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Revision 1.360 by root, Mon Jan 17 12:11:12 2011 UTC vs.
Revision 1.410 by root, Fri May 4 20:46:17 2012 UTC

58 ev_timer_start (loop, &timeout_watcher); 58 ev_timer_start (loop, &timeout_watcher);
59 59
60 // now wait for events to arrive 60 // now wait for events to arrive
61 ev_run (loop, 0); 61 ev_run (loop, 0);
62 62
63 // unloop was called, so exit 63 // break was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
67=head1 ABOUT THIS DOCUMENT 67=head1 ABOUT THIS DOCUMENT
68 68
174=item ev_tstamp ev_time () 174=item ev_tstamp ev_time ()
175 175
176Returns the current time as libev would use it. Please note that the 176Returns the current time as libev would use it. Please note that the
177C<ev_now> function is usually faster and also often returns the timestamp 177C<ev_now> function is usually faster and also often returns the timestamp
178you actually want to know. Also interesting is the combination of 178you actually want to know. Also interesting is the combination of
179C<ev_update_now> and C<ev_now>. 179C<ev_now_update> and C<ev_now>.
180 180
181=item ev_sleep (ev_tstamp interval) 181=item ev_sleep (ev_tstamp interval)
182 182
183Sleep for the given interval: The current thread will be blocked until 183Sleep for the given interval: The current thread will be blocked
184either it is interrupted or the given time interval has passed. Basically 184until either it is interrupted or the given time interval has
185passed (approximately - it might return a bit earlier even if not
186interrupted). Returns immediately if C<< interval <= 0 >>.
187
185this is a sub-second-resolution C<sleep ()>. 188Basically this is a sub-second-resolution C<sleep ()>.
189
190The range of the C<interval> is limited - libev only guarantees to work
191with sleep times of up to one day (C<< interval <= 86400 >>).
186 192
187=item int ev_version_major () 193=item int ev_version_major ()
188 194
189=item int ev_version_minor () 195=item int ev_version_minor ()
190 196
241the current system, you would need to look at C<ev_embeddable_backends () 247the current system, you would need to look at C<ev_embeddable_backends ()
242& ev_supported_backends ()>, likewise for recommended ones. 248& ev_supported_backends ()>, likewise for recommended ones.
243 249
244See the description of C<ev_embed> watchers for more info. 250See the description of C<ev_embed> watchers for more info.
245 251
246=item ev_set_allocator (void *(*cb)(void *ptr, long size)) 252=item ev_set_allocator (void *(*cb)(void *ptr, long size) throw ())
247 253
248Sets the allocation function to use (the prototype is similar - the 254Sets the allocation function to use (the prototype is similar - the
249semantics are identical to the C<realloc> C89/SuS/POSIX function). It is 255semantics are identical to the C<realloc> C89/SuS/POSIX function). It is
250used to allocate and free memory (no surprises here). If it returns zero 256used to allocate and free memory (no surprises here). If it returns zero
251when memory needs to be allocated (C<size != 0>), the library might abort 257when memory needs to be allocated (C<size != 0>), the library might abort
277 } 283 }
278 284
279 ... 285 ...
280 ev_set_allocator (persistent_realloc); 286 ev_set_allocator (persistent_realloc);
281 287
282=item ev_set_syserr_cb (void (*cb)(const char *msg)) 288=item ev_set_syserr_cb (void (*cb)(const char *msg) throw ())
283 289
284Set the callback function to call on a retryable system call error (such 290Set the callback function to call on a retryable system call error (such
285as failed select, poll, epoll_wait). The message is a printable string 291as failed select, poll, epoll_wait). The message is a printable string
286indicating the system call or subsystem causing the problem. If this 292indicating the system call or subsystem causing the problem. If this
287callback is set, then libev will expect it to remedy the situation, no 293callback is set, then libev will expect it to remedy the situation, no
435example) that can't properly initialise their signal masks. 441example) that can't properly initialise their signal masks.
436 442
437=item C<EVFLAG_NOSIGMASK> 443=item C<EVFLAG_NOSIGMASK>
438 444
439When this flag is specified, then libev will avoid to modify the signal 445When this flag is specified, then libev will avoid to modify the signal
440mask. Specifically, this means you ahve to make sure signals are unblocked 446mask. Specifically, this means you have to make sure signals are unblocked
441when you want to receive them. 447when you want to receive them.
442 448
443This behaviour is useful when you want to do your own signal handling, or 449This behaviour is useful when you want to do your own signal handling, or
444want to handle signals only in specific threads and want to avoid libev 450want to handle signals only in specific threads and want to avoid libev
445unblocking the signals. 451unblocking the signals.
483=item C<EVBACKEND_EPOLL> (value 4, Linux) 489=item C<EVBACKEND_EPOLL> (value 4, Linux)
484 490
485Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9 491Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9
486kernels). 492kernels).
487 493
488For few fds, this backend is a bit little slower than poll and select, 494For few fds, this backend is a bit little slower than poll and select, but
489but it scales phenomenally better. While poll and select usually scale 495it scales phenomenally better. While poll and select usually scale like
490like O(total_fds) where n is the total number of fds (or the highest fd), 496O(total_fds) where total_fds is the total number of fds (or the highest
491epoll scales either O(1) or O(active_fds). 497fd), epoll scales either O(1) or O(active_fds).
492 498
493The epoll mechanism deserves honorable mention as the most misdesigned 499The epoll mechanism deserves honorable mention as the most misdesigned
494of the more advanced event mechanisms: mere annoyances include silently 500of the more advanced event mechanisms: mere annoyances include silently
495dropping file descriptors, requiring a system call per change per file 501dropping file descriptors, requiring a system call per change per file
496descriptor (and unnecessary guessing of parameters), problems with dup, 502descriptor (and unnecessary guessing of parameters), problems with dup,
4990.1ms) and so on. The biggest issue is fork races, however - if a program 5050.1ms) and so on. The biggest issue is fork races, however - if a program
500forks then I<both> parent and child process have to recreate the epoll 506forks then I<both> parent and child process have to recreate the epoll
501set, which can take considerable time (one syscall per file descriptor) 507set, which can take considerable time (one syscall per file descriptor)
502and is of course hard to detect. 508and is of course hard to detect.
503 509
504Epoll is also notoriously buggy - embedding epoll fds I<should> work, but 510Epoll is also notoriously buggy - embedding epoll fds I<should> work,
505of course I<doesn't>, and epoll just loves to report events for totally 511but of course I<doesn't>, and epoll just loves to report events for
506I<different> file descriptors (even already closed ones, so one cannot 512totally I<different> file descriptors (even already closed ones, so
507even remove them from the set) than registered in the set (especially 513one cannot even remove them from the set) than registered in the set
508on SMP systems). Libev tries to counter these spurious notifications by 514(especially on SMP systems). Libev tries to counter these spurious
509employing an additional generation counter and comparing that against the 515notifications by employing an additional generation counter and comparing
510events to filter out spurious ones, recreating the set when required. Last 516that against the events to filter out spurious ones, recreating the set
517when required. Epoll also erroneously rounds down timeouts, but gives you
518no way to know when and by how much, so sometimes you have to busy-wait
519because epoll returns immediately despite a nonzero timeout. And last
511not least, it also refuses to work with some file descriptors which work 520not least, it also refuses to work with some file descriptors which work
512perfectly fine with C<select> (files, many character devices...). 521perfectly fine with C<select> (files, many character devices...).
513 522
514Epoll is truly the train wreck analog among event poll mechanisms, 523Epoll is truly the train wreck among event poll mechanisms, a frankenpoll,
515a frankenpoll, cobbled together in a hurry, no thought to design or 524cobbled together in a hurry, no thought to design or interaction with
516interaction with others. 525others. Oh, the pain, will it ever stop...
517 526
518While stopping, setting and starting an I/O watcher in the same iteration 527While stopping, setting and starting an I/O watcher in the same iteration
519will result in some caching, there is still a system call per such 528will result in some caching, there is still a system call per such
520incident (because the same I<file descriptor> could point to a different 529incident (because the same I<file descriptor> could point to a different
521I<file description> now), so its best to avoid that. Also, C<dup ()>'ed 530I<file description> now), so its best to avoid that. Also, C<dup ()>'ed
558 567
559It scales in the same way as the epoll backend, but the interface to the 568It scales in the same way as the epoll backend, but the interface to the
560kernel is more efficient (which says nothing about its actual speed, of 569kernel is more efficient (which says nothing about its actual speed, of
561course). While stopping, setting and starting an I/O watcher does never 570course). While stopping, setting and starting an I/O watcher does never
562cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to 571cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to
563two event changes per incident. Support for C<fork ()> is very bad (but 572two event changes per incident. Support for C<fork ()> is very bad (you
564sane, unlike epoll) and it drops fds silently in similarly hard-to-detect 573might have to leak fd's on fork, but it's more sane than epoll) and it
565cases 574drops fds silently in similarly hard-to-detect cases
566 575
567This backend usually performs well under most conditions. 576This backend usually performs well under most conditions.
568 577
569While nominally embeddable in other event loops, this doesn't work 578While nominally embeddable in other event loops, this doesn't work
570everywhere, so you might need to test for this. And since it is broken 579everywhere, so you might need to test for this. And since it is broken
599among the OS-specific backends (I vastly prefer correctness over speed 608among the OS-specific backends (I vastly prefer correctness over speed
600hacks). 609hacks).
601 610
602On the negative side, the interface is I<bizarre> - so bizarre that 611On the negative side, the interface is I<bizarre> - so bizarre that
603even sun itself gets it wrong in their code examples: The event polling 612even sun itself gets it wrong in their code examples: The event polling
604function sometimes returning events to the caller even though an error 613function sometimes returns events to the caller even though an error
605occurred, but with no indication whether it has done so or not (yes, it's 614occurred, but with no indication whether it has done so or not (yes, it's
606even documented that way) - deadly for edge-triggered interfaces where 615even documented that way) - deadly for edge-triggered interfaces where you
607you absolutely have to know whether an event occurred or not because you 616absolutely have to know whether an event occurred or not because you have
608have to re-arm the watcher. 617to re-arm the watcher.
609 618
610Fortunately libev seems to be able to work around these idiocies. 619Fortunately libev seems to be able to work around these idiocies.
611 620
612This backend maps C<EV_READ> and C<EV_WRITE> in the same way as 621This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
613C<EVBACKEND_POLL>. 622C<EVBACKEND_POLL>.
783without a previous call to C<ev_suspend>. 792without a previous call to C<ev_suspend>.
784 793
785Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the 794Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
786event loop time (see C<ev_now_update>). 795event loop time (see C<ev_now_update>).
787 796
788=item ev_run (loop, int flags) 797=item bool ev_run (loop, int flags)
789 798
790Finally, this is it, the event handler. This function usually is called 799Finally, this is it, the event handler. This function usually is called
791after you have initialised all your watchers and you want to start 800after you have initialised all your watchers and you want to start
792handling events. It will ask the operating system for any new events, call 801handling events. It will ask the operating system for any new events, call
793the watcher callbacks, an then repeat the whole process indefinitely: This 802the watcher callbacks, and then repeat the whole process indefinitely: This
794is why event loops are called I<loops>. 803is why event loops are called I<loops>.
795 804
796If the flags argument is specified as C<0>, it will keep handling events 805If the flags argument is specified as C<0>, it will keep handling events
797until either no event watchers are active anymore or C<ev_break> was 806until either no event watchers are active anymore or C<ev_break> was
798called. 807called.
808
809The return value is false if there are no more active watchers (which
810usually means "all jobs done" or "deadlock"), and true in all other cases
811(which usually means " you should call C<ev_run> again").
799 812
800Please note that an explicit C<ev_break> is usually better than 813Please note that an explicit C<ev_break> is usually better than
801relying on all watchers to be stopped when deciding when a program has 814relying on all watchers to be stopped when deciding when a program has
802finished (especially in interactive programs), but having a program 815finished (especially in interactive programs), but having a program
803that automatically loops as long as it has to and no longer by virtue 816that automatically loops as long as it has to and no longer by virtue
804of relying on its watchers stopping correctly, that is truly a thing of 817of relying on its watchers stopping correctly, that is truly a thing of
805beauty. 818beauty.
806 819
807This function is also I<mostly> exception-safe - you can break out of 820This function is I<mostly> exception-safe - you can break out of a
808a C<ev_run> call by calling C<longjmp> in a callback, throwing a C++ 821C<ev_run> call by calling C<longjmp> in a callback, throwing a C++
809exception and so on. This does not decrement the C<ev_depth> value, nor 822exception and so on. This does not decrement the C<ev_depth> value, nor
810will it clear any outstanding C<EVBREAK_ONE> breaks. 823will it clear any outstanding C<EVBREAK_ONE> breaks.
811 824
812A flags value of C<EVRUN_NOWAIT> will look for new events, will handle 825A flags value of C<EVRUN_NOWAIT> will look for new events, will handle
813those events and any already outstanding ones, but will not wait and 826those events and any already outstanding ones, but will not wait and
825This is useful if you are waiting for some external event in conjunction 838This is useful if you are waiting for some external event in conjunction
826with something not expressible using other libev watchers (i.e. "roll your 839with something not expressible using other libev watchers (i.e. "roll your
827own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is 840own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is
828usually a better approach for this kind of thing. 841usually a better approach for this kind of thing.
829 842
830Here are the gory details of what C<ev_run> does: 843Here are the gory details of what C<ev_run> does (this is for your
844understanding, not a guarantee that things will work exactly like this in
845future versions):
831 846
832 - Increment loop depth. 847 - Increment loop depth.
833 - Reset the ev_break status. 848 - Reset the ev_break status.
834 - Before the first iteration, call any pending watchers. 849 - Before the first iteration, call any pending watchers.
835 LOOP: 850 LOOP:
868anymore. 883anymore.
869 884
870 ... queue jobs here, make sure they register event watchers as long 885 ... queue jobs here, make sure they register event watchers as long
871 ... as they still have work to do (even an idle watcher will do..) 886 ... as they still have work to do (even an idle watcher will do..)
872 ev_run (my_loop, 0); 887 ev_run (my_loop, 0);
873 ... jobs done or somebody called unloop. yeah! 888 ... jobs done or somebody called break. yeah!
874 889
875=item ev_break (loop, how) 890=item ev_break (loop, how)
876 891
877Can be used to make a call to C<ev_run> return early (but only after it 892Can be used to make a call to C<ev_run> return early (but only after it
878has processed all outstanding events). The C<how> argument must be either 893has processed all outstanding events). The C<how> argument must be either
941overhead for the actual polling but can deliver many events at once. 956overhead for the actual polling but can deliver many events at once.
942 957
943By setting a higher I<io collect interval> you allow libev to spend more 958By setting a higher I<io collect interval> you allow libev to spend more
944time collecting I/O events, so you can handle more events per iteration, 959time collecting I/O events, so you can handle more events per iteration,
945at the cost of increasing latency. Timeouts (both C<ev_periodic> and 960at the cost of increasing latency. Timeouts (both C<ev_periodic> and
946C<ev_timer>) will be not affected. Setting this to a non-null value will 961C<ev_timer>) will not be affected. Setting this to a non-null value will
947introduce an additional C<ev_sleep ()> call into most loop iterations. The 962introduce an additional C<ev_sleep ()> call into most loop iterations. The
948sleep time ensures that libev will not poll for I/O events more often then 963sleep time ensures that libev will not poll for I/O events more often then
949once per this interval, on average. 964once per this interval, on average (as long as the host time resolution is
965good enough).
950 966
951Likewise, by setting a higher I<timeout collect interval> you allow libev 967Likewise, by setting a higher I<timeout collect interval> you allow libev
952to spend more time collecting timeouts, at the expense of increased 968to spend more time collecting timeouts, at the expense of increased
953latency/jitter/inexactness (the watcher callback will be called 969latency/jitter/inexactness (the watcher callback will be called
954later). C<ev_io> watchers will not be affected. Setting this to a non-null 970later). C<ev_io> watchers will not be affected. Setting this to a non-null
1000invoke the actual watchers inside another context (another thread etc.). 1016invoke the actual watchers inside another context (another thread etc.).
1001 1017
1002If you want to reset the callback, use C<ev_invoke_pending> as new 1018If you want to reset the callback, use C<ev_invoke_pending> as new
1003callback. 1019callback.
1004 1020
1005=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P)) 1021=item ev_set_loop_release_cb (loop, void (*release)(EV_P) throw (), void (*acquire)(EV_P) throw ())
1006 1022
1007Sometimes you want to share the same loop between multiple threads. This 1023Sometimes you want to share the same loop between multiple threads. This
1008can be done relatively simply by putting mutex_lock/unlock calls around 1024can be done relatively simply by putting mutex_lock/unlock calls around
1009each call to a libev function. 1025each call to a libev function.
1010 1026
1011However, C<ev_run> can run an indefinite time, so it is not feasible 1027However, C<ev_run> can run an indefinite time, so it is not feasible
1012to wait for it to return. One way around this is to wake up the event 1028to wait for it to return. One way around this is to wake up the event
1013loop via C<ev_break> and C<av_async_send>, another way is to set these 1029loop via C<ev_break> and C<ev_async_send>, another way is to set these
1014I<release> and I<acquire> callbacks on the loop. 1030I<release> and I<acquire> callbacks on the loop.
1015 1031
1016When set, then C<release> will be called just before the thread is 1032When set, then C<release> will be called just before the thread is
1017suspended waiting for new events, and C<acquire> is called just 1033suspended waiting for new events, and C<acquire> is called just
1018afterwards. 1034afterwards.
1158 1174
1159=item C<EV_PREPARE> 1175=item C<EV_PREPARE>
1160 1176
1161=item C<EV_CHECK> 1177=item C<EV_CHECK>
1162 1178
1163All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts 1179All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts to
1164to gather new events, and all C<ev_check> watchers are invoked just after 1180gather new events, and all C<ev_check> watchers are queued (not invoked)
1165C<ev_run> has gathered them, but before it invokes any callbacks for any 1181just after C<ev_run> has gathered them, but before it queues any callbacks
1182for any received events. That means C<ev_prepare> watchers are the last
1183watchers invoked before the event loop sleeps or polls for new events, and
1184C<ev_check> watchers will be invoked before any other watchers of the same
1185or lower priority within an event loop iteration.
1186
1166received events. Callbacks of both watcher types can start and stop as 1187Callbacks of both watcher types can start and stop as many watchers as
1167many watchers as they want, and all of them will be taken into account 1188they want, and all of them will be taken into account (for example, a
1168(for example, a C<ev_prepare> watcher might start an idle watcher to keep 1189C<ev_prepare> watcher might start an idle watcher to keep C<ev_run> from
1169C<ev_run> from blocking). 1190blocking).
1170 1191
1171=item C<EV_EMBED> 1192=item C<EV_EMBED>
1172 1193
1173The embedded event loop specified in the C<ev_embed> watcher needs attention. 1194The embedded event loop specified in the C<ev_embed> watcher needs attention.
1174 1195
1297 1318
1298=item callback ev_cb (ev_TYPE *watcher) 1319=item callback ev_cb (ev_TYPE *watcher)
1299 1320
1300Returns the callback currently set on the watcher. 1321Returns the callback currently set on the watcher.
1301 1322
1302=item ev_cb_set (ev_TYPE *watcher, callback) 1323=item ev_set_cb (ev_TYPE *watcher, callback)
1303 1324
1304Change the callback. You can change the callback at virtually any time 1325Change the callback. You can change the callback at virtually any time
1305(modulo threads). 1326(modulo threads).
1306 1327
1307=item ev_set_priority (ev_TYPE *watcher, int priority) 1328=item ev_set_priority (ev_TYPE *watcher, int priority)
1374 1395
1375=over 4 1396=over 4
1376 1397
1377=item initialiased 1398=item initialiased
1378 1399
1379Before a watcher can be registered with the event looop it has to be 1400Before a watcher can be registered with the event loop it has to be
1380initialised. This can be done with a call to C<ev_TYPE_init>, or calls to 1401initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1381C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function. 1402C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1382 1403
1383In this state it is simply some block of memory that is suitable for use 1404In this state it is simply some block of memory that is suitable for
1384in an event loop. It can be moved around, freed, reused etc. at will. 1405use in an event loop. It can be moved around, freed, reused etc. at
1406will - as long as you either keep the memory contents intact, or call
1407C<ev_TYPE_init> again.
1385 1408
1386=item started/running/active 1409=item started/running/active
1387 1410
1388Once a watcher has been started with a call to C<ev_TYPE_start> it becomes 1411Once a watcher has been started with a call to C<ev_TYPE_start> it becomes
1389property of the event loop, and is actively waiting for events. While in 1412property of the event loop, and is actively waiting for events. While in
1417latter will clear any pending state the watcher might be in, regardless 1440latter will clear any pending state the watcher might be in, regardless
1418of whether it was active or not, so stopping a watcher explicitly before 1441of whether it was active or not, so stopping a watcher explicitly before
1419freeing it is often a good idea. 1442freeing it is often a good idea.
1420 1443
1421While stopped (and not pending) the watcher is essentially in the 1444While stopped (and not pending) the watcher is essentially in the
1422initialised state, that is it can be reused, moved, modified in any way 1445initialised state, that is, it can be reused, moved, modified in any way
1423you wish. 1446you wish (but when you trash the memory block, you need to C<ev_TYPE_init>
1447it again).
1424 1448
1425=back 1449=back
1426 1450
1427=head2 WATCHER PRIORITY MODELS 1451=head2 WATCHER PRIORITY MODELS
1428 1452
1756detecting time jumps is hard, and some inaccuracies are unavoidable (the 1780detecting time jumps is hard, and some inaccuracies are unavoidable (the
1757monotonic clock option helps a lot here). 1781monotonic clock option helps a lot here).
1758 1782
1759The callback is guaranteed to be invoked only I<after> its timeout has 1783The callback is guaranteed to be invoked only I<after> its timeout has
1760passed (not I<at>, so on systems with very low-resolution clocks this 1784passed (not I<at>, so on systems with very low-resolution clocks this
1761might introduce a small delay). If multiple timers become ready during the 1785might introduce a small delay, see "the special problem of being too
1786early", below). If multiple timers become ready during the same loop
1762same loop iteration then the ones with earlier time-out values are invoked 1787iteration then the ones with earlier time-out values are invoked before
1763before ones of the same priority with later time-out values (but this is 1788ones of the same priority with later time-out values (but this is no
1764no longer true when a callback calls C<ev_run> recursively). 1789longer true when a callback calls C<ev_run> recursively).
1765 1790
1766=head3 Be smart about timeouts 1791=head3 Be smart about timeouts
1767 1792
1768Many real-world problems involve some kind of timeout, usually for error 1793Many real-world problems involve some kind of timeout, usually for error
1769recovery. A typical example is an HTTP request - if the other side hangs, 1794recovery. A typical example is an HTTP request - if the other side hangs,
1844 1869
1845In this case, it would be more efficient to leave the C<ev_timer> alone, 1870In this case, it would be more efficient to leave the C<ev_timer> alone,
1846but remember the time of last activity, and check for a real timeout only 1871but remember the time of last activity, and check for a real timeout only
1847within the callback: 1872within the callback:
1848 1873
1874 ev_tstamp timeout = 60.;
1849 ev_tstamp last_activity; // time of last activity 1875 ev_tstamp last_activity; // time of last activity
1876 ev_timer timer;
1850 1877
1851 static void 1878 static void
1852 callback (EV_P_ ev_timer *w, int revents) 1879 callback (EV_P_ ev_timer *w, int revents)
1853 { 1880 {
1854 ev_tstamp now = ev_now (EV_A); 1881 // calculate when the timeout would happen
1855 ev_tstamp timeout = last_activity + 60.; 1882 ev_tstamp after = last_activity - ev_now (EV_A) + timeout;
1856 1883
1857 // if last_activity + 60. is older than now, we did time out 1884 // if negative, it means we the timeout already occurred
1858 if (timeout < now) 1885 if (after < 0.)
1859 { 1886 {
1860 // timeout occurred, take action 1887 // timeout occurred, take action
1861 } 1888 }
1862 else 1889 else
1863 { 1890 {
1864 // callback was invoked, but there was some activity, re-arm 1891 // callback was invoked, but there was some recent
1865 // the watcher to fire in last_activity + 60, which is 1892 // activity. simply restart the timer to time out
1866 // guaranteed to be in the future, so "again" is positive: 1893 // after "after" seconds, which is the earliest time
1867 w->repeat = timeout - now; 1894 // the timeout can occur.
1895 ev_timer_set (w, after, 0.);
1868 ev_timer_again (EV_A_ w); 1896 ev_timer_start (EV_A_ w);
1869 } 1897 }
1870 } 1898 }
1871 1899
1872To summarise the callback: first calculate the real timeout (defined 1900To summarise the callback: first calculate in how many seconds the
1873as "60 seconds after the last activity"), then check if that time has 1901timeout will occur (by calculating the absolute time when it would occur,
1874been reached, which means something I<did>, in fact, time out. Otherwise 1902C<last_activity + timeout>, and subtracting the current time, C<ev_now
1875the callback was invoked too early (C<timeout> is in the future), so 1903(EV_A)> from that).
1876re-schedule the timer to fire at that future time, to see if maybe we have
1877a timeout then.
1878 1904
1879Note how C<ev_timer_again> is used, taking advantage of the 1905If this value is negative, then we are already past the timeout, i.e. we
1880C<ev_timer_again> optimisation when the timer is already running. 1906timed out, and need to do whatever is needed in this case.
1907
1908Otherwise, we now the earliest time at which the timeout would trigger,
1909and simply start the timer with this timeout value.
1910
1911In other words, each time the callback is invoked it will check whether
1912the timeout occurred. If not, it will simply reschedule itself to check
1913again at the earliest time it could time out. Rinse. Repeat.
1881 1914
1882This scheme causes more callback invocations (about one every 60 seconds 1915This scheme causes more callback invocations (about one every 60 seconds
1883minus half the average time between activity), but virtually no calls to 1916minus half the average time between activity), but virtually no calls to
1884libev to change the timeout. 1917libev to change the timeout.
1885 1918
1886To start the timer, simply initialise the watcher and set C<last_activity> 1919To start the machinery, simply initialise the watcher and set
1887to the current time (meaning we just have some activity :), then call the 1920C<last_activity> to the current time (meaning there was some activity just
1888callback, which will "do the right thing" and start the timer: 1921now), then call the callback, which will "do the right thing" and start
1922the timer:
1889 1923
1924 last_activity = ev_now (EV_A);
1890 ev_init (timer, callback); 1925 ev_init (&timer, callback);
1891 last_activity = ev_now (loop); 1926 callback (EV_A_ &timer, 0);
1892 callback (loop, timer, EV_TIMER);
1893 1927
1894And when there is some activity, simply store the current time in 1928When there is some activity, simply store the current time in
1895C<last_activity>, no libev calls at all: 1929C<last_activity>, no libev calls at all:
1896 1930
1931 if (activity detected)
1897 last_activity = ev_now (loop); 1932 last_activity = ev_now (EV_A);
1933
1934When your timeout value changes, then the timeout can be changed by simply
1935providing a new value, stopping the timer and calling the callback, which
1936will again do the right thing (for example, time out immediately :).
1937
1938 timeout = new_value;
1939 ev_timer_stop (EV_A_ &timer);
1940 callback (EV_A_ &timer, 0);
1898 1941
1899This technique is slightly more complex, but in most cases where the 1942This technique is slightly more complex, but in most cases where the
1900time-out is unlikely to be triggered, much more efficient. 1943time-out is unlikely to be triggered, much more efficient.
1901
1902Changing the timeout is trivial as well (if it isn't hard-coded in the
1903callback :) - just change the timeout and invoke the callback, which will
1904fix things for you.
1905 1944
1906=item 4. Wee, just use a double-linked list for your timeouts. 1945=item 4. Wee, just use a double-linked list for your timeouts.
1907 1946
1908If there is not one request, but many thousands (millions...), all 1947If there is not one request, but many thousands (millions...), all
1909employing some kind of timeout with the same timeout value, then one can 1948employing some kind of timeout with the same timeout value, then one can
1936Method #1 is almost always a bad idea, and buys you nothing. Method #4 is 1975Method #1 is almost always a bad idea, and buys you nothing. Method #4 is
1937rather complicated, but extremely efficient, something that really pays 1976rather complicated, but extremely efficient, something that really pays
1938off after the first million or so of active timers, i.e. it's usually 1977off after the first million or so of active timers, i.e. it's usually
1939overkill :) 1978overkill :)
1940 1979
1980=head3 The special problem of being too early
1981
1982If you ask a timer to call your callback after three seconds, then
1983you expect it to be invoked after three seconds - but of course, this
1984cannot be guaranteed to infinite precision. Less obviously, it cannot be
1985guaranteed to any precision by libev - imagine somebody suspending the
1986process with a STOP signal for a few hours for example.
1987
1988So, libev tries to invoke your callback as soon as possible I<after> the
1989delay has occurred, but cannot guarantee this.
1990
1991A less obvious failure mode is calling your callback too early: many event
1992loops compare timestamps with a "elapsed delay >= requested delay", but
1993this can cause your callback to be invoked much earlier than you would
1994expect.
1995
1996To see why, imagine a system with a clock that only offers full second
1997resolution (think windows if you can't come up with a broken enough OS
1998yourself). If you schedule a one-second timer at the time 500.9, then the
1999event loop will schedule your timeout to elapse at a system time of 500
2000(500.9 truncated to the resolution) + 1, or 501.
2001
2002If an event library looks at the timeout 0.1s later, it will see "501 >=
2003501" and invoke the callback 0.1s after it was started, even though a
2004one-second delay was requested - this is being "too early", despite best
2005intentions.
2006
2007This is the reason why libev will never invoke the callback if the elapsed
2008delay equals the requested delay, but only when the elapsed delay is
2009larger than the requested delay. In the example above, libev would only invoke
2010the callback at system time 502, or 1.1s after the timer was started.
2011
2012So, while libev cannot guarantee that your callback will be invoked
2013exactly when requested, it I<can> and I<does> guarantee that the requested
2014delay has actually elapsed, or in other words, it always errs on the "too
2015late" side of things.
2016
1941=head3 The special problem of time updates 2017=head3 The special problem of time updates
1942 2018
1943Establishing the current time is a costly operation (it usually takes at 2019Establishing the current time is a costly operation (it usually takes
1944least two system calls): EV therefore updates its idea of the current 2020at least one system call): EV therefore updates its idea of the current
1945time only before and after C<ev_run> collects new events, which causes a 2021time only before and after C<ev_run> collects new events, which causes a
1946growing difference between C<ev_now ()> and C<ev_time ()> when handling 2022growing difference between C<ev_now ()> and C<ev_time ()> when handling
1947lots of events in one iteration. 2023lots of events in one iteration.
1948 2024
1949The relative timeouts are calculated relative to the C<ev_now ()> 2025The relative timeouts are calculated relative to the C<ev_now ()>
1955 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.); 2031 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.);
1956 2032
1957If the event loop is suspended for a long time, you can also force an 2033If the event loop is suspended for a long time, you can also force an
1958update of the time returned by C<ev_now ()> by calling C<ev_now_update 2034update of the time returned by C<ev_now ()> by calling C<ev_now_update
1959()>. 2035()>.
2036
2037=head3 The special problem of unsynchronised clocks
2038
2039Modern systems have a variety of clocks - libev itself uses the normal
2040"wall clock" clock and, if available, the monotonic clock (to avoid time
2041jumps).
2042
2043Neither of these clocks is synchronised with each other or any other clock
2044on the system, so C<ev_time ()> might return a considerably different time
2045than C<gettimeofday ()> or C<time ()>. On a GNU/Linux system, for example,
2046a call to C<gettimeofday> might return a second count that is one higher
2047than a directly following call to C<time>.
2048
2049The moral of this is to only compare libev-related timestamps with
2050C<ev_time ()> and C<ev_now ()>, at least if you want better precision than
2051a second or so.
2052
2053One more problem arises due to this lack of synchronisation: if libev uses
2054the system monotonic clock and you compare timestamps from C<ev_time>
2055or C<ev_now> from when you started your timer and when your callback is
2056invoked, you will find that sometimes the callback is a bit "early".
2057
2058This is because C<ev_timer>s work in real time, not wall clock time, so
2059libev makes sure your callback is not invoked before the delay happened,
2060I<measured according to the real time>, not the system clock.
2061
2062If your timeouts are based on a physical timescale (e.g. "time out this
2063connection after 100 seconds") then this shouldn't bother you as it is
2064exactly the right behaviour.
2065
2066If you want to compare wall clock/system timestamps to your timers, then
2067you need to use C<ev_periodic>s, as these are based on the wall clock
2068time, where your comparisons will always generate correct results.
1960 2069
1961=head3 The special problems of suspended animation 2070=head3 The special problems of suspended animation
1962 2071
1963When you leave the server world it is quite customary to hit machines that 2072When you leave the server world it is quite customary to hit machines that
1964can suspend/hibernate - what happens to the clocks during such a suspend? 2073can suspend/hibernate - what happens to the clocks during such a suspend?
2008keep up with the timer (because it takes longer than those 10 seconds to 2117keep up with the timer (because it takes longer than those 10 seconds to
2009do stuff) the timer will not fire more than once per event loop iteration. 2118do stuff) the timer will not fire more than once per event loop iteration.
2010 2119
2011=item ev_timer_again (loop, ev_timer *) 2120=item ev_timer_again (loop, ev_timer *)
2012 2121
2013This will act as if the timer timed out and restart it again if it is 2122This will act as if the timer timed out, and restarts it again if it is
2014repeating. The exact semantics are: 2123repeating. It basically works like calling C<ev_timer_stop>, updating the
2124timeout to the C<repeat> value and calling C<ev_timer_start>.
2015 2125
2126The exact semantics are as in the following rules, all of which will be
2127applied to the watcher:
2128
2129=over 4
2130
2016If the timer is pending, its pending status is cleared. 2131=item If the timer is pending, the pending status is always cleared.
2017 2132
2018If the timer is started but non-repeating, stop it (as if it timed out). 2133=item If the timer is started but non-repeating, stop it (as if it timed
2134out, without invoking it).
2019 2135
2020If the timer is repeating, either start it if necessary (with the 2136=item If the timer is repeating, make the C<repeat> value the new timeout
2021C<repeat> value), or reset the running timer to the C<repeat> value. 2137and start the timer, if necessary.
2138
2139=back
2022 2140
2023This sounds a bit complicated, see L<Be smart about timeouts>, above, for a 2141This sounds a bit complicated, see L<Be smart about timeouts>, above, for a
2024usage example. 2142usage example.
2025 2143
2026=item ev_tstamp ev_timer_remaining (loop, ev_timer *) 2144=item ev_tstamp ev_timer_remaining (loop, ev_timer *)
2148 2266
2149Another way to think about it (for the mathematically inclined) is that 2267Another way to think about it (for the mathematically inclined) is that
2150C<ev_periodic> will try to run the callback in this mode at the next possible 2268C<ev_periodic> will try to run the callback in this mode at the next possible
2151time where C<time = offset (mod interval)>, regardless of any time jumps. 2269time where C<time = offset (mod interval)>, regardless of any time jumps.
2152 2270
2153For numerical stability it is preferable that the C<offset> value is near 2271The C<interval> I<MUST> be positive, and for numerical stability, the
2154C<ev_now ()> (the current time), but there is no range requirement for 2272interval value should be higher than C<1/8192> (which is around 100
2155this value, and in fact is often specified as zero. 2273microseconds) and C<offset> should be higher than C<0> and should have
2274at most a similar magnitude as the current time (say, within a factor of
2275ten). Typical values for offset are, in fact, C<0> or something between
2276C<0> and C<interval>, which is also the recommended range.
2156 2277
2157Note also that there is an upper limit to how often a timer can fire (CPU 2278Note also that there is an upper limit to how often a timer can fire (CPU
2158speed for example), so if C<interval> is very small then timing stability 2279speed for example), so if C<interval> is very small then timing stability
2159will of course deteriorate. Libev itself tries to be exact to be about one 2280will of course deteriorate. Libev itself tries to be exact to be about one
2160millisecond (if the OS supports it and the machine is fast enough). 2281millisecond (if the OS supports it and the machine is fast enough).
2726Apart from keeping your process non-blocking (which is a useful 2847Apart from keeping your process non-blocking (which is a useful
2727effect on its own sometimes), idle watchers are a good place to do 2848effect on its own sometimes), idle watchers are a good place to do
2728"pseudo-background processing", or delay processing stuff to after the 2849"pseudo-background processing", or delay processing stuff to after the
2729event loop has handled all outstanding events. 2850event loop has handled all outstanding events.
2730 2851
2852=head3 Abusing an C<ev_idle> watcher for its side-effect
2853
2854As long as there is at least one active idle watcher, libev will never
2855sleep unnecessarily. Or in other words, it will loop as fast as possible.
2856For this to work, the idle watcher doesn't need to be invoked at all - the
2857lowest priority will do.
2858
2859This mode of operation can be useful together with an C<ev_check> watcher,
2860to do something on each event loop iteration - for example to balance load
2861between different connections.
2862
2863See L<< Abusing an C<ev_check> watcher for its side-effect >> for a longer
2864example.
2865
2731=head3 Watcher-Specific Functions and Data Members 2866=head3 Watcher-Specific Functions and Data Members
2732 2867
2733=over 4 2868=over 4
2734 2869
2735=item ev_idle_init (ev_idle *, callback) 2870=item ev_idle_init (ev_idle *, callback)
2746callback, free it. Also, use no error checking, as usual. 2881callback, free it. Also, use no error checking, as usual.
2747 2882
2748 static void 2883 static void
2749 idle_cb (struct ev_loop *loop, ev_idle *w, int revents) 2884 idle_cb (struct ev_loop *loop, ev_idle *w, int revents)
2750 { 2885 {
2886 // stop the watcher
2887 ev_idle_stop (loop, w);
2888
2889 // now we can free it
2751 free (w); 2890 free (w);
2891
2752 // now do something you wanted to do when the program has 2892 // now do something you wanted to do when the program has
2753 // no longer anything immediate to do. 2893 // no longer anything immediate to do.
2754 } 2894 }
2755 2895
2756 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2896 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2758 ev_idle_start (loop, idle_watcher); 2898 ev_idle_start (loop, idle_watcher);
2759 2899
2760 2900
2761=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2901=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2762 2902
2763Prepare and check watchers are usually (but not always) used in pairs: 2903Prepare and check watchers are often (but not always) used in pairs:
2764prepare watchers get invoked before the process blocks and check watchers 2904prepare watchers get invoked before the process blocks and check watchers
2765afterwards. 2905afterwards.
2766 2906
2767You I<must not> call C<ev_run> or similar functions that enter 2907You I<must not> call C<ev_run> or similar functions that enter
2768the current event loop from either C<ev_prepare> or C<ev_check> 2908the current event loop from either C<ev_prepare> or C<ev_check>
2796with priority higher than or equal to the event loop and one coroutine 2936with priority higher than or equal to the event loop and one coroutine
2797of lower priority, but only once, using idle watchers to keep the event 2937of lower priority, but only once, using idle watchers to keep the event
2798loop from blocking if lower-priority coroutines are active, thus mapping 2938loop from blocking if lower-priority coroutines are active, thus mapping
2799low-priority coroutines to idle/background tasks). 2939low-priority coroutines to idle/background tasks).
2800 2940
2801It is recommended to give C<ev_check> watchers highest (C<EV_MAXPRI>) 2941When used for this purpose, it is recommended to give C<ev_check> watchers
2802priority, to ensure that they are being run before any other watchers 2942highest (C<EV_MAXPRI>) priority, to ensure that they are being run before
2803after the poll (this doesn't matter for C<ev_prepare> watchers). 2943any other watchers after the poll (this doesn't matter for C<ev_prepare>
2944watchers).
2804 2945
2805Also, C<ev_check> watchers (and C<ev_prepare> watchers, too) should not 2946Also, C<ev_check> watchers (and C<ev_prepare> watchers, too) should not
2806activate ("feed") events into libev. While libev fully supports this, they 2947activate ("feed") events into libev. While libev fully supports this, they
2807might get executed before other C<ev_check> watchers did their job. As 2948might get executed before other C<ev_check> watchers did their job. As
2808C<ev_check> watchers are often used to embed other (non-libev) event 2949C<ev_check> watchers are often used to embed other (non-libev) event
2809loops those other event loops might be in an unusable state until their 2950loops those other event loops might be in an unusable state until their
2810C<ev_check> watcher ran (always remind yourself to coexist peacefully with 2951C<ev_check> watcher ran (always remind yourself to coexist peacefully with
2811others). 2952others).
2953
2954=head3 Abusing an C<ev_check> watcher for its side-effect
2955
2956C<ev_check> (and less often also C<ev_prepare>) watchers can also be
2957useful because they are called once per event loop iteration. For
2958example, if you want to handle a large number of connections fairly, you
2959normally only do a bit of work for each active connection, and if there
2960is more work to do, you wait for the next event loop iteration, so other
2961connections have a chance of making progress.
2962
2963Using an C<ev_check> watcher is almost enough: it will be called on the
2964next event loop iteration. However, that isn't as soon as possible -
2965without external events, your C<ev_check> watcher will not be invoked.
2966
2967
2968This is where C<ev_idle> watchers come in handy - all you need is a
2969single global idle watcher that is active as long as you have one active
2970C<ev_check> watcher. The C<ev_idle> watcher makes sure the event loop
2971will not sleep, and the C<ev_check> watcher makes sure a callback gets
2972invoked. Neither watcher alone can do that.
2812 2973
2813=head3 Watcher-Specific Functions and Data Members 2974=head3 Watcher-Specific Functions and Data Members
2814 2975
2815=over 4 2976=over 4
2816 2977
3185 atexit (program_exits); 3346 atexit (program_exits);
3186 3347
3187 3348
3188=head2 C<ev_async> - how to wake up an event loop 3349=head2 C<ev_async> - how to wake up an event loop
3189 3350
3190In general, you cannot use an C<ev_run> from multiple threads or other 3351In general, you cannot use an C<ev_loop> from multiple threads or other
3191asynchronous sources such as signal handlers (as opposed to multiple event 3352asynchronous sources such as signal handlers (as opposed to multiple event
3192loops - those are of course safe to use in different threads). 3353loops - those are of course safe to use in different threads).
3193 3354
3194Sometimes, however, you need to wake up an event loop you do not control, 3355Sometimes, however, you need to wake up an event loop you do not control,
3195for example because it belongs to another thread. This is what C<ev_async> 3356for example because it belongs to another thread. This is what C<ev_async>
3197it by calling C<ev_async_send>, which is thread- and signal safe. 3358it by calling C<ev_async_send>, which is thread- and signal safe.
3198 3359
3199This functionality is very similar to C<ev_signal> watchers, as signals, 3360This functionality is very similar to C<ev_signal> watchers, as signals,
3200too, are asynchronous in nature, and signals, too, will be compressed 3361too, are asynchronous in nature, and signals, too, will be compressed
3201(i.e. the number of callback invocations may be less than the number of 3362(i.e. the number of callback invocations may be less than the number of
3202C<ev_async_sent> calls). In fact, you could use signal watchers as a kind 3363C<ev_async_send> calls). In fact, you could use signal watchers as a kind
3203of "global async watchers" by using a watcher on an otherwise unused 3364of "global async watchers" by using a watcher on an otherwise unused
3204signal, and C<ev_feed_signal> to signal this watcher from another thread, 3365signal, and C<ev_feed_signal> to signal this watcher from another thread,
3205even without knowing which loop owns the signal. 3366even without knowing which loop owns the signal.
3206
3207Unlike C<ev_signal> watchers, C<ev_async> works with any event loop, not
3208just the default loop.
3209 3367
3210=head3 Queueing 3368=head3 Queueing
3211 3369
3212C<ev_async> does not support queueing of data in any way. The reason 3370C<ev_async> does not support queueing of data in any way. The reason
3213is that the author does not know of a simple (or any) algorithm for a 3371is that the author does not know of a simple (or any) algorithm for a
3305trust me. 3463trust me.
3306 3464
3307=item ev_async_send (loop, ev_async *) 3465=item ev_async_send (loop, ev_async *)
3308 3466
3309Sends/signals/activates the given C<ev_async> watcher, that is, feeds 3467Sends/signals/activates the given C<ev_async> watcher, that is, feeds
3310an C<EV_ASYNC> event on the watcher into the event loop. Unlike 3468an C<EV_ASYNC> event on the watcher into the event loop, and instantly
3469returns.
3470
3311C<ev_feed_event>, this call is safe to do from other threads, signal or 3471Unlike C<ev_feed_event>, this call is safe to do from other threads,
3312similar contexts (see the discussion of C<EV_ATOMIC_T> in the embedding 3472signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the
3313section below on what exactly this means). 3473embedding section below on what exactly this means).
3314 3474
3315Note that, as with other watchers in libev, multiple events might get 3475Note that, as with other watchers in libev, multiple events might get
3316compressed into a single callback invocation (another way to look at this 3476compressed into a single callback invocation (another way to look at
3317is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>, 3477this is that C<ev_async> watchers are level-triggered: they are set on
3318reset when the event loop detects that). 3478C<ev_async_send>, reset when the event loop detects that).
3319 3479
3320This call incurs the overhead of a system call only once per event loop 3480This call incurs the overhead of at most one extra system call per event
3321iteration, so while the overhead might be noticeable, it doesn't apply to 3481loop iteration, if the event loop is blocked, and no syscall at all if
3322repeated calls to C<ev_async_send> for the same event loop. 3482the event loop (or your program) is processing events. That means that
3483repeated calls are basically free (there is no need to avoid calls for
3484performance reasons) and that the overhead becomes smaller (typically
3485zero) under load.
3323 3486
3324=item bool = ev_async_pending (ev_async *) 3487=item bool = ev_async_pending (ev_async *)
3325 3488
3326Returns a non-zero value when C<ev_async_send> has been called on the 3489Returns a non-zero value when C<ev_async_send> has been called on the
3327watcher but the event has not yet been processed (or even noted) by the 3490watcher but the event has not yet been processed (or even noted) by the
3382 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0); 3545 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0);
3383 3546
3384=item ev_feed_fd_event (loop, int fd, int revents) 3547=item ev_feed_fd_event (loop, int fd, int revents)
3385 3548
3386Feed an event on the given fd, as if a file descriptor backend detected 3549Feed an event on the given fd, as if a file descriptor backend detected
3387the given events it. 3550the given events.
3388 3551
3389=item ev_feed_signal_event (loop, int signum) 3552=item ev_feed_signal_event (loop, int signum)
3390 3553
3391Feed an event as if the given signal occurred. See also C<ev_feed_signal>, 3554Feed an event as if the given signal occurred. See also C<ev_feed_signal>,
3392which is async-safe. 3555which is async-safe.
3466 { 3629 {
3467 struct my_biggy big = (struct my_biggy *) 3630 struct my_biggy big = (struct my_biggy *)
3468 (((char *)w) - offsetof (struct my_biggy, t2)); 3631 (((char *)w) - offsetof (struct my_biggy, t2));
3469 } 3632 }
3470 3633
3634=head2 AVOIDING FINISHING BEFORE RETURNING
3635
3636Often you have structures like this in event-based programs:
3637
3638 callback ()
3639 {
3640 free (request);
3641 }
3642
3643 request = start_new_request (..., callback);
3644
3645The intent is to start some "lengthy" operation. The C<request> could be
3646used to cancel the operation, or do other things with it.
3647
3648It's not uncommon to have code paths in C<start_new_request> that
3649immediately invoke the callback, for example, to report errors. Or you add
3650some caching layer that finds that it can skip the lengthy aspects of the
3651operation and simply invoke the callback with the result.
3652
3653The problem here is that this will happen I<before> C<start_new_request>
3654has returned, so C<request> is not set.
3655
3656Even if you pass the request by some safer means to the callback, you
3657might want to do something to the request after starting it, such as
3658canceling it, which probably isn't working so well when the callback has
3659already been invoked.
3660
3661A common way around all these issues is to make sure that
3662C<start_new_request> I<always> returns before the callback is invoked. If
3663C<start_new_request> immediately knows the result, it can artificially
3664delay invoking the callback by e.g. using a C<prepare> or C<idle> watcher
3665for example, or more sneakily, by reusing an existing (stopped) watcher
3666and pushing it into the pending queue:
3667
3668 ev_set_cb (watcher, callback);
3669 ev_feed_event (EV_A_ watcher, 0);
3670
3671This way, C<start_new_request> can safely return before the callback is
3672invoked, while not delaying callback invocation too much.
3673
3471=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS 3674=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3472 3675
3473Often (especially in GUI toolkits) there are places where you have 3676Often (especially in GUI toolkits) there are places where you have
3474I<modal> interaction, which is most easily implemented by recursively 3677I<modal> interaction, which is most easily implemented by recursively
3475invoking C<ev_run>. 3678invoking C<ev_run>.
3488 int exit_main_loop = 0; 3691 int exit_main_loop = 0;
3489 3692
3490 while (!exit_main_loop) 3693 while (!exit_main_loop)
3491 ev_run (EV_DEFAULT_ EVRUN_ONCE); 3694 ev_run (EV_DEFAULT_ EVRUN_ONCE);
3492 3695
3493 // in a model watcher 3696 // in a modal watcher
3494 int exit_nested_loop = 0; 3697 int exit_nested_loop = 0;
3495 3698
3496 while (!exit_nested_loop) 3699 while (!exit_nested_loop)
3497 ev_run (EV_A_ EVRUN_ONCE); 3700 ev_run (EV_A_ EVRUN_ONCE);
3498 3701
3544 // now associate this with the loop 3747 // now associate this with the loop
3545 ev_set_userdata (EV_A_ u); 3748 ev_set_userdata (EV_A_ u);
3546 ev_set_invoke_pending_cb (EV_A_ l_invoke); 3749 ev_set_invoke_pending_cb (EV_A_ l_invoke);
3547 ev_set_loop_release_cb (EV_A_ l_release, l_acquire); 3750 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
3548 3751
3549 // then create the thread running ev_loop 3752 // then create the thread running ev_run
3550 pthread_create (&u->tid, 0, l_run, EV_A); 3753 pthread_create (&u->tid, 0, l_run, EV_A);
3551 } 3754 }
3552 3755
3553The callback for the C<ev_async> watcher does nothing: the watcher is used 3756The callback for the C<ev_async> watcher does nothing: the watcher is used
3554solely to wake up the event loop so it takes notice of any new watchers 3757solely to wake up the event loop so it takes notice of any new watchers
3672called): 3875called):
3673 3876
3674 void 3877 void
3675 wait_for_event (ev_watcher *w) 3878 wait_for_event (ev_watcher *w)
3676 { 3879 {
3677 ev_cb_set (w) = current_coro; 3880 ev_set_cb (w, current_coro);
3678 switch_to (libev_coro); 3881 switch_to (libev_coro);
3679 } 3882 }
3680 3883
3681That basically suspends the coroutine inside C<wait_for_event> and 3884That basically suspends the coroutine inside C<wait_for_event> and
3682continues the libev coroutine, which, when appropriate, switches back to 3885continues the libev coroutine, which, when appropriate, switches back to
3683this or any other coroutine. I am sure if you sue this your own :) 3886this or any other coroutine.
3684 3887
3685You can do similar tricks if you have, say, threads with an event queue - 3888You can do similar tricks if you have, say, threads with an event queue -
3686instead of storing a coroutine, you store the queue object and instead of 3889instead of storing a coroutine, you store the queue object and instead of
3687switching to a coroutine, you push the watcher onto the queue and notify 3890switching to a coroutine, you push the watcher onto the queue and notify
3688any waiters. 3891any waiters.
3738to use the libev header file and library. 3941to use the libev header file and library.
3739 3942
3740=back 3943=back
3741 3944
3742=head1 C++ SUPPORT 3945=head1 C++ SUPPORT
3946
3947=head2 C API
3948
3949The normal C API should work fine when used from C++: both ev.h and the
3950libev sources can be compiled as C++. Therefore, code that uses the C API
3951will work fine.
3952
3953Proper exception specifications might have to be added to callbacks passed
3954to libev: exceptions may be thrown only from watcher callbacks, all
3955other callbacks (allocator, syserr, loop acquire/release and periodioc
3956reschedule callbacks) must not throw exceptions, and might need a C<throw
3957()> specification. If you have code that needs to be compiled as both C
3958and C++ you can use the C<EV_THROW> macro for this:
3959
3960 static void
3961 fatal_error (const char *msg) EV_THROW
3962 {
3963 perror (msg);
3964 abort ();
3965 }
3966
3967 ...
3968 ev_set_syserr_cb (fatal_error);
3969
3970The only API functions that can currently throw exceptions are C<ev_run>,
3971C<ev_invoke>, C<ev_invoke_pending> and C<ev_loop_destroy> (the latter
3972because it runs cleanup watchers).
3973
3974Throwing exceptions in watcher callbacks is only supported if libev itself
3975is compiled with a C++ compiler or your C and C++ environments allow
3976throwing exceptions through C libraries (most do).
3977
3978=head2 C++ API
3743 3979
3744Libev comes with some simplistic wrapper classes for C++ that mainly allow 3980Libev comes with some simplistic wrapper classes for C++ that mainly allow
3745you to use some convenience methods to start/stop watchers and also change 3981you to use some convenience methods to start/stop watchers and also change
3746the callback model to a model using method callbacks on objects. 3982the callback model to a model using method callbacks on objects.
3747 3983
3763with C<operator ()> can be used as callbacks. Other types should be easy 3999with C<operator ()> can be used as callbacks. Other types should be easy
3764to add as long as they only need one additional pointer for context. If 4000to add as long as they only need one additional pointer for context. If
3765you need support for other types of functors please contact the author 4001you need support for other types of functors please contact the author
3766(preferably after implementing it). 4002(preferably after implementing it).
3767 4003
4004For all this to work, your C++ compiler either has to use the same calling
4005conventions as your C compiler (for static member functions), or you have
4006to embed libev and compile libev itself as C++.
4007
3768Here is a list of things available in the C<ev> namespace: 4008Here is a list of things available in the C<ev> namespace:
3769 4009
3770=over 4 4010=over 4
3771 4011
3772=item C<ev::READ>, C<ev::WRITE> etc. 4012=item C<ev::READ>, C<ev::WRITE> etc.
3781=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc. 4021=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc.
3782 4022
3783For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of 4023For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of
3784the same name in the C<ev> namespace, with the exception of C<ev_signal> 4024the same name in the C<ev> namespace, with the exception of C<ev_signal>
3785which is called C<ev::sig> to avoid clashes with the C<signal> macro 4025which is called C<ev::sig> to avoid clashes with the C<signal> macro
3786defines by many implementations. 4026defined by many implementations.
3787 4027
3788All of those classes have these methods: 4028All of those classes have these methods:
3789 4029
3790=over 4 4030=over 4
3791 4031
3924watchers in the constructor. 4164watchers in the constructor.
3925 4165
3926 class myclass 4166 class myclass
3927 { 4167 {
3928 ev::io io ; void io_cb (ev::io &w, int revents); 4168 ev::io io ; void io_cb (ev::io &w, int revents);
3929 ev::io2 io2 ; void io2_cb (ev::io &w, int revents); 4169 ev::io io2 ; void io2_cb (ev::io &w, int revents);
3930 ev::idle idle; void idle_cb (ev::idle &w, int revents); 4170 ev::idle idle; void idle_cb (ev::idle &w, int revents);
3931 4171
3932 myclass (int fd) 4172 myclass (int fd)
3933 { 4173 {
3934 io .set <myclass, &myclass::io_cb > (this); 4174 io .set <myclass, &myclass::io_cb > (this);
3985L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>. 4225L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.
3986 4226
3987=item D 4227=item D
3988 4228
3989Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to 4229Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
3990be found at L<http://proj.llucax.com.ar/wiki/evd>. 4230be found at L<http://www.llucax.com.ar/proj/ev.d/index.html>.
3991 4231
3992=item Ocaml 4232=item Ocaml
3993 4233
3994Erkki Seppala has written Ocaml bindings for libev, to be found at 4234Erkki Seppala has written Ocaml bindings for libev, to be found at
3995L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>. 4235L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.
4043suitable for use with C<EV_A>. 4283suitable for use with C<EV_A>.
4044 4284
4045=item C<EV_DEFAULT>, C<EV_DEFAULT_> 4285=item C<EV_DEFAULT>, C<EV_DEFAULT_>
4046 4286
4047Similar to the other two macros, this gives you the value of the default 4287Similar to the other two macros, this gives you the value of the default
4048loop, if multiple loops are supported ("ev loop default"). 4288loop, if multiple loops are supported ("ev loop default"). The default loop
4289will be initialised if it isn't already initialised.
4290
4291For non-multiplicity builds, these macros do nothing, so you always have
4292to initialise the loop somewhere.
4049 4293
4050=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_> 4294=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_>
4051 4295
4052Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the 4296Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the
4053default loop has been initialised (C<UC> == unchecked). Their behaviour 4297default loop has been initialised (C<UC> == unchecked). Their behaviour
4198supported). It will also not define any of the structs usually found in 4442supported). It will also not define any of the structs usually found in
4199F<event.h> that are not directly supported by the libev core alone. 4443F<event.h> that are not directly supported by the libev core alone.
4200 4444
4201In standalone mode, libev will still try to automatically deduce the 4445In standalone mode, libev will still try to automatically deduce the
4202configuration, but has to be more conservative. 4446configuration, but has to be more conservative.
4447
4448=item EV_USE_FLOOR
4449
4450If defined to be C<1>, libev will use the C<floor ()> function for its
4451periodic reschedule calculations, otherwise libev will fall back on a
4452portable (slower) implementation. If you enable this, you usually have to
4453link against libm or something equivalent. Enabling this when the C<floor>
4454function is not available will fail, so the safe default is to not enable
4455this.
4203 4456
4204=item EV_USE_MONOTONIC 4457=item EV_USE_MONOTONIC
4205 4458
4206If defined to be C<1>, libev will try to detect the availability of the 4459If defined to be C<1>, libev will try to detect the availability of the
4207monotonic clock option at both compile time and runtime. Otherwise no 4460monotonic clock option at both compile time and runtime. Otherwise no
4337If defined to be C<1>, libev will compile in support for the Linux inotify 4590If defined to be C<1>, libev will compile in support for the Linux inotify
4338interface to speed up C<ev_stat> watchers. Its actual availability will 4591interface to speed up C<ev_stat> watchers. Its actual availability will
4339be detected at runtime. If undefined, it will be enabled if the headers 4592be detected at runtime. If undefined, it will be enabled if the headers
4340indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled. 4593indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
4341 4594
4595=item EV_NO_SMP
4596
4597If defined to be C<1>, libev will assume that memory is always coherent
4598between threads, that is, threads can be used, but threads never run on
4599different cpus (or different cpu cores). This reduces dependencies
4600and makes libev faster.
4601
4602=item EV_NO_THREADS
4603
4604If defined to be C<1>, libev will assume that it will never be called
4605from different threads, which is a stronger assumption than C<EV_NO_SMP>,
4606above. This reduces dependencies and makes libev faster.
4607
4342=item EV_ATOMIC_T 4608=item EV_ATOMIC_T
4343 4609
4344Libev requires an integer type (suitable for storing C<0> or C<1>) whose 4610Libev requires an integer type (suitable for storing C<0> or C<1>) whose
4345access is atomic with respect to other threads or signal contexts. No such 4611access is atomic and serialised with respect to other threads or signal
4346type is easily found in the C language, so you can provide your own type 4612contexts. No such type is easily found in the C language, so you can
4347that you know is safe for your purposes. It is used both for signal handler "locking" 4613provide your own type that you know is safe for your purposes. It is used
4348as well as for signal and thread safety in C<ev_async> watchers. 4614both for signal handler "locking" as well as for signal and thread safety
4615in C<ev_async> watchers.
4349 4616
4350In the absence of this define, libev will use C<sig_atomic_t volatile> 4617In the absence of this define, libev will use C<sig_atomic_t volatile>
4351(from F<signal.h>), which is usually good enough on most platforms. 4618(from F<signal.h>), which is usually good enough on most platforms,
4619although strictly speaking using a type that also implies a memory fence
4620is required.
4352 4621
4353=item EV_H (h) 4622=item EV_H (h)
4354 4623
4355The name of the F<ev.h> header file used to include it. The default if 4624The name of the F<ev.h> header file used to include it. The default if
4356undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be 4625undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be
4380will have the C<struct ev_loop *> as first argument, and you can create 4649will have the C<struct ev_loop *> as first argument, and you can create
4381additional independent event loops. Otherwise there will be no support 4650additional independent event loops. Otherwise there will be no support
4382for multiple event loops and there is no first event loop pointer 4651for multiple event loops and there is no first event loop pointer
4383argument. Instead, all functions act on the single default loop. 4652argument. Instead, all functions act on the single default loop.
4384 4653
4654Note that C<EV_DEFAULT> and C<EV_DEFAULT_> will no longer provide a
4655default loop when multiplicity is switched off - you always have to
4656initialise the loop manually in this case.
4657
4385=item EV_MINPRI 4658=item EV_MINPRI
4386 4659
4387=item EV_MAXPRI 4660=item EV_MAXPRI
4388 4661
4389The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to 4662The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to
4425 #define EV_USE_POLL 1 4698 #define EV_USE_POLL 1
4426 #define EV_CHILD_ENABLE 1 4699 #define EV_CHILD_ENABLE 1
4427 #define EV_ASYNC_ENABLE 1 4700 #define EV_ASYNC_ENABLE 1
4428 4701
4429The actual value is a bitset, it can be a combination of the following 4702The actual value is a bitset, it can be a combination of the following
4430values: 4703values (by default, all of these are enabled):
4431 4704
4432=over 4 4705=over 4
4433 4706
4434=item C<1> - faster/larger code 4707=item C<1> - faster/larger code
4435 4708
4439code size by roughly 30% on amd64). 4712code size by roughly 30% on amd64).
4440 4713
4441When optimising for size, use of compiler flags such as C<-Os> with 4714When optimising for size, use of compiler flags such as C<-Os> with
4442gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of 4715gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of
4443assertions. 4716assertions.
4717
4718The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4719(e.g. gcc with C<-Os>).
4444 4720
4445=item C<2> - faster/larger data structures 4721=item C<2> - faster/larger data structures
4446 4722
4447Replaces the small 2-heap for timer management by a faster 4-heap, larger 4723Replaces the small 2-heap for timer management by a faster 4-heap, larger
4448hash table sizes and so on. This will usually further increase code size 4724hash table sizes and so on. This will usually further increase code size
4449and can additionally have an effect on the size of data structures at 4725and can additionally have an effect on the size of data structures at
4450runtime. 4726runtime.
4451 4727
4728The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4729(e.g. gcc with C<-Os>).
4730
4452=item C<4> - full API configuration 4731=item C<4> - full API configuration
4453 4732
4454This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and 4733This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and
4455enables multiplicity (C<EV_MULTIPLICITY>=1). 4734enables multiplicity (C<EV_MULTIPLICITY>=1).
4456 4735
4486 4765
4487With an intelligent-enough linker (gcc+binutils are intelligent enough 4766With an intelligent-enough linker (gcc+binutils are intelligent enough
4488when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by 4767when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by
4489your program might be left out as well - a binary starting a timer and an 4768your program might be left out as well - a binary starting a timer and an
4490I/O watcher then might come out at only 5Kb. 4769I/O watcher then might come out at only 5Kb.
4770
4771=item EV_API_STATIC
4772
4773If this symbol is defined (by default it is not), then all identifiers
4774will have static linkage. This means that libev will not export any
4775identifiers, and you cannot link against libev anymore. This can be useful
4776when you embed libev, only want to use libev functions in a single file,
4777and do not want its identifiers to be visible.
4778
4779To use this, define C<EV_API_STATIC> and include F<ev.c> in the file that
4780wants to use libev.
4781
4782This option only works when libev is compiled with a C compiler, as C++
4783doesn't support the required declaration syntax.
4491 4784
4492=item EV_AVOID_STDIO 4785=item EV_AVOID_STDIO
4493 4786
4494If this is set to C<1> at compiletime, then libev will avoid using stdio 4787If this is set to C<1> at compiletime, then libev will avoid using stdio
4495functions (printf, scanf, perror etc.). This will increase the code size 4788functions (printf, scanf, perror etc.). This will increase the code size
4875requires, and its I/O model is fundamentally incompatible with the POSIX 5168requires, and its I/O model is fundamentally incompatible with the POSIX
4876model. Libev still offers limited functionality on this platform in 5169model. Libev still offers limited functionality on this platform in
4877the form of the C<EVBACKEND_SELECT> backend, and only supports socket 5170the form of the C<EVBACKEND_SELECT> backend, and only supports socket
4878descriptors. This only applies when using Win32 natively, not when using 5171descriptors. This only applies when using Win32 natively, not when using
4879e.g. cygwin. Actually, it only applies to the microsofts own compilers, 5172e.g. cygwin. Actually, it only applies to the microsofts own compilers,
4880as every compielr comes with a slightly differently broken/incompatible 5173as every compiler comes with a slightly differently broken/incompatible
4881environment. 5174environment.
4882 5175
4883Lifting these limitations would basically require the full 5176Lifting these limitations would basically require the full
4884re-implementation of the I/O system. If you are into this kind of thing, 5177re-implementation of the I/O system. If you are into this kind of thing,
4885then note that glib does exactly that for you in a very portable way (note 5178then note that glib does exactly that for you in a very portable way (note
5018 5311
5019The type C<double> is used to represent timestamps. It is required to 5312The type C<double> is used to represent timestamps. It is required to
5020have at least 51 bits of mantissa (and 9 bits of exponent), which is 5313have at least 51 bits of mantissa (and 9 bits of exponent), which is
5021good enough for at least into the year 4000 with millisecond accuracy 5314good enough for at least into the year 4000 with millisecond accuracy
5022(the design goal for libev). This requirement is overfulfilled by 5315(the design goal for libev). This requirement is overfulfilled by
5023implementations using IEEE 754, which is basically all existing ones. With 5316implementations using IEEE 754, which is basically all existing ones.
5317
5024IEEE 754 doubles, you get microsecond accuracy until at least 2200. 5318With IEEE 754 doubles, you get microsecond accuracy until at least the
5319year 2255 (and millisecond accuracy till the year 287396 - by then, libev
5320is either obsolete or somebody patched it to use C<long double> or
5321something like that, just kidding).
5025 5322
5026=back 5323=back
5027 5324
5028If you know of other additional requirements drop me a note. 5325If you know of other additional requirements drop me a note.
5029 5326
5091=item Processing ev_async_send: O(number_of_async_watchers) 5388=item Processing ev_async_send: O(number_of_async_watchers)
5092 5389
5093=item Processing signals: O(max_signal_number) 5390=item Processing signals: O(max_signal_number)
5094 5391
5095Sending involves a system call I<iff> there were no other C<ev_async_send> 5392Sending involves a system call I<iff> there were no other C<ev_async_send>
5096calls in the current loop iteration. Checking for async and signal events 5393calls in the current loop iteration and the loop is currently
5394blocked. Checking for async and signal events involves iterating over all
5097involves iterating over all running async watchers or all signal numbers. 5395running async watchers or all signal numbers.
5098 5396
5099=back 5397=back
5100 5398
5101 5399
5102=head1 PORTING FROM LIBEV 3.X TO 4.X 5400=head1 PORTING FROM LIBEV 3.X TO 4.X
5219The physical time that is observed. It is apparently strictly monotonic :) 5517The physical time that is observed. It is apparently strictly monotonic :)
5220 5518
5221=item wall-clock time 5519=item wall-clock time
5222 5520
5223The time and date as shown on clocks. Unlike real time, it can actually 5521The time and date as shown on clocks. Unlike real time, it can actually
5224be wrong and jump forwards and backwards, e.g. when the you adjust your 5522be wrong and jump forwards and backwards, e.g. when you adjust your
5225clock. 5523clock.
5226 5524
5227=item watcher 5525=item watcher
5228 5526
5229A data structure that describes interest in certain events. Watchers need 5527A data structure that describes interest in certain events. Watchers need
5232=back 5530=back
5233 5531
5234=head1 AUTHOR 5532=head1 AUTHOR
5235 5533
5236Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael 5534Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael
5237Magnusson and Emanuele Giaquinta. 5535Magnusson and Emanuele Giaquinta, and minor corrections by many others.
5238 5536

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