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Revision 1.428 by root, Thu May 30 18:51:57 2013 UTC

58 ev_timer_start (loop, &timeout_watcher); 58 ev_timer_start (loop, &timeout_watcher);
59 59
60 // now wait for events to arrive 60 // now wait for events to arrive
61 ev_run (loop, 0); 61 ev_run (loop, 0);
62 62
63 // unloop was called, so exit 63 // break was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
67=head1 ABOUT THIS DOCUMENT 67=head1 ABOUT THIS DOCUMENT
68 68
82 82
83=head1 WHAT TO READ WHEN IN A HURRY 83=head1 WHAT TO READ WHEN IN A HURRY
84 84
85This manual tries to be very detailed, but unfortunately, this also makes 85This manual tries to be very detailed, but unfortunately, this also makes
86it very long. If you just want to know the basics of libev, I suggest 86it very long. If you just want to know the basics of libev, I suggest
87reading L<ANATOMY OF A WATCHER>, then the L<EXAMPLE PROGRAM> above and 87reading L</ANATOMY OF A WATCHER>, then the L</EXAMPLE PROGRAM> above and
88look up the missing functions in L<GLOBAL FUNCTIONS> and the C<ev_io> and 88look up the missing functions in L</GLOBAL FUNCTIONS> and the C<ev_io> and
89C<ev_timer> sections in L<WATCHER TYPES>. 89C<ev_timer> sections in L</WATCHER TYPES>.
90 90
91=head1 ABOUT LIBEV 91=head1 ABOUT LIBEV
92 92
93Libev is an event loop: you register interest in certain events (such as a 93Libev is an event loop: you register interest in certain events (such as a
94file descriptor being readable or a timeout occurring), and it will manage 94file descriptor being readable or a timeout occurring), and it will manage
174=item ev_tstamp ev_time () 174=item ev_tstamp ev_time ()
175 175
176Returns the current time as libev would use it. Please note that the 176Returns the current time as libev would use it. Please note that the
177C<ev_now> function is usually faster and also often returns the timestamp 177C<ev_now> function is usually faster and also often returns the timestamp
178you actually want to know. Also interesting is the combination of 178you actually want to know. Also interesting is the combination of
179C<ev_update_now> and C<ev_now>. 179C<ev_now_update> and C<ev_now>.
180 180
181=item ev_sleep (ev_tstamp interval) 181=item ev_sleep (ev_tstamp interval)
182 182
183Sleep for the given interval: The current thread will be blocked until 183Sleep for the given interval: The current thread will be blocked
184either it is interrupted or the given time interval has passed. Basically 184until either it is interrupted or the given time interval has
185passed (approximately - it might return a bit earlier even if not
186interrupted). Returns immediately if C<< interval <= 0 >>.
187
185this is a sub-second-resolution C<sleep ()>. 188Basically this is a sub-second-resolution C<sleep ()>.
189
190The range of the C<interval> is limited - libev only guarantees to work
191with sleep times of up to one day (C<< interval <= 86400 >>).
186 192
187=item int ev_version_major () 193=item int ev_version_major ()
188 194
189=item int ev_version_minor () 195=item int ev_version_minor ()
190 196
241the current system, you would need to look at C<ev_embeddable_backends () 247the current system, you would need to look at C<ev_embeddable_backends ()
242& ev_supported_backends ()>, likewise for recommended ones. 248& ev_supported_backends ()>, likewise for recommended ones.
243 249
244See the description of C<ev_embed> watchers for more info. 250See the description of C<ev_embed> watchers for more info.
245 251
246=item ev_set_allocator (void *(*cb)(void *ptr, long size)) 252=item ev_set_allocator (void *(*cb)(void *ptr, long size) throw ())
247 253
248Sets the allocation function to use (the prototype is similar - the 254Sets the allocation function to use (the prototype is similar - the
249semantics are identical to the C<realloc> C89/SuS/POSIX function). It is 255semantics are identical to the C<realloc> C89/SuS/POSIX function). It is
250used to allocate and free memory (no surprises here). If it returns zero 256used to allocate and free memory (no surprises here). If it returns zero
251when memory needs to be allocated (C<size != 0>), the library might abort 257when memory needs to be allocated (C<size != 0>), the library might abort
277 } 283 }
278 284
279 ... 285 ...
280 ev_set_allocator (persistent_realloc); 286 ev_set_allocator (persistent_realloc);
281 287
282=item ev_set_syserr_cb (void (*cb)(const char *msg)) 288=item ev_set_syserr_cb (void (*cb)(const char *msg) throw ())
283 289
284Set the callback function to call on a retryable system call error (such 290Set the callback function to call on a retryable system call error (such
285as failed select, poll, epoll_wait). The message is a printable string 291as failed select, poll, epoll_wait). The message is a printable string
286indicating the system call or subsystem causing the problem. If this 292indicating the system call or subsystem causing the problem. If this
287callback is set, then libev will expect it to remedy the situation, no 293callback is set, then libev will expect it to remedy the situation, no
390 396
391If this flag bit is or'ed into the flag value (or the program runs setuid 397If this flag bit is or'ed into the flag value (or the program runs setuid
392or setgid) then libev will I<not> look at the environment variable 398or setgid) then libev will I<not> look at the environment variable
393C<LIBEV_FLAGS>. Otherwise (the default), this environment variable will 399C<LIBEV_FLAGS>. Otherwise (the default), this environment variable will
394override the flags completely if it is found in the environment. This is 400override the flags completely if it is found in the environment. This is
395useful to try out specific backends to test their performance, or to work 401useful to try out specific backends to test their performance, to work
396around bugs. 402around bugs, or to make libev threadsafe (accessing environment variables
403cannot be done in a threadsafe way, but usually it works if no other
404thread modifies them).
397 405
398=item C<EVFLAG_FORKCHECK> 406=item C<EVFLAG_FORKCHECK>
399 407
400Instead of calling C<ev_loop_fork> manually after a fork, you can also 408Instead of calling C<ev_loop_fork> manually after a fork, you can also
401make libev check for a fork in each iteration by enabling this flag. 409make libev check for a fork in each iteration by enabling this flag.
435example) that can't properly initialise their signal masks. 443example) that can't properly initialise their signal masks.
436 444
437=item C<EVFLAG_NOSIGMASK> 445=item C<EVFLAG_NOSIGMASK>
438 446
439When this flag is specified, then libev will avoid to modify the signal 447When this flag is specified, then libev will avoid to modify the signal
440mask. Specifically, this means you ahve to make sure signals are unblocked 448mask. Specifically, this means you have to make sure signals are unblocked
441when you want to receive them. 449when you want to receive them.
442 450
443This behaviour is useful when you want to do your own signal handling, or 451This behaviour is useful when you want to do your own signal handling, or
444want to handle signals only in specific threads and want to avoid libev 452want to handle signals only in specific threads and want to avoid libev
445unblocking the signals. 453unblocking the signals.
483=item C<EVBACKEND_EPOLL> (value 4, Linux) 491=item C<EVBACKEND_EPOLL> (value 4, Linux)
484 492
485Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9 493Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9
486kernels). 494kernels).
487 495
488For few fds, this backend is a bit little slower than poll and select, 496For few fds, this backend is a bit little slower than poll and select, but
489but it scales phenomenally better. While poll and select usually scale 497it scales phenomenally better. While poll and select usually scale like
490like O(total_fds) where n is the total number of fds (or the highest fd), 498O(total_fds) where total_fds is the total number of fds (or the highest
491epoll scales either O(1) or O(active_fds). 499fd), epoll scales either O(1) or O(active_fds).
492 500
493The epoll mechanism deserves honorable mention as the most misdesigned 501The epoll mechanism deserves honorable mention as the most misdesigned
494of the more advanced event mechanisms: mere annoyances include silently 502of the more advanced event mechanisms: mere annoyances include silently
495dropping file descriptors, requiring a system call per change per file 503dropping file descriptors, requiring a system call per change per file
496descriptor (and unnecessary guessing of parameters), problems with dup, 504descriptor (and unnecessary guessing of parameters), problems with dup,
4990.1ms) and so on. The biggest issue is fork races, however - if a program 5070.1ms) and so on. The biggest issue is fork races, however - if a program
500forks then I<both> parent and child process have to recreate the epoll 508forks then I<both> parent and child process have to recreate the epoll
501set, which can take considerable time (one syscall per file descriptor) 509set, which can take considerable time (one syscall per file descriptor)
502and is of course hard to detect. 510and is of course hard to detect.
503 511
504Epoll is also notoriously buggy - embedding epoll fds I<should> work, but 512Epoll is also notoriously buggy - embedding epoll fds I<should> work,
505of course I<doesn't>, and epoll just loves to report events for totally 513but of course I<doesn't>, and epoll just loves to report events for
506I<different> file descriptors (even already closed ones, so one cannot 514totally I<different> file descriptors (even already closed ones, so
507even remove them from the set) than registered in the set (especially 515one cannot even remove them from the set) than registered in the set
508on SMP systems). Libev tries to counter these spurious notifications by 516(especially on SMP systems). Libev tries to counter these spurious
509employing an additional generation counter and comparing that against the 517notifications by employing an additional generation counter and comparing
510events to filter out spurious ones, recreating the set when required. Last 518that against the events to filter out spurious ones, recreating the set
519when required. Epoll also erroneously rounds down timeouts, but gives you
520no way to know when and by how much, so sometimes you have to busy-wait
521because epoll returns immediately despite a nonzero timeout. And last
511not least, it also refuses to work with some file descriptors which work 522not least, it also refuses to work with some file descriptors which work
512perfectly fine with C<select> (files, many character devices...). 523perfectly fine with C<select> (files, many character devices...).
513 524
514Epoll is truly the train wreck analog among event poll mechanisms, 525Epoll is truly the train wreck among event poll mechanisms, a frankenpoll,
515a frankenpoll, cobbled together in a hurry, no thought to design or 526cobbled together in a hurry, no thought to design or interaction with
516interaction with others. 527others. Oh, the pain, will it ever stop...
517 528
518While stopping, setting and starting an I/O watcher in the same iteration 529While stopping, setting and starting an I/O watcher in the same iteration
519will result in some caching, there is still a system call per such 530will result in some caching, there is still a system call per such
520incident (because the same I<file descriptor> could point to a different 531incident (because the same I<file descriptor> could point to a different
521I<file description> now), so its best to avoid that. Also, C<dup ()>'ed 532I<file description> now), so its best to avoid that. Also, C<dup ()>'ed
558 569
559It scales in the same way as the epoll backend, but the interface to the 570It scales in the same way as the epoll backend, but the interface to the
560kernel is more efficient (which says nothing about its actual speed, of 571kernel is more efficient (which says nothing about its actual speed, of
561course). While stopping, setting and starting an I/O watcher does never 572course). While stopping, setting and starting an I/O watcher does never
562cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to 573cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to
563two event changes per incident. Support for C<fork ()> is very bad (but 574two event changes per incident. Support for C<fork ()> is very bad (you
564sane, unlike epoll) and it drops fds silently in similarly hard-to-detect 575might have to leak fd's on fork, but it's more sane than epoll) and it
565cases 576drops fds silently in similarly hard-to-detect cases.
566 577
567This backend usually performs well under most conditions. 578This backend usually performs well under most conditions.
568 579
569While nominally embeddable in other event loops, this doesn't work 580While nominally embeddable in other event loops, this doesn't work
570everywhere, so you might need to test for this. And since it is broken 581everywhere, so you might need to test for this. And since it is broken
599among the OS-specific backends (I vastly prefer correctness over speed 610among the OS-specific backends (I vastly prefer correctness over speed
600hacks). 611hacks).
601 612
602On the negative side, the interface is I<bizarre> - so bizarre that 613On the negative side, the interface is I<bizarre> - so bizarre that
603even sun itself gets it wrong in their code examples: The event polling 614even sun itself gets it wrong in their code examples: The event polling
604function sometimes returning events to the caller even though an error 615function sometimes returns events to the caller even though an error
605occurred, but with no indication whether it has done so or not (yes, it's 616occurred, but with no indication whether it has done so or not (yes, it's
606even documented that way) - deadly for edge-triggered interfaces where 617even documented that way) - deadly for edge-triggered interfaces where you
607you absolutely have to know whether an event occurred or not because you 618absolutely have to know whether an event occurred or not because you have
608have to re-arm the watcher. 619to re-arm the watcher.
609 620
610Fortunately libev seems to be able to work around these idiocies. 621Fortunately libev seems to be able to work around these idiocies.
611 622
612This backend maps C<EV_READ> and C<EV_WRITE> in the same way as 623This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
613C<EVBACKEND_POLL>. 624C<EVBACKEND_POLL>.
755 766
756This function is rarely useful, but when some event callback runs for a 767This function is rarely useful, but when some event callback runs for a
757very long time without entering the event loop, updating libev's idea of 768very long time without entering the event loop, updating libev's idea of
758the current time is a good idea. 769the current time is a good idea.
759 770
760See also L<The special problem of time updates> in the C<ev_timer> section. 771See also L</The special problem of time updates> in the C<ev_timer> section.
761 772
762=item ev_suspend (loop) 773=item ev_suspend (loop)
763 774
764=item ev_resume (loop) 775=item ev_resume (loop)
765 776
783without a previous call to C<ev_suspend>. 794without a previous call to C<ev_suspend>.
784 795
785Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the 796Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
786event loop time (see C<ev_now_update>). 797event loop time (see C<ev_now_update>).
787 798
788=item ev_run (loop, int flags) 799=item bool ev_run (loop, int flags)
789 800
790Finally, this is it, the event handler. This function usually is called 801Finally, this is it, the event handler. This function usually is called
791after you have initialised all your watchers and you want to start 802after you have initialised all your watchers and you want to start
792handling events. It will ask the operating system for any new events, call 803handling events. It will ask the operating system for any new events, call
793the watcher callbacks, an then repeat the whole process indefinitely: This 804the watcher callbacks, and then repeat the whole process indefinitely: This
794is why event loops are called I<loops>. 805is why event loops are called I<loops>.
795 806
796If the flags argument is specified as C<0>, it will keep handling events 807If the flags argument is specified as C<0>, it will keep handling events
797until either no event watchers are active anymore or C<ev_break> was 808until either no event watchers are active anymore or C<ev_break> was
798called. 809called.
810
811The return value is false if there are no more active watchers (which
812usually means "all jobs done" or "deadlock"), and true in all other cases
813(which usually means " you should call C<ev_run> again").
799 814
800Please note that an explicit C<ev_break> is usually better than 815Please note that an explicit C<ev_break> is usually better than
801relying on all watchers to be stopped when deciding when a program has 816relying on all watchers to be stopped when deciding when a program has
802finished (especially in interactive programs), but having a program 817finished (especially in interactive programs), but having a program
803that automatically loops as long as it has to and no longer by virtue 818that automatically loops as long as it has to and no longer by virtue
804of relying on its watchers stopping correctly, that is truly a thing of 819of relying on its watchers stopping correctly, that is truly a thing of
805beauty. 820beauty.
806 821
807This function is also I<mostly> exception-safe - you can break out of 822This function is I<mostly> exception-safe - you can break out of a
808a C<ev_run> call by calling C<longjmp> in a callback, throwing a C++ 823C<ev_run> call by calling C<longjmp> in a callback, throwing a C++
809exception and so on. This does not decrement the C<ev_depth> value, nor 824exception and so on. This does not decrement the C<ev_depth> value, nor
810will it clear any outstanding C<EVBREAK_ONE> breaks. 825will it clear any outstanding C<EVBREAK_ONE> breaks.
811 826
812A flags value of C<EVRUN_NOWAIT> will look for new events, will handle 827A flags value of C<EVRUN_NOWAIT> will look for new events, will handle
813those events and any already outstanding ones, but will not wait and 828those events and any already outstanding ones, but will not wait and
825This is useful if you are waiting for some external event in conjunction 840This is useful if you are waiting for some external event in conjunction
826with something not expressible using other libev watchers (i.e. "roll your 841with something not expressible using other libev watchers (i.e. "roll your
827own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is 842own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is
828usually a better approach for this kind of thing. 843usually a better approach for this kind of thing.
829 844
830Here are the gory details of what C<ev_run> does: 845Here are the gory details of what C<ev_run> does (this is for your
846understanding, not a guarantee that things will work exactly like this in
847future versions):
831 848
832 - Increment loop depth. 849 - Increment loop depth.
833 - Reset the ev_break status. 850 - Reset the ev_break status.
834 - Before the first iteration, call any pending watchers. 851 - Before the first iteration, call any pending watchers.
835 LOOP: 852 LOOP:
868anymore. 885anymore.
869 886
870 ... queue jobs here, make sure they register event watchers as long 887 ... queue jobs here, make sure they register event watchers as long
871 ... as they still have work to do (even an idle watcher will do..) 888 ... as they still have work to do (even an idle watcher will do..)
872 ev_run (my_loop, 0); 889 ev_run (my_loop, 0);
873 ... jobs done or somebody called unloop. yeah! 890 ... jobs done or somebody called break. yeah!
874 891
875=item ev_break (loop, how) 892=item ev_break (loop, how)
876 893
877Can be used to make a call to C<ev_run> return early (but only after it 894Can be used to make a call to C<ev_run> return early (but only after it
878has processed all outstanding events). The C<how> argument must be either 895has processed all outstanding events). The C<how> argument must be either
941overhead for the actual polling but can deliver many events at once. 958overhead for the actual polling but can deliver many events at once.
942 959
943By setting a higher I<io collect interval> you allow libev to spend more 960By setting a higher I<io collect interval> you allow libev to spend more
944time collecting I/O events, so you can handle more events per iteration, 961time collecting I/O events, so you can handle more events per iteration,
945at the cost of increasing latency. Timeouts (both C<ev_periodic> and 962at the cost of increasing latency. Timeouts (both C<ev_periodic> and
946C<ev_timer>) will be not affected. Setting this to a non-null value will 963C<ev_timer>) will not be affected. Setting this to a non-null value will
947introduce an additional C<ev_sleep ()> call into most loop iterations. The 964introduce an additional C<ev_sleep ()> call into most loop iterations. The
948sleep time ensures that libev will not poll for I/O events more often then 965sleep time ensures that libev will not poll for I/O events more often then
949once per this interval, on average. 966once per this interval, on average (as long as the host time resolution is
967good enough).
950 968
951Likewise, by setting a higher I<timeout collect interval> you allow libev 969Likewise, by setting a higher I<timeout collect interval> you allow libev
952to spend more time collecting timeouts, at the expense of increased 970to spend more time collecting timeouts, at the expense of increased
953latency/jitter/inexactness (the watcher callback will be called 971latency/jitter/inexactness (the watcher callback will be called
954later). C<ev_io> watchers will not be affected. Setting this to a non-null 972later). C<ev_io> watchers will not be affected. Setting this to a non-null
1000invoke the actual watchers inside another context (another thread etc.). 1018invoke the actual watchers inside another context (another thread etc.).
1001 1019
1002If you want to reset the callback, use C<ev_invoke_pending> as new 1020If you want to reset the callback, use C<ev_invoke_pending> as new
1003callback. 1021callback.
1004 1022
1005=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P)) 1023=item ev_set_loop_release_cb (loop, void (*release)(EV_P) throw (), void (*acquire)(EV_P) throw ())
1006 1024
1007Sometimes you want to share the same loop between multiple threads. This 1025Sometimes you want to share the same loop between multiple threads. This
1008can be done relatively simply by putting mutex_lock/unlock calls around 1026can be done relatively simply by putting mutex_lock/unlock calls around
1009each call to a libev function. 1027each call to a libev function.
1010 1028
1011However, C<ev_run> can run an indefinite time, so it is not feasible 1029However, C<ev_run> can run an indefinite time, so it is not feasible
1012to wait for it to return. One way around this is to wake up the event 1030to wait for it to return. One way around this is to wake up the event
1013loop via C<ev_break> and C<av_async_send>, another way is to set these 1031loop via C<ev_break> and C<ev_async_send>, another way is to set these
1014I<release> and I<acquire> callbacks on the loop. 1032I<release> and I<acquire> callbacks on the loop.
1015 1033
1016When set, then C<release> will be called just before the thread is 1034When set, then C<release> will be called just before the thread is
1017suspended waiting for new events, and C<acquire> is called just 1035suspended waiting for new events, and C<acquire> is called just
1018afterwards. 1036afterwards.
1158 1176
1159=item C<EV_PREPARE> 1177=item C<EV_PREPARE>
1160 1178
1161=item C<EV_CHECK> 1179=item C<EV_CHECK>
1162 1180
1163All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts 1181All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts to
1164to gather new events, and all C<ev_check> watchers are invoked just after 1182gather new events, and all C<ev_check> watchers are queued (not invoked)
1165C<ev_run> has gathered them, but before it invokes any callbacks for any 1183just after C<ev_run> has gathered them, but before it queues any callbacks
1184for any received events. That means C<ev_prepare> watchers are the last
1185watchers invoked before the event loop sleeps or polls for new events, and
1186C<ev_check> watchers will be invoked before any other watchers of the same
1187or lower priority within an event loop iteration.
1188
1166received events. Callbacks of both watcher types can start and stop as 1189Callbacks of both watcher types can start and stop as many watchers as
1167many watchers as they want, and all of them will be taken into account 1190they want, and all of them will be taken into account (for example, a
1168(for example, a C<ev_prepare> watcher might start an idle watcher to keep 1191C<ev_prepare> watcher might start an idle watcher to keep C<ev_run> from
1169C<ev_run> from blocking). 1192blocking).
1170 1193
1171=item C<EV_EMBED> 1194=item C<EV_EMBED>
1172 1195
1173The embedded event loop specified in the C<ev_embed> watcher needs attention. 1196The embedded event loop specified in the C<ev_embed> watcher needs attention.
1174 1197
1297 1320
1298=item callback ev_cb (ev_TYPE *watcher) 1321=item callback ev_cb (ev_TYPE *watcher)
1299 1322
1300Returns the callback currently set on the watcher. 1323Returns the callback currently set on the watcher.
1301 1324
1302=item ev_cb_set (ev_TYPE *watcher, callback) 1325=item ev_set_cb (ev_TYPE *watcher, callback)
1303 1326
1304Change the callback. You can change the callback at virtually any time 1327Change the callback. You can change the callback at virtually any time
1305(modulo threads). 1328(modulo threads).
1306 1329
1307=item ev_set_priority (ev_TYPE *watcher, int priority) 1330=item ev_set_priority (ev_TYPE *watcher, int priority)
1325or might not have been clamped to the valid range. 1348or might not have been clamped to the valid range.
1326 1349
1327The default priority used by watchers when no priority has been set is 1350The default priority used by watchers when no priority has been set is
1328always C<0>, which is supposed to not be too high and not be too low :). 1351always C<0>, which is supposed to not be too high and not be too low :).
1329 1352
1330See L<WATCHER PRIORITY MODELS>, below, for a more thorough treatment of 1353See L</WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
1331priorities. 1354priorities.
1332 1355
1333=item ev_invoke (loop, ev_TYPE *watcher, int revents) 1356=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1334 1357
1335Invoke the C<watcher> with the given C<loop> and C<revents>. Neither 1358Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1360See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related 1383See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related
1361functions that do not need a watcher. 1384functions that do not need a watcher.
1362 1385
1363=back 1386=back
1364 1387
1365See also the L<ASSOCIATING CUSTOM DATA WITH A WATCHER> and L<BUILDING YOUR 1388See also the L</ASSOCIATING CUSTOM DATA WITH A WATCHER> and L</BUILDING YOUR
1366OWN COMPOSITE WATCHERS> idioms. 1389OWN COMPOSITE WATCHERS> idioms.
1367 1390
1368=head2 WATCHER STATES 1391=head2 WATCHER STATES
1369 1392
1370There are various watcher states mentioned throughout this manual - 1393There are various watcher states mentioned throughout this manual -
1372transition between them will be described in more detail - and while these 1395transition between them will be described in more detail - and while these
1373rules might look complicated, they usually do "the right thing". 1396rules might look complicated, they usually do "the right thing".
1374 1397
1375=over 4 1398=over 4
1376 1399
1377=item initialiased 1400=item initialised
1378 1401
1379Before a watcher can be registered with the event looop it has to be 1402Before a watcher can be registered with the event loop it has to be
1380initialised. This can be done with a call to C<ev_TYPE_init>, or calls to 1403initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1381C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function. 1404C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1382 1405
1383In this state it is simply some block of memory that is suitable for use 1406In this state it is simply some block of memory that is suitable for
1384in an event loop. It can be moved around, freed, reused etc. at will. 1407use in an event loop. It can be moved around, freed, reused etc. at
1408will - as long as you either keep the memory contents intact, or call
1409C<ev_TYPE_init> again.
1385 1410
1386=item started/running/active 1411=item started/running/active
1387 1412
1388Once a watcher has been started with a call to C<ev_TYPE_start> it becomes 1413Once a watcher has been started with a call to C<ev_TYPE_start> it becomes
1389property of the event loop, and is actively waiting for events. While in 1414property of the event loop, and is actively waiting for events. While in
1417latter will clear any pending state the watcher might be in, regardless 1442latter will clear any pending state the watcher might be in, regardless
1418of whether it was active or not, so stopping a watcher explicitly before 1443of whether it was active or not, so stopping a watcher explicitly before
1419freeing it is often a good idea. 1444freeing it is often a good idea.
1420 1445
1421While stopped (and not pending) the watcher is essentially in the 1446While stopped (and not pending) the watcher is essentially in the
1422initialised state, that is it can be reused, moved, modified in any way 1447initialised state, that is, it can be reused, moved, modified in any way
1423you wish. 1448you wish (but when you trash the memory block, you need to C<ev_TYPE_init>
1449it again).
1424 1450
1425=back 1451=back
1426 1452
1427=head2 WATCHER PRIORITY MODELS 1453=head2 WATCHER PRIORITY MODELS
1428 1454
1756detecting time jumps is hard, and some inaccuracies are unavoidable (the 1782detecting time jumps is hard, and some inaccuracies are unavoidable (the
1757monotonic clock option helps a lot here). 1783monotonic clock option helps a lot here).
1758 1784
1759The callback is guaranteed to be invoked only I<after> its timeout has 1785The callback is guaranteed to be invoked only I<after> its timeout has
1760passed (not I<at>, so on systems with very low-resolution clocks this 1786passed (not I<at>, so on systems with very low-resolution clocks this
1761might introduce a small delay). If multiple timers become ready during the 1787might introduce a small delay, see "the special problem of being too
1788early", below). If multiple timers become ready during the same loop
1762same loop iteration then the ones with earlier time-out values are invoked 1789iteration then the ones with earlier time-out values are invoked before
1763before ones of the same priority with later time-out values (but this is 1790ones of the same priority with later time-out values (but this is no
1764no longer true when a callback calls C<ev_run> recursively). 1791longer true when a callback calls C<ev_run> recursively).
1765 1792
1766=head3 Be smart about timeouts 1793=head3 Be smart about timeouts
1767 1794
1768Many real-world problems involve some kind of timeout, usually for error 1795Many real-world problems involve some kind of timeout, usually for error
1769recovery. A typical example is an HTTP request - if the other side hangs, 1796recovery. A typical example is an HTTP request - if the other side hangs,
1844 1871
1845In this case, it would be more efficient to leave the C<ev_timer> alone, 1872In this case, it would be more efficient to leave the C<ev_timer> alone,
1846but remember the time of last activity, and check for a real timeout only 1873but remember the time of last activity, and check for a real timeout only
1847within the callback: 1874within the callback:
1848 1875
1876 ev_tstamp timeout = 60.;
1849 ev_tstamp last_activity; // time of last activity 1877 ev_tstamp last_activity; // time of last activity
1878 ev_timer timer;
1850 1879
1851 static void 1880 static void
1852 callback (EV_P_ ev_timer *w, int revents) 1881 callback (EV_P_ ev_timer *w, int revents)
1853 { 1882 {
1854 ev_tstamp now = ev_now (EV_A); 1883 // calculate when the timeout would happen
1855 ev_tstamp timeout = last_activity + 60.; 1884 ev_tstamp after = last_activity - ev_now (EV_A) + timeout;
1856 1885
1857 // if last_activity + 60. is older than now, we did time out 1886 // if negative, it means we the timeout already occurred
1858 if (timeout < now) 1887 if (after < 0.)
1859 { 1888 {
1860 // timeout occurred, take action 1889 // timeout occurred, take action
1861 } 1890 }
1862 else 1891 else
1863 { 1892 {
1864 // callback was invoked, but there was some activity, re-arm 1893 // callback was invoked, but there was some recent
1865 // the watcher to fire in last_activity + 60, which is 1894 // activity. simply restart the timer to time out
1866 // guaranteed to be in the future, so "again" is positive: 1895 // after "after" seconds, which is the earliest time
1867 w->repeat = timeout - now; 1896 // the timeout can occur.
1897 ev_timer_set (w, after, 0.);
1868 ev_timer_again (EV_A_ w); 1898 ev_timer_start (EV_A_ w);
1869 } 1899 }
1870 } 1900 }
1871 1901
1872To summarise the callback: first calculate the real timeout (defined 1902To summarise the callback: first calculate in how many seconds the
1873as "60 seconds after the last activity"), then check if that time has 1903timeout will occur (by calculating the absolute time when it would occur,
1874been reached, which means something I<did>, in fact, time out. Otherwise 1904C<last_activity + timeout>, and subtracting the current time, C<ev_now
1875the callback was invoked too early (C<timeout> is in the future), so 1905(EV_A)> from that).
1876re-schedule the timer to fire at that future time, to see if maybe we have
1877a timeout then.
1878 1906
1879Note how C<ev_timer_again> is used, taking advantage of the 1907If this value is negative, then we are already past the timeout, i.e. we
1880C<ev_timer_again> optimisation when the timer is already running. 1908timed out, and need to do whatever is needed in this case.
1909
1910Otherwise, we now the earliest time at which the timeout would trigger,
1911and simply start the timer with this timeout value.
1912
1913In other words, each time the callback is invoked it will check whether
1914the timeout occurred. If not, it will simply reschedule itself to check
1915again at the earliest time it could time out. Rinse. Repeat.
1881 1916
1882This scheme causes more callback invocations (about one every 60 seconds 1917This scheme causes more callback invocations (about one every 60 seconds
1883minus half the average time between activity), but virtually no calls to 1918minus half the average time between activity), but virtually no calls to
1884libev to change the timeout. 1919libev to change the timeout.
1885 1920
1886To start the timer, simply initialise the watcher and set C<last_activity> 1921To start the machinery, simply initialise the watcher and set
1887to the current time (meaning we just have some activity :), then call the 1922C<last_activity> to the current time (meaning there was some activity just
1888callback, which will "do the right thing" and start the timer: 1923now), then call the callback, which will "do the right thing" and start
1924the timer:
1889 1925
1926 last_activity = ev_now (EV_A);
1890 ev_init (timer, callback); 1927 ev_init (&timer, callback);
1891 last_activity = ev_now (loop); 1928 callback (EV_A_ &timer, 0);
1892 callback (loop, timer, EV_TIMER);
1893 1929
1894And when there is some activity, simply store the current time in 1930When there is some activity, simply store the current time in
1895C<last_activity>, no libev calls at all: 1931C<last_activity>, no libev calls at all:
1896 1932
1933 if (activity detected)
1897 last_activity = ev_now (loop); 1934 last_activity = ev_now (EV_A);
1935
1936When your timeout value changes, then the timeout can be changed by simply
1937providing a new value, stopping the timer and calling the callback, which
1938will again do the right thing (for example, time out immediately :).
1939
1940 timeout = new_value;
1941 ev_timer_stop (EV_A_ &timer);
1942 callback (EV_A_ &timer, 0);
1898 1943
1899This technique is slightly more complex, but in most cases where the 1944This technique is slightly more complex, but in most cases where the
1900time-out is unlikely to be triggered, much more efficient. 1945time-out is unlikely to be triggered, much more efficient.
1901
1902Changing the timeout is trivial as well (if it isn't hard-coded in the
1903callback :) - just change the timeout and invoke the callback, which will
1904fix things for you.
1905 1946
1906=item 4. Wee, just use a double-linked list for your timeouts. 1947=item 4. Wee, just use a double-linked list for your timeouts.
1907 1948
1908If there is not one request, but many thousands (millions...), all 1949If there is not one request, but many thousands (millions...), all
1909employing some kind of timeout with the same timeout value, then one can 1950employing some kind of timeout with the same timeout value, then one can
1936Method #1 is almost always a bad idea, and buys you nothing. Method #4 is 1977Method #1 is almost always a bad idea, and buys you nothing. Method #4 is
1937rather complicated, but extremely efficient, something that really pays 1978rather complicated, but extremely efficient, something that really pays
1938off after the first million or so of active timers, i.e. it's usually 1979off after the first million or so of active timers, i.e. it's usually
1939overkill :) 1980overkill :)
1940 1981
1982=head3 The special problem of being too early
1983
1984If you ask a timer to call your callback after three seconds, then
1985you expect it to be invoked after three seconds - but of course, this
1986cannot be guaranteed to infinite precision. Less obviously, it cannot be
1987guaranteed to any precision by libev - imagine somebody suspending the
1988process with a STOP signal for a few hours for example.
1989
1990So, libev tries to invoke your callback as soon as possible I<after> the
1991delay has occurred, but cannot guarantee this.
1992
1993A less obvious failure mode is calling your callback too early: many event
1994loops compare timestamps with a "elapsed delay >= requested delay", but
1995this can cause your callback to be invoked much earlier than you would
1996expect.
1997
1998To see why, imagine a system with a clock that only offers full second
1999resolution (think windows if you can't come up with a broken enough OS
2000yourself). If you schedule a one-second timer at the time 500.9, then the
2001event loop will schedule your timeout to elapse at a system time of 500
2002(500.9 truncated to the resolution) + 1, or 501.
2003
2004If an event library looks at the timeout 0.1s later, it will see "501 >=
2005501" and invoke the callback 0.1s after it was started, even though a
2006one-second delay was requested - this is being "too early", despite best
2007intentions.
2008
2009This is the reason why libev will never invoke the callback if the elapsed
2010delay equals the requested delay, but only when the elapsed delay is
2011larger than the requested delay. In the example above, libev would only invoke
2012the callback at system time 502, or 1.1s after the timer was started.
2013
2014So, while libev cannot guarantee that your callback will be invoked
2015exactly when requested, it I<can> and I<does> guarantee that the requested
2016delay has actually elapsed, or in other words, it always errs on the "too
2017late" side of things.
2018
1941=head3 The special problem of time updates 2019=head3 The special problem of time updates
1942 2020
1943Establishing the current time is a costly operation (it usually takes at 2021Establishing the current time is a costly operation (it usually takes
1944least two system calls): EV therefore updates its idea of the current 2022at least one system call): EV therefore updates its idea of the current
1945time only before and after C<ev_run> collects new events, which causes a 2023time only before and after C<ev_run> collects new events, which causes a
1946growing difference between C<ev_now ()> and C<ev_time ()> when handling 2024growing difference between C<ev_now ()> and C<ev_time ()> when handling
1947lots of events in one iteration. 2025lots of events in one iteration.
1948 2026
1949The relative timeouts are calculated relative to the C<ev_now ()> 2027The relative timeouts are calculated relative to the C<ev_now ()>
1955 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.); 2033 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.);
1956 2034
1957If the event loop is suspended for a long time, you can also force an 2035If the event loop is suspended for a long time, you can also force an
1958update of the time returned by C<ev_now ()> by calling C<ev_now_update 2036update of the time returned by C<ev_now ()> by calling C<ev_now_update
1959()>. 2037()>.
2038
2039=head3 The special problem of unsynchronised clocks
2040
2041Modern systems have a variety of clocks - libev itself uses the normal
2042"wall clock" clock and, if available, the monotonic clock (to avoid time
2043jumps).
2044
2045Neither of these clocks is synchronised with each other or any other clock
2046on the system, so C<ev_time ()> might return a considerably different time
2047than C<gettimeofday ()> or C<time ()>. On a GNU/Linux system, for example,
2048a call to C<gettimeofday> might return a second count that is one higher
2049than a directly following call to C<time>.
2050
2051The moral of this is to only compare libev-related timestamps with
2052C<ev_time ()> and C<ev_now ()>, at least if you want better precision than
2053a second or so.
2054
2055One more problem arises due to this lack of synchronisation: if libev uses
2056the system monotonic clock and you compare timestamps from C<ev_time>
2057or C<ev_now> from when you started your timer and when your callback is
2058invoked, you will find that sometimes the callback is a bit "early".
2059
2060This is because C<ev_timer>s work in real time, not wall clock time, so
2061libev makes sure your callback is not invoked before the delay happened,
2062I<measured according to the real time>, not the system clock.
2063
2064If your timeouts are based on a physical timescale (e.g. "time out this
2065connection after 100 seconds") then this shouldn't bother you as it is
2066exactly the right behaviour.
2067
2068If you want to compare wall clock/system timestamps to your timers, then
2069you need to use C<ev_periodic>s, as these are based on the wall clock
2070time, where your comparisons will always generate correct results.
1960 2071
1961=head3 The special problems of suspended animation 2072=head3 The special problems of suspended animation
1962 2073
1963When you leave the server world it is quite customary to hit machines that 2074When you leave the server world it is quite customary to hit machines that
1964can suspend/hibernate - what happens to the clocks during such a suspend? 2075can suspend/hibernate - what happens to the clocks during such a suspend?
2008keep up with the timer (because it takes longer than those 10 seconds to 2119keep up with the timer (because it takes longer than those 10 seconds to
2009do stuff) the timer will not fire more than once per event loop iteration. 2120do stuff) the timer will not fire more than once per event loop iteration.
2010 2121
2011=item ev_timer_again (loop, ev_timer *) 2122=item ev_timer_again (loop, ev_timer *)
2012 2123
2013This will act as if the timer timed out and restart it again if it is 2124This will act as if the timer timed out, and restarts it again if it is
2014repeating. The exact semantics are: 2125repeating. It basically works like calling C<ev_timer_stop>, updating the
2126timeout to the C<repeat> value and calling C<ev_timer_start>.
2015 2127
2128The exact semantics are as in the following rules, all of which will be
2129applied to the watcher:
2130
2131=over 4
2132
2016If the timer is pending, its pending status is cleared. 2133=item If the timer is pending, the pending status is always cleared.
2017 2134
2018If the timer is started but non-repeating, stop it (as if it timed out). 2135=item If the timer is started but non-repeating, stop it (as if it timed
2136out, without invoking it).
2019 2137
2020If the timer is repeating, either start it if necessary (with the 2138=item If the timer is repeating, make the C<repeat> value the new timeout
2021C<repeat> value), or reset the running timer to the C<repeat> value. 2139and start the timer, if necessary.
2022 2140
2141=back
2142
2023This sounds a bit complicated, see L<Be smart about timeouts>, above, for a 2143This sounds a bit complicated, see L</Be smart about timeouts>, above, for a
2024usage example. 2144usage example.
2025 2145
2026=item ev_tstamp ev_timer_remaining (loop, ev_timer *) 2146=item ev_tstamp ev_timer_remaining (loop, ev_timer *)
2027 2147
2028Returns the remaining time until a timer fires. If the timer is active, 2148Returns the remaining time until a timer fires. If the timer is active,
2148 2268
2149Another way to think about it (for the mathematically inclined) is that 2269Another way to think about it (for the mathematically inclined) is that
2150C<ev_periodic> will try to run the callback in this mode at the next possible 2270C<ev_periodic> will try to run the callback in this mode at the next possible
2151time where C<time = offset (mod interval)>, regardless of any time jumps. 2271time where C<time = offset (mod interval)>, regardless of any time jumps.
2152 2272
2153For numerical stability it is preferable that the C<offset> value is near 2273The C<interval> I<MUST> be positive, and for numerical stability, the
2154C<ev_now ()> (the current time), but there is no range requirement for 2274interval value should be higher than C<1/8192> (which is around 100
2155this value, and in fact is often specified as zero. 2275microseconds) and C<offset> should be higher than C<0> and should have
2276at most a similar magnitude as the current time (say, within a factor of
2277ten). Typical values for offset are, in fact, C<0> or something between
2278C<0> and C<interval>, which is also the recommended range.
2156 2279
2157Note also that there is an upper limit to how often a timer can fire (CPU 2280Note also that there is an upper limit to how often a timer can fire (CPU
2158speed for example), so if C<interval> is very small then timing stability 2281speed for example), so if C<interval> is very small then timing stability
2159will of course deteriorate. Libev itself tries to be exact to be about one 2282will of course deteriorate. Libev itself tries to be exact to be about one
2160millisecond (if the OS supports it and the machine is fast enough). 2283millisecond (if the OS supports it and the machine is fast enough).
2485 2608
2486=head2 C<ev_stat> - did the file attributes just change? 2609=head2 C<ev_stat> - did the file attributes just change?
2487 2610
2488This watches a file system path for attribute changes. That is, it calls 2611This watches a file system path for attribute changes. That is, it calls
2489C<stat> on that path in regular intervals (or when the OS says it changed) 2612C<stat> on that path in regular intervals (or when the OS says it changed)
2490and sees if it changed compared to the last time, invoking the callback if 2613and sees if it changed compared to the last time, invoking the callback
2491it did. 2614if it did. Starting the watcher C<stat>'s the file, so only changes that
2615happen after the watcher has been started will be reported.
2492 2616
2493The path does not need to exist: changing from "path exists" to "path does 2617The path does not need to exist: changing from "path exists" to "path does
2494not exist" is a status change like any other. The condition "path does not 2618not exist" is a status change like any other. The condition "path does not
2495exist" (or more correctly "path cannot be stat'ed") is signified by the 2619exist" (or more correctly "path cannot be stat'ed") is signified by the
2496C<st_nlink> field being zero (which is otherwise always forced to be at 2620C<st_nlink> field being zero (which is otherwise always forced to be at
2726Apart from keeping your process non-blocking (which is a useful 2850Apart from keeping your process non-blocking (which is a useful
2727effect on its own sometimes), idle watchers are a good place to do 2851effect on its own sometimes), idle watchers are a good place to do
2728"pseudo-background processing", or delay processing stuff to after the 2852"pseudo-background processing", or delay processing stuff to after the
2729event loop has handled all outstanding events. 2853event loop has handled all outstanding events.
2730 2854
2855=head3 Abusing an C<ev_idle> watcher for its side-effect
2856
2857As long as there is at least one active idle watcher, libev will never
2858sleep unnecessarily. Or in other words, it will loop as fast as possible.
2859For this to work, the idle watcher doesn't need to be invoked at all - the
2860lowest priority will do.
2861
2862This mode of operation can be useful together with an C<ev_check> watcher,
2863to do something on each event loop iteration - for example to balance load
2864between different connections.
2865
2866See L</Abusing an ev_check watcher for its side-effect> for a longer
2867example.
2868
2731=head3 Watcher-Specific Functions and Data Members 2869=head3 Watcher-Specific Functions and Data Members
2732 2870
2733=over 4 2871=over 4
2734 2872
2735=item ev_idle_init (ev_idle *, callback) 2873=item ev_idle_init (ev_idle *, callback)
2746callback, free it. Also, use no error checking, as usual. 2884callback, free it. Also, use no error checking, as usual.
2747 2885
2748 static void 2886 static void
2749 idle_cb (struct ev_loop *loop, ev_idle *w, int revents) 2887 idle_cb (struct ev_loop *loop, ev_idle *w, int revents)
2750 { 2888 {
2889 // stop the watcher
2890 ev_idle_stop (loop, w);
2891
2892 // now we can free it
2751 free (w); 2893 free (w);
2894
2752 // now do something you wanted to do when the program has 2895 // now do something you wanted to do when the program has
2753 // no longer anything immediate to do. 2896 // no longer anything immediate to do.
2754 } 2897 }
2755 2898
2756 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2899 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2758 ev_idle_start (loop, idle_watcher); 2901 ev_idle_start (loop, idle_watcher);
2759 2902
2760 2903
2761=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2904=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2762 2905
2763Prepare and check watchers are usually (but not always) used in pairs: 2906Prepare and check watchers are often (but not always) used in pairs:
2764prepare watchers get invoked before the process blocks and check watchers 2907prepare watchers get invoked before the process blocks and check watchers
2765afterwards. 2908afterwards.
2766 2909
2767You I<must not> call C<ev_run> or similar functions that enter 2910You I<must not> call C<ev_run> or similar functions that enter
2768the current event loop from either C<ev_prepare> or C<ev_check> 2911the current event loop from either C<ev_prepare> or C<ev_check>
2796with priority higher than or equal to the event loop and one coroutine 2939with priority higher than or equal to the event loop and one coroutine
2797of lower priority, but only once, using idle watchers to keep the event 2940of lower priority, but only once, using idle watchers to keep the event
2798loop from blocking if lower-priority coroutines are active, thus mapping 2941loop from blocking if lower-priority coroutines are active, thus mapping
2799low-priority coroutines to idle/background tasks). 2942low-priority coroutines to idle/background tasks).
2800 2943
2801It is recommended to give C<ev_check> watchers highest (C<EV_MAXPRI>) 2944When used for this purpose, it is recommended to give C<ev_check> watchers
2802priority, to ensure that they are being run before any other watchers 2945highest (C<EV_MAXPRI>) priority, to ensure that they are being run before
2803after the poll (this doesn't matter for C<ev_prepare> watchers). 2946any other watchers after the poll (this doesn't matter for C<ev_prepare>
2947watchers).
2804 2948
2805Also, C<ev_check> watchers (and C<ev_prepare> watchers, too) should not 2949Also, C<ev_check> watchers (and C<ev_prepare> watchers, too) should not
2806activate ("feed") events into libev. While libev fully supports this, they 2950activate ("feed") events into libev. While libev fully supports this, they
2807might get executed before other C<ev_check> watchers did their job. As 2951might get executed before other C<ev_check> watchers did their job. As
2808C<ev_check> watchers are often used to embed other (non-libev) event 2952C<ev_check> watchers are often used to embed other (non-libev) event
2809loops those other event loops might be in an unusable state until their 2953loops those other event loops might be in an unusable state until their
2810C<ev_check> watcher ran (always remind yourself to coexist peacefully with 2954C<ev_check> watcher ran (always remind yourself to coexist peacefully with
2811others). 2955others).
2956
2957=head3 Abusing an C<ev_check> watcher for its side-effect
2958
2959C<ev_check> (and less often also C<ev_prepare>) watchers can also be
2960useful because they are called once per event loop iteration. For
2961example, if you want to handle a large number of connections fairly, you
2962normally only do a bit of work for each active connection, and if there
2963is more work to do, you wait for the next event loop iteration, so other
2964connections have a chance of making progress.
2965
2966Using an C<ev_check> watcher is almost enough: it will be called on the
2967next event loop iteration. However, that isn't as soon as possible -
2968without external events, your C<ev_check> watcher will not be invoked.
2969
2970This is where C<ev_idle> watchers come in handy - all you need is a
2971single global idle watcher that is active as long as you have one active
2972C<ev_check> watcher. The C<ev_idle> watcher makes sure the event loop
2973will not sleep, and the C<ev_check> watcher makes sure a callback gets
2974invoked. Neither watcher alone can do that.
2812 2975
2813=head3 Watcher-Specific Functions and Data Members 2976=head3 Watcher-Specific Functions and Data Members
2814 2977
2815=over 4 2978=over 4
2816 2979
3017 3180
3018=over 4 3181=over 4
3019 3182
3020=item ev_embed_init (ev_embed *, callback, struct ev_loop *embedded_loop) 3183=item ev_embed_init (ev_embed *, callback, struct ev_loop *embedded_loop)
3021 3184
3022=item ev_embed_set (ev_embed *, callback, struct ev_loop *embedded_loop) 3185=item ev_embed_set (ev_embed *, struct ev_loop *embedded_loop)
3023 3186
3024Configures the watcher to embed the given loop, which must be 3187Configures the watcher to embed the given loop, which must be
3025embeddable. If the callback is C<0>, then C<ev_embed_sweep> will be 3188embeddable. If the callback is C<0>, then C<ev_embed_sweep> will be
3026invoked automatically, otherwise it is the responsibility of the callback 3189invoked automatically, otherwise it is the responsibility of the callback
3027to invoke it (it will continue to be called until the sweep has been done, 3190to invoke it (it will continue to be called until the sweep has been done,
3090 3253
3091=head2 C<ev_fork> - the audacity to resume the event loop after a fork 3254=head2 C<ev_fork> - the audacity to resume the event loop after a fork
3092 3255
3093Fork watchers are called when a C<fork ()> was detected (usually because 3256Fork watchers are called when a C<fork ()> was detected (usually because
3094whoever is a good citizen cared to tell libev about it by calling 3257whoever is a good citizen cared to tell libev about it by calling
3095C<ev_default_fork> or C<ev_loop_fork>). The invocation is done before the 3258C<ev_loop_fork>). The invocation is done before the event loop blocks next
3096event loop blocks next and before C<ev_check> watchers are being called, 3259and before C<ev_check> watchers are being called, and only in the child
3097and only in the child after the fork. If whoever good citizen calling 3260after the fork. If whoever good citizen calling C<ev_default_fork> cheats
3098C<ev_default_fork> cheats and calls it in the wrong process, the fork 3261and calls it in the wrong process, the fork handlers will be invoked, too,
3099handlers will be invoked, too, of course. 3262of course.
3100 3263
3101=head3 The special problem of life after fork - how is it possible? 3264=head3 The special problem of life after fork - how is it possible?
3102 3265
3103Most uses of C<fork()> consist of forking, then some simple calls to set 3266Most uses of C<fork()> consist of forking, then some simple calls to set
3104up/change the process environment, followed by a call to C<exec()>. This 3267up/change the process environment, followed by a call to C<exec()>. This
3185 atexit (program_exits); 3348 atexit (program_exits);
3186 3349
3187 3350
3188=head2 C<ev_async> - how to wake up an event loop 3351=head2 C<ev_async> - how to wake up an event loop
3189 3352
3190In general, you cannot use an C<ev_run> from multiple threads or other 3353In general, you cannot use an C<ev_loop> from multiple threads or other
3191asynchronous sources such as signal handlers (as opposed to multiple event 3354asynchronous sources such as signal handlers (as opposed to multiple event
3192loops - those are of course safe to use in different threads). 3355loops - those are of course safe to use in different threads).
3193 3356
3194Sometimes, however, you need to wake up an event loop you do not control, 3357Sometimes, however, you need to wake up an event loop you do not control,
3195for example because it belongs to another thread. This is what C<ev_async> 3358for example because it belongs to another thread. This is what C<ev_async>
3197it by calling C<ev_async_send>, which is thread- and signal safe. 3360it by calling C<ev_async_send>, which is thread- and signal safe.
3198 3361
3199This functionality is very similar to C<ev_signal> watchers, as signals, 3362This functionality is very similar to C<ev_signal> watchers, as signals,
3200too, are asynchronous in nature, and signals, too, will be compressed 3363too, are asynchronous in nature, and signals, too, will be compressed
3201(i.e. the number of callback invocations may be less than the number of 3364(i.e. the number of callback invocations may be less than the number of
3202C<ev_async_sent> calls). In fact, you could use signal watchers as a kind 3365C<ev_async_send> calls). In fact, you could use signal watchers as a kind
3203of "global async watchers" by using a watcher on an otherwise unused 3366of "global async watchers" by using a watcher on an otherwise unused
3204signal, and C<ev_feed_signal> to signal this watcher from another thread, 3367signal, and C<ev_feed_signal> to signal this watcher from another thread,
3205even without knowing which loop owns the signal. 3368even without knowing which loop owns the signal.
3206
3207Unlike C<ev_signal> watchers, C<ev_async> works with any event loop, not
3208just the default loop.
3209 3369
3210=head3 Queueing 3370=head3 Queueing
3211 3371
3212C<ev_async> does not support queueing of data in any way. The reason 3372C<ev_async> does not support queueing of data in any way. The reason
3213is that the author does not know of a simple (or any) algorithm for a 3373is that the author does not know of a simple (or any) algorithm for a
3305trust me. 3465trust me.
3306 3466
3307=item ev_async_send (loop, ev_async *) 3467=item ev_async_send (loop, ev_async *)
3308 3468
3309Sends/signals/activates the given C<ev_async> watcher, that is, feeds 3469Sends/signals/activates the given C<ev_async> watcher, that is, feeds
3310an C<EV_ASYNC> event on the watcher into the event loop. Unlike 3470an C<EV_ASYNC> event on the watcher into the event loop, and instantly
3471returns.
3472
3311C<ev_feed_event>, this call is safe to do from other threads, signal or 3473Unlike C<ev_feed_event>, this call is safe to do from other threads,
3312similar contexts (see the discussion of C<EV_ATOMIC_T> in the embedding 3474signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the
3313section below on what exactly this means). 3475embedding section below on what exactly this means).
3314 3476
3315Note that, as with other watchers in libev, multiple events might get 3477Note that, as with other watchers in libev, multiple events might get
3316compressed into a single callback invocation (another way to look at this 3478compressed into a single callback invocation (another way to look at
3317is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>, 3479this is that C<ev_async> watchers are level-triggered: they are set on
3318reset when the event loop detects that). 3480C<ev_async_send>, reset when the event loop detects that).
3319 3481
3320This call incurs the overhead of a system call only once per event loop 3482This call incurs the overhead of at most one extra system call per event
3321iteration, so while the overhead might be noticeable, it doesn't apply to 3483loop iteration, if the event loop is blocked, and no syscall at all if
3322repeated calls to C<ev_async_send> for the same event loop. 3484the event loop (or your program) is processing events. That means that
3485repeated calls are basically free (there is no need to avoid calls for
3486performance reasons) and that the overhead becomes smaller (typically
3487zero) under load.
3323 3488
3324=item bool = ev_async_pending (ev_async *) 3489=item bool = ev_async_pending (ev_async *)
3325 3490
3326Returns a non-zero value when C<ev_async_send> has been called on the 3491Returns a non-zero value when C<ev_async_send> has been called on the
3327watcher but the event has not yet been processed (or even noted) by the 3492watcher but the event has not yet been processed (or even noted) by the
3382 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0); 3547 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0);
3383 3548
3384=item ev_feed_fd_event (loop, int fd, int revents) 3549=item ev_feed_fd_event (loop, int fd, int revents)
3385 3550
3386Feed an event on the given fd, as if a file descriptor backend detected 3551Feed an event on the given fd, as if a file descriptor backend detected
3387the given events it. 3552the given events.
3388 3553
3389=item ev_feed_signal_event (loop, int signum) 3554=item ev_feed_signal_event (loop, int signum)
3390 3555
3391Feed an event as if the given signal occurred. See also C<ev_feed_signal>, 3556Feed an event as if the given signal occurred. See also C<ev_feed_signal>,
3392which is async-safe. 3557which is async-safe.
3466 { 3631 {
3467 struct my_biggy big = (struct my_biggy *) 3632 struct my_biggy big = (struct my_biggy *)
3468 (((char *)w) - offsetof (struct my_biggy, t2)); 3633 (((char *)w) - offsetof (struct my_biggy, t2));
3469 } 3634 }
3470 3635
3636=head2 AVOIDING FINISHING BEFORE RETURNING
3637
3638Often you have structures like this in event-based programs:
3639
3640 callback ()
3641 {
3642 free (request);
3643 }
3644
3645 request = start_new_request (..., callback);
3646
3647The intent is to start some "lengthy" operation. The C<request> could be
3648used to cancel the operation, or do other things with it.
3649
3650It's not uncommon to have code paths in C<start_new_request> that
3651immediately invoke the callback, for example, to report errors. Or you add
3652some caching layer that finds that it can skip the lengthy aspects of the
3653operation and simply invoke the callback with the result.
3654
3655The problem here is that this will happen I<before> C<start_new_request>
3656has returned, so C<request> is not set.
3657
3658Even if you pass the request by some safer means to the callback, you
3659might want to do something to the request after starting it, such as
3660canceling it, which probably isn't working so well when the callback has
3661already been invoked.
3662
3663A common way around all these issues is to make sure that
3664C<start_new_request> I<always> returns before the callback is invoked. If
3665C<start_new_request> immediately knows the result, it can artificially
3666delay invoking the callback by using a C<prepare> or C<idle> watcher for
3667example, or more sneakily, by reusing an existing (stopped) watcher and
3668pushing it into the pending queue:
3669
3670 ev_set_cb (watcher, callback);
3671 ev_feed_event (EV_A_ watcher, 0);
3672
3673This way, C<start_new_request> can safely return before the callback is
3674invoked, while not delaying callback invocation too much.
3675
3471=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS 3676=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3472 3677
3473Often (especially in GUI toolkits) there are places where you have 3678Often (especially in GUI toolkits) there are places where you have
3474I<modal> interaction, which is most easily implemented by recursively 3679I<modal> interaction, which is most easily implemented by recursively
3475invoking C<ev_run>. 3680invoking C<ev_run>.
3476 3681
3477This brings the problem of exiting - a callback might want to finish the 3682This brings the problem of exiting - a callback might want to finish the
3478main C<ev_run> call, but not the nested one (e.g. user clicked "Quit", but 3683main C<ev_run> call, but not the nested one (e.g. user clicked "Quit", but
3479a modal "Are you sure?" dialog is still waiting), or just the nested one 3684a modal "Are you sure?" dialog is still waiting), or just the nested one
3480and not the main one (e.g. user clocked "Ok" in a modal dialog), or some 3685and not the main one (e.g. user clocked "Ok" in a modal dialog), or some
3481other combination: In these cases, C<ev_break> will not work alone. 3686other combination: In these cases, a simple C<ev_break> will not work.
3482 3687
3483The solution is to maintain "break this loop" variable for each C<ev_run> 3688The solution is to maintain "break this loop" variable for each C<ev_run>
3484invocation, and use a loop around C<ev_run> until the condition is 3689invocation, and use a loop around C<ev_run> until the condition is
3485triggered, using C<EVRUN_ONCE>: 3690triggered, using C<EVRUN_ONCE>:
3486 3691
3488 int exit_main_loop = 0; 3693 int exit_main_loop = 0;
3489 3694
3490 while (!exit_main_loop) 3695 while (!exit_main_loop)
3491 ev_run (EV_DEFAULT_ EVRUN_ONCE); 3696 ev_run (EV_DEFAULT_ EVRUN_ONCE);
3492 3697
3493 // in a model watcher 3698 // in a modal watcher
3494 int exit_nested_loop = 0; 3699 int exit_nested_loop = 0;
3495 3700
3496 while (!exit_nested_loop) 3701 while (!exit_nested_loop)
3497 ev_run (EV_A_ EVRUN_ONCE); 3702 ev_run (EV_A_ EVRUN_ONCE);
3498 3703
3544 // now associate this with the loop 3749 // now associate this with the loop
3545 ev_set_userdata (EV_A_ u); 3750 ev_set_userdata (EV_A_ u);
3546 ev_set_invoke_pending_cb (EV_A_ l_invoke); 3751 ev_set_invoke_pending_cb (EV_A_ l_invoke);
3547 ev_set_loop_release_cb (EV_A_ l_release, l_acquire); 3752 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
3548 3753
3549 // then create the thread running ev_loop 3754 // then create the thread running ev_run
3550 pthread_create (&u->tid, 0, l_run, EV_A); 3755 pthread_create (&u->tid, 0, l_run, EV_A);
3551 } 3756 }
3552 3757
3553The callback for the C<ev_async> watcher does nothing: the watcher is used 3758The callback for the C<ev_async> watcher does nothing: the watcher is used
3554solely to wake up the event loop so it takes notice of any new watchers 3759solely to wake up the event loop so it takes notice of any new watchers
3672called): 3877called):
3673 3878
3674 void 3879 void
3675 wait_for_event (ev_watcher *w) 3880 wait_for_event (ev_watcher *w)
3676 { 3881 {
3677 ev_cb_set (w) = current_coro; 3882 ev_set_cb (w, current_coro);
3678 switch_to (libev_coro); 3883 switch_to (libev_coro);
3679 } 3884 }
3680 3885
3681That basically suspends the coroutine inside C<wait_for_event> and 3886That basically suspends the coroutine inside C<wait_for_event> and
3682continues the libev coroutine, which, when appropriate, switches back to 3887continues the libev coroutine, which, when appropriate, switches back to
3683this or any other coroutine. I am sure if you sue this your own :) 3888this or any other coroutine.
3684 3889
3685You can do similar tricks if you have, say, threads with an event queue - 3890You can do similar tricks if you have, say, threads with an event queue -
3686instead of storing a coroutine, you store the queue object and instead of 3891instead of storing a coroutine, you store the queue object and instead of
3687switching to a coroutine, you push the watcher onto the queue and notify 3892switching to a coroutine, you push the watcher onto the queue and notify
3688any waiters. 3893any waiters.
3689 3894
3690To embed libev, see L<EMBEDDING>, but in short, it's easiest to create two 3895To embed libev, see L</EMBEDDING>, but in short, it's easiest to create two
3691files, F<my_ev.h> and F<my_ev.c> that include the respective libev files: 3896files, F<my_ev.h> and F<my_ev.c> that include the respective libev files:
3692 3897
3693 // my_ev.h 3898 // my_ev.h
3694 #define EV_CB_DECLARE(type) struct my_coro *cb; 3899 #define EV_CB_DECLARE(type) struct my_coro *cb;
3695 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb); 3900 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb);
3739 3944
3740=back 3945=back
3741 3946
3742=head1 C++ SUPPORT 3947=head1 C++ SUPPORT
3743 3948
3949=head2 C API
3950
3951The normal C API should work fine when used from C++: both ev.h and the
3952libev sources can be compiled as C++. Therefore, code that uses the C API
3953will work fine.
3954
3955Proper exception specifications might have to be added to callbacks passed
3956to libev: exceptions may be thrown only from watcher callbacks, all
3957other callbacks (allocator, syserr, loop acquire/release and periodic
3958reschedule callbacks) must not throw exceptions, and might need a C<throw
3959()> specification. If you have code that needs to be compiled as both C
3960and C++ you can use the C<EV_THROW> macro for this:
3961
3962 static void
3963 fatal_error (const char *msg) EV_THROW
3964 {
3965 perror (msg);
3966 abort ();
3967 }
3968
3969 ...
3970 ev_set_syserr_cb (fatal_error);
3971
3972The only API functions that can currently throw exceptions are C<ev_run>,
3973C<ev_invoke>, C<ev_invoke_pending> and C<ev_loop_destroy> (the latter
3974because it runs cleanup watchers).
3975
3976Throwing exceptions in watcher callbacks is only supported if libev itself
3977is compiled with a C++ compiler or your C and C++ environments allow
3978throwing exceptions through C libraries (most do).
3979
3980=head2 C++ API
3981
3744Libev comes with some simplistic wrapper classes for C++ that mainly allow 3982Libev comes with some simplistic wrapper classes for C++ that mainly allow
3745you to use some convenience methods to start/stop watchers and also change 3983you to use some convenience methods to start/stop watchers and also change
3746the callback model to a model using method callbacks on objects. 3984the callback model to a model using method callbacks on objects.
3747 3985
3748To use it, 3986To use it,
3749 3987
3750 #include <ev++.h> 3988 #include <ev++.h>
3751 3989
3752This automatically includes F<ev.h> and puts all of its definitions (many 3990This automatically includes F<ev.h> and puts all of its definitions (many
3753of them macros) into the global namespace. All C++ specific things are 3991of them macros) into the global namespace. All C++ specific things are
3754put into the C<ev> namespace. It should support all the same embedding 3992put into the C<ev> namespace. It should support all the same embedding
3763with C<operator ()> can be used as callbacks. Other types should be easy 4001with C<operator ()> can be used as callbacks. Other types should be easy
3764to add as long as they only need one additional pointer for context. If 4002to add as long as they only need one additional pointer for context. If
3765you need support for other types of functors please contact the author 4003you need support for other types of functors please contact the author
3766(preferably after implementing it). 4004(preferably after implementing it).
3767 4005
4006For all this to work, your C++ compiler either has to use the same calling
4007conventions as your C compiler (for static member functions), or you have
4008to embed libev and compile libev itself as C++.
4009
3768Here is a list of things available in the C<ev> namespace: 4010Here is a list of things available in the C<ev> namespace:
3769 4011
3770=over 4 4012=over 4
3771 4013
3772=item C<ev::READ>, C<ev::WRITE> etc. 4014=item C<ev::READ>, C<ev::WRITE> etc.
3781=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc. 4023=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc.
3782 4024
3783For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of 4025For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of
3784the same name in the C<ev> namespace, with the exception of C<ev_signal> 4026the same name in the C<ev> namespace, with the exception of C<ev_signal>
3785which is called C<ev::sig> to avoid clashes with the C<signal> macro 4027which is called C<ev::sig> to avoid clashes with the C<signal> macro
3786defines by many implementations. 4028defined by many implementations.
3787 4029
3788All of those classes have these methods: 4030All of those classes have these methods:
3789 4031
3790=over 4 4032=over 4
3791 4033
3881Associates a different C<struct ev_loop> with this watcher. You can only 4123Associates a different C<struct ev_loop> with this watcher. You can only
3882do this when the watcher is inactive (and not pending either). 4124do this when the watcher is inactive (and not pending either).
3883 4125
3884=item w->set ([arguments]) 4126=item w->set ([arguments])
3885 4127
3886Basically the same as C<ev_TYPE_set>, with the same arguments. Either this 4128Basically the same as C<ev_TYPE_set> (except for C<ev::embed> watchers>),
3887method or a suitable start method must be called at least once. Unlike the 4129with the same arguments. Either this method or a suitable start method
3888C counterpart, an active watcher gets automatically stopped and restarted 4130must be called at least once. Unlike the C counterpart, an active watcher
3889when reconfiguring it with this method. 4131gets automatically stopped and restarted when reconfiguring it with this
4132method.
4133
4134For C<ev::embed> watchers this method is called C<set_embed>, to avoid
4135clashing with the C<set (loop)> method.
3890 4136
3891=item w->start () 4137=item w->start ()
3892 4138
3893Starts the watcher. Note that there is no C<loop> argument, as the 4139Starts the watcher. Note that there is no C<loop> argument, as the
3894constructor already stores the event loop. 4140constructor already stores the event loop.
3924watchers in the constructor. 4170watchers in the constructor.
3925 4171
3926 class myclass 4172 class myclass
3927 { 4173 {
3928 ev::io io ; void io_cb (ev::io &w, int revents); 4174 ev::io io ; void io_cb (ev::io &w, int revents);
3929 ev::io2 io2 ; void io2_cb (ev::io &w, int revents); 4175 ev::io io2 ; void io2_cb (ev::io &w, int revents);
3930 ev::idle idle; void idle_cb (ev::idle &w, int revents); 4176 ev::idle idle; void idle_cb (ev::idle &w, int revents);
3931 4177
3932 myclass (int fd) 4178 myclass (int fd)
3933 { 4179 {
3934 io .set <myclass, &myclass::io_cb > (this); 4180 io .set <myclass, &myclass::io_cb > (this);
3985L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>. 4231L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.
3986 4232
3987=item D 4233=item D
3988 4234
3989Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to 4235Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
3990be found at L<http://proj.llucax.com.ar/wiki/evd>. 4236be found at L<http://www.llucax.com.ar/proj/ev.d/index.html>.
3991 4237
3992=item Ocaml 4238=item Ocaml
3993 4239
3994Erkki Seppala has written Ocaml bindings for libev, to be found at 4240Erkki Seppala has written Ocaml bindings for libev, to be found at
3995L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>. 4241L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.
3998 4244
3999Brian Maher has written a partial interface to libev for lua (at the 4245Brian Maher has written a partial interface to libev for lua (at the
4000time of this writing, only C<ev_io> and C<ev_timer>), to be found at 4246time of this writing, only C<ev_io> and C<ev_timer>), to be found at
4001L<http://github.com/brimworks/lua-ev>. 4247L<http://github.com/brimworks/lua-ev>.
4002 4248
4249=item Javascript
4250
4251Node.js (L<http://nodejs.org>) uses libev as the underlying event library.
4252
4253=item Others
4254
4255There are others, and I stopped counting.
4256
4003=back 4257=back
4004 4258
4005 4259
4006=head1 MACRO MAGIC 4260=head1 MACRO MAGIC
4007 4261
4043suitable for use with C<EV_A>. 4297suitable for use with C<EV_A>.
4044 4298
4045=item C<EV_DEFAULT>, C<EV_DEFAULT_> 4299=item C<EV_DEFAULT>, C<EV_DEFAULT_>
4046 4300
4047Similar to the other two macros, this gives you the value of the default 4301Similar to the other two macros, this gives you the value of the default
4048loop, if multiple loops are supported ("ev loop default"). 4302loop, if multiple loops are supported ("ev loop default"). The default loop
4303will be initialised if it isn't already initialised.
4304
4305For non-multiplicity builds, these macros do nothing, so you always have
4306to initialise the loop somewhere.
4049 4307
4050=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_> 4308=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_>
4051 4309
4052Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the 4310Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the
4053default loop has been initialised (C<UC> == unchecked). Their behaviour 4311default loop has been initialised (C<UC> == unchecked). Their behaviour
4198supported). It will also not define any of the structs usually found in 4456supported). It will also not define any of the structs usually found in
4199F<event.h> that are not directly supported by the libev core alone. 4457F<event.h> that are not directly supported by the libev core alone.
4200 4458
4201In standalone mode, libev will still try to automatically deduce the 4459In standalone mode, libev will still try to automatically deduce the
4202configuration, but has to be more conservative. 4460configuration, but has to be more conservative.
4461
4462=item EV_USE_FLOOR
4463
4464If defined to be C<1>, libev will use the C<floor ()> function for its
4465periodic reschedule calculations, otherwise libev will fall back on a
4466portable (slower) implementation. If you enable this, you usually have to
4467link against libm or something equivalent. Enabling this when the C<floor>
4468function is not available will fail, so the safe default is to not enable
4469this.
4203 4470
4204=item EV_USE_MONOTONIC 4471=item EV_USE_MONOTONIC
4205 4472
4206If defined to be C<1>, libev will try to detect the availability of the 4473If defined to be C<1>, libev will try to detect the availability of the
4207monotonic clock option at both compile time and runtime. Otherwise no 4474monotonic clock option at both compile time and runtime. Otherwise no
4292 4559
4293If programs implement their own fd to handle mapping on win32, then this 4560If programs implement their own fd to handle mapping on win32, then this
4294macro can be used to override the C<close> function, useful to unregister 4561macro can be used to override the C<close> function, useful to unregister
4295file descriptors again. Note that the replacement function has to close 4562file descriptors again. Note that the replacement function has to close
4296the underlying OS handle. 4563the underlying OS handle.
4564
4565=item EV_USE_WSASOCKET
4566
4567If defined to be C<1>, libev will use C<WSASocket> to create its internal
4568communication socket, which works better in some environments. Otherwise,
4569the normal C<socket> function will be used, which works better in other
4570environments.
4297 4571
4298=item EV_USE_POLL 4572=item EV_USE_POLL
4299 4573
4300If defined to be C<1>, libev will compile in support for the C<poll>(2) 4574If defined to be C<1>, libev will compile in support for the C<poll>(2)
4301backend. Otherwise it will be enabled on non-win32 platforms. It 4575backend. Otherwise it will be enabled on non-win32 platforms. It
4337If defined to be C<1>, libev will compile in support for the Linux inotify 4611If defined to be C<1>, libev will compile in support for the Linux inotify
4338interface to speed up C<ev_stat> watchers. Its actual availability will 4612interface to speed up C<ev_stat> watchers. Its actual availability will
4339be detected at runtime. If undefined, it will be enabled if the headers 4613be detected at runtime. If undefined, it will be enabled if the headers
4340indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled. 4614indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
4341 4615
4616=item EV_NO_SMP
4617
4618If defined to be C<1>, libev will assume that memory is always coherent
4619between threads, that is, threads can be used, but threads never run on
4620different cpus (or different cpu cores). This reduces dependencies
4621and makes libev faster.
4622
4623=item EV_NO_THREADS
4624
4625If defined to be C<1>, libev will assume that it will never be called from
4626different threads (that includes signal handlers), which is a stronger
4627assumption than C<EV_NO_SMP>, above. This reduces dependencies and makes
4628libev faster.
4629
4342=item EV_ATOMIC_T 4630=item EV_ATOMIC_T
4343 4631
4344Libev requires an integer type (suitable for storing C<0> or C<1>) whose 4632Libev requires an integer type (suitable for storing C<0> or C<1>) whose
4345access is atomic with respect to other threads or signal contexts. No such 4633access is atomic with respect to other threads or signal contexts. No
4346type is easily found in the C language, so you can provide your own type 4634such type is easily found in the C language, so you can provide your own
4347that you know is safe for your purposes. It is used both for signal handler "locking" 4635type that you know is safe for your purposes. It is used both for signal
4348as well as for signal and thread safety in C<ev_async> watchers. 4636handler "locking" as well as for signal and thread safety in C<ev_async>
4637watchers.
4349 4638
4350In the absence of this define, libev will use C<sig_atomic_t volatile> 4639In the absence of this define, libev will use C<sig_atomic_t volatile>
4351(from F<signal.h>), which is usually good enough on most platforms. 4640(from F<signal.h>), which is usually good enough on most platforms.
4352 4641
4353=item EV_H (h) 4642=item EV_H (h)
4380will have the C<struct ev_loop *> as first argument, and you can create 4669will have the C<struct ev_loop *> as first argument, and you can create
4381additional independent event loops. Otherwise there will be no support 4670additional independent event loops. Otherwise there will be no support
4382for multiple event loops and there is no first event loop pointer 4671for multiple event loops and there is no first event loop pointer
4383argument. Instead, all functions act on the single default loop. 4672argument. Instead, all functions act on the single default loop.
4384 4673
4674Note that C<EV_DEFAULT> and C<EV_DEFAULT_> will no longer provide a
4675default loop when multiplicity is switched off - you always have to
4676initialise the loop manually in this case.
4677
4385=item EV_MINPRI 4678=item EV_MINPRI
4386 4679
4387=item EV_MAXPRI 4680=item EV_MAXPRI
4388 4681
4389The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to 4682The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to
4425 #define EV_USE_POLL 1 4718 #define EV_USE_POLL 1
4426 #define EV_CHILD_ENABLE 1 4719 #define EV_CHILD_ENABLE 1
4427 #define EV_ASYNC_ENABLE 1 4720 #define EV_ASYNC_ENABLE 1
4428 4721
4429The actual value is a bitset, it can be a combination of the following 4722The actual value is a bitset, it can be a combination of the following
4430values: 4723values (by default, all of these are enabled):
4431 4724
4432=over 4 4725=over 4
4433 4726
4434=item C<1> - faster/larger code 4727=item C<1> - faster/larger code
4435 4728
4439code size by roughly 30% on amd64). 4732code size by roughly 30% on amd64).
4440 4733
4441When optimising for size, use of compiler flags such as C<-Os> with 4734When optimising for size, use of compiler flags such as C<-Os> with
4442gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of 4735gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of
4443assertions. 4736assertions.
4737
4738The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4739(e.g. gcc with C<-Os>).
4444 4740
4445=item C<2> - faster/larger data structures 4741=item C<2> - faster/larger data structures
4446 4742
4447Replaces the small 2-heap for timer management by a faster 4-heap, larger 4743Replaces the small 2-heap for timer management by a faster 4-heap, larger
4448hash table sizes and so on. This will usually further increase code size 4744hash table sizes and so on. This will usually further increase code size
4449and can additionally have an effect on the size of data structures at 4745and can additionally have an effect on the size of data structures at
4450runtime. 4746runtime.
4451 4747
4748The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4749(e.g. gcc with C<-Os>).
4750
4452=item C<4> - full API configuration 4751=item C<4> - full API configuration
4453 4752
4454This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and 4753This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and
4455enables multiplicity (C<EV_MULTIPLICITY>=1). 4754enables multiplicity (C<EV_MULTIPLICITY>=1).
4456 4755
4486 4785
4487With an intelligent-enough linker (gcc+binutils are intelligent enough 4786With an intelligent-enough linker (gcc+binutils are intelligent enough
4488when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by 4787when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by
4489your program might be left out as well - a binary starting a timer and an 4788your program might be left out as well - a binary starting a timer and an
4490I/O watcher then might come out at only 5Kb. 4789I/O watcher then might come out at only 5Kb.
4790
4791=item EV_API_STATIC
4792
4793If this symbol is defined (by default it is not), then all identifiers
4794will have static linkage. This means that libev will not export any
4795identifiers, and you cannot link against libev anymore. This can be useful
4796when you embed libev, only want to use libev functions in a single file,
4797and do not want its identifiers to be visible.
4798
4799To use this, define C<EV_API_STATIC> and include F<ev.c> in the file that
4800wants to use libev.
4801
4802This option only works when libev is compiled with a C compiler, as C++
4803doesn't support the required declaration syntax.
4491 4804
4492=item EV_AVOID_STDIO 4805=item EV_AVOID_STDIO
4493 4806
4494If this is set to C<1> at compiletime, then libev will avoid using stdio 4807If this is set to C<1> at compiletime, then libev will avoid using stdio
4495functions (printf, scanf, perror etc.). This will increase the code size 4808functions (printf, scanf, perror etc.). This will increase the code size
4700default loop and triggering an C<ev_async> watcher from the default loop 5013default loop and triggering an C<ev_async> watcher from the default loop
4701watcher callback into the event loop interested in the signal. 5014watcher callback into the event loop interested in the signal.
4702 5015
4703=back 5016=back
4704 5017
4705See also L<THREAD LOCKING EXAMPLE>. 5018See also L</THREAD LOCKING EXAMPLE>.
4706 5019
4707=head3 COROUTINES 5020=head3 COROUTINES
4708 5021
4709Libev is very accommodating to coroutines ("cooperative threads"): 5022Libev is very accommodating to coroutines ("cooperative threads"):
4710libev fully supports nesting calls to its functions from different 5023libev fully supports nesting calls to its functions from different
4875requires, and its I/O model is fundamentally incompatible with the POSIX 5188requires, and its I/O model is fundamentally incompatible with the POSIX
4876model. Libev still offers limited functionality on this platform in 5189model. Libev still offers limited functionality on this platform in
4877the form of the C<EVBACKEND_SELECT> backend, and only supports socket 5190the form of the C<EVBACKEND_SELECT> backend, and only supports socket
4878descriptors. This only applies when using Win32 natively, not when using 5191descriptors. This only applies when using Win32 natively, not when using
4879e.g. cygwin. Actually, it only applies to the microsofts own compilers, 5192e.g. cygwin. Actually, it only applies to the microsofts own compilers,
4880as every compielr comes with a slightly differently broken/incompatible 5193as every compiler comes with a slightly differently broken/incompatible
4881environment. 5194environment.
4882 5195
4883Lifting these limitations would basically require the full 5196Lifting these limitations would basically require the full
4884re-implementation of the I/O system. If you are into this kind of thing, 5197re-implementation of the I/O system. If you are into this kind of thing,
4885then note that glib does exactly that for you in a very portable way (note 5198then note that glib does exactly that for you in a very portable way (note
5001thread" or will block signals process-wide, both behaviours would 5314thread" or will block signals process-wide, both behaviours would
5002be compatible with libev. Interaction between C<sigprocmask> and 5315be compatible with libev. Interaction between C<sigprocmask> and
5003C<pthread_sigmask> could complicate things, however. 5316C<pthread_sigmask> could complicate things, however.
5004 5317
5005The most portable way to handle signals is to block signals in all threads 5318The most portable way to handle signals is to block signals in all threads
5006except the initial one, and run the default loop in the initial thread as 5319except the initial one, and run the signal handling loop in the initial
5007well. 5320thread as well.
5008 5321
5009=item C<long> must be large enough for common memory allocation sizes 5322=item C<long> must be large enough for common memory allocation sizes
5010 5323
5011To improve portability and simplify its API, libev uses C<long> internally 5324To improve portability and simplify its API, libev uses C<long> internally
5012instead of C<size_t> when allocating its data structures. On non-POSIX 5325instead of C<size_t> when allocating its data structures. On non-POSIX
5018 5331
5019The type C<double> is used to represent timestamps. It is required to 5332The type C<double> is used to represent timestamps. It is required to
5020have at least 51 bits of mantissa (and 9 bits of exponent), which is 5333have at least 51 bits of mantissa (and 9 bits of exponent), which is
5021good enough for at least into the year 4000 with millisecond accuracy 5334good enough for at least into the year 4000 with millisecond accuracy
5022(the design goal for libev). This requirement is overfulfilled by 5335(the design goal for libev). This requirement is overfulfilled by
5023implementations using IEEE 754, which is basically all existing ones. With 5336implementations using IEEE 754, which is basically all existing ones.
5337
5024IEEE 754 doubles, you get microsecond accuracy until at least 2200. 5338With IEEE 754 doubles, you get microsecond accuracy until at least the
5339year 2255 (and millisecond accuracy till the year 287396 - by then, libev
5340is either obsolete or somebody patched it to use C<long double> or
5341something like that, just kidding).
5025 5342
5026=back 5343=back
5027 5344
5028If you know of other additional requirements drop me a note. 5345If you know of other additional requirements drop me a note.
5029 5346
5091=item Processing ev_async_send: O(number_of_async_watchers) 5408=item Processing ev_async_send: O(number_of_async_watchers)
5092 5409
5093=item Processing signals: O(max_signal_number) 5410=item Processing signals: O(max_signal_number)
5094 5411
5095Sending involves a system call I<iff> there were no other C<ev_async_send> 5412Sending involves a system call I<iff> there were no other C<ev_async_send>
5096calls in the current loop iteration. Checking for async and signal events 5413calls in the current loop iteration and the loop is currently
5414blocked. Checking for async and signal events involves iterating over all
5097involves iterating over all running async watchers or all signal numbers. 5415running async watchers or all signal numbers.
5098 5416
5099=back 5417=back
5100 5418
5101 5419
5102=head1 PORTING FROM LIBEV 3.X TO 4.X 5420=head1 PORTING FROM LIBEV 3.X TO 4.X
5111=over 4 5429=over 4
5112 5430
5113=item C<EV_COMPAT3> backwards compatibility mechanism 5431=item C<EV_COMPAT3> backwards compatibility mechanism
5114 5432
5115The backward compatibility mechanism can be controlled by 5433The backward compatibility mechanism can be controlled by
5116C<EV_COMPAT3>. See L<PREPROCESSOR SYMBOLS/MACROS> in the L<EMBEDDING> 5434C<EV_COMPAT3>. See L</"PREPROCESSOR SYMBOLS/MACROS"> in the L</EMBEDDING>
5117section. 5435section.
5118 5436
5119=item C<ev_default_destroy> and C<ev_default_fork> have been removed 5437=item C<ev_default_destroy> and C<ev_default_fork> have been removed
5120 5438
5121These calls can be replaced easily by their C<ev_loop_xxx> counterparts: 5439These calls can be replaced easily by their C<ev_loop_xxx> counterparts:
5164=over 4 5482=over 4
5165 5483
5166=item active 5484=item active
5167 5485
5168A watcher is active as long as it has been started and not yet stopped. 5486A watcher is active as long as it has been started and not yet stopped.
5169See L<WATCHER STATES> for details. 5487See L</WATCHER STATES> for details.
5170 5488
5171=item application 5489=item application
5172 5490
5173In this document, an application is whatever is using libev. 5491In this document, an application is whatever is using libev.
5174 5492
5210watchers and events. 5528watchers and events.
5211 5529
5212=item pending 5530=item pending
5213 5531
5214A watcher is pending as soon as the corresponding event has been 5532A watcher is pending as soon as the corresponding event has been
5215detected. See L<WATCHER STATES> for details. 5533detected. See L</WATCHER STATES> for details.
5216 5534
5217=item real time 5535=item real time
5218 5536
5219The physical time that is observed. It is apparently strictly monotonic :) 5537The physical time that is observed. It is apparently strictly monotonic :)
5220 5538
5221=item wall-clock time 5539=item wall-clock time
5222 5540
5223The time and date as shown on clocks. Unlike real time, it can actually 5541The time and date as shown on clocks. Unlike real time, it can actually
5224be wrong and jump forwards and backwards, e.g. when the you adjust your 5542be wrong and jump forwards and backwards, e.g. when you adjust your
5225clock. 5543clock.
5226 5544
5227=item watcher 5545=item watcher
5228 5546
5229A data structure that describes interest in certain events. Watchers need 5547A data structure that describes interest in certain events. Watchers need
5232=back 5550=back
5233 5551
5234=head1 AUTHOR 5552=head1 AUTHOR
5235 5553
5236Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael 5554Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael
5237Magnusson and Emanuele Giaquinta. 5555Magnusson and Emanuele Giaquinta, and minor corrections by many others.
5238 5556

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