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Revision 1.353 by root, Mon Jan 10 14:36:44 2011 UTC vs.
Revision 1.361 by root, Sun Jan 23 18:53:06 2011 UTC

442 442
443This behaviour is useful when you want to do your own signal handling, or 443This behaviour is useful when you want to do your own signal handling, or
444want to handle signals only in specific threads and want to avoid libev 444want to handle signals only in specific threads and want to avoid libev
445unblocking the signals. 445unblocking the signals.
446 446
447It's also required by POSIX in a threaded program, as libev calls
448C<sigprocmask>, whose behaviour is officially unspecified.
449
447This flag's behaviour will become the default in future versions of libev. 450This flag's behaviour will become the default in future versions of libev.
448 451
449=item C<EVBACKEND_SELECT> (value 1, portable select backend) 452=item C<EVBACKEND_SELECT> (value 1, portable select backend)
450 453
451This is your standard select(2) backend. Not I<completely> standard, as 454This is your standard select(2) backend. Not I<completely> standard, as
506employing an additional generation counter and comparing that against the 509employing an additional generation counter and comparing that against the
507events to filter out spurious ones, recreating the set when required. Last 510events to filter out spurious ones, recreating the set when required. Last
508not least, it also refuses to work with some file descriptors which work 511not least, it also refuses to work with some file descriptors which work
509perfectly fine with C<select> (files, many character devices...). 512perfectly fine with C<select> (files, many character devices...).
510 513
511Epoll is truly the train wreck analog among event poll mechanisms. 514Epoll is truly the train wreck analog among event poll mechanisms,
515a frankenpoll, cobbled together in a hurry, no thought to design or
516interaction with others.
512 517
513While stopping, setting and starting an I/O watcher in the same iteration 518While stopping, setting and starting an I/O watcher in the same iteration
514will result in some caching, there is still a system call per such 519will result in some caching, there is still a system call per such
515incident (because the same I<file descriptor> could point to a different 520incident (because the same I<file descriptor> could point to a different
516I<file description> now), so its best to avoid that. Also, C<dup ()>'ed 521I<file description> now), so its best to avoid that. Also, C<dup ()>'ed
1355See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related 1360See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related
1356functions that do not need a watcher. 1361functions that do not need a watcher.
1357 1362
1358=back 1363=back
1359 1364
1360=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER 1365See also the L<ASSOCIATING CUSTOM DATA WITH A WATCHER> and L<BUILDING YOUR
1361 1366OWN COMPOSITE WATCHERS> idioms.
1362Each watcher has, by default, a member C<void *data> that you can change
1363and read at any time: libev will completely ignore it. This can be used
1364to associate arbitrary data with your watcher. If you need more data and
1365don't want to allocate memory and store a pointer to it in that data
1366member, you can also "subclass" the watcher type and provide your own
1367data:
1368
1369 struct my_io
1370 {
1371 ev_io io;
1372 int otherfd;
1373 void *somedata;
1374 struct whatever *mostinteresting;
1375 };
1376
1377 ...
1378 struct my_io w;
1379 ev_io_init (&w.io, my_cb, fd, EV_READ);
1380
1381And since your callback will be called with a pointer to the watcher, you
1382can cast it back to your own type:
1383
1384 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
1385 {
1386 struct my_io *w = (struct my_io *)w_;
1387 ...
1388 }
1389
1390More interesting and less C-conformant ways of casting your callback type
1391instead have been omitted.
1392
1393Another common scenario is to use some data structure with multiple
1394embedded watchers:
1395
1396 struct my_biggy
1397 {
1398 int some_data;
1399 ev_timer t1;
1400 ev_timer t2;
1401 }
1402
1403In this case getting the pointer to C<my_biggy> is a bit more
1404complicated: Either you store the address of your C<my_biggy> struct
1405in the C<data> member of the watcher (for woozies), or you need to use
1406some pointer arithmetic using C<offsetof> inside your watchers (for real
1407programmers):
1408
1409 #include <stddef.h>
1410
1411 static void
1412 t1_cb (EV_P_ ev_timer *w, int revents)
1413 {
1414 struct my_biggy big = (struct my_biggy *)
1415 (((char *)w) - offsetof (struct my_biggy, t1));
1416 }
1417
1418 static void
1419 t2_cb (EV_P_ ev_timer *w, int revents)
1420 {
1421 struct my_biggy big = (struct my_biggy *)
1422 (((char *)w) - offsetof (struct my_biggy, t2));
1423 }
1424 1367
1425=head2 WATCHER STATES 1368=head2 WATCHER STATES
1426 1369
1427There are various watcher states mentioned throughout this manual - 1370There are various watcher states mentioned throughout this manual -
1428active, pending and so on. In this section these states and the rules to 1371active, pending and so on. In this section these states and the rules to
1435 1378
1436Before a watcher can be registered with the event looop it has to be 1379Before a watcher can be registered with the event looop it has to be
1437initialised. This can be done with a call to C<ev_TYPE_init>, or calls to 1380initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1438C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function. 1381C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1439 1382
1440In this state it is simply some block of memory that is suitable for use 1383In this state it is simply some block of memory that is suitable for
1441in an event loop. It can be moved around, freed, reused etc. at will. 1384use in an event loop. It can be moved around, freed, reused etc. at
1385will - as long as you either keep the memory contents intact, or call
1386C<ev_TYPE_init> again.
1442 1387
1443=item started/running/active 1388=item started/running/active
1444 1389
1445Once a watcher has been started with a call to C<ev_TYPE_start> it becomes 1390Once a watcher has been started with a call to C<ev_TYPE_start> it becomes
1446property of the event loop, and is actively waiting for events. While in 1391property of the event loop, and is actively waiting for events. While in
1474latter will clear any pending state the watcher might be in, regardless 1419latter will clear any pending state the watcher might be in, regardless
1475of whether it was active or not, so stopping a watcher explicitly before 1420of whether it was active or not, so stopping a watcher explicitly before
1476freeing it is often a good idea. 1421freeing it is often a good idea.
1477 1422
1478While stopped (and not pending) the watcher is essentially in the 1423While stopped (and not pending) the watcher is essentially in the
1479initialised state, that is it can be reused, moved, modified in any way 1424initialised state, that is, it can be reused, moved, modified in any way
1480you wish. 1425you wish (but when you trash the memory block, you need to C<ev_TYPE_init>
1426it again).
1481 1427
1482=back 1428=back
1483 1429
1484=head2 WATCHER PRIORITY MODELS 1430=head2 WATCHER PRIORITY MODELS
1485 1431
1614In general you can register as many read and/or write event watchers per 1560In general you can register as many read and/or write event watchers per
1615fd as you want (as long as you don't confuse yourself). Setting all file 1561fd as you want (as long as you don't confuse yourself). Setting all file
1616descriptors to non-blocking mode is also usually a good idea (but not 1562descriptors to non-blocking mode is also usually a good idea (but not
1617required if you know what you are doing). 1563required if you know what you are doing).
1618 1564
1619If you cannot use non-blocking mode, then force the use of a
1620known-to-be-good backend (at the time of this writing, this includes only
1621C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1622descriptors for which non-blocking operation makes no sense (such as
1623files) - libev doesn't guarantee any specific behaviour in that case.
1624
1625Another thing you have to watch out for is that it is quite easy to 1565Another thing you have to watch out for is that it is quite easy to
1626receive "spurious" readiness notifications, that is your callback might 1566receive "spurious" readiness notifications, that is, your callback might
1627be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1567be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1628because there is no data. Not only are some backends known to create a 1568because there is no data. It is very easy to get into this situation even
1629lot of those (for example Solaris ports), it is very easy to get into 1569with a relatively standard program structure. Thus it is best to always
1630this situation even with a relatively standard program structure. Thus 1570use non-blocking I/O: An extra C<read>(2) returning C<EAGAIN> is far
1631it is best to always use non-blocking I/O: An extra C<read>(2) returning
1632C<EAGAIN> is far preferable to a program hanging until some data arrives. 1571preferable to a program hanging until some data arrives.
1633 1572
1634If you cannot run the fd in non-blocking mode (for example you should 1573If you cannot run the fd in non-blocking mode (for example you should
1635not play around with an Xlib connection), then you have to separately 1574not play around with an Xlib connection), then you have to separately
1636re-test whether a file descriptor is really ready with a known-to-be good 1575re-test whether a file descriptor is really ready with a known-to-be good
1637interface such as poll (fortunately in our Xlib example, Xlib already 1576interface such as poll (fortunately in the case of Xlib, it already does
1638does this on its own, so its quite safe to use). Some people additionally 1577this on its own, so its quite safe to use). Some people additionally
1639use C<SIGALRM> and an interval timer, just to be sure you won't block 1578use C<SIGALRM> and an interval timer, just to be sure you won't block
1640indefinitely. 1579indefinitely.
1641 1580
1642But really, best use non-blocking mode. 1581But really, best use non-blocking mode.
1643 1582
1671 1610
1672There is no workaround possible except not registering events 1611There is no workaround possible except not registering events
1673for potentially C<dup ()>'ed file descriptors, or to resort to 1612for potentially C<dup ()>'ed file descriptors, or to resort to
1674C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>. 1613C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1675 1614
1615=head3 The special problem of files
1616
1617Many people try to use C<select> (or libev) on file descriptors
1618representing files, and expect it to become ready when their program
1619doesn't block on disk accesses (which can take a long time on their own).
1620
1621However, this cannot ever work in the "expected" way - you get a readiness
1622notification as soon as the kernel knows whether and how much data is
1623there, and in the case of open files, that's always the case, so you
1624always get a readiness notification instantly, and your read (or possibly
1625write) will still block on the disk I/O.
1626
1627Another way to view it is that in the case of sockets, pipes, character
1628devices and so on, there is another party (the sender) that delivers data
1629on its own, but in the case of files, there is no such thing: the disk
1630will not send data on its own, simply because it doesn't know what you
1631wish to read - you would first have to request some data.
1632
1633Since files are typically not-so-well supported by advanced notification
1634mechanism, libev tries hard to emulate POSIX behaviour with respect
1635to files, even though you should not use it. The reason for this is
1636convenience: sometimes you want to watch STDIN or STDOUT, which is
1637usually a tty, often a pipe, but also sometimes files or special devices
1638(for example, C<epoll> on Linux works with F</dev/random> but not with
1639F</dev/urandom>), and even though the file might better be served with
1640asynchronous I/O instead of with non-blocking I/O, it is still useful when
1641it "just works" instead of freezing.
1642
1643So avoid file descriptors pointing to files when you know it (e.g. use
1644libeio), but use them when it is convenient, e.g. for STDIN/STDOUT, or
1645when you rarely read from a file instead of from a socket, and want to
1646reuse the same code path.
1647
1676=head3 The special problem of fork 1648=head3 The special problem of fork
1677 1649
1678Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit 1650Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit
1679useless behaviour. Libev fully supports fork, but needs to be told about 1651useless behaviour. Libev fully supports fork, but needs to be told about
1680it in the child. 1652it in the child if you want to continue to use it in the child.
1681 1653
1682To support fork in your programs, you either have to call 1654To support fork in your child processes, you have to call C<ev_loop_fork
1683C<ev_default_fork ()> or C<ev_loop_fork ()> after a fork in the child, 1655()> after a fork in the child, enable C<EVFLAG_FORKCHECK>, or resort to
1684enable C<EVFLAG_FORKCHECK>, or resort to C<EVBACKEND_SELECT> or 1656C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1685C<EVBACKEND_POLL>.
1686 1657
1687=head3 The special problem of SIGPIPE 1658=head3 The special problem of SIGPIPE
1688 1659
1689While not really specific to libev, it is easy to forget about C<SIGPIPE>: 1660While not really specific to libev, it is easy to forget about C<SIGPIPE>:
1690when writing to a pipe whose other end has been closed, your program gets 1661when writing to a pipe whose other end has been closed, your program gets
2335=head3 The special problem of inheritance over fork/execve/pthread_create 2306=head3 The special problem of inheritance over fork/execve/pthread_create
2336 2307
2337Both the signal mask (C<sigprocmask>) and the signal disposition 2308Both the signal mask (C<sigprocmask>) and the signal disposition
2338(C<sigaction>) are unspecified after starting a signal watcher (and after 2309(C<sigaction>) are unspecified after starting a signal watcher (and after
2339stopping it again), that is, libev might or might not block the signal, 2310stopping it again), that is, libev might or might not block the signal,
2340and might or might not set or restore the installed signal handler. 2311and might or might not set or restore the installed signal handler (but
2312see C<EVFLAG_NOSIGMASK>).
2341 2313
2342While this does not matter for the signal disposition (libev never 2314While this does not matter for the signal disposition (libev never
2343sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on 2315sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on
2344C<execve>), this matters for the signal mask: many programs do not expect 2316C<execve>), this matters for the signal mask: many programs do not expect
2345certain signals to be blocked. 2317certain signals to be blocked.
3429 3401
3430This section explains some common idioms that are not immediately 3402This section explains some common idioms that are not immediately
3431obvious. Note that examples are sprinkled over the whole manual, and this 3403obvious. Note that examples are sprinkled over the whole manual, and this
3432section only contains stuff that wouldn't fit anywhere else. 3404section only contains stuff that wouldn't fit anywhere else.
3433 3405
3434=over 4 3406=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER
3435 3407
3436=item Model/nested event loop invocations and exit conditions. 3408Each watcher has, by default, a C<void *data> member that you can read
3409or modify at any time: libev will completely ignore it. This can be used
3410to associate arbitrary data with your watcher. If you need more data and
3411don't want to allocate memory separately and store a pointer to it in that
3412data member, you can also "subclass" the watcher type and provide your own
3413data:
3414
3415 struct my_io
3416 {
3417 ev_io io;
3418 int otherfd;
3419 void *somedata;
3420 struct whatever *mostinteresting;
3421 };
3422
3423 ...
3424 struct my_io w;
3425 ev_io_init (&w.io, my_cb, fd, EV_READ);
3426
3427And since your callback will be called with a pointer to the watcher, you
3428can cast it back to your own type:
3429
3430 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
3431 {
3432 struct my_io *w = (struct my_io *)w_;
3433 ...
3434 }
3435
3436More interesting and less C-conformant ways of casting your callback
3437function type instead have been omitted.
3438
3439=head2 BUILDING YOUR OWN COMPOSITE WATCHERS
3440
3441Another common scenario is to use some data structure with multiple
3442embedded watchers, in effect creating your own watcher that combines
3443multiple libev event sources into one "super-watcher":
3444
3445 struct my_biggy
3446 {
3447 int some_data;
3448 ev_timer t1;
3449 ev_timer t2;
3450 }
3451
3452In this case getting the pointer to C<my_biggy> is a bit more
3453complicated: Either you store the address of your C<my_biggy> struct in
3454the C<data> member of the watcher (for woozies or C++ coders), or you need
3455to use some pointer arithmetic using C<offsetof> inside your watchers (for
3456real programmers):
3457
3458 #include <stddef.h>
3459
3460 static void
3461 t1_cb (EV_P_ ev_timer *w, int revents)
3462 {
3463 struct my_biggy big = (struct my_biggy *)
3464 (((char *)w) - offsetof (struct my_biggy, t1));
3465 }
3466
3467 static void
3468 t2_cb (EV_P_ ev_timer *w, int revents)
3469 {
3470 struct my_biggy big = (struct my_biggy *)
3471 (((char *)w) - offsetof (struct my_biggy, t2));
3472 }
3473
3474=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3437 3475
3438Often (especially in GUI toolkits) there are places where you have 3476Often (especially in GUI toolkits) there are places where you have
3439I<modal> interaction, which is most easily implemented by recursively 3477I<modal> interaction, which is most easily implemented by recursively
3440invoking C<ev_run>. 3478invoking C<ev_run>.
3441 3479
3470 exit_main_loop = 1; 3508 exit_main_loop = 1;
3471 3509
3472 // exit both 3510 // exit both
3473 exit_main_loop = exit_nested_loop = 1; 3511 exit_main_loop = exit_nested_loop = 1;
3474 3512
3475=back 3513=head2 THREAD LOCKING EXAMPLE
3514
3515Here is a fictitious example of how to run an event loop in a different
3516thread from where callbacks are being invoked and watchers are
3517created/added/removed.
3518
3519For a real-world example, see the C<EV::Loop::Async> perl module,
3520which uses exactly this technique (which is suited for many high-level
3521languages).
3522
3523The example uses a pthread mutex to protect the loop data, a condition
3524variable to wait for callback invocations, an async watcher to notify the
3525event loop thread and an unspecified mechanism to wake up the main thread.
3526
3527First, you need to associate some data with the event loop:
3528
3529 typedef struct {
3530 mutex_t lock; /* global loop lock */
3531 ev_async async_w;
3532 thread_t tid;
3533 cond_t invoke_cv;
3534 } userdata;
3535
3536 void prepare_loop (EV_P)
3537 {
3538 // for simplicity, we use a static userdata struct.
3539 static userdata u;
3540
3541 ev_async_init (&u->async_w, async_cb);
3542 ev_async_start (EV_A_ &u->async_w);
3543
3544 pthread_mutex_init (&u->lock, 0);
3545 pthread_cond_init (&u->invoke_cv, 0);
3546
3547 // now associate this with the loop
3548 ev_set_userdata (EV_A_ u);
3549 ev_set_invoke_pending_cb (EV_A_ l_invoke);
3550 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
3551
3552 // then create the thread running ev_loop
3553 pthread_create (&u->tid, 0, l_run, EV_A);
3554 }
3555
3556The callback for the C<ev_async> watcher does nothing: the watcher is used
3557solely to wake up the event loop so it takes notice of any new watchers
3558that might have been added:
3559
3560 static void
3561 async_cb (EV_P_ ev_async *w, int revents)
3562 {
3563 // just used for the side effects
3564 }
3565
3566The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
3567protecting the loop data, respectively.
3568
3569 static void
3570 l_release (EV_P)
3571 {
3572 userdata *u = ev_userdata (EV_A);
3573 pthread_mutex_unlock (&u->lock);
3574 }
3575
3576 static void
3577 l_acquire (EV_P)
3578 {
3579 userdata *u = ev_userdata (EV_A);
3580 pthread_mutex_lock (&u->lock);
3581 }
3582
3583The event loop thread first acquires the mutex, and then jumps straight
3584into C<ev_run>:
3585
3586 void *
3587 l_run (void *thr_arg)
3588 {
3589 struct ev_loop *loop = (struct ev_loop *)thr_arg;
3590
3591 l_acquire (EV_A);
3592 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
3593 ev_run (EV_A_ 0);
3594 l_release (EV_A);
3595
3596 return 0;
3597 }
3598
3599Instead of invoking all pending watchers, the C<l_invoke> callback will
3600signal the main thread via some unspecified mechanism (signals? pipe
3601writes? C<Async::Interrupt>?) and then waits until all pending watchers
3602have been called (in a while loop because a) spurious wakeups are possible
3603and b) skipping inter-thread-communication when there are no pending
3604watchers is very beneficial):
3605
3606 static void
3607 l_invoke (EV_P)
3608 {
3609 userdata *u = ev_userdata (EV_A);
3610
3611 while (ev_pending_count (EV_A))
3612 {
3613 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
3614 pthread_cond_wait (&u->invoke_cv, &u->lock);
3615 }
3616 }
3617
3618Now, whenever the main thread gets told to invoke pending watchers, it
3619will grab the lock, call C<ev_invoke_pending> and then signal the loop
3620thread to continue:
3621
3622 static void
3623 real_invoke_pending (EV_P)
3624 {
3625 userdata *u = ev_userdata (EV_A);
3626
3627 pthread_mutex_lock (&u->lock);
3628 ev_invoke_pending (EV_A);
3629 pthread_cond_signal (&u->invoke_cv);
3630 pthread_mutex_unlock (&u->lock);
3631 }
3632
3633Whenever you want to start/stop a watcher or do other modifications to an
3634event loop, you will now have to lock:
3635
3636 ev_timer timeout_watcher;
3637 userdata *u = ev_userdata (EV_A);
3638
3639 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
3640
3641 pthread_mutex_lock (&u->lock);
3642 ev_timer_start (EV_A_ &timeout_watcher);
3643 ev_async_send (EV_A_ &u->async_w);
3644 pthread_mutex_unlock (&u->lock);
3645
3646Note that sending the C<ev_async> watcher is required because otherwise
3647an event loop currently blocking in the kernel will have no knowledge
3648about the newly added timer. By waking up the loop it will pick up any new
3649watchers in the next event loop iteration.
3650
3651=head2 THREADS, COROUTINES, CONTINUATIONS, QUEUES... INSTEAD OF CALLBACKS
3652
3653While the overhead of a callback that e.g. schedules a thread is small, it
3654is still an overhead. If you embed libev, and your main usage is with some
3655kind of threads or coroutines, you might want to customise libev so that
3656doesn't need callbacks anymore.
3657
3658Imagine you have coroutines that you can switch to using a function
3659C<switch_to (coro)>, that libev runs in a coroutine called C<libev_coro>
3660and that due to some magic, the currently active coroutine is stored in a
3661global called C<current_coro>. Then you can build your own "wait for libev
3662event" primitive by changing C<EV_CB_DECLARE> and C<EV_CB_INVOKE> (note
3663the differing C<;> conventions):
3664
3665 #define EV_CB_DECLARE(type) struct my_coro *cb;
3666 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
3667
3668That means instead of having a C callback function, you store the
3669coroutine to switch to in each watcher, and instead of having libev call
3670your callback, you instead have it switch to that coroutine.
3671
3672A coroutine might now wait for an event with a function called
3673C<wait_for_event>. (the watcher needs to be started, as always, but it doesn't
3674matter when, or whether the watcher is active or not when this function is
3675called):
3676
3677 void
3678 wait_for_event (ev_watcher *w)
3679 {
3680 ev_cb_set (w) = current_coro;
3681 switch_to (libev_coro);
3682 }
3683
3684That basically suspends the coroutine inside C<wait_for_event> and
3685continues the libev coroutine, which, when appropriate, switches back to
3686this or any other coroutine. I am sure if you sue this your own :)
3687
3688You can do similar tricks if you have, say, threads with an event queue -
3689instead of storing a coroutine, you store the queue object and instead of
3690switching to a coroutine, you push the watcher onto the queue and notify
3691any waiters.
3692
3693To embed libev, see L<EMBEDDING>, but in short, it's easiest to create two
3694files, F<my_ev.h> and F<my_ev.c> that include the respective libev files:
3695
3696 // my_ev.h
3697 #define EV_CB_DECLARE(type) struct my_coro *cb;
3698 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb);
3699 #include "../libev/ev.h"
3700
3701 // my_ev.c
3702 #define EV_H "my_ev.h"
3703 #include "../libev/ev.c"
3704
3705And then use F<my_ev.h> when you would normally use F<ev.h>, and compile
3706F<my_ev.c> into your project. When properly specifying include paths, you
3707can even use F<ev.h> as header file name directly.
3476 3708
3477 3709
3478=head1 LIBEVENT EMULATION 3710=head1 LIBEVENT EMULATION
3479 3711
3480Libev offers a compatibility emulation layer for libevent. It cannot 3712Libev offers a compatibility emulation layer for libevent. It cannot
4410And a F<ev_cpp.C> implementation file that contains libev proper and is compiled: 4642And a F<ev_cpp.C> implementation file that contains libev proper and is compiled:
4411 4643
4412 #include "ev_cpp.h" 4644 #include "ev_cpp.h"
4413 #include "ev.c" 4645 #include "ev.c"
4414 4646
4415=head1 INTERACTION WITH OTHER PROGRAMS OR LIBRARIES 4647=head1 INTERACTION WITH OTHER PROGRAMS, LIBRARIES OR THE ENVIRONMENT
4416 4648
4417=head2 THREADS AND COROUTINES 4649=head2 THREADS AND COROUTINES
4418 4650
4419=head3 THREADS 4651=head3 THREADS
4420 4652
4471default loop and triggering an C<ev_async> watcher from the default loop 4703default loop and triggering an C<ev_async> watcher from the default loop
4472watcher callback into the event loop interested in the signal. 4704watcher callback into the event loop interested in the signal.
4473 4705
4474=back 4706=back
4475 4707
4476=head4 THREAD LOCKING EXAMPLE 4708See also L<THREAD LOCKING EXAMPLE>.
4477
4478Here is a fictitious example of how to run an event loop in a different
4479thread than where callbacks are being invoked and watchers are
4480created/added/removed.
4481
4482For a real-world example, see the C<EV::Loop::Async> perl module,
4483which uses exactly this technique (which is suited for many high-level
4484languages).
4485
4486The example uses a pthread mutex to protect the loop data, a condition
4487variable to wait for callback invocations, an async watcher to notify the
4488event loop thread and an unspecified mechanism to wake up the main thread.
4489
4490First, you need to associate some data with the event loop:
4491
4492 typedef struct {
4493 mutex_t lock; /* global loop lock */
4494 ev_async async_w;
4495 thread_t tid;
4496 cond_t invoke_cv;
4497 } userdata;
4498
4499 void prepare_loop (EV_P)
4500 {
4501 // for simplicity, we use a static userdata struct.
4502 static userdata u;
4503
4504 ev_async_init (&u->async_w, async_cb);
4505 ev_async_start (EV_A_ &u->async_w);
4506
4507 pthread_mutex_init (&u->lock, 0);
4508 pthread_cond_init (&u->invoke_cv, 0);
4509
4510 // now associate this with the loop
4511 ev_set_userdata (EV_A_ u);
4512 ev_set_invoke_pending_cb (EV_A_ l_invoke);
4513 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
4514
4515 // then create the thread running ev_loop
4516 pthread_create (&u->tid, 0, l_run, EV_A);
4517 }
4518
4519The callback for the C<ev_async> watcher does nothing: the watcher is used
4520solely to wake up the event loop so it takes notice of any new watchers
4521that might have been added:
4522
4523 static void
4524 async_cb (EV_P_ ev_async *w, int revents)
4525 {
4526 // just used for the side effects
4527 }
4528
4529The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
4530protecting the loop data, respectively.
4531
4532 static void
4533 l_release (EV_P)
4534 {
4535 userdata *u = ev_userdata (EV_A);
4536 pthread_mutex_unlock (&u->lock);
4537 }
4538
4539 static void
4540 l_acquire (EV_P)
4541 {
4542 userdata *u = ev_userdata (EV_A);
4543 pthread_mutex_lock (&u->lock);
4544 }
4545
4546The event loop thread first acquires the mutex, and then jumps straight
4547into C<ev_run>:
4548
4549 void *
4550 l_run (void *thr_arg)
4551 {
4552 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4553
4554 l_acquire (EV_A);
4555 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4556 ev_run (EV_A_ 0);
4557 l_release (EV_A);
4558
4559 return 0;
4560 }
4561
4562Instead of invoking all pending watchers, the C<l_invoke> callback will
4563signal the main thread via some unspecified mechanism (signals? pipe
4564writes? C<Async::Interrupt>?) and then waits until all pending watchers
4565have been called (in a while loop because a) spurious wakeups are possible
4566and b) skipping inter-thread-communication when there are no pending
4567watchers is very beneficial):
4568
4569 static void
4570 l_invoke (EV_P)
4571 {
4572 userdata *u = ev_userdata (EV_A);
4573
4574 while (ev_pending_count (EV_A))
4575 {
4576 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
4577 pthread_cond_wait (&u->invoke_cv, &u->lock);
4578 }
4579 }
4580
4581Now, whenever the main thread gets told to invoke pending watchers, it
4582will grab the lock, call C<ev_invoke_pending> and then signal the loop
4583thread to continue:
4584
4585 static void
4586 real_invoke_pending (EV_P)
4587 {
4588 userdata *u = ev_userdata (EV_A);
4589
4590 pthread_mutex_lock (&u->lock);
4591 ev_invoke_pending (EV_A);
4592 pthread_cond_signal (&u->invoke_cv);
4593 pthread_mutex_unlock (&u->lock);
4594 }
4595
4596Whenever you want to start/stop a watcher or do other modifications to an
4597event loop, you will now have to lock:
4598
4599 ev_timer timeout_watcher;
4600 userdata *u = ev_userdata (EV_A);
4601
4602 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
4603
4604 pthread_mutex_lock (&u->lock);
4605 ev_timer_start (EV_A_ &timeout_watcher);
4606 ev_async_send (EV_A_ &u->async_w);
4607 pthread_mutex_unlock (&u->lock);
4608
4609Note that sending the C<ev_async> watcher is required because otherwise
4610an event loop currently blocking in the kernel will have no knowledge
4611about the newly added timer. By waking up the loop it will pick up any new
4612watchers in the next event loop iteration.
4613 4709
4614=head3 COROUTINES 4710=head3 COROUTINES
4615 4711
4616Libev is very accommodating to coroutines ("cooperative threads"): 4712Libev is very accommodating to coroutines ("cooperative threads"):
4617libev fully supports nesting calls to its functions from different 4713libev fully supports nesting calls to its functions from different

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