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Revision 1.351 by root, Mon Jan 10 14:24:26 2011 UTC vs.
Revision 1.362 by root, Sun Jan 30 21:10:13 2011 UTC

58 ev_timer_start (loop, &timeout_watcher); 58 ev_timer_start (loop, &timeout_watcher);
59 59
60 // now wait for events to arrive 60 // now wait for events to arrive
61 ev_run (loop, 0); 61 ev_run (loop, 0);
62 62
63 // unloop was called, so exit 63 // break was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
67=head1 ABOUT THIS DOCUMENT 67=head1 ABOUT THIS DOCUMENT
68 68
442 442
443This behaviour is useful when you want to do your own signal handling, or 443This behaviour is useful when you want to do your own signal handling, or
444want to handle signals only in specific threads and want to avoid libev 444want to handle signals only in specific threads and want to avoid libev
445unblocking the signals. 445unblocking the signals.
446 446
447It's also required by POSIX in a threaded program, as libev calls
448C<sigprocmask>, whose behaviour is officially unspecified.
449
447This flag's behaviour will become the default in future versions of libev. 450This flag's behaviour will become the default in future versions of libev.
448 451
449=item C<EVBACKEND_SELECT> (value 1, portable select backend) 452=item C<EVBACKEND_SELECT> (value 1, portable select backend)
450 453
451This is your standard select(2) backend. Not I<completely> standard, as 454This is your standard select(2) backend. Not I<completely> standard, as
506employing an additional generation counter and comparing that against the 509employing an additional generation counter and comparing that against the
507events to filter out spurious ones, recreating the set when required. Last 510events to filter out spurious ones, recreating the set when required. Last
508not least, it also refuses to work with some file descriptors which work 511not least, it also refuses to work with some file descriptors which work
509perfectly fine with C<select> (files, many character devices...). 512perfectly fine with C<select> (files, many character devices...).
510 513
511Epoll is truly the train wreck analog among event poll mechanisms. 514Epoll is truly the train wreck analog among event poll mechanisms,
515a frankenpoll, cobbled together in a hurry, no thought to design or
516interaction with others.
512 517
513While stopping, setting and starting an I/O watcher in the same iteration 518While stopping, setting and starting an I/O watcher in the same iteration
514will result in some caching, there is still a system call per such 519will result in some caching, there is still a system call per such
515incident (because the same I<file descriptor> could point to a different 520incident (because the same I<file descriptor> could point to a different
516I<file description> now), so its best to avoid that. Also, C<dup ()>'ed 521I<file description> now), so its best to avoid that. Also, C<dup ()>'ed
592On the positive side, this backend actually performed fully to 597On the positive side, this backend actually performed fully to
593specification in all tests and is fully embeddable, which is a rare feat 598specification in all tests and is fully embeddable, which is a rare feat
594among the OS-specific backends (I vastly prefer correctness over speed 599among the OS-specific backends (I vastly prefer correctness over speed
595hacks). 600hacks).
596 601
597On the negative side, the interface is I<bizarre>, with the event polling 602On the negative side, the interface is I<bizarre> - so bizarre that
603even sun itself gets it wrong in their code examples: The event polling
598function sometimes returning events to the caller even though an error 604function sometimes returning events to the caller even though an error
599occured, but with no indication whether it has done so or not (yes, it's 605occurred, but with no indication whether it has done so or not (yes, it's
600even documented that way) - deadly for edge-triggered interfaces, but 606even documented that way) - deadly for edge-triggered interfaces where
607you absolutely have to know whether an event occurred or not because you
608have to re-arm the watcher.
609
601fortunately libev seems to be able to work around it. 610Fortunately libev seems to be able to work around these idiocies.
602 611
603This backend maps C<EV_READ> and C<EV_WRITE> in the same way as 612This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
604C<EVBACKEND_POLL>. 613C<EVBACKEND_POLL>.
605 614
606=item C<EVBACKEND_ALL> 615=item C<EVBACKEND_ALL>
859anymore. 868anymore.
860 869
861 ... queue jobs here, make sure they register event watchers as long 870 ... queue jobs here, make sure they register event watchers as long
862 ... as they still have work to do (even an idle watcher will do..) 871 ... as they still have work to do (even an idle watcher will do..)
863 ev_run (my_loop, 0); 872 ev_run (my_loop, 0);
864 ... jobs done or somebody called unloop. yeah! 873 ... jobs done or somebody called break. yeah!
865 874
866=item ev_break (loop, how) 875=item ev_break (loop, how)
867 876
868Can be used to make a call to C<ev_run> return early (but only after it 877Can be used to make a call to C<ev_run> return early (but only after it
869has processed all outstanding events). The C<how> argument must be either 878has processed all outstanding events). The C<how> argument must be either
1351See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related 1360See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related
1352functions that do not need a watcher. 1361functions that do not need a watcher.
1353 1362
1354=back 1363=back
1355 1364
1356=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER 1365See also the L<ASSOCIATING CUSTOM DATA WITH A WATCHER> and L<BUILDING YOUR
1357 1366OWN COMPOSITE WATCHERS> idioms.
1358Each watcher has, by default, a member C<void *data> that you can change
1359and read at any time: libev will completely ignore it. This can be used
1360to associate arbitrary data with your watcher. If you need more data and
1361don't want to allocate memory and store a pointer to it in that data
1362member, you can also "subclass" the watcher type and provide your own
1363data:
1364
1365 struct my_io
1366 {
1367 ev_io io;
1368 int otherfd;
1369 void *somedata;
1370 struct whatever *mostinteresting;
1371 };
1372
1373 ...
1374 struct my_io w;
1375 ev_io_init (&w.io, my_cb, fd, EV_READ);
1376
1377And since your callback will be called with a pointer to the watcher, you
1378can cast it back to your own type:
1379
1380 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
1381 {
1382 struct my_io *w = (struct my_io *)w_;
1383 ...
1384 }
1385
1386More interesting and less C-conformant ways of casting your callback type
1387instead have been omitted.
1388
1389Another common scenario is to use some data structure with multiple
1390embedded watchers:
1391
1392 struct my_biggy
1393 {
1394 int some_data;
1395 ev_timer t1;
1396 ev_timer t2;
1397 }
1398
1399In this case getting the pointer to C<my_biggy> is a bit more
1400complicated: Either you store the address of your C<my_biggy> struct
1401in the C<data> member of the watcher (for woozies), or you need to use
1402some pointer arithmetic using C<offsetof> inside your watchers (for real
1403programmers):
1404
1405 #include <stddef.h>
1406
1407 static void
1408 t1_cb (EV_P_ ev_timer *w, int revents)
1409 {
1410 struct my_biggy big = (struct my_biggy *)
1411 (((char *)w) - offsetof (struct my_biggy, t1));
1412 }
1413
1414 static void
1415 t2_cb (EV_P_ ev_timer *w, int revents)
1416 {
1417 struct my_biggy big = (struct my_biggy *)
1418 (((char *)w) - offsetof (struct my_biggy, t2));
1419 }
1420 1367
1421=head2 WATCHER STATES 1368=head2 WATCHER STATES
1422 1369
1423There are various watcher states mentioned throughout this manual - 1370There are various watcher states mentioned throughout this manual -
1424active, pending and so on. In this section these states and the rules to 1371active, pending and so on. In this section these states and the rules to
1431 1378
1432Before a watcher can be registered with the event looop it has to be 1379Before a watcher can be registered with the event looop it has to be
1433initialised. This can be done with a call to C<ev_TYPE_init>, or calls to 1380initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1434C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function. 1381C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1435 1382
1436In this state it is simply some block of memory that is suitable for use 1383In this state it is simply some block of memory that is suitable for
1437in an event loop. It can be moved around, freed, reused etc. at will. 1384use in an event loop. It can be moved around, freed, reused etc. at
1385will - as long as you either keep the memory contents intact, or call
1386C<ev_TYPE_init> again.
1438 1387
1439=item started/running/active 1388=item started/running/active
1440 1389
1441Once a watcher has been started with a call to C<ev_TYPE_start> it becomes 1390Once a watcher has been started with a call to C<ev_TYPE_start> it becomes
1442property of the event loop, and is actively waiting for events. While in 1391property of the event loop, and is actively waiting for events. While in
1470latter will clear any pending state the watcher might be in, regardless 1419latter will clear any pending state the watcher might be in, regardless
1471of whether it was active or not, so stopping a watcher explicitly before 1420of whether it was active or not, so stopping a watcher explicitly before
1472freeing it is often a good idea. 1421freeing it is often a good idea.
1473 1422
1474While stopped (and not pending) the watcher is essentially in the 1423While stopped (and not pending) the watcher is essentially in the
1475initialised state, that is it can be reused, moved, modified in any way 1424initialised state, that is, it can be reused, moved, modified in any way
1476you wish. 1425you wish (but when you trash the memory block, you need to C<ev_TYPE_init>
1426it again).
1477 1427
1478=back 1428=back
1479 1429
1480=head2 WATCHER PRIORITY MODELS 1430=head2 WATCHER PRIORITY MODELS
1481 1431
1610In general you can register as many read and/or write event watchers per 1560In general you can register as many read and/or write event watchers per
1611fd as you want (as long as you don't confuse yourself). Setting all file 1561fd as you want (as long as you don't confuse yourself). Setting all file
1612descriptors to non-blocking mode is also usually a good idea (but not 1562descriptors to non-blocking mode is also usually a good idea (but not
1613required if you know what you are doing). 1563required if you know what you are doing).
1614 1564
1615If you cannot use non-blocking mode, then force the use of a
1616known-to-be-good backend (at the time of this writing, this includes only
1617C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1618descriptors for which non-blocking operation makes no sense (such as
1619files) - libev doesn't guarantee any specific behaviour in that case.
1620
1621Another thing you have to watch out for is that it is quite easy to 1565Another thing you have to watch out for is that it is quite easy to
1622receive "spurious" readiness notifications, that is your callback might 1566receive "spurious" readiness notifications, that is, your callback might
1623be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1567be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1624because there is no data. Not only are some backends known to create a 1568because there is no data. It is very easy to get into this situation even
1625lot of those (for example Solaris ports), it is very easy to get into 1569with a relatively standard program structure. Thus it is best to always
1626this situation even with a relatively standard program structure. Thus 1570use non-blocking I/O: An extra C<read>(2) returning C<EAGAIN> is far
1627it is best to always use non-blocking I/O: An extra C<read>(2) returning
1628C<EAGAIN> is far preferable to a program hanging until some data arrives. 1571preferable to a program hanging until some data arrives.
1629 1572
1630If you cannot run the fd in non-blocking mode (for example you should 1573If you cannot run the fd in non-blocking mode (for example you should
1631not play around with an Xlib connection), then you have to separately 1574not play around with an Xlib connection), then you have to separately
1632re-test whether a file descriptor is really ready with a known-to-be good 1575re-test whether a file descriptor is really ready with a known-to-be good
1633interface such as poll (fortunately in our Xlib example, Xlib already 1576interface such as poll (fortunately in the case of Xlib, it already does
1634does this on its own, so its quite safe to use). Some people additionally 1577this on its own, so its quite safe to use). Some people additionally
1635use C<SIGALRM> and an interval timer, just to be sure you won't block 1578use C<SIGALRM> and an interval timer, just to be sure you won't block
1636indefinitely. 1579indefinitely.
1637 1580
1638But really, best use non-blocking mode. 1581But really, best use non-blocking mode.
1639 1582
1667 1610
1668There is no workaround possible except not registering events 1611There is no workaround possible except not registering events
1669for potentially C<dup ()>'ed file descriptors, or to resort to 1612for potentially C<dup ()>'ed file descriptors, or to resort to
1670C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>. 1613C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1671 1614
1615=head3 The special problem of files
1616
1617Many people try to use C<select> (or libev) on file descriptors
1618representing files, and expect it to become ready when their program
1619doesn't block on disk accesses (which can take a long time on their own).
1620
1621However, this cannot ever work in the "expected" way - you get a readiness
1622notification as soon as the kernel knows whether and how much data is
1623there, and in the case of open files, that's always the case, so you
1624always get a readiness notification instantly, and your read (or possibly
1625write) will still block on the disk I/O.
1626
1627Another way to view it is that in the case of sockets, pipes, character
1628devices and so on, there is another party (the sender) that delivers data
1629on its own, but in the case of files, there is no such thing: the disk
1630will not send data on its own, simply because it doesn't know what you
1631wish to read - you would first have to request some data.
1632
1633Since files are typically not-so-well supported by advanced notification
1634mechanism, libev tries hard to emulate POSIX behaviour with respect
1635to files, even though you should not use it. The reason for this is
1636convenience: sometimes you want to watch STDIN or STDOUT, which is
1637usually a tty, often a pipe, but also sometimes files or special devices
1638(for example, C<epoll> on Linux works with F</dev/random> but not with
1639F</dev/urandom>), and even though the file might better be served with
1640asynchronous I/O instead of with non-blocking I/O, it is still useful when
1641it "just works" instead of freezing.
1642
1643So avoid file descriptors pointing to files when you know it (e.g. use
1644libeio), but use them when it is convenient, e.g. for STDIN/STDOUT, or
1645when you rarely read from a file instead of from a socket, and want to
1646reuse the same code path.
1647
1672=head3 The special problem of fork 1648=head3 The special problem of fork
1673 1649
1674Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit 1650Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit
1675useless behaviour. Libev fully supports fork, but needs to be told about 1651useless behaviour. Libev fully supports fork, but needs to be told about
1676it in the child. 1652it in the child if you want to continue to use it in the child.
1677 1653
1678To support fork in your programs, you either have to call 1654To support fork in your child processes, you have to call C<ev_loop_fork
1679C<ev_default_fork ()> or C<ev_loop_fork ()> after a fork in the child, 1655()> after a fork in the child, enable C<EVFLAG_FORKCHECK>, or resort to
1680enable C<EVFLAG_FORKCHECK>, or resort to C<EVBACKEND_SELECT> or 1656C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1681C<EVBACKEND_POLL>.
1682 1657
1683=head3 The special problem of SIGPIPE 1658=head3 The special problem of SIGPIPE
1684 1659
1685While not really specific to libev, it is easy to forget about C<SIGPIPE>: 1660While not really specific to libev, it is easy to forget about C<SIGPIPE>:
1686when writing to a pipe whose other end has been closed, your program gets 1661when writing to a pipe whose other end has been closed, your program gets
2331=head3 The special problem of inheritance over fork/execve/pthread_create 2306=head3 The special problem of inheritance over fork/execve/pthread_create
2332 2307
2333Both the signal mask (C<sigprocmask>) and the signal disposition 2308Both the signal mask (C<sigprocmask>) and the signal disposition
2334(C<sigaction>) are unspecified after starting a signal watcher (and after 2309(C<sigaction>) are unspecified after starting a signal watcher (and after
2335stopping it again), that is, libev might or might not block the signal, 2310stopping it again), that is, libev might or might not block the signal,
2336and might or might not set or restore the installed signal handler. 2311and might or might not set or restore the installed signal handler (but
2312see C<EVFLAG_NOSIGMASK>).
2337 2313
2338While this does not matter for the signal disposition (libev never 2314While this does not matter for the signal disposition (libev never
2339sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on 2315sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on
2340C<execve>), this matters for the signal mask: many programs do not expect 2316C<execve>), this matters for the signal mask: many programs do not expect
2341certain signals to be blocked. 2317certain signals to be blocked.
3425 3401
3426This section explains some common idioms that are not immediately 3402This section explains some common idioms that are not immediately
3427obvious. Note that examples are sprinkled over the whole manual, and this 3403obvious. Note that examples are sprinkled over the whole manual, and this
3428section only contains stuff that wouldn't fit anywhere else. 3404section only contains stuff that wouldn't fit anywhere else.
3429 3405
3430=over 4 3406=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER
3431 3407
3432=item Model/nested event loop invocations and exit conditions. 3408Each watcher has, by default, a C<void *data> member that you can read
3409or modify at any time: libev will completely ignore it. This can be used
3410to associate arbitrary data with your watcher. If you need more data and
3411don't want to allocate memory separately and store a pointer to it in that
3412data member, you can also "subclass" the watcher type and provide your own
3413data:
3414
3415 struct my_io
3416 {
3417 ev_io io;
3418 int otherfd;
3419 void *somedata;
3420 struct whatever *mostinteresting;
3421 };
3422
3423 ...
3424 struct my_io w;
3425 ev_io_init (&w.io, my_cb, fd, EV_READ);
3426
3427And since your callback will be called with a pointer to the watcher, you
3428can cast it back to your own type:
3429
3430 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
3431 {
3432 struct my_io *w = (struct my_io *)w_;
3433 ...
3434 }
3435
3436More interesting and less C-conformant ways of casting your callback
3437function type instead have been omitted.
3438
3439=head2 BUILDING YOUR OWN COMPOSITE WATCHERS
3440
3441Another common scenario is to use some data structure with multiple
3442embedded watchers, in effect creating your own watcher that combines
3443multiple libev event sources into one "super-watcher":
3444
3445 struct my_biggy
3446 {
3447 int some_data;
3448 ev_timer t1;
3449 ev_timer t2;
3450 }
3451
3452In this case getting the pointer to C<my_biggy> is a bit more
3453complicated: Either you store the address of your C<my_biggy> struct in
3454the C<data> member of the watcher (for woozies or C++ coders), or you need
3455to use some pointer arithmetic using C<offsetof> inside your watchers (for
3456real programmers):
3457
3458 #include <stddef.h>
3459
3460 static void
3461 t1_cb (EV_P_ ev_timer *w, int revents)
3462 {
3463 struct my_biggy big = (struct my_biggy *)
3464 (((char *)w) - offsetof (struct my_biggy, t1));
3465 }
3466
3467 static void
3468 t2_cb (EV_P_ ev_timer *w, int revents)
3469 {
3470 struct my_biggy big = (struct my_biggy *)
3471 (((char *)w) - offsetof (struct my_biggy, t2));
3472 }
3473
3474=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3433 3475
3434Often (especially in GUI toolkits) there are places where you have 3476Often (especially in GUI toolkits) there are places where you have
3435I<modal> interaction, which is most easily implemented by recursively 3477I<modal> interaction, which is most easily implemented by recursively
3436invoking C<ev_run>. 3478invoking C<ev_run>.
3437 3479
3466 exit_main_loop = 1; 3508 exit_main_loop = 1;
3467 3509
3468 // exit both 3510 // exit both
3469 exit_main_loop = exit_nested_loop = 1; 3511 exit_main_loop = exit_nested_loop = 1;
3470 3512
3471=back 3513=head2 THREAD LOCKING EXAMPLE
3514
3515Here is a fictitious example of how to run an event loop in a different
3516thread from where callbacks are being invoked and watchers are
3517created/added/removed.
3518
3519For a real-world example, see the C<EV::Loop::Async> perl module,
3520which uses exactly this technique (which is suited for many high-level
3521languages).
3522
3523The example uses a pthread mutex to protect the loop data, a condition
3524variable to wait for callback invocations, an async watcher to notify the
3525event loop thread and an unspecified mechanism to wake up the main thread.
3526
3527First, you need to associate some data with the event loop:
3528
3529 typedef struct {
3530 mutex_t lock; /* global loop lock */
3531 ev_async async_w;
3532 thread_t tid;
3533 cond_t invoke_cv;
3534 } userdata;
3535
3536 void prepare_loop (EV_P)
3537 {
3538 // for simplicity, we use a static userdata struct.
3539 static userdata u;
3540
3541 ev_async_init (&u->async_w, async_cb);
3542 ev_async_start (EV_A_ &u->async_w);
3543
3544 pthread_mutex_init (&u->lock, 0);
3545 pthread_cond_init (&u->invoke_cv, 0);
3546
3547 // now associate this with the loop
3548 ev_set_userdata (EV_A_ u);
3549 ev_set_invoke_pending_cb (EV_A_ l_invoke);
3550 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
3551
3552 // then create the thread running ev_run
3553 pthread_create (&u->tid, 0, l_run, EV_A);
3554 }
3555
3556The callback for the C<ev_async> watcher does nothing: the watcher is used
3557solely to wake up the event loop so it takes notice of any new watchers
3558that might have been added:
3559
3560 static void
3561 async_cb (EV_P_ ev_async *w, int revents)
3562 {
3563 // just used for the side effects
3564 }
3565
3566The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
3567protecting the loop data, respectively.
3568
3569 static void
3570 l_release (EV_P)
3571 {
3572 userdata *u = ev_userdata (EV_A);
3573 pthread_mutex_unlock (&u->lock);
3574 }
3575
3576 static void
3577 l_acquire (EV_P)
3578 {
3579 userdata *u = ev_userdata (EV_A);
3580 pthread_mutex_lock (&u->lock);
3581 }
3582
3583The event loop thread first acquires the mutex, and then jumps straight
3584into C<ev_run>:
3585
3586 void *
3587 l_run (void *thr_arg)
3588 {
3589 struct ev_loop *loop = (struct ev_loop *)thr_arg;
3590
3591 l_acquire (EV_A);
3592 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
3593 ev_run (EV_A_ 0);
3594 l_release (EV_A);
3595
3596 return 0;
3597 }
3598
3599Instead of invoking all pending watchers, the C<l_invoke> callback will
3600signal the main thread via some unspecified mechanism (signals? pipe
3601writes? C<Async::Interrupt>?) and then waits until all pending watchers
3602have been called (in a while loop because a) spurious wakeups are possible
3603and b) skipping inter-thread-communication when there are no pending
3604watchers is very beneficial):
3605
3606 static void
3607 l_invoke (EV_P)
3608 {
3609 userdata *u = ev_userdata (EV_A);
3610
3611 while (ev_pending_count (EV_A))
3612 {
3613 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
3614 pthread_cond_wait (&u->invoke_cv, &u->lock);
3615 }
3616 }
3617
3618Now, whenever the main thread gets told to invoke pending watchers, it
3619will grab the lock, call C<ev_invoke_pending> and then signal the loop
3620thread to continue:
3621
3622 static void
3623 real_invoke_pending (EV_P)
3624 {
3625 userdata *u = ev_userdata (EV_A);
3626
3627 pthread_mutex_lock (&u->lock);
3628 ev_invoke_pending (EV_A);
3629 pthread_cond_signal (&u->invoke_cv);
3630 pthread_mutex_unlock (&u->lock);
3631 }
3632
3633Whenever you want to start/stop a watcher or do other modifications to an
3634event loop, you will now have to lock:
3635
3636 ev_timer timeout_watcher;
3637 userdata *u = ev_userdata (EV_A);
3638
3639 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
3640
3641 pthread_mutex_lock (&u->lock);
3642 ev_timer_start (EV_A_ &timeout_watcher);
3643 ev_async_send (EV_A_ &u->async_w);
3644 pthread_mutex_unlock (&u->lock);
3645
3646Note that sending the C<ev_async> watcher is required because otherwise
3647an event loop currently blocking in the kernel will have no knowledge
3648about the newly added timer. By waking up the loop it will pick up any new
3649watchers in the next event loop iteration.
3650
3651=head2 THREADS, COROUTINES, CONTINUATIONS, QUEUES... INSTEAD OF CALLBACKS
3652
3653While the overhead of a callback that e.g. schedules a thread is small, it
3654is still an overhead. If you embed libev, and your main usage is with some
3655kind of threads or coroutines, you might want to customise libev so that
3656doesn't need callbacks anymore.
3657
3658Imagine you have coroutines that you can switch to using a function
3659C<switch_to (coro)>, that libev runs in a coroutine called C<libev_coro>
3660and that due to some magic, the currently active coroutine is stored in a
3661global called C<current_coro>. Then you can build your own "wait for libev
3662event" primitive by changing C<EV_CB_DECLARE> and C<EV_CB_INVOKE> (note
3663the differing C<;> conventions):
3664
3665 #define EV_CB_DECLARE(type) struct my_coro *cb;
3666 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
3667
3668That means instead of having a C callback function, you store the
3669coroutine to switch to in each watcher, and instead of having libev call
3670your callback, you instead have it switch to that coroutine.
3671
3672A coroutine might now wait for an event with a function called
3673C<wait_for_event>. (the watcher needs to be started, as always, but it doesn't
3674matter when, or whether the watcher is active or not when this function is
3675called):
3676
3677 void
3678 wait_for_event (ev_watcher *w)
3679 {
3680 ev_cb_set (w) = current_coro;
3681 switch_to (libev_coro);
3682 }
3683
3684That basically suspends the coroutine inside C<wait_for_event> and
3685continues the libev coroutine, which, when appropriate, switches back to
3686this or any other coroutine. I am sure if you sue this your own :)
3687
3688You can do similar tricks if you have, say, threads with an event queue -
3689instead of storing a coroutine, you store the queue object and instead of
3690switching to a coroutine, you push the watcher onto the queue and notify
3691any waiters.
3692
3693To embed libev, see L<EMBEDDING>, but in short, it's easiest to create two
3694files, F<my_ev.h> and F<my_ev.c> that include the respective libev files:
3695
3696 // my_ev.h
3697 #define EV_CB_DECLARE(type) struct my_coro *cb;
3698 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb);
3699 #include "../libev/ev.h"
3700
3701 // my_ev.c
3702 #define EV_H "my_ev.h"
3703 #include "../libev/ev.c"
3704
3705And then use F<my_ev.h> when you would normally use F<ev.h>, and compile
3706F<my_ev.c> into your project. When properly specifying include paths, you
3707can even use F<ev.h> as header file name directly.
3472 3708
3473 3709
3474=head1 LIBEVENT EMULATION 3710=head1 LIBEVENT EMULATION
3475 3711
3476Libev offers a compatibility emulation layer for libevent. It cannot 3712Libev offers a compatibility emulation layer for libevent. It cannot
4406And a F<ev_cpp.C> implementation file that contains libev proper and is compiled: 4642And a F<ev_cpp.C> implementation file that contains libev proper and is compiled:
4407 4643
4408 #include "ev_cpp.h" 4644 #include "ev_cpp.h"
4409 #include "ev.c" 4645 #include "ev.c"
4410 4646
4411=head1 INTERACTION WITH OTHER PROGRAMS OR LIBRARIES 4647=head1 INTERACTION WITH OTHER PROGRAMS, LIBRARIES OR THE ENVIRONMENT
4412 4648
4413=head2 THREADS AND COROUTINES 4649=head2 THREADS AND COROUTINES
4414 4650
4415=head3 THREADS 4651=head3 THREADS
4416 4652
4467default loop and triggering an C<ev_async> watcher from the default loop 4703default loop and triggering an C<ev_async> watcher from the default loop
4468watcher callback into the event loop interested in the signal. 4704watcher callback into the event loop interested in the signal.
4469 4705
4470=back 4706=back
4471 4707
4472=head4 THREAD LOCKING EXAMPLE 4708See also L<THREAD LOCKING EXAMPLE>.
4473
4474Here is a fictitious example of how to run an event loop in a different
4475thread than where callbacks are being invoked and watchers are
4476created/added/removed.
4477
4478For a real-world example, see the C<EV::Loop::Async> perl module,
4479which uses exactly this technique (which is suited for many high-level
4480languages).
4481
4482The example uses a pthread mutex to protect the loop data, a condition
4483variable to wait for callback invocations, an async watcher to notify the
4484event loop thread and an unspecified mechanism to wake up the main thread.
4485
4486First, you need to associate some data with the event loop:
4487
4488 typedef struct {
4489 mutex_t lock; /* global loop lock */
4490 ev_async async_w;
4491 thread_t tid;
4492 cond_t invoke_cv;
4493 } userdata;
4494
4495 void prepare_loop (EV_P)
4496 {
4497 // for simplicity, we use a static userdata struct.
4498 static userdata u;
4499
4500 ev_async_init (&u->async_w, async_cb);
4501 ev_async_start (EV_A_ &u->async_w);
4502
4503 pthread_mutex_init (&u->lock, 0);
4504 pthread_cond_init (&u->invoke_cv, 0);
4505
4506 // now associate this with the loop
4507 ev_set_userdata (EV_A_ u);
4508 ev_set_invoke_pending_cb (EV_A_ l_invoke);
4509 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
4510
4511 // then create the thread running ev_loop
4512 pthread_create (&u->tid, 0, l_run, EV_A);
4513 }
4514
4515The callback for the C<ev_async> watcher does nothing: the watcher is used
4516solely to wake up the event loop so it takes notice of any new watchers
4517that might have been added:
4518
4519 static void
4520 async_cb (EV_P_ ev_async *w, int revents)
4521 {
4522 // just used for the side effects
4523 }
4524
4525The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
4526protecting the loop data, respectively.
4527
4528 static void
4529 l_release (EV_P)
4530 {
4531 userdata *u = ev_userdata (EV_A);
4532 pthread_mutex_unlock (&u->lock);
4533 }
4534
4535 static void
4536 l_acquire (EV_P)
4537 {
4538 userdata *u = ev_userdata (EV_A);
4539 pthread_mutex_lock (&u->lock);
4540 }
4541
4542The event loop thread first acquires the mutex, and then jumps straight
4543into C<ev_run>:
4544
4545 void *
4546 l_run (void *thr_arg)
4547 {
4548 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4549
4550 l_acquire (EV_A);
4551 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4552 ev_run (EV_A_ 0);
4553 l_release (EV_A);
4554
4555 return 0;
4556 }
4557
4558Instead of invoking all pending watchers, the C<l_invoke> callback will
4559signal the main thread via some unspecified mechanism (signals? pipe
4560writes? C<Async::Interrupt>?) and then waits until all pending watchers
4561have been called (in a while loop because a) spurious wakeups are possible
4562and b) skipping inter-thread-communication when there are no pending
4563watchers is very beneficial):
4564
4565 static void
4566 l_invoke (EV_P)
4567 {
4568 userdata *u = ev_userdata (EV_A);
4569
4570 while (ev_pending_count (EV_A))
4571 {
4572 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
4573 pthread_cond_wait (&u->invoke_cv, &u->lock);
4574 }
4575 }
4576
4577Now, whenever the main thread gets told to invoke pending watchers, it
4578will grab the lock, call C<ev_invoke_pending> and then signal the loop
4579thread to continue:
4580
4581 static void
4582 real_invoke_pending (EV_P)
4583 {
4584 userdata *u = ev_userdata (EV_A);
4585
4586 pthread_mutex_lock (&u->lock);
4587 ev_invoke_pending (EV_A);
4588 pthread_cond_signal (&u->invoke_cv);
4589 pthread_mutex_unlock (&u->lock);
4590 }
4591
4592Whenever you want to start/stop a watcher or do other modifications to an
4593event loop, you will now have to lock:
4594
4595 ev_timer timeout_watcher;
4596 userdata *u = ev_userdata (EV_A);
4597
4598 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
4599
4600 pthread_mutex_lock (&u->lock);
4601 ev_timer_start (EV_A_ &timeout_watcher);
4602 ev_async_send (EV_A_ &u->async_w);
4603 pthread_mutex_unlock (&u->lock);
4604
4605Note that sending the C<ev_async> watcher is required because otherwise
4606an event loop currently blocking in the kernel will have no knowledge
4607about the newly added timer. By waking up the loop it will pick up any new
4608watchers in the next event loop iteration.
4609 4709
4610=head3 COROUTINES 4710=head3 COROUTINES
4611 4711
4612Libev is very accommodating to coroutines ("cooperative threads"): 4712Libev is very accommodating to coroutines ("cooperative threads"):
4613libev fully supports nesting calls to its functions from different 4713libev fully supports nesting calls to its functions from different

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