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Revision 1.352 by root, Mon Jan 10 14:30:15 2011 UTC vs.
Revision 1.366 by sf-exg, Thu Feb 3 16:21:08 2011 UTC

58 ev_timer_start (loop, &timeout_watcher); 58 ev_timer_start (loop, &timeout_watcher);
59 59
60 // now wait for events to arrive 60 // now wait for events to arrive
61 ev_run (loop, 0); 61 ev_run (loop, 0);
62 62
63 // unloop was called, so exit 63 // break was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
67=head1 ABOUT THIS DOCUMENT 67=head1 ABOUT THIS DOCUMENT
68 68
442 442
443This behaviour is useful when you want to do your own signal handling, or 443This behaviour is useful when you want to do your own signal handling, or
444want to handle signals only in specific threads and want to avoid libev 444want to handle signals only in specific threads and want to avoid libev
445unblocking the signals. 445unblocking the signals.
446 446
447It's also required by POSIX in a threaded program, as libev calls
448C<sigprocmask>, whose behaviour is officially unspecified.
449
447This flag's behaviour will become the default in future versions of libev. 450This flag's behaviour will become the default in future versions of libev.
448 451
449=item C<EVBACKEND_SELECT> (value 1, portable select backend) 452=item C<EVBACKEND_SELECT> (value 1, portable select backend)
450 453
451This is your standard select(2) backend. Not I<completely> standard, as 454This is your standard select(2) backend. Not I<completely> standard, as
506employing an additional generation counter and comparing that against the 509employing an additional generation counter and comparing that against the
507events to filter out spurious ones, recreating the set when required. Last 510events to filter out spurious ones, recreating the set when required. Last
508not least, it also refuses to work with some file descriptors which work 511not least, it also refuses to work with some file descriptors which work
509perfectly fine with C<select> (files, many character devices...). 512perfectly fine with C<select> (files, many character devices...).
510 513
511Epoll is truly the train wreck analog among event poll mechanisms. 514Epoll is truly the train wreck analog among event poll mechanisms,
515a frankenpoll, cobbled together in a hurry, no thought to design or
516interaction with others.
512 517
513While stopping, setting and starting an I/O watcher in the same iteration 518While stopping, setting and starting an I/O watcher in the same iteration
514will result in some caching, there is still a system call per such 519will result in some caching, there is still a system call per such
515incident (because the same I<file descriptor> could point to a different 520incident (because the same I<file descriptor> could point to a different
516I<file description> now), so its best to avoid that. Also, C<dup ()>'ed 521I<file description> now), so its best to avoid that. Also, C<dup ()>'ed
595hacks). 600hacks).
596 601
597On the negative side, the interface is I<bizarre> - so bizarre that 602On the negative side, the interface is I<bizarre> - so bizarre that
598even sun itself gets it wrong in their code examples: The event polling 603even sun itself gets it wrong in their code examples: The event polling
599function sometimes returning events to the caller even though an error 604function sometimes returning events to the caller even though an error
600occured, but with no indication whether it has done so or not (yes, it's 605occurred, but with no indication whether it has done so or not (yes, it's
601even documented that way) - deadly for edge-triggered interfaces where 606even documented that way) - deadly for edge-triggered interfaces where
602you absolutely have to know whether an event occured or not because you 607you absolutely have to know whether an event occurred or not because you
603have to re-arm the watcher. 608have to re-arm the watcher.
604 609
605Fortunately libev seems to be able to work around these idiocies. 610Fortunately libev seems to be able to work around these idiocies.
606 611
607This backend maps C<EV_READ> and C<EV_WRITE> in the same way as 612This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
863anymore. 868anymore.
864 869
865 ... queue jobs here, make sure they register event watchers as long 870 ... queue jobs here, make sure they register event watchers as long
866 ... as they still have work to do (even an idle watcher will do..) 871 ... as they still have work to do (even an idle watcher will do..)
867 ev_run (my_loop, 0); 872 ev_run (my_loop, 0);
868 ... jobs done or somebody called unloop. yeah! 873 ... jobs done or somebody called break. yeah!
869 874
870=item ev_break (loop, how) 875=item ev_break (loop, how)
871 876
872Can be used to make a call to C<ev_run> return early (but only after it 877Can be used to make a call to C<ev_run> return early (but only after it
873has processed all outstanding events). The C<how> argument must be either 878has processed all outstanding events). The C<how> argument must be either
1355See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related 1360See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related
1356functions that do not need a watcher. 1361functions that do not need a watcher.
1357 1362
1358=back 1363=back
1359 1364
1360=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER 1365See also the L<ASSOCIATING CUSTOM DATA WITH A WATCHER> and L<BUILDING YOUR
1361 1366OWN COMPOSITE WATCHERS> idioms.
1362Each watcher has, by default, a member C<void *data> that you can change
1363and read at any time: libev will completely ignore it. This can be used
1364to associate arbitrary data with your watcher. If you need more data and
1365don't want to allocate memory and store a pointer to it in that data
1366member, you can also "subclass" the watcher type and provide your own
1367data:
1368
1369 struct my_io
1370 {
1371 ev_io io;
1372 int otherfd;
1373 void *somedata;
1374 struct whatever *mostinteresting;
1375 };
1376
1377 ...
1378 struct my_io w;
1379 ev_io_init (&w.io, my_cb, fd, EV_READ);
1380
1381And since your callback will be called with a pointer to the watcher, you
1382can cast it back to your own type:
1383
1384 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
1385 {
1386 struct my_io *w = (struct my_io *)w_;
1387 ...
1388 }
1389
1390More interesting and less C-conformant ways of casting your callback type
1391instead have been omitted.
1392
1393Another common scenario is to use some data structure with multiple
1394embedded watchers:
1395
1396 struct my_biggy
1397 {
1398 int some_data;
1399 ev_timer t1;
1400 ev_timer t2;
1401 }
1402
1403In this case getting the pointer to C<my_biggy> is a bit more
1404complicated: Either you store the address of your C<my_biggy> struct
1405in the C<data> member of the watcher (for woozies), or you need to use
1406some pointer arithmetic using C<offsetof> inside your watchers (for real
1407programmers):
1408
1409 #include <stddef.h>
1410
1411 static void
1412 t1_cb (EV_P_ ev_timer *w, int revents)
1413 {
1414 struct my_biggy big = (struct my_biggy *)
1415 (((char *)w) - offsetof (struct my_biggy, t1));
1416 }
1417
1418 static void
1419 t2_cb (EV_P_ ev_timer *w, int revents)
1420 {
1421 struct my_biggy big = (struct my_biggy *)
1422 (((char *)w) - offsetof (struct my_biggy, t2));
1423 }
1424 1367
1425=head2 WATCHER STATES 1368=head2 WATCHER STATES
1426 1369
1427There are various watcher states mentioned throughout this manual - 1370There are various watcher states mentioned throughout this manual -
1428active, pending and so on. In this section these states and the rules to 1371active, pending and so on. In this section these states and the rules to
1435 1378
1436Before a watcher can be registered with the event looop it has to be 1379Before a watcher can be registered with the event looop it has to be
1437initialised. This can be done with a call to C<ev_TYPE_init>, or calls to 1380initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1438C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function. 1381C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1439 1382
1440In this state it is simply some block of memory that is suitable for use 1383In this state it is simply some block of memory that is suitable for
1441in an event loop. It can be moved around, freed, reused etc. at will. 1384use in an event loop. It can be moved around, freed, reused etc. at
1385will - as long as you either keep the memory contents intact, or call
1386C<ev_TYPE_init> again.
1442 1387
1443=item started/running/active 1388=item started/running/active
1444 1389
1445Once a watcher has been started with a call to C<ev_TYPE_start> it becomes 1390Once a watcher has been started with a call to C<ev_TYPE_start> it becomes
1446property of the event loop, and is actively waiting for events. While in 1391property of the event loop, and is actively waiting for events. While in
1474latter will clear any pending state the watcher might be in, regardless 1419latter will clear any pending state the watcher might be in, regardless
1475of whether it was active or not, so stopping a watcher explicitly before 1420of whether it was active or not, so stopping a watcher explicitly before
1476freeing it is often a good idea. 1421freeing it is often a good idea.
1477 1422
1478While stopped (and not pending) the watcher is essentially in the 1423While stopped (and not pending) the watcher is essentially in the
1479initialised state, that is it can be reused, moved, modified in any way 1424initialised state, that is, it can be reused, moved, modified in any way
1480you wish. 1425you wish (but when you trash the memory block, you need to C<ev_TYPE_init>
1426it again).
1481 1427
1482=back 1428=back
1483 1429
1484=head2 WATCHER PRIORITY MODELS 1430=head2 WATCHER PRIORITY MODELS
1485 1431
1614In general you can register as many read and/or write event watchers per 1560In general you can register as many read and/or write event watchers per
1615fd as you want (as long as you don't confuse yourself). Setting all file 1561fd as you want (as long as you don't confuse yourself). Setting all file
1616descriptors to non-blocking mode is also usually a good idea (but not 1562descriptors to non-blocking mode is also usually a good idea (but not
1617required if you know what you are doing). 1563required if you know what you are doing).
1618 1564
1619If you cannot use non-blocking mode, then force the use of a
1620known-to-be-good backend (at the time of this writing, this includes only
1621C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1622descriptors for which non-blocking operation makes no sense (such as
1623files) - libev doesn't guarantee any specific behaviour in that case.
1624
1625Another thing you have to watch out for is that it is quite easy to 1565Another thing you have to watch out for is that it is quite easy to
1626receive "spurious" readiness notifications, that is your callback might 1566receive "spurious" readiness notifications, that is, your callback might
1627be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1567be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1628because there is no data. Not only are some backends known to create a 1568because there is no data. It is very easy to get into this situation even
1629lot of those (for example Solaris ports), it is very easy to get into 1569with a relatively standard program structure. Thus it is best to always
1630this situation even with a relatively standard program structure. Thus 1570use non-blocking I/O: An extra C<read>(2) returning C<EAGAIN> is far
1631it is best to always use non-blocking I/O: An extra C<read>(2) returning
1632C<EAGAIN> is far preferable to a program hanging until some data arrives. 1571preferable to a program hanging until some data arrives.
1633 1572
1634If you cannot run the fd in non-blocking mode (for example you should 1573If you cannot run the fd in non-blocking mode (for example you should
1635not play around with an Xlib connection), then you have to separately 1574not play around with an Xlib connection), then you have to separately
1636re-test whether a file descriptor is really ready with a known-to-be good 1575re-test whether a file descriptor is really ready with a known-to-be good
1637interface such as poll (fortunately in our Xlib example, Xlib already 1576interface such as poll (fortunately in the case of Xlib, it already does
1638does this on its own, so its quite safe to use). Some people additionally 1577this on its own, so its quite safe to use). Some people additionally
1639use C<SIGALRM> and an interval timer, just to be sure you won't block 1578use C<SIGALRM> and an interval timer, just to be sure you won't block
1640indefinitely. 1579indefinitely.
1641 1580
1642But really, best use non-blocking mode. 1581But really, best use non-blocking mode.
1643 1582
1671 1610
1672There is no workaround possible except not registering events 1611There is no workaround possible except not registering events
1673for potentially C<dup ()>'ed file descriptors, or to resort to 1612for potentially C<dup ()>'ed file descriptors, or to resort to
1674C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>. 1613C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1675 1614
1615=head3 The special problem of files
1616
1617Many people try to use C<select> (or libev) on file descriptors
1618representing files, and expect it to become ready when their program
1619doesn't block on disk accesses (which can take a long time on their own).
1620
1621However, this cannot ever work in the "expected" way - you get a readiness
1622notification as soon as the kernel knows whether and how much data is
1623there, and in the case of open files, that's always the case, so you
1624always get a readiness notification instantly, and your read (or possibly
1625write) will still block on the disk I/O.
1626
1627Another way to view it is that in the case of sockets, pipes, character
1628devices and so on, there is another party (the sender) that delivers data
1629on its own, but in the case of files, there is no such thing: the disk
1630will not send data on its own, simply because it doesn't know what you
1631wish to read - you would first have to request some data.
1632
1633Since files are typically not-so-well supported by advanced notification
1634mechanism, libev tries hard to emulate POSIX behaviour with respect
1635to files, even though you should not use it. The reason for this is
1636convenience: sometimes you want to watch STDIN or STDOUT, which is
1637usually a tty, often a pipe, but also sometimes files or special devices
1638(for example, C<epoll> on Linux works with F</dev/random> but not with
1639F</dev/urandom>), and even though the file might better be served with
1640asynchronous I/O instead of with non-blocking I/O, it is still useful when
1641it "just works" instead of freezing.
1642
1643So avoid file descriptors pointing to files when you know it (e.g. use
1644libeio), but use them when it is convenient, e.g. for STDIN/STDOUT, or
1645when you rarely read from a file instead of from a socket, and want to
1646reuse the same code path.
1647
1676=head3 The special problem of fork 1648=head3 The special problem of fork
1677 1649
1678Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit 1650Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit
1679useless behaviour. Libev fully supports fork, but needs to be told about 1651useless behaviour. Libev fully supports fork, but needs to be told about
1680it in the child. 1652it in the child if you want to continue to use it in the child.
1681 1653
1682To support fork in your programs, you either have to call 1654To support fork in your child processes, you have to call C<ev_loop_fork
1683C<ev_default_fork ()> or C<ev_loop_fork ()> after a fork in the child, 1655()> after a fork in the child, enable C<EVFLAG_FORKCHECK>, or resort to
1684enable C<EVFLAG_FORKCHECK>, or resort to C<EVBACKEND_SELECT> or 1656C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1685C<EVBACKEND_POLL>.
1686 1657
1687=head3 The special problem of SIGPIPE 1658=head3 The special problem of SIGPIPE
1688 1659
1689While not really specific to libev, it is easy to forget about C<SIGPIPE>: 1660While not really specific to libev, it is easy to forget about C<SIGPIPE>:
1690when writing to a pipe whose other end has been closed, your program gets 1661when writing to a pipe whose other end has been closed, your program gets
2335=head3 The special problem of inheritance over fork/execve/pthread_create 2306=head3 The special problem of inheritance over fork/execve/pthread_create
2336 2307
2337Both the signal mask (C<sigprocmask>) and the signal disposition 2308Both the signal mask (C<sigprocmask>) and the signal disposition
2338(C<sigaction>) are unspecified after starting a signal watcher (and after 2309(C<sigaction>) are unspecified after starting a signal watcher (and after
2339stopping it again), that is, libev might or might not block the signal, 2310stopping it again), that is, libev might or might not block the signal,
2340and might or might not set or restore the installed signal handler. 2311and might or might not set or restore the installed signal handler (but
2312see C<EVFLAG_NOSIGMASK>).
2341 2313
2342While this does not matter for the signal disposition (libev never 2314While this does not matter for the signal disposition (libev never
2343sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on 2315sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on
2344C<execve>), this matters for the signal mask: many programs do not expect 2316C<execve>), this matters for the signal mask: many programs do not expect
2345certain signals to be blocked. 2317certain signals to be blocked.
3216 atexit (program_exits); 3188 atexit (program_exits);
3217 3189
3218 3190
3219=head2 C<ev_async> - how to wake up an event loop 3191=head2 C<ev_async> - how to wake up an event loop
3220 3192
3221In general, you cannot use an C<ev_run> from multiple threads or other 3193In general, you cannot use an C<ev_loop> from multiple threads or other
3222asynchronous sources such as signal handlers (as opposed to multiple event 3194asynchronous sources such as signal handlers (as opposed to multiple event
3223loops - those are of course safe to use in different threads). 3195loops - those are of course safe to use in different threads).
3224 3196
3225Sometimes, however, you need to wake up an event loop you do not control, 3197Sometimes, however, you need to wake up an event loop you do not control,
3226for example because it belongs to another thread. This is what C<ev_async> 3198for example because it belongs to another thread. This is what C<ev_async>
3336trust me. 3308trust me.
3337 3309
3338=item ev_async_send (loop, ev_async *) 3310=item ev_async_send (loop, ev_async *)
3339 3311
3340Sends/signals/activates the given C<ev_async> watcher, that is, feeds 3312Sends/signals/activates the given C<ev_async> watcher, that is, feeds
3341an C<EV_ASYNC> event on the watcher into the event loop. Unlike 3313an C<EV_ASYNC> event on the watcher into the event loop, and instantly
3314returns.
3315
3342C<ev_feed_event>, this call is safe to do from other threads, signal or 3316Unlike C<ev_feed_event>, this call is safe to do from other threads,
3343similar contexts (see the discussion of C<EV_ATOMIC_T> in the embedding 3317signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the
3344section below on what exactly this means). 3318embedding section below on what exactly this means).
3345 3319
3346Note that, as with other watchers in libev, multiple events might get 3320Note that, as with other watchers in libev, multiple events might get
3347compressed into a single callback invocation (another way to look at this 3321compressed into a single callback invocation (another way to look at this
3348is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>, 3322is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>,
3349reset when the event loop detects that). 3323reset when the event loop detects that).
3429 3403
3430This section explains some common idioms that are not immediately 3404This section explains some common idioms that are not immediately
3431obvious. Note that examples are sprinkled over the whole manual, and this 3405obvious. Note that examples are sprinkled over the whole manual, and this
3432section only contains stuff that wouldn't fit anywhere else. 3406section only contains stuff that wouldn't fit anywhere else.
3433 3407
3434=over 4 3408=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER
3435 3409
3436=item Model/nested event loop invocations and exit conditions. 3410Each watcher has, by default, a C<void *data> member that you can read
3411or modify at any time: libev will completely ignore it. This can be used
3412to associate arbitrary data with your watcher. If you need more data and
3413don't want to allocate memory separately and store a pointer to it in that
3414data member, you can also "subclass" the watcher type and provide your own
3415data:
3416
3417 struct my_io
3418 {
3419 ev_io io;
3420 int otherfd;
3421 void *somedata;
3422 struct whatever *mostinteresting;
3423 };
3424
3425 ...
3426 struct my_io w;
3427 ev_io_init (&w.io, my_cb, fd, EV_READ);
3428
3429And since your callback will be called with a pointer to the watcher, you
3430can cast it back to your own type:
3431
3432 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
3433 {
3434 struct my_io *w = (struct my_io *)w_;
3435 ...
3436 }
3437
3438More interesting and less C-conformant ways of casting your callback
3439function type instead have been omitted.
3440
3441=head2 BUILDING YOUR OWN COMPOSITE WATCHERS
3442
3443Another common scenario is to use some data structure with multiple
3444embedded watchers, in effect creating your own watcher that combines
3445multiple libev event sources into one "super-watcher":
3446
3447 struct my_biggy
3448 {
3449 int some_data;
3450 ev_timer t1;
3451 ev_timer t2;
3452 }
3453
3454In this case getting the pointer to C<my_biggy> is a bit more
3455complicated: Either you store the address of your C<my_biggy> struct in
3456the C<data> member of the watcher (for woozies or C++ coders), or you need
3457to use some pointer arithmetic using C<offsetof> inside your watchers (for
3458real programmers):
3459
3460 #include <stddef.h>
3461
3462 static void
3463 t1_cb (EV_P_ ev_timer *w, int revents)
3464 {
3465 struct my_biggy big = (struct my_biggy *)
3466 (((char *)w) - offsetof (struct my_biggy, t1));
3467 }
3468
3469 static void
3470 t2_cb (EV_P_ ev_timer *w, int revents)
3471 {
3472 struct my_biggy big = (struct my_biggy *)
3473 (((char *)w) - offsetof (struct my_biggy, t2));
3474 }
3475
3476=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3437 3477
3438Often (especially in GUI toolkits) there are places where you have 3478Often (especially in GUI toolkits) there are places where you have
3439I<modal> interaction, which is most easily implemented by recursively 3479I<modal> interaction, which is most easily implemented by recursively
3440invoking C<ev_run>. 3480invoking C<ev_run>.
3441 3481
3470 exit_main_loop = 1; 3510 exit_main_loop = 1;
3471 3511
3472 // exit both 3512 // exit both
3473 exit_main_loop = exit_nested_loop = 1; 3513 exit_main_loop = exit_nested_loop = 1;
3474 3514
3475=back 3515=head2 THREAD LOCKING EXAMPLE
3516
3517Here is a fictitious example of how to run an event loop in a different
3518thread from where callbacks are being invoked and watchers are
3519created/added/removed.
3520
3521For a real-world example, see the C<EV::Loop::Async> perl module,
3522which uses exactly this technique (which is suited for many high-level
3523languages).
3524
3525The example uses a pthread mutex to protect the loop data, a condition
3526variable to wait for callback invocations, an async watcher to notify the
3527event loop thread and an unspecified mechanism to wake up the main thread.
3528
3529First, you need to associate some data with the event loop:
3530
3531 typedef struct {
3532 mutex_t lock; /* global loop lock */
3533 ev_async async_w;
3534 thread_t tid;
3535 cond_t invoke_cv;
3536 } userdata;
3537
3538 void prepare_loop (EV_P)
3539 {
3540 // for simplicity, we use a static userdata struct.
3541 static userdata u;
3542
3543 ev_async_init (&u->async_w, async_cb);
3544 ev_async_start (EV_A_ &u->async_w);
3545
3546 pthread_mutex_init (&u->lock, 0);
3547 pthread_cond_init (&u->invoke_cv, 0);
3548
3549 // now associate this with the loop
3550 ev_set_userdata (EV_A_ u);
3551 ev_set_invoke_pending_cb (EV_A_ l_invoke);
3552 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
3553
3554 // then create the thread running ev_run
3555 pthread_create (&u->tid, 0, l_run, EV_A);
3556 }
3557
3558The callback for the C<ev_async> watcher does nothing: the watcher is used
3559solely to wake up the event loop so it takes notice of any new watchers
3560that might have been added:
3561
3562 static void
3563 async_cb (EV_P_ ev_async *w, int revents)
3564 {
3565 // just used for the side effects
3566 }
3567
3568The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
3569protecting the loop data, respectively.
3570
3571 static void
3572 l_release (EV_P)
3573 {
3574 userdata *u = ev_userdata (EV_A);
3575 pthread_mutex_unlock (&u->lock);
3576 }
3577
3578 static void
3579 l_acquire (EV_P)
3580 {
3581 userdata *u = ev_userdata (EV_A);
3582 pthread_mutex_lock (&u->lock);
3583 }
3584
3585The event loop thread first acquires the mutex, and then jumps straight
3586into C<ev_run>:
3587
3588 void *
3589 l_run (void *thr_arg)
3590 {
3591 struct ev_loop *loop = (struct ev_loop *)thr_arg;
3592
3593 l_acquire (EV_A);
3594 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
3595 ev_run (EV_A_ 0);
3596 l_release (EV_A);
3597
3598 return 0;
3599 }
3600
3601Instead of invoking all pending watchers, the C<l_invoke> callback will
3602signal the main thread via some unspecified mechanism (signals? pipe
3603writes? C<Async::Interrupt>?) and then waits until all pending watchers
3604have been called (in a while loop because a) spurious wakeups are possible
3605and b) skipping inter-thread-communication when there are no pending
3606watchers is very beneficial):
3607
3608 static void
3609 l_invoke (EV_P)
3610 {
3611 userdata *u = ev_userdata (EV_A);
3612
3613 while (ev_pending_count (EV_A))
3614 {
3615 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
3616 pthread_cond_wait (&u->invoke_cv, &u->lock);
3617 }
3618 }
3619
3620Now, whenever the main thread gets told to invoke pending watchers, it
3621will grab the lock, call C<ev_invoke_pending> and then signal the loop
3622thread to continue:
3623
3624 static void
3625 real_invoke_pending (EV_P)
3626 {
3627 userdata *u = ev_userdata (EV_A);
3628
3629 pthread_mutex_lock (&u->lock);
3630 ev_invoke_pending (EV_A);
3631 pthread_cond_signal (&u->invoke_cv);
3632 pthread_mutex_unlock (&u->lock);
3633 }
3634
3635Whenever you want to start/stop a watcher or do other modifications to an
3636event loop, you will now have to lock:
3637
3638 ev_timer timeout_watcher;
3639 userdata *u = ev_userdata (EV_A);
3640
3641 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
3642
3643 pthread_mutex_lock (&u->lock);
3644 ev_timer_start (EV_A_ &timeout_watcher);
3645 ev_async_send (EV_A_ &u->async_w);
3646 pthread_mutex_unlock (&u->lock);
3647
3648Note that sending the C<ev_async> watcher is required because otherwise
3649an event loop currently blocking in the kernel will have no knowledge
3650about the newly added timer. By waking up the loop it will pick up any new
3651watchers in the next event loop iteration.
3652
3653=head2 THREADS, COROUTINES, CONTINUATIONS, QUEUES... INSTEAD OF CALLBACKS
3654
3655While the overhead of a callback that e.g. schedules a thread is small, it
3656is still an overhead. If you embed libev, and your main usage is with some
3657kind of threads or coroutines, you might want to customise libev so that
3658doesn't need callbacks anymore.
3659
3660Imagine you have coroutines that you can switch to using a function
3661C<switch_to (coro)>, that libev runs in a coroutine called C<libev_coro>
3662and that due to some magic, the currently active coroutine is stored in a
3663global called C<current_coro>. Then you can build your own "wait for libev
3664event" primitive by changing C<EV_CB_DECLARE> and C<EV_CB_INVOKE> (note
3665the differing C<;> conventions):
3666
3667 #define EV_CB_DECLARE(type) struct my_coro *cb;
3668 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
3669
3670That means instead of having a C callback function, you store the
3671coroutine to switch to in each watcher, and instead of having libev call
3672your callback, you instead have it switch to that coroutine.
3673
3674A coroutine might now wait for an event with a function called
3675C<wait_for_event>. (the watcher needs to be started, as always, but it doesn't
3676matter when, or whether the watcher is active or not when this function is
3677called):
3678
3679 void
3680 wait_for_event (ev_watcher *w)
3681 {
3682 ev_cb_set (w) = current_coro;
3683 switch_to (libev_coro);
3684 }
3685
3686That basically suspends the coroutine inside C<wait_for_event> and
3687continues the libev coroutine, which, when appropriate, switches back to
3688this or any other coroutine. I am sure if you sue this your own :)
3689
3690You can do similar tricks if you have, say, threads with an event queue -
3691instead of storing a coroutine, you store the queue object and instead of
3692switching to a coroutine, you push the watcher onto the queue and notify
3693any waiters.
3694
3695To embed libev, see L<EMBEDDING>, but in short, it's easiest to create two
3696files, F<my_ev.h> and F<my_ev.c> that include the respective libev files:
3697
3698 // my_ev.h
3699 #define EV_CB_DECLARE(type) struct my_coro *cb;
3700 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb);
3701 #include "../libev/ev.h"
3702
3703 // my_ev.c
3704 #define EV_H "my_ev.h"
3705 #include "../libev/ev.c"
3706
3707And then use F<my_ev.h> when you would normally use F<ev.h>, and compile
3708F<my_ev.c> into your project. When properly specifying include paths, you
3709can even use F<ev.h> as header file name directly.
3476 3710
3477 3711
3478=head1 LIBEVENT EMULATION 3712=head1 LIBEVENT EMULATION
3479 3713
3480Libev offers a compatibility emulation layer for libevent. It cannot 3714Libev offers a compatibility emulation layer for libevent. It cannot
4410And a F<ev_cpp.C> implementation file that contains libev proper and is compiled: 4644And a F<ev_cpp.C> implementation file that contains libev proper and is compiled:
4411 4645
4412 #include "ev_cpp.h" 4646 #include "ev_cpp.h"
4413 #include "ev.c" 4647 #include "ev.c"
4414 4648
4415=head1 INTERACTION WITH OTHER PROGRAMS OR LIBRARIES 4649=head1 INTERACTION WITH OTHER PROGRAMS, LIBRARIES OR THE ENVIRONMENT
4416 4650
4417=head2 THREADS AND COROUTINES 4651=head2 THREADS AND COROUTINES
4418 4652
4419=head3 THREADS 4653=head3 THREADS
4420 4654
4471default loop and triggering an C<ev_async> watcher from the default loop 4705default loop and triggering an C<ev_async> watcher from the default loop
4472watcher callback into the event loop interested in the signal. 4706watcher callback into the event loop interested in the signal.
4473 4707
4474=back 4708=back
4475 4709
4476=head4 THREAD LOCKING EXAMPLE 4710See also L<THREAD LOCKING EXAMPLE>.
4477
4478Here is a fictitious example of how to run an event loop in a different
4479thread than where callbacks are being invoked and watchers are
4480created/added/removed.
4481
4482For a real-world example, see the C<EV::Loop::Async> perl module,
4483which uses exactly this technique (which is suited for many high-level
4484languages).
4485
4486The example uses a pthread mutex to protect the loop data, a condition
4487variable to wait for callback invocations, an async watcher to notify the
4488event loop thread and an unspecified mechanism to wake up the main thread.
4489
4490First, you need to associate some data with the event loop:
4491
4492 typedef struct {
4493 mutex_t lock; /* global loop lock */
4494 ev_async async_w;
4495 thread_t tid;
4496 cond_t invoke_cv;
4497 } userdata;
4498
4499 void prepare_loop (EV_P)
4500 {
4501 // for simplicity, we use a static userdata struct.
4502 static userdata u;
4503
4504 ev_async_init (&u->async_w, async_cb);
4505 ev_async_start (EV_A_ &u->async_w);
4506
4507 pthread_mutex_init (&u->lock, 0);
4508 pthread_cond_init (&u->invoke_cv, 0);
4509
4510 // now associate this with the loop
4511 ev_set_userdata (EV_A_ u);
4512 ev_set_invoke_pending_cb (EV_A_ l_invoke);
4513 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
4514
4515 // then create the thread running ev_loop
4516 pthread_create (&u->tid, 0, l_run, EV_A);
4517 }
4518
4519The callback for the C<ev_async> watcher does nothing: the watcher is used
4520solely to wake up the event loop so it takes notice of any new watchers
4521that might have been added:
4522
4523 static void
4524 async_cb (EV_P_ ev_async *w, int revents)
4525 {
4526 // just used for the side effects
4527 }
4528
4529The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
4530protecting the loop data, respectively.
4531
4532 static void
4533 l_release (EV_P)
4534 {
4535 userdata *u = ev_userdata (EV_A);
4536 pthread_mutex_unlock (&u->lock);
4537 }
4538
4539 static void
4540 l_acquire (EV_P)
4541 {
4542 userdata *u = ev_userdata (EV_A);
4543 pthread_mutex_lock (&u->lock);
4544 }
4545
4546The event loop thread first acquires the mutex, and then jumps straight
4547into C<ev_run>:
4548
4549 void *
4550 l_run (void *thr_arg)
4551 {
4552 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4553
4554 l_acquire (EV_A);
4555 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4556 ev_run (EV_A_ 0);
4557 l_release (EV_A);
4558
4559 return 0;
4560 }
4561
4562Instead of invoking all pending watchers, the C<l_invoke> callback will
4563signal the main thread via some unspecified mechanism (signals? pipe
4564writes? C<Async::Interrupt>?) and then waits until all pending watchers
4565have been called (in a while loop because a) spurious wakeups are possible
4566and b) skipping inter-thread-communication when there are no pending
4567watchers is very beneficial):
4568
4569 static void
4570 l_invoke (EV_P)
4571 {
4572 userdata *u = ev_userdata (EV_A);
4573
4574 while (ev_pending_count (EV_A))
4575 {
4576 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
4577 pthread_cond_wait (&u->invoke_cv, &u->lock);
4578 }
4579 }
4580
4581Now, whenever the main thread gets told to invoke pending watchers, it
4582will grab the lock, call C<ev_invoke_pending> and then signal the loop
4583thread to continue:
4584
4585 static void
4586 real_invoke_pending (EV_P)
4587 {
4588 userdata *u = ev_userdata (EV_A);
4589
4590 pthread_mutex_lock (&u->lock);
4591 ev_invoke_pending (EV_A);
4592 pthread_cond_signal (&u->invoke_cv);
4593 pthread_mutex_unlock (&u->lock);
4594 }
4595
4596Whenever you want to start/stop a watcher or do other modifications to an
4597event loop, you will now have to lock:
4598
4599 ev_timer timeout_watcher;
4600 userdata *u = ev_userdata (EV_A);
4601
4602 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
4603
4604 pthread_mutex_lock (&u->lock);
4605 ev_timer_start (EV_A_ &timeout_watcher);
4606 ev_async_send (EV_A_ &u->async_w);
4607 pthread_mutex_unlock (&u->lock);
4608
4609Note that sending the C<ev_async> watcher is required because otherwise
4610an event loop currently blocking in the kernel will have no knowledge
4611about the newly added timer. By waking up the loop it will pick up any new
4612watchers in the next event loop iteration.
4613 4711
4614=head3 COROUTINES 4712=head3 COROUTINES
4615 4713
4616Libev is very accommodating to coroutines ("cooperative threads"): 4714Libev is very accommodating to coroutines ("cooperative threads"):
4617libev fully supports nesting calls to its functions from different 4715libev fully supports nesting calls to its functions from different
5126The physical time that is observed. It is apparently strictly monotonic :) 5224The physical time that is observed. It is apparently strictly monotonic :)
5127 5225
5128=item wall-clock time 5226=item wall-clock time
5129 5227
5130The time and date as shown on clocks. Unlike real time, it can actually 5228The time and date as shown on clocks. Unlike real time, it can actually
5131be wrong and jump forwards and backwards, e.g. when the you adjust your 5229be wrong and jump forwards and backwards, e.g. when you adjust your
5132clock. 5230clock.
5133 5231
5134=item watcher 5232=item watcher
5135 5233
5136A data structure that describes interest in certain events. Watchers need 5234A data structure that describes interest in certain events. Watchers need
5139=back 5237=back
5140 5238
5141=head1 AUTHOR 5239=head1 AUTHOR
5142 5240
5143Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael 5241Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael
5144Magnusson and Emanuele Giaquinta. 5242Magnusson and Emanuele Giaquinta, and minor corrections by many others.
5145 5243

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