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Revision 1.354 by root, Tue Jan 11 01:40:25 2011 UTC vs.
Revision 1.366 by sf-exg, Thu Feb 3 16:21:08 2011 UTC

58 ev_timer_start (loop, &timeout_watcher); 58 ev_timer_start (loop, &timeout_watcher);
59 59
60 // now wait for events to arrive 60 // now wait for events to arrive
61 ev_run (loop, 0); 61 ev_run (loop, 0);
62 62
63 // unloop was called, so exit 63 // break was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
67=head1 ABOUT THIS DOCUMENT 67=head1 ABOUT THIS DOCUMENT
68 68
441when you want to receive them. 441when you want to receive them.
442 442
443This behaviour is useful when you want to do your own signal handling, or 443This behaviour is useful when you want to do your own signal handling, or
444want to handle signals only in specific threads and want to avoid libev 444want to handle signals only in specific threads and want to avoid libev
445unblocking the signals. 445unblocking the signals.
446
447It's also required by POSIX in a threaded program, as libev calls
448C<sigprocmask>, whose behaviour is officially unspecified.
446 449
447This flag's behaviour will become the default in future versions of libev. 450This flag's behaviour will become the default in future versions of libev.
448 451
449=item C<EVBACKEND_SELECT> (value 1, portable select backend) 452=item C<EVBACKEND_SELECT> (value 1, portable select backend)
450 453
865anymore. 868anymore.
866 869
867 ... queue jobs here, make sure they register event watchers as long 870 ... queue jobs here, make sure they register event watchers as long
868 ... as they still have work to do (even an idle watcher will do..) 871 ... as they still have work to do (even an idle watcher will do..)
869 ev_run (my_loop, 0); 872 ev_run (my_loop, 0);
870 ... jobs done or somebody called unloop. yeah! 873 ... jobs done or somebody called break. yeah!
871 874
872=item ev_break (loop, how) 875=item ev_break (loop, how)
873 876
874Can be used to make a call to C<ev_run> return early (but only after it 877Can be used to make a call to C<ev_run> return early (but only after it
875has processed all outstanding events). The C<how> argument must be either 878has processed all outstanding events). The C<how> argument must be either
1357See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related 1360See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related
1358functions that do not need a watcher. 1361functions that do not need a watcher.
1359 1362
1360=back 1363=back
1361 1364
1362=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER 1365See also the L<ASSOCIATING CUSTOM DATA WITH A WATCHER> and L<BUILDING YOUR
1363 1366OWN COMPOSITE WATCHERS> idioms.
1364Each watcher has, by default, a member C<void *data> that you can change
1365and read at any time: libev will completely ignore it. This can be used
1366to associate arbitrary data with your watcher. If you need more data and
1367don't want to allocate memory and store a pointer to it in that data
1368member, you can also "subclass" the watcher type and provide your own
1369data:
1370
1371 struct my_io
1372 {
1373 ev_io io;
1374 int otherfd;
1375 void *somedata;
1376 struct whatever *mostinteresting;
1377 };
1378
1379 ...
1380 struct my_io w;
1381 ev_io_init (&w.io, my_cb, fd, EV_READ);
1382
1383And since your callback will be called with a pointer to the watcher, you
1384can cast it back to your own type:
1385
1386 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
1387 {
1388 struct my_io *w = (struct my_io *)w_;
1389 ...
1390 }
1391
1392More interesting and less C-conformant ways of casting your callback type
1393instead have been omitted.
1394
1395Another common scenario is to use some data structure with multiple
1396embedded watchers:
1397
1398 struct my_biggy
1399 {
1400 int some_data;
1401 ev_timer t1;
1402 ev_timer t2;
1403 }
1404
1405In this case getting the pointer to C<my_biggy> is a bit more
1406complicated: Either you store the address of your C<my_biggy> struct
1407in the C<data> member of the watcher (for woozies), or you need to use
1408some pointer arithmetic using C<offsetof> inside your watchers (for real
1409programmers):
1410
1411 #include <stddef.h>
1412
1413 static void
1414 t1_cb (EV_P_ ev_timer *w, int revents)
1415 {
1416 struct my_biggy big = (struct my_biggy *)
1417 (((char *)w) - offsetof (struct my_biggy, t1));
1418 }
1419
1420 static void
1421 t2_cb (EV_P_ ev_timer *w, int revents)
1422 {
1423 struct my_biggy big = (struct my_biggy *)
1424 (((char *)w) - offsetof (struct my_biggy, t2));
1425 }
1426 1367
1427=head2 WATCHER STATES 1368=head2 WATCHER STATES
1428 1369
1429There are various watcher states mentioned throughout this manual - 1370There are various watcher states mentioned throughout this manual -
1430active, pending and so on. In this section these states and the rules to 1371active, pending and so on. In this section these states and the rules to
1437 1378
1438Before a watcher can be registered with the event looop it has to be 1379Before a watcher can be registered with the event looop it has to be
1439initialised. This can be done with a call to C<ev_TYPE_init>, or calls to 1380initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1440C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function. 1381C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1441 1382
1442In this state it is simply some block of memory that is suitable for use 1383In this state it is simply some block of memory that is suitable for
1443in an event loop. It can be moved around, freed, reused etc. at will. 1384use in an event loop. It can be moved around, freed, reused etc. at
1385will - as long as you either keep the memory contents intact, or call
1386C<ev_TYPE_init> again.
1444 1387
1445=item started/running/active 1388=item started/running/active
1446 1389
1447Once a watcher has been started with a call to C<ev_TYPE_start> it becomes 1390Once a watcher has been started with a call to C<ev_TYPE_start> it becomes
1448property of the event loop, and is actively waiting for events. While in 1391property of the event loop, and is actively waiting for events. While in
1476latter will clear any pending state the watcher might be in, regardless 1419latter will clear any pending state the watcher might be in, regardless
1477of whether it was active or not, so stopping a watcher explicitly before 1420of whether it was active or not, so stopping a watcher explicitly before
1478freeing it is often a good idea. 1421freeing it is often a good idea.
1479 1422
1480While stopped (and not pending) the watcher is essentially in the 1423While stopped (and not pending) the watcher is essentially in the
1481initialised state, that is it can be reused, moved, modified in any way 1424initialised state, that is, it can be reused, moved, modified in any way
1482you wish. 1425you wish (but when you trash the memory block, you need to C<ev_TYPE_init>
1426it again).
1483 1427
1484=back 1428=back
1485 1429
1486=head2 WATCHER PRIORITY MODELS 1430=head2 WATCHER PRIORITY MODELS
1487 1431
1680always get a readiness notification instantly, and your read (or possibly 1624always get a readiness notification instantly, and your read (or possibly
1681write) will still block on the disk I/O. 1625write) will still block on the disk I/O.
1682 1626
1683Another way to view it is that in the case of sockets, pipes, character 1627Another way to view it is that in the case of sockets, pipes, character
1684devices and so on, there is another party (the sender) that delivers data 1628devices and so on, there is another party (the sender) that delivers data
1685on it's own, but in the case of files, there is no such thing: the disk 1629on its own, but in the case of files, there is no such thing: the disk
1686will not send data on it's own, simply because it doesn't know what you 1630will not send data on its own, simply because it doesn't know what you
1687wish to read - you would first have to request some data. 1631wish to read - you would first have to request some data.
1688 1632
1689Since files are typically not-so-well supported by advanced notification 1633Since files are typically not-so-well supported by advanced notification
1690mechanism, libev tries hard to emulate POSIX behaviour with respect 1634mechanism, libev tries hard to emulate POSIX behaviour with respect
1691to files, even though you should not use it. The reason for this is 1635to files, even though you should not use it. The reason for this is
2362=head3 The special problem of inheritance over fork/execve/pthread_create 2306=head3 The special problem of inheritance over fork/execve/pthread_create
2363 2307
2364Both the signal mask (C<sigprocmask>) and the signal disposition 2308Both the signal mask (C<sigprocmask>) and the signal disposition
2365(C<sigaction>) are unspecified after starting a signal watcher (and after 2309(C<sigaction>) are unspecified after starting a signal watcher (and after
2366stopping it again), that is, libev might or might not block the signal, 2310stopping it again), that is, libev might or might not block the signal,
2367and might or might not set or restore the installed signal handler. 2311and might or might not set or restore the installed signal handler (but
2312see C<EVFLAG_NOSIGMASK>).
2368 2313
2369While this does not matter for the signal disposition (libev never 2314While this does not matter for the signal disposition (libev never
2370sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on 2315sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on
2371C<execve>), this matters for the signal mask: many programs do not expect 2316C<execve>), this matters for the signal mask: many programs do not expect
2372certain signals to be blocked. 2317certain signals to be blocked.
3243 atexit (program_exits); 3188 atexit (program_exits);
3244 3189
3245 3190
3246=head2 C<ev_async> - how to wake up an event loop 3191=head2 C<ev_async> - how to wake up an event loop
3247 3192
3248In general, you cannot use an C<ev_run> from multiple threads or other 3193In general, you cannot use an C<ev_loop> from multiple threads or other
3249asynchronous sources such as signal handlers (as opposed to multiple event 3194asynchronous sources such as signal handlers (as opposed to multiple event
3250loops - those are of course safe to use in different threads). 3195loops - those are of course safe to use in different threads).
3251 3196
3252Sometimes, however, you need to wake up an event loop you do not control, 3197Sometimes, however, you need to wake up an event loop you do not control,
3253for example because it belongs to another thread. This is what C<ev_async> 3198for example because it belongs to another thread. This is what C<ev_async>
3363trust me. 3308trust me.
3364 3309
3365=item ev_async_send (loop, ev_async *) 3310=item ev_async_send (loop, ev_async *)
3366 3311
3367Sends/signals/activates the given C<ev_async> watcher, that is, feeds 3312Sends/signals/activates the given C<ev_async> watcher, that is, feeds
3368an C<EV_ASYNC> event on the watcher into the event loop. Unlike 3313an C<EV_ASYNC> event on the watcher into the event loop, and instantly
3314returns.
3315
3369C<ev_feed_event>, this call is safe to do from other threads, signal or 3316Unlike C<ev_feed_event>, this call is safe to do from other threads,
3370similar contexts (see the discussion of C<EV_ATOMIC_T> in the embedding 3317signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the
3371section below on what exactly this means). 3318embedding section below on what exactly this means).
3372 3319
3373Note that, as with other watchers in libev, multiple events might get 3320Note that, as with other watchers in libev, multiple events might get
3374compressed into a single callback invocation (another way to look at this 3321compressed into a single callback invocation (another way to look at this
3375is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>, 3322is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>,
3376reset when the event loop detects that). 3323reset when the event loop detects that).
3456 3403
3457This section explains some common idioms that are not immediately 3404This section explains some common idioms that are not immediately
3458obvious. Note that examples are sprinkled over the whole manual, and this 3405obvious. Note that examples are sprinkled over the whole manual, and this
3459section only contains stuff that wouldn't fit anywhere else. 3406section only contains stuff that wouldn't fit anywhere else.
3460 3407
3461=over 4 3408=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER
3462 3409
3463=item Model/nested event loop invocations and exit conditions. 3410Each watcher has, by default, a C<void *data> member that you can read
3411or modify at any time: libev will completely ignore it. This can be used
3412to associate arbitrary data with your watcher. If you need more data and
3413don't want to allocate memory separately and store a pointer to it in that
3414data member, you can also "subclass" the watcher type and provide your own
3415data:
3416
3417 struct my_io
3418 {
3419 ev_io io;
3420 int otherfd;
3421 void *somedata;
3422 struct whatever *mostinteresting;
3423 };
3424
3425 ...
3426 struct my_io w;
3427 ev_io_init (&w.io, my_cb, fd, EV_READ);
3428
3429And since your callback will be called with a pointer to the watcher, you
3430can cast it back to your own type:
3431
3432 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
3433 {
3434 struct my_io *w = (struct my_io *)w_;
3435 ...
3436 }
3437
3438More interesting and less C-conformant ways of casting your callback
3439function type instead have been omitted.
3440
3441=head2 BUILDING YOUR OWN COMPOSITE WATCHERS
3442
3443Another common scenario is to use some data structure with multiple
3444embedded watchers, in effect creating your own watcher that combines
3445multiple libev event sources into one "super-watcher":
3446
3447 struct my_biggy
3448 {
3449 int some_data;
3450 ev_timer t1;
3451 ev_timer t2;
3452 }
3453
3454In this case getting the pointer to C<my_biggy> is a bit more
3455complicated: Either you store the address of your C<my_biggy> struct in
3456the C<data> member of the watcher (for woozies or C++ coders), or you need
3457to use some pointer arithmetic using C<offsetof> inside your watchers (for
3458real programmers):
3459
3460 #include <stddef.h>
3461
3462 static void
3463 t1_cb (EV_P_ ev_timer *w, int revents)
3464 {
3465 struct my_biggy big = (struct my_biggy *)
3466 (((char *)w) - offsetof (struct my_biggy, t1));
3467 }
3468
3469 static void
3470 t2_cb (EV_P_ ev_timer *w, int revents)
3471 {
3472 struct my_biggy big = (struct my_biggy *)
3473 (((char *)w) - offsetof (struct my_biggy, t2));
3474 }
3475
3476=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3464 3477
3465Often (especially in GUI toolkits) there are places where you have 3478Often (especially in GUI toolkits) there are places where you have
3466I<modal> interaction, which is most easily implemented by recursively 3479I<modal> interaction, which is most easily implemented by recursively
3467invoking C<ev_run>. 3480invoking C<ev_run>.
3468 3481
3497 exit_main_loop = 1; 3510 exit_main_loop = 1;
3498 3511
3499 // exit both 3512 // exit both
3500 exit_main_loop = exit_nested_loop = 1; 3513 exit_main_loop = exit_nested_loop = 1;
3501 3514
3502=item Thread locking example 3515=head2 THREAD LOCKING EXAMPLE
3503 3516
3504Here is a fictitious example of how to run an event loop in a different 3517Here is a fictitious example of how to run an event loop in a different
3505thread than where callbacks are being invoked and watchers are 3518thread from where callbacks are being invoked and watchers are
3506created/added/removed. 3519created/added/removed.
3507 3520
3508For a real-world example, see the C<EV::Loop::Async> perl module, 3521For a real-world example, see the C<EV::Loop::Async> perl module,
3509which uses exactly this technique (which is suited for many high-level 3522which uses exactly this technique (which is suited for many high-level
3510languages). 3523languages).
3536 // now associate this with the loop 3549 // now associate this with the loop
3537 ev_set_userdata (EV_A_ u); 3550 ev_set_userdata (EV_A_ u);
3538 ev_set_invoke_pending_cb (EV_A_ l_invoke); 3551 ev_set_invoke_pending_cb (EV_A_ l_invoke);
3539 ev_set_loop_release_cb (EV_A_ l_release, l_acquire); 3552 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
3540 3553
3541 // then create the thread running ev_loop 3554 // then create the thread running ev_run
3542 pthread_create (&u->tid, 0, l_run, EV_A); 3555 pthread_create (&u->tid, 0, l_run, EV_A);
3543 } 3556 }
3544 3557
3545The callback for the C<ev_async> watcher does nothing: the watcher is used 3558The callback for the C<ev_async> watcher does nothing: the watcher is used
3546solely to wake up the event loop so it takes notice of any new watchers 3559solely to wake up the event loop so it takes notice of any new watchers
3635Note that sending the C<ev_async> watcher is required because otherwise 3648Note that sending the C<ev_async> watcher is required because otherwise
3636an event loop currently blocking in the kernel will have no knowledge 3649an event loop currently blocking in the kernel will have no knowledge
3637about the newly added timer. By waking up the loop it will pick up any new 3650about the newly added timer. By waking up the loop it will pick up any new
3638watchers in the next event loop iteration. 3651watchers in the next event loop iteration.
3639 3652
3640=back 3653=head2 THREADS, COROUTINES, CONTINUATIONS, QUEUES... INSTEAD OF CALLBACKS
3654
3655While the overhead of a callback that e.g. schedules a thread is small, it
3656is still an overhead. If you embed libev, and your main usage is with some
3657kind of threads or coroutines, you might want to customise libev so that
3658doesn't need callbacks anymore.
3659
3660Imagine you have coroutines that you can switch to using a function
3661C<switch_to (coro)>, that libev runs in a coroutine called C<libev_coro>
3662and that due to some magic, the currently active coroutine is stored in a
3663global called C<current_coro>. Then you can build your own "wait for libev
3664event" primitive by changing C<EV_CB_DECLARE> and C<EV_CB_INVOKE> (note
3665the differing C<;> conventions):
3666
3667 #define EV_CB_DECLARE(type) struct my_coro *cb;
3668 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
3669
3670That means instead of having a C callback function, you store the
3671coroutine to switch to in each watcher, and instead of having libev call
3672your callback, you instead have it switch to that coroutine.
3673
3674A coroutine might now wait for an event with a function called
3675C<wait_for_event>. (the watcher needs to be started, as always, but it doesn't
3676matter when, or whether the watcher is active or not when this function is
3677called):
3678
3679 void
3680 wait_for_event (ev_watcher *w)
3681 {
3682 ev_cb_set (w) = current_coro;
3683 switch_to (libev_coro);
3684 }
3685
3686That basically suspends the coroutine inside C<wait_for_event> and
3687continues the libev coroutine, which, when appropriate, switches back to
3688this or any other coroutine. I am sure if you sue this your own :)
3689
3690You can do similar tricks if you have, say, threads with an event queue -
3691instead of storing a coroutine, you store the queue object and instead of
3692switching to a coroutine, you push the watcher onto the queue and notify
3693any waiters.
3694
3695To embed libev, see L<EMBEDDING>, but in short, it's easiest to create two
3696files, F<my_ev.h> and F<my_ev.c> that include the respective libev files:
3697
3698 // my_ev.h
3699 #define EV_CB_DECLARE(type) struct my_coro *cb;
3700 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb);
3701 #include "../libev/ev.h"
3702
3703 // my_ev.c
3704 #define EV_H "my_ev.h"
3705 #include "../libev/ev.c"
3706
3707And then use F<my_ev.h> when you would normally use F<ev.h>, and compile
3708F<my_ev.c> into your project. When properly specifying include paths, you
3709can even use F<ev.h> as header file name directly.
3641 3710
3642 3711
3643=head1 LIBEVENT EMULATION 3712=head1 LIBEVENT EMULATION
3644 3713
3645Libev offers a compatibility emulation layer for libevent. It cannot 3714Libev offers a compatibility emulation layer for libevent. It cannot
4575And a F<ev_cpp.C> implementation file that contains libev proper and is compiled: 4644And a F<ev_cpp.C> implementation file that contains libev proper and is compiled:
4576 4645
4577 #include "ev_cpp.h" 4646 #include "ev_cpp.h"
4578 #include "ev.c" 4647 #include "ev.c"
4579 4648
4580=head1 INTERACTION WITH OTHER PROGRAMS OR LIBRARIES 4649=head1 INTERACTION WITH OTHER PROGRAMS, LIBRARIES OR THE ENVIRONMENT
4581 4650
4582=head2 THREADS AND COROUTINES 4651=head2 THREADS AND COROUTINES
4583 4652
4584=head3 THREADS 4653=head3 THREADS
4585 4654
4636default loop and triggering an C<ev_async> watcher from the default loop 4705default loop and triggering an C<ev_async> watcher from the default loop
4637watcher callback into the event loop interested in the signal. 4706watcher callback into the event loop interested in the signal.
4638 4707
4639=back 4708=back
4640 4709
4641See also L<Thread locking example>. 4710See also L<THREAD LOCKING EXAMPLE>.
4642 4711
4643=head3 COROUTINES 4712=head3 COROUTINES
4644 4713
4645Libev is very accommodating to coroutines ("cooperative threads"): 4714Libev is very accommodating to coroutines ("cooperative threads"):
4646libev fully supports nesting calls to its functions from different 4715libev fully supports nesting calls to its functions from different
5155The physical time that is observed. It is apparently strictly monotonic :) 5224The physical time that is observed. It is apparently strictly monotonic :)
5156 5225
5157=item wall-clock time 5226=item wall-clock time
5158 5227
5159The time and date as shown on clocks. Unlike real time, it can actually 5228The time and date as shown on clocks. Unlike real time, it can actually
5160be wrong and jump forwards and backwards, e.g. when the you adjust your 5229be wrong and jump forwards and backwards, e.g. when you adjust your
5161clock. 5230clock.
5162 5231
5163=item watcher 5232=item watcher
5164 5233
5165A data structure that describes interest in certain events. Watchers need 5234A data structure that describes interest in certain events. Watchers need
5168=back 5237=back
5169 5238
5170=head1 AUTHOR 5239=head1 AUTHOR
5171 5240
5172Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael 5241Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael
5173Magnusson and Emanuele Giaquinta. 5242Magnusson and Emanuele Giaquinta, and minor corrections by many others.
5174 5243

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