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Revision 1.366 by sf-exg, Thu Feb 3 16:21:08 2011 UTC vs.
Revision 1.405 by root, Thu May 3 15:07:15 2012 UTC

174=item ev_tstamp ev_time () 174=item ev_tstamp ev_time ()
175 175
176Returns the current time as libev would use it. Please note that the 176Returns the current time as libev would use it. Please note that the
177C<ev_now> function is usually faster and also often returns the timestamp 177C<ev_now> function is usually faster and also often returns the timestamp
178you actually want to know. Also interesting is the combination of 178you actually want to know. Also interesting is the combination of
179C<ev_update_now> and C<ev_now>. 179C<ev_now_update> and C<ev_now>.
180 180
181=item ev_sleep (ev_tstamp interval) 181=item ev_sleep (ev_tstamp interval)
182 182
183Sleep for the given interval: The current thread will be blocked until 183Sleep for the given interval: The current thread will be blocked
184either it is interrupted or the given time interval has passed. Basically 184until either it is interrupted or the given time interval has
185passed (approximately - it might return a bit earlier even if not
186interrupted). Returns immediately if C<< interval <= 0 >>.
187
185this is a sub-second-resolution C<sleep ()>. 188Basically this is a sub-second-resolution C<sleep ()>.
189
190The range of the C<interval> is limited - libev only guarantees to work
191with sleep times of up to one day (C<< interval <= 86400 >>).
186 192
187=item int ev_version_major () 193=item int ev_version_major ()
188 194
189=item int ev_version_minor () 195=item int ev_version_minor ()
190 196
241the current system, you would need to look at C<ev_embeddable_backends () 247the current system, you would need to look at C<ev_embeddable_backends ()
242& ev_supported_backends ()>, likewise for recommended ones. 248& ev_supported_backends ()>, likewise for recommended ones.
243 249
244See the description of C<ev_embed> watchers for more info. 250See the description of C<ev_embed> watchers for more info.
245 251
246=item ev_set_allocator (void *(*cb)(void *ptr, long size)) 252=item ev_set_allocator (void *(*cb)(void *ptr, long size) throw ())
247 253
248Sets the allocation function to use (the prototype is similar - the 254Sets the allocation function to use (the prototype is similar - the
249semantics are identical to the C<realloc> C89/SuS/POSIX function). It is 255semantics are identical to the C<realloc> C89/SuS/POSIX function). It is
250used to allocate and free memory (no surprises here). If it returns zero 256used to allocate and free memory (no surprises here). If it returns zero
251when memory needs to be allocated (C<size != 0>), the library might abort 257when memory needs to be allocated (C<size != 0>), the library might abort
277 } 283 }
278 284
279 ... 285 ...
280 ev_set_allocator (persistent_realloc); 286 ev_set_allocator (persistent_realloc);
281 287
282=item ev_set_syserr_cb (void (*cb)(const char *msg)) 288=item ev_set_syserr_cb (void (*cb)(const char *msg) throw ())
283 289
284Set the callback function to call on a retryable system call error (such 290Set the callback function to call on a retryable system call error (such
285as failed select, poll, epoll_wait). The message is a printable string 291as failed select, poll, epoll_wait). The message is a printable string
286indicating the system call or subsystem causing the problem. If this 292indicating the system call or subsystem causing the problem. If this
287callback is set, then libev will expect it to remedy the situation, no 293callback is set, then libev will expect it to remedy the situation, no
435example) that can't properly initialise their signal masks. 441example) that can't properly initialise their signal masks.
436 442
437=item C<EVFLAG_NOSIGMASK> 443=item C<EVFLAG_NOSIGMASK>
438 444
439When this flag is specified, then libev will avoid to modify the signal 445When this flag is specified, then libev will avoid to modify the signal
440mask. Specifically, this means you ahve to make sure signals are unblocked 446mask. Specifically, this means you have to make sure signals are unblocked
441when you want to receive them. 447when you want to receive them.
442 448
443This behaviour is useful when you want to do your own signal handling, or 449This behaviour is useful when you want to do your own signal handling, or
444want to handle signals only in specific threads and want to avoid libev 450want to handle signals only in specific threads and want to avoid libev
445unblocking the signals. 451unblocking the signals.
483=item C<EVBACKEND_EPOLL> (value 4, Linux) 489=item C<EVBACKEND_EPOLL> (value 4, Linux)
484 490
485Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9 491Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9
486kernels). 492kernels).
487 493
488For few fds, this backend is a bit little slower than poll and select, 494For few fds, this backend is a bit little slower than poll and select, but
489but it scales phenomenally better. While poll and select usually scale 495it scales phenomenally better. While poll and select usually scale like
490like O(total_fds) where n is the total number of fds (or the highest fd), 496O(total_fds) where total_fds is the total number of fds (or the highest
491epoll scales either O(1) or O(active_fds). 497fd), epoll scales either O(1) or O(active_fds).
492 498
493The epoll mechanism deserves honorable mention as the most misdesigned 499The epoll mechanism deserves honorable mention as the most misdesigned
494of the more advanced event mechanisms: mere annoyances include silently 500of the more advanced event mechanisms: mere annoyances include silently
495dropping file descriptors, requiring a system call per change per file 501dropping file descriptors, requiring a system call per change per file
496descriptor (and unnecessary guessing of parameters), problems with dup, 502descriptor (and unnecessary guessing of parameters), problems with dup,
4990.1ms) and so on. The biggest issue is fork races, however - if a program 5050.1ms) and so on. The biggest issue is fork races, however - if a program
500forks then I<both> parent and child process have to recreate the epoll 506forks then I<both> parent and child process have to recreate the epoll
501set, which can take considerable time (one syscall per file descriptor) 507set, which can take considerable time (one syscall per file descriptor)
502and is of course hard to detect. 508and is of course hard to detect.
503 509
504Epoll is also notoriously buggy - embedding epoll fds I<should> work, but 510Epoll is also notoriously buggy - embedding epoll fds I<should> work,
505of course I<doesn't>, and epoll just loves to report events for totally 511but of course I<doesn't>, and epoll just loves to report events for
506I<different> file descriptors (even already closed ones, so one cannot 512totally I<different> file descriptors (even already closed ones, so
507even remove them from the set) than registered in the set (especially 513one cannot even remove them from the set) than registered in the set
508on SMP systems). Libev tries to counter these spurious notifications by 514(especially on SMP systems). Libev tries to counter these spurious
509employing an additional generation counter and comparing that against the 515notifications by employing an additional generation counter and comparing
510events to filter out spurious ones, recreating the set when required. Last 516that against the events to filter out spurious ones, recreating the set
517when required. Epoll also erroneously rounds down timeouts, but gives you
518no way to know when and by how much, so sometimes you have to busy-wait
519because epoll returns immediately despite a nonzero timeout. And last
511not least, it also refuses to work with some file descriptors which work 520not least, it also refuses to work with some file descriptors which work
512perfectly fine with C<select> (files, many character devices...). 521perfectly fine with C<select> (files, many character devices...).
513 522
514Epoll is truly the train wreck analog among event poll mechanisms, 523Epoll is truly the train wreck among event poll mechanisms, a frankenpoll,
515a frankenpoll, cobbled together in a hurry, no thought to design or 524cobbled together in a hurry, no thought to design or interaction with
516interaction with others. 525others. Oh, the pain, will it ever stop...
517 526
518While stopping, setting and starting an I/O watcher in the same iteration 527While stopping, setting and starting an I/O watcher in the same iteration
519will result in some caching, there is still a system call per such 528will result in some caching, there is still a system call per such
520incident (because the same I<file descriptor> could point to a different 529incident (because the same I<file descriptor> could point to a different
521I<file description> now), so its best to avoid that. Also, C<dup ()>'ed 530I<file description> now), so its best to avoid that. Also, C<dup ()>'ed
558 567
559It scales in the same way as the epoll backend, but the interface to the 568It scales in the same way as the epoll backend, but the interface to the
560kernel is more efficient (which says nothing about its actual speed, of 569kernel is more efficient (which says nothing about its actual speed, of
561course). While stopping, setting and starting an I/O watcher does never 570course). While stopping, setting and starting an I/O watcher does never
562cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to 571cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to
563two event changes per incident. Support for C<fork ()> is very bad (but 572two event changes per incident. Support for C<fork ()> is very bad (you
564sane, unlike epoll) and it drops fds silently in similarly hard-to-detect 573might have to leak fd's on fork, but it's more sane than epoll) and it
565cases 574drops fds silently in similarly hard-to-detect cases
566 575
567This backend usually performs well under most conditions. 576This backend usually performs well under most conditions.
568 577
569While nominally embeddable in other event loops, this doesn't work 578While nominally embeddable in other event loops, this doesn't work
570everywhere, so you might need to test for this. And since it is broken 579everywhere, so you might need to test for this. And since it is broken
599among the OS-specific backends (I vastly prefer correctness over speed 608among the OS-specific backends (I vastly prefer correctness over speed
600hacks). 609hacks).
601 610
602On the negative side, the interface is I<bizarre> - so bizarre that 611On the negative side, the interface is I<bizarre> - so bizarre that
603even sun itself gets it wrong in their code examples: The event polling 612even sun itself gets it wrong in their code examples: The event polling
604function sometimes returning events to the caller even though an error 613function sometimes returns events to the caller even though an error
605occurred, but with no indication whether it has done so or not (yes, it's 614occurred, but with no indication whether it has done so or not (yes, it's
606even documented that way) - deadly for edge-triggered interfaces where 615even documented that way) - deadly for edge-triggered interfaces where you
607you absolutely have to know whether an event occurred or not because you 616absolutely have to know whether an event occurred or not because you have
608have to re-arm the watcher. 617to re-arm the watcher.
609 618
610Fortunately libev seems to be able to work around these idiocies. 619Fortunately libev seems to be able to work around these idiocies.
611 620
612This backend maps C<EV_READ> and C<EV_WRITE> in the same way as 621This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
613C<EVBACKEND_POLL>. 622C<EVBACKEND_POLL>.
783without a previous call to C<ev_suspend>. 792without a previous call to C<ev_suspend>.
784 793
785Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the 794Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
786event loop time (see C<ev_now_update>). 795event loop time (see C<ev_now_update>).
787 796
788=item ev_run (loop, int flags) 797=item bool ev_run (loop, int flags)
789 798
790Finally, this is it, the event handler. This function usually is called 799Finally, this is it, the event handler. This function usually is called
791after you have initialised all your watchers and you want to start 800after you have initialised all your watchers and you want to start
792handling events. It will ask the operating system for any new events, call 801handling events. It will ask the operating system for any new events, call
793the watcher callbacks, an then repeat the whole process indefinitely: This 802the watcher callbacks, and then repeat the whole process indefinitely: This
794is why event loops are called I<loops>. 803is why event loops are called I<loops>.
795 804
796If the flags argument is specified as C<0>, it will keep handling events 805If the flags argument is specified as C<0>, it will keep handling events
797until either no event watchers are active anymore or C<ev_break> was 806until either no event watchers are active anymore or C<ev_break> was
798called. 807called.
808
809The return value is false if there are no more active watchers (which
810usually means "all jobs done" or "deadlock"), and true in all other cases
811(which usually means " you should call C<ev_run> again").
799 812
800Please note that an explicit C<ev_break> is usually better than 813Please note that an explicit C<ev_break> is usually better than
801relying on all watchers to be stopped when deciding when a program has 814relying on all watchers to be stopped when deciding when a program has
802finished (especially in interactive programs), but having a program 815finished (especially in interactive programs), but having a program
803that automatically loops as long as it has to and no longer by virtue 816that automatically loops as long as it has to and no longer by virtue
804of relying on its watchers stopping correctly, that is truly a thing of 817of relying on its watchers stopping correctly, that is truly a thing of
805beauty. 818beauty.
806 819
807This function is also I<mostly> exception-safe - you can break out of 820This function is I<mostly> exception-safe - you can break out of a
808a C<ev_run> call by calling C<longjmp> in a callback, throwing a C++ 821C<ev_run> call by calling C<longjmp> in a callback, throwing a C++
809exception and so on. This does not decrement the C<ev_depth> value, nor 822exception and so on. This does not decrement the C<ev_depth> value, nor
810will it clear any outstanding C<EVBREAK_ONE> breaks. 823will it clear any outstanding C<EVBREAK_ONE> breaks.
811 824
812A flags value of C<EVRUN_NOWAIT> will look for new events, will handle 825A flags value of C<EVRUN_NOWAIT> will look for new events, will handle
813those events and any already outstanding ones, but will not wait and 826those events and any already outstanding ones, but will not wait and
825This is useful if you are waiting for some external event in conjunction 838This is useful if you are waiting for some external event in conjunction
826with something not expressible using other libev watchers (i.e. "roll your 839with something not expressible using other libev watchers (i.e. "roll your
827own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is 840own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is
828usually a better approach for this kind of thing. 841usually a better approach for this kind of thing.
829 842
830Here are the gory details of what C<ev_run> does: 843Here are the gory details of what C<ev_run> does (this is for your
844understanding, not a guarantee that things will work exactly like this in
845future versions):
831 846
832 - Increment loop depth. 847 - Increment loop depth.
833 - Reset the ev_break status. 848 - Reset the ev_break status.
834 - Before the first iteration, call any pending watchers. 849 - Before the first iteration, call any pending watchers.
835 LOOP: 850 LOOP:
941overhead for the actual polling but can deliver many events at once. 956overhead for the actual polling but can deliver many events at once.
942 957
943By setting a higher I<io collect interval> you allow libev to spend more 958By setting a higher I<io collect interval> you allow libev to spend more
944time collecting I/O events, so you can handle more events per iteration, 959time collecting I/O events, so you can handle more events per iteration,
945at the cost of increasing latency. Timeouts (both C<ev_periodic> and 960at the cost of increasing latency. Timeouts (both C<ev_periodic> and
946C<ev_timer>) will be not affected. Setting this to a non-null value will 961C<ev_timer>) will not be affected. Setting this to a non-null value will
947introduce an additional C<ev_sleep ()> call into most loop iterations. The 962introduce an additional C<ev_sleep ()> call into most loop iterations. The
948sleep time ensures that libev will not poll for I/O events more often then 963sleep time ensures that libev will not poll for I/O events more often then
949once per this interval, on average. 964once per this interval, on average (as long as the host time resolution is
965good enough).
950 966
951Likewise, by setting a higher I<timeout collect interval> you allow libev 967Likewise, by setting a higher I<timeout collect interval> you allow libev
952to spend more time collecting timeouts, at the expense of increased 968to spend more time collecting timeouts, at the expense of increased
953latency/jitter/inexactness (the watcher callback will be called 969latency/jitter/inexactness (the watcher callback will be called
954later). C<ev_io> watchers will not be affected. Setting this to a non-null 970later). C<ev_io> watchers will not be affected. Setting this to a non-null
1000invoke the actual watchers inside another context (another thread etc.). 1016invoke the actual watchers inside another context (another thread etc.).
1001 1017
1002If you want to reset the callback, use C<ev_invoke_pending> as new 1018If you want to reset the callback, use C<ev_invoke_pending> as new
1003callback. 1019callback.
1004 1020
1005=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P)) 1021=item ev_set_loop_release_cb (loop, void (*release)(EV_P) throw (), void (*acquire)(EV_P) throw ())
1006 1022
1007Sometimes you want to share the same loop between multiple threads. This 1023Sometimes you want to share the same loop between multiple threads. This
1008can be done relatively simply by putting mutex_lock/unlock calls around 1024can be done relatively simply by putting mutex_lock/unlock calls around
1009each call to a libev function. 1025each call to a libev function.
1010 1026
1011However, C<ev_run> can run an indefinite time, so it is not feasible 1027However, C<ev_run> can run an indefinite time, so it is not feasible
1012to wait for it to return. One way around this is to wake up the event 1028to wait for it to return. One way around this is to wake up the event
1013loop via C<ev_break> and C<av_async_send>, another way is to set these 1029loop via C<ev_break> and C<ev_async_send>, another way is to set these
1014I<release> and I<acquire> callbacks on the loop. 1030I<release> and I<acquire> callbacks on the loop.
1015 1031
1016When set, then C<release> will be called just before the thread is 1032When set, then C<release> will be called just before the thread is
1017suspended waiting for new events, and C<acquire> is called just 1033suspended waiting for new events, and C<acquire> is called just
1018afterwards. 1034afterwards.
1158 1174
1159=item C<EV_PREPARE> 1175=item C<EV_PREPARE>
1160 1176
1161=item C<EV_CHECK> 1177=item C<EV_CHECK>
1162 1178
1163All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts 1179All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts to
1164to gather new events, and all C<ev_check> watchers are invoked just after 1180gather new events, and all C<ev_check> watchers are queued (not invoked)
1165C<ev_run> has gathered them, but before it invokes any callbacks for any 1181just after C<ev_run> has gathered them, but before it queues any callbacks
1182for any received events. That means C<ev_prepare> watchers are the last
1183watchers invoked before the event loop sleeps or polls for new events, and
1184C<ev_check> watchers will be invoked before any other watchers of the same
1185or lower priority within an event loop iteration.
1186
1166received events. Callbacks of both watcher types can start and stop as 1187Callbacks of both watcher types can start and stop as many watchers as
1167many watchers as they want, and all of them will be taken into account 1188they want, and all of them will be taken into account (for example, a
1168(for example, a C<ev_prepare> watcher might start an idle watcher to keep 1189C<ev_prepare> watcher might start an idle watcher to keep C<ev_run> from
1169C<ev_run> from blocking). 1190blocking).
1170 1191
1171=item C<EV_EMBED> 1192=item C<EV_EMBED>
1172 1193
1173The embedded event loop specified in the C<ev_embed> watcher needs attention. 1194The embedded event loop specified in the C<ev_embed> watcher needs attention.
1174 1195
1374 1395
1375=over 4 1396=over 4
1376 1397
1377=item initialiased 1398=item initialiased
1378 1399
1379Before a watcher can be registered with the event looop it has to be 1400Before a watcher can be registered with the event loop it has to be
1380initialised. This can be done with a call to C<ev_TYPE_init>, or calls to 1401initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1381C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function. 1402C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1382 1403
1383In this state it is simply some block of memory that is suitable for 1404In this state it is simply some block of memory that is suitable for
1384use in an event loop. It can be moved around, freed, reused etc. at 1405use in an event loop. It can be moved around, freed, reused etc. at
1759detecting time jumps is hard, and some inaccuracies are unavoidable (the 1780detecting time jumps is hard, and some inaccuracies are unavoidable (the
1760monotonic clock option helps a lot here). 1781monotonic clock option helps a lot here).
1761 1782
1762The callback is guaranteed to be invoked only I<after> its timeout has 1783The callback is guaranteed to be invoked only I<after> its timeout has
1763passed (not I<at>, so on systems with very low-resolution clocks this 1784passed (not I<at>, so on systems with very low-resolution clocks this
1764might introduce a small delay). If multiple timers become ready during the 1785might introduce a small delay, see "the special problem of being too
1786early", below). If multiple timers become ready during the same loop
1765same loop iteration then the ones with earlier time-out values are invoked 1787iteration then the ones with earlier time-out values are invoked before
1766before ones of the same priority with later time-out values (but this is 1788ones of the same priority with later time-out values (but this is no
1767no longer true when a callback calls C<ev_run> recursively). 1789longer true when a callback calls C<ev_run> recursively).
1768 1790
1769=head3 Be smart about timeouts 1791=head3 Be smart about timeouts
1770 1792
1771Many real-world problems involve some kind of timeout, usually for error 1793Many real-world problems involve some kind of timeout, usually for error
1772recovery. A typical example is an HTTP request - if the other side hangs, 1794recovery. A typical example is an HTTP request - if the other side hangs,
1847 1869
1848In this case, it would be more efficient to leave the C<ev_timer> alone, 1870In this case, it would be more efficient to leave the C<ev_timer> alone,
1849but remember the time of last activity, and check for a real timeout only 1871but remember the time of last activity, and check for a real timeout only
1850within the callback: 1872within the callback:
1851 1873
1874 ev_tstamp timeout = 60.;
1852 ev_tstamp last_activity; // time of last activity 1875 ev_tstamp last_activity; // time of last activity
1876 ev_timer timer;
1853 1877
1854 static void 1878 static void
1855 callback (EV_P_ ev_timer *w, int revents) 1879 callback (EV_P_ ev_timer *w, int revents)
1856 { 1880 {
1857 ev_tstamp now = ev_now (EV_A); 1881 // calculate when the timeout would happen
1858 ev_tstamp timeout = last_activity + 60.; 1882 ev_tstamp after = last_activity - ev_now (EV_A) + timeout;
1859 1883
1860 // if last_activity + 60. is older than now, we did time out 1884 // if negative, it means we the timeout already occurred
1861 if (timeout < now) 1885 if (after < 0.)
1862 { 1886 {
1863 // timeout occurred, take action 1887 // timeout occurred, take action
1864 } 1888 }
1865 else 1889 else
1866 { 1890 {
1867 // callback was invoked, but there was some activity, re-arm 1891 // callback was invoked, but there was some recent
1868 // the watcher to fire in last_activity + 60, which is 1892 // activity. simply restart the timer to time out
1869 // guaranteed to be in the future, so "again" is positive: 1893 // after "after" seconds, which is the earliest time
1870 w->repeat = timeout - now; 1894 // the timeout can occur.
1895 ev_timer_set (w, after, 0.);
1871 ev_timer_again (EV_A_ w); 1896 ev_timer_start (EV_A_ w);
1872 } 1897 }
1873 } 1898 }
1874 1899
1875To summarise the callback: first calculate the real timeout (defined 1900To summarise the callback: first calculate in how many seconds the
1876as "60 seconds after the last activity"), then check if that time has 1901timeout will occur (by calculating the absolute time when it would occur,
1877been reached, which means something I<did>, in fact, time out. Otherwise 1902C<last_activity + timeout>, and subtracting the current time, C<ev_now
1878the callback was invoked too early (C<timeout> is in the future), so 1903(EV_A)> from that).
1879re-schedule the timer to fire at that future time, to see if maybe we have
1880a timeout then.
1881 1904
1882Note how C<ev_timer_again> is used, taking advantage of the 1905If this value is negative, then we are already past the timeout, i.e. we
1883C<ev_timer_again> optimisation when the timer is already running. 1906timed out, and need to do whatever is needed in this case.
1907
1908Otherwise, we now the earliest time at which the timeout would trigger,
1909and simply start the timer with this timeout value.
1910
1911In other words, each time the callback is invoked it will check whether
1912the timeout occurred. If not, it will simply reschedule itself to check
1913again at the earliest time it could time out. Rinse. Repeat.
1884 1914
1885This scheme causes more callback invocations (about one every 60 seconds 1915This scheme causes more callback invocations (about one every 60 seconds
1886minus half the average time between activity), but virtually no calls to 1916minus half the average time between activity), but virtually no calls to
1887libev to change the timeout. 1917libev to change the timeout.
1888 1918
1889To start the timer, simply initialise the watcher and set C<last_activity> 1919To start the machinery, simply initialise the watcher and set
1890to the current time (meaning we just have some activity :), then call the 1920C<last_activity> to the current time (meaning there was some activity just
1891callback, which will "do the right thing" and start the timer: 1921now), then call the callback, which will "do the right thing" and start
1922the timer:
1892 1923
1924 last_activity = ev_now (EV_A);
1893 ev_init (timer, callback); 1925 ev_init (&timer, callback);
1894 last_activity = ev_now (loop); 1926 callback (EV_A_ &timer, 0);
1895 callback (loop, timer, EV_TIMER);
1896 1927
1897And when there is some activity, simply store the current time in 1928When there is some activity, simply store the current time in
1898C<last_activity>, no libev calls at all: 1929C<last_activity>, no libev calls at all:
1899 1930
1931 if (activity detected)
1900 last_activity = ev_now (loop); 1932 last_activity = ev_now (EV_A);
1933
1934When your timeout value changes, then the timeout can be changed by simply
1935providing a new value, stopping the timer and calling the callback, which
1936will again do the right thing (for example, time out immediately :).
1937
1938 timeout = new_value;
1939 ev_timer_stop (EV_A_ &timer);
1940 callback (EV_A_ &timer, 0);
1901 1941
1902This technique is slightly more complex, but in most cases where the 1942This technique is slightly more complex, but in most cases where the
1903time-out is unlikely to be triggered, much more efficient. 1943time-out is unlikely to be triggered, much more efficient.
1904
1905Changing the timeout is trivial as well (if it isn't hard-coded in the
1906callback :) - just change the timeout and invoke the callback, which will
1907fix things for you.
1908 1944
1909=item 4. Wee, just use a double-linked list for your timeouts. 1945=item 4. Wee, just use a double-linked list for your timeouts.
1910 1946
1911If there is not one request, but many thousands (millions...), all 1947If there is not one request, but many thousands (millions...), all
1912employing some kind of timeout with the same timeout value, then one can 1948employing some kind of timeout with the same timeout value, then one can
1939Method #1 is almost always a bad idea, and buys you nothing. Method #4 is 1975Method #1 is almost always a bad idea, and buys you nothing. Method #4 is
1940rather complicated, but extremely efficient, something that really pays 1976rather complicated, but extremely efficient, something that really pays
1941off after the first million or so of active timers, i.e. it's usually 1977off after the first million or so of active timers, i.e. it's usually
1942overkill :) 1978overkill :)
1943 1979
1980=head3 The special problem of being too early
1981
1982If you ask a timer to call your callback after three seconds, then
1983you expect it to be invoked after three seconds - but of course, this
1984cannot be guaranteed to infinite precision. Less obviously, it cannot be
1985guaranteed to any precision by libev - imagine somebody suspending the
1986process with a STOP signal for a few hours for example.
1987
1988So, libev tries to invoke your callback as soon as possible I<after> the
1989delay has occurred, but cannot guarantee this.
1990
1991A less obvious failure mode is calling your callback too early: many event
1992loops compare timestamps with a "elapsed delay >= requested delay", but
1993this can cause your callback to be invoked much earlier than you would
1994expect.
1995
1996To see why, imagine a system with a clock that only offers full second
1997resolution (think windows if you can't come up with a broken enough OS
1998yourself). If you schedule a one-second timer at the time 500.9, then the
1999event loop will schedule your timeout to elapse at a system time of 500
2000(500.9 truncated to the resolution) + 1, or 501.
2001
2002If an event library looks at the timeout 0.1s later, it will see "501 >=
2003501" and invoke the callback 0.1s after it was started, even though a
2004one-second delay was requested - this is being "too early", despite best
2005intentions.
2006
2007This is the reason why libev will never invoke the callback if the elapsed
2008delay equals the requested delay, but only when the elapsed delay is
2009larger than the requested delay. In the example above, libev would only invoke
2010the callback at system time 502, or 1.1s after the timer was started.
2011
2012So, while libev cannot guarantee that your callback will be invoked
2013exactly when requested, it I<can> and I<does> guarantee that the requested
2014delay has actually elapsed, or in other words, it always errs on the "too
2015late" side of things.
2016
1944=head3 The special problem of time updates 2017=head3 The special problem of time updates
1945 2018
1946Establishing the current time is a costly operation (it usually takes at 2019Establishing the current time is a costly operation (it usually takes
1947least two system calls): EV therefore updates its idea of the current 2020at least one system call): EV therefore updates its idea of the current
1948time only before and after C<ev_run> collects new events, which causes a 2021time only before and after C<ev_run> collects new events, which causes a
1949growing difference between C<ev_now ()> and C<ev_time ()> when handling 2022growing difference between C<ev_now ()> and C<ev_time ()> when handling
1950lots of events in one iteration. 2023lots of events in one iteration.
1951 2024
1952The relative timeouts are calculated relative to the C<ev_now ()> 2025The relative timeouts are calculated relative to the C<ev_now ()>
1958 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.); 2031 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.);
1959 2032
1960If the event loop is suspended for a long time, you can also force an 2033If the event loop is suspended for a long time, you can also force an
1961update of the time returned by C<ev_now ()> by calling C<ev_now_update 2034update of the time returned by C<ev_now ()> by calling C<ev_now_update
1962()>. 2035()>.
2036
2037=head3 The special problem of unsynchronised clocks
2038
2039Modern systems have a variety of clocks - libev itself uses the normal
2040"wall clock" clock and, if available, the monotonic clock (to avoid time
2041jumps).
2042
2043Neither of these clocks is synchronised with each other or any other clock
2044on the system, so C<ev_time ()> might return a considerably different time
2045than C<gettimeofday ()> or C<time ()>. On a GNU/Linux system, for example,
2046a call to C<gettimeofday> might return a second count that is one higher
2047than a directly following call to C<time>.
2048
2049The moral of this is to only compare libev-related timestamps with
2050C<ev_time ()> and C<ev_now ()>, at least if you want better precision than
2051a second or so.
2052
2053One more problem arises due to this lack of synchronisation: if libev uses
2054the system monotonic clock and you compare timestamps from C<ev_time>
2055or C<ev_now> from when you started your timer and when your callback is
2056invoked, you will find that sometimes the callback is a bit "early".
2057
2058This is because C<ev_timer>s work in real time, not wall clock time, so
2059libev makes sure your callback is not invoked before the delay happened,
2060I<measured according to the real time>, not the system clock.
2061
2062If your timeouts are based on a physical timescale (e.g. "time out this
2063connection after 100 seconds") then this shouldn't bother you as it is
2064exactly the right behaviour.
2065
2066If you want to compare wall clock/system timestamps to your timers, then
2067you need to use C<ev_periodic>s, as these are based on the wall clock
2068time, where your comparisons will always generate correct results.
1963 2069
1964=head3 The special problems of suspended animation 2070=head3 The special problems of suspended animation
1965 2071
1966When you leave the server world it is quite customary to hit machines that 2072When you leave the server world it is quite customary to hit machines that
1967can suspend/hibernate - what happens to the clocks during such a suspend? 2073can suspend/hibernate - what happens to the clocks during such a suspend?
2011keep up with the timer (because it takes longer than those 10 seconds to 2117keep up with the timer (because it takes longer than those 10 seconds to
2012do stuff) the timer will not fire more than once per event loop iteration. 2118do stuff) the timer will not fire more than once per event loop iteration.
2013 2119
2014=item ev_timer_again (loop, ev_timer *) 2120=item ev_timer_again (loop, ev_timer *)
2015 2121
2016This will act as if the timer timed out and restart it again if it is 2122This will act as if the timer timed out, and restarts it again if it is
2017repeating. The exact semantics are: 2123repeating. It basically works like calling C<ev_timer_stop>, updating the
2124timeout to the C<repeat> value and calling C<ev_timer_start>.
2018 2125
2126The exact semantics are as in the following rules, all of which will be
2127applied to the watcher:
2128
2129=over 4
2130
2019If the timer is pending, its pending status is cleared. 2131=item If the timer is pending, the pending status is always cleared.
2020 2132
2021If the timer is started but non-repeating, stop it (as if it timed out). 2133=item If the timer is started but non-repeating, stop it (as if it timed
2134out, without invoking it).
2022 2135
2023If the timer is repeating, either start it if necessary (with the 2136=item If the timer is repeating, make the C<repeat> value the new timeout
2024C<repeat> value), or reset the running timer to the C<repeat> value. 2137and start the timer, if necessary.
2138
2139=back
2025 2140
2026This sounds a bit complicated, see L<Be smart about timeouts>, above, for a 2141This sounds a bit complicated, see L<Be smart about timeouts>, above, for a
2027usage example. 2142usage example.
2028 2143
2029=item ev_tstamp ev_timer_remaining (loop, ev_timer *) 2144=item ev_tstamp ev_timer_remaining (loop, ev_timer *)
2151 2266
2152Another way to think about it (for the mathematically inclined) is that 2267Another way to think about it (for the mathematically inclined) is that
2153C<ev_periodic> will try to run the callback in this mode at the next possible 2268C<ev_periodic> will try to run the callback in this mode at the next possible
2154time where C<time = offset (mod interval)>, regardless of any time jumps. 2269time where C<time = offset (mod interval)>, regardless of any time jumps.
2155 2270
2156For numerical stability it is preferable that the C<offset> value is near 2271The C<interval> I<MUST> be positive, and for numerical stability, the
2157C<ev_now ()> (the current time), but there is no range requirement for 2272interval value should be higher than C<1/8192> (which is around 100
2158this value, and in fact is often specified as zero. 2273microseconds) and C<offset> should be higher than C<0> and should have
2274at most a similar magnitude as the current time (say, within a factor of
2275ten). Typical values for offset are, in fact, C<0> or something between
2276C<0> and C<interval>, which is also the recommended range.
2159 2277
2160Note also that there is an upper limit to how often a timer can fire (CPU 2278Note also that there is an upper limit to how often a timer can fire (CPU
2161speed for example), so if C<interval> is very small then timing stability 2279speed for example), so if C<interval> is very small then timing stability
2162will of course deteriorate. Libev itself tries to be exact to be about one 2280will of course deteriorate. Libev itself tries to be exact to be about one
2163millisecond (if the OS supports it and the machine is fast enough). 2281millisecond (if the OS supports it and the machine is fast enough).
3200it by calling C<ev_async_send>, which is thread- and signal safe. 3318it by calling C<ev_async_send>, which is thread- and signal safe.
3201 3319
3202This functionality is very similar to C<ev_signal> watchers, as signals, 3320This functionality is very similar to C<ev_signal> watchers, as signals,
3203too, are asynchronous in nature, and signals, too, will be compressed 3321too, are asynchronous in nature, and signals, too, will be compressed
3204(i.e. the number of callback invocations may be less than the number of 3322(i.e. the number of callback invocations may be less than the number of
3205C<ev_async_sent> calls). In fact, you could use signal watchers as a kind 3323C<ev_async_send> calls). In fact, you could use signal watchers as a kind
3206of "global async watchers" by using a watcher on an otherwise unused 3324of "global async watchers" by using a watcher on an otherwise unused
3207signal, and C<ev_feed_signal> to signal this watcher from another thread, 3325signal, and C<ev_feed_signal> to signal this watcher from another thread,
3208even without knowing which loop owns the signal. 3326even without knowing which loop owns the signal.
3209
3210Unlike C<ev_signal> watchers, C<ev_async> works with any event loop, not
3211just the default loop.
3212 3327
3213=head3 Queueing 3328=head3 Queueing
3214 3329
3215C<ev_async> does not support queueing of data in any way. The reason 3330C<ev_async> does not support queueing of data in any way. The reason
3216is that the author does not know of a simple (or any) algorithm for a 3331is that the author does not know of a simple (or any) algorithm for a
3316Unlike C<ev_feed_event>, this call is safe to do from other threads, 3431Unlike C<ev_feed_event>, this call is safe to do from other threads,
3317signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the 3432signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the
3318embedding section below on what exactly this means). 3433embedding section below on what exactly this means).
3319 3434
3320Note that, as with other watchers in libev, multiple events might get 3435Note that, as with other watchers in libev, multiple events might get
3321compressed into a single callback invocation (another way to look at this 3436compressed into a single callback invocation (another way to look at
3322is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>, 3437this is that C<ev_async> watchers are level-triggered: they are set on
3323reset when the event loop detects that). 3438C<ev_async_send>, reset when the event loop detects that).
3324 3439
3325This call incurs the overhead of a system call only once per event loop 3440This call incurs the overhead of at most one extra system call per event
3326iteration, so while the overhead might be noticeable, it doesn't apply to 3441loop iteration, if the event loop is blocked, and no syscall at all if
3327repeated calls to C<ev_async_send> for the same event loop. 3442the event loop (or your program) is processing events. That means that
3443repeated calls are basically free (there is no need to avoid calls for
3444performance reasons) and that the overhead becomes smaller (typically
3445zero) under load.
3328 3446
3329=item bool = ev_async_pending (ev_async *) 3447=item bool = ev_async_pending (ev_async *)
3330 3448
3331Returns a non-zero value when C<ev_async_send> has been called on the 3449Returns a non-zero value when C<ev_async_send> has been called on the
3332watcher but the event has not yet been processed (or even noted) by the 3450watcher but the event has not yet been processed (or even noted) by the
3387 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0); 3505 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0);
3388 3506
3389=item ev_feed_fd_event (loop, int fd, int revents) 3507=item ev_feed_fd_event (loop, int fd, int revents)
3390 3508
3391Feed an event on the given fd, as if a file descriptor backend detected 3509Feed an event on the given fd, as if a file descriptor backend detected
3392the given events it. 3510the given events.
3393 3511
3394=item ev_feed_signal_event (loop, int signum) 3512=item ev_feed_signal_event (loop, int signum)
3395 3513
3396Feed an event as if the given signal occurred. See also C<ev_feed_signal>, 3514Feed an event as if the given signal occurred. See also C<ev_feed_signal>,
3397which is async-safe. 3515which is async-safe.
3471 { 3589 {
3472 struct my_biggy big = (struct my_biggy *) 3590 struct my_biggy big = (struct my_biggy *)
3473 (((char *)w) - offsetof (struct my_biggy, t2)); 3591 (((char *)w) - offsetof (struct my_biggy, t2));
3474 } 3592 }
3475 3593
3594=head2 AVOIDING FINISHING BEFORE RETURNING
3595
3596Often you have structures like this in event-based programs:
3597
3598 callback ()
3599 {
3600 free (request);
3601 }
3602
3603 request = start_new_request (..., callback);
3604
3605The intent is to start some "lengthy" operation. The C<request> could be
3606used to cancel the operation, or do other things with it.
3607
3608It's not uncommon to have code paths in C<start_new_request> that
3609immediately invoke the callback, for example, to report errors. Or you add
3610some caching layer that finds that it can skip the lengthy aspects of the
3611operation and simply invoke the callback with the result.
3612
3613The problem here is that this will happen I<before> C<start_new_request>
3614has returned, so C<request> is not set.
3615
3616Even if you pass the request by some safer means to the callback, you
3617might want to do something to the request after starting it, such as
3618canceling it, which probably isn't working so well when the callback has
3619already been invoked.
3620
3621A common way around all these issues is to make sure that
3622C<start_new_request> I<always> returns before the callback is invoked. If
3623C<start_new_request> immediately knows the result, it can artificially
3624delay invoking the callback by e.g. using a C<prepare> or C<idle> watcher
3625for example, or more sneakily, by reusing an existing (stopped) watcher
3626and pushing it into the pending queue:
3627
3628 ev_set_cb (watcher, callback);
3629 ev_feed_event (EV_A_ watcher, 0);
3630
3631This way, C<start_new_request> can safely return before the callback is
3632invoked, while not delaying callback invocation too much.
3633
3476=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS 3634=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3477 3635
3478Often (especially in GUI toolkits) there are places where you have 3636Often (especially in GUI toolkits) there are places where you have
3479I<modal> interaction, which is most easily implemented by recursively 3637I<modal> interaction, which is most easily implemented by recursively
3480invoking C<ev_run>. 3638invoking C<ev_run>.
3493 int exit_main_loop = 0; 3651 int exit_main_loop = 0;
3494 3652
3495 while (!exit_main_loop) 3653 while (!exit_main_loop)
3496 ev_run (EV_DEFAULT_ EVRUN_ONCE); 3654 ev_run (EV_DEFAULT_ EVRUN_ONCE);
3497 3655
3498 // in a model watcher 3656 // in a modal watcher
3499 int exit_nested_loop = 0; 3657 int exit_nested_loop = 0;
3500 3658
3501 while (!exit_nested_loop) 3659 while (!exit_nested_loop)
3502 ev_run (EV_A_ EVRUN_ONCE); 3660 ev_run (EV_A_ EVRUN_ONCE);
3503 3661
3683 switch_to (libev_coro); 3841 switch_to (libev_coro);
3684 } 3842 }
3685 3843
3686That basically suspends the coroutine inside C<wait_for_event> and 3844That basically suspends the coroutine inside C<wait_for_event> and
3687continues the libev coroutine, which, when appropriate, switches back to 3845continues the libev coroutine, which, when appropriate, switches back to
3688this or any other coroutine. I am sure if you sue this your own :) 3846this or any other coroutine.
3689 3847
3690You can do similar tricks if you have, say, threads with an event queue - 3848You can do similar tricks if you have, say, threads with an event queue -
3691instead of storing a coroutine, you store the queue object and instead of 3849instead of storing a coroutine, you store the queue object and instead of
3692switching to a coroutine, you push the watcher onto the queue and notify 3850switching to a coroutine, you push the watcher onto the queue and notify
3693any waiters. 3851any waiters.
3743to use the libev header file and library. 3901to use the libev header file and library.
3744 3902
3745=back 3903=back
3746 3904
3747=head1 C++ SUPPORT 3905=head1 C++ SUPPORT
3906
3907=head2 C API
3908
3909The normal C API should work fine when used from C++: both ev.h and the
3910libev sources can be compiled as C++. Therefore, code that uses the C API
3911will work fine.
3912
3913Proper exception specifications might have to be added to callbacks passed
3914to libev: exceptions may be thrown only from watcher callbacks, all
3915other callbacks (allocator, syserr, loop acquire/release and periodioc
3916reschedule callbacks) must not throw exceptions, and might need a C<throw
3917()> specification. If you have code that needs to be compiled as both C
3918and C++ you can use the C<EV_THROW> macro for this:
3919
3920 static void
3921 fatal_error (const char *msg) EV_THROW
3922 {
3923 perror (msg);
3924 abort ();
3925 }
3926
3927 ...
3928 ev_set_syserr_cb (fatal_error);
3929
3930The only API functions that can currently throw exceptions are C<ev_run>,
3931C<ev_invoke>, C<ev_invoke_pending> and C<ev_loop_destroy> (the latter
3932because it runs cleanup watchers).
3933
3934Throwing exceptions in watcher callbacks is only supported if libev itself
3935is compiled with a C++ compiler or your C and C++ environments allow
3936throwing exceptions through C libraries (most do).
3937
3938=head2 C++ API
3748 3939
3749Libev comes with some simplistic wrapper classes for C++ that mainly allow 3940Libev comes with some simplistic wrapper classes for C++ that mainly allow
3750you to use some convenience methods to start/stop watchers and also change 3941you to use some convenience methods to start/stop watchers and also change
3751the callback model to a model using method callbacks on objects. 3942the callback model to a model using method callbacks on objects.
3752 3943
3768with C<operator ()> can be used as callbacks. Other types should be easy 3959with C<operator ()> can be used as callbacks. Other types should be easy
3769to add as long as they only need one additional pointer for context. If 3960to add as long as they only need one additional pointer for context. If
3770you need support for other types of functors please contact the author 3961you need support for other types of functors please contact the author
3771(preferably after implementing it). 3962(preferably after implementing it).
3772 3963
3964For all this to work, your C++ compiler either has to use the same calling
3965conventions as your C compiler (for static member functions), or you have
3966to embed libev and compile libev itself as C++.
3967
3773Here is a list of things available in the C<ev> namespace: 3968Here is a list of things available in the C<ev> namespace:
3774 3969
3775=over 4 3970=over 4
3776 3971
3777=item C<ev::READ>, C<ev::WRITE> etc. 3972=item C<ev::READ>, C<ev::WRITE> etc.
3786=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc. 3981=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc.
3787 3982
3788For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of 3983For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of
3789the same name in the C<ev> namespace, with the exception of C<ev_signal> 3984the same name in the C<ev> namespace, with the exception of C<ev_signal>
3790which is called C<ev::sig> to avoid clashes with the C<signal> macro 3985which is called C<ev::sig> to avoid clashes with the C<signal> macro
3791defines by many implementations. 3986defined by many implementations.
3792 3987
3793All of those classes have these methods: 3988All of those classes have these methods:
3794 3989
3795=over 4 3990=over 4
3796 3991
3929watchers in the constructor. 4124watchers in the constructor.
3930 4125
3931 class myclass 4126 class myclass
3932 { 4127 {
3933 ev::io io ; void io_cb (ev::io &w, int revents); 4128 ev::io io ; void io_cb (ev::io &w, int revents);
3934 ev::io2 io2 ; void io2_cb (ev::io &w, int revents); 4129 ev::io io2 ; void io2_cb (ev::io &w, int revents);
3935 ev::idle idle; void idle_cb (ev::idle &w, int revents); 4130 ev::idle idle; void idle_cb (ev::idle &w, int revents);
3936 4131
3937 myclass (int fd) 4132 myclass (int fd)
3938 { 4133 {
3939 io .set <myclass, &myclass::io_cb > (this); 4134 io .set <myclass, &myclass::io_cb > (this);
3990L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>. 4185L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.
3991 4186
3992=item D 4187=item D
3993 4188
3994Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to 4189Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
3995be found at L<http://proj.llucax.com.ar/wiki/evd>. 4190be found at L<http://www.llucax.com.ar/proj/ev.d/index.html>.
3996 4191
3997=item Ocaml 4192=item Ocaml
3998 4193
3999Erkki Seppala has written Ocaml bindings for libev, to be found at 4194Erkki Seppala has written Ocaml bindings for libev, to be found at
4000L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>. 4195L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.
4048suitable for use with C<EV_A>. 4243suitable for use with C<EV_A>.
4049 4244
4050=item C<EV_DEFAULT>, C<EV_DEFAULT_> 4245=item C<EV_DEFAULT>, C<EV_DEFAULT_>
4051 4246
4052Similar to the other two macros, this gives you the value of the default 4247Similar to the other two macros, this gives you the value of the default
4053loop, if multiple loops are supported ("ev loop default"). 4248loop, if multiple loops are supported ("ev loop default"). The default loop
4249will be initialised if it isn't already initialised.
4250
4251For non-multiplicity builds, these macros do nothing, so you always have
4252to initialise the loop somewhere.
4054 4253
4055=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_> 4254=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_>
4056 4255
4057Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the 4256Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the
4058default loop has been initialised (C<UC> == unchecked). Their behaviour 4257default loop has been initialised (C<UC> == unchecked). Their behaviour
4203supported). It will also not define any of the structs usually found in 4402supported). It will also not define any of the structs usually found in
4204F<event.h> that are not directly supported by the libev core alone. 4403F<event.h> that are not directly supported by the libev core alone.
4205 4404
4206In standalone mode, libev will still try to automatically deduce the 4405In standalone mode, libev will still try to automatically deduce the
4207configuration, but has to be more conservative. 4406configuration, but has to be more conservative.
4407
4408=item EV_USE_FLOOR
4409
4410If defined to be C<1>, libev will use the C<floor ()> function for its
4411periodic reschedule calculations, otherwise libev will fall back on a
4412portable (slower) implementation. If you enable this, you usually have to
4413link against libm or something equivalent. Enabling this when the C<floor>
4414function is not available will fail, so the safe default is to not enable
4415this.
4208 4416
4209=item EV_USE_MONOTONIC 4417=item EV_USE_MONOTONIC
4210 4418
4211If defined to be C<1>, libev will try to detect the availability of the 4419If defined to be C<1>, libev will try to detect the availability of the
4212monotonic clock option at both compile time and runtime. Otherwise no 4420monotonic clock option at both compile time and runtime. Otherwise no
4342If defined to be C<1>, libev will compile in support for the Linux inotify 4550If defined to be C<1>, libev will compile in support for the Linux inotify
4343interface to speed up C<ev_stat> watchers. Its actual availability will 4551interface to speed up C<ev_stat> watchers. Its actual availability will
4344be detected at runtime. If undefined, it will be enabled if the headers 4552be detected at runtime. If undefined, it will be enabled if the headers
4345indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled. 4553indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
4346 4554
4555=item EV_NO_SMP
4556
4557If defined to be C<1>, libev will assume that memory is always coherent
4558between threads, that is, threads can be used, but threads never run on
4559different cpus (or different cpu cores). This reduces dependencies
4560and makes libev faster.
4561
4562=item EV_NO_THREADS
4563
4564If defined to be C<1>, libev will assume that it will never be called
4565from different threads, which is a stronger assumption than C<EV_NO_SMP>,
4566above. This reduces dependencies and makes libev faster.
4567
4347=item EV_ATOMIC_T 4568=item EV_ATOMIC_T
4348 4569
4349Libev requires an integer type (suitable for storing C<0> or C<1>) whose 4570Libev requires an integer type (suitable for storing C<0> or C<1>) whose
4350access is atomic with respect to other threads or signal contexts. No such 4571access is atomic and serialised with respect to other threads or signal
4351type is easily found in the C language, so you can provide your own type 4572contexts. No such type is easily found in the C language, so you can
4352that you know is safe for your purposes. It is used both for signal handler "locking" 4573provide your own type that you know is safe for your purposes. It is used
4353as well as for signal and thread safety in C<ev_async> watchers. 4574both for signal handler "locking" as well as for signal and thread safety
4575in C<ev_async> watchers.
4354 4576
4355In the absence of this define, libev will use C<sig_atomic_t volatile> 4577In the absence of this define, libev will use C<sig_atomic_t volatile>
4356(from F<signal.h>), which is usually good enough on most platforms. 4578(from F<signal.h>), which is usually good enough on most platforms,
4579although strictly speaking using a type that also implies a memory fence
4580is required.
4357 4581
4358=item EV_H (h) 4582=item EV_H (h)
4359 4583
4360The name of the F<ev.h> header file used to include it. The default if 4584The name of the F<ev.h> header file used to include it. The default if
4361undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be 4585undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be
4385will have the C<struct ev_loop *> as first argument, and you can create 4609will have the C<struct ev_loop *> as first argument, and you can create
4386additional independent event loops. Otherwise there will be no support 4610additional independent event loops. Otherwise there will be no support
4387for multiple event loops and there is no first event loop pointer 4611for multiple event loops and there is no first event loop pointer
4388argument. Instead, all functions act on the single default loop. 4612argument. Instead, all functions act on the single default loop.
4389 4613
4614Note that C<EV_DEFAULT> and C<EV_DEFAULT_> will no longer provide a
4615default loop when multiplicity is switched off - you always have to
4616initialise the loop manually in this case.
4617
4390=item EV_MINPRI 4618=item EV_MINPRI
4391 4619
4392=item EV_MAXPRI 4620=item EV_MAXPRI
4393 4621
4394The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to 4622The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to
4430 #define EV_USE_POLL 1 4658 #define EV_USE_POLL 1
4431 #define EV_CHILD_ENABLE 1 4659 #define EV_CHILD_ENABLE 1
4432 #define EV_ASYNC_ENABLE 1 4660 #define EV_ASYNC_ENABLE 1
4433 4661
4434The actual value is a bitset, it can be a combination of the following 4662The actual value is a bitset, it can be a combination of the following
4435values: 4663values (by default, all of these are enabled):
4436 4664
4437=over 4 4665=over 4
4438 4666
4439=item C<1> - faster/larger code 4667=item C<1> - faster/larger code
4440 4668
4444code size by roughly 30% on amd64). 4672code size by roughly 30% on amd64).
4445 4673
4446When optimising for size, use of compiler flags such as C<-Os> with 4674When optimising for size, use of compiler flags such as C<-Os> with
4447gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of 4675gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of
4448assertions. 4676assertions.
4677
4678The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4679(e.g. gcc with C<-Os>).
4449 4680
4450=item C<2> - faster/larger data structures 4681=item C<2> - faster/larger data structures
4451 4682
4452Replaces the small 2-heap for timer management by a faster 4-heap, larger 4683Replaces the small 2-heap for timer management by a faster 4-heap, larger
4453hash table sizes and so on. This will usually further increase code size 4684hash table sizes and so on. This will usually further increase code size
4454and can additionally have an effect on the size of data structures at 4685and can additionally have an effect on the size of data structures at
4455runtime. 4686runtime.
4456 4687
4688The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4689(e.g. gcc with C<-Os>).
4690
4457=item C<4> - full API configuration 4691=item C<4> - full API configuration
4458 4692
4459This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and 4693This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and
4460enables multiplicity (C<EV_MULTIPLICITY>=1). 4694enables multiplicity (C<EV_MULTIPLICITY>=1).
4461 4695
4491 4725
4492With an intelligent-enough linker (gcc+binutils are intelligent enough 4726With an intelligent-enough linker (gcc+binutils are intelligent enough
4493when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by 4727when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by
4494your program might be left out as well - a binary starting a timer and an 4728your program might be left out as well - a binary starting a timer and an
4495I/O watcher then might come out at only 5Kb. 4729I/O watcher then might come out at only 5Kb.
4730
4731=item EV_API_STATIC
4732
4733If this symbol is defined (by default it is not), then all identifiers
4734will have static linkage. This means that libev will not export any
4735identifiers, and you cannot link against libev anymore. This can be useful
4736when you embed libev, only want to use libev functions in a single file,
4737and do not want its identifiers to be visible.
4738
4739To use this, define C<EV_API_STATIC> and include F<ev.c> in the file that
4740wants to use libev.
4741
4742This option only works when libev is compiled with a C compiler, as C++
4743doesn't support the required declaration syntax.
4496 4744
4497=item EV_AVOID_STDIO 4745=item EV_AVOID_STDIO
4498 4746
4499If this is set to C<1> at compiletime, then libev will avoid using stdio 4747If this is set to C<1> at compiletime, then libev will avoid using stdio
4500functions (printf, scanf, perror etc.). This will increase the code size 4748functions (printf, scanf, perror etc.). This will increase the code size
4880requires, and its I/O model is fundamentally incompatible with the POSIX 5128requires, and its I/O model is fundamentally incompatible with the POSIX
4881model. Libev still offers limited functionality on this platform in 5129model. Libev still offers limited functionality on this platform in
4882the form of the C<EVBACKEND_SELECT> backend, and only supports socket 5130the form of the C<EVBACKEND_SELECT> backend, and only supports socket
4883descriptors. This only applies when using Win32 natively, not when using 5131descriptors. This only applies when using Win32 natively, not when using
4884e.g. cygwin. Actually, it only applies to the microsofts own compilers, 5132e.g. cygwin. Actually, it only applies to the microsofts own compilers,
4885as every compielr comes with a slightly differently broken/incompatible 5133as every compiler comes with a slightly differently broken/incompatible
4886environment. 5134environment.
4887 5135
4888Lifting these limitations would basically require the full 5136Lifting these limitations would basically require the full
4889re-implementation of the I/O system. If you are into this kind of thing, 5137re-implementation of the I/O system. If you are into this kind of thing,
4890then note that glib does exactly that for you in a very portable way (note 5138then note that glib does exactly that for you in a very portable way (note
5023 5271
5024The type C<double> is used to represent timestamps. It is required to 5272The type C<double> is used to represent timestamps. It is required to
5025have at least 51 bits of mantissa (and 9 bits of exponent), which is 5273have at least 51 bits of mantissa (and 9 bits of exponent), which is
5026good enough for at least into the year 4000 with millisecond accuracy 5274good enough for at least into the year 4000 with millisecond accuracy
5027(the design goal for libev). This requirement is overfulfilled by 5275(the design goal for libev). This requirement is overfulfilled by
5028implementations using IEEE 754, which is basically all existing ones. With 5276implementations using IEEE 754, which is basically all existing ones.
5277
5029IEEE 754 doubles, you get microsecond accuracy until at least 2200. 5278With IEEE 754 doubles, you get microsecond accuracy until at least the
5279year 2255 (and millisecond accuracy till the year 287396 - by then, libev
5280is either obsolete or somebody patched it to use C<long double> or
5281something like that, just kidding).
5030 5282
5031=back 5283=back
5032 5284
5033If you know of other additional requirements drop me a note. 5285If you know of other additional requirements drop me a note.
5034 5286
5096=item Processing ev_async_send: O(number_of_async_watchers) 5348=item Processing ev_async_send: O(number_of_async_watchers)
5097 5349
5098=item Processing signals: O(max_signal_number) 5350=item Processing signals: O(max_signal_number)
5099 5351
5100Sending involves a system call I<iff> there were no other C<ev_async_send> 5352Sending involves a system call I<iff> there were no other C<ev_async_send>
5101calls in the current loop iteration. Checking for async and signal events 5353calls in the current loop iteration and the loop is currently
5354blocked. Checking for async and signal events involves iterating over all
5102involves iterating over all running async watchers or all signal numbers. 5355running async watchers or all signal numbers.
5103 5356
5104=back 5357=back
5105 5358
5106 5359
5107=head1 PORTING FROM LIBEV 3.X TO 4.X 5360=head1 PORTING FROM LIBEV 3.X TO 4.X

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