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Revision 1.366 by sf-exg, Thu Feb 3 16:21:08 2011 UTC vs.
Revision 1.406 by root, Thu May 3 16:00:47 2012 UTC

174=item ev_tstamp ev_time () 174=item ev_tstamp ev_time ()
175 175
176Returns the current time as libev would use it. Please note that the 176Returns the current time as libev would use it. Please note that the
177C<ev_now> function is usually faster and also often returns the timestamp 177C<ev_now> function is usually faster and also often returns the timestamp
178you actually want to know. Also interesting is the combination of 178you actually want to know. Also interesting is the combination of
179C<ev_update_now> and C<ev_now>. 179C<ev_now_update> and C<ev_now>.
180 180
181=item ev_sleep (ev_tstamp interval) 181=item ev_sleep (ev_tstamp interval)
182 182
183Sleep for the given interval: The current thread will be blocked until 183Sleep for the given interval: The current thread will be blocked
184either it is interrupted or the given time interval has passed. Basically 184until either it is interrupted or the given time interval has
185passed (approximately - it might return a bit earlier even if not
186interrupted). Returns immediately if C<< interval <= 0 >>.
187
185this is a sub-second-resolution C<sleep ()>. 188Basically this is a sub-second-resolution C<sleep ()>.
189
190The range of the C<interval> is limited - libev only guarantees to work
191with sleep times of up to one day (C<< interval <= 86400 >>).
186 192
187=item int ev_version_major () 193=item int ev_version_major ()
188 194
189=item int ev_version_minor () 195=item int ev_version_minor ()
190 196
241the current system, you would need to look at C<ev_embeddable_backends () 247the current system, you would need to look at C<ev_embeddable_backends ()
242& ev_supported_backends ()>, likewise for recommended ones. 248& ev_supported_backends ()>, likewise for recommended ones.
243 249
244See the description of C<ev_embed> watchers for more info. 250See the description of C<ev_embed> watchers for more info.
245 251
246=item ev_set_allocator (void *(*cb)(void *ptr, long size)) 252=item ev_set_allocator (void *(*cb)(void *ptr, long size) throw ())
247 253
248Sets the allocation function to use (the prototype is similar - the 254Sets the allocation function to use (the prototype is similar - the
249semantics are identical to the C<realloc> C89/SuS/POSIX function). It is 255semantics are identical to the C<realloc> C89/SuS/POSIX function). It is
250used to allocate and free memory (no surprises here). If it returns zero 256used to allocate and free memory (no surprises here). If it returns zero
251when memory needs to be allocated (C<size != 0>), the library might abort 257when memory needs to be allocated (C<size != 0>), the library might abort
277 } 283 }
278 284
279 ... 285 ...
280 ev_set_allocator (persistent_realloc); 286 ev_set_allocator (persistent_realloc);
281 287
282=item ev_set_syserr_cb (void (*cb)(const char *msg)) 288=item ev_set_syserr_cb (void (*cb)(const char *msg) throw ())
283 289
284Set the callback function to call on a retryable system call error (such 290Set the callback function to call on a retryable system call error (such
285as failed select, poll, epoll_wait). The message is a printable string 291as failed select, poll, epoll_wait). The message is a printable string
286indicating the system call or subsystem causing the problem. If this 292indicating the system call or subsystem causing the problem. If this
287callback is set, then libev will expect it to remedy the situation, no 293callback is set, then libev will expect it to remedy the situation, no
435example) that can't properly initialise their signal masks. 441example) that can't properly initialise their signal masks.
436 442
437=item C<EVFLAG_NOSIGMASK> 443=item C<EVFLAG_NOSIGMASK>
438 444
439When this flag is specified, then libev will avoid to modify the signal 445When this flag is specified, then libev will avoid to modify the signal
440mask. Specifically, this means you ahve to make sure signals are unblocked 446mask. Specifically, this means you have to make sure signals are unblocked
441when you want to receive them. 447when you want to receive them.
442 448
443This behaviour is useful when you want to do your own signal handling, or 449This behaviour is useful when you want to do your own signal handling, or
444want to handle signals only in specific threads and want to avoid libev 450want to handle signals only in specific threads and want to avoid libev
445unblocking the signals. 451unblocking the signals.
483=item C<EVBACKEND_EPOLL> (value 4, Linux) 489=item C<EVBACKEND_EPOLL> (value 4, Linux)
484 490
485Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9 491Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9
486kernels). 492kernels).
487 493
488For few fds, this backend is a bit little slower than poll and select, 494For few fds, this backend is a bit little slower than poll and select, but
489but it scales phenomenally better. While poll and select usually scale 495it scales phenomenally better. While poll and select usually scale like
490like O(total_fds) where n is the total number of fds (or the highest fd), 496O(total_fds) where total_fds is the total number of fds (or the highest
491epoll scales either O(1) or O(active_fds). 497fd), epoll scales either O(1) or O(active_fds).
492 498
493The epoll mechanism deserves honorable mention as the most misdesigned 499The epoll mechanism deserves honorable mention as the most misdesigned
494of the more advanced event mechanisms: mere annoyances include silently 500of the more advanced event mechanisms: mere annoyances include silently
495dropping file descriptors, requiring a system call per change per file 501dropping file descriptors, requiring a system call per change per file
496descriptor (and unnecessary guessing of parameters), problems with dup, 502descriptor (and unnecessary guessing of parameters), problems with dup,
4990.1ms) and so on. The biggest issue is fork races, however - if a program 5050.1ms) and so on. The biggest issue is fork races, however - if a program
500forks then I<both> parent and child process have to recreate the epoll 506forks then I<both> parent and child process have to recreate the epoll
501set, which can take considerable time (one syscall per file descriptor) 507set, which can take considerable time (one syscall per file descriptor)
502and is of course hard to detect. 508and is of course hard to detect.
503 509
504Epoll is also notoriously buggy - embedding epoll fds I<should> work, but 510Epoll is also notoriously buggy - embedding epoll fds I<should> work,
505of course I<doesn't>, and epoll just loves to report events for totally 511but of course I<doesn't>, and epoll just loves to report events for
506I<different> file descriptors (even already closed ones, so one cannot 512totally I<different> file descriptors (even already closed ones, so
507even remove them from the set) than registered in the set (especially 513one cannot even remove them from the set) than registered in the set
508on SMP systems). Libev tries to counter these spurious notifications by 514(especially on SMP systems). Libev tries to counter these spurious
509employing an additional generation counter and comparing that against the 515notifications by employing an additional generation counter and comparing
510events to filter out spurious ones, recreating the set when required. Last 516that against the events to filter out spurious ones, recreating the set
517when required. Epoll also erroneously rounds down timeouts, but gives you
518no way to know when and by how much, so sometimes you have to busy-wait
519because epoll returns immediately despite a nonzero timeout. And last
511not least, it also refuses to work with some file descriptors which work 520not least, it also refuses to work with some file descriptors which work
512perfectly fine with C<select> (files, many character devices...). 521perfectly fine with C<select> (files, many character devices...).
513 522
514Epoll is truly the train wreck analog among event poll mechanisms, 523Epoll is truly the train wreck among event poll mechanisms, a frankenpoll,
515a frankenpoll, cobbled together in a hurry, no thought to design or 524cobbled together in a hurry, no thought to design or interaction with
516interaction with others. 525others. Oh, the pain, will it ever stop...
517 526
518While stopping, setting and starting an I/O watcher in the same iteration 527While stopping, setting and starting an I/O watcher in the same iteration
519will result in some caching, there is still a system call per such 528will result in some caching, there is still a system call per such
520incident (because the same I<file descriptor> could point to a different 529incident (because the same I<file descriptor> could point to a different
521I<file description> now), so its best to avoid that. Also, C<dup ()>'ed 530I<file description> now), so its best to avoid that. Also, C<dup ()>'ed
558 567
559It scales in the same way as the epoll backend, but the interface to the 568It scales in the same way as the epoll backend, but the interface to the
560kernel is more efficient (which says nothing about its actual speed, of 569kernel is more efficient (which says nothing about its actual speed, of
561course). While stopping, setting and starting an I/O watcher does never 570course). While stopping, setting and starting an I/O watcher does never
562cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to 571cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to
563two event changes per incident. Support for C<fork ()> is very bad (but 572two event changes per incident. Support for C<fork ()> is very bad (you
564sane, unlike epoll) and it drops fds silently in similarly hard-to-detect 573might have to leak fd's on fork, but it's more sane than epoll) and it
565cases 574drops fds silently in similarly hard-to-detect cases
566 575
567This backend usually performs well under most conditions. 576This backend usually performs well under most conditions.
568 577
569While nominally embeddable in other event loops, this doesn't work 578While nominally embeddable in other event loops, this doesn't work
570everywhere, so you might need to test for this. And since it is broken 579everywhere, so you might need to test for this. And since it is broken
599among the OS-specific backends (I vastly prefer correctness over speed 608among the OS-specific backends (I vastly prefer correctness over speed
600hacks). 609hacks).
601 610
602On the negative side, the interface is I<bizarre> - so bizarre that 611On the negative side, the interface is I<bizarre> - so bizarre that
603even sun itself gets it wrong in their code examples: The event polling 612even sun itself gets it wrong in their code examples: The event polling
604function sometimes returning events to the caller even though an error 613function sometimes returns events to the caller even though an error
605occurred, but with no indication whether it has done so or not (yes, it's 614occurred, but with no indication whether it has done so or not (yes, it's
606even documented that way) - deadly for edge-triggered interfaces where 615even documented that way) - deadly for edge-triggered interfaces where you
607you absolutely have to know whether an event occurred or not because you 616absolutely have to know whether an event occurred or not because you have
608have to re-arm the watcher. 617to re-arm the watcher.
609 618
610Fortunately libev seems to be able to work around these idiocies. 619Fortunately libev seems to be able to work around these idiocies.
611 620
612This backend maps C<EV_READ> and C<EV_WRITE> in the same way as 621This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
613C<EVBACKEND_POLL>. 622C<EVBACKEND_POLL>.
783without a previous call to C<ev_suspend>. 792without a previous call to C<ev_suspend>.
784 793
785Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the 794Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
786event loop time (see C<ev_now_update>). 795event loop time (see C<ev_now_update>).
787 796
788=item ev_run (loop, int flags) 797=item bool ev_run (loop, int flags)
789 798
790Finally, this is it, the event handler. This function usually is called 799Finally, this is it, the event handler. This function usually is called
791after you have initialised all your watchers and you want to start 800after you have initialised all your watchers and you want to start
792handling events. It will ask the operating system for any new events, call 801handling events. It will ask the operating system for any new events, call
793the watcher callbacks, an then repeat the whole process indefinitely: This 802the watcher callbacks, and then repeat the whole process indefinitely: This
794is why event loops are called I<loops>. 803is why event loops are called I<loops>.
795 804
796If the flags argument is specified as C<0>, it will keep handling events 805If the flags argument is specified as C<0>, it will keep handling events
797until either no event watchers are active anymore or C<ev_break> was 806until either no event watchers are active anymore or C<ev_break> was
798called. 807called.
808
809The return value is false if there are no more active watchers (which
810usually means "all jobs done" or "deadlock"), and true in all other cases
811(which usually means " you should call C<ev_run> again").
799 812
800Please note that an explicit C<ev_break> is usually better than 813Please note that an explicit C<ev_break> is usually better than
801relying on all watchers to be stopped when deciding when a program has 814relying on all watchers to be stopped when deciding when a program has
802finished (especially in interactive programs), but having a program 815finished (especially in interactive programs), but having a program
803that automatically loops as long as it has to and no longer by virtue 816that automatically loops as long as it has to and no longer by virtue
804of relying on its watchers stopping correctly, that is truly a thing of 817of relying on its watchers stopping correctly, that is truly a thing of
805beauty. 818beauty.
806 819
807This function is also I<mostly> exception-safe - you can break out of 820This function is I<mostly> exception-safe - you can break out of a
808a C<ev_run> call by calling C<longjmp> in a callback, throwing a C++ 821C<ev_run> call by calling C<longjmp> in a callback, throwing a C++
809exception and so on. This does not decrement the C<ev_depth> value, nor 822exception and so on. This does not decrement the C<ev_depth> value, nor
810will it clear any outstanding C<EVBREAK_ONE> breaks. 823will it clear any outstanding C<EVBREAK_ONE> breaks.
811 824
812A flags value of C<EVRUN_NOWAIT> will look for new events, will handle 825A flags value of C<EVRUN_NOWAIT> will look for new events, will handle
813those events and any already outstanding ones, but will not wait and 826those events and any already outstanding ones, but will not wait and
825This is useful if you are waiting for some external event in conjunction 838This is useful if you are waiting for some external event in conjunction
826with something not expressible using other libev watchers (i.e. "roll your 839with something not expressible using other libev watchers (i.e. "roll your
827own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is 840own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is
828usually a better approach for this kind of thing. 841usually a better approach for this kind of thing.
829 842
830Here are the gory details of what C<ev_run> does: 843Here are the gory details of what C<ev_run> does (this is for your
844understanding, not a guarantee that things will work exactly like this in
845future versions):
831 846
832 - Increment loop depth. 847 - Increment loop depth.
833 - Reset the ev_break status. 848 - Reset the ev_break status.
834 - Before the first iteration, call any pending watchers. 849 - Before the first iteration, call any pending watchers.
835 LOOP: 850 LOOP:
941overhead for the actual polling but can deliver many events at once. 956overhead for the actual polling but can deliver many events at once.
942 957
943By setting a higher I<io collect interval> you allow libev to spend more 958By setting a higher I<io collect interval> you allow libev to spend more
944time collecting I/O events, so you can handle more events per iteration, 959time collecting I/O events, so you can handle more events per iteration,
945at the cost of increasing latency. Timeouts (both C<ev_periodic> and 960at the cost of increasing latency. Timeouts (both C<ev_periodic> and
946C<ev_timer>) will be not affected. Setting this to a non-null value will 961C<ev_timer>) will not be affected. Setting this to a non-null value will
947introduce an additional C<ev_sleep ()> call into most loop iterations. The 962introduce an additional C<ev_sleep ()> call into most loop iterations. The
948sleep time ensures that libev will not poll for I/O events more often then 963sleep time ensures that libev will not poll for I/O events more often then
949once per this interval, on average. 964once per this interval, on average (as long as the host time resolution is
965good enough).
950 966
951Likewise, by setting a higher I<timeout collect interval> you allow libev 967Likewise, by setting a higher I<timeout collect interval> you allow libev
952to spend more time collecting timeouts, at the expense of increased 968to spend more time collecting timeouts, at the expense of increased
953latency/jitter/inexactness (the watcher callback will be called 969latency/jitter/inexactness (the watcher callback will be called
954later). C<ev_io> watchers will not be affected. Setting this to a non-null 970later). C<ev_io> watchers will not be affected. Setting this to a non-null
1000invoke the actual watchers inside another context (another thread etc.). 1016invoke the actual watchers inside another context (another thread etc.).
1001 1017
1002If you want to reset the callback, use C<ev_invoke_pending> as new 1018If you want to reset the callback, use C<ev_invoke_pending> as new
1003callback. 1019callback.
1004 1020
1005=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P)) 1021=item ev_set_loop_release_cb (loop, void (*release)(EV_P) throw (), void (*acquire)(EV_P) throw ())
1006 1022
1007Sometimes you want to share the same loop between multiple threads. This 1023Sometimes you want to share the same loop between multiple threads. This
1008can be done relatively simply by putting mutex_lock/unlock calls around 1024can be done relatively simply by putting mutex_lock/unlock calls around
1009each call to a libev function. 1025each call to a libev function.
1010 1026
1011However, C<ev_run> can run an indefinite time, so it is not feasible 1027However, C<ev_run> can run an indefinite time, so it is not feasible
1012to wait for it to return. One way around this is to wake up the event 1028to wait for it to return. One way around this is to wake up the event
1013loop via C<ev_break> and C<av_async_send>, another way is to set these 1029loop via C<ev_break> and C<ev_async_send>, another way is to set these
1014I<release> and I<acquire> callbacks on the loop. 1030I<release> and I<acquire> callbacks on the loop.
1015 1031
1016When set, then C<release> will be called just before the thread is 1032When set, then C<release> will be called just before the thread is
1017suspended waiting for new events, and C<acquire> is called just 1033suspended waiting for new events, and C<acquire> is called just
1018afterwards. 1034afterwards.
1158 1174
1159=item C<EV_PREPARE> 1175=item C<EV_PREPARE>
1160 1176
1161=item C<EV_CHECK> 1177=item C<EV_CHECK>
1162 1178
1163All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts 1179All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts to
1164to gather new events, and all C<ev_check> watchers are invoked just after 1180gather new events, and all C<ev_check> watchers are queued (not invoked)
1165C<ev_run> has gathered them, but before it invokes any callbacks for any 1181just after C<ev_run> has gathered them, but before it queues any callbacks
1182for any received events. That means C<ev_prepare> watchers are the last
1183watchers invoked before the event loop sleeps or polls for new events, and
1184C<ev_check> watchers will be invoked before any other watchers of the same
1185or lower priority within an event loop iteration.
1186
1166received events. Callbacks of both watcher types can start and stop as 1187Callbacks of both watcher types can start and stop as many watchers as
1167many watchers as they want, and all of them will be taken into account 1188they want, and all of them will be taken into account (for example, a
1168(for example, a C<ev_prepare> watcher might start an idle watcher to keep 1189C<ev_prepare> watcher might start an idle watcher to keep C<ev_run> from
1169C<ev_run> from blocking). 1190blocking).
1170 1191
1171=item C<EV_EMBED> 1192=item C<EV_EMBED>
1172 1193
1173The embedded event loop specified in the C<ev_embed> watcher needs attention. 1194The embedded event loop specified in the C<ev_embed> watcher needs attention.
1174 1195
1374 1395
1375=over 4 1396=over 4
1376 1397
1377=item initialiased 1398=item initialiased
1378 1399
1379Before a watcher can be registered with the event looop it has to be 1400Before a watcher can be registered with the event loop it has to be
1380initialised. This can be done with a call to C<ev_TYPE_init>, or calls to 1401initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1381C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function. 1402C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1382 1403
1383In this state it is simply some block of memory that is suitable for 1404In this state it is simply some block of memory that is suitable for
1384use in an event loop. It can be moved around, freed, reused etc. at 1405use in an event loop. It can be moved around, freed, reused etc. at
1759detecting time jumps is hard, and some inaccuracies are unavoidable (the 1780detecting time jumps is hard, and some inaccuracies are unavoidable (the
1760monotonic clock option helps a lot here). 1781monotonic clock option helps a lot here).
1761 1782
1762The callback is guaranteed to be invoked only I<after> its timeout has 1783The callback is guaranteed to be invoked only I<after> its timeout has
1763passed (not I<at>, so on systems with very low-resolution clocks this 1784passed (not I<at>, so on systems with very low-resolution clocks this
1764might introduce a small delay). If multiple timers become ready during the 1785might introduce a small delay, see "the special problem of being too
1786early", below). If multiple timers become ready during the same loop
1765same loop iteration then the ones with earlier time-out values are invoked 1787iteration then the ones with earlier time-out values are invoked before
1766before ones of the same priority with later time-out values (but this is 1788ones of the same priority with later time-out values (but this is no
1767no longer true when a callback calls C<ev_run> recursively). 1789longer true when a callback calls C<ev_run> recursively).
1768 1790
1769=head3 Be smart about timeouts 1791=head3 Be smart about timeouts
1770 1792
1771Many real-world problems involve some kind of timeout, usually for error 1793Many real-world problems involve some kind of timeout, usually for error
1772recovery. A typical example is an HTTP request - if the other side hangs, 1794recovery. A typical example is an HTTP request - if the other side hangs,
1847 1869
1848In this case, it would be more efficient to leave the C<ev_timer> alone, 1870In this case, it would be more efficient to leave the C<ev_timer> alone,
1849but remember the time of last activity, and check for a real timeout only 1871but remember the time of last activity, and check for a real timeout only
1850within the callback: 1872within the callback:
1851 1873
1874 ev_tstamp timeout = 60.;
1852 ev_tstamp last_activity; // time of last activity 1875 ev_tstamp last_activity; // time of last activity
1876 ev_timer timer;
1853 1877
1854 static void 1878 static void
1855 callback (EV_P_ ev_timer *w, int revents) 1879 callback (EV_P_ ev_timer *w, int revents)
1856 { 1880 {
1857 ev_tstamp now = ev_now (EV_A); 1881 // calculate when the timeout would happen
1858 ev_tstamp timeout = last_activity + 60.; 1882 ev_tstamp after = last_activity - ev_now (EV_A) + timeout;
1859 1883
1860 // if last_activity + 60. is older than now, we did time out 1884 // if negative, it means we the timeout already occurred
1861 if (timeout < now) 1885 if (after < 0.)
1862 { 1886 {
1863 // timeout occurred, take action 1887 // timeout occurred, take action
1864 } 1888 }
1865 else 1889 else
1866 { 1890 {
1867 // callback was invoked, but there was some activity, re-arm 1891 // callback was invoked, but there was some recent
1868 // the watcher to fire in last_activity + 60, which is 1892 // activity. simply restart the timer to time out
1869 // guaranteed to be in the future, so "again" is positive: 1893 // after "after" seconds, which is the earliest time
1870 w->repeat = timeout - now; 1894 // the timeout can occur.
1895 ev_timer_set (w, after, 0.);
1871 ev_timer_again (EV_A_ w); 1896 ev_timer_start (EV_A_ w);
1872 } 1897 }
1873 } 1898 }
1874 1899
1875To summarise the callback: first calculate the real timeout (defined 1900To summarise the callback: first calculate in how many seconds the
1876as "60 seconds after the last activity"), then check if that time has 1901timeout will occur (by calculating the absolute time when it would occur,
1877been reached, which means something I<did>, in fact, time out. Otherwise 1902C<last_activity + timeout>, and subtracting the current time, C<ev_now
1878the callback was invoked too early (C<timeout> is in the future), so 1903(EV_A)> from that).
1879re-schedule the timer to fire at that future time, to see if maybe we have
1880a timeout then.
1881 1904
1882Note how C<ev_timer_again> is used, taking advantage of the 1905If this value is negative, then we are already past the timeout, i.e. we
1883C<ev_timer_again> optimisation when the timer is already running. 1906timed out, and need to do whatever is needed in this case.
1907
1908Otherwise, we now the earliest time at which the timeout would trigger,
1909and simply start the timer with this timeout value.
1910
1911In other words, each time the callback is invoked it will check whether
1912the timeout occurred. If not, it will simply reschedule itself to check
1913again at the earliest time it could time out. Rinse. Repeat.
1884 1914
1885This scheme causes more callback invocations (about one every 60 seconds 1915This scheme causes more callback invocations (about one every 60 seconds
1886minus half the average time between activity), but virtually no calls to 1916minus half the average time between activity), but virtually no calls to
1887libev to change the timeout. 1917libev to change the timeout.
1888 1918
1889To start the timer, simply initialise the watcher and set C<last_activity> 1919To start the machinery, simply initialise the watcher and set
1890to the current time (meaning we just have some activity :), then call the 1920C<last_activity> to the current time (meaning there was some activity just
1891callback, which will "do the right thing" and start the timer: 1921now), then call the callback, which will "do the right thing" and start
1922the timer:
1892 1923
1924 last_activity = ev_now (EV_A);
1893 ev_init (timer, callback); 1925 ev_init (&timer, callback);
1894 last_activity = ev_now (loop); 1926 callback (EV_A_ &timer, 0);
1895 callback (loop, timer, EV_TIMER);
1896 1927
1897And when there is some activity, simply store the current time in 1928When there is some activity, simply store the current time in
1898C<last_activity>, no libev calls at all: 1929C<last_activity>, no libev calls at all:
1899 1930
1931 if (activity detected)
1900 last_activity = ev_now (loop); 1932 last_activity = ev_now (EV_A);
1933
1934When your timeout value changes, then the timeout can be changed by simply
1935providing a new value, stopping the timer and calling the callback, which
1936will again do the right thing (for example, time out immediately :).
1937
1938 timeout = new_value;
1939 ev_timer_stop (EV_A_ &timer);
1940 callback (EV_A_ &timer, 0);
1901 1941
1902This technique is slightly more complex, but in most cases where the 1942This technique is slightly more complex, but in most cases where the
1903time-out is unlikely to be triggered, much more efficient. 1943time-out is unlikely to be triggered, much more efficient.
1904
1905Changing the timeout is trivial as well (if it isn't hard-coded in the
1906callback :) - just change the timeout and invoke the callback, which will
1907fix things for you.
1908 1944
1909=item 4. Wee, just use a double-linked list for your timeouts. 1945=item 4. Wee, just use a double-linked list for your timeouts.
1910 1946
1911If there is not one request, but many thousands (millions...), all 1947If there is not one request, but many thousands (millions...), all
1912employing some kind of timeout with the same timeout value, then one can 1948employing some kind of timeout with the same timeout value, then one can
1939Method #1 is almost always a bad idea, and buys you nothing. Method #4 is 1975Method #1 is almost always a bad idea, and buys you nothing. Method #4 is
1940rather complicated, but extremely efficient, something that really pays 1976rather complicated, but extremely efficient, something that really pays
1941off after the first million or so of active timers, i.e. it's usually 1977off after the first million or so of active timers, i.e. it's usually
1942overkill :) 1978overkill :)
1943 1979
1980=head3 The special problem of being too early
1981
1982If you ask a timer to call your callback after three seconds, then
1983you expect it to be invoked after three seconds - but of course, this
1984cannot be guaranteed to infinite precision. Less obviously, it cannot be
1985guaranteed to any precision by libev - imagine somebody suspending the
1986process with a STOP signal for a few hours for example.
1987
1988So, libev tries to invoke your callback as soon as possible I<after> the
1989delay has occurred, but cannot guarantee this.
1990
1991A less obvious failure mode is calling your callback too early: many event
1992loops compare timestamps with a "elapsed delay >= requested delay", but
1993this can cause your callback to be invoked much earlier than you would
1994expect.
1995
1996To see why, imagine a system with a clock that only offers full second
1997resolution (think windows if you can't come up with a broken enough OS
1998yourself). If you schedule a one-second timer at the time 500.9, then the
1999event loop will schedule your timeout to elapse at a system time of 500
2000(500.9 truncated to the resolution) + 1, or 501.
2001
2002If an event library looks at the timeout 0.1s later, it will see "501 >=
2003501" and invoke the callback 0.1s after it was started, even though a
2004one-second delay was requested - this is being "too early", despite best
2005intentions.
2006
2007This is the reason why libev will never invoke the callback if the elapsed
2008delay equals the requested delay, but only when the elapsed delay is
2009larger than the requested delay. In the example above, libev would only invoke
2010the callback at system time 502, or 1.1s after the timer was started.
2011
2012So, while libev cannot guarantee that your callback will be invoked
2013exactly when requested, it I<can> and I<does> guarantee that the requested
2014delay has actually elapsed, or in other words, it always errs on the "too
2015late" side of things.
2016
1944=head3 The special problem of time updates 2017=head3 The special problem of time updates
1945 2018
1946Establishing the current time is a costly operation (it usually takes at 2019Establishing the current time is a costly operation (it usually takes
1947least two system calls): EV therefore updates its idea of the current 2020at least one system call): EV therefore updates its idea of the current
1948time only before and after C<ev_run> collects new events, which causes a 2021time only before and after C<ev_run> collects new events, which causes a
1949growing difference between C<ev_now ()> and C<ev_time ()> when handling 2022growing difference between C<ev_now ()> and C<ev_time ()> when handling
1950lots of events in one iteration. 2023lots of events in one iteration.
1951 2024
1952The relative timeouts are calculated relative to the C<ev_now ()> 2025The relative timeouts are calculated relative to the C<ev_now ()>
1958 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.); 2031 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.);
1959 2032
1960If the event loop is suspended for a long time, you can also force an 2033If the event loop is suspended for a long time, you can also force an
1961update of the time returned by C<ev_now ()> by calling C<ev_now_update 2034update of the time returned by C<ev_now ()> by calling C<ev_now_update
1962()>. 2035()>.
2036
2037=head3 The special problem of unsynchronised clocks
2038
2039Modern systems have a variety of clocks - libev itself uses the normal
2040"wall clock" clock and, if available, the monotonic clock (to avoid time
2041jumps).
2042
2043Neither of these clocks is synchronised with each other or any other clock
2044on the system, so C<ev_time ()> might return a considerably different time
2045than C<gettimeofday ()> or C<time ()>. On a GNU/Linux system, for example,
2046a call to C<gettimeofday> might return a second count that is one higher
2047than a directly following call to C<time>.
2048
2049The moral of this is to only compare libev-related timestamps with
2050C<ev_time ()> and C<ev_now ()>, at least if you want better precision than
2051a second or so.
2052
2053One more problem arises due to this lack of synchronisation: if libev uses
2054the system monotonic clock and you compare timestamps from C<ev_time>
2055or C<ev_now> from when you started your timer and when your callback is
2056invoked, you will find that sometimes the callback is a bit "early".
2057
2058This is because C<ev_timer>s work in real time, not wall clock time, so
2059libev makes sure your callback is not invoked before the delay happened,
2060I<measured according to the real time>, not the system clock.
2061
2062If your timeouts are based on a physical timescale (e.g. "time out this
2063connection after 100 seconds") then this shouldn't bother you as it is
2064exactly the right behaviour.
2065
2066If you want to compare wall clock/system timestamps to your timers, then
2067you need to use C<ev_periodic>s, as these are based on the wall clock
2068time, where your comparisons will always generate correct results.
1963 2069
1964=head3 The special problems of suspended animation 2070=head3 The special problems of suspended animation
1965 2071
1966When you leave the server world it is quite customary to hit machines that 2072When you leave the server world it is quite customary to hit machines that
1967can suspend/hibernate - what happens to the clocks during such a suspend? 2073can suspend/hibernate - what happens to the clocks during such a suspend?
2011keep up with the timer (because it takes longer than those 10 seconds to 2117keep up with the timer (because it takes longer than those 10 seconds to
2012do stuff) the timer will not fire more than once per event loop iteration. 2118do stuff) the timer will not fire more than once per event loop iteration.
2013 2119
2014=item ev_timer_again (loop, ev_timer *) 2120=item ev_timer_again (loop, ev_timer *)
2015 2121
2016This will act as if the timer timed out and restart it again if it is 2122This will act as if the timer timed out, and restarts it again if it is
2017repeating. The exact semantics are: 2123repeating. It basically works like calling C<ev_timer_stop>, updating the
2124timeout to the C<repeat> value and calling C<ev_timer_start>.
2018 2125
2126The exact semantics are as in the following rules, all of which will be
2127applied to the watcher:
2128
2129=over 4
2130
2019If the timer is pending, its pending status is cleared. 2131=item If the timer is pending, the pending status is always cleared.
2020 2132
2021If the timer is started but non-repeating, stop it (as if it timed out). 2133=item If the timer is started but non-repeating, stop it (as if it timed
2134out, without invoking it).
2022 2135
2023If the timer is repeating, either start it if necessary (with the 2136=item If the timer is repeating, make the C<repeat> value the new timeout
2024C<repeat> value), or reset the running timer to the C<repeat> value. 2137and start the timer, if necessary.
2138
2139=back
2025 2140
2026This sounds a bit complicated, see L<Be smart about timeouts>, above, for a 2141This sounds a bit complicated, see L<Be smart about timeouts>, above, for a
2027usage example. 2142usage example.
2028 2143
2029=item ev_tstamp ev_timer_remaining (loop, ev_timer *) 2144=item ev_tstamp ev_timer_remaining (loop, ev_timer *)
2151 2266
2152Another way to think about it (for the mathematically inclined) is that 2267Another way to think about it (for the mathematically inclined) is that
2153C<ev_periodic> will try to run the callback in this mode at the next possible 2268C<ev_periodic> will try to run the callback in this mode at the next possible
2154time where C<time = offset (mod interval)>, regardless of any time jumps. 2269time where C<time = offset (mod interval)>, regardless of any time jumps.
2155 2270
2156For numerical stability it is preferable that the C<offset> value is near 2271The C<interval> I<MUST> be positive, and for numerical stability, the
2157C<ev_now ()> (the current time), but there is no range requirement for 2272interval value should be higher than C<1/8192> (which is around 100
2158this value, and in fact is often specified as zero. 2273microseconds) and C<offset> should be higher than C<0> and should have
2274at most a similar magnitude as the current time (say, within a factor of
2275ten). Typical values for offset are, in fact, C<0> or something between
2276C<0> and C<interval>, which is also the recommended range.
2159 2277
2160Note also that there is an upper limit to how often a timer can fire (CPU 2278Note also that there is an upper limit to how often a timer can fire (CPU
2161speed for example), so if C<interval> is very small then timing stability 2279speed for example), so if C<interval> is very small then timing stability
2162will of course deteriorate. Libev itself tries to be exact to be about one 2280will of course deteriorate. Libev itself tries to be exact to be about one
2163millisecond (if the OS supports it and the machine is fast enough). 2281millisecond (if the OS supports it and the machine is fast enough).
2729Apart from keeping your process non-blocking (which is a useful 2847Apart from keeping your process non-blocking (which is a useful
2730effect on its own sometimes), idle watchers are a good place to do 2848effect on its own sometimes), idle watchers are a good place to do
2731"pseudo-background processing", or delay processing stuff to after the 2849"pseudo-background processing", or delay processing stuff to after the
2732event loop has handled all outstanding events. 2850event loop has handled all outstanding events.
2733 2851
2852=head3 Abusing an C<ev_idle> watcher for its side-effect
2853
2854As long as there is at least one active idle watcher, libev will never
2855sleep unnecessarily. Or in other words, it will loop as fast as possible.
2856For this to work, the idle watcher doesn't need to be invoked at all - the
2857lowest priority will do.
2858
2859This mode of operation can be useful together with an C<ev_check> watcher,
2860to do something on each event loop iteration - for example to balance load
2861between different connections.
2862
2863See L<Abusing an C<ev_check> watcher for its side-effect> for a longer
2864example.
2865
2734=head3 Watcher-Specific Functions and Data Members 2866=head3 Watcher-Specific Functions and Data Members
2735 2867
2736=over 4 2868=over 4
2737 2869
2738=item ev_idle_init (ev_idle *, callback) 2870=item ev_idle_init (ev_idle *, callback)
2761 ev_idle_start (loop, idle_watcher); 2893 ev_idle_start (loop, idle_watcher);
2762 2894
2763 2895
2764=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2896=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2765 2897
2766Prepare and check watchers are usually (but not always) used in pairs: 2898Prepare and check watchers are often (but not always) used in pairs:
2767prepare watchers get invoked before the process blocks and check watchers 2899prepare watchers get invoked before the process blocks and check watchers
2768afterwards. 2900afterwards.
2769 2901
2770You I<must not> call C<ev_run> or similar functions that enter 2902You I<must not> call C<ev_run> or similar functions that enter
2771the current event loop from either C<ev_prepare> or C<ev_check> 2903the current event loop from either C<ev_prepare> or C<ev_check>
2799with priority higher than or equal to the event loop and one coroutine 2931with priority higher than or equal to the event loop and one coroutine
2800of lower priority, but only once, using idle watchers to keep the event 2932of lower priority, but only once, using idle watchers to keep the event
2801loop from blocking if lower-priority coroutines are active, thus mapping 2933loop from blocking if lower-priority coroutines are active, thus mapping
2802low-priority coroutines to idle/background tasks). 2934low-priority coroutines to idle/background tasks).
2803 2935
2804It is recommended to give C<ev_check> watchers highest (C<EV_MAXPRI>) 2936When used for this purpose, it is recommended to give C<ev_check> watchers
2805priority, to ensure that they are being run before any other watchers 2937highest (C<EV_MAXPRI>) priority, to ensure that they are being run before
2806after the poll (this doesn't matter for C<ev_prepare> watchers). 2938any other watchers after the poll (this doesn't matter for C<ev_prepare>
2939watchers).
2807 2940
2808Also, C<ev_check> watchers (and C<ev_prepare> watchers, too) should not 2941Also, C<ev_check> watchers (and C<ev_prepare> watchers, too) should not
2809activate ("feed") events into libev. While libev fully supports this, they 2942activate ("feed") events into libev. While libev fully supports this, they
2810might get executed before other C<ev_check> watchers did their job. As 2943might get executed before other C<ev_check> watchers did their job. As
2811C<ev_check> watchers are often used to embed other (non-libev) event 2944C<ev_check> watchers are often used to embed other (non-libev) event
2812loops those other event loops might be in an unusable state until their 2945loops those other event loops might be in an unusable state until their
2813C<ev_check> watcher ran (always remind yourself to coexist peacefully with 2946C<ev_check> watcher ran (always remind yourself to coexist peacefully with
2814others). 2947others).
2948
2949=head3 Abusing an C<ev_check> watcher for its side-effect
2950
2951C<ev_check> (and less often also C<ev_prepare>) watchers can also be
2952useful because they are called once per event loop iteration. For
2953example, if you want to handle a large number of connections fairly, you
2954normally only do a bit of work for each active connection, and if there
2955is more work to do, you wait for the next event loop iteration, so other
2956connections have a chance of making progress.
2957
2958Using an C<ev_check> watcher is almost enough: it will be called on the
2959next event loop iteration. However, that isn't as soon as possible -
2960without external events, your C<ev_check> watcher will not be invoked.
2961
2962
2963This is where C<ev_idle> watchers come in handy - all you need is a
2964single global idle watcher that is active as long as you have one active
2965C<ev_check> watcher. The C<ev_idle> watcher makes sure the event loop
2966will not sleep, and the C<ev_check> watcher makes sure a callback gets
2967invoked. Neither watcher alone can do that.
2815 2968
2816=head3 Watcher-Specific Functions and Data Members 2969=head3 Watcher-Specific Functions and Data Members
2817 2970
2818=over 4 2971=over 4
2819 2972
3200it by calling C<ev_async_send>, which is thread- and signal safe. 3353it by calling C<ev_async_send>, which is thread- and signal safe.
3201 3354
3202This functionality is very similar to C<ev_signal> watchers, as signals, 3355This functionality is very similar to C<ev_signal> watchers, as signals,
3203too, are asynchronous in nature, and signals, too, will be compressed 3356too, are asynchronous in nature, and signals, too, will be compressed
3204(i.e. the number of callback invocations may be less than the number of 3357(i.e. the number of callback invocations may be less than the number of
3205C<ev_async_sent> calls). In fact, you could use signal watchers as a kind 3358C<ev_async_send> calls). In fact, you could use signal watchers as a kind
3206of "global async watchers" by using a watcher on an otherwise unused 3359of "global async watchers" by using a watcher on an otherwise unused
3207signal, and C<ev_feed_signal> to signal this watcher from another thread, 3360signal, and C<ev_feed_signal> to signal this watcher from another thread,
3208even without knowing which loop owns the signal. 3361even without knowing which loop owns the signal.
3209
3210Unlike C<ev_signal> watchers, C<ev_async> works with any event loop, not
3211just the default loop.
3212 3362
3213=head3 Queueing 3363=head3 Queueing
3214 3364
3215C<ev_async> does not support queueing of data in any way. The reason 3365C<ev_async> does not support queueing of data in any way. The reason
3216is that the author does not know of a simple (or any) algorithm for a 3366is that the author does not know of a simple (or any) algorithm for a
3316Unlike C<ev_feed_event>, this call is safe to do from other threads, 3466Unlike C<ev_feed_event>, this call is safe to do from other threads,
3317signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the 3467signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the
3318embedding section below on what exactly this means). 3468embedding section below on what exactly this means).
3319 3469
3320Note that, as with other watchers in libev, multiple events might get 3470Note that, as with other watchers in libev, multiple events might get
3321compressed into a single callback invocation (another way to look at this 3471compressed into a single callback invocation (another way to look at
3322is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>, 3472this is that C<ev_async> watchers are level-triggered: they are set on
3323reset when the event loop detects that). 3473C<ev_async_send>, reset when the event loop detects that).
3324 3474
3325This call incurs the overhead of a system call only once per event loop 3475This call incurs the overhead of at most one extra system call per event
3326iteration, so while the overhead might be noticeable, it doesn't apply to 3476loop iteration, if the event loop is blocked, and no syscall at all if
3327repeated calls to C<ev_async_send> for the same event loop. 3477the event loop (or your program) is processing events. That means that
3478repeated calls are basically free (there is no need to avoid calls for
3479performance reasons) and that the overhead becomes smaller (typically
3480zero) under load.
3328 3481
3329=item bool = ev_async_pending (ev_async *) 3482=item bool = ev_async_pending (ev_async *)
3330 3483
3331Returns a non-zero value when C<ev_async_send> has been called on the 3484Returns a non-zero value when C<ev_async_send> has been called on the
3332watcher but the event has not yet been processed (or even noted) by the 3485watcher but the event has not yet been processed (or even noted) by the
3387 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0); 3540 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0);
3388 3541
3389=item ev_feed_fd_event (loop, int fd, int revents) 3542=item ev_feed_fd_event (loop, int fd, int revents)
3390 3543
3391Feed an event on the given fd, as if a file descriptor backend detected 3544Feed an event on the given fd, as if a file descriptor backend detected
3392the given events it. 3545the given events.
3393 3546
3394=item ev_feed_signal_event (loop, int signum) 3547=item ev_feed_signal_event (loop, int signum)
3395 3548
3396Feed an event as if the given signal occurred. See also C<ev_feed_signal>, 3549Feed an event as if the given signal occurred. See also C<ev_feed_signal>,
3397which is async-safe. 3550which is async-safe.
3471 { 3624 {
3472 struct my_biggy big = (struct my_biggy *) 3625 struct my_biggy big = (struct my_biggy *)
3473 (((char *)w) - offsetof (struct my_biggy, t2)); 3626 (((char *)w) - offsetof (struct my_biggy, t2));
3474 } 3627 }
3475 3628
3629=head2 AVOIDING FINISHING BEFORE RETURNING
3630
3631Often you have structures like this in event-based programs:
3632
3633 callback ()
3634 {
3635 free (request);
3636 }
3637
3638 request = start_new_request (..., callback);
3639
3640The intent is to start some "lengthy" operation. The C<request> could be
3641used to cancel the operation, or do other things with it.
3642
3643It's not uncommon to have code paths in C<start_new_request> that
3644immediately invoke the callback, for example, to report errors. Or you add
3645some caching layer that finds that it can skip the lengthy aspects of the
3646operation and simply invoke the callback with the result.
3647
3648The problem here is that this will happen I<before> C<start_new_request>
3649has returned, so C<request> is not set.
3650
3651Even if you pass the request by some safer means to the callback, you
3652might want to do something to the request after starting it, such as
3653canceling it, which probably isn't working so well when the callback has
3654already been invoked.
3655
3656A common way around all these issues is to make sure that
3657C<start_new_request> I<always> returns before the callback is invoked. If
3658C<start_new_request> immediately knows the result, it can artificially
3659delay invoking the callback by e.g. using a C<prepare> or C<idle> watcher
3660for example, or more sneakily, by reusing an existing (stopped) watcher
3661and pushing it into the pending queue:
3662
3663 ev_set_cb (watcher, callback);
3664 ev_feed_event (EV_A_ watcher, 0);
3665
3666This way, C<start_new_request> can safely return before the callback is
3667invoked, while not delaying callback invocation too much.
3668
3476=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS 3669=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3477 3670
3478Often (especially in GUI toolkits) there are places where you have 3671Often (especially in GUI toolkits) there are places where you have
3479I<modal> interaction, which is most easily implemented by recursively 3672I<modal> interaction, which is most easily implemented by recursively
3480invoking C<ev_run>. 3673invoking C<ev_run>.
3493 int exit_main_loop = 0; 3686 int exit_main_loop = 0;
3494 3687
3495 while (!exit_main_loop) 3688 while (!exit_main_loop)
3496 ev_run (EV_DEFAULT_ EVRUN_ONCE); 3689 ev_run (EV_DEFAULT_ EVRUN_ONCE);
3497 3690
3498 // in a model watcher 3691 // in a modal watcher
3499 int exit_nested_loop = 0; 3692 int exit_nested_loop = 0;
3500 3693
3501 while (!exit_nested_loop) 3694 while (!exit_nested_loop)
3502 ev_run (EV_A_ EVRUN_ONCE); 3695 ev_run (EV_A_ EVRUN_ONCE);
3503 3696
3683 switch_to (libev_coro); 3876 switch_to (libev_coro);
3684 } 3877 }
3685 3878
3686That basically suspends the coroutine inside C<wait_for_event> and 3879That basically suspends the coroutine inside C<wait_for_event> and
3687continues the libev coroutine, which, when appropriate, switches back to 3880continues the libev coroutine, which, when appropriate, switches back to
3688this or any other coroutine. I am sure if you sue this your own :) 3881this or any other coroutine.
3689 3882
3690You can do similar tricks if you have, say, threads with an event queue - 3883You can do similar tricks if you have, say, threads with an event queue -
3691instead of storing a coroutine, you store the queue object and instead of 3884instead of storing a coroutine, you store the queue object and instead of
3692switching to a coroutine, you push the watcher onto the queue and notify 3885switching to a coroutine, you push the watcher onto the queue and notify
3693any waiters. 3886any waiters.
3743to use the libev header file and library. 3936to use the libev header file and library.
3744 3937
3745=back 3938=back
3746 3939
3747=head1 C++ SUPPORT 3940=head1 C++ SUPPORT
3941
3942=head2 C API
3943
3944The normal C API should work fine when used from C++: both ev.h and the
3945libev sources can be compiled as C++. Therefore, code that uses the C API
3946will work fine.
3947
3948Proper exception specifications might have to be added to callbacks passed
3949to libev: exceptions may be thrown only from watcher callbacks, all
3950other callbacks (allocator, syserr, loop acquire/release and periodioc
3951reschedule callbacks) must not throw exceptions, and might need a C<throw
3952()> specification. If you have code that needs to be compiled as both C
3953and C++ you can use the C<EV_THROW> macro for this:
3954
3955 static void
3956 fatal_error (const char *msg) EV_THROW
3957 {
3958 perror (msg);
3959 abort ();
3960 }
3961
3962 ...
3963 ev_set_syserr_cb (fatal_error);
3964
3965The only API functions that can currently throw exceptions are C<ev_run>,
3966C<ev_invoke>, C<ev_invoke_pending> and C<ev_loop_destroy> (the latter
3967because it runs cleanup watchers).
3968
3969Throwing exceptions in watcher callbacks is only supported if libev itself
3970is compiled with a C++ compiler or your C and C++ environments allow
3971throwing exceptions through C libraries (most do).
3972
3973=head2 C++ API
3748 3974
3749Libev comes with some simplistic wrapper classes for C++ that mainly allow 3975Libev comes with some simplistic wrapper classes for C++ that mainly allow
3750you to use some convenience methods to start/stop watchers and also change 3976you to use some convenience methods to start/stop watchers and also change
3751the callback model to a model using method callbacks on objects. 3977the callback model to a model using method callbacks on objects.
3752 3978
3768with C<operator ()> can be used as callbacks. Other types should be easy 3994with C<operator ()> can be used as callbacks. Other types should be easy
3769to add as long as they only need one additional pointer for context. If 3995to add as long as they only need one additional pointer for context. If
3770you need support for other types of functors please contact the author 3996you need support for other types of functors please contact the author
3771(preferably after implementing it). 3997(preferably after implementing it).
3772 3998
3999For all this to work, your C++ compiler either has to use the same calling
4000conventions as your C compiler (for static member functions), or you have
4001to embed libev and compile libev itself as C++.
4002
3773Here is a list of things available in the C<ev> namespace: 4003Here is a list of things available in the C<ev> namespace:
3774 4004
3775=over 4 4005=over 4
3776 4006
3777=item C<ev::READ>, C<ev::WRITE> etc. 4007=item C<ev::READ>, C<ev::WRITE> etc.
3786=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc. 4016=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc.
3787 4017
3788For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of 4018For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of
3789the same name in the C<ev> namespace, with the exception of C<ev_signal> 4019the same name in the C<ev> namespace, with the exception of C<ev_signal>
3790which is called C<ev::sig> to avoid clashes with the C<signal> macro 4020which is called C<ev::sig> to avoid clashes with the C<signal> macro
3791defines by many implementations. 4021defined by many implementations.
3792 4022
3793All of those classes have these methods: 4023All of those classes have these methods:
3794 4024
3795=over 4 4025=over 4
3796 4026
3929watchers in the constructor. 4159watchers in the constructor.
3930 4160
3931 class myclass 4161 class myclass
3932 { 4162 {
3933 ev::io io ; void io_cb (ev::io &w, int revents); 4163 ev::io io ; void io_cb (ev::io &w, int revents);
3934 ev::io2 io2 ; void io2_cb (ev::io &w, int revents); 4164 ev::io io2 ; void io2_cb (ev::io &w, int revents);
3935 ev::idle idle; void idle_cb (ev::idle &w, int revents); 4165 ev::idle idle; void idle_cb (ev::idle &w, int revents);
3936 4166
3937 myclass (int fd) 4167 myclass (int fd)
3938 { 4168 {
3939 io .set <myclass, &myclass::io_cb > (this); 4169 io .set <myclass, &myclass::io_cb > (this);
3990L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>. 4220L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.
3991 4221
3992=item D 4222=item D
3993 4223
3994Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to 4224Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
3995be found at L<http://proj.llucax.com.ar/wiki/evd>. 4225be found at L<http://www.llucax.com.ar/proj/ev.d/index.html>.
3996 4226
3997=item Ocaml 4227=item Ocaml
3998 4228
3999Erkki Seppala has written Ocaml bindings for libev, to be found at 4229Erkki Seppala has written Ocaml bindings for libev, to be found at
4000L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>. 4230L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.
4048suitable for use with C<EV_A>. 4278suitable for use with C<EV_A>.
4049 4279
4050=item C<EV_DEFAULT>, C<EV_DEFAULT_> 4280=item C<EV_DEFAULT>, C<EV_DEFAULT_>
4051 4281
4052Similar to the other two macros, this gives you the value of the default 4282Similar to the other two macros, this gives you the value of the default
4053loop, if multiple loops are supported ("ev loop default"). 4283loop, if multiple loops are supported ("ev loop default"). The default loop
4284will be initialised if it isn't already initialised.
4285
4286For non-multiplicity builds, these macros do nothing, so you always have
4287to initialise the loop somewhere.
4054 4288
4055=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_> 4289=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_>
4056 4290
4057Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the 4291Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the
4058default loop has been initialised (C<UC> == unchecked). Their behaviour 4292default loop has been initialised (C<UC> == unchecked). Their behaviour
4203supported). It will also not define any of the structs usually found in 4437supported). It will also not define any of the structs usually found in
4204F<event.h> that are not directly supported by the libev core alone. 4438F<event.h> that are not directly supported by the libev core alone.
4205 4439
4206In standalone mode, libev will still try to automatically deduce the 4440In standalone mode, libev will still try to automatically deduce the
4207configuration, but has to be more conservative. 4441configuration, but has to be more conservative.
4442
4443=item EV_USE_FLOOR
4444
4445If defined to be C<1>, libev will use the C<floor ()> function for its
4446periodic reschedule calculations, otherwise libev will fall back on a
4447portable (slower) implementation. If you enable this, you usually have to
4448link against libm or something equivalent. Enabling this when the C<floor>
4449function is not available will fail, so the safe default is to not enable
4450this.
4208 4451
4209=item EV_USE_MONOTONIC 4452=item EV_USE_MONOTONIC
4210 4453
4211If defined to be C<1>, libev will try to detect the availability of the 4454If defined to be C<1>, libev will try to detect the availability of the
4212monotonic clock option at both compile time and runtime. Otherwise no 4455monotonic clock option at both compile time and runtime. Otherwise no
4342If defined to be C<1>, libev will compile in support for the Linux inotify 4585If defined to be C<1>, libev will compile in support for the Linux inotify
4343interface to speed up C<ev_stat> watchers. Its actual availability will 4586interface to speed up C<ev_stat> watchers. Its actual availability will
4344be detected at runtime. If undefined, it will be enabled if the headers 4587be detected at runtime. If undefined, it will be enabled if the headers
4345indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled. 4588indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
4346 4589
4590=item EV_NO_SMP
4591
4592If defined to be C<1>, libev will assume that memory is always coherent
4593between threads, that is, threads can be used, but threads never run on
4594different cpus (or different cpu cores). This reduces dependencies
4595and makes libev faster.
4596
4597=item EV_NO_THREADS
4598
4599If defined to be C<1>, libev will assume that it will never be called
4600from different threads, which is a stronger assumption than C<EV_NO_SMP>,
4601above. This reduces dependencies and makes libev faster.
4602
4347=item EV_ATOMIC_T 4603=item EV_ATOMIC_T
4348 4604
4349Libev requires an integer type (suitable for storing C<0> or C<1>) whose 4605Libev requires an integer type (suitable for storing C<0> or C<1>) whose
4350access is atomic with respect to other threads or signal contexts. No such 4606access is atomic and serialised with respect to other threads or signal
4351type is easily found in the C language, so you can provide your own type 4607contexts. No such type is easily found in the C language, so you can
4352that you know is safe for your purposes. It is used both for signal handler "locking" 4608provide your own type that you know is safe for your purposes. It is used
4353as well as for signal and thread safety in C<ev_async> watchers. 4609both for signal handler "locking" as well as for signal and thread safety
4610in C<ev_async> watchers.
4354 4611
4355In the absence of this define, libev will use C<sig_atomic_t volatile> 4612In the absence of this define, libev will use C<sig_atomic_t volatile>
4356(from F<signal.h>), which is usually good enough on most platforms. 4613(from F<signal.h>), which is usually good enough on most platforms,
4614although strictly speaking using a type that also implies a memory fence
4615is required.
4357 4616
4358=item EV_H (h) 4617=item EV_H (h)
4359 4618
4360The name of the F<ev.h> header file used to include it. The default if 4619The name of the F<ev.h> header file used to include it. The default if
4361undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be 4620undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be
4385will have the C<struct ev_loop *> as first argument, and you can create 4644will have the C<struct ev_loop *> as first argument, and you can create
4386additional independent event loops. Otherwise there will be no support 4645additional independent event loops. Otherwise there will be no support
4387for multiple event loops and there is no first event loop pointer 4646for multiple event loops and there is no first event loop pointer
4388argument. Instead, all functions act on the single default loop. 4647argument. Instead, all functions act on the single default loop.
4389 4648
4649Note that C<EV_DEFAULT> and C<EV_DEFAULT_> will no longer provide a
4650default loop when multiplicity is switched off - you always have to
4651initialise the loop manually in this case.
4652
4390=item EV_MINPRI 4653=item EV_MINPRI
4391 4654
4392=item EV_MAXPRI 4655=item EV_MAXPRI
4393 4656
4394The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to 4657The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to
4430 #define EV_USE_POLL 1 4693 #define EV_USE_POLL 1
4431 #define EV_CHILD_ENABLE 1 4694 #define EV_CHILD_ENABLE 1
4432 #define EV_ASYNC_ENABLE 1 4695 #define EV_ASYNC_ENABLE 1
4433 4696
4434The actual value is a bitset, it can be a combination of the following 4697The actual value is a bitset, it can be a combination of the following
4435values: 4698values (by default, all of these are enabled):
4436 4699
4437=over 4 4700=over 4
4438 4701
4439=item C<1> - faster/larger code 4702=item C<1> - faster/larger code
4440 4703
4444code size by roughly 30% on amd64). 4707code size by roughly 30% on amd64).
4445 4708
4446When optimising for size, use of compiler flags such as C<-Os> with 4709When optimising for size, use of compiler flags such as C<-Os> with
4447gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of 4710gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of
4448assertions. 4711assertions.
4712
4713The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4714(e.g. gcc with C<-Os>).
4449 4715
4450=item C<2> - faster/larger data structures 4716=item C<2> - faster/larger data structures
4451 4717
4452Replaces the small 2-heap for timer management by a faster 4-heap, larger 4718Replaces the small 2-heap for timer management by a faster 4-heap, larger
4453hash table sizes and so on. This will usually further increase code size 4719hash table sizes and so on. This will usually further increase code size
4454and can additionally have an effect on the size of data structures at 4720and can additionally have an effect on the size of data structures at
4455runtime. 4721runtime.
4456 4722
4723The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4724(e.g. gcc with C<-Os>).
4725
4457=item C<4> - full API configuration 4726=item C<4> - full API configuration
4458 4727
4459This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and 4728This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and
4460enables multiplicity (C<EV_MULTIPLICITY>=1). 4729enables multiplicity (C<EV_MULTIPLICITY>=1).
4461 4730
4491 4760
4492With an intelligent-enough linker (gcc+binutils are intelligent enough 4761With an intelligent-enough linker (gcc+binutils are intelligent enough
4493when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by 4762when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by
4494your program might be left out as well - a binary starting a timer and an 4763your program might be left out as well - a binary starting a timer and an
4495I/O watcher then might come out at only 5Kb. 4764I/O watcher then might come out at only 5Kb.
4765
4766=item EV_API_STATIC
4767
4768If this symbol is defined (by default it is not), then all identifiers
4769will have static linkage. This means that libev will not export any
4770identifiers, and you cannot link against libev anymore. This can be useful
4771when you embed libev, only want to use libev functions in a single file,
4772and do not want its identifiers to be visible.
4773
4774To use this, define C<EV_API_STATIC> and include F<ev.c> in the file that
4775wants to use libev.
4776
4777This option only works when libev is compiled with a C compiler, as C++
4778doesn't support the required declaration syntax.
4496 4779
4497=item EV_AVOID_STDIO 4780=item EV_AVOID_STDIO
4498 4781
4499If this is set to C<1> at compiletime, then libev will avoid using stdio 4782If this is set to C<1> at compiletime, then libev will avoid using stdio
4500functions (printf, scanf, perror etc.). This will increase the code size 4783functions (printf, scanf, perror etc.). This will increase the code size
4880requires, and its I/O model is fundamentally incompatible with the POSIX 5163requires, and its I/O model is fundamentally incompatible with the POSIX
4881model. Libev still offers limited functionality on this platform in 5164model. Libev still offers limited functionality on this platform in
4882the form of the C<EVBACKEND_SELECT> backend, and only supports socket 5165the form of the C<EVBACKEND_SELECT> backend, and only supports socket
4883descriptors. This only applies when using Win32 natively, not when using 5166descriptors. This only applies when using Win32 natively, not when using
4884e.g. cygwin. Actually, it only applies to the microsofts own compilers, 5167e.g. cygwin. Actually, it only applies to the microsofts own compilers,
4885as every compielr comes with a slightly differently broken/incompatible 5168as every compiler comes with a slightly differently broken/incompatible
4886environment. 5169environment.
4887 5170
4888Lifting these limitations would basically require the full 5171Lifting these limitations would basically require the full
4889re-implementation of the I/O system. If you are into this kind of thing, 5172re-implementation of the I/O system. If you are into this kind of thing,
4890then note that glib does exactly that for you in a very portable way (note 5173then note that glib does exactly that for you in a very portable way (note
5023 5306
5024The type C<double> is used to represent timestamps. It is required to 5307The type C<double> is used to represent timestamps. It is required to
5025have at least 51 bits of mantissa (and 9 bits of exponent), which is 5308have at least 51 bits of mantissa (and 9 bits of exponent), which is
5026good enough for at least into the year 4000 with millisecond accuracy 5309good enough for at least into the year 4000 with millisecond accuracy
5027(the design goal for libev). This requirement is overfulfilled by 5310(the design goal for libev). This requirement is overfulfilled by
5028implementations using IEEE 754, which is basically all existing ones. With 5311implementations using IEEE 754, which is basically all existing ones.
5312
5029IEEE 754 doubles, you get microsecond accuracy until at least 2200. 5313With IEEE 754 doubles, you get microsecond accuracy until at least the
5314year 2255 (and millisecond accuracy till the year 287396 - by then, libev
5315is either obsolete or somebody patched it to use C<long double> or
5316something like that, just kidding).
5030 5317
5031=back 5318=back
5032 5319
5033If you know of other additional requirements drop me a note. 5320If you know of other additional requirements drop me a note.
5034 5321
5096=item Processing ev_async_send: O(number_of_async_watchers) 5383=item Processing ev_async_send: O(number_of_async_watchers)
5097 5384
5098=item Processing signals: O(max_signal_number) 5385=item Processing signals: O(max_signal_number)
5099 5386
5100Sending involves a system call I<iff> there were no other C<ev_async_send> 5387Sending involves a system call I<iff> there were no other C<ev_async_send>
5101calls in the current loop iteration. Checking for async and signal events 5388calls in the current loop iteration and the loop is currently
5389blocked. Checking for async and signal events involves iterating over all
5102involves iterating over all running async watchers or all signal numbers. 5390running async watchers or all signal numbers.
5103 5391
5104=back 5392=back
5105 5393
5106 5394
5107=head1 PORTING FROM LIBEV 3.X TO 4.X 5395=head1 PORTING FROM LIBEV 3.X TO 4.X

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