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Revision 1.441 by root, Thu Jul 13 10:46:52 2017 UTC

1=encoding utf-8
2
1=head1 NAME 3=head1 NAME
2 4
3libev - a high performance full-featured event loop written in C 5libev - a high performance full-featured event loop written in C
4 6
5=head1 SYNOPSIS 7=head1 SYNOPSIS
82 84
83=head1 WHAT TO READ WHEN IN A HURRY 85=head1 WHAT TO READ WHEN IN A HURRY
84 86
85This manual tries to be very detailed, but unfortunately, this also makes 87This manual tries to be very detailed, but unfortunately, this also makes
86it very long. If you just want to know the basics of libev, I suggest 88it very long. If you just want to know the basics of libev, I suggest
87reading L<ANATOMY OF A WATCHER>, then the L<EXAMPLE PROGRAM> above and 89reading L</ANATOMY OF A WATCHER>, then the L</EXAMPLE PROGRAM> above and
88look up the missing functions in L<GLOBAL FUNCTIONS> and the C<ev_io> and 90look up the missing functions in L</GLOBAL FUNCTIONS> and the C<ev_io> and
89C<ev_timer> sections in L<WATCHER TYPES>. 91C<ev_timer> sections in L</WATCHER TYPES>.
90 92
91=head1 ABOUT LIBEV 93=head1 ABOUT LIBEV
92 94
93Libev is an event loop: you register interest in certain events (such as a 95Libev is an event loop: you register interest in certain events (such as a
94file descriptor being readable or a timeout occurring), and it will manage 96file descriptor being readable or a timeout occurring), and it will manage
174=item ev_tstamp ev_time () 176=item ev_tstamp ev_time ()
175 177
176Returns the current time as libev would use it. Please note that the 178Returns the current time as libev would use it. Please note that the
177C<ev_now> function is usually faster and also often returns the timestamp 179C<ev_now> function is usually faster and also often returns the timestamp
178you actually want to know. Also interesting is the combination of 180you actually want to know. Also interesting is the combination of
179C<ev_update_now> and C<ev_now>. 181C<ev_now_update> and C<ev_now>.
180 182
181=item ev_sleep (ev_tstamp interval) 183=item ev_sleep (ev_tstamp interval)
182 184
183Sleep for the given interval: The current thread will be blocked until 185Sleep for the given interval: The current thread will be blocked
184either it is interrupted or the given time interval has passed. Basically 186until either it is interrupted or the given time interval has
187passed (approximately - it might return a bit earlier even if not
188interrupted). Returns immediately if C<< interval <= 0 >>.
189
185this is a sub-second-resolution C<sleep ()>. 190Basically this is a sub-second-resolution C<sleep ()>.
191
192The range of the C<interval> is limited - libev only guarantees to work
193with sleep times of up to one day (C<< interval <= 86400 >>).
186 194
187=item int ev_version_major () 195=item int ev_version_major ()
188 196
189=item int ev_version_minor () 197=item int ev_version_minor ()
190 198
241the current system, you would need to look at C<ev_embeddable_backends () 249the current system, you would need to look at C<ev_embeddable_backends ()
242& ev_supported_backends ()>, likewise for recommended ones. 250& ev_supported_backends ()>, likewise for recommended ones.
243 251
244See the description of C<ev_embed> watchers for more info. 252See the description of C<ev_embed> watchers for more info.
245 253
246=item ev_set_allocator (void *(*cb)(void *ptr, long size)) 254=item ev_set_allocator (void *(*cb)(void *ptr, long size) throw ())
247 255
248Sets the allocation function to use (the prototype is similar - the 256Sets the allocation function to use (the prototype is similar - the
249semantics are identical to the C<realloc> C89/SuS/POSIX function). It is 257semantics are identical to the C<realloc> C89/SuS/POSIX function). It is
250used to allocate and free memory (no surprises here). If it returns zero 258used to allocate and free memory (no surprises here). If it returns zero
251when memory needs to be allocated (C<size != 0>), the library might abort 259when memory needs to be allocated (C<size != 0>), the library might abort
277 } 285 }
278 286
279 ... 287 ...
280 ev_set_allocator (persistent_realloc); 288 ev_set_allocator (persistent_realloc);
281 289
282=item ev_set_syserr_cb (void (*cb)(const char *msg)) 290=item ev_set_syserr_cb (void (*cb)(const char *msg) throw ())
283 291
284Set the callback function to call on a retryable system call error (such 292Set the callback function to call on a retryable system call error (such
285as failed select, poll, epoll_wait). The message is a printable string 293as failed select, poll, epoll_wait). The message is a printable string
286indicating the system call or subsystem causing the problem. If this 294indicating the system call or subsystem causing the problem. If this
287callback is set, then libev will expect it to remedy the situation, no 295callback is set, then libev will expect it to remedy the situation, no
390 398
391If this flag bit is or'ed into the flag value (or the program runs setuid 399If this flag bit is or'ed into the flag value (or the program runs setuid
392or setgid) then libev will I<not> look at the environment variable 400or setgid) then libev will I<not> look at the environment variable
393C<LIBEV_FLAGS>. Otherwise (the default), this environment variable will 401C<LIBEV_FLAGS>. Otherwise (the default), this environment variable will
394override the flags completely if it is found in the environment. This is 402override the flags completely if it is found in the environment. This is
395useful to try out specific backends to test their performance, or to work 403useful to try out specific backends to test their performance, to work
396around bugs. 404around bugs, or to make libev threadsafe (accessing environment variables
405cannot be done in a threadsafe way, but usually it works if no other
406thread modifies them).
397 407
398=item C<EVFLAG_FORKCHECK> 408=item C<EVFLAG_FORKCHECK>
399 409
400Instead of calling C<ev_loop_fork> manually after a fork, you can also 410Instead of calling C<ev_loop_fork> manually after a fork, you can also
401make libev check for a fork in each iteration by enabling this flag. 411make libev check for a fork in each iteration by enabling this flag.
402 412
403This works by calling C<getpid ()> on every iteration of the loop, 413This works by calling C<getpid ()> on every iteration of the loop,
404and thus this might slow down your event loop if you do a lot of loop 414and thus this might slow down your event loop if you do a lot of loop
405iterations and little real work, but is usually not noticeable (on my 415iterations and little real work, but is usually not noticeable (on my
406GNU/Linux system for example, C<getpid> is actually a simple 5-insn sequence 416GNU/Linux system for example, C<getpid> is actually a simple 5-insn
407without a system call and thus I<very> fast, but my GNU/Linux system also has 417sequence without a system call and thus I<very> fast, but my GNU/Linux
408C<pthread_atfork> which is even faster). 418system also has C<pthread_atfork> which is even faster). (Update: glibc
419versions 2.25 apparently removed the C<getpid> optimisation again).
409 420
410The big advantage of this flag is that you can forget about fork (and 421The big advantage of this flag is that you can forget about fork (and
411forget about forgetting to tell libev about forking) when you use this 422forget about forgetting to tell libev about forking, although you still
412flag. 423have to ignore C<SIGPIPE>) when you use this flag.
413 424
414This flag setting cannot be overridden or specified in the C<LIBEV_FLAGS> 425This flag setting cannot be overridden or specified in the C<LIBEV_FLAGS>
415environment variable. 426environment variable.
416 427
417=item C<EVFLAG_NOINOTIFY> 428=item C<EVFLAG_NOINOTIFY>
435example) that can't properly initialise their signal masks. 446example) that can't properly initialise their signal masks.
436 447
437=item C<EVFLAG_NOSIGMASK> 448=item C<EVFLAG_NOSIGMASK>
438 449
439When this flag is specified, then libev will avoid to modify the signal 450When this flag is specified, then libev will avoid to modify the signal
440mask. Specifically, this means you ahve to make sure signals are unblocked 451mask. Specifically, this means you have to make sure signals are unblocked
441when you want to receive them. 452when you want to receive them.
442 453
443This behaviour is useful when you want to do your own signal handling, or 454This behaviour is useful when you want to do your own signal handling, or
444want to handle signals only in specific threads and want to avoid libev 455want to handle signals only in specific threads and want to avoid libev
445unblocking the signals. 456unblocking the signals.
506totally I<different> file descriptors (even already closed ones, so 517totally I<different> file descriptors (even already closed ones, so
507one cannot even remove them from the set) than registered in the set 518one cannot even remove them from the set) than registered in the set
508(especially on SMP systems). Libev tries to counter these spurious 519(especially on SMP systems). Libev tries to counter these spurious
509notifications by employing an additional generation counter and comparing 520notifications by employing an additional generation counter and comparing
510that against the events to filter out spurious ones, recreating the set 521that against the events to filter out spurious ones, recreating the set
511when required. Epoll also errornously rounds down timeouts, but gives you 522when required. Epoll also erroneously rounds down timeouts, but gives you
512no way to know when and by how much, so sometimes you have to busy-wait 523no way to know when and by how much, so sometimes you have to busy-wait
513because epoll returns immediately despite a nonzero timeout. And last 524because epoll returns immediately despite a nonzero timeout. And last
514not least, it also refuses to work with some file descriptors which work 525not least, it also refuses to work with some file descriptors which work
515perfectly fine with C<select> (files, many character devices...). 526perfectly fine with C<select> (files, many character devices...).
516 527
561 572
562It scales in the same way as the epoll backend, but the interface to the 573It scales in the same way as the epoll backend, but the interface to the
563kernel is more efficient (which says nothing about its actual speed, of 574kernel is more efficient (which says nothing about its actual speed, of
564course). While stopping, setting and starting an I/O watcher does never 575course). While stopping, setting and starting an I/O watcher does never
565cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to 576cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to
566two event changes per incident. Support for C<fork ()> is very bad (but 577two event changes per incident. Support for C<fork ()> is very bad (you
567sane, unlike epoll) and it drops fds silently in similarly hard-to-detect 578might have to leak fd's on fork, but it's more sane than epoll) and it
568cases 579drops fds silently in similarly hard-to-detect cases.
569 580
570This backend usually performs well under most conditions. 581This backend usually performs well under most conditions.
571 582
572While nominally embeddable in other event loops, this doesn't work 583While nominally embeddable in other event loops, this doesn't work
573everywhere, so you might need to test for this. And since it is broken 584everywhere, so you might need to test for this. And since it is broken
602among the OS-specific backends (I vastly prefer correctness over speed 613among the OS-specific backends (I vastly prefer correctness over speed
603hacks). 614hacks).
604 615
605On the negative side, the interface is I<bizarre> - so bizarre that 616On the negative side, the interface is I<bizarre> - so bizarre that
606even sun itself gets it wrong in their code examples: The event polling 617even sun itself gets it wrong in their code examples: The event polling
607function sometimes returning events to the caller even though an error 618function sometimes returns events to the caller even though an error
608occurred, but with no indication whether it has done so or not (yes, it's 619occurred, but with no indication whether it has done so or not (yes, it's
609even documented that way) - deadly for edge-triggered interfaces where 620even documented that way) - deadly for edge-triggered interfaces where you
610you absolutely have to know whether an event occurred or not because you 621absolutely have to know whether an event occurred or not because you have
611have to re-arm the watcher. 622to re-arm the watcher.
612 623
613Fortunately libev seems to be able to work around these idiocies. 624Fortunately libev seems to be able to work around these idiocies.
614 625
615This backend maps C<EV_READ> and C<EV_WRITE> in the same way as 626This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
616C<EVBACKEND_POLL>. 627C<EVBACKEND_POLL>.
672If you need dynamically allocated loops it is better to use C<ev_loop_new> 683If you need dynamically allocated loops it is better to use C<ev_loop_new>
673and C<ev_loop_destroy>. 684and C<ev_loop_destroy>.
674 685
675=item ev_loop_fork (loop) 686=item ev_loop_fork (loop)
676 687
677This function sets a flag that causes subsequent C<ev_run> iterations to 688This function sets a flag that causes subsequent C<ev_run> iterations
678reinitialise the kernel state for backends that have one. Despite the 689to reinitialise the kernel state for backends that have one. Despite
679name, you can call it anytime, but it makes most sense after forking, in 690the name, you can call it anytime you are allowed to start or stop
680the child process. You I<must> call it (or use C<EVFLAG_FORKCHECK>) in the 691watchers (except inside an C<ev_prepare> callback), but it makes most
692sense after forking, in the child process. You I<must> call it (or use
681child before resuming or calling C<ev_run>. 693C<EVFLAG_FORKCHECK>) in the child before resuming or calling C<ev_run>.
682 694
695In addition, if you want to reuse a loop (via this function or
696C<EVFLAG_FORKCHECK>), you I<also> have to ignore C<SIGPIPE>.
697
683Again, you I<have> to call it on I<any> loop that you want to re-use after 698Again, you I<have> to call it on I<any> loop that you want to re-use after
684a fork, I<even if you do not plan to use the loop in the parent>. This is 699a fork, I<even if you do not plan to use the loop in the parent>. This is
685because some kernel interfaces *cough* I<kqueue> *cough* do funny things 700because some kernel interfaces *cough* I<kqueue> *cough* do funny things
686during fork. 701during fork.
687 702
688On the other hand, you only need to call this function in the child 703On the other hand, you only need to call this function in the child
758 773
759This function is rarely useful, but when some event callback runs for a 774This function is rarely useful, but when some event callback runs for a
760very long time without entering the event loop, updating libev's idea of 775very long time without entering the event loop, updating libev's idea of
761the current time is a good idea. 776the current time is a good idea.
762 777
763See also L<The special problem of time updates> in the C<ev_timer> section. 778See also L</The special problem of time updates> in the C<ev_timer> section.
764 779
765=item ev_suspend (loop) 780=item ev_suspend (loop)
766 781
767=item ev_resume (loop) 782=item ev_resume (loop)
768 783
786without a previous call to C<ev_suspend>. 801without a previous call to C<ev_suspend>.
787 802
788Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the 803Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
789event loop time (see C<ev_now_update>). 804event loop time (see C<ev_now_update>).
790 805
791=item ev_run (loop, int flags) 806=item bool ev_run (loop, int flags)
792 807
793Finally, this is it, the event handler. This function usually is called 808Finally, this is it, the event handler. This function usually is called
794after you have initialised all your watchers and you want to start 809after you have initialised all your watchers and you want to start
795handling events. It will ask the operating system for any new events, call 810handling events. It will ask the operating system for any new events, call
796the watcher callbacks, an then repeat the whole process indefinitely: This 811the watcher callbacks, and then repeat the whole process indefinitely: This
797is why event loops are called I<loops>. 812is why event loops are called I<loops>.
798 813
799If the flags argument is specified as C<0>, it will keep handling events 814If the flags argument is specified as C<0>, it will keep handling events
800until either no event watchers are active anymore or C<ev_break> was 815until either no event watchers are active anymore or C<ev_break> was
801called. 816called.
817
818The return value is false if there are no more active watchers (which
819usually means "all jobs done" or "deadlock"), and true in all other cases
820(which usually means " you should call C<ev_run> again").
802 821
803Please note that an explicit C<ev_break> is usually better than 822Please note that an explicit C<ev_break> is usually better than
804relying on all watchers to be stopped when deciding when a program has 823relying on all watchers to be stopped when deciding when a program has
805finished (especially in interactive programs), but having a program 824finished (especially in interactive programs), but having a program
806that automatically loops as long as it has to and no longer by virtue 825that automatically loops as long as it has to and no longer by virtue
807of relying on its watchers stopping correctly, that is truly a thing of 826of relying on its watchers stopping correctly, that is truly a thing of
808beauty. 827beauty.
809 828
810This function is also I<mostly> exception-safe - you can break out of 829This function is I<mostly> exception-safe - you can break out of a
811a C<ev_run> call by calling C<longjmp> in a callback, throwing a C++ 830C<ev_run> call by calling C<longjmp> in a callback, throwing a C++
812exception and so on. This does not decrement the C<ev_depth> value, nor 831exception and so on. This does not decrement the C<ev_depth> value, nor
813will it clear any outstanding C<EVBREAK_ONE> breaks. 832will it clear any outstanding C<EVBREAK_ONE> breaks.
814 833
815A flags value of C<EVRUN_NOWAIT> will look for new events, will handle 834A flags value of C<EVRUN_NOWAIT> will look for new events, will handle
816those events and any already outstanding ones, but will not wait and 835those events and any already outstanding ones, but will not wait and
946overhead for the actual polling but can deliver many events at once. 965overhead for the actual polling but can deliver many events at once.
947 966
948By setting a higher I<io collect interval> you allow libev to spend more 967By setting a higher I<io collect interval> you allow libev to spend more
949time collecting I/O events, so you can handle more events per iteration, 968time collecting I/O events, so you can handle more events per iteration,
950at the cost of increasing latency. Timeouts (both C<ev_periodic> and 969at the cost of increasing latency. Timeouts (both C<ev_periodic> and
951C<ev_timer>) will be not affected. Setting this to a non-null value will 970C<ev_timer>) will not be affected. Setting this to a non-null value will
952introduce an additional C<ev_sleep ()> call into most loop iterations. The 971introduce an additional C<ev_sleep ()> call into most loop iterations. The
953sleep time ensures that libev will not poll for I/O events more often then 972sleep time ensures that libev will not poll for I/O events more often then
954once per this interval, on average. 973once per this interval, on average (as long as the host time resolution is
974good enough).
955 975
956Likewise, by setting a higher I<timeout collect interval> you allow libev 976Likewise, by setting a higher I<timeout collect interval> you allow libev
957to spend more time collecting timeouts, at the expense of increased 977to spend more time collecting timeouts, at the expense of increased
958latency/jitter/inexactness (the watcher callback will be called 978latency/jitter/inexactness (the watcher callback will be called
959later). C<ev_io> watchers will not be affected. Setting this to a non-null 979later). C<ev_io> watchers will not be affected. Setting this to a non-null
1005invoke the actual watchers inside another context (another thread etc.). 1025invoke the actual watchers inside another context (another thread etc.).
1006 1026
1007If you want to reset the callback, use C<ev_invoke_pending> as new 1027If you want to reset the callback, use C<ev_invoke_pending> as new
1008callback. 1028callback.
1009 1029
1010=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P)) 1030=item ev_set_loop_release_cb (loop, void (*release)(EV_P) throw (), void (*acquire)(EV_P) throw ())
1011 1031
1012Sometimes you want to share the same loop between multiple threads. This 1032Sometimes you want to share the same loop between multiple threads. This
1013can be done relatively simply by putting mutex_lock/unlock calls around 1033can be done relatively simply by putting mutex_lock/unlock calls around
1014each call to a libev function. 1034each call to a libev function.
1015 1035
1016However, C<ev_run> can run an indefinite time, so it is not feasible 1036However, C<ev_run> can run an indefinite time, so it is not feasible
1017to wait for it to return. One way around this is to wake up the event 1037to wait for it to return. One way around this is to wake up the event
1018loop via C<ev_break> and C<av_async_send>, another way is to set these 1038loop via C<ev_break> and C<ev_async_send>, another way is to set these
1019I<release> and I<acquire> callbacks on the loop. 1039I<release> and I<acquire> callbacks on the loop.
1020 1040
1021When set, then C<release> will be called just before the thread is 1041When set, then C<release> will be called just before the thread is
1022suspended waiting for new events, and C<acquire> is called just 1042suspended waiting for new events, and C<acquire> is called just
1023afterwards. 1043afterwards.
1163 1183
1164=item C<EV_PREPARE> 1184=item C<EV_PREPARE>
1165 1185
1166=item C<EV_CHECK> 1186=item C<EV_CHECK>
1167 1187
1168All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts 1188All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts to
1169to gather new events, and all C<ev_check> watchers are invoked just after 1189gather new events, and all C<ev_check> watchers are queued (not invoked)
1170C<ev_run> has gathered them, but before it invokes any callbacks for any 1190just after C<ev_run> has gathered them, but before it queues any callbacks
1191for any received events. That means C<ev_prepare> watchers are the last
1192watchers invoked before the event loop sleeps or polls for new events, and
1193C<ev_check> watchers will be invoked before any other watchers of the same
1194or lower priority within an event loop iteration.
1195
1171received events. Callbacks of both watcher types can start and stop as 1196Callbacks of both watcher types can start and stop as many watchers as
1172many watchers as they want, and all of them will be taken into account 1197they want, and all of them will be taken into account (for example, a
1173(for example, a C<ev_prepare> watcher might start an idle watcher to keep 1198C<ev_prepare> watcher might start an idle watcher to keep C<ev_run> from
1174C<ev_run> from blocking). 1199blocking).
1175 1200
1176=item C<EV_EMBED> 1201=item C<EV_EMBED>
1177 1202
1178The embedded event loop specified in the C<ev_embed> watcher needs attention. 1203The embedded event loop specified in the C<ev_embed> watcher needs attention.
1179 1204
1302 1327
1303=item callback ev_cb (ev_TYPE *watcher) 1328=item callback ev_cb (ev_TYPE *watcher)
1304 1329
1305Returns the callback currently set on the watcher. 1330Returns the callback currently set on the watcher.
1306 1331
1307=item ev_cb_set (ev_TYPE *watcher, callback) 1332=item ev_set_cb (ev_TYPE *watcher, callback)
1308 1333
1309Change the callback. You can change the callback at virtually any time 1334Change the callback. You can change the callback at virtually any time
1310(modulo threads). 1335(modulo threads).
1311 1336
1312=item ev_set_priority (ev_TYPE *watcher, int priority) 1337=item ev_set_priority (ev_TYPE *watcher, int priority)
1330or might not have been clamped to the valid range. 1355or might not have been clamped to the valid range.
1331 1356
1332The default priority used by watchers when no priority has been set is 1357The default priority used by watchers when no priority has been set is
1333always C<0>, which is supposed to not be too high and not be too low :). 1358always C<0>, which is supposed to not be too high and not be too low :).
1334 1359
1335See L<WATCHER PRIORITY MODELS>, below, for a more thorough treatment of 1360See L</WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
1336priorities. 1361priorities.
1337 1362
1338=item ev_invoke (loop, ev_TYPE *watcher, int revents) 1363=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1339 1364
1340Invoke the C<watcher> with the given C<loop> and C<revents>. Neither 1365Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1365See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related 1390See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related
1366functions that do not need a watcher. 1391functions that do not need a watcher.
1367 1392
1368=back 1393=back
1369 1394
1370See also the L<ASSOCIATING CUSTOM DATA WITH A WATCHER> and L<BUILDING YOUR 1395See also the L</ASSOCIATING CUSTOM DATA WITH A WATCHER> and L</BUILDING YOUR
1371OWN COMPOSITE WATCHERS> idioms. 1396OWN COMPOSITE WATCHERS> idioms.
1372 1397
1373=head2 WATCHER STATES 1398=head2 WATCHER STATES
1374 1399
1375There are various watcher states mentioned throughout this manual - 1400There are various watcher states mentioned throughout this manual -
1377transition between them will be described in more detail - and while these 1402transition between them will be described in more detail - and while these
1378rules might look complicated, they usually do "the right thing". 1403rules might look complicated, they usually do "the right thing".
1379 1404
1380=over 4 1405=over 4
1381 1406
1382=item initialiased 1407=item initialised
1383 1408
1384Before a watcher can be registered with the event looop it has to be 1409Before a watcher can be registered with the event loop it has to be
1385initialised. This can be done with a call to C<ev_TYPE_init>, or calls to 1410initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1386C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function. 1411C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1387 1412
1388In this state it is simply some block of memory that is suitable for 1413In this state it is simply some block of memory that is suitable for
1389use in an event loop. It can be moved around, freed, reused etc. at 1414use in an event loop. It can be moved around, freed, reused etc. at
1764detecting time jumps is hard, and some inaccuracies are unavoidable (the 1789detecting time jumps is hard, and some inaccuracies are unavoidable (the
1765monotonic clock option helps a lot here). 1790monotonic clock option helps a lot here).
1766 1791
1767The callback is guaranteed to be invoked only I<after> its timeout has 1792The callback is guaranteed to be invoked only I<after> its timeout has
1768passed (not I<at>, so on systems with very low-resolution clocks this 1793passed (not I<at>, so on systems with very low-resolution clocks this
1769might introduce a small delay). If multiple timers become ready during the 1794might introduce a small delay, see "the special problem of being too
1795early", below). If multiple timers become ready during the same loop
1770same loop iteration then the ones with earlier time-out values are invoked 1796iteration then the ones with earlier time-out values are invoked before
1771before ones of the same priority with later time-out values (but this is 1797ones of the same priority with later time-out values (but this is no
1772no longer true when a callback calls C<ev_run> recursively). 1798longer true when a callback calls C<ev_run> recursively).
1773 1799
1774=head3 Be smart about timeouts 1800=head3 Be smart about timeouts
1775 1801
1776Many real-world problems involve some kind of timeout, usually for error 1802Many real-world problems involve some kind of timeout, usually for error
1777recovery. A typical example is an HTTP request - if the other side hangs, 1803recovery. A typical example is an HTTP request - if the other side hangs,
1852 1878
1853In this case, it would be more efficient to leave the C<ev_timer> alone, 1879In this case, it would be more efficient to leave the C<ev_timer> alone,
1854but remember the time of last activity, and check for a real timeout only 1880but remember the time of last activity, and check for a real timeout only
1855within the callback: 1881within the callback:
1856 1882
1883 ev_tstamp timeout = 60.;
1857 ev_tstamp last_activity; // time of last activity 1884 ev_tstamp last_activity; // time of last activity
1885 ev_timer timer;
1858 1886
1859 static void 1887 static void
1860 callback (EV_P_ ev_timer *w, int revents) 1888 callback (EV_P_ ev_timer *w, int revents)
1861 { 1889 {
1862 ev_tstamp now = ev_now (EV_A); 1890 // calculate when the timeout would happen
1863 ev_tstamp timeout = last_activity + 60.; 1891 ev_tstamp after = last_activity - ev_now (EV_A) + timeout;
1864 1892
1865 // if last_activity + 60. is older than now, we did time out 1893 // if negative, it means we the timeout already occurred
1866 if (timeout < now) 1894 if (after < 0.)
1867 { 1895 {
1868 // timeout occurred, take action 1896 // timeout occurred, take action
1869 } 1897 }
1870 else 1898 else
1871 { 1899 {
1872 // callback was invoked, but there was some activity, re-arm 1900 // callback was invoked, but there was some recent
1873 // the watcher to fire in last_activity + 60, which is 1901 // activity. simply restart the timer to time out
1874 // guaranteed to be in the future, so "again" is positive: 1902 // after "after" seconds, which is the earliest time
1875 w->repeat = timeout - now; 1903 // the timeout can occur.
1904 ev_timer_set (w, after, 0.);
1876 ev_timer_again (EV_A_ w); 1905 ev_timer_start (EV_A_ w);
1877 } 1906 }
1878 } 1907 }
1879 1908
1880To summarise the callback: first calculate the real timeout (defined 1909To summarise the callback: first calculate in how many seconds the
1881as "60 seconds after the last activity"), then check if that time has 1910timeout will occur (by calculating the absolute time when it would occur,
1882been reached, which means something I<did>, in fact, time out. Otherwise 1911C<last_activity + timeout>, and subtracting the current time, C<ev_now
1883the callback was invoked too early (C<timeout> is in the future), so 1912(EV_A)> from that).
1884re-schedule the timer to fire at that future time, to see if maybe we have
1885a timeout then.
1886 1913
1887Note how C<ev_timer_again> is used, taking advantage of the 1914If this value is negative, then we are already past the timeout, i.e. we
1888C<ev_timer_again> optimisation when the timer is already running. 1915timed out, and need to do whatever is needed in this case.
1916
1917Otherwise, we now the earliest time at which the timeout would trigger,
1918and simply start the timer with this timeout value.
1919
1920In other words, each time the callback is invoked it will check whether
1921the timeout occurred. If not, it will simply reschedule itself to check
1922again at the earliest time it could time out. Rinse. Repeat.
1889 1923
1890This scheme causes more callback invocations (about one every 60 seconds 1924This scheme causes more callback invocations (about one every 60 seconds
1891minus half the average time between activity), but virtually no calls to 1925minus half the average time between activity), but virtually no calls to
1892libev to change the timeout. 1926libev to change the timeout.
1893 1927
1894To start the timer, simply initialise the watcher and set C<last_activity> 1928To start the machinery, simply initialise the watcher and set
1895to the current time (meaning we just have some activity :), then call the 1929C<last_activity> to the current time (meaning there was some activity just
1896callback, which will "do the right thing" and start the timer: 1930now), then call the callback, which will "do the right thing" and start
1931the timer:
1897 1932
1933 last_activity = ev_now (EV_A);
1898 ev_init (timer, callback); 1934 ev_init (&timer, callback);
1899 last_activity = ev_now (loop); 1935 callback (EV_A_ &timer, 0);
1900 callback (loop, timer, EV_TIMER);
1901 1936
1902And when there is some activity, simply store the current time in 1937When there is some activity, simply store the current time in
1903C<last_activity>, no libev calls at all: 1938C<last_activity>, no libev calls at all:
1904 1939
1940 if (activity detected)
1905 last_activity = ev_now (loop); 1941 last_activity = ev_now (EV_A);
1942
1943When your timeout value changes, then the timeout can be changed by simply
1944providing a new value, stopping the timer and calling the callback, which
1945will again do the right thing (for example, time out immediately :).
1946
1947 timeout = new_value;
1948 ev_timer_stop (EV_A_ &timer);
1949 callback (EV_A_ &timer, 0);
1906 1950
1907This technique is slightly more complex, but in most cases where the 1951This technique is slightly more complex, but in most cases where the
1908time-out is unlikely to be triggered, much more efficient. 1952time-out is unlikely to be triggered, much more efficient.
1909
1910Changing the timeout is trivial as well (if it isn't hard-coded in the
1911callback :) - just change the timeout and invoke the callback, which will
1912fix things for you.
1913 1953
1914=item 4. Wee, just use a double-linked list for your timeouts. 1954=item 4. Wee, just use a double-linked list for your timeouts.
1915 1955
1916If there is not one request, but many thousands (millions...), all 1956If there is not one request, but many thousands (millions...), all
1917employing some kind of timeout with the same timeout value, then one can 1957employing some kind of timeout with the same timeout value, then one can
1944Method #1 is almost always a bad idea, and buys you nothing. Method #4 is 1984Method #1 is almost always a bad idea, and buys you nothing. Method #4 is
1945rather complicated, but extremely efficient, something that really pays 1985rather complicated, but extremely efficient, something that really pays
1946off after the first million or so of active timers, i.e. it's usually 1986off after the first million or so of active timers, i.e. it's usually
1947overkill :) 1987overkill :)
1948 1988
1989=head3 The special problem of being too early
1990
1991If you ask a timer to call your callback after three seconds, then
1992you expect it to be invoked after three seconds - but of course, this
1993cannot be guaranteed to infinite precision. Less obviously, it cannot be
1994guaranteed to any precision by libev - imagine somebody suspending the
1995process with a STOP signal for a few hours for example.
1996
1997So, libev tries to invoke your callback as soon as possible I<after> the
1998delay has occurred, but cannot guarantee this.
1999
2000A less obvious failure mode is calling your callback too early: many event
2001loops compare timestamps with a "elapsed delay >= requested delay", but
2002this can cause your callback to be invoked much earlier than you would
2003expect.
2004
2005To see why, imagine a system with a clock that only offers full second
2006resolution (think windows if you can't come up with a broken enough OS
2007yourself). If you schedule a one-second timer at the time 500.9, then the
2008event loop will schedule your timeout to elapse at a system time of 500
2009(500.9 truncated to the resolution) + 1, or 501.
2010
2011If an event library looks at the timeout 0.1s later, it will see "501 >=
2012501" and invoke the callback 0.1s after it was started, even though a
2013one-second delay was requested - this is being "too early", despite best
2014intentions.
2015
2016This is the reason why libev will never invoke the callback if the elapsed
2017delay equals the requested delay, but only when the elapsed delay is
2018larger than the requested delay. In the example above, libev would only invoke
2019the callback at system time 502, or 1.1s after the timer was started.
2020
2021So, while libev cannot guarantee that your callback will be invoked
2022exactly when requested, it I<can> and I<does> guarantee that the requested
2023delay has actually elapsed, or in other words, it always errs on the "too
2024late" side of things.
2025
1949=head3 The special problem of time updates 2026=head3 The special problem of time updates
1950 2027
1951Establishing the current time is a costly operation (it usually takes at 2028Establishing the current time is a costly operation (it usually takes
1952least two system calls): EV therefore updates its idea of the current 2029at least one system call): EV therefore updates its idea of the current
1953time only before and after C<ev_run> collects new events, which causes a 2030time only before and after C<ev_run> collects new events, which causes a
1954growing difference between C<ev_now ()> and C<ev_time ()> when handling 2031growing difference between C<ev_now ()> and C<ev_time ()> when handling
1955lots of events in one iteration. 2032lots of events in one iteration.
1956 2033
1957The relative timeouts are calculated relative to the C<ev_now ()> 2034The relative timeouts are calculated relative to the C<ev_now ()>
1958time. This is usually the right thing as this timestamp refers to the time 2035time. This is usually the right thing as this timestamp refers to the time
1959of the event triggering whatever timeout you are modifying/starting. If 2036of the event triggering whatever timeout you are modifying/starting. If
1960you suspect event processing to be delayed and you I<need> to base the 2037you suspect event processing to be delayed and you I<need> to base the
1961timeout on the current time, use something like this to adjust for this: 2038timeout on the current time, use something like the following to adjust
2039for it:
1962 2040
1963 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.); 2041 ev_timer_set (&timer, after + (ev_time () - ev_now ()), 0.);
1964 2042
1965If the event loop is suspended for a long time, you can also force an 2043If the event loop is suspended for a long time, you can also force an
1966update of the time returned by C<ev_now ()> by calling C<ev_now_update 2044update of the time returned by C<ev_now ()> by calling C<ev_now_update
1967()>. 2045()>, although that will push the event time of all outstanding events
2046further into the future.
2047
2048=head3 The special problem of unsynchronised clocks
2049
2050Modern systems have a variety of clocks - libev itself uses the normal
2051"wall clock" clock and, if available, the monotonic clock (to avoid time
2052jumps).
2053
2054Neither of these clocks is synchronised with each other or any other clock
2055on the system, so C<ev_time ()> might return a considerably different time
2056than C<gettimeofday ()> or C<time ()>. On a GNU/Linux system, for example,
2057a call to C<gettimeofday> might return a second count that is one higher
2058than a directly following call to C<time>.
2059
2060The moral of this is to only compare libev-related timestamps with
2061C<ev_time ()> and C<ev_now ()>, at least if you want better precision than
2062a second or so.
2063
2064One more problem arises due to this lack of synchronisation: if libev uses
2065the system monotonic clock and you compare timestamps from C<ev_time>
2066or C<ev_now> from when you started your timer and when your callback is
2067invoked, you will find that sometimes the callback is a bit "early".
2068
2069This is because C<ev_timer>s work in real time, not wall clock time, so
2070libev makes sure your callback is not invoked before the delay happened,
2071I<measured according to the real time>, not the system clock.
2072
2073If your timeouts are based on a physical timescale (e.g. "time out this
2074connection after 100 seconds") then this shouldn't bother you as it is
2075exactly the right behaviour.
2076
2077If you want to compare wall clock/system timestamps to your timers, then
2078you need to use C<ev_periodic>s, as these are based on the wall clock
2079time, where your comparisons will always generate correct results.
1968 2080
1969=head3 The special problems of suspended animation 2081=head3 The special problems of suspended animation
1970 2082
1971When you leave the server world it is quite customary to hit machines that 2083When you leave the server world it is quite customary to hit machines that
1972can suspend/hibernate - what happens to the clocks during such a suspend? 2084can suspend/hibernate - what happens to the clocks during such a suspend?
2016keep up with the timer (because it takes longer than those 10 seconds to 2128keep up with the timer (because it takes longer than those 10 seconds to
2017do stuff) the timer will not fire more than once per event loop iteration. 2129do stuff) the timer will not fire more than once per event loop iteration.
2018 2130
2019=item ev_timer_again (loop, ev_timer *) 2131=item ev_timer_again (loop, ev_timer *)
2020 2132
2021This will act as if the timer timed out and restart it again if it is 2133This will act as if the timer timed out, and restarts it again if it is
2022repeating. The exact semantics are: 2134repeating. It basically works like calling C<ev_timer_stop>, updating the
2135timeout to the C<repeat> value and calling C<ev_timer_start>.
2023 2136
2137The exact semantics are as in the following rules, all of which will be
2138applied to the watcher:
2139
2140=over 4
2141
2024If the timer is pending, its pending status is cleared. 2142=item If the timer is pending, the pending status is always cleared.
2025 2143
2026If the timer is started but non-repeating, stop it (as if it timed out). 2144=item If the timer is started but non-repeating, stop it (as if it timed
2145out, without invoking it).
2027 2146
2028If the timer is repeating, either start it if necessary (with the 2147=item If the timer is repeating, make the C<repeat> value the new timeout
2029C<repeat> value), or reset the running timer to the C<repeat> value. 2148and start the timer, if necessary.
2030 2149
2150=back
2151
2031This sounds a bit complicated, see L<Be smart about timeouts>, above, for a 2152This sounds a bit complicated, see L</Be smart about timeouts>, above, for a
2032usage example. 2153usage example.
2033 2154
2034=item ev_tstamp ev_timer_remaining (loop, ev_timer *) 2155=item ev_tstamp ev_timer_remaining (loop, ev_timer *)
2035 2156
2036Returns the remaining time until a timer fires. If the timer is active, 2157Returns the remaining time until a timer fires. If the timer is active,
2089Periodic watchers are also timers of a kind, but they are very versatile 2210Periodic watchers are also timers of a kind, but they are very versatile
2090(and unfortunately a bit complex). 2211(and unfortunately a bit complex).
2091 2212
2092Unlike C<ev_timer>, periodic watchers are not based on real time (or 2213Unlike C<ev_timer>, periodic watchers are not based on real time (or
2093relative time, the physical time that passes) but on wall clock time 2214relative time, the physical time that passes) but on wall clock time
2094(absolute time, the thing you can read on your calender or clock). The 2215(absolute time, the thing you can read on your calendar or clock). The
2095difference is that wall clock time can run faster or slower than real 2216difference is that wall clock time can run faster or slower than real
2096time, and time jumps are not uncommon (e.g. when you adjust your 2217time, and time jumps are not uncommon (e.g. when you adjust your
2097wrist-watch). 2218wrist-watch).
2098 2219
2099You can tell a periodic watcher to trigger after some specific point 2220You can tell a periodic watcher to trigger after some specific point
2279 2400
2280 ev_periodic hourly_tick; 2401 ev_periodic hourly_tick;
2281 ev_periodic_init (&hourly_tick, clock_cb, 2402 ev_periodic_init (&hourly_tick, clock_cb,
2282 fmod (ev_now (loop), 3600.), 3600., 0); 2403 fmod (ev_now (loop), 3600.), 3600., 0);
2283 ev_periodic_start (loop, &hourly_tick); 2404 ev_periodic_start (loop, &hourly_tick);
2284 2405
2285 2406
2286=head2 C<ev_signal> - signal me when a signal gets signalled! 2407=head2 C<ev_signal> - signal me when a signal gets signalled!
2287 2408
2288Signal watchers will trigger an event when the process receives a specific 2409Signal watchers will trigger an event when the process receives a specific
2289signal one or more times. Even though signals are very asynchronous, libev 2410signal one or more times. Even though signals are very asynchronous, libev
2299only within the same loop, i.e. you can watch for C<SIGINT> in your 2420only within the same loop, i.e. you can watch for C<SIGINT> in your
2300default loop and for C<SIGIO> in another loop, but you cannot watch for 2421default loop and for C<SIGIO> in another loop, but you cannot watch for
2301C<SIGINT> in both the default loop and another loop at the same time. At 2422C<SIGINT> in both the default loop and another loop at the same time. At
2302the moment, C<SIGCHLD> is permanently tied to the default loop. 2423the moment, C<SIGCHLD> is permanently tied to the default loop.
2303 2424
2304When the first watcher gets started will libev actually register something 2425Only after the first watcher for a signal is started will libev actually
2305with the kernel (thus it coexists with your own signal handlers as long as 2426register something with the kernel. It thus coexists with your own signal
2306you don't register any with libev for the same signal). 2427handlers as long as you don't register any with libev for the same signal.
2307 2428
2308If possible and supported, libev will install its handlers with 2429If possible and supported, libev will install its handlers with
2309C<SA_RESTART> (or equivalent) behaviour enabled, so system calls should 2430C<SA_RESTART> (or equivalent) behaviour enabled, so system calls should
2310not be unduly interrupted. If you have a problem with system calls getting 2431not be unduly interrupted. If you have a problem with system calls getting
2311interrupted by signals you can block all signals in an C<ev_check> watcher 2432interrupted by signals you can block all signals in an C<ev_check> watcher
2496 2617
2497=head2 C<ev_stat> - did the file attributes just change? 2618=head2 C<ev_stat> - did the file attributes just change?
2498 2619
2499This watches a file system path for attribute changes. That is, it calls 2620This watches a file system path for attribute changes. That is, it calls
2500C<stat> on that path in regular intervals (or when the OS says it changed) 2621C<stat> on that path in regular intervals (or when the OS says it changed)
2501and sees if it changed compared to the last time, invoking the callback if 2622and sees if it changed compared to the last time, invoking the callback
2502it did. 2623if it did. Starting the watcher C<stat>'s the file, so only changes that
2624happen after the watcher has been started will be reported.
2503 2625
2504The path does not need to exist: changing from "path exists" to "path does 2626The path does not need to exist: changing from "path exists" to "path does
2505not exist" is a status change like any other. The condition "path does not 2627not exist" is a status change like any other. The condition "path does not
2506exist" (or more correctly "path cannot be stat'ed") is signified by the 2628exist" (or more correctly "path cannot be stat'ed") is signified by the
2507C<st_nlink> field being zero (which is otherwise always forced to be at 2629C<st_nlink> field being zero (which is otherwise always forced to be at
2737Apart from keeping your process non-blocking (which is a useful 2859Apart from keeping your process non-blocking (which is a useful
2738effect on its own sometimes), idle watchers are a good place to do 2860effect on its own sometimes), idle watchers are a good place to do
2739"pseudo-background processing", or delay processing stuff to after the 2861"pseudo-background processing", or delay processing stuff to after the
2740event loop has handled all outstanding events. 2862event loop has handled all outstanding events.
2741 2863
2864=head3 Abusing an C<ev_idle> watcher for its side-effect
2865
2866As long as there is at least one active idle watcher, libev will never
2867sleep unnecessarily. Or in other words, it will loop as fast as possible.
2868For this to work, the idle watcher doesn't need to be invoked at all - the
2869lowest priority will do.
2870
2871This mode of operation can be useful together with an C<ev_check> watcher,
2872to do something on each event loop iteration - for example to balance load
2873between different connections.
2874
2875See L</Abusing an ev_check watcher for its side-effect> for a longer
2876example.
2877
2742=head3 Watcher-Specific Functions and Data Members 2878=head3 Watcher-Specific Functions and Data Members
2743 2879
2744=over 4 2880=over 4
2745 2881
2746=item ev_idle_init (ev_idle *, callback) 2882=item ev_idle_init (ev_idle *, callback)
2757callback, free it. Also, use no error checking, as usual. 2893callback, free it. Also, use no error checking, as usual.
2758 2894
2759 static void 2895 static void
2760 idle_cb (struct ev_loop *loop, ev_idle *w, int revents) 2896 idle_cb (struct ev_loop *loop, ev_idle *w, int revents)
2761 { 2897 {
2898 // stop the watcher
2899 ev_idle_stop (loop, w);
2900
2901 // now we can free it
2762 free (w); 2902 free (w);
2903
2763 // now do something you wanted to do when the program has 2904 // now do something you wanted to do when the program has
2764 // no longer anything immediate to do. 2905 // no longer anything immediate to do.
2765 } 2906 }
2766 2907
2767 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2908 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2769 ev_idle_start (loop, idle_watcher); 2910 ev_idle_start (loop, idle_watcher);
2770 2911
2771 2912
2772=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2913=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2773 2914
2774Prepare and check watchers are usually (but not always) used in pairs: 2915Prepare and check watchers are often (but not always) used in pairs:
2775prepare watchers get invoked before the process blocks and check watchers 2916prepare watchers get invoked before the process blocks and check watchers
2776afterwards. 2917afterwards.
2777 2918
2778You I<must not> call C<ev_run> or similar functions that enter 2919You I<must not> call C<ev_run> (or similar functions that enter the
2779the current event loop from either C<ev_prepare> or C<ev_check> 2920current event loop) or C<ev_loop_fork> from either C<ev_prepare> or
2780watchers. Other loops than the current one are fine, however. The 2921C<ev_check> watchers. Other loops than the current one are fine,
2781rationale behind this is that you do not need to check for recursion in 2922however. The rationale behind this is that you do not need to check
2782those watchers, i.e. the sequence will always be C<ev_prepare>, blocking, 2923for recursion in those watchers, i.e. the sequence will always be
2783C<ev_check> so if you have one watcher of each kind they will always be 2924C<ev_prepare>, blocking, C<ev_check> so if you have one watcher of each
2784called in pairs bracketing the blocking call. 2925kind they will always be called in pairs bracketing the blocking call.
2785 2926
2786Their main purpose is to integrate other event mechanisms into libev and 2927Their main purpose is to integrate other event mechanisms into libev and
2787their use is somewhat advanced. They could be used, for example, to track 2928their use is somewhat advanced. They could be used, for example, to track
2788variable changes, implement your own watchers, integrate net-snmp or a 2929variable changes, implement your own watchers, integrate net-snmp or a
2789coroutine library and lots more. They are also occasionally useful if 2930coroutine library and lots more. They are also occasionally useful if
2807with priority higher than or equal to the event loop and one coroutine 2948with priority higher than or equal to the event loop and one coroutine
2808of lower priority, but only once, using idle watchers to keep the event 2949of lower priority, but only once, using idle watchers to keep the event
2809loop from blocking if lower-priority coroutines are active, thus mapping 2950loop from blocking if lower-priority coroutines are active, thus mapping
2810low-priority coroutines to idle/background tasks). 2951low-priority coroutines to idle/background tasks).
2811 2952
2812It is recommended to give C<ev_check> watchers highest (C<EV_MAXPRI>) 2953When used for this purpose, it is recommended to give C<ev_check> watchers
2813priority, to ensure that they are being run before any other watchers 2954highest (C<EV_MAXPRI>) priority, to ensure that they are being run before
2814after the poll (this doesn't matter for C<ev_prepare> watchers). 2955any other watchers after the poll (this doesn't matter for C<ev_prepare>
2956watchers).
2815 2957
2816Also, C<ev_check> watchers (and C<ev_prepare> watchers, too) should not 2958Also, C<ev_check> watchers (and C<ev_prepare> watchers, too) should not
2817activate ("feed") events into libev. While libev fully supports this, they 2959activate ("feed") events into libev. While libev fully supports this, they
2818might get executed before other C<ev_check> watchers did their job. As 2960might get executed before other C<ev_check> watchers did their job. As
2819C<ev_check> watchers are often used to embed other (non-libev) event 2961C<ev_check> watchers are often used to embed other (non-libev) event
2820loops those other event loops might be in an unusable state until their 2962loops those other event loops might be in an unusable state until their
2821C<ev_check> watcher ran (always remind yourself to coexist peacefully with 2963C<ev_check> watcher ran (always remind yourself to coexist peacefully with
2822others). 2964others).
2965
2966=head3 Abusing an C<ev_check> watcher for its side-effect
2967
2968C<ev_check> (and less often also C<ev_prepare>) watchers can also be
2969useful because they are called once per event loop iteration. For
2970example, if you want to handle a large number of connections fairly, you
2971normally only do a bit of work for each active connection, and if there
2972is more work to do, you wait for the next event loop iteration, so other
2973connections have a chance of making progress.
2974
2975Using an C<ev_check> watcher is almost enough: it will be called on the
2976next event loop iteration. However, that isn't as soon as possible -
2977without external events, your C<ev_check> watcher will not be invoked.
2978
2979This is where C<ev_idle> watchers come in handy - all you need is a
2980single global idle watcher that is active as long as you have one active
2981C<ev_check> watcher. The C<ev_idle> watcher makes sure the event loop
2982will not sleep, and the C<ev_check> watcher makes sure a callback gets
2983invoked. Neither watcher alone can do that.
2823 2984
2824=head3 Watcher-Specific Functions and Data Members 2985=head3 Watcher-Specific Functions and Data Members
2825 2986
2826=over 4 2987=over 4
2827 2988
3028 3189
3029=over 4 3190=over 4
3030 3191
3031=item ev_embed_init (ev_embed *, callback, struct ev_loop *embedded_loop) 3192=item ev_embed_init (ev_embed *, callback, struct ev_loop *embedded_loop)
3032 3193
3033=item ev_embed_set (ev_embed *, callback, struct ev_loop *embedded_loop) 3194=item ev_embed_set (ev_embed *, struct ev_loop *embedded_loop)
3034 3195
3035Configures the watcher to embed the given loop, which must be 3196Configures the watcher to embed the given loop, which must be
3036embeddable. If the callback is C<0>, then C<ev_embed_sweep> will be 3197embeddable. If the callback is C<0>, then C<ev_embed_sweep> will be
3037invoked automatically, otherwise it is the responsibility of the callback 3198invoked automatically, otherwise it is the responsibility of the callback
3038to invoke it (it will continue to be called until the sweep has been done, 3199to invoke it (it will continue to be called until the sweep has been done,
3059used). 3220used).
3060 3221
3061 struct ev_loop *loop_hi = ev_default_init (0); 3222 struct ev_loop *loop_hi = ev_default_init (0);
3062 struct ev_loop *loop_lo = 0; 3223 struct ev_loop *loop_lo = 0;
3063 ev_embed embed; 3224 ev_embed embed;
3064 3225
3065 // see if there is a chance of getting one that works 3226 // see if there is a chance of getting one that works
3066 // (remember that a flags value of 0 means autodetection) 3227 // (remember that a flags value of 0 means autodetection)
3067 loop_lo = ev_embeddable_backends () & ev_recommended_backends () 3228 loop_lo = ev_embeddable_backends () & ev_recommended_backends ()
3068 ? ev_loop_new (ev_embeddable_backends () & ev_recommended_backends ()) 3229 ? ev_loop_new (ev_embeddable_backends () & ev_recommended_backends ())
3069 : 0; 3230 : 0;
3083C<loop_socket>. (One might optionally use C<EVFLAG_NOENV>, too). 3244C<loop_socket>. (One might optionally use C<EVFLAG_NOENV>, too).
3084 3245
3085 struct ev_loop *loop = ev_default_init (0); 3246 struct ev_loop *loop = ev_default_init (0);
3086 struct ev_loop *loop_socket = 0; 3247 struct ev_loop *loop_socket = 0;
3087 ev_embed embed; 3248 ev_embed embed;
3088 3249
3089 if (ev_supported_backends () & ~ev_recommended_backends () & EVBACKEND_KQUEUE) 3250 if (ev_supported_backends () & ~ev_recommended_backends () & EVBACKEND_KQUEUE)
3090 if ((loop_socket = ev_loop_new (EVBACKEND_KQUEUE)) 3251 if ((loop_socket = ev_loop_new (EVBACKEND_KQUEUE))
3091 { 3252 {
3092 ev_embed_init (&embed, 0, loop_socket); 3253 ev_embed_init (&embed, 0, loop_socket);
3093 ev_embed_start (loop, &embed); 3254 ev_embed_start (loop, &embed);
3101 3262
3102=head2 C<ev_fork> - the audacity to resume the event loop after a fork 3263=head2 C<ev_fork> - the audacity to resume the event loop after a fork
3103 3264
3104Fork watchers are called when a C<fork ()> was detected (usually because 3265Fork watchers are called when a C<fork ()> was detected (usually because
3105whoever is a good citizen cared to tell libev about it by calling 3266whoever is a good citizen cared to tell libev about it by calling
3106C<ev_default_fork> or C<ev_loop_fork>). The invocation is done before the 3267C<ev_loop_fork>). The invocation is done before the event loop blocks next
3107event loop blocks next and before C<ev_check> watchers are being called, 3268and before C<ev_check> watchers are being called, and only in the child
3108and only in the child after the fork. If whoever good citizen calling 3269after the fork. If whoever good citizen calling C<ev_default_fork> cheats
3109C<ev_default_fork> cheats and calls it in the wrong process, the fork 3270and calls it in the wrong process, the fork handlers will be invoked, too,
3110handlers will be invoked, too, of course. 3271of course.
3111 3272
3112=head3 The special problem of life after fork - how is it possible? 3273=head3 The special problem of life after fork - how is it possible?
3113 3274
3114Most uses of C<fork()> consist of forking, then some simple calls to set 3275Most uses of C<fork ()> consist of forking, then some simple calls to set
3115up/change the process environment, followed by a call to C<exec()>. This 3276up/change the process environment, followed by a call to C<exec()>. This
3116sequence should be handled by libev without any problems. 3277sequence should be handled by libev without any problems.
3117 3278
3118This changes when the application actually wants to do event handling 3279This changes when the application actually wants to do event handling
3119in the child, or both parent in child, in effect "continuing" after the 3280in the child, or both parent in child, in effect "continuing" after the
3208it by calling C<ev_async_send>, which is thread- and signal safe. 3369it by calling C<ev_async_send>, which is thread- and signal safe.
3209 3370
3210This functionality is very similar to C<ev_signal> watchers, as signals, 3371This functionality is very similar to C<ev_signal> watchers, as signals,
3211too, are asynchronous in nature, and signals, too, will be compressed 3372too, are asynchronous in nature, and signals, too, will be compressed
3212(i.e. the number of callback invocations may be less than the number of 3373(i.e. the number of callback invocations may be less than the number of
3213C<ev_async_sent> calls). In fact, you could use signal watchers as a kind 3374C<ev_async_send> calls). In fact, you could use signal watchers as a kind
3214of "global async watchers" by using a watcher on an otherwise unused 3375of "global async watchers" by using a watcher on an otherwise unused
3215signal, and C<ev_feed_signal> to signal this watcher from another thread, 3376signal, and C<ev_feed_signal> to signal this watcher from another thread,
3216even without knowing which loop owns the signal. 3377even without knowing which loop owns the signal.
3217
3218Unlike C<ev_signal> watchers, C<ev_async> works with any event loop, not
3219just the default loop.
3220 3378
3221=head3 Queueing 3379=head3 Queueing
3222 3380
3223C<ev_async> does not support queueing of data in any way. The reason 3381C<ev_async> does not support queueing of data in any way. The reason
3224is that the author does not know of a simple (or any) algorithm for a 3382is that the author does not know of a simple (or any) algorithm for a
3324Unlike C<ev_feed_event>, this call is safe to do from other threads, 3482Unlike C<ev_feed_event>, this call is safe to do from other threads,
3325signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the 3483signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the
3326embedding section below on what exactly this means). 3484embedding section below on what exactly this means).
3327 3485
3328Note that, as with other watchers in libev, multiple events might get 3486Note that, as with other watchers in libev, multiple events might get
3329compressed into a single callback invocation (another way to look at this 3487compressed into a single callback invocation (another way to look at
3330is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>, 3488this is that C<ev_async> watchers are level-triggered: they are set on
3331reset when the event loop detects that). 3489C<ev_async_send>, reset when the event loop detects that).
3332 3490
3333This call incurs the overhead of a system call only once per event loop 3491This call incurs the overhead of at most one extra system call per event
3334iteration, so while the overhead might be noticeable, it doesn't apply to 3492loop iteration, if the event loop is blocked, and no syscall at all if
3335repeated calls to C<ev_async_send> for the same event loop. 3493the event loop (or your program) is processing events. That means that
3494repeated calls are basically free (there is no need to avoid calls for
3495performance reasons) and that the overhead becomes smaller (typically
3496zero) under load.
3336 3497
3337=item bool = ev_async_pending (ev_async *) 3498=item bool = ev_async_pending (ev_async *)
3338 3499
3339Returns a non-zero value when C<ev_async_send> has been called on the 3500Returns a non-zero value when C<ev_async_send> has been called on the
3340watcher but the event has not yet been processed (or even noted) by the 3501watcher but the event has not yet been processed (or even noted) by the
3395 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0); 3556 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0);
3396 3557
3397=item ev_feed_fd_event (loop, int fd, int revents) 3558=item ev_feed_fd_event (loop, int fd, int revents)
3398 3559
3399Feed an event on the given fd, as if a file descriptor backend detected 3560Feed an event on the given fd, as if a file descriptor backend detected
3400the given events it. 3561the given events.
3401 3562
3402=item ev_feed_signal_event (loop, int signum) 3563=item ev_feed_signal_event (loop, int signum)
3403 3564
3404Feed an event as if the given signal occurred. See also C<ev_feed_signal>, 3565Feed an event as if the given signal occurred. See also C<ev_feed_signal>,
3405which is async-safe. 3566which is async-safe.
3479 { 3640 {
3480 struct my_biggy big = (struct my_biggy *) 3641 struct my_biggy big = (struct my_biggy *)
3481 (((char *)w) - offsetof (struct my_biggy, t2)); 3642 (((char *)w) - offsetof (struct my_biggy, t2));
3482 } 3643 }
3483 3644
3645=head2 AVOIDING FINISHING BEFORE RETURNING
3646
3647Often you have structures like this in event-based programs:
3648
3649 callback ()
3650 {
3651 free (request);
3652 }
3653
3654 request = start_new_request (..., callback);
3655
3656The intent is to start some "lengthy" operation. The C<request> could be
3657used to cancel the operation, or do other things with it.
3658
3659It's not uncommon to have code paths in C<start_new_request> that
3660immediately invoke the callback, for example, to report errors. Or you add
3661some caching layer that finds that it can skip the lengthy aspects of the
3662operation and simply invoke the callback with the result.
3663
3664The problem here is that this will happen I<before> C<start_new_request>
3665has returned, so C<request> is not set.
3666
3667Even if you pass the request by some safer means to the callback, you
3668might want to do something to the request after starting it, such as
3669canceling it, which probably isn't working so well when the callback has
3670already been invoked.
3671
3672A common way around all these issues is to make sure that
3673C<start_new_request> I<always> returns before the callback is invoked. If
3674C<start_new_request> immediately knows the result, it can artificially
3675delay invoking the callback by using a C<prepare> or C<idle> watcher for
3676example, or more sneakily, by reusing an existing (stopped) watcher and
3677pushing it into the pending queue:
3678
3679 ev_set_cb (watcher, callback);
3680 ev_feed_event (EV_A_ watcher, 0);
3681
3682This way, C<start_new_request> can safely return before the callback is
3683invoked, while not delaying callback invocation too much.
3684
3484=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS 3685=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3485 3686
3486Often (especially in GUI toolkits) there are places where you have 3687Often (especially in GUI toolkits) there are places where you have
3487I<modal> interaction, which is most easily implemented by recursively 3688I<modal> interaction, which is most easily implemented by recursively
3488invoking C<ev_run>. 3689invoking C<ev_run>.
3489 3690
3490This brings the problem of exiting - a callback might want to finish the 3691This brings the problem of exiting - a callback might want to finish the
3491main C<ev_run> call, but not the nested one (e.g. user clicked "Quit", but 3692main C<ev_run> call, but not the nested one (e.g. user clicked "Quit", but
3492a modal "Are you sure?" dialog is still waiting), or just the nested one 3693a modal "Are you sure?" dialog is still waiting), or just the nested one
3493and not the main one (e.g. user clocked "Ok" in a modal dialog), or some 3694and not the main one (e.g. user clocked "Ok" in a modal dialog), or some
3494other combination: In these cases, C<ev_break> will not work alone. 3695other combination: In these cases, a simple C<ev_break> will not work.
3495 3696
3496The solution is to maintain "break this loop" variable for each C<ev_run> 3697The solution is to maintain "break this loop" variable for each C<ev_run>
3497invocation, and use a loop around C<ev_run> until the condition is 3698invocation, and use a loop around C<ev_run> until the condition is
3498triggered, using C<EVRUN_ONCE>: 3699triggered, using C<EVRUN_ONCE>:
3499 3700
3501 int exit_main_loop = 0; 3702 int exit_main_loop = 0;
3502 3703
3503 while (!exit_main_loop) 3704 while (!exit_main_loop)
3504 ev_run (EV_DEFAULT_ EVRUN_ONCE); 3705 ev_run (EV_DEFAULT_ EVRUN_ONCE);
3505 3706
3506 // in a model watcher 3707 // in a modal watcher
3507 int exit_nested_loop = 0; 3708 int exit_nested_loop = 0;
3508 3709
3509 while (!exit_nested_loop) 3710 while (!exit_nested_loop)
3510 ev_run (EV_A_ EVRUN_ONCE); 3711 ev_run (EV_A_ EVRUN_ONCE);
3511 3712
3685called): 3886called):
3686 3887
3687 void 3888 void
3688 wait_for_event (ev_watcher *w) 3889 wait_for_event (ev_watcher *w)
3689 { 3890 {
3690 ev_cb_set (w) = current_coro; 3891 ev_set_cb (w, current_coro);
3691 switch_to (libev_coro); 3892 switch_to (libev_coro);
3692 } 3893 }
3693 3894
3694That basically suspends the coroutine inside C<wait_for_event> and 3895That basically suspends the coroutine inside C<wait_for_event> and
3695continues the libev coroutine, which, when appropriate, switches back to 3896continues the libev coroutine, which, when appropriate, switches back to
3696this or any other coroutine. I am sure if you sue this your own :) 3897this or any other coroutine.
3697 3898
3698You can do similar tricks if you have, say, threads with an event queue - 3899You can do similar tricks if you have, say, threads with an event queue -
3699instead of storing a coroutine, you store the queue object and instead of 3900instead of storing a coroutine, you store the queue object and instead of
3700switching to a coroutine, you push the watcher onto the queue and notify 3901switching to a coroutine, you push the watcher onto the queue and notify
3701any waiters. 3902any waiters.
3702 3903
3703To embed libev, see L<EMBEDDING>, but in short, it's easiest to create two 3904To embed libev, see L</EMBEDDING>, but in short, it's easiest to create two
3704files, F<my_ev.h> and F<my_ev.c> that include the respective libev files: 3905files, F<my_ev.h> and F<my_ev.c> that include the respective libev files:
3705 3906
3706 // my_ev.h 3907 // my_ev.h
3707 #define EV_CB_DECLARE(type) struct my_coro *cb; 3908 #define EV_CB_DECLARE(type) struct my_coro *cb;
3708 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb); 3909 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
3709 #include "../libev/ev.h" 3910 #include "../libev/ev.h"
3710 3911
3711 // my_ev.c 3912 // my_ev.c
3712 #define EV_H "my_ev.h" 3913 #define EV_H "my_ev.h"
3713 #include "../libev/ev.c" 3914 #include "../libev/ev.c"
3752 3953
3753=back 3954=back
3754 3955
3755=head1 C++ SUPPORT 3956=head1 C++ SUPPORT
3756 3957
3958=head2 C API
3959
3960The normal C API should work fine when used from C++: both ev.h and the
3961libev sources can be compiled as C++. Therefore, code that uses the C API
3962will work fine.
3963
3964Proper exception specifications might have to be added to callbacks passed
3965to libev: exceptions may be thrown only from watcher callbacks, all
3966other callbacks (allocator, syserr, loop acquire/release and periodic
3967reschedule callbacks) must not throw exceptions, and might need a C<throw
3968()> specification. If you have code that needs to be compiled as both C
3969and C++ you can use the C<EV_THROW> macro for this:
3970
3971 static void
3972 fatal_error (const char *msg) EV_THROW
3973 {
3974 perror (msg);
3975 abort ();
3976 }
3977
3978 ...
3979 ev_set_syserr_cb (fatal_error);
3980
3981The only API functions that can currently throw exceptions are C<ev_run>,
3982C<ev_invoke>, C<ev_invoke_pending> and C<ev_loop_destroy> (the latter
3983because it runs cleanup watchers).
3984
3985Throwing exceptions in watcher callbacks is only supported if libev itself
3986is compiled with a C++ compiler or your C and C++ environments allow
3987throwing exceptions through C libraries (most do).
3988
3989=head2 C++ API
3990
3757Libev comes with some simplistic wrapper classes for C++ that mainly allow 3991Libev comes with some simplistic wrapper classes for C++ that mainly allow
3758you to use some convenience methods to start/stop watchers and also change 3992you to use some convenience methods to start/stop watchers and also change
3759the callback model to a model using method callbacks on objects. 3993the callback model to a model using method callbacks on objects.
3760 3994
3761To use it, 3995To use it,
3762 3996
3763 #include <ev++.h> 3997 #include <ev++.h>
3764 3998
3765This automatically includes F<ev.h> and puts all of its definitions (many 3999This automatically includes F<ev.h> and puts all of its definitions (many
3766of them macros) into the global namespace. All C++ specific things are 4000of them macros) into the global namespace. All C++ specific things are
3767put into the C<ev> namespace. It should support all the same embedding 4001put into the C<ev> namespace. It should support all the same embedding
3776with C<operator ()> can be used as callbacks. Other types should be easy 4010with C<operator ()> can be used as callbacks. Other types should be easy
3777to add as long as they only need one additional pointer for context. If 4011to add as long as they only need one additional pointer for context. If
3778you need support for other types of functors please contact the author 4012you need support for other types of functors please contact the author
3779(preferably after implementing it). 4013(preferably after implementing it).
3780 4014
4015For all this to work, your C++ compiler either has to use the same calling
4016conventions as your C compiler (for static member functions), or you have
4017to embed libev and compile libev itself as C++.
4018
3781Here is a list of things available in the C<ev> namespace: 4019Here is a list of things available in the C<ev> namespace:
3782 4020
3783=over 4 4021=over 4
3784 4022
3785=item C<ev::READ>, C<ev::WRITE> etc. 4023=item C<ev::READ>, C<ev::WRITE> etc.
3794=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc. 4032=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc.
3795 4033
3796For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of 4034For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of
3797the same name in the C<ev> namespace, with the exception of C<ev_signal> 4035the same name in the C<ev> namespace, with the exception of C<ev_signal>
3798which is called C<ev::sig> to avoid clashes with the C<signal> macro 4036which is called C<ev::sig> to avoid clashes with the C<signal> macro
3799defines by many implementations. 4037defined by many implementations.
3800 4038
3801All of those classes have these methods: 4039All of those classes have these methods:
3802 4040
3803=over 4 4041=over 4
3804 4042
3866 void operator() (ev::io &w, int revents) 4104 void operator() (ev::io &w, int revents)
3867 { 4105 {
3868 ... 4106 ...
3869 } 4107 }
3870 } 4108 }
3871 4109
3872 myfunctor f; 4110 myfunctor f;
3873 4111
3874 ev::io w; 4112 ev::io w;
3875 w.set (&f); 4113 w.set (&f);
3876 4114
3894Associates a different C<struct ev_loop> with this watcher. You can only 4132Associates a different C<struct ev_loop> with this watcher. You can only
3895do this when the watcher is inactive (and not pending either). 4133do this when the watcher is inactive (and not pending either).
3896 4134
3897=item w->set ([arguments]) 4135=item w->set ([arguments])
3898 4136
3899Basically the same as C<ev_TYPE_set>, with the same arguments. Either this 4137Basically the same as C<ev_TYPE_set> (except for C<ev::embed> watchers>),
3900method or a suitable start method must be called at least once. Unlike the 4138with the same arguments. Either this method or a suitable start method
3901C counterpart, an active watcher gets automatically stopped and restarted 4139must be called at least once. Unlike the C counterpart, an active watcher
3902when reconfiguring it with this method. 4140gets automatically stopped and restarted when reconfiguring it with this
4141method.
4142
4143For C<ev::embed> watchers this method is called C<set_embed>, to avoid
4144clashing with the C<set (loop)> method.
3903 4145
3904=item w->start () 4146=item w->start ()
3905 4147
3906Starts the watcher. Note that there is no C<loop> argument, as the 4148Starts the watcher. Note that there is no C<loop> argument, as the
3907constructor already stores the event loop. 4149constructor already stores the event loop.
3937watchers in the constructor. 4179watchers in the constructor.
3938 4180
3939 class myclass 4181 class myclass
3940 { 4182 {
3941 ev::io io ; void io_cb (ev::io &w, int revents); 4183 ev::io io ; void io_cb (ev::io &w, int revents);
3942 ev::io2 io2 ; void io2_cb (ev::io &w, int revents); 4184 ev::io io2 ; void io2_cb (ev::io &w, int revents);
3943 ev::idle idle; void idle_cb (ev::idle &w, int revents); 4185 ev::idle idle; void idle_cb (ev::idle &w, int revents);
3944 4186
3945 myclass (int fd) 4187 myclass (int fd)
3946 { 4188 {
3947 io .set <myclass, &myclass::io_cb > (this); 4189 io .set <myclass, &myclass::io_cb > (this);
3998L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>. 4240L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.
3999 4241
4000=item D 4242=item D
4001 4243
4002Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to 4244Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
4003be found at L<http://proj.llucax.com.ar/wiki/evd>. 4245be found at L<http://www.llucax.com.ar/proj/ev.d/index.html>.
4004 4246
4005=item Ocaml 4247=item Ocaml
4006 4248
4007Erkki Seppala has written Ocaml bindings for libev, to be found at 4249Erkki Seppala has written Ocaml bindings for libev, to be found at
4008L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>. 4250L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.
4011 4253
4012Brian Maher has written a partial interface to libev for lua (at the 4254Brian Maher has written a partial interface to libev for lua (at the
4013time of this writing, only C<ev_io> and C<ev_timer>), to be found at 4255time of this writing, only C<ev_io> and C<ev_timer>), to be found at
4014L<http://github.com/brimworks/lua-ev>. 4256L<http://github.com/brimworks/lua-ev>.
4015 4257
4258=item Javascript
4259
4260Node.js (L<http://nodejs.org>) uses libev as the underlying event library.
4261
4262=item Others
4263
4264There are others, and I stopped counting.
4265
4016=back 4266=back
4017 4267
4018 4268
4019=head1 MACRO MAGIC 4269=head1 MACRO MAGIC
4020 4270
4056suitable for use with C<EV_A>. 4306suitable for use with C<EV_A>.
4057 4307
4058=item C<EV_DEFAULT>, C<EV_DEFAULT_> 4308=item C<EV_DEFAULT>, C<EV_DEFAULT_>
4059 4309
4060Similar to the other two macros, this gives you the value of the default 4310Similar to the other two macros, this gives you the value of the default
4061loop, if multiple loops are supported ("ev loop default"). 4311loop, if multiple loops are supported ("ev loop default"). The default loop
4312will be initialised if it isn't already initialised.
4313
4314For non-multiplicity builds, these macros do nothing, so you always have
4315to initialise the loop somewhere.
4062 4316
4063=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_> 4317=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_>
4064 4318
4065Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the 4319Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the
4066default loop has been initialised (C<UC> == unchecked). Their behaviour 4320default loop has been initialised (C<UC> == unchecked). Their behaviour
4133 ev_vars.h 4387 ev_vars.h
4134 ev_wrap.h 4388 ev_wrap.h
4135 4389
4136 ev_win32.c required on win32 platforms only 4390 ev_win32.c required on win32 platforms only
4137 4391
4138 ev_select.c only when select backend is enabled (which is enabled by default) 4392 ev_select.c only when select backend is enabled
4139 ev_poll.c only when poll backend is enabled (disabled by default) 4393 ev_poll.c only when poll backend is enabled
4140 ev_epoll.c only when the epoll backend is enabled (disabled by default) 4394 ev_epoll.c only when the epoll backend is enabled
4141 ev_kqueue.c only when the kqueue backend is enabled (disabled by default) 4395 ev_kqueue.c only when the kqueue backend is enabled
4142 ev_port.c only when the solaris port backend is enabled (disabled by default) 4396 ev_port.c only when the solaris port backend is enabled
4143 4397
4144F<ev.c> includes the backend files directly when enabled, so you only need 4398F<ev.c> includes the backend files directly when enabled, so you only need
4145to compile this single file. 4399to compile this single file.
4146 4400
4147=head3 LIBEVENT COMPATIBILITY API 4401=head3 LIBEVENT COMPATIBILITY API
4314 4568
4315If programs implement their own fd to handle mapping on win32, then this 4569If programs implement their own fd to handle mapping on win32, then this
4316macro can be used to override the C<close> function, useful to unregister 4570macro can be used to override the C<close> function, useful to unregister
4317file descriptors again. Note that the replacement function has to close 4571file descriptors again. Note that the replacement function has to close
4318the underlying OS handle. 4572the underlying OS handle.
4573
4574=item EV_USE_WSASOCKET
4575
4576If defined to be C<1>, libev will use C<WSASocket> to create its internal
4577communication socket, which works better in some environments. Otherwise,
4578the normal C<socket> function will be used, which works better in other
4579environments.
4319 4580
4320=item EV_USE_POLL 4581=item EV_USE_POLL
4321 4582
4322If defined to be C<1>, libev will compile in support for the C<poll>(2) 4583If defined to be C<1>, libev will compile in support for the C<poll>(2)
4323backend. Otherwise it will be enabled on non-win32 platforms. It 4584backend. Otherwise it will be enabled on non-win32 platforms. It
4359If defined to be C<1>, libev will compile in support for the Linux inotify 4620If defined to be C<1>, libev will compile in support for the Linux inotify
4360interface to speed up C<ev_stat> watchers. Its actual availability will 4621interface to speed up C<ev_stat> watchers. Its actual availability will
4361be detected at runtime. If undefined, it will be enabled if the headers 4622be detected at runtime. If undefined, it will be enabled if the headers
4362indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled. 4623indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
4363 4624
4625=item EV_NO_SMP
4626
4627If defined to be C<1>, libev will assume that memory is always coherent
4628between threads, that is, threads can be used, but threads never run on
4629different cpus (or different cpu cores). This reduces dependencies
4630and makes libev faster.
4631
4632=item EV_NO_THREADS
4633
4634If defined to be C<1>, libev will assume that it will never be called from
4635different threads (that includes signal handlers), which is a stronger
4636assumption than C<EV_NO_SMP>, above. This reduces dependencies and makes
4637libev faster.
4638
4364=item EV_ATOMIC_T 4639=item EV_ATOMIC_T
4365 4640
4366Libev requires an integer type (suitable for storing C<0> or C<1>) whose 4641Libev requires an integer type (suitable for storing C<0> or C<1>) whose
4367access is atomic with respect to other threads or signal contexts. No such 4642access is atomic with respect to other threads or signal contexts. No
4368type is easily found in the C language, so you can provide your own type 4643such type is easily found in the C language, so you can provide your own
4369that you know is safe for your purposes. It is used both for signal handler "locking" 4644type that you know is safe for your purposes. It is used both for signal
4370as well as for signal and thread safety in C<ev_async> watchers. 4645handler "locking" as well as for signal and thread safety in C<ev_async>
4646watchers.
4371 4647
4372In the absence of this define, libev will use C<sig_atomic_t volatile> 4648In the absence of this define, libev will use C<sig_atomic_t volatile>
4373(from F<signal.h>), which is usually good enough on most platforms. 4649(from F<signal.h>), which is usually good enough on most platforms.
4374 4650
4375=item EV_H (h) 4651=item EV_H (h)
4402will have the C<struct ev_loop *> as first argument, and you can create 4678will have the C<struct ev_loop *> as first argument, and you can create
4403additional independent event loops. Otherwise there will be no support 4679additional independent event loops. Otherwise there will be no support
4404for multiple event loops and there is no first event loop pointer 4680for multiple event loops and there is no first event loop pointer
4405argument. Instead, all functions act on the single default loop. 4681argument. Instead, all functions act on the single default loop.
4406 4682
4683Note that C<EV_DEFAULT> and C<EV_DEFAULT_> will no longer provide a
4684default loop when multiplicity is switched off - you always have to
4685initialise the loop manually in this case.
4686
4407=item EV_MINPRI 4687=item EV_MINPRI
4408 4688
4409=item EV_MAXPRI 4689=item EV_MAXPRI
4410 4690
4411The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to 4691The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to
4447 #define EV_USE_POLL 1 4727 #define EV_USE_POLL 1
4448 #define EV_CHILD_ENABLE 1 4728 #define EV_CHILD_ENABLE 1
4449 #define EV_ASYNC_ENABLE 1 4729 #define EV_ASYNC_ENABLE 1
4450 4730
4451The actual value is a bitset, it can be a combination of the following 4731The actual value is a bitset, it can be a combination of the following
4452values: 4732values (by default, all of these are enabled):
4453 4733
4454=over 4 4734=over 4
4455 4735
4456=item C<1> - faster/larger code 4736=item C<1> - faster/larger code
4457 4737
4461code size by roughly 30% on amd64). 4741code size by roughly 30% on amd64).
4462 4742
4463When optimising for size, use of compiler flags such as C<-Os> with 4743When optimising for size, use of compiler flags such as C<-Os> with
4464gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of 4744gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of
4465assertions. 4745assertions.
4746
4747The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4748(e.g. gcc with C<-Os>).
4466 4749
4467=item C<2> - faster/larger data structures 4750=item C<2> - faster/larger data structures
4468 4751
4469Replaces the small 2-heap for timer management by a faster 4-heap, larger 4752Replaces the small 2-heap for timer management by a faster 4-heap, larger
4470hash table sizes and so on. This will usually further increase code size 4753hash table sizes and so on. This will usually further increase code size
4471and can additionally have an effect on the size of data structures at 4754and can additionally have an effect on the size of data structures at
4472runtime. 4755runtime.
4473 4756
4757The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4758(e.g. gcc with C<-Os>).
4759
4474=item C<4> - full API configuration 4760=item C<4> - full API configuration
4475 4761
4476This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and 4762This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and
4477enables multiplicity (C<EV_MULTIPLICITY>=1). 4763enables multiplicity (C<EV_MULTIPLICITY>=1).
4478 4764
4508 4794
4509With an intelligent-enough linker (gcc+binutils are intelligent enough 4795With an intelligent-enough linker (gcc+binutils are intelligent enough
4510when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by 4796when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by
4511your program might be left out as well - a binary starting a timer and an 4797your program might be left out as well - a binary starting a timer and an
4512I/O watcher then might come out at only 5Kb. 4798I/O watcher then might come out at only 5Kb.
4799
4800=item EV_API_STATIC
4801
4802If this symbol is defined (by default it is not), then all identifiers
4803will have static linkage. This means that libev will not export any
4804identifiers, and you cannot link against libev anymore. This can be useful
4805when you embed libev, only want to use libev functions in a single file,
4806and do not want its identifiers to be visible.
4807
4808To use this, define C<EV_API_STATIC> and include F<ev.c> in the file that
4809wants to use libev.
4810
4811This option only works when libev is compiled with a C compiler, as C++
4812doesn't support the required declaration syntax.
4513 4813
4514=item EV_AVOID_STDIO 4814=item EV_AVOID_STDIO
4515 4815
4516If this is set to C<1> at compiletime, then libev will avoid using stdio 4816If this is set to C<1> at compiletime, then libev will avoid using stdio
4517functions (printf, scanf, perror etc.). This will increase the code size 4817functions (printf, scanf, perror etc.). This will increase the code size
4722default loop and triggering an C<ev_async> watcher from the default loop 5022default loop and triggering an C<ev_async> watcher from the default loop
4723watcher callback into the event loop interested in the signal. 5023watcher callback into the event loop interested in the signal.
4724 5024
4725=back 5025=back
4726 5026
4727See also L<THREAD LOCKING EXAMPLE>. 5027See also L</THREAD LOCKING EXAMPLE>.
4728 5028
4729=head3 COROUTINES 5029=head3 COROUTINES
4730 5030
4731Libev is very accommodating to coroutines ("cooperative threads"): 5031Libev is very accommodating to coroutines ("cooperative threads"):
4732libev fully supports nesting calls to its functions from different 5032libev fully supports nesting calls to its functions from different
4897requires, and its I/O model is fundamentally incompatible with the POSIX 5197requires, and its I/O model is fundamentally incompatible with the POSIX
4898model. Libev still offers limited functionality on this platform in 5198model. Libev still offers limited functionality on this platform in
4899the form of the C<EVBACKEND_SELECT> backend, and only supports socket 5199the form of the C<EVBACKEND_SELECT> backend, and only supports socket
4900descriptors. This only applies when using Win32 natively, not when using 5200descriptors. This only applies when using Win32 natively, not when using
4901e.g. cygwin. Actually, it only applies to the microsofts own compilers, 5201e.g. cygwin. Actually, it only applies to the microsofts own compilers,
4902as every compielr comes with a slightly differently broken/incompatible 5202as every compiler comes with a slightly differently broken/incompatible
4903environment. 5203environment.
4904 5204
4905Lifting these limitations would basically require the full 5205Lifting these limitations would basically require the full
4906re-implementation of the I/O system. If you are into this kind of thing, 5206re-implementation of the I/O system. If you are into this kind of thing,
4907then note that glib does exactly that for you in a very portable way (note 5207then note that glib does exactly that for you in a very portable way (note
5001structure (guaranteed by POSIX but not by ISO C for example), but it also 5301structure (guaranteed by POSIX but not by ISO C for example), but it also
5002assumes that the same (machine) code can be used to call any watcher 5302assumes that the same (machine) code can be used to call any watcher
5003callback: The watcher callbacks have different type signatures, but libev 5303callback: The watcher callbacks have different type signatures, but libev
5004calls them using an C<ev_watcher *> internally. 5304calls them using an C<ev_watcher *> internally.
5005 5305
5306=item null pointers and integer zero are represented by 0 bytes
5307
5308Libev uses C<memset> to initialise structs and arrays to C<0> bytes, and
5309relies on this setting pointers and integers to null.
5310
5006=item pointer accesses must be thread-atomic 5311=item pointer accesses must be thread-atomic
5007 5312
5008Accessing a pointer value must be atomic, it must both be readable and 5313Accessing a pointer value must be atomic, it must both be readable and
5009writable in one piece - this is the case on all current architectures. 5314writable in one piece - this is the case on all current architectures.
5010 5315
5023thread" or will block signals process-wide, both behaviours would 5328thread" or will block signals process-wide, both behaviours would
5024be compatible with libev. Interaction between C<sigprocmask> and 5329be compatible with libev. Interaction between C<sigprocmask> and
5025C<pthread_sigmask> could complicate things, however. 5330C<pthread_sigmask> could complicate things, however.
5026 5331
5027The most portable way to handle signals is to block signals in all threads 5332The most portable way to handle signals is to block signals in all threads
5028except the initial one, and run the default loop in the initial thread as 5333except the initial one, and run the signal handling loop in the initial
5029well. 5334thread as well.
5030 5335
5031=item C<long> must be large enough for common memory allocation sizes 5336=item C<long> must be large enough for common memory allocation sizes
5032 5337
5033To improve portability and simplify its API, libev uses C<long> internally 5338To improve portability and simplify its API, libev uses C<long> internally
5034instead of C<size_t> when allocating its data structures. On non-POSIX 5339instead of C<size_t> when allocating its data structures. On non-POSIX
5040 5345
5041The type C<double> is used to represent timestamps. It is required to 5346The type C<double> is used to represent timestamps. It is required to
5042have at least 51 bits of mantissa (and 9 bits of exponent), which is 5347have at least 51 bits of mantissa (and 9 bits of exponent), which is
5043good enough for at least into the year 4000 with millisecond accuracy 5348good enough for at least into the year 4000 with millisecond accuracy
5044(the design goal for libev). This requirement is overfulfilled by 5349(the design goal for libev). This requirement is overfulfilled by
5045implementations using IEEE 754, which is basically all existing ones. With 5350implementations using IEEE 754, which is basically all existing ones.
5351
5046IEEE 754 doubles, you get microsecond accuracy until at least 2200. 5352With IEEE 754 doubles, you get microsecond accuracy until at least the
5353year 2255 (and millisecond accuracy till the year 287396 - by then, libev
5354is either obsolete or somebody patched it to use C<long double> or
5355something like that, just kidding).
5047 5356
5048=back 5357=back
5049 5358
5050If you know of other additional requirements drop me a note. 5359If you know of other additional requirements drop me a note.
5051 5360
5113=item Processing ev_async_send: O(number_of_async_watchers) 5422=item Processing ev_async_send: O(number_of_async_watchers)
5114 5423
5115=item Processing signals: O(max_signal_number) 5424=item Processing signals: O(max_signal_number)
5116 5425
5117Sending involves a system call I<iff> there were no other C<ev_async_send> 5426Sending involves a system call I<iff> there were no other C<ev_async_send>
5118calls in the current loop iteration. Checking for async and signal events 5427calls in the current loop iteration and the loop is currently
5428blocked. Checking for async and signal events involves iterating over all
5119involves iterating over all running async watchers or all signal numbers. 5429running async watchers or all signal numbers.
5120 5430
5121=back 5431=back
5122 5432
5123 5433
5124=head1 PORTING FROM LIBEV 3.X TO 4.X 5434=head1 PORTING FROM LIBEV 3.X TO 4.X
5133=over 4 5443=over 4
5134 5444
5135=item C<EV_COMPAT3> backwards compatibility mechanism 5445=item C<EV_COMPAT3> backwards compatibility mechanism
5136 5446
5137The backward compatibility mechanism can be controlled by 5447The backward compatibility mechanism can be controlled by
5138C<EV_COMPAT3>. See L<PREPROCESSOR SYMBOLS/MACROS> in the L<EMBEDDING> 5448C<EV_COMPAT3>. See L</"PREPROCESSOR SYMBOLS/MACROS"> in the L</EMBEDDING>
5139section. 5449section.
5140 5450
5141=item C<ev_default_destroy> and C<ev_default_fork> have been removed 5451=item C<ev_default_destroy> and C<ev_default_fork> have been removed
5142 5452
5143These calls can be replaced easily by their C<ev_loop_xxx> counterparts: 5453These calls can be replaced easily by their C<ev_loop_xxx> counterparts:
5186=over 4 5496=over 4
5187 5497
5188=item active 5498=item active
5189 5499
5190A watcher is active as long as it has been started and not yet stopped. 5500A watcher is active as long as it has been started and not yet stopped.
5191See L<WATCHER STATES> for details. 5501See L</WATCHER STATES> for details.
5192 5502
5193=item application 5503=item application
5194 5504
5195In this document, an application is whatever is using libev. 5505In this document, an application is whatever is using libev.
5196 5506
5232watchers and events. 5542watchers and events.
5233 5543
5234=item pending 5544=item pending
5235 5545
5236A watcher is pending as soon as the corresponding event has been 5546A watcher is pending as soon as the corresponding event has been
5237detected. See L<WATCHER STATES> for details. 5547detected. See L</WATCHER STATES> for details.
5238 5548
5239=item real time 5549=item real time
5240 5550
5241The physical time that is observed. It is apparently strictly monotonic :) 5551The physical time that is observed. It is apparently strictly monotonic :)
5242 5552

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