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1=encoding utf-8
2
1=head1 NAME 3=head1 NAME
2 4
3libev - a high performance full-featured event loop written in C 5libev - a high performance full-featured event loop written in C
4 6
5=head1 SYNOPSIS 7=head1 SYNOPSIS
82 84
83=head1 WHAT TO READ WHEN IN A HURRY 85=head1 WHAT TO READ WHEN IN A HURRY
84 86
85This manual tries to be very detailed, but unfortunately, this also makes 87This manual tries to be very detailed, but unfortunately, this also makes
86it very long. If you just want to know the basics of libev, I suggest 88it very long. If you just want to know the basics of libev, I suggest
87reading L<ANATOMY OF A WATCHER>, then the L<EXAMPLE PROGRAM> above and 89reading L</ANATOMY OF A WATCHER>, then the L</EXAMPLE PROGRAM> above and
88look up the missing functions in L<GLOBAL FUNCTIONS> and the C<ev_io> and 90look up the missing functions in L</GLOBAL FUNCTIONS> and the C<ev_io> and
89C<ev_timer> sections in L<WATCHER TYPES>. 91C<ev_timer> sections in L</WATCHER TYPES>.
90 92
91=head1 ABOUT LIBEV 93=head1 ABOUT LIBEV
92 94
93Libev is an event loop: you register interest in certain events (such as a 95Libev is an event loop: you register interest in certain events (such as a
94file descriptor being readable or a timeout occurring), and it will manage 96file descriptor being readable or a timeout occurring), and it will manage
174=item ev_tstamp ev_time () 176=item ev_tstamp ev_time ()
175 177
176Returns the current time as libev would use it. Please note that the 178Returns the current time as libev would use it. Please note that the
177C<ev_now> function is usually faster and also often returns the timestamp 179C<ev_now> function is usually faster and also often returns the timestamp
178you actually want to know. Also interesting is the combination of 180you actually want to know. Also interesting is the combination of
179C<ev_update_now> and C<ev_now>. 181C<ev_now_update> and C<ev_now>.
180 182
181=item ev_sleep (ev_tstamp interval) 183=item ev_sleep (ev_tstamp interval)
182 184
183Sleep for the given interval: The current thread will be blocked 185Sleep for the given interval: The current thread will be blocked
184until either it is interrupted or the given time interval has 186until either it is interrupted or the given time interval has
247the current system, you would need to look at C<ev_embeddable_backends () 249the current system, you would need to look at C<ev_embeddable_backends ()
248& ev_supported_backends ()>, likewise for recommended ones. 250& ev_supported_backends ()>, likewise for recommended ones.
249 251
250See the description of C<ev_embed> watchers for more info. 252See the description of C<ev_embed> watchers for more info.
251 253
252=item ev_set_allocator (void *(*cb)(void *ptr, long size)) 254=item ev_set_allocator (void *(*cb)(void *ptr, long size) throw ())
253 255
254Sets the allocation function to use (the prototype is similar - the 256Sets the allocation function to use (the prototype is similar - the
255semantics are identical to the C<realloc> C89/SuS/POSIX function). It is 257semantics are identical to the C<realloc> C89/SuS/POSIX function). It is
256used to allocate and free memory (no surprises here). If it returns zero 258used to allocate and free memory (no surprises here). If it returns zero
257when memory needs to be allocated (C<size != 0>), the library might abort 259when memory needs to be allocated (C<size != 0>), the library might abort
283 } 285 }
284 286
285 ... 287 ...
286 ev_set_allocator (persistent_realloc); 288 ev_set_allocator (persistent_realloc);
287 289
288=item ev_set_syserr_cb (void (*cb)(const char *msg)) 290=item ev_set_syserr_cb (void (*cb)(const char *msg) throw ())
289 291
290Set the callback function to call on a retryable system call error (such 292Set the callback function to call on a retryable system call error (such
291as failed select, poll, epoll_wait). The message is a printable string 293as failed select, poll, epoll_wait). The message is a printable string
292indicating the system call or subsystem causing the problem. If this 294indicating the system call or subsystem causing the problem. If this
293callback is set, then libev will expect it to remedy the situation, no 295callback is set, then libev will expect it to remedy the situation, no
396 398
397If this flag bit is or'ed into the flag value (or the program runs setuid 399If this flag bit is or'ed into the flag value (or the program runs setuid
398or setgid) then libev will I<not> look at the environment variable 400or setgid) then libev will I<not> look at the environment variable
399C<LIBEV_FLAGS>. Otherwise (the default), this environment variable will 401C<LIBEV_FLAGS>. Otherwise (the default), this environment variable will
400override the flags completely if it is found in the environment. This is 402override the flags completely if it is found in the environment. This is
401useful to try out specific backends to test their performance, or to work 403useful to try out specific backends to test their performance, to work
402around bugs. 404around bugs, or to make libev threadsafe (accessing environment variables
405cannot be done in a threadsafe way, but usually it works if no other
406thread modifies them).
403 407
404=item C<EVFLAG_FORKCHECK> 408=item C<EVFLAG_FORKCHECK>
405 409
406Instead of calling C<ev_loop_fork> manually after a fork, you can also 410Instead of calling C<ev_loop_fork> manually after a fork, you can also
407make libev check for a fork in each iteration by enabling this flag. 411make libev check for a fork in each iteration by enabling this flag.
441example) that can't properly initialise their signal masks. 445example) that can't properly initialise their signal masks.
442 446
443=item C<EVFLAG_NOSIGMASK> 447=item C<EVFLAG_NOSIGMASK>
444 448
445When this flag is specified, then libev will avoid to modify the signal 449When this flag is specified, then libev will avoid to modify the signal
446mask. Specifically, this means you ahve to make sure signals are unblocked 450mask. Specifically, this means you have to make sure signals are unblocked
447when you want to receive them. 451when you want to receive them.
448 452
449This behaviour is useful when you want to do your own signal handling, or 453This behaviour is useful when you want to do your own signal handling, or
450want to handle signals only in specific threads and want to avoid libev 454want to handle signals only in specific threads and want to avoid libev
451unblocking the signals. 455unblocking the signals.
512totally I<different> file descriptors (even already closed ones, so 516totally I<different> file descriptors (even already closed ones, so
513one cannot even remove them from the set) than registered in the set 517one cannot even remove them from the set) than registered in the set
514(especially on SMP systems). Libev tries to counter these spurious 518(especially on SMP systems). Libev tries to counter these spurious
515notifications by employing an additional generation counter and comparing 519notifications by employing an additional generation counter and comparing
516that against the events to filter out spurious ones, recreating the set 520that against the events to filter out spurious ones, recreating the set
517when required. Epoll also errornously rounds down timeouts, but gives you 521when required. Epoll also erroneously rounds down timeouts, but gives you
518no way to know when and by how much, so sometimes you have to busy-wait 522no way to know when and by how much, so sometimes you have to busy-wait
519because epoll returns immediately despite a nonzero timeout. And last 523because epoll returns immediately despite a nonzero timeout. And last
520not least, it also refuses to work with some file descriptors which work 524not least, it also refuses to work with some file descriptors which work
521perfectly fine with C<select> (files, many character devices...). 525perfectly fine with C<select> (files, many character devices...).
522 526
567 571
568It scales in the same way as the epoll backend, but the interface to the 572It scales in the same way as the epoll backend, but the interface to the
569kernel is more efficient (which says nothing about its actual speed, of 573kernel is more efficient (which says nothing about its actual speed, of
570course). While stopping, setting and starting an I/O watcher does never 574course). While stopping, setting and starting an I/O watcher does never
571cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to 575cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to
572two event changes per incident. Support for C<fork ()> is very bad (but 576two event changes per incident. Support for C<fork ()> is very bad (you
573sane, unlike epoll) and it drops fds silently in similarly hard-to-detect 577might have to leak fd's on fork, but it's more sane than epoll) and it
574cases 578drops fds silently in similarly hard-to-detect cases.
575 579
576This backend usually performs well under most conditions. 580This backend usually performs well under most conditions.
577 581
578While nominally embeddable in other event loops, this doesn't work 582While nominally embeddable in other event loops, this doesn't work
579everywhere, so you might need to test for this. And since it is broken 583everywhere, so you might need to test for this. And since it is broken
608among the OS-specific backends (I vastly prefer correctness over speed 612among the OS-specific backends (I vastly prefer correctness over speed
609hacks). 613hacks).
610 614
611On the negative side, the interface is I<bizarre> - so bizarre that 615On the negative side, the interface is I<bizarre> - so bizarre that
612even sun itself gets it wrong in their code examples: The event polling 616even sun itself gets it wrong in their code examples: The event polling
613function sometimes returning events to the caller even though an error 617function sometimes returns events to the caller even though an error
614occurred, but with no indication whether it has done so or not (yes, it's 618occurred, but with no indication whether it has done so or not (yes, it's
615even documented that way) - deadly for edge-triggered interfaces where 619even documented that way) - deadly for edge-triggered interfaces where you
616you absolutely have to know whether an event occurred or not because you 620absolutely have to know whether an event occurred or not because you have
617have to re-arm the watcher. 621to re-arm the watcher.
618 622
619Fortunately libev seems to be able to work around these idiocies. 623Fortunately libev seems to be able to work around these idiocies.
620 624
621This backend maps C<EV_READ> and C<EV_WRITE> in the same way as 625This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
622C<EVBACKEND_POLL>. 626C<EVBACKEND_POLL>.
678If you need dynamically allocated loops it is better to use C<ev_loop_new> 682If you need dynamically allocated loops it is better to use C<ev_loop_new>
679and C<ev_loop_destroy>. 683and C<ev_loop_destroy>.
680 684
681=item ev_loop_fork (loop) 685=item ev_loop_fork (loop)
682 686
683This function sets a flag that causes subsequent C<ev_run> iterations to 687This function sets a flag that causes subsequent C<ev_run> iterations
684reinitialise the kernel state for backends that have one. Despite the 688to reinitialise the kernel state for backends that have one. Despite
685name, you can call it anytime, but it makes most sense after forking, in 689the name, you can call it anytime you are allowed to start or stop
686the child process. You I<must> call it (or use C<EVFLAG_FORKCHECK>) in the 690watchers (except inside an C<ev_prepare> callback), but it makes most
691sense after forking, in the child process. You I<must> call it (or use
687child before resuming or calling C<ev_run>. 692C<EVFLAG_FORKCHECK>) in the child before resuming or calling C<ev_run>.
688 693
689Again, you I<have> to call it on I<any> loop that you want to re-use after 694Again, you I<have> to call it on I<any> loop that you want to re-use after
690a fork, I<even if you do not plan to use the loop in the parent>. This is 695a fork, I<even if you do not plan to use the loop in the parent>. This is
691because some kernel interfaces *cough* I<kqueue> *cough* do funny things 696because some kernel interfaces *cough* I<kqueue> *cough* do funny things
692during fork. 697during fork.
693 698
694On the other hand, you only need to call this function in the child 699On the other hand, you only need to call this function in the child
764 769
765This function is rarely useful, but when some event callback runs for a 770This function is rarely useful, but when some event callback runs for a
766very long time without entering the event loop, updating libev's idea of 771very long time without entering the event loop, updating libev's idea of
767the current time is a good idea. 772the current time is a good idea.
768 773
769See also L<The special problem of time updates> in the C<ev_timer> section. 774See also L</The special problem of time updates> in the C<ev_timer> section.
770 775
771=item ev_suspend (loop) 776=item ev_suspend (loop)
772 777
773=item ev_resume (loop) 778=item ev_resume (loop)
774 779
792without a previous call to C<ev_suspend>. 797without a previous call to C<ev_suspend>.
793 798
794Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the 799Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
795event loop time (see C<ev_now_update>). 800event loop time (see C<ev_now_update>).
796 801
797=item ev_run (loop, int flags) 802=item bool ev_run (loop, int flags)
798 803
799Finally, this is it, the event handler. This function usually is called 804Finally, this is it, the event handler. This function usually is called
800after you have initialised all your watchers and you want to start 805after you have initialised all your watchers and you want to start
801handling events. It will ask the operating system for any new events, call 806handling events. It will ask the operating system for any new events, call
802the watcher callbacks, an then repeat the whole process indefinitely: This 807the watcher callbacks, and then repeat the whole process indefinitely: This
803is why event loops are called I<loops>. 808is why event loops are called I<loops>.
804 809
805If the flags argument is specified as C<0>, it will keep handling events 810If the flags argument is specified as C<0>, it will keep handling events
806until either no event watchers are active anymore or C<ev_break> was 811until either no event watchers are active anymore or C<ev_break> was
807called. 812called.
813
814The return value is false if there are no more active watchers (which
815usually means "all jobs done" or "deadlock"), and true in all other cases
816(which usually means " you should call C<ev_run> again").
808 817
809Please note that an explicit C<ev_break> is usually better than 818Please note that an explicit C<ev_break> is usually better than
810relying on all watchers to be stopped when deciding when a program has 819relying on all watchers to be stopped when deciding when a program has
811finished (especially in interactive programs), but having a program 820finished (especially in interactive programs), but having a program
812that automatically loops as long as it has to and no longer by virtue 821that automatically loops as long as it has to and no longer by virtue
813of relying on its watchers stopping correctly, that is truly a thing of 822of relying on its watchers stopping correctly, that is truly a thing of
814beauty. 823beauty.
815 824
816This function is also I<mostly> exception-safe - you can break out of 825This function is I<mostly> exception-safe - you can break out of a
817a C<ev_run> call by calling C<longjmp> in a callback, throwing a C++ 826C<ev_run> call by calling C<longjmp> in a callback, throwing a C++
818exception and so on. This does not decrement the C<ev_depth> value, nor 827exception and so on. This does not decrement the C<ev_depth> value, nor
819will it clear any outstanding C<EVBREAK_ONE> breaks. 828will it clear any outstanding C<EVBREAK_ONE> breaks.
820 829
821A flags value of C<EVRUN_NOWAIT> will look for new events, will handle 830A flags value of C<EVRUN_NOWAIT> will look for new events, will handle
822those events and any already outstanding ones, but will not wait and 831those events and any already outstanding ones, but will not wait and
952overhead for the actual polling but can deliver many events at once. 961overhead for the actual polling but can deliver many events at once.
953 962
954By setting a higher I<io collect interval> you allow libev to spend more 963By setting a higher I<io collect interval> you allow libev to spend more
955time collecting I/O events, so you can handle more events per iteration, 964time collecting I/O events, so you can handle more events per iteration,
956at the cost of increasing latency. Timeouts (both C<ev_periodic> and 965at the cost of increasing latency. Timeouts (both C<ev_periodic> and
957C<ev_timer>) will be not affected. Setting this to a non-null value will 966C<ev_timer>) will not be affected. Setting this to a non-null value will
958introduce an additional C<ev_sleep ()> call into most loop iterations. The 967introduce an additional C<ev_sleep ()> call into most loop iterations. The
959sleep time ensures that libev will not poll for I/O events more often then 968sleep time ensures that libev will not poll for I/O events more often then
960once per this interval, on average. 969once per this interval, on average (as long as the host time resolution is
970good enough).
961 971
962Likewise, by setting a higher I<timeout collect interval> you allow libev 972Likewise, by setting a higher I<timeout collect interval> you allow libev
963to spend more time collecting timeouts, at the expense of increased 973to spend more time collecting timeouts, at the expense of increased
964latency/jitter/inexactness (the watcher callback will be called 974latency/jitter/inexactness (the watcher callback will be called
965later). C<ev_io> watchers will not be affected. Setting this to a non-null 975later). C<ev_io> watchers will not be affected. Setting this to a non-null
1011invoke the actual watchers inside another context (another thread etc.). 1021invoke the actual watchers inside another context (another thread etc.).
1012 1022
1013If you want to reset the callback, use C<ev_invoke_pending> as new 1023If you want to reset the callback, use C<ev_invoke_pending> as new
1014callback. 1024callback.
1015 1025
1016=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P)) 1026=item ev_set_loop_release_cb (loop, void (*release)(EV_P) throw (), void (*acquire)(EV_P) throw ())
1017 1027
1018Sometimes you want to share the same loop between multiple threads. This 1028Sometimes you want to share the same loop between multiple threads. This
1019can be done relatively simply by putting mutex_lock/unlock calls around 1029can be done relatively simply by putting mutex_lock/unlock calls around
1020each call to a libev function. 1030each call to a libev function.
1021 1031
1022However, C<ev_run> can run an indefinite time, so it is not feasible 1032However, C<ev_run> can run an indefinite time, so it is not feasible
1023to wait for it to return. One way around this is to wake up the event 1033to wait for it to return. One way around this is to wake up the event
1024loop via C<ev_break> and C<av_async_send>, another way is to set these 1034loop via C<ev_break> and C<ev_async_send>, another way is to set these
1025I<release> and I<acquire> callbacks on the loop. 1035I<release> and I<acquire> callbacks on the loop.
1026 1036
1027When set, then C<release> will be called just before the thread is 1037When set, then C<release> will be called just before the thread is
1028suspended waiting for new events, and C<acquire> is called just 1038suspended waiting for new events, and C<acquire> is called just
1029afterwards. 1039afterwards.
1169 1179
1170=item C<EV_PREPARE> 1180=item C<EV_PREPARE>
1171 1181
1172=item C<EV_CHECK> 1182=item C<EV_CHECK>
1173 1183
1174All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts 1184All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts to
1175to gather new events, and all C<ev_check> watchers are invoked just after 1185gather new events, and all C<ev_check> watchers are queued (not invoked)
1176C<ev_run> has gathered them, but before it invokes any callbacks for any 1186just after C<ev_run> has gathered them, but before it queues any callbacks
1187for any received events. That means C<ev_prepare> watchers are the last
1188watchers invoked before the event loop sleeps or polls for new events, and
1189C<ev_check> watchers will be invoked before any other watchers of the same
1190or lower priority within an event loop iteration.
1191
1177received events. Callbacks of both watcher types can start and stop as 1192Callbacks of both watcher types can start and stop as many watchers as
1178many watchers as they want, and all of them will be taken into account 1193they want, and all of them will be taken into account (for example, a
1179(for example, a C<ev_prepare> watcher might start an idle watcher to keep 1194C<ev_prepare> watcher might start an idle watcher to keep C<ev_run> from
1180C<ev_run> from blocking). 1195blocking).
1181 1196
1182=item C<EV_EMBED> 1197=item C<EV_EMBED>
1183 1198
1184The embedded event loop specified in the C<ev_embed> watcher needs attention. 1199The embedded event loop specified in the C<ev_embed> watcher needs attention.
1185 1200
1308 1323
1309=item callback ev_cb (ev_TYPE *watcher) 1324=item callback ev_cb (ev_TYPE *watcher)
1310 1325
1311Returns the callback currently set on the watcher. 1326Returns the callback currently set on the watcher.
1312 1327
1313=item ev_cb_set (ev_TYPE *watcher, callback) 1328=item ev_set_cb (ev_TYPE *watcher, callback)
1314 1329
1315Change the callback. You can change the callback at virtually any time 1330Change the callback. You can change the callback at virtually any time
1316(modulo threads). 1331(modulo threads).
1317 1332
1318=item ev_set_priority (ev_TYPE *watcher, int priority) 1333=item ev_set_priority (ev_TYPE *watcher, int priority)
1336or might not have been clamped to the valid range. 1351or might not have been clamped to the valid range.
1337 1352
1338The default priority used by watchers when no priority has been set is 1353The default priority used by watchers when no priority has been set is
1339always C<0>, which is supposed to not be too high and not be too low :). 1354always C<0>, which is supposed to not be too high and not be too low :).
1340 1355
1341See L<WATCHER PRIORITY MODELS>, below, for a more thorough treatment of 1356See L</WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
1342priorities. 1357priorities.
1343 1358
1344=item ev_invoke (loop, ev_TYPE *watcher, int revents) 1359=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1345 1360
1346Invoke the C<watcher> with the given C<loop> and C<revents>. Neither 1361Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1371See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related 1386See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related
1372functions that do not need a watcher. 1387functions that do not need a watcher.
1373 1388
1374=back 1389=back
1375 1390
1376See also the L<ASSOCIATING CUSTOM DATA WITH A WATCHER> and L<BUILDING YOUR 1391See also the L</ASSOCIATING CUSTOM DATA WITH A WATCHER> and L</BUILDING YOUR
1377OWN COMPOSITE WATCHERS> idioms. 1392OWN COMPOSITE WATCHERS> idioms.
1378 1393
1379=head2 WATCHER STATES 1394=head2 WATCHER STATES
1380 1395
1381There are various watcher states mentioned throughout this manual - 1396There are various watcher states mentioned throughout this manual -
1383transition between them will be described in more detail - and while these 1398transition between them will be described in more detail - and while these
1384rules might look complicated, they usually do "the right thing". 1399rules might look complicated, they usually do "the right thing".
1385 1400
1386=over 4 1401=over 4
1387 1402
1388=item initialiased 1403=item initialised
1389 1404
1390Before a watcher can be registered with the event looop it has to be 1405Before a watcher can be registered with the event loop it has to be
1391initialised. This can be done with a call to C<ev_TYPE_init>, or calls to 1406initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1392C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function. 1407C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1393 1408
1394In this state it is simply some block of memory that is suitable for 1409In this state it is simply some block of memory that is suitable for
1395use in an event loop. It can be moved around, freed, reused etc. at 1410use in an event loop. It can be moved around, freed, reused etc. at
1770detecting time jumps is hard, and some inaccuracies are unavoidable (the 1785detecting time jumps is hard, and some inaccuracies are unavoidable (the
1771monotonic clock option helps a lot here). 1786monotonic clock option helps a lot here).
1772 1787
1773The callback is guaranteed to be invoked only I<after> its timeout has 1788The callback is guaranteed to be invoked only I<after> its timeout has
1774passed (not I<at>, so on systems with very low-resolution clocks this 1789passed (not I<at>, so on systems with very low-resolution clocks this
1775might introduce a small delay). If multiple timers become ready during the 1790might introduce a small delay, see "the special problem of being too
1791early", below). If multiple timers become ready during the same loop
1776same loop iteration then the ones with earlier time-out values are invoked 1792iteration then the ones with earlier time-out values are invoked before
1777before ones of the same priority with later time-out values (but this is 1793ones of the same priority with later time-out values (but this is no
1778no longer true when a callback calls C<ev_run> recursively). 1794longer true when a callback calls C<ev_run> recursively).
1779 1795
1780=head3 Be smart about timeouts 1796=head3 Be smart about timeouts
1781 1797
1782Many real-world problems involve some kind of timeout, usually for error 1798Many real-world problems involve some kind of timeout, usually for error
1783recovery. A typical example is an HTTP request - if the other side hangs, 1799recovery. A typical example is an HTTP request - if the other side hangs,
1858 1874
1859In this case, it would be more efficient to leave the C<ev_timer> alone, 1875In this case, it would be more efficient to leave the C<ev_timer> alone,
1860but remember the time of last activity, and check for a real timeout only 1876but remember the time of last activity, and check for a real timeout only
1861within the callback: 1877within the callback:
1862 1878
1879 ev_tstamp timeout = 60.;
1863 ev_tstamp last_activity; // time of last activity 1880 ev_tstamp last_activity; // time of last activity
1881 ev_timer timer;
1864 1882
1865 static void 1883 static void
1866 callback (EV_P_ ev_timer *w, int revents) 1884 callback (EV_P_ ev_timer *w, int revents)
1867 { 1885 {
1868 ev_tstamp now = ev_now (EV_A); 1886 // calculate when the timeout would happen
1869 ev_tstamp timeout = last_activity + 60.; 1887 ev_tstamp after = last_activity - ev_now (EV_A) + timeout;
1870 1888
1871 // if last_activity + 60. is older than now, we did time out 1889 // if negative, it means we the timeout already occurred
1872 if (timeout < now) 1890 if (after < 0.)
1873 { 1891 {
1874 // timeout occurred, take action 1892 // timeout occurred, take action
1875 } 1893 }
1876 else 1894 else
1877 { 1895 {
1878 // callback was invoked, but there was some activity, re-arm 1896 // callback was invoked, but there was some recent
1879 // the watcher to fire in last_activity + 60, which is 1897 // activity. simply restart the timer to time out
1880 // guaranteed to be in the future, so "again" is positive: 1898 // after "after" seconds, which is the earliest time
1881 w->repeat = timeout - now; 1899 // the timeout can occur.
1900 ev_timer_set (w, after, 0.);
1882 ev_timer_again (EV_A_ w); 1901 ev_timer_start (EV_A_ w);
1883 } 1902 }
1884 } 1903 }
1885 1904
1886To summarise the callback: first calculate the real timeout (defined 1905To summarise the callback: first calculate in how many seconds the
1887as "60 seconds after the last activity"), then check if that time has 1906timeout will occur (by calculating the absolute time when it would occur,
1888been reached, which means something I<did>, in fact, time out. Otherwise 1907C<last_activity + timeout>, and subtracting the current time, C<ev_now
1889the callback was invoked too early (C<timeout> is in the future), so 1908(EV_A)> from that).
1890re-schedule the timer to fire at that future time, to see if maybe we have
1891a timeout then.
1892 1909
1893Note how C<ev_timer_again> is used, taking advantage of the 1910If this value is negative, then we are already past the timeout, i.e. we
1894C<ev_timer_again> optimisation when the timer is already running. 1911timed out, and need to do whatever is needed in this case.
1912
1913Otherwise, we now the earliest time at which the timeout would trigger,
1914and simply start the timer with this timeout value.
1915
1916In other words, each time the callback is invoked it will check whether
1917the timeout occurred. If not, it will simply reschedule itself to check
1918again at the earliest time it could time out. Rinse. Repeat.
1895 1919
1896This scheme causes more callback invocations (about one every 60 seconds 1920This scheme causes more callback invocations (about one every 60 seconds
1897minus half the average time between activity), but virtually no calls to 1921minus half the average time between activity), but virtually no calls to
1898libev to change the timeout. 1922libev to change the timeout.
1899 1923
1900To start the timer, simply initialise the watcher and set C<last_activity> 1924To start the machinery, simply initialise the watcher and set
1901to the current time (meaning we just have some activity :), then call the 1925C<last_activity> to the current time (meaning there was some activity just
1902callback, which will "do the right thing" and start the timer: 1926now), then call the callback, which will "do the right thing" and start
1927the timer:
1903 1928
1929 last_activity = ev_now (EV_A);
1904 ev_init (timer, callback); 1930 ev_init (&timer, callback);
1905 last_activity = ev_now (loop); 1931 callback (EV_A_ &timer, 0);
1906 callback (loop, timer, EV_TIMER);
1907 1932
1908And when there is some activity, simply store the current time in 1933When there is some activity, simply store the current time in
1909C<last_activity>, no libev calls at all: 1934C<last_activity>, no libev calls at all:
1910 1935
1936 if (activity detected)
1911 last_activity = ev_now (loop); 1937 last_activity = ev_now (EV_A);
1938
1939When your timeout value changes, then the timeout can be changed by simply
1940providing a new value, stopping the timer and calling the callback, which
1941will again do the right thing (for example, time out immediately :).
1942
1943 timeout = new_value;
1944 ev_timer_stop (EV_A_ &timer);
1945 callback (EV_A_ &timer, 0);
1912 1946
1913This technique is slightly more complex, but in most cases where the 1947This technique is slightly more complex, but in most cases where the
1914time-out is unlikely to be triggered, much more efficient. 1948time-out is unlikely to be triggered, much more efficient.
1915
1916Changing the timeout is trivial as well (if it isn't hard-coded in the
1917callback :) - just change the timeout and invoke the callback, which will
1918fix things for you.
1919 1949
1920=item 4. Wee, just use a double-linked list for your timeouts. 1950=item 4. Wee, just use a double-linked list for your timeouts.
1921 1951
1922If there is not one request, but many thousands (millions...), all 1952If there is not one request, but many thousands (millions...), all
1923employing some kind of timeout with the same timeout value, then one can 1953employing some kind of timeout with the same timeout value, then one can
1950Method #1 is almost always a bad idea, and buys you nothing. Method #4 is 1980Method #1 is almost always a bad idea, and buys you nothing. Method #4 is
1951rather complicated, but extremely efficient, something that really pays 1981rather complicated, but extremely efficient, something that really pays
1952off after the first million or so of active timers, i.e. it's usually 1982off after the first million or so of active timers, i.e. it's usually
1953overkill :) 1983overkill :)
1954 1984
1985=head3 The special problem of being too early
1986
1987If you ask a timer to call your callback after three seconds, then
1988you expect it to be invoked after three seconds - but of course, this
1989cannot be guaranteed to infinite precision. Less obviously, it cannot be
1990guaranteed to any precision by libev - imagine somebody suspending the
1991process with a STOP signal for a few hours for example.
1992
1993So, libev tries to invoke your callback as soon as possible I<after> the
1994delay has occurred, but cannot guarantee this.
1995
1996A less obvious failure mode is calling your callback too early: many event
1997loops compare timestamps with a "elapsed delay >= requested delay", but
1998this can cause your callback to be invoked much earlier than you would
1999expect.
2000
2001To see why, imagine a system with a clock that only offers full second
2002resolution (think windows if you can't come up with a broken enough OS
2003yourself). If you schedule a one-second timer at the time 500.9, then the
2004event loop will schedule your timeout to elapse at a system time of 500
2005(500.9 truncated to the resolution) + 1, or 501.
2006
2007If an event library looks at the timeout 0.1s later, it will see "501 >=
2008501" and invoke the callback 0.1s after it was started, even though a
2009one-second delay was requested - this is being "too early", despite best
2010intentions.
2011
2012This is the reason why libev will never invoke the callback if the elapsed
2013delay equals the requested delay, but only when the elapsed delay is
2014larger than the requested delay. In the example above, libev would only invoke
2015the callback at system time 502, or 1.1s after the timer was started.
2016
2017So, while libev cannot guarantee that your callback will be invoked
2018exactly when requested, it I<can> and I<does> guarantee that the requested
2019delay has actually elapsed, or in other words, it always errs on the "too
2020late" side of things.
2021
1955=head3 The special problem of time updates 2022=head3 The special problem of time updates
1956 2023
1957Establishing the current time is a costly operation (it usually takes at 2024Establishing the current time is a costly operation (it usually takes
1958least two system calls): EV therefore updates its idea of the current 2025at least one system call): EV therefore updates its idea of the current
1959time only before and after C<ev_run> collects new events, which causes a 2026time only before and after C<ev_run> collects new events, which causes a
1960growing difference between C<ev_now ()> and C<ev_time ()> when handling 2027growing difference between C<ev_now ()> and C<ev_time ()> when handling
1961lots of events in one iteration. 2028lots of events in one iteration.
1962 2029
1963The relative timeouts are calculated relative to the C<ev_now ()> 2030The relative timeouts are calculated relative to the C<ev_now ()>
1964time. This is usually the right thing as this timestamp refers to the time 2031time. This is usually the right thing as this timestamp refers to the time
1965of the event triggering whatever timeout you are modifying/starting. If 2032of the event triggering whatever timeout you are modifying/starting. If
1966you suspect event processing to be delayed and you I<need> to base the 2033you suspect event processing to be delayed and you I<need> to base the
1967timeout on the current time, use something like this to adjust for this: 2034timeout on the current time, use something like the following to adjust
2035for it:
1968 2036
1969 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.); 2037 ev_timer_set (&timer, after + (ev_time () - ev_now ()), 0.);
1970 2038
1971If the event loop is suspended for a long time, you can also force an 2039If the event loop is suspended for a long time, you can also force an
1972update of the time returned by C<ev_now ()> by calling C<ev_now_update 2040update of the time returned by C<ev_now ()> by calling C<ev_now_update
1973()>. 2041()>, although that will push the event time of all outstanding events
2042further into the future.
2043
2044=head3 The special problem of unsynchronised clocks
2045
2046Modern systems have a variety of clocks - libev itself uses the normal
2047"wall clock" clock and, if available, the monotonic clock (to avoid time
2048jumps).
2049
2050Neither of these clocks is synchronised with each other or any other clock
2051on the system, so C<ev_time ()> might return a considerably different time
2052than C<gettimeofday ()> or C<time ()>. On a GNU/Linux system, for example,
2053a call to C<gettimeofday> might return a second count that is one higher
2054than a directly following call to C<time>.
2055
2056The moral of this is to only compare libev-related timestamps with
2057C<ev_time ()> and C<ev_now ()>, at least if you want better precision than
2058a second or so.
2059
2060One more problem arises due to this lack of synchronisation: if libev uses
2061the system monotonic clock and you compare timestamps from C<ev_time>
2062or C<ev_now> from when you started your timer and when your callback is
2063invoked, you will find that sometimes the callback is a bit "early".
2064
2065This is because C<ev_timer>s work in real time, not wall clock time, so
2066libev makes sure your callback is not invoked before the delay happened,
2067I<measured according to the real time>, not the system clock.
2068
2069If your timeouts are based on a physical timescale (e.g. "time out this
2070connection after 100 seconds") then this shouldn't bother you as it is
2071exactly the right behaviour.
2072
2073If you want to compare wall clock/system timestamps to your timers, then
2074you need to use C<ev_periodic>s, as these are based on the wall clock
2075time, where your comparisons will always generate correct results.
1974 2076
1975=head3 The special problems of suspended animation 2077=head3 The special problems of suspended animation
1976 2078
1977When you leave the server world it is quite customary to hit machines that 2079When you leave the server world it is quite customary to hit machines that
1978can suspend/hibernate - what happens to the clocks during such a suspend? 2080can suspend/hibernate - what happens to the clocks during such a suspend?
2022keep up with the timer (because it takes longer than those 10 seconds to 2124keep up with the timer (because it takes longer than those 10 seconds to
2023do stuff) the timer will not fire more than once per event loop iteration. 2125do stuff) the timer will not fire more than once per event loop iteration.
2024 2126
2025=item ev_timer_again (loop, ev_timer *) 2127=item ev_timer_again (loop, ev_timer *)
2026 2128
2027This will act as if the timer timed out and restart it again if it is 2129This will act as if the timer timed out, and restarts it again if it is
2028repeating. The exact semantics are: 2130repeating. It basically works like calling C<ev_timer_stop>, updating the
2131timeout to the C<repeat> value and calling C<ev_timer_start>.
2029 2132
2133The exact semantics are as in the following rules, all of which will be
2134applied to the watcher:
2135
2136=over 4
2137
2030If the timer is pending, its pending status is cleared. 2138=item If the timer is pending, the pending status is always cleared.
2031 2139
2032If the timer is started but non-repeating, stop it (as if it timed out). 2140=item If the timer is started but non-repeating, stop it (as if it timed
2141out, without invoking it).
2033 2142
2034If the timer is repeating, either start it if necessary (with the 2143=item If the timer is repeating, make the C<repeat> value the new timeout
2035C<repeat> value), or reset the running timer to the C<repeat> value. 2144and start the timer, if necessary.
2036 2145
2146=back
2147
2037This sounds a bit complicated, see L<Be smart about timeouts>, above, for a 2148This sounds a bit complicated, see L</Be smart about timeouts>, above, for a
2038usage example. 2149usage example.
2039 2150
2040=item ev_tstamp ev_timer_remaining (loop, ev_timer *) 2151=item ev_tstamp ev_timer_remaining (loop, ev_timer *)
2041 2152
2042Returns the remaining time until a timer fires. If the timer is active, 2153Returns the remaining time until a timer fires. If the timer is active,
2285 2396
2286 ev_periodic hourly_tick; 2397 ev_periodic hourly_tick;
2287 ev_periodic_init (&hourly_tick, clock_cb, 2398 ev_periodic_init (&hourly_tick, clock_cb,
2288 fmod (ev_now (loop), 3600.), 3600., 0); 2399 fmod (ev_now (loop), 3600.), 3600., 0);
2289 ev_periodic_start (loop, &hourly_tick); 2400 ev_periodic_start (loop, &hourly_tick);
2290 2401
2291 2402
2292=head2 C<ev_signal> - signal me when a signal gets signalled! 2403=head2 C<ev_signal> - signal me when a signal gets signalled!
2293 2404
2294Signal watchers will trigger an event when the process receives a specific 2405Signal watchers will trigger an event when the process receives a specific
2295signal one or more times. Even though signals are very asynchronous, libev 2406signal one or more times. Even though signals are very asynchronous, libev
2305only within the same loop, i.e. you can watch for C<SIGINT> in your 2416only within the same loop, i.e. you can watch for C<SIGINT> in your
2306default loop and for C<SIGIO> in another loop, but you cannot watch for 2417default loop and for C<SIGIO> in another loop, but you cannot watch for
2307C<SIGINT> in both the default loop and another loop at the same time. At 2418C<SIGINT> in both the default loop and another loop at the same time. At
2308the moment, C<SIGCHLD> is permanently tied to the default loop. 2419the moment, C<SIGCHLD> is permanently tied to the default loop.
2309 2420
2310When the first watcher gets started will libev actually register something 2421Only after the first watcher for a signal is started will libev actually
2311with the kernel (thus it coexists with your own signal handlers as long as 2422register something with the kernel. It thus coexists with your own signal
2312you don't register any with libev for the same signal). 2423handlers as long as you don't register any with libev for the same signal.
2313 2424
2314If possible and supported, libev will install its handlers with 2425If possible and supported, libev will install its handlers with
2315C<SA_RESTART> (or equivalent) behaviour enabled, so system calls should 2426C<SA_RESTART> (or equivalent) behaviour enabled, so system calls should
2316not be unduly interrupted. If you have a problem with system calls getting 2427not be unduly interrupted. If you have a problem with system calls getting
2317interrupted by signals you can block all signals in an C<ev_check> watcher 2428interrupted by signals you can block all signals in an C<ev_check> watcher
2502 2613
2503=head2 C<ev_stat> - did the file attributes just change? 2614=head2 C<ev_stat> - did the file attributes just change?
2504 2615
2505This watches a file system path for attribute changes. That is, it calls 2616This watches a file system path for attribute changes. That is, it calls
2506C<stat> on that path in regular intervals (or when the OS says it changed) 2617C<stat> on that path in regular intervals (or when the OS says it changed)
2507and sees if it changed compared to the last time, invoking the callback if 2618and sees if it changed compared to the last time, invoking the callback
2508it did. 2619if it did. Starting the watcher C<stat>'s the file, so only changes that
2620happen after the watcher has been started will be reported.
2509 2621
2510The path does not need to exist: changing from "path exists" to "path does 2622The path does not need to exist: changing from "path exists" to "path does
2511not exist" is a status change like any other. The condition "path does not 2623not exist" is a status change like any other. The condition "path does not
2512exist" (or more correctly "path cannot be stat'ed") is signified by the 2624exist" (or more correctly "path cannot be stat'ed") is signified by the
2513C<st_nlink> field being zero (which is otherwise always forced to be at 2625C<st_nlink> field being zero (which is otherwise always forced to be at
2743Apart from keeping your process non-blocking (which is a useful 2855Apart from keeping your process non-blocking (which is a useful
2744effect on its own sometimes), idle watchers are a good place to do 2856effect on its own sometimes), idle watchers are a good place to do
2745"pseudo-background processing", or delay processing stuff to after the 2857"pseudo-background processing", or delay processing stuff to after the
2746event loop has handled all outstanding events. 2858event loop has handled all outstanding events.
2747 2859
2860=head3 Abusing an C<ev_idle> watcher for its side-effect
2861
2862As long as there is at least one active idle watcher, libev will never
2863sleep unnecessarily. Or in other words, it will loop as fast as possible.
2864For this to work, the idle watcher doesn't need to be invoked at all - the
2865lowest priority will do.
2866
2867This mode of operation can be useful together with an C<ev_check> watcher,
2868to do something on each event loop iteration - for example to balance load
2869between different connections.
2870
2871See L</Abusing an ev_check watcher for its side-effect> for a longer
2872example.
2873
2748=head3 Watcher-Specific Functions and Data Members 2874=head3 Watcher-Specific Functions and Data Members
2749 2875
2750=over 4 2876=over 4
2751 2877
2752=item ev_idle_init (ev_idle *, callback) 2878=item ev_idle_init (ev_idle *, callback)
2763callback, free it. Also, use no error checking, as usual. 2889callback, free it. Also, use no error checking, as usual.
2764 2890
2765 static void 2891 static void
2766 idle_cb (struct ev_loop *loop, ev_idle *w, int revents) 2892 idle_cb (struct ev_loop *loop, ev_idle *w, int revents)
2767 { 2893 {
2894 // stop the watcher
2895 ev_idle_stop (loop, w);
2896
2897 // now we can free it
2768 free (w); 2898 free (w);
2899
2769 // now do something you wanted to do when the program has 2900 // now do something you wanted to do when the program has
2770 // no longer anything immediate to do. 2901 // no longer anything immediate to do.
2771 } 2902 }
2772 2903
2773 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2904 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2775 ev_idle_start (loop, idle_watcher); 2906 ev_idle_start (loop, idle_watcher);
2776 2907
2777 2908
2778=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2909=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2779 2910
2780Prepare and check watchers are usually (but not always) used in pairs: 2911Prepare and check watchers are often (but not always) used in pairs:
2781prepare watchers get invoked before the process blocks and check watchers 2912prepare watchers get invoked before the process blocks and check watchers
2782afterwards. 2913afterwards.
2783 2914
2784You I<must not> call C<ev_run> or similar functions that enter 2915You I<must not> call C<ev_run> (or similar functions that enter the
2785the current event loop from either C<ev_prepare> or C<ev_check> 2916current event loop) or C<ev_loop_fork> from either C<ev_prepare> or
2786watchers. Other loops than the current one are fine, however. The 2917C<ev_check> watchers. Other loops than the current one are fine,
2787rationale behind this is that you do not need to check for recursion in 2918however. The rationale behind this is that you do not need to check
2788those watchers, i.e. the sequence will always be C<ev_prepare>, blocking, 2919for recursion in those watchers, i.e. the sequence will always be
2789C<ev_check> so if you have one watcher of each kind they will always be 2920C<ev_prepare>, blocking, C<ev_check> so if you have one watcher of each
2790called in pairs bracketing the blocking call. 2921kind they will always be called in pairs bracketing the blocking call.
2791 2922
2792Their main purpose is to integrate other event mechanisms into libev and 2923Their main purpose is to integrate other event mechanisms into libev and
2793their use is somewhat advanced. They could be used, for example, to track 2924their use is somewhat advanced. They could be used, for example, to track
2794variable changes, implement your own watchers, integrate net-snmp or a 2925variable changes, implement your own watchers, integrate net-snmp or a
2795coroutine library and lots more. They are also occasionally useful if 2926coroutine library and lots more. They are also occasionally useful if
2813with priority higher than or equal to the event loop and one coroutine 2944with priority higher than or equal to the event loop and one coroutine
2814of lower priority, but only once, using idle watchers to keep the event 2945of lower priority, but only once, using idle watchers to keep the event
2815loop from blocking if lower-priority coroutines are active, thus mapping 2946loop from blocking if lower-priority coroutines are active, thus mapping
2816low-priority coroutines to idle/background tasks). 2947low-priority coroutines to idle/background tasks).
2817 2948
2818It is recommended to give C<ev_check> watchers highest (C<EV_MAXPRI>) 2949When used for this purpose, it is recommended to give C<ev_check> watchers
2819priority, to ensure that they are being run before any other watchers 2950highest (C<EV_MAXPRI>) priority, to ensure that they are being run before
2820after the poll (this doesn't matter for C<ev_prepare> watchers). 2951any other watchers after the poll (this doesn't matter for C<ev_prepare>
2952watchers).
2821 2953
2822Also, C<ev_check> watchers (and C<ev_prepare> watchers, too) should not 2954Also, C<ev_check> watchers (and C<ev_prepare> watchers, too) should not
2823activate ("feed") events into libev. While libev fully supports this, they 2955activate ("feed") events into libev. While libev fully supports this, they
2824might get executed before other C<ev_check> watchers did their job. As 2956might get executed before other C<ev_check> watchers did their job. As
2825C<ev_check> watchers are often used to embed other (non-libev) event 2957C<ev_check> watchers are often used to embed other (non-libev) event
2826loops those other event loops might be in an unusable state until their 2958loops those other event loops might be in an unusable state until their
2827C<ev_check> watcher ran (always remind yourself to coexist peacefully with 2959C<ev_check> watcher ran (always remind yourself to coexist peacefully with
2828others). 2960others).
2961
2962=head3 Abusing an C<ev_check> watcher for its side-effect
2963
2964C<ev_check> (and less often also C<ev_prepare>) watchers can also be
2965useful because they are called once per event loop iteration. For
2966example, if you want to handle a large number of connections fairly, you
2967normally only do a bit of work for each active connection, and if there
2968is more work to do, you wait for the next event loop iteration, so other
2969connections have a chance of making progress.
2970
2971Using an C<ev_check> watcher is almost enough: it will be called on the
2972next event loop iteration. However, that isn't as soon as possible -
2973without external events, your C<ev_check> watcher will not be invoked.
2974
2975This is where C<ev_idle> watchers come in handy - all you need is a
2976single global idle watcher that is active as long as you have one active
2977C<ev_check> watcher. The C<ev_idle> watcher makes sure the event loop
2978will not sleep, and the C<ev_check> watcher makes sure a callback gets
2979invoked. Neither watcher alone can do that.
2829 2980
2830=head3 Watcher-Specific Functions and Data Members 2981=head3 Watcher-Specific Functions and Data Members
2831 2982
2832=over 4 2983=over 4
2833 2984
3034 3185
3035=over 4 3186=over 4
3036 3187
3037=item ev_embed_init (ev_embed *, callback, struct ev_loop *embedded_loop) 3188=item ev_embed_init (ev_embed *, callback, struct ev_loop *embedded_loop)
3038 3189
3039=item ev_embed_set (ev_embed *, callback, struct ev_loop *embedded_loop) 3190=item ev_embed_set (ev_embed *, struct ev_loop *embedded_loop)
3040 3191
3041Configures the watcher to embed the given loop, which must be 3192Configures the watcher to embed the given loop, which must be
3042embeddable. If the callback is C<0>, then C<ev_embed_sweep> will be 3193embeddable. If the callback is C<0>, then C<ev_embed_sweep> will be
3043invoked automatically, otherwise it is the responsibility of the callback 3194invoked automatically, otherwise it is the responsibility of the callback
3044to invoke it (it will continue to be called until the sweep has been done, 3195to invoke it (it will continue to be called until the sweep has been done,
3065used). 3216used).
3066 3217
3067 struct ev_loop *loop_hi = ev_default_init (0); 3218 struct ev_loop *loop_hi = ev_default_init (0);
3068 struct ev_loop *loop_lo = 0; 3219 struct ev_loop *loop_lo = 0;
3069 ev_embed embed; 3220 ev_embed embed;
3070 3221
3071 // see if there is a chance of getting one that works 3222 // see if there is a chance of getting one that works
3072 // (remember that a flags value of 0 means autodetection) 3223 // (remember that a flags value of 0 means autodetection)
3073 loop_lo = ev_embeddable_backends () & ev_recommended_backends () 3224 loop_lo = ev_embeddable_backends () & ev_recommended_backends ()
3074 ? ev_loop_new (ev_embeddable_backends () & ev_recommended_backends ()) 3225 ? ev_loop_new (ev_embeddable_backends () & ev_recommended_backends ())
3075 : 0; 3226 : 0;
3089C<loop_socket>. (One might optionally use C<EVFLAG_NOENV>, too). 3240C<loop_socket>. (One might optionally use C<EVFLAG_NOENV>, too).
3090 3241
3091 struct ev_loop *loop = ev_default_init (0); 3242 struct ev_loop *loop = ev_default_init (0);
3092 struct ev_loop *loop_socket = 0; 3243 struct ev_loop *loop_socket = 0;
3093 ev_embed embed; 3244 ev_embed embed;
3094 3245
3095 if (ev_supported_backends () & ~ev_recommended_backends () & EVBACKEND_KQUEUE) 3246 if (ev_supported_backends () & ~ev_recommended_backends () & EVBACKEND_KQUEUE)
3096 if ((loop_socket = ev_loop_new (EVBACKEND_KQUEUE)) 3247 if ((loop_socket = ev_loop_new (EVBACKEND_KQUEUE))
3097 { 3248 {
3098 ev_embed_init (&embed, 0, loop_socket); 3249 ev_embed_init (&embed, 0, loop_socket);
3099 ev_embed_start (loop, &embed); 3250 ev_embed_start (loop, &embed);
3107 3258
3108=head2 C<ev_fork> - the audacity to resume the event loop after a fork 3259=head2 C<ev_fork> - the audacity to resume the event loop after a fork
3109 3260
3110Fork watchers are called when a C<fork ()> was detected (usually because 3261Fork watchers are called when a C<fork ()> was detected (usually because
3111whoever is a good citizen cared to tell libev about it by calling 3262whoever is a good citizen cared to tell libev about it by calling
3112C<ev_default_fork> or C<ev_loop_fork>). The invocation is done before the 3263C<ev_loop_fork>). The invocation is done before the event loop blocks next
3113event loop blocks next and before C<ev_check> watchers are being called, 3264and before C<ev_check> watchers are being called, and only in the child
3114and only in the child after the fork. If whoever good citizen calling 3265after the fork. If whoever good citizen calling C<ev_default_fork> cheats
3115C<ev_default_fork> cheats and calls it in the wrong process, the fork 3266and calls it in the wrong process, the fork handlers will be invoked, too,
3116handlers will be invoked, too, of course. 3267of course.
3117 3268
3118=head3 The special problem of life after fork - how is it possible? 3269=head3 The special problem of life after fork - how is it possible?
3119 3270
3120Most uses of C<fork()> consist of forking, then some simple calls to set 3271Most uses of C<fork ()> consist of forking, then some simple calls to set
3121up/change the process environment, followed by a call to C<exec()>. This 3272up/change the process environment, followed by a call to C<exec()>. This
3122sequence should be handled by libev without any problems. 3273sequence should be handled by libev without any problems.
3123 3274
3124This changes when the application actually wants to do event handling 3275This changes when the application actually wants to do event handling
3125in the child, or both parent in child, in effect "continuing" after the 3276in the child, or both parent in child, in effect "continuing" after the
3214it by calling C<ev_async_send>, which is thread- and signal safe. 3365it by calling C<ev_async_send>, which is thread- and signal safe.
3215 3366
3216This functionality is very similar to C<ev_signal> watchers, as signals, 3367This functionality is very similar to C<ev_signal> watchers, as signals,
3217too, are asynchronous in nature, and signals, too, will be compressed 3368too, are asynchronous in nature, and signals, too, will be compressed
3218(i.e. the number of callback invocations may be less than the number of 3369(i.e. the number of callback invocations may be less than the number of
3219C<ev_async_sent> calls). In fact, you could use signal watchers as a kind 3370C<ev_async_send> calls). In fact, you could use signal watchers as a kind
3220of "global async watchers" by using a watcher on an otherwise unused 3371of "global async watchers" by using a watcher on an otherwise unused
3221signal, and C<ev_feed_signal> to signal this watcher from another thread, 3372signal, and C<ev_feed_signal> to signal this watcher from another thread,
3222even without knowing which loop owns the signal. 3373even without knowing which loop owns the signal.
3223
3224Unlike C<ev_signal> watchers, C<ev_async> works with any event loop, not
3225just the default loop.
3226 3374
3227=head3 Queueing 3375=head3 Queueing
3228 3376
3229C<ev_async> does not support queueing of data in any way. The reason 3377C<ev_async> does not support queueing of data in any way. The reason
3230is that the author does not know of a simple (or any) algorithm for a 3378is that the author does not know of a simple (or any) algorithm for a
3330Unlike C<ev_feed_event>, this call is safe to do from other threads, 3478Unlike C<ev_feed_event>, this call is safe to do from other threads,
3331signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the 3479signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the
3332embedding section below on what exactly this means). 3480embedding section below on what exactly this means).
3333 3481
3334Note that, as with other watchers in libev, multiple events might get 3482Note that, as with other watchers in libev, multiple events might get
3335compressed into a single callback invocation (another way to look at this 3483compressed into a single callback invocation (another way to look at
3336is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>, 3484this is that C<ev_async> watchers are level-triggered: they are set on
3337reset when the event loop detects that). 3485C<ev_async_send>, reset when the event loop detects that).
3338 3486
3339This call incurs the overhead of a system call only once per event loop 3487This call incurs the overhead of at most one extra system call per event
3340iteration, so while the overhead might be noticeable, it doesn't apply to 3488loop iteration, if the event loop is blocked, and no syscall at all if
3341repeated calls to C<ev_async_send> for the same event loop. 3489the event loop (or your program) is processing events. That means that
3490repeated calls are basically free (there is no need to avoid calls for
3491performance reasons) and that the overhead becomes smaller (typically
3492zero) under load.
3342 3493
3343=item bool = ev_async_pending (ev_async *) 3494=item bool = ev_async_pending (ev_async *)
3344 3495
3345Returns a non-zero value when C<ev_async_send> has been called on the 3496Returns a non-zero value when C<ev_async_send> has been called on the
3346watcher but the event has not yet been processed (or even noted) by the 3497watcher but the event has not yet been processed (or even noted) by the
3401 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0); 3552 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0);
3402 3553
3403=item ev_feed_fd_event (loop, int fd, int revents) 3554=item ev_feed_fd_event (loop, int fd, int revents)
3404 3555
3405Feed an event on the given fd, as if a file descriptor backend detected 3556Feed an event on the given fd, as if a file descriptor backend detected
3406the given events it. 3557the given events.
3407 3558
3408=item ev_feed_signal_event (loop, int signum) 3559=item ev_feed_signal_event (loop, int signum)
3409 3560
3410Feed an event as if the given signal occurred. See also C<ev_feed_signal>, 3561Feed an event as if the given signal occurred. See also C<ev_feed_signal>,
3411which is async-safe. 3562which is async-safe.
3485 { 3636 {
3486 struct my_biggy big = (struct my_biggy *) 3637 struct my_biggy big = (struct my_biggy *)
3487 (((char *)w) - offsetof (struct my_biggy, t2)); 3638 (((char *)w) - offsetof (struct my_biggy, t2));
3488 } 3639 }
3489 3640
3641=head2 AVOIDING FINISHING BEFORE RETURNING
3642
3643Often you have structures like this in event-based programs:
3644
3645 callback ()
3646 {
3647 free (request);
3648 }
3649
3650 request = start_new_request (..., callback);
3651
3652The intent is to start some "lengthy" operation. The C<request> could be
3653used to cancel the operation, or do other things with it.
3654
3655It's not uncommon to have code paths in C<start_new_request> that
3656immediately invoke the callback, for example, to report errors. Or you add
3657some caching layer that finds that it can skip the lengthy aspects of the
3658operation and simply invoke the callback with the result.
3659
3660The problem here is that this will happen I<before> C<start_new_request>
3661has returned, so C<request> is not set.
3662
3663Even if you pass the request by some safer means to the callback, you
3664might want to do something to the request after starting it, such as
3665canceling it, which probably isn't working so well when the callback has
3666already been invoked.
3667
3668A common way around all these issues is to make sure that
3669C<start_new_request> I<always> returns before the callback is invoked. If
3670C<start_new_request> immediately knows the result, it can artificially
3671delay invoking the callback by using a C<prepare> or C<idle> watcher for
3672example, or more sneakily, by reusing an existing (stopped) watcher and
3673pushing it into the pending queue:
3674
3675 ev_set_cb (watcher, callback);
3676 ev_feed_event (EV_A_ watcher, 0);
3677
3678This way, C<start_new_request> can safely return before the callback is
3679invoked, while not delaying callback invocation too much.
3680
3490=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS 3681=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3491 3682
3492Often (especially in GUI toolkits) there are places where you have 3683Often (especially in GUI toolkits) there are places where you have
3493I<modal> interaction, which is most easily implemented by recursively 3684I<modal> interaction, which is most easily implemented by recursively
3494invoking C<ev_run>. 3685invoking C<ev_run>.
3495 3686
3496This brings the problem of exiting - a callback might want to finish the 3687This brings the problem of exiting - a callback might want to finish the
3497main C<ev_run> call, but not the nested one (e.g. user clicked "Quit", but 3688main C<ev_run> call, but not the nested one (e.g. user clicked "Quit", but
3498a modal "Are you sure?" dialog is still waiting), or just the nested one 3689a modal "Are you sure?" dialog is still waiting), or just the nested one
3499and not the main one (e.g. user clocked "Ok" in a modal dialog), or some 3690and not the main one (e.g. user clocked "Ok" in a modal dialog), or some
3500other combination: In these cases, C<ev_break> will not work alone. 3691other combination: In these cases, a simple C<ev_break> will not work.
3501 3692
3502The solution is to maintain "break this loop" variable for each C<ev_run> 3693The solution is to maintain "break this loop" variable for each C<ev_run>
3503invocation, and use a loop around C<ev_run> until the condition is 3694invocation, and use a loop around C<ev_run> until the condition is
3504triggered, using C<EVRUN_ONCE>: 3695triggered, using C<EVRUN_ONCE>:
3505 3696
3507 int exit_main_loop = 0; 3698 int exit_main_loop = 0;
3508 3699
3509 while (!exit_main_loop) 3700 while (!exit_main_loop)
3510 ev_run (EV_DEFAULT_ EVRUN_ONCE); 3701 ev_run (EV_DEFAULT_ EVRUN_ONCE);
3511 3702
3512 // in a model watcher 3703 // in a modal watcher
3513 int exit_nested_loop = 0; 3704 int exit_nested_loop = 0;
3514 3705
3515 while (!exit_nested_loop) 3706 while (!exit_nested_loop)
3516 ev_run (EV_A_ EVRUN_ONCE); 3707 ev_run (EV_A_ EVRUN_ONCE);
3517 3708
3691called): 3882called):
3692 3883
3693 void 3884 void
3694 wait_for_event (ev_watcher *w) 3885 wait_for_event (ev_watcher *w)
3695 { 3886 {
3696 ev_cb_set (w) = current_coro; 3887 ev_set_cb (w, current_coro);
3697 switch_to (libev_coro); 3888 switch_to (libev_coro);
3698 } 3889 }
3699 3890
3700That basically suspends the coroutine inside C<wait_for_event> and 3891That basically suspends the coroutine inside C<wait_for_event> and
3701continues the libev coroutine, which, when appropriate, switches back to 3892continues the libev coroutine, which, when appropriate, switches back to
3702this or any other coroutine. I am sure if you sue this your own :) 3893this or any other coroutine.
3703 3894
3704You can do similar tricks if you have, say, threads with an event queue - 3895You can do similar tricks if you have, say, threads with an event queue -
3705instead of storing a coroutine, you store the queue object and instead of 3896instead of storing a coroutine, you store the queue object and instead of
3706switching to a coroutine, you push the watcher onto the queue and notify 3897switching to a coroutine, you push the watcher onto the queue and notify
3707any waiters. 3898any waiters.
3708 3899
3709To embed libev, see L<EMBEDDING>, but in short, it's easiest to create two 3900To embed libev, see L</EMBEDDING>, but in short, it's easiest to create two
3710files, F<my_ev.h> and F<my_ev.c> that include the respective libev files: 3901files, F<my_ev.h> and F<my_ev.c> that include the respective libev files:
3711 3902
3712 // my_ev.h 3903 // my_ev.h
3713 #define EV_CB_DECLARE(type) struct my_coro *cb; 3904 #define EV_CB_DECLARE(type) struct my_coro *cb;
3714 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb); 3905 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
3715 #include "../libev/ev.h" 3906 #include "../libev/ev.h"
3716 3907
3717 // my_ev.c 3908 // my_ev.c
3718 #define EV_H "my_ev.h" 3909 #define EV_H "my_ev.h"
3719 #include "../libev/ev.c" 3910 #include "../libev/ev.c"
3758 3949
3759=back 3950=back
3760 3951
3761=head1 C++ SUPPORT 3952=head1 C++ SUPPORT
3762 3953
3954=head2 C API
3955
3956The normal C API should work fine when used from C++: both ev.h and the
3957libev sources can be compiled as C++. Therefore, code that uses the C API
3958will work fine.
3959
3960Proper exception specifications might have to be added to callbacks passed
3961to libev: exceptions may be thrown only from watcher callbacks, all
3962other callbacks (allocator, syserr, loop acquire/release and periodic
3963reschedule callbacks) must not throw exceptions, and might need a C<throw
3964()> specification. If you have code that needs to be compiled as both C
3965and C++ you can use the C<EV_THROW> macro for this:
3966
3967 static void
3968 fatal_error (const char *msg) EV_THROW
3969 {
3970 perror (msg);
3971 abort ();
3972 }
3973
3974 ...
3975 ev_set_syserr_cb (fatal_error);
3976
3977The only API functions that can currently throw exceptions are C<ev_run>,
3978C<ev_invoke>, C<ev_invoke_pending> and C<ev_loop_destroy> (the latter
3979because it runs cleanup watchers).
3980
3981Throwing exceptions in watcher callbacks is only supported if libev itself
3982is compiled with a C++ compiler or your C and C++ environments allow
3983throwing exceptions through C libraries (most do).
3984
3985=head2 C++ API
3986
3763Libev comes with some simplistic wrapper classes for C++ that mainly allow 3987Libev comes with some simplistic wrapper classes for C++ that mainly allow
3764you to use some convenience methods to start/stop watchers and also change 3988you to use some convenience methods to start/stop watchers and also change
3765the callback model to a model using method callbacks on objects. 3989the callback model to a model using method callbacks on objects.
3766 3990
3767To use it, 3991To use it,
3768 3992
3769 #include <ev++.h> 3993 #include <ev++.h>
3770 3994
3771This automatically includes F<ev.h> and puts all of its definitions (many 3995This automatically includes F<ev.h> and puts all of its definitions (many
3772of them macros) into the global namespace. All C++ specific things are 3996of them macros) into the global namespace. All C++ specific things are
3773put into the C<ev> namespace. It should support all the same embedding 3997put into the C<ev> namespace. It should support all the same embedding
3782with C<operator ()> can be used as callbacks. Other types should be easy 4006with C<operator ()> can be used as callbacks. Other types should be easy
3783to add as long as they only need one additional pointer for context. If 4007to add as long as they only need one additional pointer for context. If
3784you need support for other types of functors please contact the author 4008you need support for other types of functors please contact the author
3785(preferably after implementing it). 4009(preferably after implementing it).
3786 4010
4011For all this to work, your C++ compiler either has to use the same calling
4012conventions as your C compiler (for static member functions), or you have
4013to embed libev and compile libev itself as C++.
4014
3787Here is a list of things available in the C<ev> namespace: 4015Here is a list of things available in the C<ev> namespace:
3788 4016
3789=over 4 4017=over 4
3790 4018
3791=item C<ev::READ>, C<ev::WRITE> etc. 4019=item C<ev::READ>, C<ev::WRITE> etc.
3800=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc. 4028=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc.
3801 4029
3802For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of 4030For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of
3803the same name in the C<ev> namespace, with the exception of C<ev_signal> 4031the same name in the C<ev> namespace, with the exception of C<ev_signal>
3804which is called C<ev::sig> to avoid clashes with the C<signal> macro 4032which is called C<ev::sig> to avoid clashes with the C<signal> macro
3805defines by many implementations. 4033defined by many implementations.
3806 4034
3807All of those classes have these methods: 4035All of those classes have these methods:
3808 4036
3809=over 4 4037=over 4
3810 4038
3872 void operator() (ev::io &w, int revents) 4100 void operator() (ev::io &w, int revents)
3873 { 4101 {
3874 ... 4102 ...
3875 } 4103 }
3876 } 4104 }
3877 4105
3878 myfunctor f; 4106 myfunctor f;
3879 4107
3880 ev::io w; 4108 ev::io w;
3881 w.set (&f); 4109 w.set (&f);
3882 4110
3900Associates a different C<struct ev_loop> with this watcher. You can only 4128Associates a different C<struct ev_loop> with this watcher. You can only
3901do this when the watcher is inactive (and not pending either). 4129do this when the watcher is inactive (and not pending either).
3902 4130
3903=item w->set ([arguments]) 4131=item w->set ([arguments])
3904 4132
3905Basically the same as C<ev_TYPE_set>, with the same arguments. Either this 4133Basically the same as C<ev_TYPE_set> (except for C<ev::embed> watchers>),
3906method or a suitable start method must be called at least once. Unlike the 4134with the same arguments. Either this method or a suitable start method
3907C counterpart, an active watcher gets automatically stopped and restarted 4135must be called at least once. Unlike the C counterpart, an active watcher
3908when reconfiguring it with this method. 4136gets automatically stopped and restarted when reconfiguring it with this
4137method.
4138
4139For C<ev::embed> watchers this method is called C<set_embed>, to avoid
4140clashing with the C<set (loop)> method.
3909 4141
3910=item w->start () 4142=item w->start ()
3911 4143
3912Starts the watcher. Note that there is no C<loop> argument, as the 4144Starts the watcher. Note that there is no C<loop> argument, as the
3913constructor already stores the event loop. 4145constructor already stores the event loop.
3943watchers in the constructor. 4175watchers in the constructor.
3944 4176
3945 class myclass 4177 class myclass
3946 { 4178 {
3947 ev::io io ; void io_cb (ev::io &w, int revents); 4179 ev::io io ; void io_cb (ev::io &w, int revents);
3948 ev::io2 io2 ; void io2_cb (ev::io &w, int revents); 4180 ev::io io2 ; void io2_cb (ev::io &w, int revents);
3949 ev::idle idle; void idle_cb (ev::idle &w, int revents); 4181 ev::idle idle; void idle_cb (ev::idle &w, int revents);
3950 4182
3951 myclass (int fd) 4183 myclass (int fd)
3952 { 4184 {
3953 io .set <myclass, &myclass::io_cb > (this); 4185 io .set <myclass, &myclass::io_cb > (this);
4004L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>. 4236L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.
4005 4237
4006=item D 4238=item D
4007 4239
4008Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to 4240Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
4009be found at L<http://proj.llucax.com.ar/wiki/evd>. 4241be found at L<http://www.llucax.com.ar/proj/ev.d/index.html>.
4010 4242
4011=item Ocaml 4243=item Ocaml
4012 4244
4013Erkki Seppala has written Ocaml bindings for libev, to be found at 4245Erkki Seppala has written Ocaml bindings for libev, to be found at
4014L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>. 4246L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.
4017 4249
4018Brian Maher has written a partial interface to libev for lua (at the 4250Brian Maher has written a partial interface to libev for lua (at the
4019time of this writing, only C<ev_io> and C<ev_timer>), to be found at 4251time of this writing, only C<ev_io> and C<ev_timer>), to be found at
4020L<http://github.com/brimworks/lua-ev>. 4252L<http://github.com/brimworks/lua-ev>.
4021 4253
4254=item Javascript
4255
4256Node.js (L<http://nodejs.org>) uses libev as the underlying event library.
4257
4258=item Others
4259
4260There are others, and I stopped counting.
4261
4022=back 4262=back
4023 4263
4024 4264
4025=head1 MACRO MAGIC 4265=head1 MACRO MAGIC
4026 4266
4062suitable for use with C<EV_A>. 4302suitable for use with C<EV_A>.
4063 4303
4064=item C<EV_DEFAULT>, C<EV_DEFAULT_> 4304=item C<EV_DEFAULT>, C<EV_DEFAULT_>
4065 4305
4066Similar to the other two macros, this gives you the value of the default 4306Similar to the other two macros, this gives you the value of the default
4067loop, if multiple loops are supported ("ev loop default"). 4307loop, if multiple loops are supported ("ev loop default"). The default loop
4308will be initialised if it isn't already initialised.
4309
4310For non-multiplicity builds, these macros do nothing, so you always have
4311to initialise the loop somewhere.
4068 4312
4069=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_> 4313=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_>
4070 4314
4071Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the 4315Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the
4072default loop has been initialised (C<UC> == unchecked). Their behaviour 4316default loop has been initialised (C<UC> == unchecked). Their behaviour
4320 4564
4321If programs implement their own fd to handle mapping on win32, then this 4565If programs implement their own fd to handle mapping on win32, then this
4322macro can be used to override the C<close> function, useful to unregister 4566macro can be used to override the C<close> function, useful to unregister
4323file descriptors again. Note that the replacement function has to close 4567file descriptors again. Note that the replacement function has to close
4324the underlying OS handle. 4568the underlying OS handle.
4569
4570=item EV_USE_WSASOCKET
4571
4572If defined to be C<1>, libev will use C<WSASocket> to create its internal
4573communication socket, which works better in some environments. Otherwise,
4574the normal C<socket> function will be used, which works better in other
4575environments.
4325 4576
4326=item EV_USE_POLL 4577=item EV_USE_POLL
4327 4578
4328If defined to be C<1>, libev will compile in support for the C<poll>(2) 4579If defined to be C<1>, libev will compile in support for the C<poll>(2)
4329backend. Otherwise it will be enabled on non-win32 platforms. It 4580backend. Otherwise it will be enabled on non-win32 platforms. It
4365If defined to be C<1>, libev will compile in support for the Linux inotify 4616If defined to be C<1>, libev will compile in support for the Linux inotify
4366interface to speed up C<ev_stat> watchers. Its actual availability will 4617interface to speed up C<ev_stat> watchers. Its actual availability will
4367be detected at runtime. If undefined, it will be enabled if the headers 4618be detected at runtime. If undefined, it will be enabled if the headers
4368indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled. 4619indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
4369 4620
4621=item EV_NO_SMP
4622
4623If defined to be C<1>, libev will assume that memory is always coherent
4624between threads, that is, threads can be used, but threads never run on
4625different cpus (or different cpu cores). This reduces dependencies
4626and makes libev faster.
4627
4628=item EV_NO_THREADS
4629
4630If defined to be C<1>, libev will assume that it will never be called from
4631different threads (that includes signal handlers), which is a stronger
4632assumption than C<EV_NO_SMP>, above. This reduces dependencies and makes
4633libev faster.
4634
4370=item EV_ATOMIC_T 4635=item EV_ATOMIC_T
4371 4636
4372Libev requires an integer type (suitable for storing C<0> or C<1>) whose 4637Libev requires an integer type (suitable for storing C<0> or C<1>) whose
4373access is atomic with respect to other threads or signal contexts. No such 4638access is atomic with respect to other threads or signal contexts. No
4374type is easily found in the C language, so you can provide your own type 4639such type is easily found in the C language, so you can provide your own
4375that you know is safe for your purposes. It is used both for signal handler "locking" 4640type that you know is safe for your purposes. It is used both for signal
4376as well as for signal and thread safety in C<ev_async> watchers. 4641handler "locking" as well as for signal and thread safety in C<ev_async>
4642watchers.
4377 4643
4378In the absence of this define, libev will use C<sig_atomic_t volatile> 4644In the absence of this define, libev will use C<sig_atomic_t volatile>
4379(from F<signal.h>), which is usually good enough on most platforms. 4645(from F<signal.h>), which is usually good enough on most platforms.
4380 4646
4381=item EV_H (h) 4647=item EV_H (h)
4408will have the C<struct ev_loop *> as first argument, and you can create 4674will have the C<struct ev_loop *> as first argument, and you can create
4409additional independent event loops. Otherwise there will be no support 4675additional independent event loops. Otherwise there will be no support
4410for multiple event loops and there is no first event loop pointer 4676for multiple event loops and there is no first event loop pointer
4411argument. Instead, all functions act on the single default loop. 4677argument. Instead, all functions act on the single default loop.
4412 4678
4679Note that C<EV_DEFAULT> and C<EV_DEFAULT_> will no longer provide a
4680default loop when multiplicity is switched off - you always have to
4681initialise the loop manually in this case.
4682
4413=item EV_MINPRI 4683=item EV_MINPRI
4414 4684
4415=item EV_MAXPRI 4685=item EV_MAXPRI
4416 4686
4417The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to 4687The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to
4453 #define EV_USE_POLL 1 4723 #define EV_USE_POLL 1
4454 #define EV_CHILD_ENABLE 1 4724 #define EV_CHILD_ENABLE 1
4455 #define EV_ASYNC_ENABLE 1 4725 #define EV_ASYNC_ENABLE 1
4456 4726
4457The actual value is a bitset, it can be a combination of the following 4727The actual value is a bitset, it can be a combination of the following
4458values: 4728values (by default, all of these are enabled):
4459 4729
4460=over 4 4730=over 4
4461 4731
4462=item C<1> - faster/larger code 4732=item C<1> - faster/larger code
4463 4733
4467code size by roughly 30% on amd64). 4737code size by roughly 30% on amd64).
4468 4738
4469When optimising for size, use of compiler flags such as C<-Os> with 4739When optimising for size, use of compiler flags such as C<-Os> with
4470gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of 4740gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of
4471assertions. 4741assertions.
4742
4743The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4744(e.g. gcc with C<-Os>).
4472 4745
4473=item C<2> - faster/larger data structures 4746=item C<2> - faster/larger data structures
4474 4747
4475Replaces the small 2-heap for timer management by a faster 4-heap, larger 4748Replaces the small 2-heap for timer management by a faster 4-heap, larger
4476hash table sizes and so on. This will usually further increase code size 4749hash table sizes and so on. This will usually further increase code size
4477and can additionally have an effect on the size of data structures at 4750and can additionally have an effect on the size of data structures at
4478runtime. 4751runtime.
4479 4752
4753The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4754(e.g. gcc with C<-Os>).
4755
4480=item C<4> - full API configuration 4756=item C<4> - full API configuration
4481 4757
4482This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and 4758This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and
4483enables multiplicity (C<EV_MULTIPLICITY>=1). 4759enables multiplicity (C<EV_MULTIPLICITY>=1).
4484 4760
4514 4790
4515With an intelligent-enough linker (gcc+binutils are intelligent enough 4791With an intelligent-enough linker (gcc+binutils are intelligent enough
4516when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by 4792when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by
4517your program might be left out as well - a binary starting a timer and an 4793your program might be left out as well - a binary starting a timer and an
4518I/O watcher then might come out at only 5Kb. 4794I/O watcher then might come out at only 5Kb.
4795
4796=item EV_API_STATIC
4797
4798If this symbol is defined (by default it is not), then all identifiers
4799will have static linkage. This means that libev will not export any
4800identifiers, and you cannot link against libev anymore. This can be useful
4801when you embed libev, only want to use libev functions in a single file,
4802and do not want its identifiers to be visible.
4803
4804To use this, define C<EV_API_STATIC> and include F<ev.c> in the file that
4805wants to use libev.
4806
4807This option only works when libev is compiled with a C compiler, as C++
4808doesn't support the required declaration syntax.
4519 4809
4520=item EV_AVOID_STDIO 4810=item EV_AVOID_STDIO
4521 4811
4522If this is set to C<1> at compiletime, then libev will avoid using stdio 4812If this is set to C<1> at compiletime, then libev will avoid using stdio
4523functions (printf, scanf, perror etc.). This will increase the code size 4813functions (printf, scanf, perror etc.). This will increase the code size
4728default loop and triggering an C<ev_async> watcher from the default loop 5018default loop and triggering an C<ev_async> watcher from the default loop
4729watcher callback into the event loop interested in the signal. 5019watcher callback into the event loop interested in the signal.
4730 5020
4731=back 5021=back
4732 5022
4733See also L<THREAD LOCKING EXAMPLE>. 5023See also L</THREAD LOCKING EXAMPLE>.
4734 5024
4735=head3 COROUTINES 5025=head3 COROUTINES
4736 5026
4737Libev is very accommodating to coroutines ("cooperative threads"): 5027Libev is very accommodating to coroutines ("cooperative threads"):
4738libev fully supports nesting calls to its functions from different 5028libev fully supports nesting calls to its functions from different
4903requires, and its I/O model is fundamentally incompatible with the POSIX 5193requires, and its I/O model is fundamentally incompatible with the POSIX
4904model. Libev still offers limited functionality on this platform in 5194model. Libev still offers limited functionality on this platform in
4905the form of the C<EVBACKEND_SELECT> backend, and only supports socket 5195the form of the C<EVBACKEND_SELECT> backend, and only supports socket
4906descriptors. This only applies when using Win32 natively, not when using 5196descriptors. This only applies when using Win32 natively, not when using
4907e.g. cygwin. Actually, it only applies to the microsofts own compilers, 5197e.g. cygwin. Actually, it only applies to the microsofts own compilers,
4908as every compielr comes with a slightly differently broken/incompatible 5198as every compiler comes with a slightly differently broken/incompatible
4909environment. 5199environment.
4910 5200
4911Lifting these limitations would basically require the full 5201Lifting these limitations would basically require the full
4912re-implementation of the I/O system. If you are into this kind of thing, 5202re-implementation of the I/O system. If you are into this kind of thing,
4913then note that glib does exactly that for you in a very portable way (note 5203then note that glib does exactly that for you in a very portable way (note
5029thread" or will block signals process-wide, both behaviours would 5319thread" or will block signals process-wide, both behaviours would
5030be compatible with libev. Interaction between C<sigprocmask> and 5320be compatible with libev. Interaction between C<sigprocmask> and
5031C<pthread_sigmask> could complicate things, however. 5321C<pthread_sigmask> could complicate things, however.
5032 5322
5033The most portable way to handle signals is to block signals in all threads 5323The most portable way to handle signals is to block signals in all threads
5034except the initial one, and run the default loop in the initial thread as 5324except the initial one, and run the signal handling loop in the initial
5035well. 5325thread as well.
5036 5326
5037=item C<long> must be large enough for common memory allocation sizes 5327=item C<long> must be large enough for common memory allocation sizes
5038 5328
5039To improve portability and simplify its API, libev uses C<long> internally 5329To improve portability and simplify its API, libev uses C<long> internally
5040instead of C<size_t> when allocating its data structures. On non-POSIX 5330instead of C<size_t> when allocating its data structures. On non-POSIX
5046 5336
5047The type C<double> is used to represent timestamps. It is required to 5337The type C<double> is used to represent timestamps. It is required to
5048have at least 51 bits of mantissa (and 9 bits of exponent), which is 5338have at least 51 bits of mantissa (and 9 bits of exponent), which is
5049good enough for at least into the year 4000 with millisecond accuracy 5339good enough for at least into the year 4000 with millisecond accuracy
5050(the design goal for libev). This requirement is overfulfilled by 5340(the design goal for libev). This requirement is overfulfilled by
5051implementations using IEEE 754, which is basically all existing ones. With 5341implementations using IEEE 754, which is basically all existing ones.
5342
5052IEEE 754 doubles, you get microsecond accuracy until at least 2200. 5343With IEEE 754 doubles, you get microsecond accuracy until at least the
5344year 2255 (and millisecond accuracy till the year 287396 - by then, libev
5345is either obsolete or somebody patched it to use C<long double> or
5346something like that, just kidding).
5053 5347
5054=back 5348=back
5055 5349
5056If you know of other additional requirements drop me a note. 5350If you know of other additional requirements drop me a note.
5057 5351
5119=item Processing ev_async_send: O(number_of_async_watchers) 5413=item Processing ev_async_send: O(number_of_async_watchers)
5120 5414
5121=item Processing signals: O(max_signal_number) 5415=item Processing signals: O(max_signal_number)
5122 5416
5123Sending involves a system call I<iff> there were no other C<ev_async_send> 5417Sending involves a system call I<iff> there were no other C<ev_async_send>
5124calls in the current loop iteration. Checking for async and signal events 5418calls in the current loop iteration and the loop is currently
5419blocked. Checking for async and signal events involves iterating over all
5125involves iterating over all running async watchers or all signal numbers. 5420running async watchers or all signal numbers.
5126 5421
5127=back 5422=back
5128 5423
5129 5424
5130=head1 PORTING FROM LIBEV 3.X TO 4.X 5425=head1 PORTING FROM LIBEV 3.X TO 4.X
5139=over 4 5434=over 4
5140 5435
5141=item C<EV_COMPAT3> backwards compatibility mechanism 5436=item C<EV_COMPAT3> backwards compatibility mechanism
5142 5437
5143The backward compatibility mechanism can be controlled by 5438The backward compatibility mechanism can be controlled by
5144C<EV_COMPAT3>. See L<PREPROCESSOR SYMBOLS/MACROS> in the L<EMBEDDING> 5439C<EV_COMPAT3>. See L</"PREPROCESSOR SYMBOLS/MACROS"> in the L</EMBEDDING>
5145section. 5440section.
5146 5441
5147=item C<ev_default_destroy> and C<ev_default_fork> have been removed 5442=item C<ev_default_destroy> and C<ev_default_fork> have been removed
5148 5443
5149These calls can be replaced easily by their C<ev_loop_xxx> counterparts: 5444These calls can be replaced easily by their C<ev_loop_xxx> counterparts:
5192=over 4 5487=over 4
5193 5488
5194=item active 5489=item active
5195 5490
5196A watcher is active as long as it has been started and not yet stopped. 5491A watcher is active as long as it has been started and not yet stopped.
5197See L<WATCHER STATES> for details. 5492See L</WATCHER STATES> for details.
5198 5493
5199=item application 5494=item application
5200 5495
5201In this document, an application is whatever is using libev. 5496In this document, an application is whatever is using libev.
5202 5497
5238watchers and events. 5533watchers and events.
5239 5534
5240=item pending 5535=item pending
5241 5536
5242A watcher is pending as soon as the corresponding event has been 5537A watcher is pending as soon as the corresponding event has been
5243detected. See L<WATCHER STATES> for details. 5538detected. See L</WATCHER STATES> for details.
5244 5539
5245=item real time 5540=item real time
5246 5541
5247The physical time that is observed. It is apparently strictly monotonic :) 5542The physical time that is observed. It is apparently strictly monotonic :)
5248 5543

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