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58 ev_timer_start (loop, &timeout_watcher); 58 ev_timer_start (loop, &timeout_watcher);
59 59
60 // now wait for events to arrive 60 // now wait for events to arrive
61 ev_run (loop, 0); 61 ev_run (loop, 0);
62 62
63 // unloop was called, so exit 63 // break was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
67=head1 ABOUT THIS DOCUMENT 67=head1 ABOUT THIS DOCUMENT
68 68
178you actually want to know. Also interesting is the combination of 178you actually want to know. Also interesting is the combination of
179C<ev_update_now> and C<ev_now>. 179C<ev_update_now> and C<ev_now>.
180 180
181=item ev_sleep (ev_tstamp interval) 181=item ev_sleep (ev_tstamp interval)
182 182
183Sleep for the given interval: The current thread will be blocked until 183Sleep for the given interval: The current thread will be blocked
184either it is interrupted or the given time interval has passed. Basically 184until either it is interrupted or the given time interval has
185passed (approximately - it might return a bit earlier even if not
186interrupted). Returns immediately if C<< interval <= 0 >>.
187
185this is a sub-second-resolution C<sleep ()>. 188Basically this is a sub-second-resolution C<sleep ()>.
189
190The range of the C<interval> is limited - libev only guarantees to work
191with sleep times of up to one day (C<< interval <= 86400 >>).
186 192
187=item int ev_version_major () 193=item int ev_version_major ()
188 194
189=item int ev_version_minor () 195=item int ev_version_minor ()
190 196
435example) that can't properly initialise their signal masks. 441example) that can't properly initialise their signal masks.
436 442
437=item C<EVFLAG_NOSIGMASK> 443=item C<EVFLAG_NOSIGMASK>
438 444
439When this flag is specified, then libev will avoid to modify the signal 445When this flag is specified, then libev will avoid to modify the signal
440mask. Specifically, this means you ahve to make sure signals are unblocked 446mask. Specifically, this means you have to make sure signals are unblocked
441when you want to receive them. 447when you want to receive them.
442 448
443This behaviour is useful when you want to do your own signal handling, or 449This behaviour is useful when you want to do your own signal handling, or
444want to handle signals only in specific threads and want to avoid libev 450want to handle signals only in specific threads and want to avoid libev
445unblocking the signals. 451unblocking the signals.
452
453It's also required by POSIX in a threaded program, as libev calls
454C<sigprocmask>, whose behaviour is officially unspecified.
446 455
447This flag's behaviour will become the default in future versions of libev. 456This flag's behaviour will become the default in future versions of libev.
448 457
449=item C<EVBACKEND_SELECT> (value 1, portable select backend) 458=item C<EVBACKEND_SELECT> (value 1, portable select backend)
450 459
480=item C<EVBACKEND_EPOLL> (value 4, Linux) 489=item C<EVBACKEND_EPOLL> (value 4, Linux)
481 490
482Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9 491Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9
483kernels). 492kernels).
484 493
485For few fds, this backend is a bit little slower than poll and select, 494For few fds, this backend is a bit little slower than poll and select, but
486but it scales phenomenally better. While poll and select usually scale 495it scales phenomenally better. While poll and select usually scale like
487like O(total_fds) where n is the total number of fds (or the highest fd), 496O(total_fds) where total_fds is the total number of fds (or the highest
488epoll scales either O(1) or O(active_fds). 497fd), epoll scales either O(1) or O(active_fds).
489 498
490The epoll mechanism deserves honorable mention as the most misdesigned 499The epoll mechanism deserves honorable mention as the most misdesigned
491of the more advanced event mechanisms: mere annoyances include silently 500of the more advanced event mechanisms: mere annoyances include silently
492dropping file descriptors, requiring a system call per change per file 501dropping file descriptors, requiring a system call per change per file
493descriptor (and unnecessary guessing of parameters), problems with dup, 502descriptor (and unnecessary guessing of parameters), problems with dup,
4960.1ms) and so on. The biggest issue is fork races, however - if a program 5050.1ms) and so on. The biggest issue is fork races, however - if a program
497forks then I<both> parent and child process have to recreate the epoll 506forks then I<both> parent and child process have to recreate the epoll
498set, which can take considerable time (one syscall per file descriptor) 507set, which can take considerable time (one syscall per file descriptor)
499and is of course hard to detect. 508and is of course hard to detect.
500 509
501Epoll is also notoriously buggy - embedding epoll fds I<should> work, but 510Epoll is also notoriously buggy - embedding epoll fds I<should> work,
502of course I<doesn't>, and epoll just loves to report events for totally 511but of course I<doesn't>, and epoll just loves to report events for
503I<different> file descriptors (even already closed ones, so one cannot 512totally I<different> file descriptors (even already closed ones, so
504even remove them from the set) than registered in the set (especially 513one cannot even remove them from the set) than registered in the set
505on SMP systems). Libev tries to counter these spurious notifications by 514(especially on SMP systems). Libev tries to counter these spurious
506employing an additional generation counter and comparing that against the 515notifications by employing an additional generation counter and comparing
507events to filter out spurious ones, recreating the set when required. Last 516that against the events to filter out spurious ones, recreating the set
517when required. Epoll also erroneously rounds down timeouts, but gives you
518no way to know when and by how much, so sometimes you have to busy-wait
519because epoll returns immediately despite a nonzero timeout. And last
508not least, it also refuses to work with some file descriptors which work 520not least, it also refuses to work with some file descriptors which work
509perfectly fine with C<select> (files, many character devices...). 521perfectly fine with C<select> (files, many character devices...).
510 522
511Epoll is truly the train wreck analog among event poll mechanisms. 523Epoll is truly the train wreck among event poll mechanisms, a frankenpoll,
524cobbled together in a hurry, no thought to design or interaction with
525others. Oh, the pain, will it ever stop...
512 526
513While stopping, setting and starting an I/O watcher in the same iteration 527While stopping, setting and starting an I/O watcher in the same iteration
514will result in some caching, there is still a system call per such 528will result in some caching, there is still a system call per such
515incident (because the same I<file descriptor> could point to a different 529incident (because the same I<file descriptor> could point to a different
516I<file description> now), so its best to avoid that. Also, C<dup ()>'ed 530I<file description> now), so its best to avoid that. Also, C<dup ()>'ed
592On the positive side, this backend actually performed fully to 606On the positive side, this backend actually performed fully to
593specification in all tests and is fully embeddable, which is a rare feat 607specification in all tests and is fully embeddable, which is a rare feat
594among the OS-specific backends (I vastly prefer correctness over speed 608among the OS-specific backends (I vastly prefer correctness over speed
595hacks). 609hacks).
596 610
597On the negative side, the interface is I<bizarre>, with the event polling 611On the negative side, the interface is I<bizarre> - so bizarre that
612even sun itself gets it wrong in their code examples: The event polling
598function sometimes returning events to the caller even though an error 613function sometimes returns events to the caller even though an error
599occured, but with no indication whether it has done so or not (yes, it's 614occurred, but with no indication whether it has done so or not (yes, it's
600even documented that way) - deadly for edge-triggered interfaces, but 615even documented that way) - deadly for edge-triggered interfaces where you
616absolutely have to know whether an event occurred or not because you have
617to re-arm the watcher.
618
601fortunately libev seems to be able to work around it. 619Fortunately libev seems to be able to work around these idiocies.
602 620
603This backend maps C<EV_READ> and C<EV_WRITE> in the same way as 621This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
604C<EVBACKEND_POLL>. 622C<EVBACKEND_POLL>.
605 623
606=item C<EVBACKEND_ALL> 624=item C<EVBACKEND_ALL>
816This is useful if you are waiting for some external event in conjunction 834This is useful if you are waiting for some external event in conjunction
817with something not expressible using other libev watchers (i.e. "roll your 835with something not expressible using other libev watchers (i.e. "roll your
818own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is 836own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is
819usually a better approach for this kind of thing. 837usually a better approach for this kind of thing.
820 838
821Here are the gory details of what C<ev_run> does: 839Here are the gory details of what C<ev_run> does (this is for your
840understanding, not a guarantee that things will work exactly like this in
841future versions):
822 842
823 - Increment loop depth. 843 - Increment loop depth.
824 - Reset the ev_break status. 844 - Reset the ev_break status.
825 - Before the first iteration, call any pending watchers. 845 - Before the first iteration, call any pending watchers.
826 LOOP: 846 LOOP:
859anymore. 879anymore.
860 880
861 ... queue jobs here, make sure they register event watchers as long 881 ... queue jobs here, make sure they register event watchers as long
862 ... as they still have work to do (even an idle watcher will do..) 882 ... as they still have work to do (even an idle watcher will do..)
863 ev_run (my_loop, 0); 883 ev_run (my_loop, 0);
864 ... jobs done or somebody called unloop. yeah! 884 ... jobs done or somebody called break. yeah!
865 885
866=item ev_break (loop, how) 886=item ev_break (loop, how)
867 887
868Can be used to make a call to C<ev_run> return early (but only after it 888Can be used to make a call to C<ev_run> return early (but only after it
869has processed all outstanding events). The C<how> argument must be either 889has processed all outstanding events). The C<how> argument must be either
932overhead for the actual polling but can deliver many events at once. 952overhead for the actual polling but can deliver many events at once.
933 953
934By setting a higher I<io collect interval> you allow libev to spend more 954By setting a higher I<io collect interval> you allow libev to spend more
935time collecting I/O events, so you can handle more events per iteration, 955time collecting I/O events, so you can handle more events per iteration,
936at the cost of increasing latency. Timeouts (both C<ev_periodic> and 956at the cost of increasing latency. Timeouts (both C<ev_periodic> and
937C<ev_timer>) will be not affected. Setting this to a non-null value will 957C<ev_timer>) will not be affected. Setting this to a non-null value will
938introduce an additional C<ev_sleep ()> call into most loop iterations. The 958introduce an additional C<ev_sleep ()> call into most loop iterations. The
939sleep time ensures that libev will not poll for I/O events more often then 959sleep time ensures that libev will not poll for I/O events more often then
940once per this interval, on average. 960once per this interval, on average (as long as the host time resolution is
961good enough).
941 962
942Likewise, by setting a higher I<timeout collect interval> you allow libev 963Likewise, by setting a higher I<timeout collect interval> you allow libev
943to spend more time collecting timeouts, at the expense of increased 964to spend more time collecting timeouts, at the expense of increased
944latency/jitter/inexactness (the watcher callback will be called 965latency/jitter/inexactness (the watcher callback will be called
945later). C<ev_io> watchers will not be affected. Setting this to a non-null 966later). C<ev_io> watchers will not be affected. Setting this to a non-null
1351See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related 1372See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related
1352functions that do not need a watcher. 1373functions that do not need a watcher.
1353 1374
1354=back 1375=back
1355 1376
1356=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER 1377See also the L<ASSOCIATING CUSTOM DATA WITH A WATCHER> and L<BUILDING YOUR
1357 1378OWN COMPOSITE WATCHERS> idioms.
1358Each watcher has, by default, a member C<void *data> that you can change
1359and read at any time: libev will completely ignore it. This can be used
1360to associate arbitrary data with your watcher. If you need more data and
1361don't want to allocate memory and store a pointer to it in that data
1362member, you can also "subclass" the watcher type and provide your own
1363data:
1364
1365 struct my_io
1366 {
1367 ev_io io;
1368 int otherfd;
1369 void *somedata;
1370 struct whatever *mostinteresting;
1371 };
1372
1373 ...
1374 struct my_io w;
1375 ev_io_init (&w.io, my_cb, fd, EV_READ);
1376
1377And since your callback will be called with a pointer to the watcher, you
1378can cast it back to your own type:
1379
1380 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
1381 {
1382 struct my_io *w = (struct my_io *)w_;
1383 ...
1384 }
1385
1386More interesting and less C-conformant ways of casting your callback type
1387instead have been omitted.
1388
1389Another common scenario is to use some data structure with multiple
1390embedded watchers:
1391
1392 struct my_biggy
1393 {
1394 int some_data;
1395 ev_timer t1;
1396 ev_timer t2;
1397 }
1398
1399In this case getting the pointer to C<my_biggy> is a bit more
1400complicated: Either you store the address of your C<my_biggy> struct
1401in the C<data> member of the watcher (for woozies), or you need to use
1402some pointer arithmetic using C<offsetof> inside your watchers (for real
1403programmers):
1404
1405 #include <stddef.h>
1406
1407 static void
1408 t1_cb (EV_P_ ev_timer *w, int revents)
1409 {
1410 struct my_biggy big = (struct my_biggy *)
1411 (((char *)w) - offsetof (struct my_biggy, t1));
1412 }
1413
1414 static void
1415 t2_cb (EV_P_ ev_timer *w, int revents)
1416 {
1417 struct my_biggy big = (struct my_biggy *)
1418 (((char *)w) - offsetof (struct my_biggy, t2));
1419 }
1420 1379
1421=head2 WATCHER STATES 1380=head2 WATCHER STATES
1422 1381
1423There are various watcher states mentioned throughout this manual - 1382There are various watcher states mentioned throughout this manual -
1424active, pending and so on. In this section these states and the rules to 1383active, pending and so on. In this section these states and the rules to
1427 1386
1428=over 4 1387=over 4
1429 1388
1430=item initialiased 1389=item initialiased
1431 1390
1432Before a watcher can be registered with the event looop it has to be 1391Before a watcher can be registered with the event loop it has to be
1433initialised. This can be done with a call to C<ev_TYPE_init>, or calls to 1392initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1434C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function. 1393C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1435 1394
1436In this state it is simply some block of memory that is suitable for use 1395In this state it is simply some block of memory that is suitable for
1437in an event loop. It can be moved around, freed, reused etc. at will. 1396use in an event loop. It can be moved around, freed, reused etc. at
1397will - as long as you either keep the memory contents intact, or call
1398C<ev_TYPE_init> again.
1438 1399
1439=item started/running/active 1400=item started/running/active
1440 1401
1441Once a watcher has been started with a call to C<ev_TYPE_start> it becomes 1402Once a watcher has been started with a call to C<ev_TYPE_start> it becomes
1442property of the event loop, and is actively waiting for events. While in 1403property of the event loop, and is actively waiting for events. While in
1470latter will clear any pending state the watcher might be in, regardless 1431latter will clear any pending state the watcher might be in, regardless
1471of whether it was active or not, so stopping a watcher explicitly before 1432of whether it was active or not, so stopping a watcher explicitly before
1472freeing it is often a good idea. 1433freeing it is often a good idea.
1473 1434
1474While stopped (and not pending) the watcher is essentially in the 1435While stopped (and not pending) the watcher is essentially in the
1475initialised state, that is it can be reused, moved, modified in any way 1436initialised state, that is, it can be reused, moved, modified in any way
1476you wish. 1437you wish (but when you trash the memory block, you need to C<ev_TYPE_init>
1438it again).
1477 1439
1478=back 1440=back
1479 1441
1480=head2 WATCHER PRIORITY MODELS 1442=head2 WATCHER PRIORITY MODELS
1481 1443
1610In general you can register as many read and/or write event watchers per 1572In general you can register as many read and/or write event watchers per
1611fd as you want (as long as you don't confuse yourself). Setting all file 1573fd as you want (as long as you don't confuse yourself). Setting all file
1612descriptors to non-blocking mode is also usually a good idea (but not 1574descriptors to non-blocking mode is also usually a good idea (but not
1613required if you know what you are doing). 1575required if you know what you are doing).
1614 1576
1615If you cannot use non-blocking mode, then force the use of a
1616known-to-be-good backend (at the time of this writing, this includes only
1617C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1618descriptors for which non-blocking operation makes no sense (such as
1619files) - libev doesn't guarantee any specific behaviour in that case.
1620
1621Another thing you have to watch out for is that it is quite easy to 1577Another thing you have to watch out for is that it is quite easy to
1622receive "spurious" readiness notifications, that is your callback might 1578receive "spurious" readiness notifications, that is, your callback might
1623be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1579be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1624because there is no data. Not only are some backends known to create a 1580because there is no data. It is very easy to get into this situation even
1625lot of those (for example Solaris ports), it is very easy to get into 1581with a relatively standard program structure. Thus it is best to always
1626this situation even with a relatively standard program structure. Thus 1582use non-blocking I/O: An extra C<read>(2) returning C<EAGAIN> is far
1627it is best to always use non-blocking I/O: An extra C<read>(2) returning
1628C<EAGAIN> is far preferable to a program hanging until some data arrives. 1583preferable to a program hanging until some data arrives.
1629 1584
1630If you cannot run the fd in non-blocking mode (for example you should 1585If you cannot run the fd in non-blocking mode (for example you should
1631not play around with an Xlib connection), then you have to separately 1586not play around with an Xlib connection), then you have to separately
1632re-test whether a file descriptor is really ready with a known-to-be good 1587re-test whether a file descriptor is really ready with a known-to-be good
1633interface such as poll (fortunately in our Xlib example, Xlib already 1588interface such as poll (fortunately in the case of Xlib, it already does
1634does this on its own, so its quite safe to use). Some people additionally 1589this on its own, so its quite safe to use). Some people additionally
1635use C<SIGALRM> and an interval timer, just to be sure you won't block 1590use C<SIGALRM> and an interval timer, just to be sure you won't block
1636indefinitely. 1591indefinitely.
1637 1592
1638But really, best use non-blocking mode. 1593But really, best use non-blocking mode.
1639 1594
1667 1622
1668There is no workaround possible except not registering events 1623There is no workaround possible except not registering events
1669for potentially C<dup ()>'ed file descriptors, or to resort to 1624for potentially C<dup ()>'ed file descriptors, or to resort to
1670C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>. 1625C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1671 1626
1627=head3 The special problem of files
1628
1629Many people try to use C<select> (or libev) on file descriptors
1630representing files, and expect it to become ready when their program
1631doesn't block on disk accesses (which can take a long time on their own).
1632
1633However, this cannot ever work in the "expected" way - you get a readiness
1634notification as soon as the kernel knows whether and how much data is
1635there, and in the case of open files, that's always the case, so you
1636always get a readiness notification instantly, and your read (or possibly
1637write) will still block on the disk I/O.
1638
1639Another way to view it is that in the case of sockets, pipes, character
1640devices and so on, there is another party (the sender) that delivers data
1641on its own, but in the case of files, there is no such thing: the disk
1642will not send data on its own, simply because it doesn't know what you
1643wish to read - you would first have to request some data.
1644
1645Since files are typically not-so-well supported by advanced notification
1646mechanism, libev tries hard to emulate POSIX behaviour with respect
1647to files, even though you should not use it. The reason for this is
1648convenience: sometimes you want to watch STDIN or STDOUT, which is
1649usually a tty, often a pipe, but also sometimes files or special devices
1650(for example, C<epoll> on Linux works with F</dev/random> but not with
1651F</dev/urandom>), and even though the file might better be served with
1652asynchronous I/O instead of with non-blocking I/O, it is still useful when
1653it "just works" instead of freezing.
1654
1655So avoid file descriptors pointing to files when you know it (e.g. use
1656libeio), but use them when it is convenient, e.g. for STDIN/STDOUT, or
1657when you rarely read from a file instead of from a socket, and want to
1658reuse the same code path.
1659
1672=head3 The special problem of fork 1660=head3 The special problem of fork
1673 1661
1674Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit 1662Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit
1675useless behaviour. Libev fully supports fork, but needs to be told about 1663useless behaviour. Libev fully supports fork, but needs to be told about
1676it in the child. 1664it in the child if you want to continue to use it in the child.
1677 1665
1678To support fork in your programs, you either have to call 1666To support fork in your child processes, you have to call C<ev_loop_fork
1679C<ev_default_fork ()> or C<ev_loop_fork ()> after a fork in the child, 1667()> after a fork in the child, enable C<EVFLAG_FORKCHECK>, or resort to
1680enable C<EVFLAG_FORKCHECK>, or resort to C<EVBACKEND_SELECT> or 1668C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1681C<EVBACKEND_POLL>.
1682 1669
1683=head3 The special problem of SIGPIPE 1670=head3 The special problem of SIGPIPE
1684 1671
1685While not really specific to libev, it is easy to forget about C<SIGPIPE>: 1672While not really specific to libev, it is easy to forget about C<SIGPIPE>:
1686when writing to a pipe whose other end has been closed, your program gets 1673when writing to a pipe whose other end has been closed, your program gets
2036keep up with the timer (because it takes longer than those 10 seconds to 2023keep up with the timer (because it takes longer than those 10 seconds to
2037do stuff) the timer will not fire more than once per event loop iteration. 2024do stuff) the timer will not fire more than once per event loop iteration.
2038 2025
2039=item ev_timer_again (loop, ev_timer *) 2026=item ev_timer_again (loop, ev_timer *)
2040 2027
2041This will act as if the timer timed out and restart it again if it is 2028This will act as if the timer timed out and restarts it again if it is
2042repeating. The exact semantics are: 2029repeating. The exact semantics are:
2043 2030
2044If the timer is pending, its pending status is cleared. 2031If the timer is pending, its pending status is cleared.
2045 2032
2046If the timer is started but non-repeating, stop it (as if it timed out). 2033If the timer is started but non-repeating, stop it (as if it timed out).
2176 2163
2177Another way to think about it (for the mathematically inclined) is that 2164Another way to think about it (for the mathematically inclined) is that
2178C<ev_periodic> will try to run the callback in this mode at the next possible 2165C<ev_periodic> will try to run the callback in this mode at the next possible
2179time where C<time = offset (mod interval)>, regardless of any time jumps. 2166time where C<time = offset (mod interval)>, regardless of any time jumps.
2180 2167
2181For numerical stability it is preferable that the C<offset> value is near 2168The C<interval> I<MUST> be positive, and for numerical stability, the
2182C<ev_now ()> (the current time), but there is no range requirement for 2169interval value should be higher than C<1/8192> (which is around 100
2183this value, and in fact is often specified as zero. 2170microseconds) and C<offset> should be higher than C<0> and should have
2171at most a similar magnitude as the current time (say, within a factor of
2172ten). Typical values for offset are, in fact, C<0> or something between
2173C<0> and C<interval>, which is also the recommended range.
2184 2174
2185Note also that there is an upper limit to how often a timer can fire (CPU 2175Note also that there is an upper limit to how often a timer can fire (CPU
2186speed for example), so if C<interval> is very small then timing stability 2176speed for example), so if C<interval> is very small then timing stability
2187will of course deteriorate. Libev itself tries to be exact to be about one 2177will of course deteriorate. Libev itself tries to be exact to be about one
2188millisecond (if the OS supports it and the machine is fast enough). 2178millisecond (if the OS supports it and the machine is fast enough).
2331=head3 The special problem of inheritance over fork/execve/pthread_create 2321=head3 The special problem of inheritance over fork/execve/pthread_create
2332 2322
2333Both the signal mask (C<sigprocmask>) and the signal disposition 2323Both the signal mask (C<sigprocmask>) and the signal disposition
2334(C<sigaction>) are unspecified after starting a signal watcher (and after 2324(C<sigaction>) are unspecified after starting a signal watcher (and after
2335stopping it again), that is, libev might or might not block the signal, 2325stopping it again), that is, libev might or might not block the signal,
2336and might or might not set or restore the installed signal handler. 2326and might or might not set or restore the installed signal handler (but
2327see C<EVFLAG_NOSIGMASK>).
2337 2328
2338While this does not matter for the signal disposition (libev never 2329While this does not matter for the signal disposition (libev never
2339sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on 2330sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on
2340C<execve>), this matters for the signal mask: many programs do not expect 2331C<execve>), this matters for the signal mask: many programs do not expect
2341certain signals to be blocked. 2332certain signals to be blocked.
3212 atexit (program_exits); 3203 atexit (program_exits);
3213 3204
3214 3205
3215=head2 C<ev_async> - how to wake up an event loop 3206=head2 C<ev_async> - how to wake up an event loop
3216 3207
3217In general, you cannot use an C<ev_run> from multiple threads or other 3208In general, you cannot use an C<ev_loop> from multiple threads or other
3218asynchronous sources such as signal handlers (as opposed to multiple event 3209asynchronous sources such as signal handlers (as opposed to multiple event
3219loops - those are of course safe to use in different threads). 3210loops - those are of course safe to use in different threads).
3220 3211
3221Sometimes, however, you need to wake up an event loop you do not control, 3212Sometimes, however, you need to wake up an event loop you do not control,
3222for example because it belongs to another thread. This is what C<ev_async> 3213for example because it belongs to another thread. This is what C<ev_async>
3229C<ev_async_sent> calls). In fact, you could use signal watchers as a kind 3220C<ev_async_sent> calls). In fact, you could use signal watchers as a kind
3230of "global async watchers" by using a watcher on an otherwise unused 3221of "global async watchers" by using a watcher on an otherwise unused
3231signal, and C<ev_feed_signal> to signal this watcher from another thread, 3222signal, and C<ev_feed_signal> to signal this watcher from another thread,
3232even without knowing which loop owns the signal. 3223even without knowing which loop owns the signal.
3233 3224
3234Unlike C<ev_signal> watchers, C<ev_async> works with any event loop, not
3235just the default loop.
3236
3237=head3 Queueing 3225=head3 Queueing
3238 3226
3239C<ev_async> does not support queueing of data in any way. The reason 3227C<ev_async> does not support queueing of data in any way. The reason
3240is that the author does not know of a simple (or any) algorithm for a 3228is that the author does not know of a simple (or any) algorithm for a
3241multiple-writer-single-reader queue that works in all cases and doesn't 3229multiple-writer-single-reader queue that works in all cases and doesn't
3332trust me. 3320trust me.
3333 3321
3334=item ev_async_send (loop, ev_async *) 3322=item ev_async_send (loop, ev_async *)
3335 3323
3336Sends/signals/activates the given C<ev_async> watcher, that is, feeds 3324Sends/signals/activates the given C<ev_async> watcher, that is, feeds
3337an C<EV_ASYNC> event on the watcher into the event loop. Unlike 3325an C<EV_ASYNC> event on the watcher into the event loop, and instantly
3326returns.
3327
3338C<ev_feed_event>, this call is safe to do from other threads, signal or 3328Unlike C<ev_feed_event>, this call is safe to do from other threads,
3339similar contexts (see the discussion of C<EV_ATOMIC_T> in the embedding 3329signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the
3340section below on what exactly this means). 3330embedding section below on what exactly this means).
3341 3331
3342Note that, as with other watchers in libev, multiple events might get 3332Note that, as with other watchers in libev, multiple events might get
3343compressed into a single callback invocation (another way to look at this 3333compressed into a single callback invocation (another way to look at
3344is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>, 3334this is that C<ev_async> watchers are level-triggered: they are set on
3345reset when the event loop detects that). 3335C<ev_async_send>, reset when the event loop detects that).
3346 3336
3347This call incurs the overhead of a system call only once per event loop 3337This call incurs the overhead of at most one extra system call per event
3348iteration, so while the overhead might be noticeable, it doesn't apply to 3338loop iteration, if the event loop is blocked, and no syscall at all if
3349repeated calls to C<ev_async_send> for the same event loop. 3339the event loop (or your program) is processing events. That means that
3340repeated calls are basically free (there is no need to avoid calls for
3341performance reasons) and that the overhead becomes smaller (typically
3342zero) under load.
3350 3343
3351=item bool = ev_async_pending (ev_async *) 3344=item bool = ev_async_pending (ev_async *)
3352 3345
3353Returns a non-zero value when C<ev_async_send> has been called on the 3346Returns a non-zero value when C<ev_async_send> has been called on the
3354watcher but the event has not yet been processed (or even noted) by the 3347watcher but the event has not yet been processed (or even noted) by the
3425 3418
3426This section explains some common idioms that are not immediately 3419This section explains some common idioms that are not immediately
3427obvious. Note that examples are sprinkled over the whole manual, and this 3420obvious. Note that examples are sprinkled over the whole manual, and this
3428section only contains stuff that wouldn't fit anywhere else. 3421section only contains stuff that wouldn't fit anywhere else.
3429 3422
3430=over 4 3423=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER
3431 3424
3432=item Model/nested event loop invocations and exit conditions. 3425Each watcher has, by default, a C<void *data> member that you can read
3426or modify at any time: libev will completely ignore it. This can be used
3427to associate arbitrary data with your watcher. If you need more data and
3428don't want to allocate memory separately and store a pointer to it in that
3429data member, you can also "subclass" the watcher type and provide your own
3430data:
3431
3432 struct my_io
3433 {
3434 ev_io io;
3435 int otherfd;
3436 void *somedata;
3437 struct whatever *mostinteresting;
3438 };
3439
3440 ...
3441 struct my_io w;
3442 ev_io_init (&w.io, my_cb, fd, EV_READ);
3443
3444And since your callback will be called with a pointer to the watcher, you
3445can cast it back to your own type:
3446
3447 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
3448 {
3449 struct my_io *w = (struct my_io *)w_;
3450 ...
3451 }
3452
3453More interesting and less C-conformant ways of casting your callback
3454function type instead have been omitted.
3455
3456=head2 BUILDING YOUR OWN COMPOSITE WATCHERS
3457
3458Another common scenario is to use some data structure with multiple
3459embedded watchers, in effect creating your own watcher that combines
3460multiple libev event sources into one "super-watcher":
3461
3462 struct my_biggy
3463 {
3464 int some_data;
3465 ev_timer t1;
3466 ev_timer t2;
3467 }
3468
3469In this case getting the pointer to C<my_biggy> is a bit more
3470complicated: Either you store the address of your C<my_biggy> struct in
3471the C<data> member of the watcher (for woozies or C++ coders), or you need
3472to use some pointer arithmetic using C<offsetof> inside your watchers (for
3473real programmers):
3474
3475 #include <stddef.h>
3476
3477 static void
3478 t1_cb (EV_P_ ev_timer *w, int revents)
3479 {
3480 struct my_biggy big = (struct my_biggy *)
3481 (((char *)w) - offsetof (struct my_biggy, t1));
3482 }
3483
3484 static void
3485 t2_cb (EV_P_ ev_timer *w, int revents)
3486 {
3487 struct my_biggy big = (struct my_biggy *)
3488 (((char *)w) - offsetof (struct my_biggy, t2));
3489 }
3490
3491=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3433 3492
3434Often (especially in GUI toolkits) there are places where you have 3493Often (especially in GUI toolkits) there are places where you have
3435I<modal> interaction, which is most easily implemented by recursively 3494I<modal> interaction, which is most easily implemented by recursively
3436invoking C<ev_run>. 3495invoking C<ev_run>.
3437 3496
3466 exit_main_loop = 1; 3525 exit_main_loop = 1;
3467 3526
3468 // exit both 3527 // exit both
3469 exit_main_loop = exit_nested_loop = 1; 3528 exit_main_loop = exit_nested_loop = 1;
3470 3529
3471=back 3530=head2 THREAD LOCKING EXAMPLE
3531
3532Here is a fictitious example of how to run an event loop in a different
3533thread from where callbacks are being invoked and watchers are
3534created/added/removed.
3535
3536For a real-world example, see the C<EV::Loop::Async> perl module,
3537which uses exactly this technique (which is suited for many high-level
3538languages).
3539
3540The example uses a pthread mutex to protect the loop data, a condition
3541variable to wait for callback invocations, an async watcher to notify the
3542event loop thread and an unspecified mechanism to wake up the main thread.
3543
3544First, you need to associate some data with the event loop:
3545
3546 typedef struct {
3547 mutex_t lock; /* global loop lock */
3548 ev_async async_w;
3549 thread_t tid;
3550 cond_t invoke_cv;
3551 } userdata;
3552
3553 void prepare_loop (EV_P)
3554 {
3555 // for simplicity, we use a static userdata struct.
3556 static userdata u;
3557
3558 ev_async_init (&u->async_w, async_cb);
3559 ev_async_start (EV_A_ &u->async_w);
3560
3561 pthread_mutex_init (&u->lock, 0);
3562 pthread_cond_init (&u->invoke_cv, 0);
3563
3564 // now associate this with the loop
3565 ev_set_userdata (EV_A_ u);
3566 ev_set_invoke_pending_cb (EV_A_ l_invoke);
3567 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
3568
3569 // then create the thread running ev_run
3570 pthread_create (&u->tid, 0, l_run, EV_A);
3571 }
3572
3573The callback for the C<ev_async> watcher does nothing: the watcher is used
3574solely to wake up the event loop so it takes notice of any new watchers
3575that might have been added:
3576
3577 static void
3578 async_cb (EV_P_ ev_async *w, int revents)
3579 {
3580 // just used for the side effects
3581 }
3582
3583The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
3584protecting the loop data, respectively.
3585
3586 static void
3587 l_release (EV_P)
3588 {
3589 userdata *u = ev_userdata (EV_A);
3590 pthread_mutex_unlock (&u->lock);
3591 }
3592
3593 static void
3594 l_acquire (EV_P)
3595 {
3596 userdata *u = ev_userdata (EV_A);
3597 pthread_mutex_lock (&u->lock);
3598 }
3599
3600The event loop thread first acquires the mutex, and then jumps straight
3601into C<ev_run>:
3602
3603 void *
3604 l_run (void *thr_arg)
3605 {
3606 struct ev_loop *loop = (struct ev_loop *)thr_arg;
3607
3608 l_acquire (EV_A);
3609 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
3610 ev_run (EV_A_ 0);
3611 l_release (EV_A);
3612
3613 return 0;
3614 }
3615
3616Instead of invoking all pending watchers, the C<l_invoke> callback will
3617signal the main thread via some unspecified mechanism (signals? pipe
3618writes? C<Async::Interrupt>?) and then waits until all pending watchers
3619have been called (in a while loop because a) spurious wakeups are possible
3620and b) skipping inter-thread-communication when there are no pending
3621watchers is very beneficial):
3622
3623 static void
3624 l_invoke (EV_P)
3625 {
3626 userdata *u = ev_userdata (EV_A);
3627
3628 while (ev_pending_count (EV_A))
3629 {
3630 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
3631 pthread_cond_wait (&u->invoke_cv, &u->lock);
3632 }
3633 }
3634
3635Now, whenever the main thread gets told to invoke pending watchers, it
3636will grab the lock, call C<ev_invoke_pending> and then signal the loop
3637thread to continue:
3638
3639 static void
3640 real_invoke_pending (EV_P)
3641 {
3642 userdata *u = ev_userdata (EV_A);
3643
3644 pthread_mutex_lock (&u->lock);
3645 ev_invoke_pending (EV_A);
3646 pthread_cond_signal (&u->invoke_cv);
3647 pthread_mutex_unlock (&u->lock);
3648 }
3649
3650Whenever you want to start/stop a watcher or do other modifications to an
3651event loop, you will now have to lock:
3652
3653 ev_timer timeout_watcher;
3654 userdata *u = ev_userdata (EV_A);
3655
3656 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
3657
3658 pthread_mutex_lock (&u->lock);
3659 ev_timer_start (EV_A_ &timeout_watcher);
3660 ev_async_send (EV_A_ &u->async_w);
3661 pthread_mutex_unlock (&u->lock);
3662
3663Note that sending the C<ev_async> watcher is required because otherwise
3664an event loop currently blocking in the kernel will have no knowledge
3665about the newly added timer. By waking up the loop it will pick up any new
3666watchers in the next event loop iteration.
3667
3668=head2 THREADS, COROUTINES, CONTINUATIONS, QUEUES... INSTEAD OF CALLBACKS
3669
3670While the overhead of a callback that e.g. schedules a thread is small, it
3671is still an overhead. If you embed libev, and your main usage is with some
3672kind of threads or coroutines, you might want to customise libev so that
3673doesn't need callbacks anymore.
3674
3675Imagine you have coroutines that you can switch to using a function
3676C<switch_to (coro)>, that libev runs in a coroutine called C<libev_coro>
3677and that due to some magic, the currently active coroutine is stored in a
3678global called C<current_coro>. Then you can build your own "wait for libev
3679event" primitive by changing C<EV_CB_DECLARE> and C<EV_CB_INVOKE> (note
3680the differing C<;> conventions):
3681
3682 #define EV_CB_DECLARE(type) struct my_coro *cb;
3683 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
3684
3685That means instead of having a C callback function, you store the
3686coroutine to switch to in each watcher, and instead of having libev call
3687your callback, you instead have it switch to that coroutine.
3688
3689A coroutine might now wait for an event with a function called
3690C<wait_for_event>. (the watcher needs to be started, as always, but it doesn't
3691matter when, or whether the watcher is active or not when this function is
3692called):
3693
3694 void
3695 wait_for_event (ev_watcher *w)
3696 {
3697 ev_cb_set (w) = current_coro;
3698 switch_to (libev_coro);
3699 }
3700
3701That basically suspends the coroutine inside C<wait_for_event> and
3702continues the libev coroutine, which, when appropriate, switches back to
3703this or any other coroutine. I am sure if you sue this your own :)
3704
3705You can do similar tricks if you have, say, threads with an event queue -
3706instead of storing a coroutine, you store the queue object and instead of
3707switching to a coroutine, you push the watcher onto the queue and notify
3708any waiters.
3709
3710To embed libev, see L<EMBEDDING>, but in short, it's easiest to create two
3711files, F<my_ev.h> and F<my_ev.c> that include the respective libev files:
3712
3713 // my_ev.h
3714 #define EV_CB_DECLARE(type) struct my_coro *cb;
3715 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb);
3716 #include "../libev/ev.h"
3717
3718 // my_ev.c
3719 #define EV_H "my_ev.h"
3720 #include "../libev/ev.c"
3721
3722And then use F<my_ev.h> when you would normally use F<ev.h>, and compile
3723F<my_ev.c> into your project. When properly specifying include paths, you
3724can even use F<ev.h> as header file name directly.
3472 3725
3473 3726
3474=head1 LIBEVENT EMULATION 3727=head1 LIBEVENT EMULATION
3475 3728
3476Libev offers a compatibility emulation layer for libevent. It cannot 3729Libev offers a compatibility emulation layer for libevent. It cannot
3691watchers in the constructor. 3944watchers in the constructor.
3692 3945
3693 class myclass 3946 class myclass
3694 { 3947 {
3695 ev::io io ; void io_cb (ev::io &w, int revents); 3948 ev::io io ; void io_cb (ev::io &w, int revents);
3696 ev::io2 io2 ; void io2_cb (ev::io &w, int revents); 3949 ev::io io2 ; void io2_cb (ev::io &w, int revents);
3697 ev::idle idle; void idle_cb (ev::idle &w, int revents); 3950 ev::idle idle; void idle_cb (ev::idle &w, int revents);
3698 3951
3699 myclass (int fd) 3952 myclass (int fd)
3700 { 3953 {
3701 io .set <myclass, &myclass::io_cb > (this); 3954 io .set <myclass, &myclass::io_cb > (this);
3752L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>. 4005L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.
3753 4006
3754=item D 4007=item D
3755 4008
3756Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to 4009Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
3757be found at L<http://proj.llucax.com.ar/wiki/evd>. 4010be found at L<http://www.llucax.com.ar/proj/ev.d/index.html>.
3758 4011
3759=item Ocaml 4012=item Ocaml
3760 4013
3761Erkki Seppala has written Ocaml bindings for libev, to be found at 4014Erkki Seppala has written Ocaml bindings for libev, to be found at
3762L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>. 4015L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.
3965supported). It will also not define any of the structs usually found in 4218supported). It will also not define any of the structs usually found in
3966F<event.h> that are not directly supported by the libev core alone. 4219F<event.h> that are not directly supported by the libev core alone.
3967 4220
3968In standalone mode, libev will still try to automatically deduce the 4221In standalone mode, libev will still try to automatically deduce the
3969configuration, but has to be more conservative. 4222configuration, but has to be more conservative.
4223
4224=item EV_USE_FLOOR
4225
4226If defined to be C<1>, libev will use the C<floor ()> function for its
4227periodic reschedule calculations, otherwise libev will fall back on a
4228portable (slower) implementation. If you enable this, you usually have to
4229link against libm or something equivalent. Enabling this when the C<floor>
4230function is not available will fail, so the safe default is to not enable
4231this.
3970 4232
3971=item EV_USE_MONOTONIC 4233=item EV_USE_MONOTONIC
3972 4234
3973If defined to be C<1>, libev will try to detect the availability of the 4235If defined to be C<1>, libev will try to detect the availability of the
3974monotonic clock option at both compile time and runtime. Otherwise no 4236monotonic clock option at both compile time and runtime. Otherwise no
4107indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled. 4369indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
4108 4370
4109=item EV_ATOMIC_T 4371=item EV_ATOMIC_T
4110 4372
4111Libev requires an integer type (suitable for storing C<0> or C<1>) whose 4373Libev requires an integer type (suitable for storing C<0> or C<1>) whose
4112access is atomic with respect to other threads or signal contexts. No such 4374access is atomic and serialised with respect to other threads or signal
4113type is easily found in the C language, so you can provide your own type 4375contexts. No such type is easily found in the C language, so you can
4114that you know is safe for your purposes. It is used both for signal handler "locking" 4376provide your own type that you know is safe for your purposes. It is used
4115as well as for signal and thread safety in C<ev_async> watchers. 4377both for signal handler "locking" as well as for signal and thread safety
4378in C<ev_async> watchers.
4116 4379
4117In the absence of this define, libev will use C<sig_atomic_t volatile> 4380In the absence of this define, libev will use C<sig_atomic_t volatile>
4118(from F<signal.h>), which is usually good enough on most platforms. 4381(from F<signal.h>), which is usually good enough on most platforms,
4382although strictly speaking using a type that also implies a memory fence
4383is required.
4119 4384
4120=item EV_H (h) 4385=item EV_H (h)
4121 4386
4122The name of the F<ev.h> header file used to include it. The default if 4387The name of the F<ev.h> header file used to include it. The default if
4123undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be 4388undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be
4406And a F<ev_cpp.C> implementation file that contains libev proper and is compiled: 4671And a F<ev_cpp.C> implementation file that contains libev proper and is compiled:
4407 4672
4408 #include "ev_cpp.h" 4673 #include "ev_cpp.h"
4409 #include "ev.c" 4674 #include "ev.c"
4410 4675
4411=head1 INTERACTION WITH OTHER PROGRAMS OR LIBRARIES 4676=head1 INTERACTION WITH OTHER PROGRAMS, LIBRARIES OR THE ENVIRONMENT
4412 4677
4413=head2 THREADS AND COROUTINES 4678=head2 THREADS AND COROUTINES
4414 4679
4415=head3 THREADS 4680=head3 THREADS
4416 4681
4467default loop and triggering an C<ev_async> watcher from the default loop 4732default loop and triggering an C<ev_async> watcher from the default loop
4468watcher callback into the event loop interested in the signal. 4733watcher callback into the event loop interested in the signal.
4469 4734
4470=back 4735=back
4471 4736
4472=head4 THREAD LOCKING EXAMPLE 4737See also L<THREAD LOCKING EXAMPLE>.
4473
4474Here is a fictitious example of how to run an event loop in a different
4475thread than where callbacks are being invoked and watchers are
4476created/added/removed.
4477
4478For a real-world example, see the C<EV::Loop::Async> perl module,
4479which uses exactly this technique (which is suited for many high-level
4480languages).
4481
4482The example uses a pthread mutex to protect the loop data, a condition
4483variable to wait for callback invocations, an async watcher to notify the
4484event loop thread and an unspecified mechanism to wake up the main thread.
4485
4486First, you need to associate some data with the event loop:
4487
4488 typedef struct {
4489 mutex_t lock; /* global loop lock */
4490 ev_async async_w;
4491 thread_t tid;
4492 cond_t invoke_cv;
4493 } userdata;
4494
4495 void prepare_loop (EV_P)
4496 {
4497 // for simplicity, we use a static userdata struct.
4498 static userdata u;
4499
4500 ev_async_init (&u->async_w, async_cb);
4501 ev_async_start (EV_A_ &u->async_w);
4502
4503 pthread_mutex_init (&u->lock, 0);
4504 pthread_cond_init (&u->invoke_cv, 0);
4505
4506 // now associate this with the loop
4507 ev_set_userdata (EV_A_ u);
4508 ev_set_invoke_pending_cb (EV_A_ l_invoke);
4509 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
4510
4511 // then create the thread running ev_loop
4512 pthread_create (&u->tid, 0, l_run, EV_A);
4513 }
4514
4515The callback for the C<ev_async> watcher does nothing: the watcher is used
4516solely to wake up the event loop so it takes notice of any new watchers
4517that might have been added:
4518
4519 static void
4520 async_cb (EV_P_ ev_async *w, int revents)
4521 {
4522 // just used for the side effects
4523 }
4524
4525The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
4526protecting the loop data, respectively.
4527
4528 static void
4529 l_release (EV_P)
4530 {
4531 userdata *u = ev_userdata (EV_A);
4532 pthread_mutex_unlock (&u->lock);
4533 }
4534
4535 static void
4536 l_acquire (EV_P)
4537 {
4538 userdata *u = ev_userdata (EV_A);
4539 pthread_mutex_lock (&u->lock);
4540 }
4541
4542The event loop thread first acquires the mutex, and then jumps straight
4543into C<ev_run>:
4544
4545 void *
4546 l_run (void *thr_arg)
4547 {
4548 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4549
4550 l_acquire (EV_A);
4551 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4552 ev_run (EV_A_ 0);
4553 l_release (EV_A);
4554
4555 return 0;
4556 }
4557
4558Instead of invoking all pending watchers, the C<l_invoke> callback will
4559signal the main thread via some unspecified mechanism (signals? pipe
4560writes? C<Async::Interrupt>?) and then waits until all pending watchers
4561have been called (in a while loop because a) spurious wakeups are possible
4562and b) skipping inter-thread-communication when there are no pending
4563watchers is very beneficial):
4564
4565 static void
4566 l_invoke (EV_P)
4567 {
4568 userdata *u = ev_userdata (EV_A);
4569
4570 while (ev_pending_count (EV_A))
4571 {
4572 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
4573 pthread_cond_wait (&u->invoke_cv, &u->lock);
4574 }
4575 }
4576
4577Now, whenever the main thread gets told to invoke pending watchers, it
4578will grab the lock, call C<ev_invoke_pending> and then signal the loop
4579thread to continue:
4580
4581 static void
4582 real_invoke_pending (EV_P)
4583 {
4584 userdata *u = ev_userdata (EV_A);
4585
4586 pthread_mutex_lock (&u->lock);
4587 ev_invoke_pending (EV_A);
4588 pthread_cond_signal (&u->invoke_cv);
4589 pthread_mutex_unlock (&u->lock);
4590 }
4591
4592Whenever you want to start/stop a watcher or do other modifications to an
4593event loop, you will now have to lock:
4594
4595 ev_timer timeout_watcher;
4596 userdata *u = ev_userdata (EV_A);
4597
4598 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
4599
4600 pthread_mutex_lock (&u->lock);
4601 ev_timer_start (EV_A_ &timeout_watcher);
4602 ev_async_send (EV_A_ &u->async_w);
4603 pthread_mutex_unlock (&u->lock);
4604
4605Note that sending the C<ev_async> watcher is required because otherwise
4606an event loop currently blocking in the kernel will have no knowledge
4607about the newly added timer. By waking up the loop it will pick up any new
4608watchers in the next event loop iteration.
4609 4738
4610=head3 COROUTINES 4739=head3 COROUTINES
4611 4740
4612Libev is very accommodating to coroutines ("cooperative threads"): 4741Libev is very accommodating to coroutines ("cooperative threads"):
4613libev fully supports nesting calls to its functions from different 4742libev fully supports nesting calls to its functions from different
4778requires, and its I/O model is fundamentally incompatible with the POSIX 4907requires, and its I/O model is fundamentally incompatible with the POSIX
4779model. Libev still offers limited functionality on this platform in 4908model. Libev still offers limited functionality on this platform in
4780the form of the C<EVBACKEND_SELECT> backend, and only supports socket 4909the form of the C<EVBACKEND_SELECT> backend, and only supports socket
4781descriptors. This only applies when using Win32 natively, not when using 4910descriptors. This only applies when using Win32 natively, not when using
4782e.g. cygwin. Actually, it only applies to the microsofts own compilers, 4911e.g. cygwin. Actually, it only applies to the microsofts own compilers,
4783as every compielr comes with a slightly differently broken/incompatible 4912as every compiler comes with a slightly differently broken/incompatible
4784environment. 4913environment.
4785 4914
4786Lifting these limitations would basically require the full 4915Lifting these limitations would basically require the full
4787re-implementation of the I/O system. If you are into this kind of thing, 4916re-implementation of the I/O system. If you are into this kind of thing,
4788then note that glib does exactly that for you in a very portable way (note 4917then note that glib does exactly that for you in a very portable way (note
4921 5050
4922The type C<double> is used to represent timestamps. It is required to 5051The type C<double> is used to represent timestamps. It is required to
4923have at least 51 bits of mantissa (and 9 bits of exponent), which is 5052have at least 51 bits of mantissa (and 9 bits of exponent), which is
4924good enough for at least into the year 4000 with millisecond accuracy 5053good enough for at least into the year 4000 with millisecond accuracy
4925(the design goal for libev). This requirement is overfulfilled by 5054(the design goal for libev). This requirement is overfulfilled by
4926implementations using IEEE 754, which is basically all existing ones. With 5055implementations using IEEE 754, which is basically all existing ones.
5056
4927IEEE 754 doubles, you get microsecond accuracy until at least 2200. 5057With IEEE 754 doubles, you get microsecond accuracy until at least the
5058year 2255 (and millisecond accuray till the year 287396 - by then, libev
5059is either obsolete or somebody patched it to use C<long double> or
5060something like that, just kidding).
4928 5061
4929=back 5062=back
4930 5063
4931If you know of other additional requirements drop me a note. 5064If you know of other additional requirements drop me a note.
4932 5065
4994=item Processing ev_async_send: O(number_of_async_watchers) 5127=item Processing ev_async_send: O(number_of_async_watchers)
4995 5128
4996=item Processing signals: O(max_signal_number) 5129=item Processing signals: O(max_signal_number)
4997 5130
4998Sending involves a system call I<iff> there were no other C<ev_async_send> 5131Sending involves a system call I<iff> there were no other C<ev_async_send>
4999calls in the current loop iteration. Checking for async and signal events 5132calls in the current loop iteration and the loop is currently
5133blocked. Checking for async and signal events involves iterating over all
5000involves iterating over all running async watchers or all signal numbers. 5134running async watchers or all signal numbers.
5001 5135
5002=back 5136=back
5003 5137
5004 5138
5005=head1 PORTING FROM LIBEV 3.X TO 4.X 5139=head1 PORTING FROM LIBEV 3.X TO 4.X
5122The physical time that is observed. It is apparently strictly monotonic :) 5256The physical time that is observed. It is apparently strictly monotonic :)
5123 5257
5124=item wall-clock time 5258=item wall-clock time
5125 5259
5126The time and date as shown on clocks. Unlike real time, it can actually 5260The time and date as shown on clocks. Unlike real time, it can actually
5127be wrong and jump forwards and backwards, e.g. when the you adjust your 5261be wrong and jump forwards and backwards, e.g. when you adjust your
5128clock. 5262clock.
5129 5263
5130=item watcher 5264=item watcher
5131 5265
5132A data structure that describes interest in certain events. Watchers need 5266A data structure that describes interest in certain events. Watchers need
5135=back 5269=back
5136 5270
5137=head1 AUTHOR 5271=head1 AUTHOR
5138 5272
5139Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael 5273Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael
5140Magnusson and Emanuele Giaquinta. 5274Magnusson and Emanuele Giaquinta, and minor corrections by many others.
5141 5275

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