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Revision 1.379 by root, Tue Jul 12 23:32:10 2011 UTC vs.
Revision 1.399 by root, Mon Apr 2 23:14:41 2012 UTC

174=item ev_tstamp ev_time () 174=item ev_tstamp ev_time ()
175 175
176Returns the current time as libev would use it. Please note that the 176Returns the current time as libev would use it. Please note that the
177C<ev_now> function is usually faster and also often returns the timestamp 177C<ev_now> function is usually faster and also often returns the timestamp
178you actually want to know. Also interesting is the combination of 178you actually want to know. Also interesting is the combination of
179C<ev_update_now> and C<ev_now>. 179C<ev_now_update> and C<ev_now>.
180 180
181=item ev_sleep (ev_tstamp interval) 181=item ev_sleep (ev_tstamp interval)
182 182
183Sleep for the given interval: The current thread will be blocked 183Sleep for the given interval: The current thread will be blocked
184until either it is interrupted or the given time interval has 184until either it is interrupted or the given time interval has
567 567
568It scales in the same way as the epoll backend, but the interface to the 568It scales in the same way as the epoll backend, but the interface to the
569kernel is more efficient (which says nothing about its actual speed, of 569kernel is more efficient (which says nothing about its actual speed, of
570course). While stopping, setting and starting an I/O watcher does never 570course). While stopping, setting and starting an I/O watcher does never
571cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to 571cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to
572two event changes per incident. Support for C<fork ()> is very bad (but 572two event changes per incident. Support for C<fork ()> is very bad (you
573sane, unlike epoll) and it drops fds silently in similarly hard-to-detect 573might have to leak fd's on fork, but it's more sane than epoll) and it
574cases 574drops fds silently in similarly hard-to-detect cases
575 575
576This backend usually performs well under most conditions. 576This backend usually performs well under most conditions.
577 577
578While nominally embeddable in other event loops, this doesn't work 578While nominally embeddable in other event loops, this doesn't work
579everywhere, so you might need to test for this. And since it is broken 579everywhere, so you might need to test for this. And since it is broken
792without a previous call to C<ev_suspend>. 792without a previous call to C<ev_suspend>.
793 793
794Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the 794Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
795event loop time (see C<ev_now_update>). 795event loop time (see C<ev_now_update>).
796 796
797=item ev_run (loop, int flags) 797=item bool ev_run (loop, int flags)
798 798
799Finally, this is it, the event handler. This function usually is called 799Finally, this is it, the event handler. This function usually is called
800after you have initialised all your watchers and you want to start 800after you have initialised all your watchers and you want to start
801handling events. It will ask the operating system for any new events, call 801handling events. It will ask the operating system for any new events, call
802the watcher callbacks, an then repeat the whole process indefinitely: This 802the watcher callbacks, and then repeat the whole process indefinitely: This
803is why event loops are called I<loops>. 803is why event loops are called I<loops>.
804 804
805If the flags argument is specified as C<0>, it will keep handling events 805If the flags argument is specified as C<0>, it will keep handling events
806until either no event watchers are active anymore or C<ev_break> was 806until either no event watchers are active anymore or C<ev_break> was
807called. 807called.
808
809The return value is false if there are no more active watchers (which
810usually means "all jobs done" or "deadlock"), and true in all other cases
811(which usually means " you should call C<ev_run> again").
808 812
809Please note that an explicit C<ev_break> is usually better than 813Please note that an explicit C<ev_break> is usually better than
810relying on all watchers to be stopped when deciding when a program has 814relying on all watchers to be stopped when deciding when a program has
811finished (especially in interactive programs), but having a program 815finished (especially in interactive programs), but having a program
812that automatically loops as long as it has to and no longer by virtue 816that automatically loops as long as it has to and no longer by virtue
813of relying on its watchers stopping correctly, that is truly a thing of 817of relying on its watchers stopping correctly, that is truly a thing of
814beauty. 818beauty.
815 819
816This function is also I<mostly> exception-safe - you can break out of 820This function is I<mostly> exception-safe - you can break out of a
817a C<ev_run> call by calling C<longjmp> in a callback, throwing a C++ 821C<ev_run> call by calling C<longjmp> in a callback, throwing a C++
818exception and so on. This does not decrement the C<ev_depth> value, nor 822exception and so on. This does not decrement the C<ev_depth> value, nor
819will it clear any outstanding C<EVBREAK_ONE> breaks. 823will it clear any outstanding C<EVBREAK_ONE> breaks.
820 824
821A flags value of C<EVRUN_NOWAIT> will look for new events, will handle 825A flags value of C<EVRUN_NOWAIT> will look for new events, will handle
822those events and any already outstanding ones, but will not wait and 826those events and any already outstanding ones, but will not wait and
1020can be done relatively simply by putting mutex_lock/unlock calls around 1024can be done relatively simply by putting mutex_lock/unlock calls around
1021each call to a libev function. 1025each call to a libev function.
1022 1026
1023However, C<ev_run> can run an indefinite time, so it is not feasible 1027However, C<ev_run> can run an indefinite time, so it is not feasible
1024to wait for it to return. One way around this is to wake up the event 1028to wait for it to return. One way around this is to wake up the event
1025loop via C<ev_break> and C<av_async_send>, another way is to set these 1029loop via C<ev_break> and C<ev_async_send>, another way is to set these
1026I<release> and I<acquire> callbacks on the loop. 1030I<release> and I<acquire> callbacks on the loop.
1027 1031
1028When set, then C<release> will be called just before the thread is 1032When set, then C<release> will be called just before the thread is
1029suspended waiting for new events, and C<acquire> is called just 1033suspended waiting for new events, and C<acquire> is called just
1030afterwards. 1034afterwards.
1771detecting time jumps is hard, and some inaccuracies are unavoidable (the 1775detecting time jumps is hard, and some inaccuracies are unavoidable (the
1772monotonic clock option helps a lot here). 1776monotonic clock option helps a lot here).
1773 1777
1774The callback is guaranteed to be invoked only I<after> its timeout has 1778The callback is guaranteed to be invoked only I<after> its timeout has
1775passed (not I<at>, so on systems with very low-resolution clocks this 1779passed (not I<at>, so on systems with very low-resolution clocks this
1776might introduce a small delay). If multiple timers become ready during the 1780might introduce a small delay, see "the special problem of being too
1781early", below). If multiple timers become ready during the same loop
1777same loop iteration then the ones with earlier time-out values are invoked 1782iteration then the ones with earlier time-out values are invoked before
1778before ones of the same priority with later time-out values (but this is 1783ones of the same priority with later time-out values (but this is no
1779no longer true when a callback calls C<ev_run> recursively). 1784longer true when a callback calls C<ev_run> recursively).
1780 1785
1781=head3 Be smart about timeouts 1786=head3 Be smart about timeouts
1782 1787
1783Many real-world problems involve some kind of timeout, usually for error 1788Many real-world problems involve some kind of timeout, usually for error
1784recovery. A typical example is an HTTP request - if the other side hangs, 1789recovery. A typical example is an HTTP request - if the other side hangs,
1859 1864
1860In this case, it would be more efficient to leave the C<ev_timer> alone, 1865In this case, it would be more efficient to leave the C<ev_timer> alone,
1861but remember the time of last activity, and check for a real timeout only 1866but remember the time of last activity, and check for a real timeout only
1862within the callback: 1867within the callback:
1863 1868
1869 ev_tstamp timeout = 60.;
1864 ev_tstamp last_activity; // time of last activity 1870 ev_tstamp last_activity; // time of last activity
1871 ev_timer timer;
1865 1872
1866 static void 1873 static void
1867 callback (EV_P_ ev_timer *w, int revents) 1874 callback (EV_P_ ev_timer *w, int revents)
1868 { 1875 {
1869 ev_tstamp now = ev_now (EV_A); 1876 // calculate when the timeout would happen
1870 ev_tstamp timeout = last_activity + 60.; 1877 ev_tstamp after = last_activity - ev_now (EV_A) + timeout;
1871 1878
1872 // if last_activity + 60. is older than now, we did time out 1879 // if negative, it means we the timeout already occured
1873 if (timeout < now) 1880 if (after < 0.)
1874 { 1881 {
1875 // timeout occurred, take action 1882 // timeout occurred, take action
1876 } 1883 }
1877 else 1884 else
1878 { 1885 {
1879 // callback was invoked, but there was some activity, re-arm 1886 // callback was invoked, but there was some recent
1880 // the watcher to fire in last_activity + 60, which is 1887 // activity. simply restart the timer to time out
1881 // guaranteed to be in the future, so "again" is positive: 1888 // after "after" seconds, which is the earliest time
1882 w->repeat = timeout - now; 1889 // the timeout can occur.
1890 ev_timer_set (w, after, 0.);
1883 ev_timer_again (EV_A_ w); 1891 ev_timer_start (EV_A_ w);
1884 } 1892 }
1885 } 1893 }
1886 1894
1887To summarise the callback: first calculate the real timeout (defined 1895To summarise the callback: first calculate in how many seconds the
1888as "60 seconds after the last activity"), then check if that time has 1896timeout will occur (by calculating the absolute time when it would occur,
1889been reached, which means something I<did>, in fact, time out. Otherwise 1897C<last_activity + timeout>, and subtracting the current time, C<ev_now
1890the callback was invoked too early (C<timeout> is in the future), so 1898(EV_A)> from that).
1891re-schedule the timer to fire at that future time, to see if maybe we have
1892a timeout then.
1893 1899
1894Note how C<ev_timer_again> is used, taking advantage of the 1900If this value is negative, then we are already past the timeout, i.e. we
1895C<ev_timer_again> optimisation when the timer is already running. 1901timed out, and need to do whatever is needed in this case.
1902
1903Otherwise, we now the earliest time at which the timeout would trigger,
1904and simply start the timer with this timeout value.
1905
1906In other words, each time the callback is invoked it will check whether
1907the timeout cocured. If not, it will simply reschedule itself to check
1908again at the earliest time it could time out. Rinse. Repeat.
1896 1909
1897This scheme causes more callback invocations (about one every 60 seconds 1910This scheme causes more callback invocations (about one every 60 seconds
1898minus half the average time between activity), but virtually no calls to 1911minus half the average time between activity), but virtually no calls to
1899libev to change the timeout. 1912libev to change the timeout.
1900 1913
1901To start the timer, simply initialise the watcher and set C<last_activity> 1914To start the machinery, simply initialise the watcher and set
1902to the current time (meaning we just have some activity :), then call the 1915C<last_activity> to the current time (meaning there was some activity just
1903callback, which will "do the right thing" and start the timer: 1916now), then call the callback, which will "do the right thing" and start
1917the timer:
1904 1918
1919 last_activity = ev_now (EV_A);
1905 ev_init (timer, callback); 1920 ev_init (&timer, callback);
1906 last_activity = ev_now (loop); 1921 callback (EV_A_ &timer, 0);
1907 callback (loop, timer, EV_TIMER);
1908 1922
1909And when there is some activity, simply store the current time in 1923When there is some activity, simply store the current time in
1910C<last_activity>, no libev calls at all: 1924C<last_activity>, no libev calls at all:
1911 1925
1926 if (activity detected)
1912 last_activity = ev_now (loop); 1927 last_activity = ev_now (EV_A);
1928
1929When your timeout value changes, then the timeout can be changed by simply
1930providing a new value, stopping the timer and calling the callback, which
1931will agaion do the right thing (for example, time out immediately :).
1932
1933 timeout = new_value;
1934 ev_timer_stop (EV_A_ &timer);
1935 callback (EV_A_ &timer, 0);
1913 1936
1914This technique is slightly more complex, but in most cases where the 1937This technique is slightly more complex, but in most cases where the
1915time-out is unlikely to be triggered, much more efficient. 1938time-out is unlikely to be triggered, much more efficient.
1916
1917Changing the timeout is trivial as well (if it isn't hard-coded in the
1918callback :) - just change the timeout and invoke the callback, which will
1919fix things for you.
1920 1939
1921=item 4. Wee, just use a double-linked list for your timeouts. 1940=item 4. Wee, just use a double-linked list for your timeouts.
1922 1941
1923If there is not one request, but many thousands (millions...), all 1942If there is not one request, but many thousands (millions...), all
1924employing some kind of timeout with the same timeout value, then one can 1943employing some kind of timeout with the same timeout value, then one can
1951Method #1 is almost always a bad idea, and buys you nothing. Method #4 is 1970Method #1 is almost always a bad idea, and buys you nothing. Method #4 is
1952rather complicated, but extremely efficient, something that really pays 1971rather complicated, but extremely efficient, something that really pays
1953off after the first million or so of active timers, i.e. it's usually 1972off after the first million or so of active timers, i.e. it's usually
1954overkill :) 1973overkill :)
1955 1974
1975=head3 The special problem of being too early
1976
1977If you ask a timer to call your callback after three seconds, then
1978you expect it to be invoked after three seconds - but of course, this
1979cannot be guaranteed to infinite precision. Less obviously, it cannot be
1980guaranteed to any precision by libev - imagine somebody suspending the
1981process with a STOP signal for a few hours for example.
1982
1983So, libev tries to invoke your callback as soon as possible I<after> the
1984delay has occurred, but cannot guarantee this.
1985
1986A less obvious failure mode is calling your callback too early: many event
1987loops compare timestamps with a "elapsed delay >= requested delay", but
1988this can cause your callback to be invoked much earlier than you would
1989expect.
1990
1991To see why, imagine a system with a clock that only offers full second
1992resolution (think windows if you can't come up with a broken enough OS
1993yourself). If you schedule a one-second timer at the time 500.9, then the
1994event loop will schedule your timeout to elapse at a system time of 500
1995(500.9 truncated to the resolution) + 1, or 501.
1996
1997If an event library looks at the timeout 0.1s later, it will see "501 >=
1998501" and invoke the callback 0.1s after it was started, even though a
1999one-second delay was requested - this is being "too early", despite best
2000intentions.
2001
2002This is the reason why libev will never invoke the callback if the elapsed
2003delay equals the requested delay, but only when the elapsed delay is
2004larger than the requested delay. In the example above, libev would only invoke
2005the callback at system time 502, or 1.1s after the timer was started.
2006
2007So, while libev cannot guarantee that your callback will be invoked
2008exactly when requested, it I<can> and I<does> guarantee that the requested
2009delay has actually elapsed, or in other words, it always errs on the "too
2010late" side of things.
2011
1956=head3 The special problem of time updates 2012=head3 The special problem of time updates
1957 2013
1958Establishing the current time is a costly operation (it usually takes at 2014Establishing the current time is a costly operation (it usually takes
1959least two system calls): EV therefore updates its idea of the current 2015at least one system call): EV therefore updates its idea of the current
1960time only before and after C<ev_run> collects new events, which causes a 2016time only before and after C<ev_run> collects new events, which causes a
1961growing difference between C<ev_now ()> and C<ev_time ()> when handling 2017growing difference between C<ev_now ()> and C<ev_time ()> when handling
1962lots of events in one iteration. 2018lots of events in one iteration.
1963 2019
1964The relative timeouts are calculated relative to the C<ev_now ()> 2020The relative timeouts are calculated relative to the C<ev_now ()>
1970 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.); 2026 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.);
1971 2027
1972If the event loop is suspended for a long time, you can also force an 2028If the event loop is suspended for a long time, you can also force an
1973update of the time returned by C<ev_now ()> by calling C<ev_now_update 2029update of the time returned by C<ev_now ()> by calling C<ev_now_update
1974()>. 2030()>.
2031
2032=head3 The special problem of unsynchronised clocks
2033
2034Modern systems have a variety of clocks - libev itself uses the normal
2035"wall clock" clock and, if available, the monotonic clock (to avoid time
2036jumps).
2037
2038Neither of these clocks is synchronised with each other or any other clock
2039on the system, so C<ev_time ()> might return a considerably different time
2040than C<gettimeofday ()> or C<time ()>. On a GNU/Linux system, for example,
2041a call to C<gettimeofday> might return a second count that is one higher
2042than a directly following call to C<time>.
2043
2044The moral of this is to only compare libev-related timestamps with
2045C<ev_time ()> and C<ev_now ()>, at least if you want better precision than
2046a second or so.
2047
2048One more problem arises due to this lack of synchronisation: if libev uses
2049the system monotonic clock and you compare timestamps from C<ev_time>
2050or C<ev_now> from when you started your timer and when your callback is
2051invoked, you will find that sometimes the callback is a bit "early".
2052
2053This is because C<ev_timer>s work in real time, not wall clock time, so
2054libev makes sure your callback is not invoked before the delay happened,
2055I<measured according to the real time>, not the system clock.
2056
2057If your timeouts are based on a physical timescale (e.g. "time out this
2058connection after 100 seconds") then this shouldn't bother you as it is
2059exactly the right behaviour.
2060
2061If you want to compare wall clock/system timestamps to your timers, then
2062you need to use C<ev_periodic>s, as these are based on the wall clock
2063time, where your comparisons will always generate correct results.
1975 2064
1976=head3 The special problems of suspended animation 2065=head3 The special problems of suspended animation
1977 2066
1978When you leave the server world it is quite customary to hit machines that 2067When you leave the server world it is quite customary to hit machines that
1979can suspend/hibernate - what happens to the clocks during such a suspend? 2068can suspend/hibernate - what happens to the clocks during such a suspend?
2023keep up with the timer (because it takes longer than those 10 seconds to 2112keep up with the timer (because it takes longer than those 10 seconds to
2024do stuff) the timer will not fire more than once per event loop iteration. 2113do stuff) the timer will not fire more than once per event loop iteration.
2025 2114
2026=item ev_timer_again (loop, ev_timer *) 2115=item ev_timer_again (loop, ev_timer *)
2027 2116
2028This will act as if the timer timed out and restarts it again if it is 2117This will act as if the timer timed out, and restarts it again if it is
2029repeating. The exact semantics are: 2118repeating. It basically works like calling C<ev_timer_stop>, updating the
2119timeout to the C<repeat> value and calling C<ev_timer_start>.
2030 2120
2121The exact semantics are as in the following rules, all of which will be
2122applied to the watcher:
2123
2124=over 4
2125
2031If the timer is pending, its pending status is cleared. 2126=item If the timer is pending, the pending status is always cleared.
2032 2127
2033If the timer is started but non-repeating, stop it (as if it timed out). 2128=item If the timer is started but non-repeating, stop it (as if it timed
2129out, without invoking it).
2034 2130
2035If the timer is repeating, either start it if necessary (with the 2131=item If the timer is repeating, make the C<repeat> value the new timeout
2036C<repeat> value), or reset the running timer to the C<repeat> value. 2132and start the timer, if necessary.
2133
2134=back
2037 2135
2038This sounds a bit complicated, see L<Be smart about timeouts>, above, for a 2136This sounds a bit complicated, see L<Be smart about timeouts>, above, for a
2039usage example. 2137usage example.
2040 2138
2041=item ev_tstamp ev_timer_remaining (loop, ev_timer *) 2139=item ev_tstamp ev_timer_remaining (loop, ev_timer *)
3402 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0); 3500 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0);
3403 3501
3404=item ev_feed_fd_event (loop, int fd, int revents) 3502=item ev_feed_fd_event (loop, int fd, int revents)
3405 3503
3406Feed an event on the given fd, as if a file descriptor backend detected 3504Feed an event on the given fd, as if a file descriptor backend detected
3407the given events it. 3505the given events.
3408 3506
3409=item ev_feed_signal_event (loop, int signum) 3507=item ev_feed_signal_event (loop, int signum)
3410 3508
3411Feed an event as if the given signal occurred. See also C<ev_feed_signal>, 3509Feed an event as if the given signal occurred. See also C<ev_feed_signal>,
3412which is async-safe. 3510which is async-safe.
3486 { 3584 {
3487 struct my_biggy big = (struct my_biggy *) 3585 struct my_biggy big = (struct my_biggy *)
3488 (((char *)w) - offsetof (struct my_biggy, t2)); 3586 (((char *)w) - offsetof (struct my_biggy, t2));
3489 } 3587 }
3490 3588
3589=head2 AVOIDING FINISHING BEFORE RETURNING
3590
3591Often you have structures like this in event-based programs:
3592
3593 callback ()
3594 {
3595 free (request);
3596 }
3597
3598 request = start_new_request (..., callback);
3599
3600The intent is to start some "lengthy" operation. The C<request> could be
3601used to cancel the operation, or do other things with it.
3602
3603It's not uncommon to have code paths in C<start_new_request> that
3604immediately invoke the callback, for example, to report errors. Or you add
3605some caching layer that finds that it can skip the lengthy aspects of the
3606operation and simply invoke the callback with the result.
3607
3608The problem here is that this will happen I<before> C<start_new_request>
3609has returned, so C<request> is not set.
3610
3611Even if you pass the request by some safer means to the callback, you
3612might want to do something to the request after starting it, such as
3613canceling it, which probably isn't working so well when the callback has
3614already been invoked.
3615
3616A common way around all these issues is to make sure that
3617C<start_new_request> I<always> returns before the callback is invoked. If
3618C<start_new_request> immediately knows the result, it can artificially
3619delay invoking the callback by e.g. using a C<prepare> or C<idle> watcher
3620for example, or more sneakily, by reusing an existing (stopped) watcher
3621and pushing it into the pending queue:
3622
3623 ev_set_cb (watcher, callback);
3624 ev_feed_event (EV_A_ watcher, 0);
3625
3626This way, C<start_new_request> can safely return before the callback is
3627invoked, while not delaying callback invocation too much.
3628
3491=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS 3629=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3492 3630
3493Often (especially in GUI toolkits) there are places where you have 3631Often (especially in GUI toolkits) there are places where you have
3494I<modal> interaction, which is most easily implemented by recursively 3632I<modal> interaction, which is most easily implemented by recursively
3495invoking C<ev_run>. 3633invoking C<ev_run>.
3508 int exit_main_loop = 0; 3646 int exit_main_loop = 0;
3509 3647
3510 while (!exit_main_loop) 3648 while (!exit_main_loop)
3511 ev_run (EV_DEFAULT_ EVRUN_ONCE); 3649 ev_run (EV_DEFAULT_ EVRUN_ONCE);
3512 3650
3513 // in a model watcher 3651 // in a modal watcher
3514 int exit_nested_loop = 0; 3652 int exit_nested_loop = 0;
3515 3653
3516 while (!exit_nested_loop) 3654 while (!exit_nested_loop)
3517 ev_run (EV_A_ EVRUN_ONCE); 3655 ev_run (EV_A_ EVRUN_ONCE);
3518 3656
3698 switch_to (libev_coro); 3836 switch_to (libev_coro);
3699 } 3837 }
3700 3838
3701That basically suspends the coroutine inside C<wait_for_event> and 3839That basically suspends the coroutine inside C<wait_for_event> and
3702continues the libev coroutine, which, when appropriate, switches back to 3840continues the libev coroutine, which, when appropriate, switches back to
3703this or any other coroutine. I am sure if you sue this your own :) 3841this or any other coroutine.
3704 3842
3705You can do similar tricks if you have, say, threads with an event queue - 3843You can do similar tricks if you have, say, threads with an event queue -
3706instead of storing a coroutine, you store the queue object and instead of 3844instead of storing a coroutine, you store the queue object and instead of
3707switching to a coroutine, you push the watcher onto the queue and notify 3845switching to a coroutine, you push the watcher onto the queue and notify
3708any waiters. 3846any waiters.
3783with C<operator ()> can be used as callbacks. Other types should be easy 3921with C<operator ()> can be used as callbacks. Other types should be easy
3784to add as long as they only need one additional pointer for context. If 3922to add as long as they only need one additional pointer for context. If
3785you need support for other types of functors please contact the author 3923you need support for other types of functors please contact the author
3786(preferably after implementing it). 3924(preferably after implementing it).
3787 3925
3926For all this to work, your C++ compiler either has to use the same calling
3927conventions as your C compiler (for static member functions), or you have
3928to embed libev and compile libev itself as C++.
3929
3788Here is a list of things available in the C<ev> namespace: 3930Here is a list of things available in the C<ev> namespace:
3789 3931
3790=over 4 3932=over 4
3791 3933
3792=item C<ev::READ>, C<ev::WRITE> etc. 3934=item C<ev::READ>, C<ev::WRITE> etc.
3801=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc. 3943=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc.
3802 3944
3803For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of 3945For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of
3804the same name in the C<ev> namespace, with the exception of C<ev_signal> 3946the same name in the C<ev> namespace, with the exception of C<ev_signal>
3805which is called C<ev::sig> to avoid clashes with the C<signal> macro 3947which is called C<ev::sig> to avoid clashes with the C<signal> macro
3806defines by many implementations. 3948defined by many implementations.
3807 3949
3808All of those classes have these methods: 3950All of those classes have these methods:
3809 3951
3810=over 4 3952=over 4
3811 3953
4063suitable for use with C<EV_A>. 4205suitable for use with C<EV_A>.
4064 4206
4065=item C<EV_DEFAULT>, C<EV_DEFAULT_> 4207=item C<EV_DEFAULT>, C<EV_DEFAULT_>
4066 4208
4067Similar to the other two macros, this gives you the value of the default 4209Similar to the other two macros, this gives you the value of the default
4068loop, if multiple loops are supported ("ev loop default"). 4210loop, if multiple loops are supported ("ev loop default"). The default loop
4211will be initialised if it isn't already initialised.
4212
4213For non-multiplicity builds, these macros do nothing, so you always have
4214to initialise the loop somewhere.
4069 4215
4070=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_> 4216=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_>
4071 4217
4072Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the 4218Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the
4073default loop has been initialised (C<UC> == unchecked). Their behaviour 4219default loop has been initialised (C<UC> == unchecked). Their behaviour
4366If defined to be C<1>, libev will compile in support for the Linux inotify 4512If defined to be C<1>, libev will compile in support for the Linux inotify
4367interface to speed up C<ev_stat> watchers. Its actual availability will 4513interface to speed up C<ev_stat> watchers. Its actual availability will
4368be detected at runtime. If undefined, it will be enabled if the headers 4514be detected at runtime. If undefined, it will be enabled if the headers
4369indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled. 4515indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
4370 4516
4517=item EV_NO_SMP
4518
4519If defined to be C<1>, libev will assume that memory is always coherent
4520between threads, that is, threads can be used, but threads never run on
4521different cpus (or different cpu cores). This reduces dependencies
4522and makes libev faster.
4523
4524=item EV_NO_THREADS
4525
4526If defined to be C<1>, libev will assume that it will never be called
4527from different threads, which is a stronger assumption than C<EV_NO_SMP>,
4528above. This reduces dependencies and makes libev faster.
4529
4371=item EV_ATOMIC_T 4530=item EV_ATOMIC_T
4372 4531
4373Libev requires an integer type (suitable for storing C<0> or C<1>) whose 4532Libev requires an integer type (suitable for storing C<0> or C<1>) whose
4374access is atomic and serialised with respect to other threads or signal 4533access is atomic and serialised with respect to other threads or signal
4375contexts. No such type is easily found in the C language, so you can 4534contexts. No such type is easily found in the C language, so you can
4412will have the C<struct ev_loop *> as first argument, and you can create 4571will have the C<struct ev_loop *> as first argument, and you can create
4413additional independent event loops. Otherwise there will be no support 4572additional independent event loops. Otherwise there will be no support
4414for multiple event loops and there is no first event loop pointer 4573for multiple event loops and there is no first event loop pointer
4415argument. Instead, all functions act on the single default loop. 4574argument. Instead, all functions act on the single default loop.
4416 4575
4576Note that C<EV_DEFAULT> and C<EV_DEFAULT_> will no longer provide a
4577default loop when multiplicity is switched off - you always have to
4578initialise the loop manually in this case.
4579
4417=item EV_MINPRI 4580=item EV_MINPRI
4418 4581
4419=item EV_MAXPRI 4582=item EV_MAXPRI
4420 4583
4421The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to 4584The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to
4518 4681
4519With an intelligent-enough linker (gcc+binutils are intelligent enough 4682With an intelligent-enough linker (gcc+binutils are intelligent enough
4520when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by 4683when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by
4521your program might be left out as well - a binary starting a timer and an 4684your program might be left out as well - a binary starting a timer and an
4522I/O watcher then might come out at only 5Kb. 4685I/O watcher then might come out at only 5Kb.
4686
4687=item EV_API_STATIC
4688
4689If this symbol is defined (by default it is not), then all identifiers
4690will have static linkage. This means that libev will not export any
4691identifiers, and you cannot link against libev anymore. This can be useful
4692when you embed libev, only want to use libev functions in a single file,
4693and do not want its identifiers to be visible.
4694
4695To use this, define C<EV_API_STATIC> and include F<ev.c> in the file that
4696wants to use libev.
4697
4698This option only works when libev is compiled with a C compiler, as C++
4699doesn't support the required declaration syntax.
4523 4700
4524=item EV_AVOID_STDIO 4701=item EV_AVOID_STDIO
4525 4702
4526If this is set to C<1> at compiletime, then libev will avoid using stdio 4703If this is set to C<1> at compiletime, then libev will avoid using stdio
4527functions (printf, scanf, perror etc.). This will increase the code size 4704functions (printf, scanf, perror etc.). This will increase the code size
5053good enough for at least into the year 4000 with millisecond accuracy 5230good enough for at least into the year 4000 with millisecond accuracy
5054(the design goal for libev). This requirement is overfulfilled by 5231(the design goal for libev). This requirement is overfulfilled by
5055implementations using IEEE 754, which is basically all existing ones. 5232implementations using IEEE 754, which is basically all existing ones.
5056 5233
5057With IEEE 754 doubles, you get microsecond accuracy until at least the 5234With IEEE 754 doubles, you get microsecond accuracy until at least the
5058year 2255 (and millisecond accuray till the year 287396 - by then, libev 5235year 2255 (and millisecond accuracy till the year 287396 - by then, libev
5059is either obsolete or somebody patched it to use C<long double> or 5236is either obsolete or somebody patched it to use C<long double> or
5060something like that, just kidding). 5237something like that, just kidding).
5061 5238
5062=back 5239=back
5063 5240

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