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Revision 1.379 by root, Tue Jul 12 23:32:10 2011 UTC vs.
Revision 1.411 by root, Fri May 4 20:47:27 2012 UTC

174=item ev_tstamp ev_time () 174=item ev_tstamp ev_time ()
175 175
176Returns the current time as libev would use it. Please note that the 176Returns the current time as libev would use it. Please note that the
177C<ev_now> function is usually faster and also often returns the timestamp 177C<ev_now> function is usually faster and also often returns the timestamp
178you actually want to know. Also interesting is the combination of 178you actually want to know. Also interesting is the combination of
179C<ev_update_now> and C<ev_now>. 179C<ev_now_update> and C<ev_now>.
180 180
181=item ev_sleep (ev_tstamp interval) 181=item ev_sleep (ev_tstamp interval)
182 182
183Sleep for the given interval: The current thread will be blocked 183Sleep for the given interval: The current thread will be blocked
184until either it is interrupted or the given time interval has 184until either it is interrupted or the given time interval has
247the current system, you would need to look at C<ev_embeddable_backends () 247the current system, you would need to look at C<ev_embeddable_backends ()
248& ev_supported_backends ()>, likewise for recommended ones. 248& ev_supported_backends ()>, likewise for recommended ones.
249 249
250See the description of C<ev_embed> watchers for more info. 250See the description of C<ev_embed> watchers for more info.
251 251
252=item ev_set_allocator (void *(*cb)(void *ptr, long size)) 252=item ev_set_allocator (void *(*cb)(void *ptr, long size) throw ())
253 253
254Sets the allocation function to use (the prototype is similar - the 254Sets the allocation function to use (the prototype is similar - the
255semantics are identical to the C<realloc> C89/SuS/POSIX function). It is 255semantics are identical to the C<realloc> C89/SuS/POSIX function). It is
256used to allocate and free memory (no surprises here). If it returns zero 256used to allocate and free memory (no surprises here). If it returns zero
257when memory needs to be allocated (C<size != 0>), the library might abort 257when memory needs to be allocated (C<size != 0>), the library might abort
283 } 283 }
284 284
285 ... 285 ...
286 ev_set_allocator (persistent_realloc); 286 ev_set_allocator (persistent_realloc);
287 287
288=item ev_set_syserr_cb (void (*cb)(const char *msg)) 288=item ev_set_syserr_cb (void (*cb)(const char *msg) throw ())
289 289
290Set the callback function to call on a retryable system call error (such 290Set the callback function to call on a retryable system call error (such
291as failed select, poll, epoll_wait). The message is a printable string 291as failed select, poll, epoll_wait). The message is a printable string
292indicating the system call or subsystem causing the problem. If this 292indicating the system call or subsystem causing the problem. If this
293callback is set, then libev will expect it to remedy the situation, no 293callback is set, then libev will expect it to remedy the situation, no
567 567
568It scales in the same way as the epoll backend, but the interface to the 568It scales in the same way as the epoll backend, but the interface to the
569kernel is more efficient (which says nothing about its actual speed, of 569kernel is more efficient (which says nothing about its actual speed, of
570course). While stopping, setting and starting an I/O watcher does never 570course). While stopping, setting and starting an I/O watcher does never
571cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to 571cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to
572two event changes per incident. Support for C<fork ()> is very bad (but 572two event changes per incident. Support for C<fork ()> is very bad (you
573sane, unlike epoll) and it drops fds silently in similarly hard-to-detect 573might have to leak fd's on fork, but it's more sane than epoll) and it
574cases 574drops fds silently in similarly hard-to-detect cases
575 575
576This backend usually performs well under most conditions. 576This backend usually performs well under most conditions.
577 577
578While nominally embeddable in other event loops, this doesn't work 578While nominally embeddable in other event loops, this doesn't work
579everywhere, so you might need to test for this. And since it is broken 579everywhere, so you might need to test for this. And since it is broken
792without a previous call to C<ev_suspend>. 792without a previous call to C<ev_suspend>.
793 793
794Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the 794Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
795event loop time (see C<ev_now_update>). 795event loop time (see C<ev_now_update>).
796 796
797=item ev_run (loop, int flags) 797=item bool ev_run (loop, int flags)
798 798
799Finally, this is it, the event handler. This function usually is called 799Finally, this is it, the event handler. This function usually is called
800after you have initialised all your watchers and you want to start 800after you have initialised all your watchers and you want to start
801handling events. It will ask the operating system for any new events, call 801handling events. It will ask the operating system for any new events, call
802the watcher callbacks, an then repeat the whole process indefinitely: This 802the watcher callbacks, and then repeat the whole process indefinitely: This
803is why event loops are called I<loops>. 803is why event loops are called I<loops>.
804 804
805If the flags argument is specified as C<0>, it will keep handling events 805If the flags argument is specified as C<0>, it will keep handling events
806until either no event watchers are active anymore or C<ev_break> was 806until either no event watchers are active anymore or C<ev_break> was
807called. 807called.
808
809The return value is false if there are no more active watchers (which
810usually means "all jobs done" or "deadlock"), and true in all other cases
811(which usually means " you should call C<ev_run> again").
808 812
809Please note that an explicit C<ev_break> is usually better than 813Please note that an explicit C<ev_break> is usually better than
810relying on all watchers to be stopped when deciding when a program has 814relying on all watchers to be stopped when deciding when a program has
811finished (especially in interactive programs), but having a program 815finished (especially in interactive programs), but having a program
812that automatically loops as long as it has to and no longer by virtue 816that automatically loops as long as it has to and no longer by virtue
813of relying on its watchers stopping correctly, that is truly a thing of 817of relying on its watchers stopping correctly, that is truly a thing of
814beauty. 818beauty.
815 819
816This function is also I<mostly> exception-safe - you can break out of 820This function is I<mostly> exception-safe - you can break out of a
817a C<ev_run> call by calling C<longjmp> in a callback, throwing a C++ 821C<ev_run> call by calling C<longjmp> in a callback, throwing a C++
818exception and so on. This does not decrement the C<ev_depth> value, nor 822exception and so on. This does not decrement the C<ev_depth> value, nor
819will it clear any outstanding C<EVBREAK_ONE> breaks. 823will it clear any outstanding C<EVBREAK_ONE> breaks.
820 824
821A flags value of C<EVRUN_NOWAIT> will look for new events, will handle 825A flags value of C<EVRUN_NOWAIT> will look for new events, will handle
822those events and any already outstanding ones, but will not wait and 826those events and any already outstanding ones, but will not wait and
1012invoke the actual watchers inside another context (another thread etc.). 1016invoke the actual watchers inside another context (another thread etc.).
1013 1017
1014If you want to reset the callback, use C<ev_invoke_pending> as new 1018If you want to reset the callback, use C<ev_invoke_pending> as new
1015callback. 1019callback.
1016 1020
1017=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P)) 1021=item ev_set_loop_release_cb (loop, void (*release)(EV_P) throw (), void (*acquire)(EV_P) throw ())
1018 1022
1019Sometimes you want to share the same loop between multiple threads. This 1023Sometimes you want to share the same loop between multiple threads. This
1020can be done relatively simply by putting mutex_lock/unlock calls around 1024can be done relatively simply by putting mutex_lock/unlock calls around
1021each call to a libev function. 1025each call to a libev function.
1022 1026
1023However, C<ev_run> can run an indefinite time, so it is not feasible 1027However, C<ev_run> can run an indefinite time, so it is not feasible
1024to wait for it to return. One way around this is to wake up the event 1028to wait for it to return. One way around this is to wake up the event
1025loop via C<ev_break> and C<av_async_send>, another way is to set these 1029loop via C<ev_break> and C<ev_async_send>, another way is to set these
1026I<release> and I<acquire> callbacks on the loop. 1030I<release> and I<acquire> callbacks on the loop.
1027 1031
1028When set, then C<release> will be called just before the thread is 1032When set, then C<release> will be called just before the thread is
1029suspended waiting for new events, and C<acquire> is called just 1033suspended waiting for new events, and C<acquire> is called just
1030afterwards. 1034afterwards.
1170 1174
1171=item C<EV_PREPARE> 1175=item C<EV_PREPARE>
1172 1176
1173=item C<EV_CHECK> 1177=item C<EV_CHECK>
1174 1178
1175All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts 1179All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts to
1176to gather new events, and all C<ev_check> watchers are invoked just after 1180gather new events, and all C<ev_check> watchers are queued (not invoked)
1177C<ev_run> has gathered them, but before it invokes any callbacks for any 1181just after C<ev_run> has gathered them, but before it queues any callbacks
1182for any received events. That means C<ev_prepare> watchers are the last
1183watchers invoked before the event loop sleeps or polls for new events, and
1184C<ev_check> watchers will be invoked before any other watchers of the same
1185or lower priority within an event loop iteration.
1186
1178received events. Callbacks of both watcher types can start and stop as 1187Callbacks of both watcher types can start and stop as many watchers as
1179many watchers as they want, and all of them will be taken into account 1188they want, and all of them will be taken into account (for example, a
1180(for example, a C<ev_prepare> watcher might start an idle watcher to keep 1189C<ev_prepare> watcher might start an idle watcher to keep C<ev_run> from
1181C<ev_run> from blocking). 1190blocking).
1182 1191
1183=item C<EV_EMBED> 1192=item C<EV_EMBED>
1184 1193
1185The embedded event loop specified in the C<ev_embed> watcher needs attention. 1194The embedded event loop specified in the C<ev_embed> watcher needs attention.
1186 1195
1309 1318
1310=item callback ev_cb (ev_TYPE *watcher) 1319=item callback ev_cb (ev_TYPE *watcher)
1311 1320
1312Returns the callback currently set on the watcher. 1321Returns the callback currently set on the watcher.
1313 1322
1314=item ev_cb_set (ev_TYPE *watcher, callback) 1323=item ev_set_cb (ev_TYPE *watcher, callback)
1315 1324
1316Change the callback. You can change the callback at virtually any time 1325Change the callback. You can change the callback at virtually any time
1317(modulo threads). 1326(modulo threads).
1318 1327
1319=item ev_set_priority (ev_TYPE *watcher, int priority) 1328=item ev_set_priority (ev_TYPE *watcher, int priority)
1771detecting time jumps is hard, and some inaccuracies are unavoidable (the 1780detecting time jumps is hard, and some inaccuracies are unavoidable (the
1772monotonic clock option helps a lot here). 1781monotonic clock option helps a lot here).
1773 1782
1774The callback is guaranteed to be invoked only I<after> its timeout has 1783The callback is guaranteed to be invoked only I<after> its timeout has
1775passed (not I<at>, so on systems with very low-resolution clocks this 1784passed (not I<at>, so on systems with very low-resolution clocks this
1776might introduce a small delay). If multiple timers become ready during the 1785might introduce a small delay, see "the special problem of being too
1786early", below). If multiple timers become ready during the same loop
1777same loop iteration then the ones with earlier time-out values are invoked 1787iteration then the ones with earlier time-out values are invoked before
1778before ones of the same priority with later time-out values (but this is 1788ones of the same priority with later time-out values (but this is no
1779no longer true when a callback calls C<ev_run> recursively). 1789longer true when a callback calls C<ev_run> recursively).
1780 1790
1781=head3 Be smart about timeouts 1791=head3 Be smart about timeouts
1782 1792
1783Many real-world problems involve some kind of timeout, usually for error 1793Many real-world problems involve some kind of timeout, usually for error
1784recovery. A typical example is an HTTP request - if the other side hangs, 1794recovery. A typical example is an HTTP request - if the other side hangs,
1859 1869
1860In this case, it would be more efficient to leave the C<ev_timer> alone, 1870In this case, it would be more efficient to leave the C<ev_timer> alone,
1861but remember the time of last activity, and check for a real timeout only 1871but remember the time of last activity, and check for a real timeout only
1862within the callback: 1872within the callback:
1863 1873
1874 ev_tstamp timeout = 60.;
1864 ev_tstamp last_activity; // time of last activity 1875 ev_tstamp last_activity; // time of last activity
1876 ev_timer timer;
1865 1877
1866 static void 1878 static void
1867 callback (EV_P_ ev_timer *w, int revents) 1879 callback (EV_P_ ev_timer *w, int revents)
1868 { 1880 {
1869 ev_tstamp now = ev_now (EV_A); 1881 // calculate when the timeout would happen
1870 ev_tstamp timeout = last_activity + 60.; 1882 ev_tstamp after = last_activity - ev_now (EV_A) + timeout;
1871 1883
1872 // if last_activity + 60. is older than now, we did time out 1884 // if negative, it means we the timeout already occurred
1873 if (timeout < now) 1885 if (after < 0.)
1874 { 1886 {
1875 // timeout occurred, take action 1887 // timeout occurred, take action
1876 } 1888 }
1877 else 1889 else
1878 { 1890 {
1879 // callback was invoked, but there was some activity, re-arm 1891 // callback was invoked, but there was some recent
1880 // the watcher to fire in last_activity + 60, which is 1892 // activity. simply restart the timer to time out
1881 // guaranteed to be in the future, so "again" is positive: 1893 // after "after" seconds, which is the earliest time
1882 w->repeat = timeout - now; 1894 // the timeout can occur.
1895 ev_timer_set (w, after, 0.);
1883 ev_timer_again (EV_A_ w); 1896 ev_timer_start (EV_A_ w);
1884 } 1897 }
1885 } 1898 }
1886 1899
1887To summarise the callback: first calculate the real timeout (defined 1900To summarise the callback: first calculate in how many seconds the
1888as "60 seconds after the last activity"), then check if that time has 1901timeout will occur (by calculating the absolute time when it would occur,
1889been reached, which means something I<did>, in fact, time out. Otherwise 1902C<last_activity + timeout>, and subtracting the current time, C<ev_now
1890the callback was invoked too early (C<timeout> is in the future), so 1903(EV_A)> from that).
1891re-schedule the timer to fire at that future time, to see if maybe we have
1892a timeout then.
1893 1904
1894Note how C<ev_timer_again> is used, taking advantage of the 1905If this value is negative, then we are already past the timeout, i.e. we
1895C<ev_timer_again> optimisation when the timer is already running. 1906timed out, and need to do whatever is needed in this case.
1907
1908Otherwise, we now the earliest time at which the timeout would trigger,
1909and simply start the timer with this timeout value.
1910
1911In other words, each time the callback is invoked it will check whether
1912the timeout occurred. If not, it will simply reschedule itself to check
1913again at the earliest time it could time out. Rinse. Repeat.
1896 1914
1897This scheme causes more callback invocations (about one every 60 seconds 1915This scheme causes more callback invocations (about one every 60 seconds
1898minus half the average time between activity), but virtually no calls to 1916minus half the average time between activity), but virtually no calls to
1899libev to change the timeout. 1917libev to change the timeout.
1900 1918
1901To start the timer, simply initialise the watcher and set C<last_activity> 1919To start the machinery, simply initialise the watcher and set
1902to the current time (meaning we just have some activity :), then call the 1920C<last_activity> to the current time (meaning there was some activity just
1903callback, which will "do the right thing" and start the timer: 1921now), then call the callback, which will "do the right thing" and start
1922the timer:
1904 1923
1924 last_activity = ev_now (EV_A);
1905 ev_init (timer, callback); 1925 ev_init (&timer, callback);
1906 last_activity = ev_now (loop); 1926 callback (EV_A_ &timer, 0);
1907 callback (loop, timer, EV_TIMER);
1908 1927
1909And when there is some activity, simply store the current time in 1928When there is some activity, simply store the current time in
1910C<last_activity>, no libev calls at all: 1929C<last_activity>, no libev calls at all:
1911 1930
1931 if (activity detected)
1912 last_activity = ev_now (loop); 1932 last_activity = ev_now (EV_A);
1933
1934When your timeout value changes, then the timeout can be changed by simply
1935providing a new value, stopping the timer and calling the callback, which
1936will again do the right thing (for example, time out immediately :).
1937
1938 timeout = new_value;
1939 ev_timer_stop (EV_A_ &timer);
1940 callback (EV_A_ &timer, 0);
1913 1941
1914This technique is slightly more complex, but in most cases where the 1942This technique is slightly more complex, but in most cases where the
1915time-out is unlikely to be triggered, much more efficient. 1943time-out is unlikely to be triggered, much more efficient.
1916
1917Changing the timeout is trivial as well (if it isn't hard-coded in the
1918callback :) - just change the timeout and invoke the callback, which will
1919fix things for you.
1920 1944
1921=item 4. Wee, just use a double-linked list for your timeouts. 1945=item 4. Wee, just use a double-linked list for your timeouts.
1922 1946
1923If there is not one request, but many thousands (millions...), all 1947If there is not one request, but many thousands (millions...), all
1924employing some kind of timeout with the same timeout value, then one can 1948employing some kind of timeout with the same timeout value, then one can
1951Method #1 is almost always a bad idea, and buys you nothing. Method #4 is 1975Method #1 is almost always a bad idea, and buys you nothing. Method #4 is
1952rather complicated, but extremely efficient, something that really pays 1976rather complicated, but extremely efficient, something that really pays
1953off after the first million or so of active timers, i.e. it's usually 1977off after the first million or so of active timers, i.e. it's usually
1954overkill :) 1978overkill :)
1955 1979
1980=head3 The special problem of being too early
1981
1982If you ask a timer to call your callback after three seconds, then
1983you expect it to be invoked after three seconds - but of course, this
1984cannot be guaranteed to infinite precision. Less obviously, it cannot be
1985guaranteed to any precision by libev - imagine somebody suspending the
1986process with a STOP signal for a few hours for example.
1987
1988So, libev tries to invoke your callback as soon as possible I<after> the
1989delay has occurred, but cannot guarantee this.
1990
1991A less obvious failure mode is calling your callback too early: many event
1992loops compare timestamps with a "elapsed delay >= requested delay", but
1993this can cause your callback to be invoked much earlier than you would
1994expect.
1995
1996To see why, imagine a system with a clock that only offers full second
1997resolution (think windows if you can't come up with a broken enough OS
1998yourself). If you schedule a one-second timer at the time 500.9, then the
1999event loop will schedule your timeout to elapse at a system time of 500
2000(500.9 truncated to the resolution) + 1, or 501.
2001
2002If an event library looks at the timeout 0.1s later, it will see "501 >=
2003501" and invoke the callback 0.1s after it was started, even though a
2004one-second delay was requested - this is being "too early", despite best
2005intentions.
2006
2007This is the reason why libev will never invoke the callback if the elapsed
2008delay equals the requested delay, but only when the elapsed delay is
2009larger than the requested delay. In the example above, libev would only invoke
2010the callback at system time 502, or 1.1s after the timer was started.
2011
2012So, while libev cannot guarantee that your callback will be invoked
2013exactly when requested, it I<can> and I<does> guarantee that the requested
2014delay has actually elapsed, or in other words, it always errs on the "too
2015late" side of things.
2016
1956=head3 The special problem of time updates 2017=head3 The special problem of time updates
1957 2018
1958Establishing the current time is a costly operation (it usually takes at 2019Establishing the current time is a costly operation (it usually takes
1959least two system calls): EV therefore updates its idea of the current 2020at least one system call): EV therefore updates its idea of the current
1960time only before and after C<ev_run> collects new events, which causes a 2021time only before and after C<ev_run> collects new events, which causes a
1961growing difference between C<ev_now ()> and C<ev_time ()> when handling 2022growing difference between C<ev_now ()> and C<ev_time ()> when handling
1962lots of events in one iteration. 2023lots of events in one iteration.
1963 2024
1964The relative timeouts are calculated relative to the C<ev_now ()> 2025The relative timeouts are calculated relative to the C<ev_now ()>
1970 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.); 2031 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.);
1971 2032
1972If the event loop is suspended for a long time, you can also force an 2033If the event loop is suspended for a long time, you can also force an
1973update of the time returned by C<ev_now ()> by calling C<ev_now_update 2034update of the time returned by C<ev_now ()> by calling C<ev_now_update
1974()>. 2035()>.
2036
2037=head3 The special problem of unsynchronised clocks
2038
2039Modern systems have a variety of clocks - libev itself uses the normal
2040"wall clock" clock and, if available, the monotonic clock (to avoid time
2041jumps).
2042
2043Neither of these clocks is synchronised with each other or any other clock
2044on the system, so C<ev_time ()> might return a considerably different time
2045than C<gettimeofday ()> or C<time ()>. On a GNU/Linux system, for example,
2046a call to C<gettimeofday> might return a second count that is one higher
2047than a directly following call to C<time>.
2048
2049The moral of this is to only compare libev-related timestamps with
2050C<ev_time ()> and C<ev_now ()>, at least if you want better precision than
2051a second or so.
2052
2053One more problem arises due to this lack of synchronisation: if libev uses
2054the system monotonic clock and you compare timestamps from C<ev_time>
2055or C<ev_now> from when you started your timer and when your callback is
2056invoked, you will find that sometimes the callback is a bit "early".
2057
2058This is because C<ev_timer>s work in real time, not wall clock time, so
2059libev makes sure your callback is not invoked before the delay happened,
2060I<measured according to the real time>, not the system clock.
2061
2062If your timeouts are based on a physical timescale (e.g. "time out this
2063connection after 100 seconds") then this shouldn't bother you as it is
2064exactly the right behaviour.
2065
2066If you want to compare wall clock/system timestamps to your timers, then
2067you need to use C<ev_periodic>s, as these are based on the wall clock
2068time, where your comparisons will always generate correct results.
1975 2069
1976=head3 The special problems of suspended animation 2070=head3 The special problems of suspended animation
1977 2071
1978When you leave the server world it is quite customary to hit machines that 2072When you leave the server world it is quite customary to hit machines that
1979can suspend/hibernate - what happens to the clocks during such a suspend? 2073can suspend/hibernate - what happens to the clocks during such a suspend?
2023keep up with the timer (because it takes longer than those 10 seconds to 2117keep up with the timer (because it takes longer than those 10 seconds to
2024do stuff) the timer will not fire more than once per event loop iteration. 2118do stuff) the timer will not fire more than once per event loop iteration.
2025 2119
2026=item ev_timer_again (loop, ev_timer *) 2120=item ev_timer_again (loop, ev_timer *)
2027 2121
2028This will act as if the timer timed out and restarts it again if it is 2122This will act as if the timer timed out, and restarts it again if it is
2029repeating. The exact semantics are: 2123repeating. It basically works like calling C<ev_timer_stop>, updating the
2124timeout to the C<repeat> value and calling C<ev_timer_start>.
2030 2125
2126The exact semantics are as in the following rules, all of which will be
2127applied to the watcher:
2128
2129=over 4
2130
2031If the timer is pending, its pending status is cleared. 2131=item If the timer is pending, the pending status is always cleared.
2032 2132
2033If the timer is started but non-repeating, stop it (as if it timed out). 2133=item If the timer is started but non-repeating, stop it (as if it timed
2134out, without invoking it).
2034 2135
2035If the timer is repeating, either start it if necessary (with the 2136=item If the timer is repeating, make the C<repeat> value the new timeout
2036C<repeat> value), or reset the running timer to the C<repeat> value. 2137and start the timer, if necessary.
2138
2139=back
2037 2140
2038This sounds a bit complicated, see L<Be smart about timeouts>, above, for a 2141This sounds a bit complicated, see L<Be smart about timeouts>, above, for a
2039usage example. 2142usage example.
2040 2143
2041=item ev_tstamp ev_timer_remaining (loop, ev_timer *) 2144=item ev_tstamp ev_timer_remaining (loop, ev_timer *)
2744Apart from keeping your process non-blocking (which is a useful 2847Apart from keeping your process non-blocking (which is a useful
2745effect on its own sometimes), idle watchers are a good place to do 2848effect on its own sometimes), idle watchers are a good place to do
2746"pseudo-background processing", or delay processing stuff to after the 2849"pseudo-background processing", or delay processing stuff to after the
2747event loop has handled all outstanding events. 2850event loop has handled all outstanding events.
2748 2851
2852=head3 Abusing an C<ev_idle> watcher for its side-effect
2853
2854As long as there is at least one active idle watcher, libev will never
2855sleep unnecessarily. Or in other words, it will loop as fast as possible.
2856For this to work, the idle watcher doesn't need to be invoked at all - the
2857lowest priority will do.
2858
2859This mode of operation can be useful together with an C<ev_check> watcher,
2860to do something on each event loop iteration - for example to balance load
2861between different connections.
2862
2863See L<Abusing an ev_check watcher for its side-effect> for a longer
2864example.
2865
2749=head3 Watcher-Specific Functions and Data Members 2866=head3 Watcher-Specific Functions and Data Members
2750 2867
2751=over 4 2868=over 4
2752 2869
2753=item ev_idle_init (ev_idle *, callback) 2870=item ev_idle_init (ev_idle *, callback)
2764callback, free it. Also, use no error checking, as usual. 2881callback, free it. Also, use no error checking, as usual.
2765 2882
2766 static void 2883 static void
2767 idle_cb (struct ev_loop *loop, ev_idle *w, int revents) 2884 idle_cb (struct ev_loop *loop, ev_idle *w, int revents)
2768 { 2885 {
2886 // stop the watcher
2887 ev_idle_stop (loop, w);
2888
2889 // now we can free it
2769 free (w); 2890 free (w);
2891
2770 // now do something you wanted to do when the program has 2892 // now do something you wanted to do when the program has
2771 // no longer anything immediate to do. 2893 // no longer anything immediate to do.
2772 } 2894 }
2773 2895
2774 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2896 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2776 ev_idle_start (loop, idle_watcher); 2898 ev_idle_start (loop, idle_watcher);
2777 2899
2778 2900
2779=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2901=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2780 2902
2781Prepare and check watchers are usually (but not always) used in pairs: 2903Prepare and check watchers are often (but not always) used in pairs:
2782prepare watchers get invoked before the process blocks and check watchers 2904prepare watchers get invoked before the process blocks and check watchers
2783afterwards. 2905afterwards.
2784 2906
2785You I<must not> call C<ev_run> or similar functions that enter 2907You I<must not> call C<ev_run> or similar functions that enter
2786the current event loop from either C<ev_prepare> or C<ev_check> 2908the current event loop from either C<ev_prepare> or C<ev_check>
2814with priority higher than or equal to the event loop and one coroutine 2936with priority higher than or equal to the event loop and one coroutine
2815of lower priority, but only once, using idle watchers to keep the event 2937of lower priority, but only once, using idle watchers to keep the event
2816loop from blocking if lower-priority coroutines are active, thus mapping 2938loop from blocking if lower-priority coroutines are active, thus mapping
2817low-priority coroutines to idle/background tasks). 2939low-priority coroutines to idle/background tasks).
2818 2940
2819It is recommended to give C<ev_check> watchers highest (C<EV_MAXPRI>) 2941When used for this purpose, it is recommended to give C<ev_check> watchers
2820priority, to ensure that they are being run before any other watchers 2942highest (C<EV_MAXPRI>) priority, to ensure that they are being run before
2821after the poll (this doesn't matter for C<ev_prepare> watchers). 2943any other watchers after the poll (this doesn't matter for C<ev_prepare>
2944watchers).
2822 2945
2823Also, C<ev_check> watchers (and C<ev_prepare> watchers, too) should not 2946Also, C<ev_check> watchers (and C<ev_prepare> watchers, too) should not
2824activate ("feed") events into libev. While libev fully supports this, they 2947activate ("feed") events into libev. While libev fully supports this, they
2825might get executed before other C<ev_check> watchers did their job. As 2948might get executed before other C<ev_check> watchers did their job. As
2826C<ev_check> watchers are often used to embed other (non-libev) event 2949C<ev_check> watchers are often used to embed other (non-libev) event
2827loops those other event loops might be in an unusable state until their 2950loops those other event loops might be in an unusable state until their
2828C<ev_check> watcher ran (always remind yourself to coexist peacefully with 2951C<ev_check> watcher ran (always remind yourself to coexist peacefully with
2829others). 2952others).
2953
2954=head3 Abusing an C<ev_check> watcher for its side-effect
2955
2956C<ev_check> (and less often also C<ev_prepare>) watchers can also be
2957useful because they are called once per event loop iteration. For
2958example, if you want to handle a large number of connections fairly, you
2959normally only do a bit of work for each active connection, and if there
2960is more work to do, you wait for the next event loop iteration, so other
2961connections have a chance of making progress.
2962
2963Using an C<ev_check> watcher is almost enough: it will be called on the
2964next event loop iteration. However, that isn't as soon as possible -
2965without external events, your C<ev_check> watcher will not be invoked.
2966
2967
2968This is where C<ev_idle> watchers come in handy - all you need is a
2969single global idle watcher that is active as long as you have one active
2970C<ev_check> watcher. The C<ev_idle> watcher makes sure the event loop
2971will not sleep, and the C<ev_check> watcher makes sure a callback gets
2972invoked. Neither watcher alone can do that.
2830 2973
2831=head3 Watcher-Specific Functions and Data Members 2974=head3 Watcher-Specific Functions and Data Members
2832 2975
2833=over 4 2976=over 4
2834 2977
3215it by calling C<ev_async_send>, which is thread- and signal safe. 3358it by calling C<ev_async_send>, which is thread- and signal safe.
3216 3359
3217This functionality is very similar to C<ev_signal> watchers, as signals, 3360This functionality is very similar to C<ev_signal> watchers, as signals,
3218too, are asynchronous in nature, and signals, too, will be compressed 3361too, are asynchronous in nature, and signals, too, will be compressed
3219(i.e. the number of callback invocations may be less than the number of 3362(i.e. the number of callback invocations may be less than the number of
3220C<ev_async_sent> calls). In fact, you could use signal watchers as a kind 3363C<ev_async_send> calls). In fact, you could use signal watchers as a kind
3221of "global async watchers" by using a watcher on an otherwise unused 3364of "global async watchers" by using a watcher on an otherwise unused
3222signal, and C<ev_feed_signal> to signal this watcher from another thread, 3365signal, and C<ev_feed_signal> to signal this watcher from another thread,
3223even without knowing which loop owns the signal. 3366even without knowing which loop owns the signal.
3224 3367
3225=head3 Queueing 3368=head3 Queueing
3402 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0); 3545 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0);
3403 3546
3404=item ev_feed_fd_event (loop, int fd, int revents) 3547=item ev_feed_fd_event (loop, int fd, int revents)
3405 3548
3406Feed an event on the given fd, as if a file descriptor backend detected 3549Feed an event on the given fd, as if a file descriptor backend detected
3407the given events it. 3550the given events.
3408 3551
3409=item ev_feed_signal_event (loop, int signum) 3552=item ev_feed_signal_event (loop, int signum)
3410 3553
3411Feed an event as if the given signal occurred. See also C<ev_feed_signal>, 3554Feed an event as if the given signal occurred. See also C<ev_feed_signal>,
3412which is async-safe. 3555which is async-safe.
3486 { 3629 {
3487 struct my_biggy big = (struct my_biggy *) 3630 struct my_biggy big = (struct my_biggy *)
3488 (((char *)w) - offsetof (struct my_biggy, t2)); 3631 (((char *)w) - offsetof (struct my_biggy, t2));
3489 } 3632 }
3490 3633
3634=head2 AVOIDING FINISHING BEFORE RETURNING
3635
3636Often you have structures like this in event-based programs:
3637
3638 callback ()
3639 {
3640 free (request);
3641 }
3642
3643 request = start_new_request (..., callback);
3644
3645The intent is to start some "lengthy" operation. The C<request> could be
3646used to cancel the operation, or do other things with it.
3647
3648It's not uncommon to have code paths in C<start_new_request> that
3649immediately invoke the callback, for example, to report errors. Or you add
3650some caching layer that finds that it can skip the lengthy aspects of the
3651operation and simply invoke the callback with the result.
3652
3653The problem here is that this will happen I<before> C<start_new_request>
3654has returned, so C<request> is not set.
3655
3656Even if you pass the request by some safer means to the callback, you
3657might want to do something to the request after starting it, such as
3658canceling it, which probably isn't working so well when the callback has
3659already been invoked.
3660
3661A common way around all these issues is to make sure that
3662C<start_new_request> I<always> returns before the callback is invoked. If
3663C<start_new_request> immediately knows the result, it can artificially
3664delay invoking the callback by e.g. using a C<prepare> or C<idle> watcher
3665for example, or more sneakily, by reusing an existing (stopped) watcher
3666and pushing it into the pending queue:
3667
3668 ev_set_cb (watcher, callback);
3669 ev_feed_event (EV_A_ watcher, 0);
3670
3671This way, C<start_new_request> can safely return before the callback is
3672invoked, while not delaying callback invocation too much.
3673
3491=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS 3674=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3492 3675
3493Often (especially in GUI toolkits) there are places where you have 3676Often (especially in GUI toolkits) there are places where you have
3494I<modal> interaction, which is most easily implemented by recursively 3677I<modal> interaction, which is most easily implemented by recursively
3495invoking C<ev_run>. 3678invoking C<ev_run>.
3508 int exit_main_loop = 0; 3691 int exit_main_loop = 0;
3509 3692
3510 while (!exit_main_loop) 3693 while (!exit_main_loop)
3511 ev_run (EV_DEFAULT_ EVRUN_ONCE); 3694 ev_run (EV_DEFAULT_ EVRUN_ONCE);
3512 3695
3513 // in a model watcher 3696 // in a modal watcher
3514 int exit_nested_loop = 0; 3697 int exit_nested_loop = 0;
3515 3698
3516 while (!exit_nested_loop) 3699 while (!exit_nested_loop)
3517 ev_run (EV_A_ EVRUN_ONCE); 3700 ev_run (EV_A_ EVRUN_ONCE);
3518 3701
3692called): 3875called):
3693 3876
3694 void 3877 void
3695 wait_for_event (ev_watcher *w) 3878 wait_for_event (ev_watcher *w)
3696 { 3879 {
3697 ev_cb_set (w) = current_coro; 3880 ev_set_cb (w, current_coro);
3698 switch_to (libev_coro); 3881 switch_to (libev_coro);
3699 } 3882 }
3700 3883
3701That basically suspends the coroutine inside C<wait_for_event> and 3884That basically suspends the coroutine inside C<wait_for_event> and
3702continues the libev coroutine, which, when appropriate, switches back to 3885continues the libev coroutine, which, when appropriate, switches back to
3703this or any other coroutine. I am sure if you sue this your own :) 3886this or any other coroutine.
3704 3887
3705You can do similar tricks if you have, say, threads with an event queue - 3888You can do similar tricks if you have, say, threads with an event queue -
3706instead of storing a coroutine, you store the queue object and instead of 3889instead of storing a coroutine, you store the queue object and instead of
3707switching to a coroutine, you push the watcher onto the queue and notify 3890switching to a coroutine, you push the watcher onto the queue and notify
3708any waiters. 3891any waiters.
3758to use the libev header file and library. 3941to use the libev header file and library.
3759 3942
3760=back 3943=back
3761 3944
3762=head1 C++ SUPPORT 3945=head1 C++ SUPPORT
3946
3947=head2 C API
3948
3949The normal C API should work fine when used from C++: both ev.h and the
3950libev sources can be compiled as C++. Therefore, code that uses the C API
3951will work fine.
3952
3953Proper exception specifications might have to be added to callbacks passed
3954to libev: exceptions may be thrown only from watcher callbacks, all
3955other callbacks (allocator, syserr, loop acquire/release and periodioc
3956reschedule callbacks) must not throw exceptions, and might need a C<throw
3957()> specification. If you have code that needs to be compiled as both C
3958and C++ you can use the C<EV_THROW> macro for this:
3959
3960 static void
3961 fatal_error (const char *msg) EV_THROW
3962 {
3963 perror (msg);
3964 abort ();
3965 }
3966
3967 ...
3968 ev_set_syserr_cb (fatal_error);
3969
3970The only API functions that can currently throw exceptions are C<ev_run>,
3971C<ev_invoke>, C<ev_invoke_pending> and C<ev_loop_destroy> (the latter
3972because it runs cleanup watchers).
3973
3974Throwing exceptions in watcher callbacks is only supported if libev itself
3975is compiled with a C++ compiler or your C and C++ environments allow
3976throwing exceptions through C libraries (most do).
3977
3978=head2 C++ API
3763 3979
3764Libev comes with some simplistic wrapper classes for C++ that mainly allow 3980Libev comes with some simplistic wrapper classes for C++ that mainly allow
3765you to use some convenience methods to start/stop watchers and also change 3981you to use some convenience methods to start/stop watchers and also change
3766the callback model to a model using method callbacks on objects. 3982the callback model to a model using method callbacks on objects.
3767 3983
3783with C<operator ()> can be used as callbacks. Other types should be easy 3999with C<operator ()> can be used as callbacks. Other types should be easy
3784to add as long as they only need one additional pointer for context. If 4000to add as long as they only need one additional pointer for context. If
3785you need support for other types of functors please contact the author 4001you need support for other types of functors please contact the author
3786(preferably after implementing it). 4002(preferably after implementing it).
3787 4003
4004For all this to work, your C++ compiler either has to use the same calling
4005conventions as your C compiler (for static member functions), or you have
4006to embed libev and compile libev itself as C++.
4007
3788Here is a list of things available in the C<ev> namespace: 4008Here is a list of things available in the C<ev> namespace:
3789 4009
3790=over 4 4010=over 4
3791 4011
3792=item C<ev::READ>, C<ev::WRITE> etc. 4012=item C<ev::READ>, C<ev::WRITE> etc.
3801=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc. 4021=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc.
3802 4022
3803For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of 4023For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of
3804the same name in the C<ev> namespace, with the exception of C<ev_signal> 4024the same name in the C<ev> namespace, with the exception of C<ev_signal>
3805which is called C<ev::sig> to avoid clashes with the C<signal> macro 4025which is called C<ev::sig> to avoid clashes with the C<signal> macro
3806defines by many implementations. 4026defined by many implementations.
3807 4027
3808All of those classes have these methods: 4028All of those classes have these methods:
3809 4029
3810=over 4 4030=over 4
3811 4031
4063suitable for use with C<EV_A>. 4283suitable for use with C<EV_A>.
4064 4284
4065=item C<EV_DEFAULT>, C<EV_DEFAULT_> 4285=item C<EV_DEFAULT>, C<EV_DEFAULT_>
4066 4286
4067Similar to the other two macros, this gives you the value of the default 4287Similar to the other two macros, this gives you the value of the default
4068loop, if multiple loops are supported ("ev loop default"). 4288loop, if multiple loops are supported ("ev loop default"). The default loop
4289will be initialised if it isn't already initialised.
4290
4291For non-multiplicity builds, these macros do nothing, so you always have
4292to initialise the loop somewhere.
4069 4293
4070=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_> 4294=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_>
4071 4295
4072Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the 4296Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the
4073default loop has been initialised (C<UC> == unchecked). Their behaviour 4297default loop has been initialised (C<UC> == unchecked). Their behaviour
4366If defined to be C<1>, libev will compile in support for the Linux inotify 4590If defined to be C<1>, libev will compile in support for the Linux inotify
4367interface to speed up C<ev_stat> watchers. Its actual availability will 4591interface to speed up C<ev_stat> watchers. Its actual availability will
4368be detected at runtime. If undefined, it will be enabled if the headers 4592be detected at runtime. If undefined, it will be enabled if the headers
4369indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled. 4593indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
4370 4594
4595=item EV_NO_SMP
4596
4597If defined to be C<1>, libev will assume that memory is always coherent
4598between threads, that is, threads can be used, but threads never run on
4599different cpus (or different cpu cores). This reduces dependencies
4600and makes libev faster.
4601
4602=item EV_NO_THREADS
4603
4604If defined to be C<1>, libev will assume that it will never be called
4605from different threads, which is a stronger assumption than C<EV_NO_SMP>,
4606above. This reduces dependencies and makes libev faster.
4607
4371=item EV_ATOMIC_T 4608=item EV_ATOMIC_T
4372 4609
4373Libev requires an integer type (suitable for storing C<0> or C<1>) whose 4610Libev requires an integer type (suitable for storing C<0> or C<1>) whose
4374access is atomic and serialised with respect to other threads or signal 4611access is atomic and serialised with respect to other threads or signal
4375contexts. No such type is easily found in the C language, so you can 4612contexts. No such type is easily found in the C language, so you can
4412will have the C<struct ev_loop *> as first argument, and you can create 4649will have the C<struct ev_loop *> as first argument, and you can create
4413additional independent event loops. Otherwise there will be no support 4650additional independent event loops. Otherwise there will be no support
4414for multiple event loops and there is no first event loop pointer 4651for multiple event loops and there is no first event loop pointer
4415argument. Instead, all functions act on the single default loop. 4652argument. Instead, all functions act on the single default loop.
4416 4653
4654Note that C<EV_DEFAULT> and C<EV_DEFAULT_> will no longer provide a
4655default loop when multiplicity is switched off - you always have to
4656initialise the loop manually in this case.
4657
4417=item EV_MINPRI 4658=item EV_MINPRI
4418 4659
4419=item EV_MAXPRI 4660=item EV_MAXPRI
4420 4661
4421The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to 4662The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to
4457 #define EV_USE_POLL 1 4698 #define EV_USE_POLL 1
4458 #define EV_CHILD_ENABLE 1 4699 #define EV_CHILD_ENABLE 1
4459 #define EV_ASYNC_ENABLE 1 4700 #define EV_ASYNC_ENABLE 1
4460 4701
4461The actual value is a bitset, it can be a combination of the following 4702The actual value is a bitset, it can be a combination of the following
4462values: 4703values (by default, all of these are enabled):
4463 4704
4464=over 4 4705=over 4
4465 4706
4466=item C<1> - faster/larger code 4707=item C<1> - faster/larger code
4467 4708
4471code size by roughly 30% on amd64). 4712code size by roughly 30% on amd64).
4472 4713
4473When optimising for size, use of compiler flags such as C<-Os> with 4714When optimising for size, use of compiler flags such as C<-Os> with
4474gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of 4715gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of
4475assertions. 4716assertions.
4717
4718The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4719(e.g. gcc with C<-Os>).
4476 4720
4477=item C<2> - faster/larger data structures 4721=item C<2> - faster/larger data structures
4478 4722
4479Replaces the small 2-heap for timer management by a faster 4-heap, larger 4723Replaces the small 2-heap for timer management by a faster 4-heap, larger
4480hash table sizes and so on. This will usually further increase code size 4724hash table sizes and so on. This will usually further increase code size
4481and can additionally have an effect on the size of data structures at 4725and can additionally have an effect on the size of data structures at
4482runtime. 4726runtime.
4483 4727
4728The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4729(e.g. gcc with C<-Os>).
4730
4484=item C<4> - full API configuration 4731=item C<4> - full API configuration
4485 4732
4486This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and 4733This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and
4487enables multiplicity (C<EV_MULTIPLICITY>=1). 4734enables multiplicity (C<EV_MULTIPLICITY>=1).
4488 4735
4518 4765
4519With an intelligent-enough linker (gcc+binutils are intelligent enough 4766With an intelligent-enough linker (gcc+binutils are intelligent enough
4520when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by 4767when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by
4521your program might be left out as well - a binary starting a timer and an 4768your program might be left out as well - a binary starting a timer and an
4522I/O watcher then might come out at only 5Kb. 4769I/O watcher then might come out at only 5Kb.
4770
4771=item EV_API_STATIC
4772
4773If this symbol is defined (by default it is not), then all identifiers
4774will have static linkage. This means that libev will not export any
4775identifiers, and you cannot link against libev anymore. This can be useful
4776when you embed libev, only want to use libev functions in a single file,
4777and do not want its identifiers to be visible.
4778
4779To use this, define C<EV_API_STATIC> and include F<ev.c> in the file that
4780wants to use libev.
4781
4782This option only works when libev is compiled with a C compiler, as C++
4783doesn't support the required declaration syntax.
4523 4784
4524=item EV_AVOID_STDIO 4785=item EV_AVOID_STDIO
4525 4786
4526If this is set to C<1> at compiletime, then libev will avoid using stdio 4787If this is set to C<1> at compiletime, then libev will avoid using stdio
4527functions (printf, scanf, perror etc.). This will increase the code size 4788functions (printf, scanf, perror etc.). This will increase the code size
5053good enough for at least into the year 4000 with millisecond accuracy 5314good enough for at least into the year 4000 with millisecond accuracy
5054(the design goal for libev). This requirement is overfulfilled by 5315(the design goal for libev). This requirement is overfulfilled by
5055implementations using IEEE 754, which is basically all existing ones. 5316implementations using IEEE 754, which is basically all existing ones.
5056 5317
5057With IEEE 754 doubles, you get microsecond accuracy until at least the 5318With IEEE 754 doubles, you get microsecond accuracy until at least the
5058year 2255 (and millisecond accuray till the year 287396 - by then, libev 5319year 2255 (and millisecond accuracy till the year 287396 - by then, libev
5059is either obsolete or somebody patched it to use C<long double> or 5320is either obsolete or somebody patched it to use C<long double> or
5060something like that, just kidding). 5321something like that, just kidding).
5061 5322
5062=back 5323=back
5063 5324

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