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1=encoding utf-8
2
1=head1 NAME 3=head1 NAME
2 4
3libev - a high performance full-featured event loop written in C 5libev - a high performance full-featured event loop written in C
4 6
5=head1 SYNOPSIS 7=head1 SYNOPSIS
82 84
83=head1 WHAT TO READ WHEN IN A HURRY 85=head1 WHAT TO READ WHEN IN A HURRY
84 86
85This manual tries to be very detailed, but unfortunately, this also makes 87This manual tries to be very detailed, but unfortunately, this also makes
86it very long. If you just want to know the basics of libev, I suggest 88it very long. If you just want to know the basics of libev, I suggest
87reading L<ANATOMY OF A WATCHER>, then the L<EXAMPLE PROGRAM> above and 89reading L</ANATOMY OF A WATCHER>, then the L</EXAMPLE PROGRAM> above and
88look up the missing functions in L<GLOBAL FUNCTIONS> and the C<ev_io> and 90look up the missing functions in L</GLOBAL FUNCTIONS> and the C<ev_io> and
89C<ev_timer> sections in L<WATCHER TYPES>. 91C<ev_timer> sections in L</WATCHER TYPES>.
90 92
91=head1 ABOUT LIBEV 93=head1 ABOUT LIBEV
92 94
93Libev is an event loop: you register interest in certain events (such as a 95Libev is an event loop: you register interest in certain events (such as a
94file descriptor being readable or a timeout occurring), and it will manage 96file descriptor being readable or a timeout occurring), and it will manage
174=item ev_tstamp ev_time () 176=item ev_tstamp ev_time ()
175 177
176Returns the current time as libev would use it. Please note that the 178Returns the current time as libev would use it. Please note that the
177C<ev_now> function is usually faster and also often returns the timestamp 179C<ev_now> function is usually faster and also often returns the timestamp
178you actually want to know. Also interesting is the combination of 180you actually want to know. Also interesting is the combination of
179C<ev_update_now> and C<ev_now>. 181C<ev_now_update> and C<ev_now>.
180 182
181=item ev_sleep (ev_tstamp interval) 183=item ev_sleep (ev_tstamp interval)
182 184
183Sleep for the given interval: The current thread will be blocked 185Sleep for the given interval: The current thread will be blocked
184until either it is interrupted or the given time interval has 186until either it is interrupted or the given time interval has
247the current system, you would need to look at C<ev_embeddable_backends () 249the current system, you would need to look at C<ev_embeddable_backends ()
248& ev_supported_backends ()>, likewise for recommended ones. 250& ev_supported_backends ()>, likewise for recommended ones.
249 251
250See the description of C<ev_embed> watchers for more info. 252See the description of C<ev_embed> watchers for more info.
251 253
252=item ev_set_allocator (void *(*cb)(void *ptr, long size)) 254=item ev_set_allocator (void *(*cb)(void *ptr, long size) throw ())
253 255
254Sets the allocation function to use (the prototype is similar - the 256Sets the allocation function to use (the prototype is similar - the
255semantics are identical to the C<realloc> C89/SuS/POSIX function). It is 257semantics are identical to the C<realloc> C89/SuS/POSIX function). It is
256used to allocate and free memory (no surprises here). If it returns zero 258used to allocate and free memory (no surprises here). If it returns zero
257when memory needs to be allocated (C<size != 0>), the library might abort 259when memory needs to be allocated (C<size != 0>), the library might abort
283 } 285 }
284 286
285 ... 287 ...
286 ev_set_allocator (persistent_realloc); 288 ev_set_allocator (persistent_realloc);
287 289
288=item ev_set_syserr_cb (void (*cb)(const char *msg)) 290=item ev_set_syserr_cb (void (*cb)(const char *msg) throw ())
289 291
290Set the callback function to call on a retryable system call error (such 292Set the callback function to call on a retryable system call error (such
291as failed select, poll, epoll_wait). The message is a printable string 293as failed select, poll, epoll_wait). The message is a printable string
292indicating the system call or subsystem causing the problem. If this 294indicating the system call or subsystem causing the problem. If this
293callback is set, then libev will expect it to remedy the situation, no 295callback is set, then libev will expect it to remedy the situation, no
396 398
397If this flag bit is or'ed into the flag value (or the program runs setuid 399If this flag bit is or'ed into the flag value (or the program runs setuid
398or setgid) then libev will I<not> look at the environment variable 400or setgid) then libev will I<not> look at the environment variable
399C<LIBEV_FLAGS>. Otherwise (the default), this environment variable will 401C<LIBEV_FLAGS>. Otherwise (the default), this environment variable will
400override the flags completely if it is found in the environment. This is 402override the flags completely if it is found in the environment. This is
401useful to try out specific backends to test their performance, or to work 403useful to try out specific backends to test their performance, to work
402around bugs. 404around bugs, or to make libev threadsafe (accessing environment variables
405cannot be done in a threadsafe way, but usually it works if no other
406thread modifies them).
403 407
404=item C<EVFLAG_FORKCHECK> 408=item C<EVFLAG_FORKCHECK>
405 409
406Instead of calling C<ev_loop_fork> manually after a fork, you can also 410Instead of calling C<ev_loop_fork> manually after a fork, you can also
407make libev check for a fork in each iteration by enabling this flag. 411make libev check for a fork in each iteration by enabling this flag.
567 571
568It scales in the same way as the epoll backend, but the interface to the 572It scales in the same way as the epoll backend, but the interface to the
569kernel is more efficient (which says nothing about its actual speed, of 573kernel is more efficient (which says nothing about its actual speed, of
570course). While stopping, setting and starting an I/O watcher does never 574course). While stopping, setting and starting an I/O watcher does never
571cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to 575cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to
572two event changes per incident. Support for C<fork ()> is very bad (but 576two event changes per incident. Support for C<fork ()> is very bad (you
573sane, unlike epoll) and it drops fds silently in similarly hard-to-detect 577might have to leak fd's on fork, but it's more sane than epoll) and it
574cases 578drops fds silently in similarly hard-to-detect cases.
575 579
576This backend usually performs well under most conditions. 580This backend usually performs well under most conditions.
577 581
578While nominally embeddable in other event loops, this doesn't work 582While nominally embeddable in other event loops, this doesn't work
579everywhere, so you might need to test for this. And since it is broken 583everywhere, so you might need to test for this. And since it is broken
678If you need dynamically allocated loops it is better to use C<ev_loop_new> 682If you need dynamically allocated loops it is better to use C<ev_loop_new>
679and C<ev_loop_destroy>. 683and C<ev_loop_destroy>.
680 684
681=item ev_loop_fork (loop) 685=item ev_loop_fork (loop)
682 686
683This function sets a flag that causes subsequent C<ev_run> iterations to 687This function sets a flag that causes subsequent C<ev_run> iterations
684reinitialise the kernel state for backends that have one. Despite the 688to reinitialise the kernel state for backends that have one. Despite
685name, you can call it anytime, but it makes most sense after forking, in 689the name, you can call it anytime you are allowed to start or stop
686the child process. You I<must> call it (or use C<EVFLAG_FORKCHECK>) in the 690watchers (except inside an C<ev_prepare> callback), but it makes most
691sense after forking, in the child process. You I<must> call it (or use
687child before resuming or calling C<ev_run>. 692C<EVFLAG_FORKCHECK>) in the child before resuming or calling C<ev_run>.
688 693
689Again, you I<have> to call it on I<any> loop that you want to re-use after 694Again, you I<have> to call it on I<any> loop that you want to re-use after
690a fork, I<even if you do not plan to use the loop in the parent>. This is 695a fork, I<even if you do not plan to use the loop in the parent>. This is
691because some kernel interfaces *cough* I<kqueue> *cough* do funny things 696because some kernel interfaces *cough* I<kqueue> *cough* do funny things
692during fork. 697during fork.
693 698
694On the other hand, you only need to call this function in the child 699On the other hand, you only need to call this function in the child
764 769
765This function is rarely useful, but when some event callback runs for a 770This function is rarely useful, but when some event callback runs for a
766very long time without entering the event loop, updating libev's idea of 771very long time without entering the event loop, updating libev's idea of
767the current time is a good idea. 772the current time is a good idea.
768 773
769See also L<The special problem of time updates> in the C<ev_timer> section. 774See also L</The special problem of time updates> in the C<ev_timer> section.
770 775
771=item ev_suspend (loop) 776=item ev_suspend (loop)
772 777
773=item ev_resume (loop) 778=item ev_resume (loop)
774 779
792without a previous call to C<ev_suspend>. 797without a previous call to C<ev_suspend>.
793 798
794Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the 799Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
795event loop time (see C<ev_now_update>). 800event loop time (see C<ev_now_update>).
796 801
797=item ev_run (loop, int flags) 802=item bool ev_run (loop, int flags)
798 803
799Finally, this is it, the event handler. This function usually is called 804Finally, this is it, the event handler. This function usually is called
800after you have initialised all your watchers and you want to start 805after you have initialised all your watchers and you want to start
801handling events. It will ask the operating system for any new events, call 806handling events. It will ask the operating system for any new events, call
802the watcher callbacks, an then repeat the whole process indefinitely: This 807the watcher callbacks, and then repeat the whole process indefinitely: This
803is why event loops are called I<loops>. 808is why event loops are called I<loops>.
804 809
805If the flags argument is specified as C<0>, it will keep handling events 810If the flags argument is specified as C<0>, it will keep handling events
806until either no event watchers are active anymore or C<ev_break> was 811until either no event watchers are active anymore or C<ev_break> was
807called. 812called.
813
814The return value is false if there are no more active watchers (which
815usually means "all jobs done" or "deadlock"), and true in all other cases
816(which usually means " you should call C<ev_run> again").
808 817
809Please note that an explicit C<ev_break> is usually better than 818Please note that an explicit C<ev_break> is usually better than
810relying on all watchers to be stopped when deciding when a program has 819relying on all watchers to be stopped when deciding when a program has
811finished (especially in interactive programs), but having a program 820finished (especially in interactive programs), but having a program
812that automatically loops as long as it has to and no longer by virtue 821that automatically loops as long as it has to and no longer by virtue
813of relying on its watchers stopping correctly, that is truly a thing of 822of relying on its watchers stopping correctly, that is truly a thing of
814beauty. 823beauty.
815 824
816This function is also I<mostly> exception-safe - you can break out of 825This function is I<mostly> exception-safe - you can break out of a
817a C<ev_run> call by calling C<longjmp> in a callback, throwing a C++ 826C<ev_run> call by calling C<longjmp> in a callback, throwing a C++
818exception and so on. This does not decrement the C<ev_depth> value, nor 827exception and so on. This does not decrement the C<ev_depth> value, nor
819will it clear any outstanding C<EVBREAK_ONE> breaks. 828will it clear any outstanding C<EVBREAK_ONE> breaks.
820 829
821A flags value of C<EVRUN_NOWAIT> will look for new events, will handle 830A flags value of C<EVRUN_NOWAIT> will look for new events, will handle
822those events and any already outstanding ones, but will not wait and 831those events and any already outstanding ones, but will not wait and
1012invoke the actual watchers inside another context (another thread etc.). 1021invoke the actual watchers inside another context (another thread etc.).
1013 1022
1014If you want to reset the callback, use C<ev_invoke_pending> as new 1023If you want to reset the callback, use C<ev_invoke_pending> as new
1015callback. 1024callback.
1016 1025
1017=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P)) 1026=item ev_set_loop_release_cb (loop, void (*release)(EV_P) throw (), void (*acquire)(EV_P) throw ())
1018 1027
1019Sometimes you want to share the same loop between multiple threads. This 1028Sometimes you want to share the same loop between multiple threads. This
1020can be done relatively simply by putting mutex_lock/unlock calls around 1029can be done relatively simply by putting mutex_lock/unlock calls around
1021each call to a libev function. 1030each call to a libev function.
1022 1031
1023However, C<ev_run> can run an indefinite time, so it is not feasible 1032However, C<ev_run> can run an indefinite time, so it is not feasible
1024to wait for it to return. One way around this is to wake up the event 1033to wait for it to return. One way around this is to wake up the event
1025loop via C<ev_break> and C<av_async_send>, another way is to set these 1034loop via C<ev_break> and C<ev_async_send>, another way is to set these
1026I<release> and I<acquire> callbacks on the loop. 1035I<release> and I<acquire> callbacks on the loop.
1027 1036
1028When set, then C<release> will be called just before the thread is 1037When set, then C<release> will be called just before the thread is
1029suspended waiting for new events, and C<acquire> is called just 1038suspended waiting for new events, and C<acquire> is called just
1030afterwards. 1039afterwards.
1170 1179
1171=item C<EV_PREPARE> 1180=item C<EV_PREPARE>
1172 1181
1173=item C<EV_CHECK> 1182=item C<EV_CHECK>
1174 1183
1175All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts 1184All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts to
1176to gather new events, and all C<ev_check> watchers are invoked just after 1185gather new events, and all C<ev_check> watchers are queued (not invoked)
1177C<ev_run> has gathered them, but before it invokes any callbacks for any 1186just after C<ev_run> has gathered them, but before it queues any callbacks
1187for any received events. That means C<ev_prepare> watchers are the last
1188watchers invoked before the event loop sleeps or polls for new events, and
1189C<ev_check> watchers will be invoked before any other watchers of the same
1190or lower priority within an event loop iteration.
1191
1178received events. Callbacks of both watcher types can start and stop as 1192Callbacks of both watcher types can start and stop as many watchers as
1179many watchers as they want, and all of them will be taken into account 1193they want, and all of them will be taken into account (for example, a
1180(for example, a C<ev_prepare> watcher might start an idle watcher to keep 1194C<ev_prepare> watcher might start an idle watcher to keep C<ev_run> from
1181C<ev_run> from blocking). 1195blocking).
1182 1196
1183=item C<EV_EMBED> 1197=item C<EV_EMBED>
1184 1198
1185The embedded event loop specified in the C<ev_embed> watcher needs attention. 1199The embedded event loop specified in the C<ev_embed> watcher needs attention.
1186 1200
1309 1323
1310=item callback ev_cb (ev_TYPE *watcher) 1324=item callback ev_cb (ev_TYPE *watcher)
1311 1325
1312Returns the callback currently set on the watcher. 1326Returns the callback currently set on the watcher.
1313 1327
1314=item ev_cb_set (ev_TYPE *watcher, callback) 1328=item ev_set_cb (ev_TYPE *watcher, callback)
1315 1329
1316Change the callback. You can change the callback at virtually any time 1330Change the callback. You can change the callback at virtually any time
1317(modulo threads). 1331(modulo threads).
1318 1332
1319=item ev_set_priority (ev_TYPE *watcher, int priority) 1333=item ev_set_priority (ev_TYPE *watcher, int priority)
1337or might not have been clamped to the valid range. 1351or might not have been clamped to the valid range.
1338 1352
1339The default priority used by watchers when no priority has been set is 1353The default priority used by watchers when no priority has been set is
1340always C<0>, which is supposed to not be too high and not be too low :). 1354always C<0>, which is supposed to not be too high and not be too low :).
1341 1355
1342See L<WATCHER PRIORITY MODELS>, below, for a more thorough treatment of 1356See L</WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
1343priorities. 1357priorities.
1344 1358
1345=item ev_invoke (loop, ev_TYPE *watcher, int revents) 1359=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1346 1360
1347Invoke the C<watcher> with the given C<loop> and C<revents>. Neither 1361Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1372See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related 1386See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related
1373functions that do not need a watcher. 1387functions that do not need a watcher.
1374 1388
1375=back 1389=back
1376 1390
1377See also the L<ASSOCIATING CUSTOM DATA WITH A WATCHER> and L<BUILDING YOUR 1391See also the L</ASSOCIATING CUSTOM DATA WITH A WATCHER> and L</BUILDING YOUR
1378OWN COMPOSITE WATCHERS> idioms. 1392OWN COMPOSITE WATCHERS> idioms.
1379 1393
1380=head2 WATCHER STATES 1394=head2 WATCHER STATES
1381 1395
1382There are various watcher states mentioned throughout this manual - 1396There are various watcher states mentioned throughout this manual -
1384transition between them will be described in more detail - and while these 1398transition between them will be described in more detail - and while these
1385rules might look complicated, they usually do "the right thing". 1399rules might look complicated, they usually do "the right thing".
1386 1400
1387=over 4 1401=over 4
1388 1402
1389=item initialiased 1403=item initialised
1390 1404
1391Before a watcher can be registered with the event loop it has to be 1405Before a watcher can be registered with the event loop it has to be
1392initialised. This can be done with a call to C<ev_TYPE_init>, or calls to 1406initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1393C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function. 1407C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1394 1408
1771detecting time jumps is hard, and some inaccuracies are unavoidable (the 1785detecting time jumps is hard, and some inaccuracies are unavoidable (the
1772monotonic clock option helps a lot here). 1786monotonic clock option helps a lot here).
1773 1787
1774The callback is guaranteed to be invoked only I<after> its timeout has 1788The callback is guaranteed to be invoked only I<after> its timeout has
1775passed (not I<at>, so on systems with very low-resolution clocks this 1789passed (not I<at>, so on systems with very low-resolution clocks this
1776might introduce a small delay). If multiple timers become ready during the 1790might introduce a small delay, see "the special problem of being too
1791early", below). If multiple timers become ready during the same loop
1777same loop iteration then the ones with earlier time-out values are invoked 1792iteration then the ones with earlier time-out values are invoked before
1778before ones of the same priority with later time-out values (but this is 1793ones of the same priority with later time-out values (but this is no
1779no longer true when a callback calls C<ev_run> recursively). 1794longer true when a callback calls C<ev_run> recursively).
1780 1795
1781=head3 Be smart about timeouts 1796=head3 Be smart about timeouts
1782 1797
1783Many real-world problems involve some kind of timeout, usually for error 1798Many real-world problems involve some kind of timeout, usually for error
1784recovery. A typical example is an HTTP request - if the other side hangs, 1799recovery. A typical example is an HTTP request - if the other side hangs,
1859 1874
1860In this case, it would be more efficient to leave the C<ev_timer> alone, 1875In this case, it would be more efficient to leave the C<ev_timer> alone,
1861but remember the time of last activity, and check for a real timeout only 1876but remember the time of last activity, and check for a real timeout only
1862within the callback: 1877within the callback:
1863 1878
1879 ev_tstamp timeout = 60.;
1864 ev_tstamp last_activity; // time of last activity 1880 ev_tstamp last_activity; // time of last activity
1881 ev_timer timer;
1865 1882
1866 static void 1883 static void
1867 callback (EV_P_ ev_timer *w, int revents) 1884 callback (EV_P_ ev_timer *w, int revents)
1868 { 1885 {
1869 ev_tstamp now = ev_now (EV_A); 1886 // calculate when the timeout would happen
1870 ev_tstamp timeout = last_activity + 60.; 1887 ev_tstamp after = last_activity - ev_now (EV_A) + timeout;
1871 1888
1872 // if last_activity + 60. is older than now, we did time out 1889 // if negative, it means we the timeout already occurred
1873 if (timeout < now) 1890 if (after < 0.)
1874 { 1891 {
1875 // timeout occurred, take action 1892 // timeout occurred, take action
1876 } 1893 }
1877 else 1894 else
1878 { 1895 {
1879 // callback was invoked, but there was some activity, re-arm 1896 // callback was invoked, but there was some recent
1880 // the watcher to fire in last_activity + 60, which is 1897 // activity. simply restart the timer to time out
1881 // guaranteed to be in the future, so "again" is positive: 1898 // after "after" seconds, which is the earliest time
1882 w->repeat = timeout - now; 1899 // the timeout can occur.
1900 ev_timer_set (w, after, 0.);
1883 ev_timer_again (EV_A_ w); 1901 ev_timer_start (EV_A_ w);
1884 } 1902 }
1885 } 1903 }
1886 1904
1887To summarise the callback: first calculate the real timeout (defined 1905To summarise the callback: first calculate in how many seconds the
1888as "60 seconds after the last activity"), then check if that time has 1906timeout will occur (by calculating the absolute time when it would occur,
1889been reached, which means something I<did>, in fact, time out. Otherwise 1907C<last_activity + timeout>, and subtracting the current time, C<ev_now
1890the callback was invoked too early (C<timeout> is in the future), so 1908(EV_A)> from that).
1891re-schedule the timer to fire at that future time, to see if maybe we have
1892a timeout then.
1893 1909
1894Note how C<ev_timer_again> is used, taking advantage of the 1910If this value is negative, then we are already past the timeout, i.e. we
1895C<ev_timer_again> optimisation when the timer is already running. 1911timed out, and need to do whatever is needed in this case.
1912
1913Otherwise, we now the earliest time at which the timeout would trigger,
1914and simply start the timer with this timeout value.
1915
1916In other words, each time the callback is invoked it will check whether
1917the timeout occurred. If not, it will simply reschedule itself to check
1918again at the earliest time it could time out. Rinse. Repeat.
1896 1919
1897This scheme causes more callback invocations (about one every 60 seconds 1920This scheme causes more callback invocations (about one every 60 seconds
1898minus half the average time between activity), but virtually no calls to 1921minus half the average time between activity), but virtually no calls to
1899libev to change the timeout. 1922libev to change the timeout.
1900 1923
1901To start the timer, simply initialise the watcher and set C<last_activity> 1924To start the machinery, simply initialise the watcher and set
1902to the current time (meaning we just have some activity :), then call the 1925C<last_activity> to the current time (meaning there was some activity just
1903callback, which will "do the right thing" and start the timer: 1926now), then call the callback, which will "do the right thing" and start
1927the timer:
1904 1928
1929 last_activity = ev_now (EV_A);
1905 ev_init (timer, callback); 1930 ev_init (&timer, callback);
1906 last_activity = ev_now (loop); 1931 callback (EV_A_ &timer, 0);
1907 callback (loop, timer, EV_TIMER);
1908 1932
1909And when there is some activity, simply store the current time in 1933When there is some activity, simply store the current time in
1910C<last_activity>, no libev calls at all: 1934C<last_activity>, no libev calls at all:
1911 1935
1936 if (activity detected)
1912 last_activity = ev_now (loop); 1937 last_activity = ev_now (EV_A);
1938
1939When your timeout value changes, then the timeout can be changed by simply
1940providing a new value, stopping the timer and calling the callback, which
1941will again do the right thing (for example, time out immediately :).
1942
1943 timeout = new_value;
1944 ev_timer_stop (EV_A_ &timer);
1945 callback (EV_A_ &timer, 0);
1913 1946
1914This technique is slightly more complex, but in most cases where the 1947This technique is slightly more complex, but in most cases where the
1915time-out is unlikely to be triggered, much more efficient. 1948time-out is unlikely to be triggered, much more efficient.
1916
1917Changing the timeout is trivial as well (if it isn't hard-coded in the
1918callback :) - just change the timeout and invoke the callback, which will
1919fix things for you.
1920 1949
1921=item 4. Wee, just use a double-linked list for your timeouts. 1950=item 4. Wee, just use a double-linked list for your timeouts.
1922 1951
1923If there is not one request, but many thousands (millions...), all 1952If there is not one request, but many thousands (millions...), all
1924employing some kind of timeout with the same timeout value, then one can 1953employing some kind of timeout with the same timeout value, then one can
1951Method #1 is almost always a bad idea, and buys you nothing. Method #4 is 1980Method #1 is almost always a bad idea, and buys you nothing. Method #4 is
1952rather complicated, but extremely efficient, something that really pays 1981rather complicated, but extremely efficient, something that really pays
1953off after the first million or so of active timers, i.e. it's usually 1982off after the first million or so of active timers, i.e. it's usually
1954overkill :) 1983overkill :)
1955 1984
1985=head3 The special problem of being too early
1986
1987If you ask a timer to call your callback after three seconds, then
1988you expect it to be invoked after three seconds - but of course, this
1989cannot be guaranteed to infinite precision. Less obviously, it cannot be
1990guaranteed to any precision by libev - imagine somebody suspending the
1991process with a STOP signal for a few hours for example.
1992
1993So, libev tries to invoke your callback as soon as possible I<after> the
1994delay has occurred, but cannot guarantee this.
1995
1996A less obvious failure mode is calling your callback too early: many event
1997loops compare timestamps with a "elapsed delay >= requested delay", but
1998this can cause your callback to be invoked much earlier than you would
1999expect.
2000
2001To see why, imagine a system with a clock that only offers full second
2002resolution (think windows if you can't come up with a broken enough OS
2003yourself). If you schedule a one-second timer at the time 500.9, then the
2004event loop will schedule your timeout to elapse at a system time of 500
2005(500.9 truncated to the resolution) + 1, or 501.
2006
2007If an event library looks at the timeout 0.1s later, it will see "501 >=
2008501" and invoke the callback 0.1s after it was started, even though a
2009one-second delay was requested - this is being "too early", despite best
2010intentions.
2011
2012This is the reason why libev will never invoke the callback if the elapsed
2013delay equals the requested delay, but only when the elapsed delay is
2014larger than the requested delay. In the example above, libev would only invoke
2015the callback at system time 502, or 1.1s after the timer was started.
2016
2017So, while libev cannot guarantee that your callback will be invoked
2018exactly when requested, it I<can> and I<does> guarantee that the requested
2019delay has actually elapsed, or in other words, it always errs on the "too
2020late" side of things.
2021
1956=head3 The special problem of time updates 2022=head3 The special problem of time updates
1957 2023
1958Establishing the current time is a costly operation (it usually takes at 2024Establishing the current time is a costly operation (it usually takes
1959least two system calls): EV therefore updates its idea of the current 2025at least one system call): EV therefore updates its idea of the current
1960time only before and after C<ev_run> collects new events, which causes a 2026time only before and after C<ev_run> collects new events, which causes a
1961growing difference between C<ev_now ()> and C<ev_time ()> when handling 2027growing difference between C<ev_now ()> and C<ev_time ()> when handling
1962lots of events in one iteration. 2028lots of events in one iteration.
1963 2029
1964The relative timeouts are calculated relative to the C<ev_now ()> 2030The relative timeouts are calculated relative to the C<ev_now ()>
1970 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.); 2036 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.);
1971 2037
1972If the event loop is suspended for a long time, you can also force an 2038If the event loop is suspended for a long time, you can also force an
1973update of the time returned by C<ev_now ()> by calling C<ev_now_update 2039update of the time returned by C<ev_now ()> by calling C<ev_now_update
1974()>. 2040()>.
2041
2042=head3 The special problem of unsynchronised clocks
2043
2044Modern systems have a variety of clocks - libev itself uses the normal
2045"wall clock" clock and, if available, the monotonic clock (to avoid time
2046jumps).
2047
2048Neither of these clocks is synchronised with each other or any other clock
2049on the system, so C<ev_time ()> might return a considerably different time
2050than C<gettimeofday ()> or C<time ()>. On a GNU/Linux system, for example,
2051a call to C<gettimeofday> might return a second count that is one higher
2052than a directly following call to C<time>.
2053
2054The moral of this is to only compare libev-related timestamps with
2055C<ev_time ()> and C<ev_now ()>, at least if you want better precision than
2056a second or so.
2057
2058One more problem arises due to this lack of synchronisation: if libev uses
2059the system monotonic clock and you compare timestamps from C<ev_time>
2060or C<ev_now> from when you started your timer and when your callback is
2061invoked, you will find that sometimes the callback is a bit "early".
2062
2063This is because C<ev_timer>s work in real time, not wall clock time, so
2064libev makes sure your callback is not invoked before the delay happened,
2065I<measured according to the real time>, not the system clock.
2066
2067If your timeouts are based on a physical timescale (e.g. "time out this
2068connection after 100 seconds") then this shouldn't bother you as it is
2069exactly the right behaviour.
2070
2071If you want to compare wall clock/system timestamps to your timers, then
2072you need to use C<ev_periodic>s, as these are based on the wall clock
2073time, where your comparisons will always generate correct results.
1975 2074
1976=head3 The special problems of suspended animation 2075=head3 The special problems of suspended animation
1977 2076
1978When you leave the server world it is quite customary to hit machines that 2077When you leave the server world it is quite customary to hit machines that
1979can suspend/hibernate - what happens to the clocks during such a suspend? 2078can suspend/hibernate - what happens to the clocks during such a suspend?
2023keep up with the timer (because it takes longer than those 10 seconds to 2122keep up with the timer (because it takes longer than those 10 seconds to
2024do stuff) the timer will not fire more than once per event loop iteration. 2123do stuff) the timer will not fire more than once per event loop iteration.
2025 2124
2026=item ev_timer_again (loop, ev_timer *) 2125=item ev_timer_again (loop, ev_timer *)
2027 2126
2028This will act as if the timer timed out and restarts it again if it is 2127This will act as if the timer timed out, and restarts it again if it is
2029repeating. The exact semantics are: 2128repeating. It basically works like calling C<ev_timer_stop>, updating the
2129timeout to the C<repeat> value and calling C<ev_timer_start>.
2030 2130
2131The exact semantics are as in the following rules, all of which will be
2132applied to the watcher:
2133
2134=over 4
2135
2031If the timer is pending, its pending status is cleared. 2136=item If the timer is pending, the pending status is always cleared.
2032 2137
2033If the timer is started but non-repeating, stop it (as if it timed out). 2138=item If the timer is started but non-repeating, stop it (as if it timed
2139out, without invoking it).
2034 2140
2035If the timer is repeating, either start it if necessary (with the 2141=item If the timer is repeating, make the C<repeat> value the new timeout
2036C<repeat> value), or reset the running timer to the C<repeat> value. 2142and start the timer, if necessary.
2037 2143
2144=back
2145
2038This sounds a bit complicated, see L<Be smart about timeouts>, above, for a 2146This sounds a bit complicated, see L</Be smart about timeouts>, above, for a
2039usage example. 2147usage example.
2040 2148
2041=item ev_tstamp ev_timer_remaining (loop, ev_timer *) 2149=item ev_tstamp ev_timer_remaining (loop, ev_timer *)
2042 2150
2043Returns the remaining time until a timer fires. If the timer is active, 2151Returns the remaining time until a timer fires. If the timer is active,
2286 2394
2287 ev_periodic hourly_tick; 2395 ev_periodic hourly_tick;
2288 ev_periodic_init (&hourly_tick, clock_cb, 2396 ev_periodic_init (&hourly_tick, clock_cb,
2289 fmod (ev_now (loop), 3600.), 3600., 0); 2397 fmod (ev_now (loop), 3600.), 3600., 0);
2290 ev_periodic_start (loop, &hourly_tick); 2398 ev_periodic_start (loop, &hourly_tick);
2291 2399
2292 2400
2293=head2 C<ev_signal> - signal me when a signal gets signalled! 2401=head2 C<ev_signal> - signal me when a signal gets signalled!
2294 2402
2295Signal watchers will trigger an event when the process receives a specific 2403Signal watchers will trigger an event when the process receives a specific
2296signal one or more times. Even though signals are very asynchronous, libev 2404signal one or more times. Even though signals are very asynchronous, libev
2306only within the same loop, i.e. you can watch for C<SIGINT> in your 2414only within the same loop, i.e. you can watch for C<SIGINT> in your
2307default loop and for C<SIGIO> in another loop, but you cannot watch for 2415default loop and for C<SIGIO> in another loop, but you cannot watch for
2308C<SIGINT> in both the default loop and another loop at the same time. At 2416C<SIGINT> in both the default loop and another loop at the same time. At
2309the moment, C<SIGCHLD> is permanently tied to the default loop. 2417the moment, C<SIGCHLD> is permanently tied to the default loop.
2310 2418
2311When the first watcher gets started will libev actually register something 2419Only after the first watcher for a signal is started will libev actually
2312with the kernel (thus it coexists with your own signal handlers as long as 2420register something with the kernel. It thus coexists with your own signal
2313you don't register any with libev for the same signal). 2421handlers as long as you don't register any with libev for the same signal.
2314 2422
2315If possible and supported, libev will install its handlers with 2423If possible and supported, libev will install its handlers with
2316C<SA_RESTART> (or equivalent) behaviour enabled, so system calls should 2424C<SA_RESTART> (or equivalent) behaviour enabled, so system calls should
2317not be unduly interrupted. If you have a problem with system calls getting 2425not be unduly interrupted. If you have a problem with system calls getting
2318interrupted by signals you can block all signals in an C<ev_check> watcher 2426interrupted by signals you can block all signals in an C<ev_check> watcher
2503 2611
2504=head2 C<ev_stat> - did the file attributes just change? 2612=head2 C<ev_stat> - did the file attributes just change?
2505 2613
2506This watches a file system path for attribute changes. That is, it calls 2614This watches a file system path for attribute changes. That is, it calls
2507C<stat> on that path in regular intervals (or when the OS says it changed) 2615C<stat> on that path in regular intervals (or when the OS says it changed)
2508and sees if it changed compared to the last time, invoking the callback if 2616and sees if it changed compared to the last time, invoking the callback
2509it did. 2617if it did. Starting the watcher C<stat>'s the file, so only changes that
2618happen after the watcher has been started will be reported.
2510 2619
2511The path does not need to exist: changing from "path exists" to "path does 2620The path does not need to exist: changing from "path exists" to "path does
2512not exist" is a status change like any other. The condition "path does not 2621not exist" is a status change like any other. The condition "path does not
2513exist" (or more correctly "path cannot be stat'ed") is signified by the 2622exist" (or more correctly "path cannot be stat'ed") is signified by the
2514C<st_nlink> field being zero (which is otherwise always forced to be at 2623C<st_nlink> field being zero (which is otherwise always forced to be at
2744Apart from keeping your process non-blocking (which is a useful 2853Apart from keeping your process non-blocking (which is a useful
2745effect on its own sometimes), idle watchers are a good place to do 2854effect on its own sometimes), idle watchers are a good place to do
2746"pseudo-background processing", or delay processing stuff to after the 2855"pseudo-background processing", or delay processing stuff to after the
2747event loop has handled all outstanding events. 2856event loop has handled all outstanding events.
2748 2857
2858=head3 Abusing an C<ev_idle> watcher for its side-effect
2859
2860As long as there is at least one active idle watcher, libev will never
2861sleep unnecessarily. Or in other words, it will loop as fast as possible.
2862For this to work, the idle watcher doesn't need to be invoked at all - the
2863lowest priority will do.
2864
2865This mode of operation can be useful together with an C<ev_check> watcher,
2866to do something on each event loop iteration - for example to balance load
2867between different connections.
2868
2869See L</Abusing an ev_check watcher for its side-effect> for a longer
2870example.
2871
2749=head3 Watcher-Specific Functions and Data Members 2872=head3 Watcher-Specific Functions and Data Members
2750 2873
2751=over 4 2874=over 4
2752 2875
2753=item ev_idle_init (ev_idle *, callback) 2876=item ev_idle_init (ev_idle *, callback)
2764callback, free it. Also, use no error checking, as usual. 2887callback, free it. Also, use no error checking, as usual.
2765 2888
2766 static void 2889 static void
2767 idle_cb (struct ev_loop *loop, ev_idle *w, int revents) 2890 idle_cb (struct ev_loop *loop, ev_idle *w, int revents)
2768 { 2891 {
2892 // stop the watcher
2893 ev_idle_stop (loop, w);
2894
2895 // now we can free it
2769 free (w); 2896 free (w);
2897
2770 // now do something you wanted to do when the program has 2898 // now do something you wanted to do when the program has
2771 // no longer anything immediate to do. 2899 // no longer anything immediate to do.
2772 } 2900 }
2773 2901
2774 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2902 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2776 ev_idle_start (loop, idle_watcher); 2904 ev_idle_start (loop, idle_watcher);
2777 2905
2778 2906
2779=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2907=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2780 2908
2781Prepare and check watchers are usually (but not always) used in pairs: 2909Prepare and check watchers are often (but not always) used in pairs:
2782prepare watchers get invoked before the process blocks and check watchers 2910prepare watchers get invoked before the process blocks and check watchers
2783afterwards. 2911afterwards.
2784 2912
2785You I<must not> call C<ev_run> or similar functions that enter 2913You I<must not> call C<ev_run> (or similar functions that enter the
2786the current event loop from either C<ev_prepare> or C<ev_check> 2914current event loop) or C<ev_loop_fork> from either C<ev_prepare> or
2787watchers. Other loops than the current one are fine, however. The 2915C<ev_check> watchers. Other loops than the current one are fine,
2788rationale behind this is that you do not need to check for recursion in 2916however. The rationale behind this is that you do not need to check
2789those watchers, i.e. the sequence will always be C<ev_prepare>, blocking, 2917for recursion in those watchers, i.e. the sequence will always be
2790C<ev_check> so if you have one watcher of each kind they will always be 2918C<ev_prepare>, blocking, C<ev_check> so if you have one watcher of each
2791called in pairs bracketing the blocking call. 2919kind they will always be called in pairs bracketing the blocking call.
2792 2920
2793Their main purpose is to integrate other event mechanisms into libev and 2921Their main purpose is to integrate other event mechanisms into libev and
2794their use is somewhat advanced. They could be used, for example, to track 2922their use is somewhat advanced. They could be used, for example, to track
2795variable changes, implement your own watchers, integrate net-snmp or a 2923variable changes, implement your own watchers, integrate net-snmp or a
2796coroutine library and lots more. They are also occasionally useful if 2924coroutine library and lots more. They are also occasionally useful if
2814with priority higher than or equal to the event loop and one coroutine 2942with priority higher than or equal to the event loop and one coroutine
2815of lower priority, but only once, using idle watchers to keep the event 2943of lower priority, but only once, using idle watchers to keep the event
2816loop from blocking if lower-priority coroutines are active, thus mapping 2944loop from blocking if lower-priority coroutines are active, thus mapping
2817low-priority coroutines to idle/background tasks). 2945low-priority coroutines to idle/background tasks).
2818 2946
2819It is recommended to give C<ev_check> watchers highest (C<EV_MAXPRI>) 2947When used for this purpose, it is recommended to give C<ev_check> watchers
2820priority, to ensure that they are being run before any other watchers 2948highest (C<EV_MAXPRI>) priority, to ensure that they are being run before
2821after the poll (this doesn't matter for C<ev_prepare> watchers). 2949any other watchers after the poll (this doesn't matter for C<ev_prepare>
2950watchers).
2822 2951
2823Also, C<ev_check> watchers (and C<ev_prepare> watchers, too) should not 2952Also, C<ev_check> watchers (and C<ev_prepare> watchers, too) should not
2824activate ("feed") events into libev. While libev fully supports this, they 2953activate ("feed") events into libev. While libev fully supports this, they
2825might get executed before other C<ev_check> watchers did their job. As 2954might get executed before other C<ev_check> watchers did their job. As
2826C<ev_check> watchers are often used to embed other (non-libev) event 2955C<ev_check> watchers are often used to embed other (non-libev) event
2827loops those other event loops might be in an unusable state until their 2956loops those other event loops might be in an unusable state until their
2828C<ev_check> watcher ran (always remind yourself to coexist peacefully with 2957C<ev_check> watcher ran (always remind yourself to coexist peacefully with
2829others). 2958others).
2959
2960=head3 Abusing an C<ev_check> watcher for its side-effect
2961
2962C<ev_check> (and less often also C<ev_prepare>) watchers can also be
2963useful because they are called once per event loop iteration. For
2964example, if you want to handle a large number of connections fairly, you
2965normally only do a bit of work for each active connection, and if there
2966is more work to do, you wait for the next event loop iteration, so other
2967connections have a chance of making progress.
2968
2969Using an C<ev_check> watcher is almost enough: it will be called on the
2970next event loop iteration. However, that isn't as soon as possible -
2971without external events, your C<ev_check> watcher will not be invoked.
2972
2973This is where C<ev_idle> watchers come in handy - all you need is a
2974single global idle watcher that is active as long as you have one active
2975C<ev_check> watcher. The C<ev_idle> watcher makes sure the event loop
2976will not sleep, and the C<ev_check> watcher makes sure a callback gets
2977invoked. Neither watcher alone can do that.
2830 2978
2831=head3 Watcher-Specific Functions and Data Members 2979=head3 Watcher-Specific Functions and Data Members
2832 2980
2833=over 4 2981=over 4
2834 2982
3035 3183
3036=over 4 3184=over 4
3037 3185
3038=item ev_embed_init (ev_embed *, callback, struct ev_loop *embedded_loop) 3186=item ev_embed_init (ev_embed *, callback, struct ev_loop *embedded_loop)
3039 3187
3040=item ev_embed_set (ev_embed *, callback, struct ev_loop *embedded_loop) 3188=item ev_embed_set (ev_embed *, struct ev_loop *embedded_loop)
3041 3189
3042Configures the watcher to embed the given loop, which must be 3190Configures the watcher to embed the given loop, which must be
3043embeddable. If the callback is C<0>, then C<ev_embed_sweep> will be 3191embeddable. If the callback is C<0>, then C<ev_embed_sweep> will be
3044invoked automatically, otherwise it is the responsibility of the callback 3192invoked automatically, otherwise it is the responsibility of the callback
3045to invoke it (it will continue to be called until the sweep has been done, 3193to invoke it (it will continue to be called until the sweep has been done,
3066used). 3214used).
3067 3215
3068 struct ev_loop *loop_hi = ev_default_init (0); 3216 struct ev_loop *loop_hi = ev_default_init (0);
3069 struct ev_loop *loop_lo = 0; 3217 struct ev_loop *loop_lo = 0;
3070 ev_embed embed; 3218 ev_embed embed;
3071 3219
3072 // see if there is a chance of getting one that works 3220 // see if there is a chance of getting one that works
3073 // (remember that a flags value of 0 means autodetection) 3221 // (remember that a flags value of 0 means autodetection)
3074 loop_lo = ev_embeddable_backends () & ev_recommended_backends () 3222 loop_lo = ev_embeddable_backends () & ev_recommended_backends ()
3075 ? ev_loop_new (ev_embeddable_backends () & ev_recommended_backends ()) 3223 ? ev_loop_new (ev_embeddable_backends () & ev_recommended_backends ())
3076 : 0; 3224 : 0;
3090C<loop_socket>. (One might optionally use C<EVFLAG_NOENV>, too). 3238C<loop_socket>. (One might optionally use C<EVFLAG_NOENV>, too).
3091 3239
3092 struct ev_loop *loop = ev_default_init (0); 3240 struct ev_loop *loop = ev_default_init (0);
3093 struct ev_loop *loop_socket = 0; 3241 struct ev_loop *loop_socket = 0;
3094 ev_embed embed; 3242 ev_embed embed;
3095 3243
3096 if (ev_supported_backends () & ~ev_recommended_backends () & EVBACKEND_KQUEUE) 3244 if (ev_supported_backends () & ~ev_recommended_backends () & EVBACKEND_KQUEUE)
3097 if ((loop_socket = ev_loop_new (EVBACKEND_KQUEUE)) 3245 if ((loop_socket = ev_loop_new (EVBACKEND_KQUEUE))
3098 { 3246 {
3099 ev_embed_init (&embed, 0, loop_socket); 3247 ev_embed_init (&embed, 0, loop_socket);
3100 ev_embed_start (loop, &embed); 3248 ev_embed_start (loop, &embed);
3108 3256
3109=head2 C<ev_fork> - the audacity to resume the event loop after a fork 3257=head2 C<ev_fork> - the audacity to resume the event loop after a fork
3110 3258
3111Fork watchers are called when a C<fork ()> was detected (usually because 3259Fork watchers are called when a C<fork ()> was detected (usually because
3112whoever is a good citizen cared to tell libev about it by calling 3260whoever is a good citizen cared to tell libev about it by calling
3113C<ev_default_fork> or C<ev_loop_fork>). The invocation is done before the 3261C<ev_loop_fork>). The invocation is done before the event loop blocks next
3114event loop blocks next and before C<ev_check> watchers are being called, 3262and before C<ev_check> watchers are being called, and only in the child
3115and only in the child after the fork. If whoever good citizen calling 3263after the fork. If whoever good citizen calling C<ev_default_fork> cheats
3116C<ev_default_fork> cheats and calls it in the wrong process, the fork 3264and calls it in the wrong process, the fork handlers will be invoked, too,
3117handlers will be invoked, too, of course. 3265of course.
3118 3266
3119=head3 The special problem of life after fork - how is it possible? 3267=head3 The special problem of life after fork - how is it possible?
3120 3268
3121Most uses of C<fork()> consist of forking, then some simple calls to set 3269Most uses of C<fork ()> consist of forking, then some simple calls to set
3122up/change the process environment, followed by a call to C<exec()>. This 3270up/change the process environment, followed by a call to C<exec()>. This
3123sequence should be handled by libev without any problems. 3271sequence should be handled by libev without any problems.
3124 3272
3125This changes when the application actually wants to do event handling 3273This changes when the application actually wants to do event handling
3126in the child, or both parent in child, in effect "continuing" after the 3274in the child, or both parent in child, in effect "continuing" after the
3215it by calling C<ev_async_send>, which is thread- and signal safe. 3363it by calling C<ev_async_send>, which is thread- and signal safe.
3216 3364
3217This functionality is very similar to C<ev_signal> watchers, as signals, 3365This functionality is very similar to C<ev_signal> watchers, as signals,
3218too, are asynchronous in nature, and signals, too, will be compressed 3366too, are asynchronous in nature, and signals, too, will be compressed
3219(i.e. the number of callback invocations may be less than the number of 3367(i.e. the number of callback invocations may be less than the number of
3220C<ev_async_sent> calls). In fact, you could use signal watchers as a kind 3368C<ev_async_send> calls). In fact, you could use signal watchers as a kind
3221of "global async watchers" by using a watcher on an otherwise unused 3369of "global async watchers" by using a watcher on an otherwise unused
3222signal, and C<ev_feed_signal> to signal this watcher from another thread, 3370signal, and C<ev_feed_signal> to signal this watcher from another thread,
3223even without knowing which loop owns the signal. 3371even without knowing which loop owns the signal.
3224 3372
3225=head3 Queueing 3373=head3 Queueing
3402 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0); 3550 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0);
3403 3551
3404=item ev_feed_fd_event (loop, int fd, int revents) 3552=item ev_feed_fd_event (loop, int fd, int revents)
3405 3553
3406Feed an event on the given fd, as if a file descriptor backend detected 3554Feed an event on the given fd, as if a file descriptor backend detected
3407the given events it. 3555the given events.
3408 3556
3409=item ev_feed_signal_event (loop, int signum) 3557=item ev_feed_signal_event (loop, int signum)
3410 3558
3411Feed an event as if the given signal occurred. See also C<ev_feed_signal>, 3559Feed an event as if the given signal occurred. See also C<ev_feed_signal>,
3412which is async-safe. 3560which is async-safe.
3486 { 3634 {
3487 struct my_biggy big = (struct my_biggy *) 3635 struct my_biggy big = (struct my_biggy *)
3488 (((char *)w) - offsetof (struct my_biggy, t2)); 3636 (((char *)w) - offsetof (struct my_biggy, t2));
3489 } 3637 }
3490 3638
3639=head2 AVOIDING FINISHING BEFORE RETURNING
3640
3641Often you have structures like this in event-based programs:
3642
3643 callback ()
3644 {
3645 free (request);
3646 }
3647
3648 request = start_new_request (..., callback);
3649
3650The intent is to start some "lengthy" operation. The C<request> could be
3651used to cancel the operation, or do other things with it.
3652
3653It's not uncommon to have code paths in C<start_new_request> that
3654immediately invoke the callback, for example, to report errors. Or you add
3655some caching layer that finds that it can skip the lengthy aspects of the
3656operation and simply invoke the callback with the result.
3657
3658The problem here is that this will happen I<before> C<start_new_request>
3659has returned, so C<request> is not set.
3660
3661Even if you pass the request by some safer means to the callback, you
3662might want to do something to the request after starting it, such as
3663canceling it, which probably isn't working so well when the callback has
3664already been invoked.
3665
3666A common way around all these issues is to make sure that
3667C<start_new_request> I<always> returns before the callback is invoked. If
3668C<start_new_request> immediately knows the result, it can artificially
3669delay invoking the callback by using a C<prepare> or C<idle> watcher for
3670example, or more sneakily, by reusing an existing (stopped) watcher and
3671pushing it into the pending queue:
3672
3673 ev_set_cb (watcher, callback);
3674 ev_feed_event (EV_A_ watcher, 0);
3675
3676This way, C<start_new_request> can safely return before the callback is
3677invoked, while not delaying callback invocation too much.
3678
3491=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS 3679=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3492 3680
3493Often (especially in GUI toolkits) there are places where you have 3681Often (especially in GUI toolkits) there are places where you have
3494I<modal> interaction, which is most easily implemented by recursively 3682I<modal> interaction, which is most easily implemented by recursively
3495invoking C<ev_run>. 3683invoking C<ev_run>.
3496 3684
3497This brings the problem of exiting - a callback might want to finish the 3685This brings the problem of exiting - a callback might want to finish the
3498main C<ev_run> call, but not the nested one (e.g. user clicked "Quit", but 3686main C<ev_run> call, but not the nested one (e.g. user clicked "Quit", but
3499a modal "Are you sure?" dialog is still waiting), or just the nested one 3687a modal "Are you sure?" dialog is still waiting), or just the nested one
3500and not the main one (e.g. user clocked "Ok" in a modal dialog), or some 3688and not the main one (e.g. user clocked "Ok" in a modal dialog), or some
3501other combination: In these cases, C<ev_break> will not work alone. 3689other combination: In these cases, a simple C<ev_break> will not work.
3502 3690
3503The solution is to maintain "break this loop" variable for each C<ev_run> 3691The solution is to maintain "break this loop" variable for each C<ev_run>
3504invocation, and use a loop around C<ev_run> until the condition is 3692invocation, and use a loop around C<ev_run> until the condition is
3505triggered, using C<EVRUN_ONCE>: 3693triggered, using C<EVRUN_ONCE>:
3506 3694
3508 int exit_main_loop = 0; 3696 int exit_main_loop = 0;
3509 3697
3510 while (!exit_main_loop) 3698 while (!exit_main_loop)
3511 ev_run (EV_DEFAULT_ EVRUN_ONCE); 3699 ev_run (EV_DEFAULT_ EVRUN_ONCE);
3512 3700
3513 // in a model watcher 3701 // in a modal watcher
3514 int exit_nested_loop = 0; 3702 int exit_nested_loop = 0;
3515 3703
3516 while (!exit_nested_loop) 3704 while (!exit_nested_loop)
3517 ev_run (EV_A_ EVRUN_ONCE); 3705 ev_run (EV_A_ EVRUN_ONCE);
3518 3706
3692called): 3880called):
3693 3881
3694 void 3882 void
3695 wait_for_event (ev_watcher *w) 3883 wait_for_event (ev_watcher *w)
3696 { 3884 {
3697 ev_cb_set (w) = current_coro; 3885 ev_set_cb (w, current_coro);
3698 switch_to (libev_coro); 3886 switch_to (libev_coro);
3699 } 3887 }
3700 3888
3701That basically suspends the coroutine inside C<wait_for_event> and 3889That basically suspends the coroutine inside C<wait_for_event> and
3702continues the libev coroutine, which, when appropriate, switches back to 3890continues the libev coroutine, which, when appropriate, switches back to
3703this or any other coroutine. I am sure if you sue this your own :) 3891this or any other coroutine.
3704 3892
3705You can do similar tricks if you have, say, threads with an event queue - 3893You can do similar tricks if you have, say, threads with an event queue -
3706instead of storing a coroutine, you store the queue object and instead of 3894instead of storing a coroutine, you store the queue object and instead of
3707switching to a coroutine, you push the watcher onto the queue and notify 3895switching to a coroutine, you push the watcher onto the queue and notify
3708any waiters. 3896any waiters.
3709 3897
3710To embed libev, see L<EMBEDDING>, but in short, it's easiest to create two 3898To embed libev, see L</EMBEDDING>, but in short, it's easiest to create two
3711files, F<my_ev.h> and F<my_ev.c> that include the respective libev files: 3899files, F<my_ev.h> and F<my_ev.c> that include the respective libev files:
3712 3900
3713 // my_ev.h 3901 // my_ev.h
3714 #define EV_CB_DECLARE(type) struct my_coro *cb; 3902 #define EV_CB_DECLARE(type) struct my_coro *cb;
3715 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb); 3903 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb);
3759 3947
3760=back 3948=back
3761 3949
3762=head1 C++ SUPPORT 3950=head1 C++ SUPPORT
3763 3951
3952=head2 C API
3953
3954The normal C API should work fine when used from C++: both ev.h and the
3955libev sources can be compiled as C++. Therefore, code that uses the C API
3956will work fine.
3957
3958Proper exception specifications might have to be added to callbacks passed
3959to libev: exceptions may be thrown only from watcher callbacks, all
3960other callbacks (allocator, syserr, loop acquire/release and periodic
3961reschedule callbacks) must not throw exceptions, and might need a C<throw
3962()> specification. If you have code that needs to be compiled as both C
3963and C++ you can use the C<EV_THROW> macro for this:
3964
3965 static void
3966 fatal_error (const char *msg) EV_THROW
3967 {
3968 perror (msg);
3969 abort ();
3970 }
3971
3972 ...
3973 ev_set_syserr_cb (fatal_error);
3974
3975The only API functions that can currently throw exceptions are C<ev_run>,
3976C<ev_invoke>, C<ev_invoke_pending> and C<ev_loop_destroy> (the latter
3977because it runs cleanup watchers).
3978
3979Throwing exceptions in watcher callbacks is only supported if libev itself
3980is compiled with a C++ compiler or your C and C++ environments allow
3981throwing exceptions through C libraries (most do).
3982
3983=head2 C++ API
3984
3764Libev comes with some simplistic wrapper classes for C++ that mainly allow 3985Libev comes with some simplistic wrapper classes for C++ that mainly allow
3765you to use some convenience methods to start/stop watchers and also change 3986you to use some convenience methods to start/stop watchers and also change
3766the callback model to a model using method callbacks on objects. 3987the callback model to a model using method callbacks on objects.
3767 3988
3768To use it, 3989To use it,
3769 3990
3770 #include <ev++.h> 3991 #include <ev++.h>
3771 3992
3772This automatically includes F<ev.h> and puts all of its definitions (many 3993This automatically includes F<ev.h> and puts all of its definitions (many
3773of them macros) into the global namespace. All C++ specific things are 3994of them macros) into the global namespace. All C++ specific things are
3774put into the C<ev> namespace. It should support all the same embedding 3995put into the C<ev> namespace. It should support all the same embedding
3783with C<operator ()> can be used as callbacks. Other types should be easy 4004with C<operator ()> can be used as callbacks. Other types should be easy
3784to add as long as they only need one additional pointer for context. If 4005to add as long as they only need one additional pointer for context. If
3785you need support for other types of functors please contact the author 4006you need support for other types of functors please contact the author
3786(preferably after implementing it). 4007(preferably after implementing it).
3787 4008
4009For all this to work, your C++ compiler either has to use the same calling
4010conventions as your C compiler (for static member functions), or you have
4011to embed libev and compile libev itself as C++.
4012
3788Here is a list of things available in the C<ev> namespace: 4013Here is a list of things available in the C<ev> namespace:
3789 4014
3790=over 4 4015=over 4
3791 4016
3792=item C<ev::READ>, C<ev::WRITE> etc. 4017=item C<ev::READ>, C<ev::WRITE> etc.
3801=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc. 4026=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc.
3802 4027
3803For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of 4028For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of
3804the same name in the C<ev> namespace, with the exception of C<ev_signal> 4029the same name in the C<ev> namespace, with the exception of C<ev_signal>
3805which is called C<ev::sig> to avoid clashes with the C<signal> macro 4030which is called C<ev::sig> to avoid clashes with the C<signal> macro
3806defines by many implementations. 4031defined by many implementations.
3807 4032
3808All of those classes have these methods: 4033All of those classes have these methods:
3809 4034
3810=over 4 4035=over 4
3811 4036
3873 void operator() (ev::io &w, int revents) 4098 void operator() (ev::io &w, int revents)
3874 { 4099 {
3875 ... 4100 ...
3876 } 4101 }
3877 } 4102 }
3878 4103
3879 myfunctor f; 4104 myfunctor f;
3880 4105
3881 ev::io w; 4106 ev::io w;
3882 w.set (&f); 4107 w.set (&f);
3883 4108
3901Associates a different C<struct ev_loop> with this watcher. You can only 4126Associates a different C<struct ev_loop> with this watcher. You can only
3902do this when the watcher is inactive (and not pending either). 4127do this when the watcher is inactive (and not pending either).
3903 4128
3904=item w->set ([arguments]) 4129=item w->set ([arguments])
3905 4130
3906Basically the same as C<ev_TYPE_set>, with the same arguments. Either this 4131Basically the same as C<ev_TYPE_set> (except for C<ev::embed> watchers>),
3907method or a suitable start method must be called at least once. Unlike the 4132with the same arguments. Either this method or a suitable start method
3908C counterpart, an active watcher gets automatically stopped and restarted 4133must be called at least once. Unlike the C counterpart, an active watcher
3909when reconfiguring it with this method. 4134gets automatically stopped and restarted when reconfiguring it with this
4135method.
4136
4137For C<ev::embed> watchers this method is called C<set_embed>, to avoid
4138clashing with the C<set (loop)> method.
3910 4139
3911=item w->start () 4140=item w->start ()
3912 4141
3913Starts the watcher. Note that there is no C<loop> argument, as the 4142Starts the watcher. Note that there is no C<loop> argument, as the
3914constructor already stores the event loop. 4143constructor already stores the event loop.
4018 4247
4019Brian Maher has written a partial interface to libev for lua (at the 4248Brian Maher has written a partial interface to libev for lua (at the
4020time of this writing, only C<ev_io> and C<ev_timer>), to be found at 4249time of this writing, only C<ev_io> and C<ev_timer>), to be found at
4021L<http://github.com/brimworks/lua-ev>. 4250L<http://github.com/brimworks/lua-ev>.
4022 4251
4252=item Javascript
4253
4254Node.js (L<http://nodejs.org>) uses libev as the underlying event library.
4255
4256=item Others
4257
4258There are others, and I stopped counting.
4259
4023=back 4260=back
4024 4261
4025 4262
4026=head1 MACRO MAGIC 4263=head1 MACRO MAGIC
4027 4264
4063suitable for use with C<EV_A>. 4300suitable for use with C<EV_A>.
4064 4301
4065=item C<EV_DEFAULT>, C<EV_DEFAULT_> 4302=item C<EV_DEFAULT>, C<EV_DEFAULT_>
4066 4303
4067Similar to the other two macros, this gives you the value of the default 4304Similar to the other two macros, this gives you the value of the default
4068loop, if multiple loops are supported ("ev loop default"). 4305loop, if multiple loops are supported ("ev loop default"). The default loop
4306will be initialised if it isn't already initialised.
4307
4308For non-multiplicity builds, these macros do nothing, so you always have
4309to initialise the loop somewhere.
4069 4310
4070=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_> 4311=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_>
4071 4312
4072Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the 4313Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the
4073default loop has been initialised (C<UC> == unchecked). Their behaviour 4314default loop has been initialised (C<UC> == unchecked). Their behaviour
4321 4562
4322If programs implement their own fd to handle mapping on win32, then this 4563If programs implement their own fd to handle mapping on win32, then this
4323macro can be used to override the C<close> function, useful to unregister 4564macro can be used to override the C<close> function, useful to unregister
4324file descriptors again. Note that the replacement function has to close 4565file descriptors again. Note that the replacement function has to close
4325the underlying OS handle. 4566the underlying OS handle.
4567
4568=item EV_USE_WSASOCKET
4569
4570If defined to be C<1>, libev will use C<WSASocket> to create its internal
4571communication socket, which works better in some environments. Otherwise,
4572the normal C<socket> function will be used, which works better in other
4573environments.
4326 4574
4327=item EV_USE_POLL 4575=item EV_USE_POLL
4328 4576
4329If defined to be C<1>, libev will compile in support for the C<poll>(2) 4577If defined to be C<1>, libev will compile in support for the C<poll>(2)
4330backend. Otherwise it will be enabled on non-win32 platforms. It 4578backend. Otherwise it will be enabled on non-win32 platforms. It
4366If defined to be C<1>, libev will compile in support for the Linux inotify 4614If defined to be C<1>, libev will compile in support for the Linux inotify
4367interface to speed up C<ev_stat> watchers. Its actual availability will 4615interface to speed up C<ev_stat> watchers. Its actual availability will
4368be detected at runtime. If undefined, it will be enabled if the headers 4616be detected at runtime. If undefined, it will be enabled if the headers
4369indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled. 4617indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
4370 4618
4619=item EV_NO_SMP
4620
4621If defined to be C<1>, libev will assume that memory is always coherent
4622between threads, that is, threads can be used, but threads never run on
4623different cpus (or different cpu cores). This reduces dependencies
4624and makes libev faster.
4625
4626=item EV_NO_THREADS
4627
4628If defined to be C<1>, libev will assume that it will never be called from
4629different threads (that includes signal handlers), which is a stronger
4630assumption than C<EV_NO_SMP>, above. This reduces dependencies and makes
4631libev faster.
4632
4371=item EV_ATOMIC_T 4633=item EV_ATOMIC_T
4372 4634
4373Libev requires an integer type (suitable for storing C<0> or C<1>) whose 4635Libev requires an integer type (suitable for storing C<0> or C<1>) whose
4374access is atomic and serialised with respect to other threads or signal 4636access is atomic with respect to other threads or signal contexts. No
4375contexts. No such type is easily found in the C language, so you can 4637such type is easily found in the C language, so you can provide your own
4376provide your own type that you know is safe for your purposes. It is used 4638type that you know is safe for your purposes. It is used both for signal
4377both for signal handler "locking" as well as for signal and thread safety 4639handler "locking" as well as for signal and thread safety in C<ev_async>
4378in C<ev_async> watchers. 4640watchers.
4379 4641
4380In the absence of this define, libev will use C<sig_atomic_t volatile> 4642In the absence of this define, libev will use C<sig_atomic_t volatile>
4381(from F<signal.h>), which is usually good enough on most platforms, 4643(from F<signal.h>), which is usually good enough on most platforms.
4382although strictly speaking using a type that also implies a memory fence
4383is required.
4384 4644
4385=item EV_H (h) 4645=item EV_H (h)
4386 4646
4387The name of the F<ev.h> header file used to include it. The default if 4647The name of the F<ev.h> header file used to include it. The default if
4388undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be 4648undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be
4412will have the C<struct ev_loop *> as first argument, and you can create 4672will have the C<struct ev_loop *> as first argument, and you can create
4413additional independent event loops. Otherwise there will be no support 4673additional independent event loops. Otherwise there will be no support
4414for multiple event loops and there is no first event loop pointer 4674for multiple event loops and there is no first event loop pointer
4415argument. Instead, all functions act on the single default loop. 4675argument. Instead, all functions act on the single default loop.
4416 4676
4677Note that C<EV_DEFAULT> and C<EV_DEFAULT_> will no longer provide a
4678default loop when multiplicity is switched off - you always have to
4679initialise the loop manually in this case.
4680
4417=item EV_MINPRI 4681=item EV_MINPRI
4418 4682
4419=item EV_MAXPRI 4683=item EV_MAXPRI
4420 4684
4421The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to 4685The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to
4457 #define EV_USE_POLL 1 4721 #define EV_USE_POLL 1
4458 #define EV_CHILD_ENABLE 1 4722 #define EV_CHILD_ENABLE 1
4459 #define EV_ASYNC_ENABLE 1 4723 #define EV_ASYNC_ENABLE 1
4460 4724
4461The actual value is a bitset, it can be a combination of the following 4725The actual value is a bitset, it can be a combination of the following
4462values: 4726values (by default, all of these are enabled):
4463 4727
4464=over 4 4728=over 4
4465 4729
4466=item C<1> - faster/larger code 4730=item C<1> - faster/larger code
4467 4731
4471code size by roughly 30% on amd64). 4735code size by roughly 30% on amd64).
4472 4736
4473When optimising for size, use of compiler flags such as C<-Os> with 4737When optimising for size, use of compiler flags such as C<-Os> with
4474gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of 4738gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of
4475assertions. 4739assertions.
4740
4741The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4742(e.g. gcc with C<-Os>).
4476 4743
4477=item C<2> - faster/larger data structures 4744=item C<2> - faster/larger data structures
4478 4745
4479Replaces the small 2-heap for timer management by a faster 4-heap, larger 4746Replaces the small 2-heap for timer management by a faster 4-heap, larger
4480hash table sizes and so on. This will usually further increase code size 4747hash table sizes and so on. This will usually further increase code size
4481and can additionally have an effect on the size of data structures at 4748and can additionally have an effect on the size of data structures at
4482runtime. 4749runtime.
4483 4750
4751The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4752(e.g. gcc with C<-Os>).
4753
4484=item C<4> - full API configuration 4754=item C<4> - full API configuration
4485 4755
4486This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and 4756This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and
4487enables multiplicity (C<EV_MULTIPLICITY>=1). 4757enables multiplicity (C<EV_MULTIPLICITY>=1).
4488 4758
4518 4788
4519With an intelligent-enough linker (gcc+binutils are intelligent enough 4789With an intelligent-enough linker (gcc+binutils are intelligent enough
4520when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by 4790when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by
4521your program might be left out as well - a binary starting a timer and an 4791your program might be left out as well - a binary starting a timer and an
4522I/O watcher then might come out at only 5Kb. 4792I/O watcher then might come out at only 5Kb.
4793
4794=item EV_API_STATIC
4795
4796If this symbol is defined (by default it is not), then all identifiers
4797will have static linkage. This means that libev will not export any
4798identifiers, and you cannot link against libev anymore. This can be useful
4799when you embed libev, only want to use libev functions in a single file,
4800and do not want its identifiers to be visible.
4801
4802To use this, define C<EV_API_STATIC> and include F<ev.c> in the file that
4803wants to use libev.
4804
4805This option only works when libev is compiled with a C compiler, as C++
4806doesn't support the required declaration syntax.
4523 4807
4524=item EV_AVOID_STDIO 4808=item EV_AVOID_STDIO
4525 4809
4526If this is set to C<1> at compiletime, then libev will avoid using stdio 4810If this is set to C<1> at compiletime, then libev will avoid using stdio
4527functions (printf, scanf, perror etc.). This will increase the code size 4811functions (printf, scanf, perror etc.). This will increase the code size
4732default loop and triggering an C<ev_async> watcher from the default loop 5016default loop and triggering an C<ev_async> watcher from the default loop
4733watcher callback into the event loop interested in the signal. 5017watcher callback into the event loop interested in the signal.
4734 5018
4735=back 5019=back
4736 5020
4737See also L<THREAD LOCKING EXAMPLE>. 5021See also L</THREAD LOCKING EXAMPLE>.
4738 5022
4739=head3 COROUTINES 5023=head3 COROUTINES
4740 5024
4741Libev is very accommodating to coroutines ("cooperative threads"): 5025Libev is very accommodating to coroutines ("cooperative threads"):
4742libev fully supports nesting calls to its functions from different 5026libev fully supports nesting calls to its functions from different
5033thread" or will block signals process-wide, both behaviours would 5317thread" or will block signals process-wide, both behaviours would
5034be compatible with libev. Interaction between C<sigprocmask> and 5318be compatible with libev. Interaction between C<sigprocmask> and
5035C<pthread_sigmask> could complicate things, however. 5319C<pthread_sigmask> could complicate things, however.
5036 5320
5037The most portable way to handle signals is to block signals in all threads 5321The most portable way to handle signals is to block signals in all threads
5038except the initial one, and run the default loop in the initial thread as 5322except the initial one, and run the signal handling loop in the initial
5039well. 5323thread as well.
5040 5324
5041=item C<long> must be large enough for common memory allocation sizes 5325=item C<long> must be large enough for common memory allocation sizes
5042 5326
5043To improve portability and simplify its API, libev uses C<long> internally 5327To improve portability and simplify its API, libev uses C<long> internally
5044instead of C<size_t> when allocating its data structures. On non-POSIX 5328instead of C<size_t> when allocating its data structures. On non-POSIX
5053good enough for at least into the year 4000 with millisecond accuracy 5337good enough for at least into the year 4000 with millisecond accuracy
5054(the design goal for libev). This requirement is overfulfilled by 5338(the design goal for libev). This requirement is overfulfilled by
5055implementations using IEEE 754, which is basically all existing ones. 5339implementations using IEEE 754, which is basically all existing ones.
5056 5340
5057With IEEE 754 doubles, you get microsecond accuracy until at least the 5341With IEEE 754 doubles, you get microsecond accuracy until at least the
5058year 2255 (and millisecond accuray till the year 287396 - by then, libev 5342year 2255 (and millisecond accuracy till the year 287396 - by then, libev
5059is either obsolete or somebody patched it to use C<long double> or 5343is either obsolete or somebody patched it to use C<long double> or
5060something like that, just kidding). 5344something like that, just kidding).
5061 5345
5062=back 5346=back
5063 5347
5148=over 4 5432=over 4
5149 5433
5150=item C<EV_COMPAT3> backwards compatibility mechanism 5434=item C<EV_COMPAT3> backwards compatibility mechanism
5151 5435
5152The backward compatibility mechanism can be controlled by 5436The backward compatibility mechanism can be controlled by
5153C<EV_COMPAT3>. See L<PREPROCESSOR SYMBOLS/MACROS> in the L<EMBEDDING> 5437C<EV_COMPAT3>. See L</"PREPROCESSOR SYMBOLS/MACROS"> in the L</EMBEDDING>
5154section. 5438section.
5155 5439
5156=item C<ev_default_destroy> and C<ev_default_fork> have been removed 5440=item C<ev_default_destroy> and C<ev_default_fork> have been removed
5157 5441
5158These calls can be replaced easily by their C<ev_loop_xxx> counterparts: 5442These calls can be replaced easily by their C<ev_loop_xxx> counterparts:
5201=over 4 5485=over 4
5202 5486
5203=item active 5487=item active
5204 5488
5205A watcher is active as long as it has been started and not yet stopped. 5489A watcher is active as long as it has been started and not yet stopped.
5206See L<WATCHER STATES> for details. 5490See L</WATCHER STATES> for details.
5207 5491
5208=item application 5492=item application
5209 5493
5210In this document, an application is whatever is using libev. 5494In this document, an application is whatever is using libev.
5211 5495
5247watchers and events. 5531watchers and events.
5248 5532
5249=item pending 5533=item pending
5250 5534
5251A watcher is pending as soon as the corresponding event has been 5535A watcher is pending as soon as the corresponding event has been
5252detected. See L<WATCHER STATES> for details. 5536detected. See L</WATCHER STATES> for details.
5253 5537
5254=item real time 5538=item real time
5255 5539
5256The physical time that is observed. It is apparently strictly monotonic :) 5540The physical time that is observed. It is apparently strictly monotonic :)
5257 5541

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