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1=encoding utf-8
2
1=head1 NAME 3=head1 NAME
2 4
3libev - a high performance full-featured event loop written in C 5libev - a high performance full-featured event loop written in C
4 6
5=head1 SYNOPSIS 7=head1 SYNOPSIS
82 84
83=head1 WHAT TO READ WHEN IN A HURRY 85=head1 WHAT TO READ WHEN IN A HURRY
84 86
85This manual tries to be very detailed, but unfortunately, this also makes 87This manual tries to be very detailed, but unfortunately, this also makes
86it very long. If you just want to know the basics of libev, I suggest 88it very long. If you just want to know the basics of libev, I suggest
87reading L<ANATOMY OF A WATCHER>, then the L<EXAMPLE PROGRAM> above and 89reading L</ANATOMY OF A WATCHER>, then the L</EXAMPLE PROGRAM> above and
88look up the missing functions in L<GLOBAL FUNCTIONS> and the C<ev_io> and 90look up the missing functions in L</GLOBAL FUNCTIONS> and the C<ev_io> and
89C<ev_timer> sections in L<WATCHER TYPES>. 91C<ev_timer> sections in L</WATCHER TYPES>.
90 92
91=head1 ABOUT LIBEV 93=head1 ABOUT LIBEV
92 94
93Libev is an event loop: you register interest in certain events (such as a 95Libev is an event loop: you register interest in certain events (such as a
94file descriptor being readable or a timeout occurring), and it will manage 96file descriptor being readable or a timeout occurring), and it will manage
174=item ev_tstamp ev_time () 176=item ev_tstamp ev_time ()
175 177
176Returns the current time as libev would use it. Please note that the 178Returns the current time as libev would use it. Please note that the
177C<ev_now> function is usually faster and also often returns the timestamp 179C<ev_now> function is usually faster and also often returns the timestamp
178you actually want to know. Also interesting is the combination of 180you actually want to know. Also interesting is the combination of
179C<ev_update_now> and C<ev_now>. 181C<ev_now_update> and C<ev_now>.
180 182
181=item ev_sleep (ev_tstamp interval) 183=item ev_sleep (ev_tstamp interval)
182 184
183Sleep for the given interval: The current thread will be blocked 185Sleep for the given interval: The current thread will be blocked
184until either it is interrupted or the given time interval has 186until either it is interrupted or the given time interval has
247the current system, you would need to look at C<ev_embeddable_backends () 249the current system, you would need to look at C<ev_embeddable_backends ()
248& ev_supported_backends ()>, likewise for recommended ones. 250& ev_supported_backends ()>, likewise for recommended ones.
249 251
250See the description of C<ev_embed> watchers for more info. 252See the description of C<ev_embed> watchers for more info.
251 253
252=item ev_set_allocator (void *(*cb)(void *ptr, long size)) 254=item ev_set_allocator (void *(*cb)(void *ptr, long size) throw ())
253 255
254Sets the allocation function to use (the prototype is similar - the 256Sets the allocation function to use (the prototype is similar - the
255semantics are identical to the C<realloc> C89/SuS/POSIX function). It is 257semantics are identical to the C<realloc> C89/SuS/POSIX function). It is
256used to allocate and free memory (no surprises here). If it returns zero 258used to allocate and free memory (no surprises here). If it returns zero
257when memory needs to be allocated (C<size != 0>), the library might abort 259when memory needs to be allocated (C<size != 0>), the library might abort
283 } 285 }
284 286
285 ... 287 ...
286 ev_set_allocator (persistent_realloc); 288 ev_set_allocator (persistent_realloc);
287 289
288=item ev_set_syserr_cb (void (*cb)(const char *msg)) 290=item ev_set_syserr_cb (void (*cb)(const char *msg) throw ())
289 291
290Set the callback function to call on a retryable system call error (such 292Set the callback function to call on a retryable system call error (such
291as failed select, poll, epoll_wait). The message is a printable string 293as failed select, poll, epoll_wait). The message is a printable string
292indicating the system call or subsystem causing the problem. If this 294indicating the system call or subsystem causing the problem. If this
293callback is set, then libev will expect it to remedy the situation, no 295callback is set, then libev will expect it to remedy the situation, no
396 398
397If this flag bit is or'ed into the flag value (or the program runs setuid 399If this flag bit is or'ed into the flag value (or the program runs setuid
398or setgid) then libev will I<not> look at the environment variable 400or setgid) then libev will I<not> look at the environment variable
399C<LIBEV_FLAGS>. Otherwise (the default), this environment variable will 401C<LIBEV_FLAGS>. Otherwise (the default), this environment variable will
400override the flags completely if it is found in the environment. This is 402override the flags completely if it is found in the environment. This is
401useful to try out specific backends to test their performance, or to work 403useful to try out specific backends to test their performance, to work
402around bugs. 404around bugs, or to make libev threadsafe (accessing environment variables
405cannot be done in a threadsafe way, but usually it works if no other
406thread modifies them).
403 407
404=item C<EVFLAG_FORKCHECK> 408=item C<EVFLAG_FORKCHECK>
405 409
406Instead of calling C<ev_loop_fork> manually after a fork, you can also 410Instead of calling C<ev_loop_fork> manually after a fork, you can also
407make libev check for a fork in each iteration by enabling this flag. 411make libev check for a fork in each iteration by enabling this flag.
408 412
409This works by calling C<getpid ()> on every iteration of the loop, 413This works by calling C<getpid ()> on every iteration of the loop,
410and thus this might slow down your event loop if you do a lot of loop 414and thus this might slow down your event loop if you do a lot of loop
411iterations and little real work, but is usually not noticeable (on my 415iterations and little real work, but is usually not noticeable (on my
412GNU/Linux system for example, C<getpid> is actually a simple 5-insn sequence 416GNU/Linux system for example, C<getpid> is actually a simple 5-insn
413without a system call and thus I<very> fast, but my GNU/Linux system also has 417sequence without a system call and thus I<very> fast, but my GNU/Linux
414C<pthread_atfork> which is even faster). 418system also has C<pthread_atfork> which is even faster). (Update: glibc
419versions 2.25 apparently removed the C<getpid> optimisation again).
415 420
416The big advantage of this flag is that you can forget about fork (and 421The big advantage of this flag is that you can forget about fork (and
417forget about forgetting to tell libev about forking) when you use this 422forget about forgetting to tell libev about forking, although you still
418flag. 423have to ignore C<SIGPIPE>) when you use this flag.
419 424
420This flag setting cannot be overridden or specified in the C<LIBEV_FLAGS> 425This flag setting cannot be overridden or specified in the C<LIBEV_FLAGS>
421environment variable. 426environment variable.
422 427
423=item C<EVFLAG_NOINOTIFY> 428=item C<EVFLAG_NOINOTIFY>
567 572
568It scales in the same way as the epoll backend, but the interface to the 573It scales in the same way as the epoll backend, but the interface to the
569kernel is more efficient (which says nothing about its actual speed, of 574kernel is more efficient (which says nothing about its actual speed, of
570course). While stopping, setting and starting an I/O watcher does never 575course). While stopping, setting and starting an I/O watcher does never
571cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to 576cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to
572two event changes per incident. Support for C<fork ()> is very bad (but 577two event changes per incident. Support for C<fork ()> is very bad (you
573sane, unlike epoll) and it drops fds silently in similarly hard-to-detect 578might have to leak fd's on fork, but it's more sane than epoll) and it
574cases 579drops fds silently in similarly hard-to-detect cases.
575 580
576This backend usually performs well under most conditions. 581This backend usually performs well under most conditions.
577 582
578While nominally embeddable in other event loops, this doesn't work 583While nominally embeddable in other event loops, this doesn't work
579everywhere, so you might need to test for this. And since it is broken 584everywhere, so you might need to test for this. And since it is broken
678If you need dynamically allocated loops it is better to use C<ev_loop_new> 683If you need dynamically allocated loops it is better to use C<ev_loop_new>
679and C<ev_loop_destroy>. 684and C<ev_loop_destroy>.
680 685
681=item ev_loop_fork (loop) 686=item ev_loop_fork (loop)
682 687
683This function sets a flag that causes subsequent C<ev_run> iterations to 688This function sets a flag that causes subsequent C<ev_run> iterations
684reinitialise the kernel state for backends that have one. Despite the 689to reinitialise the kernel state for backends that have one. Despite
685name, you can call it anytime, but it makes most sense after forking, in 690the name, you can call it anytime you are allowed to start or stop
686the child process. You I<must> call it (or use C<EVFLAG_FORKCHECK>) in the 691watchers (except inside an C<ev_prepare> callback), but it makes most
692sense after forking, in the child process. You I<must> call it (or use
687child before resuming or calling C<ev_run>. 693C<EVFLAG_FORKCHECK>) in the child before resuming or calling C<ev_run>.
688 694
695In addition, if you want to reuse a loop (via this function or
696C<EVFLAG_FORKCHECK>), you I<also> have to ignore C<SIGPIPE>.
697
689Again, you I<have> to call it on I<any> loop that you want to re-use after 698Again, you I<have> to call it on I<any> loop that you want to re-use after
690a fork, I<even if you do not plan to use the loop in the parent>. This is 699a fork, I<even if you do not plan to use the loop in the parent>. This is
691because some kernel interfaces *cough* I<kqueue> *cough* do funny things 700because some kernel interfaces *cough* I<kqueue> *cough* do funny things
692during fork. 701during fork.
693 702
694On the other hand, you only need to call this function in the child 703On the other hand, you only need to call this function in the child
764 773
765This function is rarely useful, but when some event callback runs for a 774This function is rarely useful, but when some event callback runs for a
766very long time without entering the event loop, updating libev's idea of 775very long time without entering the event loop, updating libev's idea of
767the current time is a good idea. 776the current time is a good idea.
768 777
769See also L<The special problem of time updates> in the C<ev_timer> section. 778See also L</The special problem of time updates> in the C<ev_timer> section.
770 779
771=item ev_suspend (loop) 780=item ev_suspend (loop)
772 781
773=item ev_resume (loop) 782=item ev_resume (loop)
774 783
792without a previous call to C<ev_suspend>. 801without a previous call to C<ev_suspend>.
793 802
794Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the 803Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
795event loop time (see C<ev_now_update>). 804event loop time (see C<ev_now_update>).
796 805
797=item ev_run (loop, int flags) 806=item bool ev_run (loop, int flags)
798 807
799Finally, this is it, the event handler. This function usually is called 808Finally, this is it, the event handler. This function usually is called
800after you have initialised all your watchers and you want to start 809after you have initialised all your watchers and you want to start
801handling events. It will ask the operating system for any new events, call 810handling events. It will ask the operating system for any new events, call
802the watcher callbacks, an then repeat the whole process indefinitely: This 811the watcher callbacks, and then repeat the whole process indefinitely: This
803is why event loops are called I<loops>. 812is why event loops are called I<loops>.
804 813
805If the flags argument is specified as C<0>, it will keep handling events 814If the flags argument is specified as C<0>, it will keep handling events
806until either no event watchers are active anymore or C<ev_break> was 815until either no event watchers are active anymore or C<ev_break> was
807called. 816called.
817
818The return value is false if there are no more active watchers (which
819usually means "all jobs done" or "deadlock"), and true in all other cases
820(which usually means " you should call C<ev_run> again").
808 821
809Please note that an explicit C<ev_break> is usually better than 822Please note that an explicit C<ev_break> is usually better than
810relying on all watchers to be stopped when deciding when a program has 823relying on all watchers to be stopped when deciding when a program has
811finished (especially in interactive programs), but having a program 824finished (especially in interactive programs), but having a program
812that automatically loops as long as it has to and no longer by virtue 825that automatically loops as long as it has to and no longer by virtue
813of relying on its watchers stopping correctly, that is truly a thing of 826of relying on its watchers stopping correctly, that is truly a thing of
814beauty. 827beauty.
815 828
816This function is also I<mostly> exception-safe - you can break out of 829This function is I<mostly> exception-safe - you can break out of a
817a C<ev_run> call by calling C<longjmp> in a callback, throwing a C++ 830C<ev_run> call by calling C<longjmp> in a callback, throwing a C++
818exception and so on. This does not decrement the C<ev_depth> value, nor 831exception and so on. This does not decrement the C<ev_depth> value, nor
819will it clear any outstanding C<EVBREAK_ONE> breaks. 832will it clear any outstanding C<EVBREAK_ONE> breaks.
820 833
821A flags value of C<EVRUN_NOWAIT> will look for new events, will handle 834A flags value of C<EVRUN_NOWAIT> will look for new events, will handle
822those events and any already outstanding ones, but will not wait and 835those events and any already outstanding ones, but will not wait and
1012invoke the actual watchers inside another context (another thread etc.). 1025invoke the actual watchers inside another context (another thread etc.).
1013 1026
1014If you want to reset the callback, use C<ev_invoke_pending> as new 1027If you want to reset the callback, use C<ev_invoke_pending> as new
1015callback. 1028callback.
1016 1029
1017=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P)) 1030=item ev_set_loop_release_cb (loop, void (*release)(EV_P) throw (), void (*acquire)(EV_P) throw ())
1018 1031
1019Sometimes you want to share the same loop between multiple threads. This 1032Sometimes you want to share the same loop between multiple threads. This
1020can be done relatively simply by putting mutex_lock/unlock calls around 1033can be done relatively simply by putting mutex_lock/unlock calls around
1021each call to a libev function. 1034each call to a libev function.
1022 1035
1023However, C<ev_run> can run an indefinite time, so it is not feasible 1036However, C<ev_run> can run an indefinite time, so it is not feasible
1024to wait for it to return. One way around this is to wake up the event 1037to wait for it to return. One way around this is to wake up the event
1025loop via C<ev_break> and C<av_async_send>, another way is to set these 1038loop via C<ev_break> and C<ev_async_send>, another way is to set these
1026I<release> and I<acquire> callbacks on the loop. 1039I<release> and I<acquire> callbacks on the loop.
1027 1040
1028When set, then C<release> will be called just before the thread is 1041When set, then C<release> will be called just before the thread is
1029suspended waiting for new events, and C<acquire> is called just 1042suspended waiting for new events, and C<acquire> is called just
1030afterwards. 1043afterwards.
1170 1183
1171=item C<EV_PREPARE> 1184=item C<EV_PREPARE>
1172 1185
1173=item C<EV_CHECK> 1186=item C<EV_CHECK>
1174 1187
1175All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts 1188All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts to
1176to gather new events, and all C<ev_check> watchers are invoked just after 1189gather new events, and all C<ev_check> watchers are queued (not invoked)
1177C<ev_run> has gathered them, but before it invokes any callbacks for any 1190just after C<ev_run> has gathered them, but before it queues any callbacks
1191for any received events. That means C<ev_prepare> watchers are the last
1192watchers invoked before the event loop sleeps or polls for new events, and
1193C<ev_check> watchers will be invoked before any other watchers of the same
1194or lower priority within an event loop iteration.
1195
1178received events. Callbacks of both watcher types can start and stop as 1196Callbacks of both watcher types can start and stop as many watchers as
1179many watchers as they want, and all of them will be taken into account 1197they want, and all of them will be taken into account (for example, a
1180(for example, a C<ev_prepare> watcher might start an idle watcher to keep 1198C<ev_prepare> watcher might start an idle watcher to keep C<ev_run> from
1181C<ev_run> from blocking). 1199blocking).
1182 1200
1183=item C<EV_EMBED> 1201=item C<EV_EMBED>
1184 1202
1185The embedded event loop specified in the C<ev_embed> watcher needs attention. 1203The embedded event loop specified in the C<ev_embed> watcher needs attention.
1186 1204
1309 1327
1310=item callback ev_cb (ev_TYPE *watcher) 1328=item callback ev_cb (ev_TYPE *watcher)
1311 1329
1312Returns the callback currently set on the watcher. 1330Returns the callback currently set on the watcher.
1313 1331
1314=item ev_cb_set (ev_TYPE *watcher, callback) 1332=item ev_set_cb (ev_TYPE *watcher, callback)
1315 1333
1316Change the callback. You can change the callback at virtually any time 1334Change the callback. You can change the callback at virtually any time
1317(modulo threads). 1335(modulo threads).
1318 1336
1319=item ev_set_priority (ev_TYPE *watcher, int priority) 1337=item ev_set_priority (ev_TYPE *watcher, int priority)
1337or might not have been clamped to the valid range. 1355or might not have been clamped to the valid range.
1338 1356
1339The default priority used by watchers when no priority has been set is 1357The default priority used by watchers when no priority has been set is
1340always C<0>, which is supposed to not be too high and not be too low :). 1358always C<0>, which is supposed to not be too high and not be too low :).
1341 1359
1342See L<WATCHER PRIORITY MODELS>, below, for a more thorough treatment of 1360See L</WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
1343priorities. 1361priorities.
1344 1362
1345=item ev_invoke (loop, ev_TYPE *watcher, int revents) 1363=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1346 1364
1347Invoke the C<watcher> with the given C<loop> and C<revents>. Neither 1365Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1372See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related 1390See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related
1373functions that do not need a watcher. 1391functions that do not need a watcher.
1374 1392
1375=back 1393=back
1376 1394
1377See also the L<ASSOCIATING CUSTOM DATA WITH A WATCHER> and L<BUILDING YOUR 1395See also the L</ASSOCIATING CUSTOM DATA WITH A WATCHER> and L</BUILDING YOUR
1378OWN COMPOSITE WATCHERS> idioms. 1396OWN COMPOSITE WATCHERS> idioms.
1379 1397
1380=head2 WATCHER STATES 1398=head2 WATCHER STATES
1381 1399
1382There are various watcher states mentioned throughout this manual - 1400There are various watcher states mentioned throughout this manual -
1384transition between them will be described in more detail - and while these 1402transition between them will be described in more detail - and while these
1385rules might look complicated, they usually do "the right thing". 1403rules might look complicated, they usually do "the right thing".
1386 1404
1387=over 4 1405=over 4
1388 1406
1389=item initialiased 1407=item initialised
1390 1408
1391Before a watcher can be registered with the event loop it has to be 1409Before a watcher can be registered with the event loop it has to be
1392initialised. This can be done with a call to C<ev_TYPE_init>, or calls to 1410initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1393C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function. 1411C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1394 1412
1771detecting time jumps is hard, and some inaccuracies are unavoidable (the 1789detecting time jumps is hard, and some inaccuracies are unavoidable (the
1772monotonic clock option helps a lot here). 1790monotonic clock option helps a lot here).
1773 1791
1774The callback is guaranteed to be invoked only I<after> its timeout has 1792The callback is guaranteed to be invoked only I<after> its timeout has
1775passed (not I<at>, so on systems with very low-resolution clocks this 1793passed (not I<at>, so on systems with very low-resolution clocks this
1776might introduce a small delay). If multiple timers become ready during the 1794might introduce a small delay, see "the special problem of being too
1795early", below). If multiple timers become ready during the same loop
1777same loop iteration then the ones with earlier time-out values are invoked 1796iteration then the ones with earlier time-out values are invoked before
1778before ones of the same priority with later time-out values (but this is 1797ones of the same priority with later time-out values (but this is no
1779no longer true when a callback calls C<ev_run> recursively). 1798longer true when a callback calls C<ev_run> recursively).
1780 1799
1781=head3 Be smart about timeouts 1800=head3 Be smart about timeouts
1782 1801
1783Many real-world problems involve some kind of timeout, usually for error 1802Many real-world problems involve some kind of timeout, usually for error
1784recovery. A typical example is an HTTP request - if the other side hangs, 1803recovery. A typical example is an HTTP request - if the other side hangs,
1859 1878
1860In this case, it would be more efficient to leave the C<ev_timer> alone, 1879In this case, it would be more efficient to leave the C<ev_timer> alone,
1861but remember the time of last activity, and check for a real timeout only 1880but remember the time of last activity, and check for a real timeout only
1862within the callback: 1881within the callback:
1863 1882
1883 ev_tstamp timeout = 60.;
1864 ev_tstamp last_activity; // time of last activity 1884 ev_tstamp last_activity; // time of last activity
1885 ev_timer timer;
1865 1886
1866 static void 1887 static void
1867 callback (EV_P_ ev_timer *w, int revents) 1888 callback (EV_P_ ev_timer *w, int revents)
1868 { 1889 {
1869 ev_tstamp now = ev_now (EV_A); 1890 // calculate when the timeout would happen
1870 ev_tstamp timeout = last_activity + 60.; 1891 ev_tstamp after = last_activity - ev_now (EV_A) + timeout;
1871 1892
1872 // if last_activity + 60. is older than now, we did time out 1893 // if negative, it means we the timeout already occurred
1873 if (timeout < now) 1894 if (after < 0.)
1874 { 1895 {
1875 // timeout occurred, take action 1896 // timeout occurred, take action
1876 } 1897 }
1877 else 1898 else
1878 { 1899 {
1879 // callback was invoked, but there was some activity, re-arm 1900 // callback was invoked, but there was some recent
1880 // the watcher to fire in last_activity + 60, which is 1901 // activity. simply restart the timer to time out
1881 // guaranteed to be in the future, so "again" is positive: 1902 // after "after" seconds, which is the earliest time
1882 w->repeat = timeout - now; 1903 // the timeout can occur.
1904 ev_timer_set (w, after, 0.);
1883 ev_timer_again (EV_A_ w); 1905 ev_timer_start (EV_A_ w);
1884 } 1906 }
1885 } 1907 }
1886 1908
1887To summarise the callback: first calculate the real timeout (defined 1909To summarise the callback: first calculate in how many seconds the
1888as "60 seconds after the last activity"), then check if that time has 1910timeout will occur (by calculating the absolute time when it would occur,
1889been reached, which means something I<did>, in fact, time out. Otherwise 1911C<last_activity + timeout>, and subtracting the current time, C<ev_now
1890the callback was invoked too early (C<timeout> is in the future), so 1912(EV_A)> from that).
1891re-schedule the timer to fire at that future time, to see if maybe we have
1892a timeout then.
1893 1913
1894Note how C<ev_timer_again> is used, taking advantage of the 1914If this value is negative, then we are already past the timeout, i.e. we
1895C<ev_timer_again> optimisation when the timer is already running. 1915timed out, and need to do whatever is needed in this case.
1916
1917Otherwise, we now the earliest time at which the timeout would trigger,
1918and simply start the timer with this timeout value.
1919
1920In other words, each time the callback is invoked it will check whether
1921the timeout occurred. If not, it will simply reschedule itself to check
1922again at the earliest time it could time out. Rinse. Repeat.
1896 1923
1897This scheme causes more callback invocations (about one every 60 seconds 1924This scheme causes more callback invocations (about one every 60 seconds
1898minus half the average time between activity), but virtually no calls to 1925minus half the average time between activity), but virtually no calls to
1899libev to change the timeout. 1926libev to change the timeout.
1900 1927
1901To start the timer, simply initialise the watcher and set C<last_activity> 1928To start the machinery, simply initialise the watcher and set
1902to the current time (meaning we just have some activity :), then call the 1929C<last_activity> to the current time (meaning there was some activity just
1903callback, which will "do the right thing" and start the timer: 1930now), then call the callback, which will "do the right thing" and start
1931the timer:
1904 1932
1933 last_activity = ev_now (EV_A);
1905 ev_init (timer, callback); 1934 ev_init (&timer, callback);
1906 last_activity = ev_now (loop); 1935 callback (EV_A_ &timer, 0);
1907 callback (loop, timer, EV_TIMER);
1908 1936
1909And when there is some activity, simply store the current time in 1937When there is some activity, simply store the current time in
1910C<last_activity>, no libev calls at all: 1938C<last_activity>, no libev calls at all:
1911 1939
1940 if (activity detected)
1912 last_activity = ev_now (loop); 1941 last_activity = ev_now (EV_A);
1942
1943When your timeout value changes, then the timeout can be changed by simply
1944providing a new value, stopping the timer and calling the callback, which
1945will again do the right thing (for example, time out immediately :).
1946
1947 timeout = new_value;
1948 ev_timer_stop (EV_A_ &timer);
1949 callback (EV_A_ &timer, 0);
1913 1950
1914This technique is slightly more complex, but in most cases where the 1951This technique is slightly more complex, but in most cases where the
1915time-out is unlikely to be triggered, much more efficient. 1952time-out is unlikely to be triggered, much more efficient.
1916
1917Changing the timeout is trivial as well (if it isn't hard-coded in the
1918callback :) - just change the timeout and invoke the callback, which will
1919fix things for you.
1920 1953
1921=item 4. Wee, just use a double-linked list for your timeouts. 1954=item 4. Wee, just use a double-linked list for your timeouts.
1922 1955
1923If there is not one request, but many thousands (millions...), all 1956If there is not one request, but many thousands (millions...), all
1924employing some kind of timeout with the same timeout value, then one can 1957employing some kind of timeout with the same timeout value, then one can
1951Method #1 is almost always a bad idea, and buys you nothing. Method #4 is 1984Method #1 is almost always a bad idea, and buys you nothing. Method #4 is
1952rather complicated, but extremely efficient, something that really pays 1985rather complicated, but extremely efficient, something that really pays
1953off after the first million or so of active timers, i.e. it's usually 1986off after the first million or so of active timers, i.e. it's usually
1954overkill :) 1987overkill :)
1955 1988
1989=head3 The special problem of being too early
1990
1991If you ask a timer to call your callback after three seconds, then
1992you expect it to be invoked after three seconds - but of course, this
1993cannot be guaranteed to infinite precision. Less obviously, it cannot be
1994guaranteed to any precision by libev - imagine somebody suspending the
1995process with a STOP signal for a few hours for example.
1996
1997So, libev tries to invoke your callback as soon as possible I<after> the
1998delay has occurred, but cannot guarantee this.
1999
2000A less obvious failure mode is calling your callback too early: many event
2001loops compare timestamps with a "elapsed delay >= requested delay", but
2002this can cause your callback to be invoked much earlier than you would
2003expect.
2004
2005To see why, imagine a system with a clock that only offers full second
2006resolution (think windows if you can't come up with a broken enough OS
2007yourself). If you schedule a one-second timer at the time 500.9, then the
2008event loop will schedule your timeout to elapse at a system time of 500
2009(500.9 truncated to the resolution) + 1, or 501.
2010
2011If an event library looks at the timeout 0.1s later, it will see "501 >=
2012501" and invoke the callback 0.1s after it was started, even though a
2013one-second delay was requested - this is being "too early", despite best
2014intentions.
2015
2016This is the reason why libev will never invoke the callback if the elapsed
2017delay equals the requested delay, but only when the elapsed delay is
2018larger than the requested delay. In the example above, libev would only invoke
2019the callback at system time 502, or 1.1s after the timer was started.
2020
2021So, while libev cannot guarantee that your callback will be invoked
2022exactly when requested, it I<can> and I<does> guarantee that the requested
2023delay has actually elapsed, or in other words, it always errs on the "too
2024late" side of things.
2025
1956=head3 The special problem of time updates 2026=head3 The special problem of time updates
1957 2027
1958Establishing the current time is a costly operation (it usually takes at 2028Establishing the current time is a costly operation (it usually takes
1959least two system calls): EV therefore updates its idea of the current 2029at least one system call): EV therefore updates its idea of the current
1960time only before and after C<ev_run> collects new events, which causes a 2030time only before and after C<ev_run> collects new events, which causes a
1961growing difference between C<ev_now ()> and C<ev_time ()> when handling 2031growing difference between C<ev_now ()> and C<ev_time ()> when handling
1962lots of events in one iteration. 2032lots of events in one iteration.
1963 2033
1964The relative timeouts are calculated relative to the C<ev_now ()> 2034The relative timeouts are calculated relative to the C<ev_now ()>
1965time. This is usually the right thing as this timestamp refers to the time 2035time. This is usually the right thing as this timestamp refers to the time
1966of the event triggering whatever timeout you are modifying/starting. If 2036of the event triggering whatever timeout you are modifying/starting. If
1967you suspect event processing to be delayed and you I<need> to base the 2037you suspect event processing to be delayed and you I<need> to base the
1968timeout on the current time, use something like this to adjust for this: 2038timeout on the current time, use something like the following to adjust
2039for it:
1969 2040
1970 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.); 2041 ev_timer_set (&timer, after + (ev_time () - ev_now ()), 0.);
1971 2042
1972If the event loop is suspended for a long time, you can also force an 2043If the event loop is suspended for a long time, you can also force an
1973update of the time returned by C<ev_now ()> by calling C<ev_now_update 2044update of the time returned by C<ev_now ()> by calling C<ev_now_update
1974()>. 2045()>, although that will push the event time of all outstanding events
2046further into the future.
2047
2048=head3 The special problem of unsynchronised clocks
2049
2050Modern systems have a variety of clocks - libev itself uses the normal
2051"wall clock" clock and, if available, the monotonic clock (to avoid time
2052jumps).
2053
2054Neither of these clocks is synchronised with each other or any other clock
2055on the system, so C<ev_time ()> might return a considerably different time
2056than C<gettimeofday ()> or C<time ()>. On a GNU/Linux system, for example,
2057a call to C<gettimeofday> might return a second count that is one higher
2058than a directly following call to C<time>.
2059
2060The moral of this is to only compare libev-related timestamps with
2061C<ev_time ()> and C<ev_now ()>, at least if you want better precision than
2062a second or so.
2063
2064One more problem arises due to this lack of synchronisation: if libev uses
2065the system monotonic clock and you compare timestamps from C<ev_time>
2066or C<ev_now> from when you started your timer and when your callback is
2067invoked, you will find that sometimes the callback is a bit "early".
2068
2069This is because C<ev_timer>s work in real time, not wall clock time, so
2070libev makes sure your callback is not invoked before the delay happened,
2071I<measured according to the real time>, not the system clock.
2072
2073If your timeouts are based on a physical timescale (e.g. "time out this
2074connection after 100 seconds") then this shouldn't bother you as it is
2075exactly the right behaviour.
2076
2077If you want to compare wall clock/system timestamps to your timers, then
2078you need to use C<ev_periodic>s, as these are based on the wall clock
2079time, where your comparisons will always generate correct results.
1975 2080
1976=head3 The special problems of suspended animation 2081=head3 The special problems of suspended animation
1977 2082
1978When you leave the server world it is quite customary to hit machines that 2083When you leave the server world it is quite customary to hit machines that
1979can suspend/hibernate - what happens to the clocks during such a suspend? 2084can suspend/hibernate - what happens to the clocks during such a suspend?
2009 2114
2010=item ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat) 2115=item ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat)
2011 2116
2012=item ev_timer_set (ev_timer *, ev_tstamp after, ev_tstamp repeat) 2117=item ev_timer_set (ev_timer *, ev_tstamp after, ev_tstamp repeat)
2013 2118
2014Configure the timer to trigger after C<after> seconds. If C<repeat> 2119Configure the timer to trigger after C<after> seconds (fractional and
2015is C<0.>, then it will automatically be stopped once the timeout is 2120negative values are supported). If C<repeat> is C<0.>, then it will
2016reached. If it is positive, then the timer will automatically be 2121automatically be stopped once the timeout is reached. If it is positive,
2017configured to trigger again C<repeat> seconds later, again, and again, 2122then the timer will automatically be configured to trigger again C<repeat>
2018until stopped manually. 2123seconds later, again, and again, until stopped manually.
2019 2124
2020The timer itself will do a best-effort at avoiding drift, that is, if 2125The timer itself will do a best-effort at avoiding drift, that is, if
2021you configure a timer to trigger every 10 seconds, then it will normally 2126you configure a timer to trigger every 10 seconds, then it will normally
2022trigger at exactly 10 second intervals. If, however, your program cannot 2127trigger at exactly 10 second intervals. If, however, your program cannot
2023keep up with the timer (because it takes longer than those 10 seconds to 2128keep up with the timer (because it takes longer than those 10 seconds to
2024do stuff) the timer will not fire more than once per event loop iteration. 2129do stuff) the timer will not fire more than once per event loop iteration.
2025 2130
2026=item ev_timer_again (loop, ev_timer *) 2131=item ev_timer_again (loop, ev_timer *)
2027 2132
2028This will act as if the timer timed out and restarts it again if it is 2133This will act as if the timer timed out, and restarts it again if it is
2029repeating. The exact semantics are: 2134repeating. It basically works like calling C<ev_timer_stop>, updating the
2135timeout to the C<repeat> value and calling C<ev_timer_start>.
2030 2136
2137The exact semantics are as in the following rules, all of which will be
2138applied to the watcher:
2139
2140=over 4
2141
2031If the timer is pending, its pending status is cleared. 2142=item If the timer is pending, the pending status is always cleared.
2032 2143
2033If the timer is started but non-repeating, stop it (as if it timed out). 2144=item If the timer is started but non-repeating, stop it (as if it timed
2145out, without invoking it).
2034 2146
2035If the timer is repeating, either start it if necessary (with the 2147=item If the timer is repeating, make the C<repeat> value the new timeout
2036C<repeat> value), or reset the running timer to the C<repeat> value. 2148and start the timer, if necessary.
2037 2149
2150=back
2151
2038This sounds a bit complicated, see L<Be smart about timeouts>, above, for a 2152This sounds a bit complicated, see L</Be smart about timeouts>, above, for a
2039usage example. 2153usage example.
2040 2154
2041=item ev_tstamp ev_timer_remaining (loop, ev_timer *) 2155=item ev_tstamp ev_timer_remaining (loop, ev_timer *)
2042 2156
2043Returns the remaining time until a timer fires. If the timer is active, 2157Returns the remaining time until a timer fires. If the timer is active,
2096Periodic watchers are also timers of a kind, but they are very versatile 2210Periodic watchers are also timers of a kind, but they are very versatile
2097(and unfortunately a bit complex). 2211(and unfortunately a bit complex).
2098 2212
2099Unlike C<ev_timer>, periodic watchers are not based on real time (or 2213Unlike C<ev_timer>, periodic watchers are not based on real time (or
2100relative time, the physical time that passes) but on wall clock time 2214relative time, the physical time that passes) but on wall clock time
2101(absolute time, the thing you can read on your calender or clock). The 2215(absolute time, the thing you can read on your calendar or clock). The
2102difference is that wall clock time can run faster or slower than real 2216difference is that wall clock time can run faster or slower than real
2103time, and time jumps are not uncommon (e.g. when you adjust your 2217time, and time jumps are not uncommon (e.g. when you adjust your
2104wrist-watch). 2218wrist-watch).
2105 2219
2106You can tell a periodic watcher to trigger after some specific point 2220You can tell a periodic watcher to trigger after some specific point
2111C<ev_timer>, which would still trigger roughly 10 seconds after starting 2225C<ev_timer>, which would still trigger roughly 10 seconds after starting
2112it, as it uses a relative timeout). 2226it, as it uses a relative timeout).
2113 2227
2114C<ev_periodic> watchers can also be used to implement vastly more complex 2228C<ev_periodic> watchers can also be used to implement vastly more complex
2115timers, such as triggering an event on each "midnight, local time", or 2229timers, such as triggering an event on each "midnight, local time", or
2116other complicated rules. This cannot be done with C<ev_timer> watchers, as 2230other complicated rules. This cannot easily be done with C<ev_timer>
2117those cannot react to time jumps. 2231watchers, as those cannot react to time jumps.
2118 2232
2119As with timers, the callback is guaranteed to be invoked only when the 2233As with timers, the callback is guaranteed to be invoked only when the
2120point in time where it is supposed to trigger has passed. If multiple 2234point in time where it is supposed to trigger has passed. If multiple
2121timers become ready during the same loop iteration then the ones with 2235timers become ready during the same loop iteration then the ones with
2122earlier time-out values are invoked before ones with later time-out values 2236earlier time-out values are invoked before ones with later time-out values
2208 2322
2209NOTE: I<< This callback must always return a time that is higher than or 2323NOTE: I<< This callback must always return a time that is higher than or
2210equal to the passed C<now> value >>. 2324equal to the passed C<now> value >>.
2211 2325
2212This can be used to create very complex timers, such as a timer that 2326This can be used to create very complex timers, such as a timer that
2213triggers on "next midnight, local time". To do this, you would calculate the 2327triggers on "next midnight, local time". To do this, you would calculate
2214next midnight after C<now> and return the timestamp value for this. How 2328the next midnight after C<now> and return the timestamp value for
2215you do this is, again, up to you (but it is not trivial, which is the main 2329this. Here is a (completely untested, no error checking) example on how to
2216reason I omitted it as an example). 2330do this:
2331
2332 #include <time.h>
2333
2334 static ev_tstamp
2335 my_rescheduler (ev_periodic *w, ev_tstamp now)
2336 {
2337 time_t tnow = (time_t)now;
2338 struct tm tm;
2339 localtime_r (&tnow, &tm);
2340
2341 tm.tm_sec = tm.tm_min = tm.tm_hour = 0; // midnight current day
2342 ++tm.tm_mday; // midnight next day
2343
2344 return mktime (&tm);
2345 }
2346
2347Note: this code might run into trouble on days that have more then two
2348midnights (beginning and end).
2217 2349
2218=back 2350=back
2219 2351
2220=item ev_periodic_again (loop, ev_periodic *) 2352=item ev_periodic_again (loop, ev_periodic *)
2221 2353
2286 2418
2287 ev_periodic hourly_tick; 2419 ev_periodic hourly_tick;
2288 ev_periodic_init (&hourly_tick, clock_cb, 2420 ev_periodic_init (&hourly_tick, clock_cb,
2289 fmod (ev_now (loop), 3600.), 3600., 0); 2421 fmod (ev_now (loop), 3600.), 3600., 0);
2290 ev_periodic_start (loop, &hourly_tick); 2422 ev_periodic_start (loop, &hourly_tick);
2291 2423
2292 2424
2293=head2 C<ev_signal> - signal me when a signal gets signalled! 2425=head2 C<ev_signal> - signal me when a signal gets signalled!
2294 2426
2295Signal watchers will trigger an event when the process receives a specific 2427Signal watchers will trigger an event when the process receives a specific
2296signal one or more times. Even though signals are very asynchronous, libev 2428signal one or more times. Even though signals are very asynchronous, libev
2306only within the same loop, i.e. you can watch for C<SIGINT> in your 2438only within the same loop, i.e. you can watch for C<SIGINT> in your
2307default loop and for C<SIGIO> in another loop, but you cannot watch for 2439default loop and for C<SIGIO> in another loop, but you cannot watch for
2308C<SIGINT> in both the default loop and another loop at the same time. At 2440C<SIGINT> in both the default loop and another loop at the same time. At
2309the moment, C<SIGCHLD> is permanently tied to the default loop. 2441the moment, C<SIGCHLD> is permanently tied to the default loop.
2310 2442
2311When the first watcher gets started will libev actually register something 2443Only after the first watcher for a signal is started will libev actually
2312with the kernel (thus it coexists with your own signal handlers as long as 2444register something with the kernel. It thus coexists with your own signal
2313you don't register any with libev for the same signal). 2445handlers as long as you don't register any with libev for the same signal.
2314 2446
2315If possible and supported, libev will install its handlers with 2447If possible and supported, libev will install its handlers with
2316C<SA_RESTART> (or equivalent) behaviour enabled, so system calls should 2448C<SA_RESTART> (or equivalent) behaviour enabled, so system calls should
2317not be unduly interrupted. If you have a problem with system calls getting 2449not be unduly interrupted. If you have a problem with system calls getting
2318interrupted by signals you can block all signals in an C<ev_check> watcher 2450interrupted by signals you can block all signals in an C<ev_check> watcher
2503 2635
2504=head2 C<ev_stat> - did the file attributes just change? 2636=head2 C<ev_stat> - did the file attributes just change?
2505 2637
2506This watches a file system path for attribute changes. That is, it calls 2638This watches a file system path for attribute changes. That is, it calls
2507C<stat> on that path in regular intervals (or when the OS says it changed) 2639C<stat> on that path in regular intervals (or when the OS says it changed)
2508and sees if it changed compared to the last time, invoking the callback if 2640and sees if it changed compared to the last time, invoking the callback
2509it did. 2641if it did. Starting the watcher C<stat>'s the file, so only changes that
2642happen after the watcher has been started will be reported.
2510 2643
2511The path does not need to exist: changing from "path exists" to "path does 2644The path does not need to exist: changing from "path exists" to "path does
2512not exist" is a status change like any other. The condition "path does not 2645not exist" is a status change like any other. The condition "path does not
2513exist" (or more correctly "path cannot be stat'ed") is signified by the 2646exist" (or more correctly "path cannot be stat'ed") is signified by the
2514C<st_nlink> field being zero (which is otherwise always forced to be at 2647C<st_nlink> field being zero (which is otherwise always forced to be at
2744Apart from keeping your process non-blocking (which is a useful 2877Apart from keeping your process non-blocking (which is a useful
2745effect on its own sometimes), idle watchers are a good place to do 2878effect on its own sometimes), idle watchers are a good place to do
2746"pseudo-background processing", or delay processing stuff to after the 2879"pseudo-background processing", or delay processing stuff to after the
2747event loop has handled all outstanding events. 2880event loop has handled all outstanding events.
2748 2881
2882=head3 Abusing an C<ev_idle> watcher for its side-effect
2883
2884As long as there is at least one active idle watcher, libev will never
2885sleep unnecessarily. Or in other words, it will loop as fast as possible.
2886For this to work, the idle watcher doesn't need to be invoked at all - the
2887lowest priority will do.
2888
2889This mode of operation can be useful together with an C<ev_check> watcher,
2890to do something on each event loop iteration - for example to balance load
2891between different connections.
2892
2893See L</Abusing an ev_check watcher for its side-effect> for a longer
2894example.
2895
2749=head3 Watcher-Specific Functions and Data Members 2896=head3 Watcher-Specific Functions and Data Members
2750 2897
2751=over 4 2898=over 4
2752 2899
2753=item ev_idle_init (ev_idle *, callback) 2900=item ev_idle_init (ev_idle *, callback)
2764callback, free it. Also, use no error checking, as usual. 2911callback, free it. Also, use no error checking, as usual.
2765 2912
2766 static void 2913 static void
2767 idle_cb (struct ev_loop *loop, ev_idle *w, int revents) 2914 idle_cb (struct ev_loop *loop, ev_idle *w, int revents)
2768 { 2915 {
2916 // stop the watcher
2917 ev_idle_stop (loop, w);
2918
2919 // now we can free it
2769 free (w); 2920 free (w);
2921
2770 // now do something you wanted to do when the program has 2922 // now do something you wanted to do when the program has
2771 // no longer anything immediate to do. 2923 // no longer anything immediate to do.
2772 } 2924 }
2773 2925
2774 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2926 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2776 ev_idle_start (loop, idle_watcher); 2928 ev_idle_start (loop, idle_watcher);
2777 2929
2778 2930
2779=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2931=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2780 2932
2781Prepare and check watchers are usually (but not always) used in pairs: 2933Prepare and check watchers are often (but not always) used in pairs:
2782prepare watchers get invoked before the process blocks and check watchers 2934prepare watchers get invoked before the process blocks and check watchers
2783afterwards. 2935afterwards.
2784 2936
2785You I<must not> call C<ev_run> or similar functions that enter 2937You I<must not> call C<ev_run> (or similar functions that enter the
2786the current event loop from either C<ev_prepare> or C<ev_check> 2938current event loop) or C<ev_loop_fork> from either C<ev_prepare> or
2787watchers. Other loops than the current one are fine, however. The 2939C<ev_check> watchers. Other loops than the current one are fine,
2788rationale behind this is that you do not need to check for recursion in 2940however. The rationale behind this is that you do not need to check
2789those watchers, i.e. the sequence will always be C<ev_prepare>, blocking, 2941for recursion in those watchers, i.e. the sequence will always be
2790C<ev_check> so if you have one watcher of each kind they will always be 2942C<ev_prepare>, blocking, C<ev_check> so if you have one watcher of each
2791called in pairs bracketing the blocking call. 2943kind they will always be called in pairs bracketing the blocking call.
2792 2944
2793Their main purpose is to integrate other event mechanisms into libev and 2945Their main purpose is to integrate other event mechanisms into libev and
2794their use is somewhat advanced. They could be used, for example, to track 2946their use is somewhat advanced. They could be used, for example, to track
2795variable changes, implement your own watchers, integrate net-snmp or a 2947variable changes, implement your own watchers, integrate net-snmp or a
2796coroutine library and lots more. They are also occasionally useful if 2948coroutine library and lots more. They are also occasionally useful if
2814with priority higher than or equal to the event loop and one coroutine 2966with priority higher than or equal to the event loop and one coroutine
2815of lower priority, but only once, using idle watchers to keep the event 2967of lower priority, but only once, using idle watchers to keep the event
2816loop from blocking if lower-priority coroutines are active, thus mapping 2968loop from blocking if lower-priority coroutines are active, thus mapping
2817low-priority coroutines to idle/background tasks). 2969low-priority coroutines to idle/background tasks).
2818 2970
2819It is recommended to give C<ev_check> watchers highest (C<EV_MAXPRI>) 2971When used for this purpose, it is recommended to give C<ev_check> watchers
2820priority, to ensure that they are being run before any other watchers 2972highest (C<EV_MAXPRI>) priority, to ensure that they are being run before
2821after the poll (this doesn't matter for C<ev_prepare> watchers). 2973any other watchers after the poll (this doesn't matter for C<ev_prepare>
2974watchers).
2822 2975
2823Also, C<ev_check> watchers (and C<ev_prepare> watchers, too) should not 2976Also, C<ev_check> watchers (and C<ev_prepare> watchers, too) should not
2824activate ("feed") events into libev. While libev fully supports this, they 2977activate ("feed") events into libev. While libev fully supports this, they
2825might get executed before other C<ev_check> watchers did their job. As 2978might get executed before other C<ev_check> watchers did their job. As
2826C<ev_check> watchers are often used to embed other (non-libev) event 2979C<ev_check> watchers are often used to embed other (non-libev) event
2827loops those other event loops might be in an unusable state until their 2980loops those other event loops might be in an unusable state until their
2828C<ev_check> watcher ran (always remind yourself to coexist peacefully with 2981C<ev_check> watcher ran (always remind yourself to coexist peacefully with
2829others). 2982others).
2983
2984=head3 Abusing an C<ev_check> watcher for its side-effect
2985
2986C<ev_check> (and less often also C<ev_prepare>) watchers can also be
2987useful because they are called once per event loop iteration. For
2988example, if you want to handle a large number of connections fairly, you
2989normally only do a bit of work for each active connection, and if there
2990is more work to do, you wait for the next event loop iteration, so other
2991connections have a chance of making progress.
2992
2993Using an C<ev_check> watcher is almost enough: it will be called on the
2994next event loop iteration. However, that isn't as soon as possible -
2995without external events, your C<ev_check> watcher will not be invoked.
2996
2997This is where C<ev_idle> watchers come in handy - all you need is a
2998single global idle watcher that is active as long as you have one active
2999C<ev_check> watcher. The C<ev_idle> watcher makes sure the event loop
3000will not sleep, and the C<ev_check> watcher makes sure a callback gets
3001invoked. Neither watcher alone can do that.
2830 3002
2831=head3 Watcher-Specific Functions and Data Members 3003=head3 Watcher-Specific Functions and Data Members
2832 3004
2833=over 4 3005=over 4
2834 3006
3035 3207
3036=over 4 3208=over 4
3037 3209
3038=item ev_embed_init (ev_embed *, callback, struct ev_loop *embedded_loop) 3210=item ev_embed_init (ev_embed *, callback, struct ev_loop *embedded_loop)
3039 3211
3040=item ev_embed_set (ev_embed *, callback, struct ev_loop *embedded_loop) 3212=item ev_embed_set (ev_embed *, struct ev_loop *embedded_loop)
3041 3213
3042Configures the watcher to embed the given loop, which must be 3214Configures the watcher to embed the given loop, which must be
3043embeddable. If the callback is C<0>, then C<ev_embed_sweep> will be 3215embeddable. If the callback is C<0>, then C<ev_embed_sweep> will be
3044invoked automatically, otherwise it is the responsibility of the callback 3216invoked automatically, otherwise it is the responsibility of the callback
3045to invoke it (it will continue to be called until the sweep has been done, 3217to invoke it (it will continue to be called until the sweep has been done,
3066used). 3238used).
3067 3239
3068 struct ev_loop *loop_hi = ev_default_init (0); 3240 struct ev_loop *loop_hi = ev_default_init (0);
3069 struct ev_loop *loop_lo = 0; 3241 struct ev_loop *loop_lo = 0;
3070 ev_embed embed; 3242 ev_embed embed;
3071 3243
3072 // see if there is a chance of getting one that works 3244 // see if there is a chance of getting one that works
3073 // (remember that a flags value of 0 means autodetection) 3245 // (remember that a flags value of 0 means autodetection)
3074 loop_lo = ev_embeddable_backends () & ev_recommended_backends () 3246 loop_lo = ev_embeddable_backends () & ev_recommended_backends ()
3075 ? ev_loop_new (ev_embeddable_backends () & ev_recommended_backends ()) 3247 ? ev_loop_new (ev_embeddable_backends () & ev_recommended_backends ())
3076 : 0; 3248 : 0;
3090C<loop_socket>. (One might optionally use C<EVFLAG_NOENV>, too). 3262C<loop_socket>. (One might optionally use C<EVFLAG_NOENV>, too).
3091 3263
3092 struct ev_loop *loop = ev_default_init (0); 3264 struct ev_loop *loop = ev_default_init (0);
3093 struct ev_loop *loop_socket = 0; 3265 struct ev_loop *loop_socket = 0;
3094 ev_embed embed; 3266 ev_embed embed;
3095 3267
3096 if (ev_supported_backends () & ~ev_recommended_backends () & EVBACKEND_KQUEUE) 3268 if (ev_supported_backends () & ~ev_recommended_backends () & EVBACKEND_KQUEUE)
3097 if ((loop_socket = ev_loop_new (EVBACKEND_KQUEUE)) 3269 if ((loop_socket = ev_loop_new (EVBACKEND_KQUEUE))
3098 { 3270 {
3099 ev_embed_init (&embed, 0, loop_socket); 3271 ev_embed_init (&embed, 0, loop_socket);
3100 ev_embed_start (loop, &embed); 3272 ev_embed_start (loop, &embed);
3108 3280
3109=head2 C<ev_fork> - the audacity to resume the event loop after a fork 3281=head2 C<ev_fork> - the audacity to resume the event loop after a fork
3110 3282
3111Fork watchers are called when a C<fork ()> was detected (usually because 3283Fork watchers are called when a C<fork ()> was detected (usually because
3112whoever is a good citizen cared to tell libev about it by calling 3284whoever is a good citizen cared to tell libev about it by calling
3113C<ev_default_fork> or C<ev_loop_fork>). The invocation is done before the 3285C<ev_loop_fork>). The invocation is done before the event loop blocks next
3114event loop blocks next and before C<ev_check> watchers are being called, 3286and before C<ev_check> watchers are being called, and only in the child
3115and only in the child after the fork. If whoever good citizen calling 3287after the fork. If whoever good citizen calling C<ev_default_fork> cheats
3116C<ev_default_fork> cheats and calls it in the wrong process, the fork 3288and calls it in the wrong process, the fork handlers will be invoked, too,
3117handlers will be invoked, too, of course. 3289of course.
3118 3290
3119=head3 The special problem of life after fork - how is it possible? 3291=head3 The special problem of life after fork - how is it possible?
3120 3292
3121Most uses of C<fork()> consist of forking, then some simple calls to set 3293Most uses of C<fork ()> consist of forking, then some simple calls to set
3122up/change the process environment, followed by a call to C<exec()>. This 3294up/change the process environment, followed by a call to C<exec()>. This
3123sequence should be handled by libev without any problems. 3295sequence should be handled by libev without any problems.
3124 3296
3125This changes when the application actually wants to do event handling 3297This changes when the application actually wants to do event handling
3126in the child, or both parent in child, in effect "continuing" after the 3298in the child, or both parent in child, in effect "continuing" after the
3215it by calling C<ev_async_send>, which is thread- and signal safe. 3387it by calling C<ev_async_send>, which is thread- and signal safe.
3216 3388
3217This functionality is very similar to C<ev_signal> watchers, as signals, 3389This functionality is very similar to C<ev_signal> watchers, as signals,
3218too, are asynchronous in nature, and signals, too, will be compressed 3390too, are asynchronous in nature, and signals, too, will be compressed
3219(i.e. the number of callback invocations may be less than the number of 3391(i.e. the number of callback invocations may be less than the number of
3220C<ev_async_sent> calls). In fact, you could use signal watchers as a kind 3392C<ev_async_send> calls). In fact, you could use signal watchers as a kind
3221of "global async watchers" by using a watcher on an otherwise unused 3393of "global async watchers" by using a watcher on an otherwise unused
3222signal, and C<ev_feed_signal> to signal this watcher from another thread, 3394signal, and C<ev_feed_signal> to signal this watcher from another thread,
3223even without knowing which loop owns the signal. 3395even without knowing which loop owns the signal.
3224 3396
3225=head3 Queueing 3397=head3 Queueing
3364 3536
3365There are some other functions of possible interest. Described. Here. Now. 3537There are some other functions of possible interest. Described. Here. Now.
3366 3538
3367=over 4 3539=over 4
3368 3540
3369=item ev_once (loop, int fd, int events, ev_tstamp timeout, callback) 3541=item ev_once (loop, int fd, int events, ev_tstamp timeout, callback, arg)
3370 3542
3371This function combines a simple timer and an I/O watcher, calls your 3543This function combines a simple timer and an I/O watcher, calls your
3372callback on whichever event happens first and automatically stops both 3544callback on whichever event happens first and automatically stops both
3373watchers. This is useful if you want to wait for a single event on an fd 3545watchers. This is useful if you want to wait for a single event on an fd
3374or timeout without having to allocate/configure/start/stop/free one or 3546or timeout without having to allocate/configure/start/stop/free one or
3402 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0); 3574 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0);
3403 3575
3404=item ev_feed_fd_event (loop, int fd, int revents) 3576=item ev_feed_fd_event (loop, int fd, int revents)
3405 3577
3406Feed an event on the given fd, as if a file descriptor backend detected 3578Feed an event on the given fd, as if a file descriptor backend detected
3407the given events it. 3579the given events.
3408 3580
3409=item ev_feed_signal_event (loop, int signum) 3581=item ev_feed_signal_event (loop, int signum)
3410 3582
3411Feed an event as if the given signal occurred. See also C<ev_feed_signal>, 3583Feed an event as if the given signal occurred. See also C<ev_feed_signal>,
3412which is async-safe. 3584which is async-safe.
3486 { 3658 {
3487 struct my_biggy big = (struct my_biggy *) 3659 struct my_biggy big = (struct my_biggy *)
3488 (((char *)w) - offsetof (struct my_biggy, t2)); 3660 (((char *)w) - offsetof (struct my_biggy, t2));
3489 } 3661 }
3490 3662
3663=head2 AVOIDING FINISHING BEFORE RETURNING
3664
3665Often you have structures like this in event-based programs:
3666
3667 callback ()
3668 {
3669 free (request);
3670 }
3671
3672 request = start_new_request (..., callback);
3673
3674The intent is to start some "lengthy" operation. The C<request> could be
3675used to cancel the operation, or do other things with it.
3676
3677It's not uncommon to have code paths in C<start_new_request> that
3678immediately invoke the callback, for example, to report errors. Or you add
3679some caching layer that finds that it can skip the lengthy aspects of the
3680operation and simply invoke the callback with the result.
3681
3682The problem here is that this will happen I<before> C<start_new_request>
3683has returned, so C<request> is not set.
3684
3685Even if you pass the request by some safer means to the callback, you
3686might want to do something to the request after starting it, such as
3687canceling it, which probably isn't working so well when the callback has
3688already been invoked.
3689
3690A common way around all these issues is to make sure that
3691C<start_new_request> I<always> returns before the callback is invoked. If
3692C<start_new_request> immediately knows the result, it can artificially
3693delay invoking the callback by using a C<prepare> or C<idle> watcher for
3694example, or more sneakily, by reusing an existing (stopped) watcher and
3695pushing it into the pending queue:
3696
3697 ev_set_cb (watcher, callback);
3698 ev_feed_event (EV_A_ watcher, 0);
3699
3700This way, C<start_new_request> can safely return before the callback is
3701invoked, while not delaying callback invocation too much.
3702
3491=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS 3703=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3492 3704
3493Often (especially in GUI toolkits) there are places where you have 3705Often (especially in GUI toolkits) there are places where you have
3494I<modal> interaction, which is most easily implemented by recursively 3706I<modal> interaction, which is most easily implemented by recursively
3495invoking C<ev_run>. 3707invoking C<ev_run>.
3496 3708
3497This brings the problem of exiting - a callback might want to finish the 3709This brings the problem of exiting - a callback might want to finish the
3498main C<ev_run> call, but not the nested one (e.g. user clicked "Quit", but 3710main C<ev_run> call, but not the nested one (e.g. user clicked "Quit", but
3499a modal "Are you sure?" dialog is still waiting), or just the nested one 3711a modal "Are you sure?" dialog is still waiting), or just the nested one
3500and not the main one (e.g. user clocked "Ok" in a modal dialog), or some 3712and not the main one (e.g. user clocked "Ok" in a modal dialog), or some
3501other combination: In these cases, C<ev_break> will not work alone. 3713other combination: In these cases, a simple C<ev_break> will not work.
3502 3714
3503The solution is to maintain "break this loop" variable for each C<ev_run> 3715The solution is to maintain "break this loop" variable for each C<ev_run>
3504invocation, and use a loop around C<ev_run> until the condition is 3716invocation, and use a loop around C<ev_run> until the condition is
3505triggered, using C<EVRUN_ONCE>: 3717triggered, using C<EVRUN_ONCE>:
3506 3718
3508 int exit_main_loop = 0; 3720 int exit_main_loop = 0;
3509 3721
3510 while (!exit_main_loop) 3722 while (!exit_main_loop)
3511 ev_run (EV_DEFAULT_ EVRUN_ONCE); 3723 ev_run (EV_DEFAULT_ EVRUN_ONCE);
3512 3724
3513 // in a model watcher 3725 // in a modal watcher
3514 int exit_nested_loop = 0; 3726 int exit_nested_loop = 0;
3515 3727
3516 while (!exit_nested_loop) 3728 while (!exit_nested_loop)
3517 ev_run (EV_A_ EVRUN_ONCE); 3729 ev_run (EV_A_ EVRUN_ONCE);
3518 3730
3692called): 3904called):
3693 3905
3694 void 3906 void
3695 wait_for_event (ev_watcher *w) 3907 wait_for_event (ev_watcher *w)
3696 { 3908 {
3697 ev_cb_set (w) = current_coro; 3909 ev_set_cb (w, current_coro);
3698 switch_to (libev_coro); 3910 switch_to (libev_coro);
3699 } 3911 }
3700 3912
3701That basically suspends the coroutine inside C<wait_for_event> and 3913That basically suspends the coroutine inside C<wait_for_event> and
3702continues the libev coroutine, which, when appropriate, switches back to 3914continues the libev coroutine, which, when appropriate, switches back to
3703this or any other coroutine. I am sure if you sue this your own :) 3915this or any other coroutine.
3704 3916
3705You can do similar tricks if you have, say, threads with an event queue - 3917You can do similar tricks if you have, say, threads with an event queue -
3706instead of storing a coroutine, you store the queue object and instead of 3918instead of storing a coroutine, you store the queue object and instead of
3707switching to a coroutine, you push the watcher onto the queue and notify 3919switching to a coroutine, you push the watcher onto the queue and notify
3708any waiters. 3920any waiters.
3709 3921
3710To embed libev, see L<EMBEDDING>, but in short, it's easiest to create two 3922To embed libev, see L</EMBEDDING>, but in short, it's easiest to create two
3711files, F<my_ev.h> and F<my_ev.c> that include the respective libev files: 3923files, F<my_ev.h> and F<my_ev.c> that include the respective libev files:
3712 3924
3713 // my_ev.h 3925 // my_ev.h
3714 #define EV_CB_DECLARE(type) struct my_coro *cb; 3926 #define EV_CB_DECLARE(type) struct my_coro *cb;
3715 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb); 3927 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
3716 #include "../libev/ev.h" 3928 #include "../libev/ev.h"
3717 3929
3718 // my_ev.c 3930 // my_ev.c
3719 #define EV_H "my_ev.h" 3931 #define EV_H "my_ev.h"
3720 #include "../libev/ev.c" 3932 #include "../libev/ev.c"
3759 3971
3760=back 3972=back
3761 3973
3762=head1 C++ SUPPORT 3974=head1 C++ SUPPORT
3763 3975
3976=head2 C API
3977
3978The normal C API should work fine when used from C++: both ev.h and the
3979libev sources can be compiled as C++. Therefore, code that uses the C API
3980will work fine.
3981
3982Proper exception specifications might have to be added to callbacks passed
3983to libev: exceptions may be thrown only from watcher callbacks, all other
3984callbacks (allocator, syserr, loop acquire/release and periodic reschedule
3985callbacks) must not throw exceptions, and might need a C<noexcept>
3986specification. If you have code that needs to be compiled as both C and
3987C++ you can use the C<EV_NOEXCEPT> macro for this:
3988
3989 static void
3990 fatal_error (const char *msg) EV_NOEXCEPT
3991 {
3992 perror (msg);
3993 abort ();
3994 }
3995
3996 ...
3997 ev_set_syserr_cb (fatal_error);
3998
3999The only API functions that can currently throw exceptions are C<ev_run>,
4000C<ev_invoke>, C<ev_invoke_pending> and C<ev_loop_destroy> (the latter
4001because it runs cleanup watchers).
4002
4003Throwing exceptions in watcher callbacks is only supported if libev itself
4004is compiled with a C++ compiler or your C and C++ environments allow
4005throwing exceptions through C libraries (most do).
4006
4007=head2 C++ API
4008
3764Libev comes with some simplistic wrapper classes for C++ that mainly allow 4009Libev comes with some simplistic wrapper classes for C++ that mainly allow
3765you to use some convenience methods to start/stop watchers and also change 4010you to use some convenience methods to start/stop watchers and also change
3766the callback model to a model using method callbacks on objects. 4011the callback model to a model using method callbacks on objects.
3767 4012
3768To use it, 4013To use it,
3769 4014
3770 #include <ev++.h> 4015 #include <ev++.h>
3771 4016
3772This automatically includes F<ev.h> and puts all of its definitions (many 4017This automatically includes F<ev.h> and puts all of its definitions (many
3773of them macros) into the global namespace. All C++ specific things are 4018of them macros) into the global namespace. All C++ specific things are
3774put into the C<ev> namespace. It should support all the same embedding 4019put into the C<ev> namespace. It should support all the same embedding
3783with C<operator ()> can be used as callbacks. Other types should be easy 4028with C<operator ()> can be used as callbacks. Other types should be easy
3784to add as long as they only need one additional pointer for context. If 4029to add as long as they only need one additional pointer for context. If
3785you need support for other types of functors please contact the author 4030you need support for other types of functors please contact the author
3786(preferably after implementing it). 4031(preferably after implementing it).
3787 4032
4033For all this to work, your C++ compiler either has to use the same calling
4034conventions as your C compiler (for static member functions), or you have
4035to embed libev and compile libev itself as C++.
4036
3788Here is a list of things available in the C<ev> namespace: 4037Here is a list of things available in the C<ev> namespace:
3789 4038
3790=over 4 4039=over 4
3791 4040
3792=item C<ev::READ>, C<ev::WRITE> etc. 4041=item C<ev::READ>, C<ev::WRITE> etc.
3801=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc. 4050=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc.
3802 4051
3803For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of 4052For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of
3804the same name in the C<ev> namespace, with the exception of C<ev_signal> 4053the same name in the C<ev> namespace, with the exception of C<ev_signal>
3805which is called C<ev::sig> to avoid clashes with the C<signal> macro 4054which is called C<ev::sig> to avoid clashes with the C<signal> macro
3806defines by many implementations. 4055defined by many implementations.
3807 4056
3808All of those classes have these methods: 4057All of those classes have these methods:
3809 4058
3810=over 4 4059=over 4
3811 4060
3873 void operator() (ev::io &w, int revents) 4122 void operator() (ev::io &w, int revents)
3874 { 4123 {
3875 ... 4124 ...
3876 } 4125 }
3877 } 4126 }
3878 4127
3879 myfunctor f; 4128 myfunctor f;
3880 4129
3881 ev::io w; 4130 ev::io w;
3882 w.set (&f); 4131 w.set (&f);
3883 4132
3901Associates a different C<struct ev_loop> with this watcher. You can only 4150Associates a different C<struct ev_loop> with this watcher. You can only
3902do this when the watcher is inactive (and not pending either). 4151do this when the watcher is inactive (and not pending either).
3903 4152
3904=item w->set ([arguments]) 4153=item w->set ([arguments])
3905 4154
3906Basically the same as C<ev_TYPE_set>, with the same arguments. Either this 4155Basically the same as C<ev_TYPE_set> (except for C<ev::embed> watchers>),
3907method or a suitable start method must be called at least once. Unlike the 4156with the same arguments. Either this method or a suitable start method
3908C counterpart, an active watcher gets automatically stopped and restarted 4157must be called at least once. Unlike the C counterpart, an active watcher
3909when reconfiguring it with this method. 4158gets automatically stopped and restarted when reconfiguring it with this
4159method.
4160
4161For C<ev::embed> watchers this method is called C<set_embed>, to avoid
4162clashing with the C<set (loop)> method.
3910 4163
3911=item w->start () 4164=item w->start ()
3912 4165
3913Starts the watcher. Note that there is no C<loop> argument, as the 4166Starts the watcher. Note that there is no C<loop> argument, as the
3914constructor already stores the event loop. 4167constructor already stores the event loop.
4018 4271
4019Brian Maher has written a partial interface to libev for lua (at the 4272Brian Maher has written a partial interface to libev for lua (at the
4020time of this writing, only C<ev_io> and C<ev_timer>), to be found at 4273time of this writing, only C<ev_io> and C<ev_timer>), to be found at
4021L<http://github.com/brimworks/lua-ev>. 4274L<http://github.com/brimworks/lua-ev>.
4022 4275
4276=item Javascript
4277
4278Node.js (L<http://nodejs.org>) uses libev as the underlying event library.
4279
4280=item Others
4281
4282There are others, and I stopped counting.
4283
4023=back 4284=back
4024 4285
4025 4286
4026=head1 MACRO MAGIC 4287=head1 MACRO MAGIC
4027 4288
4063suitable for use with C<EV_A>. 4324suitable for use with C<EV_A>.
4064 4325
4065=item C<EV_DEFAULT>, C<EV_DEFAULT_> 4326=item C<EV_DEFAULT>, C<EV_DEFAULT_>
4066 4327
4067Similar to the other two macros, this gives you the value of the default 4328Similar to the other two macros, this gives you the value of the default
4068loop, if multiple loops are supported ("ev loop default"). 4329loop, if multiple loops are supported ("ev loop default"). The default loop
4330will be initialised if it isn't already initialised.
4331
4332For non-multiplicity builds, these macros do nothing, so you always have
4333to initialise the loop somewhere.
4069 4334
4070=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_> 4335=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_>
4071 4336
4072Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the 4337Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the
4073default loop has been initialised (C<UC> == unchecked). Their behaviour 4338default loop has been initialised (C<UC> == unchecked). Their behaviour
4140 ev_vars.h 4405 ev_vars.h
4141 ev_wrap.h 4406 ev_wrap.h
4142 4407
4143 ev_win32.c required on win32 platforms only 4408 ev_win32.c required on win32 platforms only
4144 4409
4145 ev_select.c only when select backend is enabled (which is enabled by default) 4410 ev_select.c only when select backend is enabled
4146 ev_poll.c only when poll backend is enabled (disabled by default) 4411 ev_poll.c only when poll backend is enabled
4147 ev_epoll.c only when the epoll backend is enabled (disabled by default) 4412 ev_epoll.c only when the epoll backend is enabled
4148 ev_kqueue.c only when the kqueue backend is enabled (disabled by default) 4413 ev_kqueue.c only when the kqueue backend is enabled
4149 ev_port.c only when the solaris port backend is enabled (disabled by default) 4414 ev_port.c only when the solaris port backend is enabled
4150 4415
4151F<ev.c> includes the backend files directly when enabled, so you only need 4416F<ev.c> includes the backend files directly when enabled, so you only need
4152to compile this single file. 4417to compile this single file.
4153 4418
4154=head3 LIBEVENT COMPATIBILITY API 4419=head3 LIBEVENT COMPATIBILITY API
4321 4586
4322If programs implement their own fd to handle mapping on win32, then this 4587If programs implement their own fd to handle mapping on win32, then this
4323macro can be used to override the C<close> function, useful to unregister 4588macro can be used to override the C<close> function, useful to unregister
4324file descriptors again. Note that the replacement function has to close 4589file descriptors again. Note that the replacement function has to close
4325the underlying OS handle. 4590the underlying OS handle.
4591
4592=item EV_USE_WSASOCKET
4593
4594If defined to be C<1>, libev will use C<WSASocket> to create its internal
4595communication socket, which works better in some environments. Otherwise,
4596the normal C<socket> function will be used, which works better in other
4597environments.
4326 4598
4327=item EV_USE_POLL 4599=item EV_USE_POLL
4328 4600
4329If defined to be C<1>, libev will compile in support for the C<poll>(2) 4601If defined to be C<1>, libev will compile in support for the C<poll>(2)
4330backend. Otherwise it will be enabled on non-win32 platforms. It 4602backend. Otherwise it will be enabled on non-win32 platforms. It
4366If defined to be C<1>, libev will compile in support for the Linux inotify 4638If defined to be C<1>, libev will compile in support for the Linux inotify
4367interface to speed up C<ev_stat> watchers. Its actual availability will 4639interface to speed up C<ev_stat> watchers. Its actual availability will
4368be detected at runtime. If undefined, it will be enabled if the headers 4640be detected at runtime. If undefined, it will be enabled if the headers
4369indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled. 4641indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
4370 4642
4643=item EV_NO_SMP
4644
4645If defined to be C<1>, libev will assume that memory is always coherent
4646between threads, that is, threads can be used, but threads never run on
4647different cpus (or different cpu cores). This reduces dependencies
4648and makes libev faster.
4649
4650=item EV_NO_THREADS
4651
4652If defined to be C<1>, libev will assume that it will never be called from
4653different threads (that includes signal handlers), which is a stronger
4654assumption than C<EV_NO_SMP>, above. This reduces dependencies and makes
4655libev faster.
4656
4371=item EV_ATOMIC_T 4657=item EV_ATOMIC_T
4372 4658
4373Libev requires an integer type (suitable for storing C<0> or C<1>) whose 4659Libev requires an integer type (suitable for storing C<0> or C<1>) whose
4374access is atomic and serialised with respect to other threads or signal 4660access is atomic with respect to other threads or signal contexts. No
4375contexts. No such type is easily found in the C language, so you can 4661such type is easily found in the C language, so you can provide your own
4376provide your own type that you know is safe for your purposes. It is used 4662type that you know is safe for your purposes. It is used both for signal
4377both for signal handler "locking" as well as for signal and thread safety 4663handler "locking" as well as for signal and thread safety in C<ev_async>
4378in C<ev_async> watchers. 4664watchers.
4379 4665
4380In the absence of this define, libev will use C<sig_atomic_t volatile> 4666In the absence of this define, libev will use C<sig_atomic_t volatile>
4381(from F<signal.h>), which is usually good enough on most platforms, 4667(from F<signal.h>), which is usually good enough on most platforms.
4382although strictly speaking using a type that also implies a memory fence
4383is required.
4384 4668
4385=item EV_H (h) 4669=item EV_H (h)
4386 4670
4387The name of the F<ev.h> header file used to include it. The default if 4671The name of the F<ev.h> header file used to include it. The default if
4388undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be 4672undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be
4412will have the C<struct ev_loop *> as first argument, and you can create 4696will have the C<struct ev_loop *> as first argument, and you can create
4413additional independent event loops. Otherwise there will be no support 4697additional independent event loops. Otherwise there will be no support
4414for multiple event loops and there is no first event loop pointer 4698for multiple event loops and there is no first event loop pointer
4415argument. Instead, all functions act on the single default loop. 4699argument. Instead, all functions act on the single default loop.
4416 4700
4701Note that C<EV_DEFAULT> and C<EV_DEFAULT_> will no longer provide a
4702default loop when multiplicity is switched off - you always have to
4703initialise the loop manually in this case.
4704
4417=item EV_MINPRI 4705=item EV_MINPRI
4418 4706
4419=item EV_MAXPRI 4707=item EV_MAXPRI
4420 4708
4421The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to 4709The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to
4457 #define EV_USE_POLL 1 4745 #define EV_USE_POLL 1
4458 #define EV_CHILD_ENABLE 1 4746 #define EV_CHILD_ENABLE 1
4459 #define EV_ASYNC_ENABLE 1 4747 #define EV_ASYNC_ENABLE 1
4460 4748
4461The actual value is a bitset, it can be a combination of the following 4749The actual value is a bitset, it can be a combination of the following
4462values: 4750values (by default, all of these are enabled):
4463 4751
4464=over 4 4752=over 4
4465 4753
4466=item C<1> - faster/larger code 4754=item C<1> - faster/larger code
4467 4755
4471code size by roughly 30% on amd64). 4759code size by roughly 30% on amd64).
4472 4760
4473When optimising for size, use of compiler flags such as C<-Os> with 4761When optimising for size, use of compiler flags such as C<-Os> with
4474gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of 4762gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of
4475assertions. 4763assertions.
4764
4765The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4766(e.g. gcc with C<-Os>).
4476 4767
4477=item C<2> - faster/larger data structures 4768=item C<2> - faster/larger data structures
4478 4769
4479Replaces the small 2-heap for timer management by a faster 4-heap, larger 4770Replaces the small 2-heap for timer management by a faster 4-heap, larger
4480hash table sizes and so on. This will usually further increase code size 4771hash table sizes and so on. This will usually further increase code size
4481and can additionally have an effect on the size of data structures at 4772and can additionally have an effect on the size of data structures at
4482runtime. 4773runtime.
4483 4774
4775The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4776(e.g. gcc with C<-Os>).
4777
4484=item C<4> - full API configuration 4778=item C<4> - full API configuration
4485 4779
4486This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and 4780This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and
4487enables multiplicity (C<EV_MULTIPLICITY>=1). 4781enables multiplicity (C<EV_MULTIPLICITY>=1).
4488 4782
4518 4812
4519With an intelligent-enough linker (gcc+binutils are intelligent enough 4813With an intelligent-enough linker (gcc+binutils are intelligent enough
4520when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by 4814when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by
4521your program might be left out as well - a binary starting a timer and an 4815your program might be left out as well - a binary starting a timer and an
4522I/O watcher then might come out at only 5Kb. 4816I/O watcher then might come out at only 5Kb.
4817
4818=item EV_API_STATIC
4819
4820If this symbol is defined (by default it is not), then all identifiers
4821will have static linkage. This means that libev will not export any
4822identifiers, and you cannot link against libev anymore. This can be useful
4823when you embed libev, only want to use libev functions in a single file,
4824and do not want its identifiers to be visible.
4825
4826To use this, define C<EV_API_STATIC> and include F<ev.c> in the file that
4827wants to use libev.
4828
4829This option only works when libev is compiled with a C compiler, as C++
4830doesn't support the required declaration syntax.
4523 4831
4524=item EV_AVOID_STDIO 4832=item EV_AVOID_STDIO
4525 4833
4526If this is set to C<1> at compiletime, then libev will avoid using stdio 4834If this is set to C<1> at compiletime, then libev will avoid using stdio
4527functions (printf, scanf, perror etc.). This will increase the code size 4835functions (printf, scanf, perror etc.). This will increase the code size
4732default loop and triggering an C<ev_async> watcher from the default loop 5040default loop and triggering an C<ev_async> watcher from the default loop
4733watcher callback into the event loop interested in the signal. 5041watcher callback into the event loop interested in the signal.
4734 5042
4735=back 5043=back
4736 5044
4737See also L<THREAD LOCKING EXAMPLE>. 5045See also L</THREAD LOCKING EXAMPLE>.
4738 5046
4739=head3 COROUTINES 5047=head3 COROUTINES
4740 5048
4741Libev is very accommodating to coroutines ("cooperative threads"): 5049Libev is very accommodating to coroutines ("cooperative threads"):
4742libev fully supports nesting calls to its functions from different 5050libev fully supports nesting calls to its functions from different
5011structure (guaranteed by POSIX but not by ISO C for example), but it also 5319structure (guaranteed by POSIX but not by ISO C for example), but it also
5012assumes that the same (machine) code can be used to call any watcher 5320assumes that the same (machine) code can be used to call any watcher
5013callback: The watcher callbacks have different type signatures, but libev 5321callback: The watcher callbacks have different type signatures, but libev
5014calls them using an C<ev_watcher *> internally. 5322calls them using an C<ev_watcher *> internally.
5015 5323
5324=item null pointers and integer zero are represented by 0 bytes
5325
5326Libev uses C<memset> to initialise structs and arrays to C<0> bytes, and
5327relies on this setting pointers and integers to null.
5328
5016=item pointer accesses must be thread-atomic 5329=item pointer accesses must be thread-atomic
5017 5330
5018Accessing a pointer value must be atomic, it must both be readable and 5331Accessing a pointer value must be atomic, it must both be readable and
5019writable in one piece - this is the case on all current architectures. 5332writable in one piece - this is the case on all current architectures.
5020 5333
5033thread" or will block signals process-wide, both behaviours would 5346thread" or will block signals process-wide, both behaviours would
5034be compatible with libev. Interaction between C<sigprocmask> and 5347be compatible with libev. Interaction between C<sigprocmask> and
5035C<pthread_sigmask> could complicate things, however. 5348C<pthread_sigmask> could complicate things, however.
5036 5349
5037The most portable way to handle signals is to block signals in all threads 5350The most portable way to handle signals is to block signals in all threads
5038except the initial one, and run the default loop in the initial thread as 5351except the initial one, and run the signal handling loop in the initial
5039well. 5352thread as well.
5040 5353
5041=item C<long> must be large enough for common memory allocation sizes 5354=item C<long> must be large enough for common memory allocation sizes
5042 5355
5043To improve portability and simplify its API, libev uses C<long> internally 5356To improve portability and simplify its API, libev uses C<long> internally
5044instead of C<size_t> when allocating its data structures. On non-POSIX 5357instead of C<size_t> when allocating its data structures. On non-POSIX
5053good enough for at least into the year 4000 with millisecond accuracy 5366good enough for at least into the year 4000 with millisecond accuracy
5054(the design goal for libev). This requirement is overfulfilled by 5367(the design goal for libev). This requirement is overfulfilled by
5055implementations using IEEE 754, which is basically all existing ones. 5368implementations using IEEE 754, which is basically all existing ones.
5056 5369
5057With IEEE 754 doubles, you get microsecond accuracy until at least the 5370With IEEE 754 doubles, you get microsecond accuracy until at least the
5058year 2255 (and millisecond accuray till the year 287396 - by then, libev 5371year 2255 (and millisecond accuracy till the year 287396 - by then, libev
5059is either obsolete or somebody patched it to use C<long double> or 5372is either obsolete or somebody patched it to use C<long double> or
5060something like that, just kidding). 5373something like that, just kidding).
5061 5374
5062=back 5375=back
5063 5376
5148=over 4 5461=over 4
5149 5462
5150=item C<EV_COMPAT3> backwards compatibility mechanism 5463=item C<EV_COMPAT3> backwards compatibility mechanism
5151 5464
5152The backward compatibility mechanism can be controlled by 5465The backward compatibility mechanism can be controlled by
5153C<EV_COMPAT3>. See L<PREPROCESSOR SYMBOLS/MACROS> in the L<EMBEDDING> 5466C<EV_COMPAT3>. See L</"PREPROCESSOR SYMBOLS/MACROS"> in the L</EMBEDDING>
5154section. 5467section.
5155 5468
5156=item C<ev_default_destroy> and C<ev_default_fork> have been removed 5469=item C<ev_default_destroy> and C<ev_default_fork> have been removed
5157 5470
5158These calls can be replaced easily by their C<ev_loop_xxx> counterparts: 5471These calls can be replaced easily by their C<ev_loop_xxx> counterparts:
5201=over 4 5514=over 4
5202 5515
5203=item active 5516=item active
5204 5517
5205A watcher is active as long as it has been started and not yet stopped. 5518A watcher is active as long as it has been started and not yet stopped.
5206See L<WATCHER STATES> for details. 5519See L</WATCHER STATES> for details.
5207 5520
5208=item application 5521=item application
5209 5522
5210In this document, an application is whatever is using libev. 5523In this document, an application is whatever is using libev.
5211 5524
5247watchers and events. 5560watchers and events.
5248 5561
5249=item pending 5562=item pending
5250 5563
5251A watcher is pending as soon as the corresponding event has been 5564A watcher is pending as soon as the corresponding event has been
5252detected. See L<WATCHER STATES> for details. 5565detected. See L</WATCHER STATES> for details.
5253 5566
5254=item real time 5567=item real time
5255 5568
5256The physical time that is observed. It is apparently strictly monotonic :) 5569The physical time that is observed. It is apparently strictly monotonic :)
5257 5570

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