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58 ev_timer_start (loop, &timeout_watcher); 58 ev_timer_start (loop, &timeout_watcher);
59 59
60 // now wait for events to arrive 60 // now wait for events to arrive
61 ev_run (loop, 0); 61 ev_run (loop, 0);
62 62
63 // unloop was called, so exit 63 // break was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
67=head1 ABOUT THIS DOCUMENT 67=head1 ABOUT THIS DOCUMENT
68 68
77on event-based programming, nor will it introduce event-based programming 77on event-based programming, nor will it introduce event-based programming
78with libev. 78with libev.
79 79
80Familiarity with event based programming techniques in general is assumed 80Familiarity with event based programming techniques in general is assumed
81throughout this document. 81throughout this document.
82
83=head1 WHAT TO READ WHEN IN A HURRY
84
85This manual tries to be very detailed, but unfortunately, this also makes
86it very long. If you just want to know the basics of libev, I suggest
87reading L<ANATOMY OF A WATCHER>, then the L<EXAMPLE PROGRAM> above and
88look up the missing functions in L<GLOBAL FUNCTIONS> and the C<ev_io> and
89C<ev_timer> sections in L<WATCHER TYPES>.
82 90
83=head1 ABOUT LIBEV 91=head1 ABOUT LIBEV
84 92
85Libev is an event loop: you register interest in certain events (such as a 93Libev is an event loop: you register interest in certain events (such as a
86file descriptor being readable or a timeout occurring), and it will manage 94file descriptor being readable or a timeout occurring), and it will manage
166=item ev_tstamp ev_time () 174=item ev_tstamp ev_time ()
167 175
168Returns the current time as libev would use it. Please note that the 176Returns the current time as libev would use it. Please note that the
169C<ev_now> function is usually faster and also often returns the timestamp 177C<ev_now> function is usually faster and also often returns the timestamp
170you actually want to know. Also interesting is the combination of 178you actually want to know. Also interesting is the combination of
171C<ev_update_now> and C<ev_now>. 179C<ev_now_update> and C<ev_now>.
172 180
173=item ev_sleep (ev_tstamp interval) 181=item ev_sleep (ev_tstamp interval)
174 182
175Sleep for the given interval: The current thread will be blocked until 183Sleep for the given interval: The current thread will be blocked
176either it is interrupted or the given time interval has passed. Basically 184until either it is interrupted or the given time interval has
185passed (approximately - it might return a bit earlier even if not
186interrupted). Returns immediately if C<< interval <= 0 >>.
187
177this is a sub-second-resolution C<sleep ()>. 188Basically this is a sub-second-resolution C<sleep ()>.
189
190The range of the C<interval> is limited - libev only guarantees to work
191with sleep times of up to one day (C<< interval <= 86400 >>).
178 192
179=item int ev_version_major () 193=item int ev_version_major ()
180 194
181=item int ev_version_minor () 195=item int ev_version_minor ()
182 196
233the current system, you would need to look at C<ev_embeddable_backends () 247the current system, you would need to look at C<ev_embeddable_backends ()
234& ev_supported_backends ()>, likewise for recommended ones. 248& ev_supported_backends ()>, likewise for recommended ones.
235 249
236See the description of C<ev_embed> watchers for more info. 250See the description of C<ev_embed> watchers for more info.
237 251
238=item ev_set_allocator (void *(*cb)(void *ptr, long size)) [NOT REENTRANT] 252=item ev_set_allocator (void *(*cb)(void *ptr, long size))
239 253
240Sets the allocation function to use (the prototype is similar - the 254Sets the allocation function to use (the prototype is similar - the
241semantics are identical to the C<realloc> C89/SuS/POSIX function). It is 255semantics are identical to the C<realloc> C89/SuS/POSIX function). It is
242used to allocate and free memory (no surprises here). If it returns zero 256used to allocate and free memory (no surprises here). If it returns zero
243when memory needs to be allocated (C<size != 0>), the library might abort 257when memory needs to be allocated (C<size != 0>), the library might abort
269 } 283 }
270 284
271 ... 285 ...
272 ev_set_allocator (persistent_realloc); 286 ev_set_allocator (persistent_realloc);
273 287
274=item ev_set_syserr_cb (void (*cb)(const char *msg)); [NOT REENTRANT] 288=item ev_set_syserr_cb (void (*cb)(const char *msg))
275 289
276Set the callback function to call on a retryable system call error (such 290Set the callback function to call on a retryable system call error (such
277as failed select, poll, epoll_wait). The message is a printable string 291as failed select, poll, epoll_wait). The message is a printable string
278indicating the system call or subsystem causing the problem. If this 292indicating the system call or subsystem causing the problem. If this
279callback is set, then libev will expect it to remedy the situation, no 293callback is set, then libev will expect it to remedy the situation, no
291 } 305 }
292 306
293 ... 307 ...
294 ev_set_syserr_cb (fatal_error); 308 ev_set_syserr_cb (fatal_error);
295 309
310=item ev_feed_signal (int signum)
311
312This function can be used to "simulate" a signal receive. It is completely
313safe to call this function at any time, from any context, including signal
314handlers or random threads.
315
316Its main use is to customise signal handling in your process, especially
317in the presence of threads. For example, you could block signals
318by default in all threads (and specifying C<EVFLAG_NOSIGMASK> when
319creating any loops), and in one thread, use C<sigwait> or any other
320mechanism to wait for signals, then "deliver" them to libev by calling
321C<ev_feed_signal>.
322
296=back 323=back
297 324
298=head1 FUNCTIONS CONTROLLING EVENT LOOPS 325=head1 FUNCTIONS CONTROLLING EVENT LOOPS
299 326
300An event loop is described by a C<struct ev_loop *> (the C<struct> is 327An event loop is described by a C<struct ev_loop *> (the C<struct> is
301I<not> optional in this case unless libev 3 compatibility is disabled, as 328I<not> optional in this case unless libev 3 compatibility is disabled, as
302libev 3 had an C<ev_loop> function colliding with the struct name). 329libev 3 had an C<ev_loop> function colliding with the struct name).
303 330
304The library knows two types of such loops, the I<default> loop, which 331The library knows two types of such loops, the I<default> loop, which
305supports signals and child events, and dynamically created event loops 332supports child process events, and dynamically created event loops which
306which do not. 333do not.
307 334
308=over 4 335=over 4
309 336
310=item struct ev_loop *ev_default_loop (unsigned int flags) 337=item struct ev_loop *ev_default_loop (unsigned int flags)
311 338
347=item struct ev_loop *ev_loop_new (unsigned int flags) 374=item struct ev_loop *ev_loop_new (unsigned int flags)
348 375
349This will create and initialise a new event loop object. If the loop 376This will create and initialise a new event loop object. If the loop
350could not be initialised, returns false. 377could not be initialised, returns false.
351 378
352Note that this function I<is> thread-safe, and one common way to use 379This function is thread-safe, and one common way to use libev with
353libev with threads is indeed to create one loop per thread, and using the 380threads is indeed to create one loop per thread, and using the default
354default loop in the "main" or "initial" thread. 381loop in the "main" or "initial" thread.
355 382
356The flags argument can be used to specify special behaviour or specific 383The flags argument can be used to specify special behaviour or specific
357backends to use, and is usually specified as C<0> (or C<EVFLAG_AUTO>). 384backends to use, and is usually specified as C<0> (or C<EVFLAG_AUTO>).
358 385
359The following flags are supported: 386The following flags are supported:
394environment variable. 421environment variable.
395 422
396=item C<EVFLAG_NOINOTIFY> 423=item C<EVFLAG_NOINOTIFY>
397 424
398When this flag is specified, then libev will not attempt to use the 425When this flag is specified, then libev will not attempt to use the
399I<inotify> API for it's C<ev_stat> watchers. Apart from debugging and 426I<inotify> API for its C<ev_stat> watchers. Apart from debugging and
400testing, this flag can be useful to conserve inotify file descriptors, as 427testing, this flag can be useful to conserve inotify file descriptors, as
401otherwise each loop using C<ev_stat> watchers consumes one inotify handle. 428otherwise each loop using C<ev_stat> watchers consumes one inotify handle.
402 429
403=item C<EVFLAG_SIGNALFD> 430=item C<EVFLAG_SIGNALFD>
404 431
405When this flag is specified, then libev will attempt to use the 432When this flag is specified, then libev will attempt to use the
406I<signalfd> API for it's C<ev_signal> (and C<ev_child>) watchers. This API 433I<signalfd> API for its C<ev_signal> (and C<ev_child>) watchers. This API
407delivers signals synchronously, which makes it both faster and might make 434delivers signals synchronously, which makes it both faster and might make
408it possible to get the queued signal data. It can also simplify signal 435it possible to get the queued signal data. It can also simplify signal
409handling with threads, as long as you properly block signals in your 436handling with threads, as long as you properly block signals in your
410threads that are not interested in handling them. 437threads that are not interested in handling them.
411 438
412Signalfd will not be used by default as this changes your signal mask, and 439Signalfd will not be used by default as this changes your signal mask, and
413there are a lot of shoddy libraries and programs (glib's threadpool for 440there are a lot of shoddy libraries and programs (glib's threadpool for
414example) that can't properly initialise their signal masks. 441example) that can't properly initialise their signal masks.
442
443=item C<EVFLAG_NOSIGMASK>
444
445When this flag is specified, then libev will avoid to modify the signal
446mask. Specifically, this means you have to make sure signals are unblocked
447when you want to receive them.
448
449This behaviour is useful when you want to do your own signal handling, or
450want to handle signals only in specific threads and want to avoid libev
451unblocking the signals.
452
453It's also required by POSIX in a threaded program, as libev calls
454C<sigprocmask>, whose behaviour is officially unspecified.
455
456This flag's behaviour will become the default in future versions of libev.
415 457
416=item C<EVBACKEND_SELECT> (value 1, portable select backend) 458=item C<EVBACKEND_SELECT> (value 1, portable select backend)
417 459
418This is your standard select(2) backend. Not I<completely> standard, as 460This is your standard select(2) backend. Not I<completely> standard, as
419libev tries to roll its own fd_set with no limits on the number of fds, 461libev tries to roll its own fd_set with no limits on the number of fds,
447=item C<EVBACKEND_EPOLL> (value 4, Linux) 489=item C<EVBACKEND_EPOLL> (value 4, Linux)
448 490
449Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9 491Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9
450kernels). 492kernels).
451 493
452For few fds, this backend is a bit little slower than poll and select, 494For few fds, this backend is a bit little slower than poll and select, but
453but it scales phenomenally better. While poll and select usually scale 495it scales phenomenally better. While poll and select usually scale like
454like O(total_fds) where n is the total number of fds (or the highest fd), 496O(total_fds) where total_fds is the total number of fds (or the highest
455epoll scales either O(1) or O(active_fds). 497fd), epoll scales either O(1) or O(active_fds).
456 498
457The epoll mechanism deserves honorable mention as the most misdesigned 499The epoll mechanism deserves honorable mention as the most misdesigned
458of the more advanced event mechanisms: mere annoyances include silently 500of the more advanced event mechanisms: mere annoyances include silently
459dropping file descriptors, requiring a system call per change per file 501dropping file descriptors, requiring a system call per change per file
460descriptor (and unnecessary guessing of parameters), problems with dup and 502descriptor (and unnecessary guessing of parameters), problems with dup,
503returning before the timeout value, resulting in additional iterations
504(and only giving 5ms accuracy while select on the same platform gives
461so on. The biggest issue is fork races, however - if a program forks then 5050.1ms) and so on. The biggest issue is fork races, however - if a program
462I<both> parent and child process have to recreate the epoll set, which can 506forks then I<both> parent and child process have to recreate the epoll
463take considerable time (one syscall per file descriptor) and is of course 507set, which can take considerable time (one syscall per file descriptor)
464hard to detect. 508and is of course hard to detect.
465 509
466Epoll is also notoriously buggy - embedding epoll fds I<should> work, but 510Epoll is also notoriously buggy - embedding epoll fds I<should> work,
467of course I<doesn't>, and epoll just loves to report events for totally 511but of course I<doesn't>, and epoll just loves to report events for
468I<different> file descriptors (even already closed ones, so one cannot 512totally I<different> file descriptors (even already closed ones, so
469even remove them from the set) than registered in the set (especially 513one cannot even remove them from the set) than registered in the set
470on SMP systems). Libev tries to counter these spurious notifications by 514(especially on SMP systems). Libev tries to counter these spurious
471employing an additional generation counter and comparing that against the 515notifications by employing an additional generation counter and comparing
472events to filter out spurious ones, recreating the set when required. Last 516that against the events to filter out spurious ones, recreating the set
517when required. Epoll also erroneously rounds down timeouts, but gives you
518no way to know when and by how much, so sometimes you have to busy-wait
519because epoll returns immediately despite a nonzero timeout. And last
473not least, it also refuses to work with some file descriptors which work 520not least, it also refuses to work with some file descriptors which work
474perfectly fine with C<select> (files, many character devices...). 521perfectly fine with C<select> (files, many character devices...).
522
523Epoll is truly the train wreck among event poll mechanisms, a frankenpoll,
524cobbled together in a hurry, no thought to design or interaction with
525others. Oh, the pain, will it ever stop...
475 526
476While stopping, setting and starting an I/O watcher in the same iteration 527While stopping, setting and starting an I/O watcher in the same iteration
477will result in some caching, there is still a system call per such 528will result in some caching, there is still a system call per such
478incident (because the same I<file descriptor> could point to a different 529incident (because the same I<file descriptor> could point to a different
479I<file description> now), so its best to avoid that. Also, C<dup ()>'ed 530I<file description> now), so its best to avoid that. Also, C<dup ()>'ed
545=item C<EVBACKEND_PORT> (value 32, Solaris 10) 596=item C<EVBACKEND_PORT> (value 32, Solaris 10)
546 597
547This uses the Solaris 10 event port mechanism. As with everything on Solaris, 598This uses the Solaris 10 event port mechanism. As with everything on Solaris,
548it's really slow, but it still scales very well (O(active_fds)). 599it's really slow, but it still scales very well (O(active_fds)).
549 600
550Please note that Solaris event ports can deliver a lot of spurious
551notifications, so you need to use non-blocking I/O or other means to avoid
552blocking when no data (or space) is available.
553
554While this backend scales well, it requires one system call per active 601While this backend scales well, it requires one system call per active
555file descriptor per loop iteration. For small and medium numbers of file 602file descriptor per loop iteration. For small and medium numbers of file
556descriptors a "slow" C<EVBACKEND_SELECT> or C<EVBACKEND_POLL> backend 603descriptors a "slow" C<EVBACKEND_SELECT> or C<EVBACKEND_POLL> backend
557might perform better. 604might perform better.
558 605
559On the positive side, with the exception of the spurious readiness 606On the positive side, this backend actually performed fully to
560notifications, this backend actually performed fully to specification
561in all tests and is fully embeddable, which is a rare feat among the 607specification in all tests and is fully embeddable, which is a rare feat
562OS-specific backends (I vastly prefer correctness over speed hacks). 608among the OS-specific backends (I vastly prefer correctness over speed
609hacks).
610
611On the negative side, the interface is I<bizarre> - so bizarre that
612even sun itself gets it wrong in their code examples: The event polling
613function sometimes returns events to the caller even though an error
614occurred, but with no indication whether it has done so or not (yes, it's
615even documented that way) - deadly for edge-triggered interfaces where you
616absolutely have to know whether an event occurred or not because you have
617to re-arm the watcher.
618
619Fortunately libev seems to be able to work around these idiocies.
563 620
564This backend maps C<EV_READ> and C<EV_WRITE> in the same way as 621This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
565C<EVBACKEND_POLL>. 622C<EVBACKEND_POLL>.
566 623
567=item C<EVBACKEND_ALL> 624=item C<EVBACKEND_ALL>
568 625
569Try all backends (even potentially broken ones that wouldn't be tried 626Try all backends (even potentially broken ones that wouldn't be tried
570with C<EVFLAG_AUTO>). Since this is a mask, you can do stuff such as 627with C<EVFLAG_AUTO>). Since this is a mask, you can do stuff such as
571C<EVBACKEND_ALL & ~EVBACKEND_KQUEUE>. 628C<EVBACKEND_ALL & ~EVBACKEND_KQUEUE>.
572 629
573It is definitely not recommended to use this flag. 630It is definitely not recommended to use this flag, use whatever
631C<ev_recommended_backends ()> returns, or simply do not specify a backend
632at all.
633
634=item C<EVBACKEND_MASK>
635
636Not a backend at all, but a mask to select all backend bits from a
637C<flags> value, in case you want to mask out any backends from a flags
638value (e.g. when modifying the C<LIBEV_FLAGS> environment variable).
574 639
575=back 640=back
576 641
577If one or more of the backend flags are or'ed into the flags value, 642If one or more of the backend flags are or'ed into the flags value,
578then only these backends will be tried (in the reverse order as listed 643then only these backends will be tried (in the reverse order as listed
607This function is normally used on loop objects allocated by 672This function is normally used on loop objects allocated by
608C<ev_loop_new>, but it can also be used on the default loop returned by 673C<ev_loop_new>, but it can also be used on the default loop returned by
609C<ev_default_loop>, in which case it is not thread-safe. 674C<ev_default_loop>, in which case it is not thread-safe.
610 675
611Note that it is not advisable to call this function on the default loop 676Note that it is not advisable to call this function on the default loop
612except in the rare occasion where you really need to free it's resources. 677except in the rare occasion where you really need to free its resources.
613If you need dynamically allocated loops it is better to use C<ev_loop_new> 678If you need dynamically allocated loops it is better to use C<ev_loop_new>
614and C<ev_loop_destroy>. 679and C<ev_loop_destroy>.
615 680
616=item ev_loop_fork (loop) 681=item ev_loop_fork (loop)
617 682
665prepare and check phases. 730prepare and check phases.
666 731
667=item unsigned int ev_depth (loop) 732=item unsigned int ev_depth (loop)
668 733
669Returns the number of times C<ev_run> was entered minus the number of 734Returns the number of times C<ev_run> was entered minus the number of
670times C<ev_run> was exited, in other words, the recursion depth. 735times C<ev_run> was exited normally, in other words, the recursion depth.
671 736
672Outside C<ev_run>, this number is zero. In a callback, this number is 737Outside C<ev_run>, this number is zero. In a callback, this number is
673C<1>, unless C<ev_run> was invoked recursively (or from another thread), 738C<1>, unless C<ev_run> was invoked recursively (or from another thread),
674in which case it is higher. 739in which case it is higher.
675 740
676Leaving C<ev_run> abnormally (setjmp/longjmp, cancelling the thread 741Leaving C<ev_run> abnormally (setjmp/longjmp, cancelling the thread,
677etc.), doesn't count as "exit" - consider this as a hint to avoid such 742throwing an exception etc.), doesn't count as "exit" - consider this
678ungentleman-like behaviour unless it's really convenient. 743as a hint to avoid such ungentleman-like behaviour unless it's really
744convenient, in which case it is fully supported.
679 745
680=item unsigned int ev_backend (loop) 746=item unsigned int ev_backend (loop)
681 747
682Returns one of the C<EVBACKEND_*> flags indicating the event backend in 748Returns one of the C<EVBACKEND_*> flags indicating the event backend in
683use. 749use.
745finished (especially in interactive programs), but having a program 811finished (especially in interactive programs), but having a program
746that automatically loops as long as it has to and no longer by virtue 812that automatically loops as long as it has to and no longer by virtue
747of relying on its watchers stopping correctly, that is truly a thing of 813of relying on its watchers stopping correctly, that is truly a thing of
748beauty. 814beauty.
749 815
816This function is also I<mostly> exception-safe - you can break out of
817a C<ev_run> call by calling C<longjmp> in a callback, throwing a C++
818exception and so on. This does not decrement the C<ev_depth> value, nor
819will it clear any outstanding C<EVBREAK_ONE> breaks.
820
750A flags value of C<EVRUN_NOWAIT> will look for new events, will handle 821A flags value of C<EVRUN_NOWAIT> will look for new events, will handle
751those events and any already outstanding ones, but will not wait and 822those events and any already outstanding ones, but will not wait and
752block your process in case there are no events and will return after one 823block your process in case there are no events and will return after one
753iteration of the loop. This is sometimes useful to poll and handle new 824iteration of the loop. This is sometimes useful to poll and handle new
754events while doing lengthy calculations, to keep the program responsive. 825events while doing lengthy calculations, to keep the program responsive.
763This is useful if you are waiting for some external event in conjunction 834This is useful if you are waiting for some external event in conjunction
764with something not expressible using other libev watchers (i.e. "roll your 835with something not expressible using other libev watchers (i.e. "roll your
765own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is 836own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is
766usually a better approach for this kind of thing. 837usually a better approach for this kind of thing.
767 838
768Here are the gory details of what C<ev_run> does: 839Here are the gory details of what C<ev_run> does (this is for your
840understanding, not a guarantee that things will work exactly like this in
841future versions):
769 842
770 - Increment loop depth. 843 - Increment loop depth.
771 - Reset the ev_break status. 844 - Reset the ev_break status.
772 - Before the first iteration, call any pending watchers. 845 - Before the first iteration, call any pending watchers.
773 LOOP: 846 LOOP:
806anymore. 879anymore.
807 880
808 ... queue jobs here, make sure they register event watchers as long 881 ... queue jobs here, make sure they register event watchers as long
809 ... as they still have work to do (even an idle watcher will do..) 882 ... as they still have work to do (even an idle watcher will do..)
810 ev_run (my_loop, 0); 883 ev_run (my_loop, 0);
811 ... jobs done or somebody called unloop. yeah! 884 ... jobs done or somebody called break. yeah!
812 885
813=item ev_break (loop, how) 886=item ev_break (loop, how)
814 887
815Can be used to make a call to C<ev_run> return early (but only after it 888Can be used to make a call to C<ev_run> return early (but only after it
816has processed all outstanding events). The C<how> argument must be either 889has processed all outstanding events). The C<how> argument must be either
817C<EVBREAK_ONE>, which will make the innermost C<ev_run> call return, or 890C<EVBREAK_ONE>, which will make the innermost C<ev_run> call return, or
818C<EVBREAK_ALL>, which will make all nested C<ev_run> calls return. 891C<EVBREAK_ALL>, which will make all nested C<ev_run> calls return.
819 892
820This "unloop state" will be cleared when entering C<ev_run> again. 893This "break state" will be cleared on the next call to C<ev_run>.
821 894
822It is safe to call C<ev_break> from outside any C<ev_run> calls. ##TODO## 895It is safe to call C<ev_break> from outside any C<ev_run> calls, too, in
896which case it will have no effect.
823 897
824=item ev_ref (loop) 898=item ev_ref (loop)
825 899
826=item ev_unref (loop) 900=item ev_unref (loop)
827 901
848running when nothing else is active. 922running when nothing else is active.
849 923
850 ev_signal exitsig; 924 ev_signal exitsig;
851 ev_signal_init (&exitsig, sig_cb, SIGINT); 925 ev_signal_init (&exitsig, sig_cb, SIGINT);
852 ev_signal_start (loop, &exitsig); 926 ev_signal_start (loop, &exitsig);
853 evf_unref (loop); 927 ev_unref (loop);
854 928
855Example: For some weird reason, unregister the above signal handler again. 929Example: For some weird reason, unregister the above signal handler again.
856 930
857 ev_ref (loop); 931 ev_ref (loop);
858 ev_signal_stop (loop, &exitsig); 932 ev_signal_stop (loop, &exitsig);
878overhead for the actual polling but can deliver many events at once. 952overhead for the actual polling but can deliver many events at once.
879 953
880By setting a higher I<io collect interval> you allow libev to spend more 954By setting a higher I<io collect interval> you allow libev to spend more
881time collecting I/O events, so you can handle more events per iteration, 955time collecting I/O events, so you can handle more events per iteration,
882at the cost of increasing latency. Timeouts (both C<ev_periodic> and 956at the cost of increasing latency. Timeouts (both C<ev_periodic> and
883C<ev_timer>) will be not affected. Setting this to a non-null value will 957C<ev_timer>) will not be affected. Setting this to a non-null value will
884introduce an additional C<ev_sleep ()> call into most loop iterations. The 958introduce an additional C<ev_sleep ()> call into most loop iterations. The
885sleep time ensures that libev will not poll for I/O events more often then 959sleep time ensures that libev will not poll for I/O events more often then
886once per this interval, on average. 960once per this interval, on average (as long as the host time resolution is
961good enough).
887 962
888Likewise, by setting a higher I<timeout collect interval> you allow libev 963Likewise, by setting a higher I<timeout collect interval> you allow libev
889to spend more time collecting timeouts, at the expense of increased 964to spend more time collecting timeouts, at the expense of increased
890latency/jitter/inexactness (the watcher callback will be called 965latency/jitter/inexactness (the watcher callback will be called
891later). C<ev_io> watchers will not be affected. Setting this to a non-null 966later). C<ev_io> watchers will not be affected. Setting this to a non-null
945can be done relatively simply by putting mutex_lock/unlock calls around 1020can be done relatively simply by putting mutex_lock/unlock calls around
946each call to a libev function. 1021each call to a libev function.
947 1022
948However, C<ev_run> can run an indefinite time, so it is not feasible 1023However, C<ev_run> can run an indefinite time, so it is not feasible
949to wait for it to return. One way around this is to wake up the event 1024to wait for it to return. One way around this is to wake up the event
950loop via C<ev_break> and C<av_async_send>, another way is to set these 1025loop via C<ev_break> and C<ev_async_send>, another way is to set these
951I<release> and I<acquire> callbacks on the loop. 1026I<release> and I<acquire> callbacks on the loop.
952 1027
953When set, then C<release> will be called just before the thread is 1028When set, then C<release> will be called just before the thread is
954suspended waiting for new events, and C<acquire> is called just 1029suspended waiting for new events, and C<acquire> is called just
955afterwards. 1030afterwards.
970See also the locking example in the C<THREADS> section later in this 1045See also the locking example in the C<THREADS> section later in this
971document. 1046document.
972 1047
973=item ev_set_userdata (loop, void *data) 1048=item ev_set_userdata (loop, void *data)
974 1049
975=item ev_userdata (loop) 1050=item void *ev_userdata (loop)
976 1051
977Set and retrieve a single C<void *> associated with a loop. When 1052Set and retrieve a single C<void *> associated with a loop. When
978C<ev_set_userdata> has never been called, then C<ev_userdata> returns 1053C<ev_set_userdata> has never been called, then C<ev_userdata> returns
979C<0.> 1054C<0>.
980 1055
981These two functions can be used to associate arbitrary data with a loop, 1056These two functions can be used to associate arbitrary data with a loop,
982and are intended solely for the C<invoke_pending_cb>, C<release> and 1057and are intended solely for the C<invoke_pending_cb>, C<release> and
983C<acquire> callbacks described above, but of course can be (ab-)used for 1058C<acquire> callbacks described above, but of course can be (ab-)used for
984any other purpose as well. 1059any other purpose as well.
1114The event loop has been resumed in the child process after fork (see 1189The event loop has been resumed in the child process after fork (see
1115C<ev_fork>). 1190C<ev_fork>).
1116 1191
1117=item C<EV_CLEANUP> 1192=item C<EV_CLEANUP>
1118 1193
1119The event loop is abotu to be destroyed (see C<ev_cleanup>). 1194The event loop is about to be destroyed (see C<ev_cleanup>).
1120 1195
1121=item C<EV_ASYNC> 1196=item C<EV_ASYNC>
1122 1197
1123The given async watcher has been asynchronously notified (see C<ev_async>). 1198The given async watcher has been asynchronously notified (see C<ev_async>).
1124 1199
1146programs, though, as the fd could already be closed and reused for another 1221programs, though, as the fd could already be closed and reused for another
1147thing, so beware. 1222thing, so beware.
1148 1223
1149=back 1224=back
1150 1225
1226=head2 GENERIC WATCHER FUNCTIONS
1227
1228=over 4
1229
1230=item C<ev_init> (ev_TYPE *watcher, callback)
1231
1232This macro initialises the generic portion of a watcher. The contents
1233of the watcher object can be arbitrary (so C<malloc> will do). Only
1234the generic parts of the watcher are initialised, you I<need> to call
1235the type-specific C<ev_TYPE_set> macro afterwards to initialise the
1236type-specific parts. For each type there is also a C<ev_TYPE_init> macro
1237which rolls both calls into one.
1238
1239You can reinitialise a watcher at any time as long as it has been stopped
1240(or never started) and there are no pending events outstanding.
1241
1242The callback is always of type C<void (*)(struct ev_loop *loop, ev_TYPE *watcher,
1243int revents)>.
1244
1245Example: Initialise an C<ev_io> watcher in two steps.
1246
1247 ev_io w;
1248 ev_init (&w, my_cb);
1249 ev_io_set (&w, STDIN_FILENO, EV_READ);
1250
1251=item C<ev_TYPE_set> (ev_TYPE *watcher, [args])
1252
1253This macro initialises the type-specific parts of a watcher. You need to
1254call C<ev_init> at least once before you call this macro, but you can
1255call C<ev_TYPE_set> any number of times. You must not, however, call this
1256macro on a watcher that is active (it can be pending, however, which is a
1257difference to the C<ev_init> macro).
1258
1259Although some watcher types do not have type-specific arguments
1260(e.g. C<ev_prepare>) you still need to call its C<set> macro.
1261
1262See C<ev_init>, above, for an example.
1263
1264=item C<ev_TYPE_init> (ev_TYPE *watcher, callback, [args])
1265
1266This convenience macro rolls both C<ev_init> and C<ev_TYPE_set> macro
1267calls into a single call. This is the most convenient method to initialise
1268a watcher. The same limitations apply, of course.
1269
1270Example: Initialise and set an C<ev_io> watcher in one step.
1271
1272 ev_io_init (&w, my_cb, STDIN_FILENO, EV_READ);
1273
1274=item C<ev_TYPE_start> (loop, ev_TYPE *watcher)
1275
1276Starts (activates) the given watcher. Only active watchers will receive
1277events. If the watcher is already active nothing will happen.
1278
1279Example: Start the C<ev_io> watcher that is being abused as example in this
1280whole section.
1281
1282 ev_io_start (EV_DEFAULT_UC, &w);
1283
1284=item C<ev_TYPE_stop> (loop, ev_TYPE *watcher)
1285
1286Stops the given watcher if active, and clears the pending status (whether
1287the watcher was active or not).
1288
1289It is possible that stopped watchers are pending - for example,
1290non-repeating timers are being stopped when they become pending - but
1291calling C<ev_TYPE_stop> ensures that the watcher is neither active nor
1292pending. If you want to free or reuse the memory used by the watcher it is
1293therefore a good idea to always call its C<ev_TYPE_stop> function.
1294
1295=item bool ev_is_active (ev_TYPE *watcher)
1296
1297Returns a true value iff the watcher is active (i.e. it has been started
1298and not yet been stopped). As long as a watcher is active you must not modify
1299it.
1300
1301=item bool ev_is_pending (ev_TYPE *watcher)
1302
1303Returns a true value iff the watcher is pending, (i.e. it has outstanding
1304events but its callback has not yet been invoked). As long as a watcher
1305is pending (but not active) you must not call an init function on it (but
1306C<ev_TYPE_set> is safe), you must not change its priority, and you must
1307make sure the watcher is available to libev (e.g. you cannot C<free ()>
1308it).
1309
1310=item callback ev_cb (ev_TYPE *watcher)
1311
1312Returns the callback currently set on the watcher.
1313
1314=item ev_cb_set (ev_TYPE *watcher, callback)
1315
1316Change the callback. You can change the callback at virtually any time
1317(modulo threads).
1318
1319=item ev_set_priority (ev_TYPE *watcher, int priority)
1320
1321=item int ev_priority (ev_TYPE *watcher)
1322
1323Set and query the priority of the watcher. The priority is a small
1324integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI>
1325(default: C<-2>). Pending watchers with higher priority will be invoked
1326before watchers with lower priority, but priority will not keep watchers
1327from being executed (except for C<ev_idle> watchers).
1328
1329If you need to suppress invocation when higher priority events are pending
1330you need to look at C<ev_idle> watchers, which provide this functionality.
1331
1332You I<must not> change the priority of a watcher as long as it is active or
1333pending.
1334
1335Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is
1336fine, as long as you do not mind that the priority value you query might
1337or might not have been clamped to the valid range.
1338
1339The default priority used by watchers when no priority has been set is
1340always C<0>, which is supposed to not be too high and not be too low :).
1341
1342See L<WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
1343priorities.
1344
1345=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1346
1347Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1348C<loop> nor C<revents> need to be valid as long as the watcher callback
1349can deal with that fact, as both are simply passed through to the
1350callback.
1351
1352=item int ev_clear_pending (loop, ev_TYPE *watcher)
1353
1354If the watcher is pending, this function clears its pending status and
1355returns its C<revents> bitset (as if its callback was invoked). If the
1356watcher isn't pending it does nothing and returns C<0>.
1357
1358Sometimes it can be useful to "poll" a watcher instead of waiting for its
1359callback to be invoked, which can be accomplished with this function.
1360
1361=item ev_feed_event (loop, ev_TYPE *watcher, int revents)
1362
1363Feeds the given event set into the event loop, as if the specified event
1364had happened for the specified watcher (which must be a pointer to an
1365initialised but not necessarily started event watcher). Obviously you must
1366not free the watcher as long as it has pending events.
1367
1368Stopping the watcher, letting libev invoke it, or calling
1369C<ev_clear_pending> will clear the pending event, even if the watcher was
1370not started in the first place.
1371
1372See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related
1373functions that do not need a watcher.
1374
1375=back
1376
1377See also the L<ASSOCIATING CUSTOM DATA WITH A WATCHER> and L<BUILDING YOUR
1378OWN COMPOSITE WATCHERS> idioms.
1379
1151=head2 WATCHER STATES 1380=head2 WATCHER STATES
1152 1381
1153There are various watcher states mentioned throughout this manual - 1382There are various watcher states mentioned throughout this manual -
1154active, pending and so on. In this section these states and the rules to 1383active, pending and so on. In this section these states and the rules to
1155transition between them will be described in more detail - and while these 1384transition between them will be described in more detail - and while these
1157 1386
1158=over 4 1387=over 4
1159 1388
1160=item initialiased 1389=item initialiased
1161 1390
1162Before a watcher can be registered with the event looop it has to be 1391Before a watcher can be registered with the event loop it has to be
1163initialised. This can be done with a call to C<ev_TYPE_init>, or calls to 1392initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1164C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function. 1393C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1165 1394
1166In this state it is simply some block of memory that is suitable for use 1395In this state it is simply some block of memory that is suitable for
1167in an event loop. It can be moved around, freed, reused etc. at will. 1396use in an event loop. It can be moved around, freed, reused etc. at
1397will - as long as you either keep the memory contents intact, or call
1398C<ev_TYPE_init> again.
1168 1399
1169=item started/running/active 1400=item started/running/active
1170 1401
1171Once a watcher has been started with a call to C<ev_TYPE_start> it becomes 1402Once a watcher has been started with a call to C<ev_TYPE_start> it becomes
1172property of the event loop, and is actively waiting for events. While in 1403property of the event loop, and is actively waiting for events. While in
1200latter will clear any pending state the watcher might be in, regardless 1431latter will clear any pending state the watcher might be in, regardless
1201of whether it was active or not, so stopping a watcher explicitly before 1432of whether it was active or not, so stopping a watcher explicitly before
1202freeing it is often a good idea. 1433freeing it is often a good idea.
1203 1434
1204While stopped (and not pending) the watcher is essentially in the 1435While stopped (and not pending) the watcher is essentially in the
1205initialised state, that is it can be reused, moved, modified in any way 1436initialised state, that is, it can be reused, moved, modified in any way
1206you wish. 1437you wish (but when you trash the memory block, you need to C<ev_TYPE_init>
1438it again).
1207 1439
1208=back 1440=back
1209
1210=head2 GENERIC WATCHER FUNCTIONS
1211
1212=over 4
1213
1214=item C<ev_init> (ev_TYPE *watcher, callback)
1215
1216This macro initialises the generic portion of a watcher. The contents
1217of the watcher object can be arbitrary (so C<malloc> will do). Only
1218the generic parts of the watcher are initialised, you I<need> to call
1219the type-specific C<ev_TYPE_set> macro afterwards to initialise the
1220type-specific parts. For each type there is also a C<ev_TYPE_init> macro
1221which rolls both calls into one.
1222
1223You can reinitialise a watcher at any time as long as it has been stopped
1224(or never started) and there are no pending events outstanding.
1225
1226The callback is always of type C<void (*)(struct ev_loop *loop, ev_TYPE *watcher,
1227int revents)>.
1228
1229Example: Initialise an C<ev_io> watcher in two steps.
1230
1231 ev_io w;
1232 ev_init (&w, my_cb);
1233 ev_io_set (&w, STDIN_FILENO, EV_READ);
1234
1235=item C<ev_TYPE_set> (ev_TYPE *watcher, [args])
1236
1237This macro initialises the type-specific parts of a watcher. You need to
1238call C<ev_init> at least once before you call this macro, but you can
1239call C<ev_TYPE_set> any number of times. You must not, however, call this
1240macro on a watcher that is active (it can be pending, however, which is a
1241difference to the C<ev_init> macro).
1242
1243Although some watcher types do not have type-specific arguments
1244(e.g. C<ev_prepare>) you still need to call its C<set> macro.
1245
1246See C<ev_init>, above, for an example.
1247
1248=item C<ev_TYPE_init> (ev_TYPE *watcher, callback, [args])
1249
1250This convenience macro rolls both C<ev_init> and C<ev_TYPE_set> macro
1251calls into a single call. This is the most convenient method to initialise
1252a watcher. The same limitations apply, of course.
1253
1254Example: Initialise and set an C<ev_io> watcher in one step.
1255
1256 ev_io_init (&w, my_cb, STDIN_FILENO, EV_READ);
1257
1258=item C<ev_TYPE_start> (loop, ev_TYPE *watcher)
1259
1260Starts (activates) the given watcher. Only active watchers will receive
1261events. If the watcher is already active nothing will happen.
1262
1263Example: Start the C<ev_io> watcher that is being abused as example in this
1264whole section.
1265
1266 ev_io_start (EV_DEFAULT_UC, &w);
1267
1268=item C<ev_TYPE_stop> (loop, ev_TYPE *watcher)
1269
1270Stops the given watcher if active, and clears the pending status (whether
1271the watcher was active or not).
1272
1273It is possible that stopped watchers are pending - for example,
1274non-repeating timers are being stopped when they become pending - but
1275calling C<ev_TYPE_stop> ensures that the watcher is neither active nor
1276pending. If you want to free or reuse the memory used by the watcher it is
1277therefore a good idea to always call its C<ev_TYPE_stop> function.
1278
1279=item bool ev_is_active (ev_TYPE *watcher)
1280
1281Returns a true value iff the watcher is active (i.e. it has been started
1282and not yet been stopped). As long as a watcher is active you must not modify
1283it.
1284
1285=item bool ev_is_pending (ev_TYPE *watcher)
1286
1287Returns a true value iff the watcher is pending, (i.e. it has outstanding
1288events but its callback has not yet been invoked). As long as a watcher
1289is pending (but not active) you must not call an init function on it (but
1290C<ev_TYPE_set> is safe), you must not change its priority, and you must
1291make sure the watcher is available to libev (e.g. you cannot C<free ()>
1292it).
1293
1294=item callback ev_cb (ev_TYPE *watcher)
1295
1296Returns the callback currently set on the watcher.
1297
1298=item ev_cb_set (ev_TYPE *watcher, callback)
1299
1300Change the callback. You can change the callback at virtually any time
1301(modulo threads).
1302
1303=item ev_set_priority (ev_TYPE *watcher, int priority)
1304
1305=item int ev_priority (ev_TYPE *watcher)
1306
1307Set and query the priority of the watcher. The priority is a small
1308integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI>
1309(default: C<-2>). Pending watchers with higher priority will be invoked
1310before watchers with lower priority, but priority will not keep watchers
1311from being executed (except for C<ev_idle> watchers).
1312
1313If you need to suppress invocation when higher priority events are pending
1314you need to look at C<ev_idle> watchers, which provide this functionality.
1315
1316You I<must not> change the priority of a watcher as long as it is active or
1317pending.
1318
1319Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is
1320fine, as long as you do not mind that the priority value you query might
1321or might not have been clamped to the valid range.
1322
1323The default priority used by watchers when no priority has been set is
1324always C<0>, which is supposed to not be too high and not be too low :).
1325
1326See L<WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
1327priorities.
1328
1329=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1330
1331Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1332C<loop> nor C<revents> need to be valid as long as the watcher callback
1333can deal with that fact, as both are simply passed through to the
1334callback.
1335
1336=item int ev_clear_pending (loop, ev_TYPE *watcher)
1337
1338If the watcher is pending, this function clears its pending status and
1339returns its C<revents> bitset (as if its callback was invoked). If the
1340watcher isn't pending it does nothing and returns C<0>.
1341
1342Sometimes it can be useful to "poll" a watcher instead of waiting for its
1343callback to be invoked, which can be accomplished with this function.
1344
1345=item ev_feed_event (loop, ev_TYPE *watcher, int revents)
1346
1347Feeds the given event set into the event loop, as if the specified event
1348had happened for the specified watcher (which must be a pointer to an
1349initialised but not necessarily started event watcher). Obviously you must
1350not free the watcher as long as it has pending events.
1351
1352Stopping the watcher, letting libev invoke it, or calling
1353C<ev_clear_pending> will clear the pending event, even if the watcher was
1354not started in the first place.
1355
1356See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related
1357functions that do not need a watcher.
1358
1359=back
1360
1361
1362=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER
1363
1364Each watcher has, by default, a member C<void *data> that you can change
1365and read at any time: libev will completely ignore it. This can be used
1366to associate arbitrary data with your watcher. If you need more data and
1367don't want to allocate memory and store a pointer to it in that data
1368member, you can also "subclass" the watcher type and provide your own
1369data:
1370
1371 struct my_io
1372 {
1373 ev_io io;
1374 int otherfd;
1375 void *somedata;
1376 struct whatever *mostinteresting;
1377 };
1378
1379 ...
1380 struct my_io w;
1381 ev_io_init (&w.io, my_cb, fd, EV_READ);
1382
1383And since your callback will be called with a pointer to the watcher, you
1384can cast it back to your own type:
1385
1386 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
1387 {
1388 struct my_io *w = (struct my_io *)w_;
1389 ...
1390 }
1391
1392More interesting and less C-conformant ways of casting your callback type
1393instead have been omitted.
1394
1395Another common scenario is to use some data structure with multiple
1396embedded watchers:
1397
1398 struct my_biggy
1399 {
1400 int some_data;
1401 ev_timer t1;
1402 ev_timer t2;
1403 }
1404
1405In this case getting the pointer to C<my_biggy> is a bit more
1406complicated: Either you store the address of your C<my_biggy> struct
1407in the C<data> member of the watcher (for woozies), or you need to use
1408some pointer arithmetic using C<offsetof> inside your watchers (for real
1409programmers):
1410
1411 #include <stddef.h>
1412
1413 static void
1414 t1_cb (EV_P_ ev_timer *w, int revents)
1415 {
1416 struct my_biggy big = (struct my_biggy *)
1417 (((char *)w) - offsetof (struct my_biggy, t1));
1418 }
1419
1420 static void
1421 t2_cb (EV_P_ ev_timer *w, int revents)
1422 {
1423 struct my_biggy big = (struct my_biggy *)
1424 (((char *)w) - offsetof (struct my_biggy, t2));
1425 }
1426 1441
1427=head2 WATCHER PRIORITY MODELS 1442=head2 WATCHER PRIORITY MODELS
1428 1443
1429Many event loops support I<watcher priorities>, which are usually small 1444Many event loops support I<watcher priorities>, which are usually small
1430integers that influence the ordering of event callback invocation 1445integers that influence the ordering of event callback invocation
1557In general you can register as many read and/or write event watchers per 1572In general you can register as many read and/or write event watchers per
1558fd as you want (as long as you don't confuse yourself). Setting all file 1573fd as you want (as long as you don't confuse yourself). Setting all file
1559descriptors to non-blocking mode is also usually a good idea (but not 1574descriptors to non-blocking mode is also usually a good idea (but not
1560required if you know what you are doing). 1575required if you know what you are doing).
1561 1576
1562If you cannot use non-blocking mode, then force the use of a
1563known-to-be-good backend (at the time of this writing, this includes only
1564C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1565descriptors for which non-blocking operation makes no sense (such as
1566files) - libev doesn't guarantee any specific behaviour in that case.
1567
1568Another thing you have to watch out for is that it is quite easy to 1577Another thing you have to watch out for is that it is quite easy to
1569receive "spurious" readiness notifications, that is your callback might 1578receive "spurious" readiness notifications, that is, your callback might
1570be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1579be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1571because there is no data. Not only are some backends known to create a 1580because there is no data. It is very easy to get into this situation even
1572lot of those (for example Solaris ports), it is very easy to get into 1581with a relatively standard program structure. Thus it is best to always
1573this situation even with a relatively standard program structure. Thus 1582use non-blocking I/O: An extra C<read>(2) returning C<EAGAIN> is far
1574it is best to always use non-blocking I/O: An extra C<read>(2) returning
1575C<EAGAIN> is far preferable to a program hanging until some data arrives. 1583preferable to a program hanging until some data arrives.
1576 1584
1577If you cannot run the fd in non-blocking mode (for example you should 1585If you cannot run the fd in non-blocking mode (for example you should
1578not play around with an Xlib connection), then you have to separately 1586not play around with an Xlib connection), then you have to separately
1579re-test whether a file descriptor is really ready with a known-to-be good 1587re-test whether a file descriptor is really ready with a known-to-be good
1580interface such as poll (fortunately in our Xlib example, Xlib already 1588interface such as poll (fortunately in the case of Xlib, it already does
1581does this on its own, so its quite safe to use). Some people additionally 1589this on its own, so its quite safe to use). Some people additionally
1582use C<SIGALRM> and an interval timer, just to be sure you won't block 1590use C<SIGALRM> and an interval timer, just to be sure you won't block
1583indefinitely. 1591indefinitely.
1584 1592
1585But really, best use non-blocking mode. 1593But really, best use non-blocking mode.
1586 1594
1614 1622
1615There is no workaround possible except not registering events 1623There is no workaround possible except not registering events
1616for potentially C<dup ()>'ed file descriptors, or to resort to 1624for potentially C<dup ()>'ed file descriptors, or to resort to
1617C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>. 1625C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1618 1626
1627=head3 The special problem of files
1628
1629Many people try to use C<select> (or libev) on file descriptors
1630representing files, and expect it to become ready when their program
1631doesn't block on disk accesses (which can take a long time on their own).
1632
1633However, this cannot ever work in the "expected" way - you get a readiness
1634notification as soon as the kernel knows whether and how much data is
1635there, and in the case of open files, that's always the case, so you
1636always get a readiness notification instantly, and your read (or possibly
1637write) will still block on the disk I/O.
1638
1639Another way to view it is that in the case of sockets, pipes, character
1640devices and so on, there is another party (the sender) that delivers data
1641on its own, but in the case of files, there is no such thing: the disk
1642will not send data on its own, simply because it doesn't know what you
1643wish to read - you would first have to request some data.
1644
1645Since files are typically not-so-well supported by advanced notification
1646mechanism, libev tries hard to emulate POSIX behaviour with respect
1647to files, even though you should not use it. The reason for this is
1648convenience: sometimes you want to watch STDIN or STDOUT, which is
1649usually a tty, often a pipe, but also sometimes files or special devices
1650(for example, C<epoll> on Linux works with F</dev/random> but not with
1651F</dev/urandom>), and even though the file might better be served with
1652asynchronous I/O instead of with non-blocking I/O, it is still useful when
1653it "just works" instead of freezing.
1654
1655So avoid file descriptors pointing to files when you know it (e.g. use
1656libeio), but use them when it is convenient, e.g. for STDIN/STDOUT, or
1657when you rarely read from a file instead of from a socket, and want to
1658reuse the same code path.
1659
1619=head3 The special problem of fork 1660=head3 The special problem of fork
1620 1661
1621Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit 1662Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit
1622useless behaviour. Libev fully supports fork, but needs to be told about 1663useless behaviour. Libev fully supports fork, but needs to be told about
1623it in the child. 1664it in the child if you want to continue to use it in the child.
1624 1665
1625To support fork in your programs, you either have to call 1666To support fork in your child processes, you have to call C<ev_loop_fork
1626C<ev_default_fork ()> or C<ev_loop_fork ()> after a fork in the child, 1667()> after a fork in the child, enable C<EVFLAG_FORKCHECK>, or resort to
1627enable C<EVFLAG_FORKCHECK>, or resort to C<EVBACKEND_SELECT> or 1668C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1628C<EVBACKEND_POLL>.
1629 1669
1630=head3 The special problem of SIGPIPE 1670=head3 The special problem of SIGPIPE
1631 1671
1632While not really specific to libev, it is easy to forget about C<SIGPIPE>: 1672While not really specific to libev, it is easy to forget about C<SIGPIPE>:
1633when writing to a pipe whose other end has been closed, your program gets 1673when writing to a pipe whose other end has been closed, your program gets
1731detecting time jumps is hard, and some inaccuracies are unavoidable (the 1771detecting time jumps is hard, and some inaccuracies are unavoidable (the
1732monotonic clock option helps a lot here). 1772monotonic clock option helps a lot here).
1733 1773
1734The callback is guaranteed to be invoked only I<after> its timeout has 1774The callback is guaranteed to be invoked only I<after> its timeout has
1735passed (not I<at>, so on systems with very low-resolution clocks this 1775passed (not I<at>, so on systems with very low-resolution clocks this
1736might introduce a small delay). If multiple timers become ready during the 1776might introduce a small delay, see "the special problem of being too
1777early", below). If multiple timers become ready during the same loop
1737same loop iteration then the ones with earlier time-out values are invoked 1778iteration then the ones with earlier time-out values are invoked before
1738before ones of the same priority with later time-out values (but this is 1779ones of the same priority with later time-out values (but this is no
1739no longer true when a callback calls C<ev_run> recursively). 1780longer true when a callback calls C<ev_run> recursively).
1740 1781
1741=head3 Be smart about timeouts 1782=head3 Be smart about timeouts
1742 1783
1743Many real-world problems involve some kind of timeout, usually for error 1784Many real-world problems involve some kind of timeout, usually for error
1744recovery. A typical example is an HTTP request - if the other side hangs, 1785recovery. A typical example is an HTTP request - if the other side hangs,
1819 1860
1820In this case, it would be more efficient to leave the C<ev_timer> alone, 1861In this case, it would be more efficient to leave the C<ev_timer> alone,
1821but remember the time of last activity, and check for a real timeout only 1862but remember the time of last activity, and check for a real timeout only
1822within the callback: 1863within the callback:
1823 1864
1865 ev_tstamp timeout = 60.;
1824 ev_tstamp last_activity; // time of last activity 1866 ev_tstamp last_activity; // time of last activity
1867 ev_timer timer;
1825 1868
1826 static void 1869 static void
1827 callback (EV_P_ ev_timer *w, int revents) 1870 callback (EV_P_ ev_timer *w, int revents)
1828 { 1871 {
1829 ev_tstamp now = ev_now (EV_A); 1872 // calculate when the timeout would happen
1830 ev_tstamp timeout = last_activity + 60.; 1873 ev_tstamp after = last_activity - ev_now (EV_A) + timeout;
1831 1874
1832 // if last_activity + 60. is older than now, we did time out 1875 // if negative, it means we the timeout already occured
1833 if (timeout < now) 1876 if (after < 0.)
1834 { 1877 {
1835 // timeout occurred, take action 1878 // timeout occurred, take action
1836 } 1879 }
1837 else 1880 else
1838 { 1881 {
1839 // callback was invoked, but there was some activity, re-arm 1882 // callback was invoked, but there was some recent
1840 // the watcher to fire in last_activity + 60, which is 1883 // activity. simply restart the timer to time out
1841 // guaranteed to be in the future, so "again" is positive: 1884 // after "after" seconds, which is the earliest time
1842 w->repeat = timeout - now; 1885 // the timeout can occur.
1886 ev_timer_set (w, after, 0.);
1843 ev_timer_again (EV_A_ w); 1887 ev_timer_start (EV_A_ w);
1844 } 1888 }
1845 } 1889 }
1846 1890
1847To summarise the callback: first calculate the real timeout (defined 1891To summarise the callback: first calculate in how many seconds the
1848as "60 seconds after the last activity"), then check if that time has 1892timeout will occur (by calculating the absolute time when it would occur,
1849been reached, which means something I<did>, in fact, time out. Otherwise 1893C<last_activity + timeout>, and subtracting the current time, C<ev_now
1850the callback was invoked too early (C<timeout> is in the future), so 1894(EV_A)> from that).
1851re-schedule the timer to fire at that future time, to see if maybe we have
1852a timeout then.
1853 1895
1854Note how C<ev_timer_again> is used, taking advantage of the 1896If this value is negative, then we are already past the timeout, i.e. we
1855C<ev_timer_again> optimisation when the timer is already running. 1897timed out, and need to do whatever is needed in this case.
1898
1899Otherwise, we now the earliest time at which the timeout would trigger,
1900and simply start the timer with this timeout value.
1901
1902In other words, each time the callback is invoked it will check whether
1903the timeout cocured. If not, it will simply reschedule itself to check
1904again at the earliest time it could time out. Rinse. Repeat.
1856 1905
1857This scheme causes more callback invocations (about one every 60 seconds 1906This scheme causes more callback invocations (about one every 60 seconds
1858minus half the average time between activity), but virtually no calls to 1907minus half the average time between activity), but virtually no calls to
1859libev to change the timeout. 1908libev to change the timeout.
1860 1909
1861To start the timer, simply initialise the watcher and set C<last_activity> 1910To start the machinery, simply initialise the watcher and set
1862to the current time (meaning we just have some activity :), then call the 1911C<last_activity> to the current time (meaning there was some activity just
1863callback, which will "do the right thing" and start the timer: 1912now), then call the callback, which will "do the right thing" and start
1913the timer:
1864 1914
1915 last_activity = ev_now (EV_A);
1865 ev_init (timer, callback); 1916 ev_init (&timer, callback);
1866 last_activity = ev_now (loop); 1917 callback (EV_A_ &timer, 0);
1867 callback (loop, timer, EV_TIMER);
1868 1918
1869And when there is some activity, simply store the current time in 1919When there is some activity, simply store the current time in
1870C<last_activity>, no libev calls at all: 1920C<last_activity>, no libev calls at all:
1871 1921
1922 if (activity detected)
1872 last_activity = ev_now (loop); 1923 last_activity = ev_now (EV_A);
1924
1925When your timeout value changes, then the timeout can be changed by simply
1926providing a new value, stopping the timer and calling the callback, which
1927will agaion do the right thing (for example, time out immediately :).
1928
1929 timeout = new_value;
1930 ev_timer_stop (EV_A_ &timer);
1931 callback (EV_A_ &timer, 0);
1873 1932
1874This technique is slightly more complex, but in most cases where the 1933This technique is slightly more complex, but in most cases where the
1875time-out is unlikely to be triggered, much more efficient. 1934time-out is unlikely to be triggered, much more efficient.
1876
1877Changing the timeout is trivial as well (if it isn't hard-coded in the
1878callback :) - just change the timeout and invoke the callback, which will
1879fix things for you.
1880 1935
1881=item 4. Wee, just use a double-linked list for your timeouts. 1936=item 4. Wee, just use a double-linked list for your timeouts.
1882 1937
1883If there is not one request, but many thousands (millions...), all 1938If there is not one request, but many thousands (millions...), all
1884employing some kind of timeout with the same timeout value, then one can 1939employing some kind of timeout with the same timeout value, then one can
1911Method #1 is almost always a bad idea, and buys you nothing. Method #4 is 1966Method #1 is almost always a bad idea, and buys you nothing. Method #4 is
1912rather complicated, but extremely efficient, something that really pays 1967rather complicated, but extremely efficient, something that really pays
1913off after the first million or so of active timers, i.e. it's usually 1968off after the first million or so of active timers, i.e. it's usually
1914overkill :) 1969overkill :)
1915 1970
1971=head3 The special problem of being too early
1972
1973If you ask a timer to call your callback after three seconds, then
1974you expect it to be invoked after three seconds - but of course, this
1975cannot be guaranteed to infinite precision. Less obviously, it cannot be
1976guaranteed to any precision by libev - imagine somebody suspending the
1977process with a STOP signal for a few hours for example.
1978
1979So, libev tries to invoke your callback as soon as possible I<after> the
1980delay has occurred, but cannot guarantee this.
1981
1982A less obvious failure mode is calling your callback too early: many event
1983loops compare timestamps with a "elapsed delay >= requested delay", but
1984this can cause your callback to be invoked much earlier than you would
1985expect.
1986
1987To see why, imagine a system with a clock that only offers full second
1988resolution (think windows if you can't come up with a broken enough OS
1989yourself). If you schedule a one-second timer at the time 500.9, then the
1990event loop will schedule your timeout to elapse at a system time of 500
1991(500.9 truncated to the resolution) + 1, or 501.
1992
1993If an event library looks at the timeout 0.1s later, it will see "501 >=
1994501" and invoke the callback 0.1s after it was started, even though a
1995one-second delay was requested - this is being "too early", despite best
1996intentions.
1997
1998This is the reason why libev will never invoke the callback if the elapsed
1999delay equals the requested delay, but only when the elapsed delay is
2000larger than the requested delay. In the example above, libev would only invoke
2001the callback at system time 502, or 1.1s after the timer was started.
2002
2003So, while libev cannot guarantee that your callback will be invoked
2004exactly when requested, it I<can> and I<does> guarantee that the requested
2005delay has actually elapsed, or in other words, it always errs on the "too
2006late" side of things.
2007
1916=head3 The special problem of time updates 2008=head3 The special problem of time updates
1917 2009
1918Establishing the current time is a costly operation (it usually takes at 2010Establishing the current time is a costly operation (it usually takes
1919least two system calls): EV therefore updates its idea of the current 2011at least one system call): EV therefore updates its idea of the current
1920time only before and after C<ev_run> collects new events, which causes a 2012time only before and after C<ev_run> collects new events, which causes a
1921growing difference between C<ev_now ()> and C<ev_time ()> when handling 2013growing difference between C<ev_now ()> and C<ev_time ()> when handling
1922lots of events in one iteration. 2014lots of events in one iteration.
1923 2015
1924The relative timeouts are calculated relative to the C<ev_now ()> 2016The relative timeouts are calculated relative to the C<ev_now ()>
1930 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.); 2022 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.);
1931 2023
1932If the event loop is suspended for a long time, you can also force an 2024If the event loop is suspended for a long time, you can also force an
1933update of the time returned by C<ev_now ()> by calling C<ev_now_update 2025update of the time returned by C<ev_now ()> by calling C<ev_now_update
1934()>. 2026()>.
2027
2028=head3 The special problem of unsynchronised clocks
2029
2030Modern systems have a variety of clocks - libev itself uses the normal
2031"wall clock" clock and, if available, the monotonic clock (to avoid time
2032jumps).
2033
2034Neither of these clocks is synchronised with each other or any other clock
2035on the system, so C<ev_time ()> might return a considerably different time
2036than C<gettimeofday ()> or C<time ()>. On a GNU/Linux system, for example,
2037a call to C<gettimeofday> might return a second count that is one higher
2038than a directly following call to C<time>.
2039
2040The moral of this is to only compare libev-related timestamps with
2041C<ev_time ()> and C<ev_now ()>, at least if you want better precision than
2042a second or so.
2043
2044One more problem arises due to this lack of synchronisation: if libev uses
2045the system monotonic clock and you compare timestamps from C<ev_time>
2046or C<ev_now> from when you started your timer and when your callback is
2047invoked, you will find that sometimes the callback is a bit "early".
2048
2049This is because C<ev_timer>s work in real time, not wall clock time, so
2050libev makes sure your callback is not invoked before the delay happened,
2051I<measured according to the real time>, not the system clock.
2052
2053If your timeouts are based on a physical timescale (e.g. "time out this
2054connection after 100 seconds") then this shouldn't bother you as it is
2055exactly the right behaviour.
2056
2057If you want to compare wall clock/system timestamps to your timers, then
2058you need to use C<ev_periodic>s, as these are based on the wall clock
2059time, where your comparisons will always generate correct results.
1935 2060
1936=head3 The special problems of suspended animation 2061=head3 The special problems of suspended animation
1937 2062
1938When you leave the server world it is quite customary to hit machines that 2063When you leave the server world it is quite customary to hit machines that
1939can suspend/hibernate - what happens to the clocks during such a suspend? 2064can suspend/hibernate - what happens to the clocks during such a suspend?
1983keep up with the timer (because it takes longer than those 10 seconds to 2108keep up with the timer (because it takes longer than those 10 seconds to
1984do stuff) the timer will not fire more than once per event loop iteration. 2109do stuff) the timer will not fire more than once per event loop iteration.
1985 2110
1986=item ev_timer_again (loop, ev_timer *) 2111=item ev_timer_again (loop, ev_timer *)
1987 2112
1988This will act as if the timer timed out and restart it again if it is 2113This will act as if the timer timed out and restarts it again if it is
1989repeating. The exact semantics are: 2114repeating. The exact semantics are:
1990 2115
1991If the timer is pending, its pending status is cleared. 2116If the timer is pending, its pending status is cleared.
1992 2117
1993If the timer is started but non-repeating, stop it (as if it timed out). 2118If the timer is started but non-repeating, stop it (as if it timed out).
2123 2248
2124Another way to think about it (for the mathematically inclined) is that 2249Another way to think about it (for the mathematically inclined) is that
2125C<ev_periodic> will try to run the callback in this mode at the next possible 2250C<ev_periodic> will try to run the callback in this mode at the next possible
2126time where C<time = offset (mod interval)>, regardless of any time jumps. 2251time where C<time = offset (mod interval)>, regardless of any time jumps.
2127 2252
2128For numerical stability it is preferable that the C<offset> value is near 2253The C<interval> I<MUST> be positive, and for numerical stability, the
2129C<ev_now ()> (the current time), but there is no range requirement for 2254interval value should be higher than C<1/8192> (which is around 100
2130this value, and in fact is often specified as zero. 2255microseconds) and C<offset> should be higher than C<0> and should have
2256at most a similar magnitude as the current time (say, within a factor of
2257ten). Typical values for offset are, in fact, C<0> or something between
2258C<0> and C<interval>, which is also the recommended range.
2131 2259
2132Note also that there is an upper limit to how often a timer can fire (CPU 2260Note also that there is an upper limit to how often a timer can fire (CPU
2133speed for example), so if C<interval> is very small then timing stability 2261speed for example), so if C<interval> is very small then timing stability
2134will of course deteriorate. Libev itself tries to be exact to be about one 2262will of course deteriorate. Libev itself tries to be exact to be about one
2135millisecond (if the OS supports it and the machine is fast enough). 2263millisecond (if the OS supports it and the machine is fast enough).
2249 2377
2250=head2 C<ev_signal> - signal me when a signal gets signalled! 2378=head2 C<ev_signal> - signal me when a signal gets signalled!
2251 2379
2252Signal watchers will trigger an event when the process receives a specific 2380Signal watchers will trigger an event when the process receives a specific
2253signal one or more times. Even though signals are very asynchronous, libev 2381signal one or more times. Even though signals are very asynchronous, libev
2254will try it's best to deliver signals synchronously, i.e. as part of the 2382will try its best to deliver signals synchronously, i.e. as part of the
2255normal event processing, like any other event. 2383normal event processing, like any other event.
2256 2384
2257If you want signals to be delivered truly asynchronously, just use 2385If you want signals to be delivered truly asynchronously, just use
2258C<sigaction> as you would do without libev and forget about sharing 2386C<sigaction> as you would do without libev and forget about sharing
2259the signal. You can even use C<ev_async> from a signal handler to 2387the signal. You can even use C<ev_async> from a signal handler to
2278=head3 The special problem of inheritance over fork/execve/pthread_create 2406=head3 The special problem of inheritance over fork/execve/pthread_create
2279 2407
2280Both the signal mask (C<sigprocmask>) and the signal disposition 2408Both the signal mask (C<sigprocmask>) and the signal disposition
2281(C<sigaction>) are unspecified after starting a signal watcher (and after 2409(C<sigaction>) are unspecified after starting a signal watcher (and after
2282stopping it again), that is, libev might or might not block the signal, 2410stopping it again), that is, libev might or might not block the signal,
2283and might or might not set or restore the installed signal handler. 2411and might or might not set or restore the installed signal handler (but
2412see C<EVFLAG_NOSIGMASK>).
2284 2413
2285While this does not matter for the signal disposition (libev never 2414While this does not matter for the signal disposition (libev never
2286sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on 2415sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on
2287C<execve>), this matters for the signal mask: many programs do not expect 2416C<execve>), this matters for the signal mask: many programs do not expect
2288certain signals to be blocked. 2417certain signals to be blocked.
2301I<has> to modify the signal mask, at least temporarily. 2430I<has> to modify the signal mask, at least temporarily.
2302 2431
2303So I can't stress this enough: I<If you do not reset your signal mask when 2432So I can't stress this enough: I<If you do not reset your signal mask when
2304you expect it to be empty, you have a race condition in your code>. This 2433you expect it to be empty, you have a race condition in your code>. This
2305is not a libev-specific thing, this is true for most event libraries. 2434is not a libev-specific thing, this is true for most event libraries.
2435
2436=head3 The special problem of threads signal handling
2437
2438POSIX threads has problematic signal handling semantics, specifically,
2439a lot of functionality (sigfd, sigwait etc.) only really works if all
2440threads in a process block signals, which is hard to achieve.
2441
2442When you want to use sigwait (or mix libev signal handling with your own
2443for the same signals), you can tackle this problem by globally blocking
2444all signals before creating any threads (or creating them with a fully set
2445sigprocmask) and also specifying the C<EVFLAG_NOSIGMASK> when creating
2446loops. Then designate one thread as "signal receiver thread" which handles
2447these signals. You can pass on any signals that libev might be interested
2448in by calling C<ev_feed_signal>.
2306 2449
2307=head3 Watcher-Specific Functions and Data Members 2450=head3 Watcher-Specific Functions and Data Members
2308 2451
2309=over 4 2452=over 4
2310 2453
3098 3241
3099=item ev_fork_init (ev_fork *, callback) 3242=item ev_fork_init (ev_fork *, callback)
3100 3243
3101Initialises and configures the fork watcher - it has no parameters of any 3244Initialises and configures the fork watcher - it has no parameters of any
3102kind. There is a C<ev_fork_set> macro, but using it is utterly pointless, 3245kind. There is a C<ev_fork_set> macro, but using it is utterly pointless,
3103believe me. 3246really.
3104 3247
3105=back 3248=back
3106 3249
3107 3250
3108=head2 C<ev_cleanup> - even the best things end 3251=head2 C<ev_cleanup> - even the best things end
3109 3252
3110Cleanup watchers are called just before the event loop they are registered 3253Cleanup watchers are called just before the event loop is being destroyed
3111with is being destroyed. 3254by a call to C<ev_loop_destroy>.
3112 3255
3113While there is no guarantee that the event loop gets destroyed, cleanup 3256While there is no guarantee that the event loop gets destroyed, cleanup
3114watchers provide a convenient method to install cleanup hooks for your 3257watchers provide a convenient method to install cleanup hooks for your
3115program, worker threads and so on - you just to make sure to destroy the 3258program, worker threads and so on - you just to make sure to destroy the
3116loop when you want them to be invoked. 3259loop when you want them to be invoked.
3117 3260
3261Cleanup watchers are invoked in the same way as any other watcher. Unlike
3262all other watchers, they do not keep a reference to the event loop (which
3263makes a lot of sense if you think about it). Like all other watchers, you
3264can call libev functions in the callback, except C<ev_cleanup_start>.
3265
3118=head3 Watcher-Specific Functions and Data Members 3266=head3 Watcher-Specific Functions and Data Members
3119 3267
3120=over 4 3268=over 4
3121 3269
3122=item ev_cleanup_init (ev_cleanup *, callback) 3270=item ev_cleanup_init (ev_cleanup *, callback)
3123 3271
3124Initialises and configures the cleanup watcher - it has no parameters of 3272Initialises and configures the cleanup watcher - it has no parameters of
3125any kind. There is a C<ev_cleanup_set> macro, but using it is utterly 3273any kind. There is a C<ev_cleanup_set> macro, but using it is utterly
3126pointless, believe me. 3274pointless, I assure you.
3127 3275
3128=back 3276=back
3129 3277
3130Example: Register an atexit handler to destroy the default loop, so any 3278Example: Register an atexit handler to destroy the default loop, so any
3131cleanup functions are called. 3279cleanup functions are called.
3140 atexit (program_exits); 3288 atexit (program_exits);
3141 3289
3142 3290
3143=head2 C<ev_async> - how to wake up an event loop 3291=head2 C<ev_async> - how to wake up an event loop
3144 3292
3145In general, you cannot use an C<ev_run> from multiple threads or other 3293In general, you cannot use an C<ev_loop> from multiple threads or other
3146asynchronous sources such as signal handlers (as opposed to multiple event 3294asynchronous sources such as signal handlers (as opposed to multiple event
3147loops - those are of course safe to use in different threads). 3295loops - those are of course safe to use in different threads).
3148 3296
3149Sometimes, however, you need to wake up an event loop you do not control, 3297Sometimes, however, you need to wake up an event loop you do not control,
3150for example because it belongs to another thread. This is what C<ev_async> 3298for example because it belongs to another thread. This is what C<ev_async>
3152it by calling C<ev_async_send>, which is thread- and signal safe. 3300it by calling C<ev_async_send>, which is thread- and signal safe.
3153 3301
3154This functionality is very similar to C<ev_signal> watchers, as signals, 3302This functionality is very similar to C<ev_signal> watchers, as signals,
3155too, are asynchronous in nature, and signals, too, will be compressed 3303too, are asynchronous in nature, and signals, too, will be compressed
3156(i.e. the number of callback invocations may be less than the number of 3304(i.e. the number of callback invocations may be less than the number of
3157C<ev_async_sent> calls). 3305C<ev_async_sent> calls). In fact, you could use signal watchers as a kind
3158 3306of "global async watchers" by using a watcher on an otherwise unused
3159Unlike C<ev_signal> watchers, C<ev_async> works with any event loop, not 3307signal, and C<ev_feed_signal> to signal this watcher from another thread,
3160just the default loop. 3308even without knowing which loop owns the signal.
3161 3309
3162=head3 Queueing 3310=head3 Queueing
3163 3311
3164C<ev_async> does not support queueing of data in any way. The reason 3312C<ev_async> does not support queueing of data in any way. The reason
3165is that the author does not know of a simple (or any) algorithm for a 3313is that the author does not know of a simple (or any) algorithm for a
3257trust me. 3405trust me.
3258 3406
3259=item ev_async_send (loop, ev_async *) 3407=item ev_async_send (loop, ev_async *)
3260 3408
3261Sends/signals/activates the given C<ev_async> watcher, that is, feeds 3409Sends/signals/activates the given C<ev_async> watcher, that is, feeds
3262an C<EV_ASYNC> event on the watcher into the event loop. Unlike 3410an C<EV_ASYNC> event on the watcher into the event loop, and instantly
3411returns.
3412
3263C<ev_feed_event>, this call is safe to do from other threads, signal or 3413Unlike C<ev_feed_event>, this call is safe to do from other threads,
3264similar contexts (see the discussion of C<EV_ATOMIC_T> in the embedding 3414signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the
3265section below on what exactly this means). 3415embedding section below on what exactly this means).
3266 3416
3267Note that, as with other watchers in libev, multiple events might get 3417Note that, as with other watchers in libev, multiple events might get
3268compressed into a single callback invocation (another way to look at this 3418compressed into a single callback invocation (another way to look at
3269is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>, 3419this is that C<ev_async> watchers are level-triggered: they are set on
3270reset when the event loop detects that). 3420C<ev_async_send>, reset when the event loop detects that).
3271 3421
3272This call incurs the overhead of a system call only once per event loop 3422This call incurs the overhead of at most one extra system call per event
3273iteration, so while the overhead might be noticeable, it doesn't apply to 3423loop iteration, if the event loop is blocked, and no syscall at all if
3274repeated calls to C<ev_async_send> for the same event loop. 3424the event loop (or your program) is processing events. That means that
3425repeated calls are basically free (there is no need to avoid calls for
3426performance reasons) and that the overhead becomes smaller (typically
3427zero) under load.
3275 3428
3276=item bool = ev_async_pending (ev_async *) 3429=item bool = ev_async_pending (ev_async *)
3277 3430
3278Returns a non-zero value when C<ev_async_send> has been called on the 3431Returns a non-zero value when C<ev_async_send> has been called on the
3279watcher but the event has not yet been processed (or even noted) by the 3432watcher but the event has not yet been processed (or even noted) by the
3334 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0); 3487 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0);
3335 3488
3336=item ev_feed_fd_event (loop, int fd, int revents) 3489=item ev_feed_fd_event (loop, int fd, int revents)
3337 3490
3338Feed an event on the given fd, as if a file descriptor backend detected 3491Feed an event on the given fd, as if a file descriptor backend detected
3339the given events it. 3492the given events.
3340 3493
3341=item ev_feed_signal_event (loop, int signum) 3494=item ev_feed_signal_event (loop, int signum)
3342 3495
3343Feed an event as if the given signal occurred (C<loop> must be the default 3496Feed an event as if the given signal occurred. See also C<ev_feed_signal>,
3344loop!). 3497which is async-safe.
3345 3498
3346=back 3499=back
3500
3501
3502=head1 COMMON OR USEFUL IDIOMS (OR BOTH)
3503
3504This section explains some common idioms that are not immediately
3505obvious. Note that examples are sprinkled over the whole manual, and this
3506section only contains stuff that wouldn't fit anywhere else.
3507
3508=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER
3509
3510Each watcher has, by default, a C<void *data> member that you can read
3511or modify at any time: libev will completely ignore it. This can be used
3512to associate arbitrary data with your watcher. If you need more data and
3513don't want to allocate memory separately and store a pointer to it in that
3514data member, you can also "subclass" the watcher type and provide your own
3515data:
3516
3517 struct my_io
3518 {
3519 ev_io io;
3520 int otherfd;
3521 void *somedata;
3522 struct whatever *mostinteresting;
3523 };
3524
3525 ...
3526 struct my_io w;
3527 ev_io_init (&w.io, my_cb, fd, EV_READ);
3528
3529And since your callback will be called with a pointer to the watcher, you
3530can cast it back to your own type:
3531
3532 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
3533 {
3534 struct my_io *w = (struct my_io *)w_;
3535 ...
3536 }
3537
3538More interesting and less C-conformant ways of casting your callback
3539function type instead have been omitted.
3540
3541=head2 BUILDING YOUR OWN COMPOSITE WATCHERS
3542
3543Another common scenario is to use some data structure with multiple
3544embedded watchers, in effect creating your own watcher that combines
3545multiple libev event sources into one "super-watcher":
3546
3547 struct my_biggy
3548 {
3549 int some_data;
3550 ev_timer t1;
3551 ev_timer t2;
3552 }
3553
3554In this case getting the pointer to C<my_biggy> is a bit more
3555complicated: Either you store the address of your C<my_biggy> struct in
3556the C<data> member of the watcher (for woozies or C++ coders), or you need
3557to use some pointer arithmetic using C<offsetof> inside your watchers (for
3558real programmers):
3559
3560 #include <stddef.h>
3561
3562 static void
3563 t1_cb (EV_P_ ev_timer *w, int revents)
3564 {
3565 struct my_biggy big = (struct my_biggy *)
3566 (((char *)w) - offsetof (struct my_biggy, t1));
3567 }
3568
3569 static void
3570 t2_cb (EV_P_ ev_timer *w, int revents)
3571 {
3572 struct my_biggy big = (struct my_biggy *)
3573 (((char *)w) - offsetof (struct my_biggy, t2));
3574 }
3575
3576=head2 AVOIDING FINISHING BEFORE RETURNING
3577
3578Often you have structures like this in event-based programs:
3579
3580 callback ()
3581 {
3582 free (request);
3583 }
3584
3585 request = start_new_request (..., callback);
3586
3587The intent is to start some "lengthy" operation. The C<request> could be
3588used to cancel the operation, or do other things with it.
3589
3590It's not uncommon to have code paths in C<start_new_request> that
3591immediately invoke the callback, for example, to report errors. Or you add
3592some caching layer that finds that it can skip the lengthy aspects of the
3593operation and simply invoke the callback with the result.
3594
3595The problem here is that this will happen I<before> C<start_new_request>
3596has returned, so C<request> is not set.
3597
3598Even if you pass the request by some safer means to the callback, you
3599might want to do something to the request after starting it, such as
3600canceling it, which probably isn't working so well when the callback has
3601already been invoked.
3602
3603A common way around all these issues is to make sure that
3604C<start_new_request> I<always> returns before the callback is invoked. If
3605C<start_new_request> immediately knows the result, it can artificially
3606delay invoking the callback by e.g. using a C<prepare> or C<idle> watcher
3607for example, or more sneakily, by reusing an existing (stopped) watcher
3608and pushing it into the pending queue:
3609
3610 ev_set_cb (watcher, callback);
3611 ev_feed_event (EV_A_ watcher, 0);
3612
3613This way, C<start_new_request> can safely return before the callback is
3614invoked, while not delaying callback invocation too much.
3615
3616=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3617
3618Often (especially in GUI toolkits) there are places where you have
3619I<modal> interaction, which is most easily implemented by recursively
3620invoking C<ev_run>.
3621
3622This brings the problem of exiting - a callback might want to finish the
3623main C<ev_run> call, but not the nested one (e.g. user clicked "Quit", but
3624a modal "Are you sure?" dialog is still waiting), or just the nested one
3625and not the main one (e.g. user clocked "Ok" in a modal dialog), or some
3626other combination: In these cases, C<ev_break> will not work alone.
3627
3628The solution is to maintain "break this loop" variable for each C<ev_run>
3629invocation, and use a loop around C<ev_run> until the condition is
3630triggered, using C<EVRUN_ONCE>:
3631
3632 // main loop
3633 int exit_main_loop = 0;
3634
3635 while (!exit_main_loop)
3636 ev_run (EV_DEFAULT_ EVRUN_ONCE);
3637
3638 // in a model watcher
3639 int exit_nested_loop = 0;
3640
3641 while (!exit_nested_loop)
3642 ev_run (EV_A_ EVRUN_ONCE);
3643
3644To exit from any of these loops, just set the corresponding exit variable:
3645
3646 // exit modal loop
3647 exit_nested_loop = 1;
3648
3649 // exit main program, after modal loop is finished
3650 exit_main_loop = 1;
3651
3652 // exit both
3653 exit_main_loop = exit_nested_loop = 1;
3654
3655=head2 THREAD LOCKING EXAMPLE
3656
3657Here is a fictitious example of how to run an event loop in a different
3658thread from where callbacks are being invoked and watchers are
3659created/added/removed.
3660
3661For a real-world example, see the C<EV::Loop::Async> perl module,
3662which uses exactly this technique (which is suited for many high-level
3663languages).
3664
3665The example uses a pthread mutex to protect the loop data, a condition
3666variable to wait for callback invocations, an async watcher to notify the
3667event loop thread and an unspecified mechanism to wake up the main thread.
3668
3669First, you need to associate some data with the event loop:
3670
3671 typedef struct {
3672 mutex_t lock; /* global loop lock */
3673 ev_async async_w;
3674 thread_t tid;
3675 cond_t invoke_cv;
3676 } userdata;
3677
3678 void prepare_loop (EV_P)
3679 {
3680 // for simplicity, we use a static userdata struct.
3681 static userdata u;
3682
3683 ev_async_init (&u->async_w, async_cb);
3684 ev_async_start (EV_A_ &u->async_w);
3685
3686 pthread_mutex_init (&u->lock, 0);
3687 pthread_cond_init (&u->invoke_cv, 0);
3688
3689 // now associate this with the loop
3690 ev_set_userdata (EV_A_ u);
3691 ev_set_invoke_pending_cb (EV_A_ l_invoke);
3692 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
3693
3694 // then create the thread running ev_run
3695 pthread_create (&u->tid, 0, l_run, EV_A);
3696 }
3697
3698The callback for the C<ev_async> watcher does nothing: the watcher is used
3699solely to wake up the event loop so it takes notice of any new watchers
3700that might have been added:
3701
3702 static void
3703 async_cb (EV_P_ ev_async *w, int revents)
3704 {
3705 // just used for the side effects
3706 }
3707
3708The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
3709protecting the loop data, respectively.
3710
3711 static void
3712 l_release (EV_P)
3713 {
3714 userdata *u = ev_userdata (EV_A);
3715 pthread_mutex_unlock (&u->lock);
3716 }
3717
3718 static void
3719 l_acquire (EV_P)
3720 {
3721 userdata *u = ev_userdata (EV_A);
3722 pthread_mutex_lock (&u->lock);
3723 }
3724
3725The event loop thread first acquires the mutex, and then jumps straight
3726into C<ev_run>:
3727
3728 void *
3729 l_run (void *thr_arg)
3730 {
3731 struct ev_loop *loop = (struct ev_loop *)thr_arg;
3732
3733 l_acquire (EV_A);
3734 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
3735 ev_run (EV_A_ 0);
3736 l_release (EV_A);
3737
3738 return 0;
3739 }
3740
3741Instead of invoking all pending watchers, the C<l_invoke> callback will
3742signal the main thread via some unspecified mechanism (signals? pipe
3743writes? C<Async::Interrupt>?) and then waits until all pending watchers
3744have been called (in a while loop because a) spurious wakeups are possible
3745and b) skipping inter-thread-communication when there are no pending
3746watchers is very beneficial):
3747
3748 static void
3749 l_invoke (EV_P)
3750 {
3751 userdata *u = ev_userdata (EV_A);
3752
3753 while (ev_pending_count (EV_A))
3754 {
3755 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
3756 pthread_cond_wait (&u->invoke_cv, &u->lock);
3757 }
3758 }
3759
3760Now, whenever the main thread gets told to invoke pending watchers, it
3761will grab the lock, call C<ev_invoke_pending> and then signal the loop
3762thread to continue:
3763
3764 static void
3765 real_invoke_pending (EV_P)
3766 {
3767 userdata *u = ev_userdata (EV_A);
3768
3769 pthread_mutex_lock (&u->lock);
3770 ev_invoke_pending (EV_A);
3771 pthread_cond_signal (&u->invoke_cv);
3772 pthread_mutex_unlock (&u->lock);
3773 }
3774
3775Whenever you want to start/stop a watcher or do other modifications to an
3776event loop, you will now have to lock:
3777
3778 ev_timer timeout_watcher;
3779 userdata *u = ev_userdata (EV_A);
3780
3781 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
3782
3783 pthread_mutex_lock (&u->lock);
3784 ev_timer_start (EV_A_ &timeout_watcher);
3785 ev_async_send (EV_A_ &u->async_w);
3786 pthread_mutex_unlock (&u->lock);
3787
3788Note that sending the C<ev_async> watcher is required because otherwise
3789an event loop currently blocking in the kernel will have no knowledge
3790about the newly added timer. By waking up the loop it will pick up any new
3791watchers in the next event loop iteration.
3792
3793=head2 THREADS, COROUTINES, CONTINUATIONS, QUEUES... INSTEAD OF CALLBACKS
3794
3795While the overhead of a callback that e.g. schedules a thread is small, it
3796is still an overhead. If you embed libev, and your main usage is with some
3797kind of threads or coroutines, you might want to customise libev so that
3798doesn't need callbacks anymore.
3799
3800Imagine you have coroutines that you can switch to using a function
3801C<switch_to (coro)>, that libev runs in a coroutine called C<libev_coro>
3802and that due to some magic, the currently active coroutine is stored in a
3803global called C<current_coro>. Then you can build your own "wait for libev
3804event" primitive by changing C<EV_CB_DECLARE> and C<EV_CB_INVOKE> (note
3805the differing C<;> conventions):
3806
3807 #define EV_CB_DECLARE(type) struct my_coro *cb;
3808 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
3809
3810That means instead of having a C callback function, you store the
3811coroutine to switch to in each watcher, and instead of having libev call
3812your callback, you instead have it switch to that coroutine.
3813
3814A coroutine might now wait for an event with a function called
3815C<wait_for_event>. (the watcher needs to be started, as always, but it doesn't
3816matter when, or whether the watcher is active or not when this function is
3817called):
3818
3819 void
3820 wait_for_event (ev_watcher *w)
3821 {
3822 ev_cb_set (w) = current_coro;
3823 switch_to (libev_coro);
3824 }
3825
3826That basically suspends the coroutine inside C<wait_for_event> and
3827continues the libev coroutine, which, when appropriate, switches back to
3828this or any other coroutine. I am sure if you sue this your own :)
3829
3830You can do similar tricks if you have, say, threads with an event queue -
3831instead of storing a coroutine, you store the queue object and instead of
3832switching to a coroutine, you push the watcher onto the queue and notify
3833any waiters.
3834
3835To embed libev, see L<EMBEDDING>, but in short, it's easiest to create two
3836files, F<my_ev.h> and F<my_ev.c> that include the respective libev files:
3837
3838 // my_ev.h
3839 #define EV_CB_DECLARE(type) struct my_coro *cb;
3840 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb);
3841 #include "../libev/ev.h"
3842
3843 // my_ev.c
3844 #define EV_H "my_ev.h"
3845 #include "../libev/ev.c"
3846
3847And then use F<my_ev.h> when you would normally use F<ev.h>, and compile
3848F<my_ev.c> into your project. When properly specifying include paths, you
3849can even use F<ev.h> as header file name directly.
3347 3850
3348 3851
3349=head1 LIBEVENT EMULATION 3852=head1 LIBEVENT EMULATION
3350 3853
3351Libev offers a compatibility emulation layer for libevent. It cannot 3854Libev offers a compatibility emulation layer for libevent. It cannot
3352emulate the internals of libevent, so here are some usage hints: 3855emulate the internals of libevent, so here are some usage hints:
3353 3856
3354=over 4 3857=over 4
3858
3859=item * Only the libevent-1.4.1-beta API is being emulated.
3860
3861This was the newest libevent version available when libev was implemented,
3862and is still mostly unchanged in 2010.
3355 3863
3356=item * Use it by including <event.h>, as usual. 3864=item * Use it by including <event.h>, as usual.
3357 3865
3358=item * The following members are fully supported: ev_base, ev_callback, 3866=item * The following members are fully supported: ev_base, ev_callback,
3359ev_arg, ev_fd, ev_res, ev_events. 3867ev_arg, ev_fd, ev_res, ev_events.
3365=item * Priorities are not currently supported. Initialising priorities 3873=item * Priorities are not currently supported. Initialising priorities
3366will fail and all watchers will have the same priority, even though there 3874will fail and all watchers will have the same priority, even though there
3367is an ev_pri field. 3875is an ev_pri field.
3368 3876
3369=item * In libevent, the last base created gets the signals, in libev, the 3877=item * In libevent, the last base created gets the signals, in libev, the
3370first base created (== the default loop) gets the signals. 3878base that registered the signal gets the signals.
3371 3879
3372=item * Other members are not supported. 3880=item * Other members are not supported.
3373 3881
3374=item * The libev emulation is I<not> ABI compatible to libevent, you need 3882=item * The libev emulation is I<not> ABI compatible to libevent, you need
3375to use the libev header file and library. 3883to use the libev header file and library.
3394Care has been taken to keep the overhead low. The only data member the C++ 3902Care has been taken to keep the overhead low. The only data member the C++
3395classes add (compared to plain C-style watchers) is the event loop pointer 3903classes add (compared to plain C-style watchers) is the event loop pointer
3396that the watcher is associated with (or no additional members at all if 3904that the watcher is associated with (or no additional members at all if
3397you disable C<EV_MULTIPLICITY> when embedding libev). 3905you disable C<EV_MULTIPLICITY> when embedding libev).
3398 3906
3399Currently, functions, and static and non-static member functions can be 3907Currently, functions, static and non-static member functions and classes
3400used as callbacks. Other types should be easy to add as long as they only 3908with C<operator ()> can be used as callbacks. Other types should be easy
3401need one additional pointer for context. If you need support for other 3909to add as long as they only need one additional pointer for context. If
3402types of functors please contact the author (preferably after implementing 3910you need support for other types of functors please contact the author
3403it). 3911(preferably after implementing it).
3404 3912
3405Here is a list of things available in the C<ev> namespace: 3913Here is a list of things available in the C<ev> namespace:
3406 3914
3407=over 4 3915=over 4
3408 3916
3561watchers in the constructor. 4069watchers in the constructor.
3562 4070
3563 class myclass 4071 class myclass
3564 { 4072 {
3565 ev::io io ; void io_cb (ev::io &w, int revents); 4073 ev::io io ; void io_cb (ev::io &w, int revents);
3566 ev::io2 io2 ; void io2_cb (ev::io &w, int revents); 4074 ev::io io2 ; void io2_cb (ev::io &w, int revents);
3567 ev::idle idle; void idle_cb (ev::idle &w, int revents); 4075 ev::idle idle; void idle_cb (ev::idle &w, int revents);
3568 4076
3569 myclass (int fd) 4077 myclass (int fd)
3570 { 4078 {
3571 io .set <myclass, &myclass::io_cb > (this); 4079 io .set <myclass, &myclass::io_cb > (this);
3622L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>. 4130L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.
3623 4131
3624=item D 4132=item D
3625 4133
3626Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to 4134Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
3627be found at L<http://proj.llucax.com.ar/wiki/evd>. 4135be found at L<http://www.llucax.com.ar/proj/ev.d/index.html>.
3628 4136
3629=item Ocaml 4137=item Ocaml
3630 4138
3631Erkki Seppala has written Ocaml bindings for libev, to be found at 4139Erkki Seppala has written Ocaml bindings for libev, to be found at
3632L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>. 4140L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.
3680suitable for use with C<EV_A>. 4188suitable for use with C<EV_A>.
3681 4189
3682=item C<EV_DEFAULT>, C<EV_DEFAULT_> 4190=item C<EV_DEFAULT>, C<EV_DEFAULT_>
3683 4191
3684Similar to the other two macros, this gives you the value of the default 4192Similar to the other two macros, this gives you the value of the default
3685loop, if multiple loops are supported ("ev loop default"). 4193loop, if multiple loops are supported ("ev loop default"). The default loop
4194will be initialised if it isn't already initialised.
4195
4196For non-multiplicity builds, these macros do nothing, so you always have
4197to initialise the loop somewhere.
3686 4198
3687=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_> 4199=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_>
3688 4200
3689Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the 4201Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the
3690default loop has been initialised (C<UC> == unchecked). Their behaviour 4202default loop has been initialised (C<UC> == unchecked). Their behaviour
3835supported). It will also not define any of the structs usually found in 4347supported). It will also not define any of the structs usually found in
3836F<event.h> that are not directly supported by the libev core alone. 4348F<event.h> that are not directly supported by the libev core alone.
3837 4349
3838In standalone mode, libev will still try to automatically deduce the 4350In standalone mode, libev will still try to automatically deduce the
3839configuration, but has to be more conservative. 4351configuration, but has to be more conservative.
4352
4353=item EV_USE_FLOOR
4354
4355If defined to be C<1>, libev will use the C<floor ()> function for its
4356periodic reschedule calculations, otherwise libev will fall back on a
4357portable (slower) implementation. If you enable this, you usually have to
4358link against libm or something equivalent. Enabling this when the C<floor>
4359function is not available will fail, so the safe default is to not enable
4360this.
3840 4361
3841=item EV_USE_MONOTONIC 4362=item EV_USE_MONOTONIC
3842 4363
3843If defined to be C<1>, libev will try to detect the availability of the 4364If defined to be C<1>, libev will try to detect the availability of the
3844monotonic clock option at both compile time and runtime. Otherwise no 4365monotonic clock option at both compile time and runtime. Otherwise no
3977indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled. 4498indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
3978 4499
3979=item EV_ATOMIC_T 4500=item EV_ATOMIC_T
3980 4501
3981Libev requires an integer type (suitable for storing C<0> or C<1>) whose 4502Libev requires an integer type (suitable for storing C<0> or C<1>) whose
3982access is atomic with respect to other threads or signal contexts. No such 4503access is atomic and serialised with respect to other threads or signal
3983type is easily found in the C language, so you can provide your own type 4504contexts. No such type is easily found in the C language, so you can
3984that you know is safe for your purposes. It is used both for signal handler "locking" 4505provide your own type that you know is safe for your purposes. It is used
3985as well as for signal and thread safety in C<ev_async> watchers. 4506both for signal handler "locking" as well as for signal and thread safety
4507in C<ev_async> watchers.
3986 4508
3987In the absence of this define, libev will use C<sig_atomic_t volatile> 4509In the absence of this define, libev will use C<sig_atomic_t volatile>
3988(from F<signal.h>), which is usually good enough on most platforms. 4510(from F<signal.h>), which is usually good enough on most platforms,
4511although strictly speaking using a type that also implies a memory fence
4512is required.
3989 4513
3990=item EV_H (h) 4514=item EV_H (h)
3991 4515
3992The name of the F<ev.h> header file used to include it. The default if 4516The name of the F<ev.h> header file used to include it. The default if
3993undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be 4517undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be
4017will have the C<struct ev_loop *> as first argument, and you can create 4541will have the C<struct ev_loop *> as first argument, and you can create
4018additional independent event loops. Otherwise there will be no support 4542additional independent event loops. Otherwise there will be no support
4019for multiple event loops and there is no first event loop pointer 4543for multiple event loops and there is no first event loop pointer
4020argument. Instead, all functions act on the single default loop. 4544argument. Instead, all functions act on the single default loop.
4021 4545
4546Note that C<EV_DEFAULT> and C<EV_DEFAULT_> will no longer provide a
4547default loop when multiplicity is switched off - you always have to
4548initialise the loop manually in this case.
4549
4022=item EV_MINPRI 4550=item EV_MINPRI
4023 4551
4024=item EV_MAXPRI 4552=item EV_MAXPRI
4025 4553
4026The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to 4554The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to
4123 4651
4124With an intelligent-enough linker (gcc+binutils are intelligent enough 4652With an intelligent-enough linker (gcc+binutils are intelligent enough
4125when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by 4653when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by
4126your program might be left out as well - a binary starting a timer and an 4654your program might be left out as well - a binary starting a timer and an
4127I/O watcher then might come out at only 5Kb. 4655I/O watcher then might come out at only 5Kb.
4656
4657=item EV_API_STATIC
4658
4659If this symbol is defined (by default it is not), then all identifiers
4660will have static linkage. This means that libev will not export any
4661identifiers, and you cannot link against libev anymore. This can be useful
4662when you embed libev, only want to use libev functions in a single file,
4663and do not want its identifiers to be visible.
4664
4665To use this, define C<EV_API_STATIC> and include F<ev.c> in the file that
4666wants to use libev.
4128 4667
4129=item EV_AVOID_STDIO 4668=item EV_AVOID_STDIO
4130 4669
4131If this is set to C<1> at compiletime, then libev will avoid using stdio 4670If this is set to C<1> at compiletime, then libev will avoid using stdio
4132functions (printf, scanf, perror etc.). This will increase the code size 4671functions (printf, scanf, perror etc.). This will increase the code size
4276And a F<ev_cpp.C> implementation file that contains libev proper and is compiled: 4815And a F<ev_cpp.C> implementation file that contains libev proper and is compiled:
4277 4816
4278 #include "ev_cpp.h" 4817 #include "ev_cpp.h"
4279 #include "ev.c" 4818 #include "ev.c"
4280 4819
4281=head1 INTERACTION WITH OTHER PROGRAMS OR LIBRARIES 4820=head1 INTERACTION WITH OTHER PROGRAMS, LIBRARIES OR THE ENVIRONMENT
4282 4821
4283=head2 THREADS AND COROUTINES 4822=head2 THREADS AND COROUTINES
4284 4823
4285=head3 THREADS 4824=head3 THREADS
4286 4825
4337default loop and triggering an C<ev_async> watcher from the default loop 4876default loop and triggering an C<ev_async> watcher from the default loop
4338watcher callback into the event loop interested in the signal. 4877watcher callback into the event loop interested in the signal.
4339 4878
4340=back 4879=back
4341 4880
4342=head4 THREAD LOCKING EXAMPLE 4881See also L<THREAD LOCKING EXAMPLE>.
4343
4344Here is a fictitious example of how to run an event loop in a different
4345thread than where callbacks are being invoked and watchers are
4346created/added/removed.
4347
4348For a real-world example, see the C<EV::Loop::Async> perl module,
4349which uses exactly this technique (which is suited for many high-level
4350languages).
4351
4352The example uses a pthread mutex to protect the loop data, a condition
4353variable to wait for callback invocations, an async watcher to notify the
4354event loop thread and an unspecified mechanism to wake up the main thread.
4355
4356First, you need to associate some data with the event loop:
4357
4358 typedef struct {
4359 mutex_t lock; /* global loop lock */
4360 ev_async async_w;
4361 thread_t tid;
4362 cond_t invoke_cv;
4363 } userdata;
4364
4365 void prepare_loop (EV_P)
4366 {
4367 // for simplicity, we use a static userdata struct.
4368 static userdata u;
4369
4370 ev_async_init (&u->async_w, async_cb);
4371 ev_async_start (EV_A_ &u->async_w);
4372
4373 pthread_mutex_init (&u->lock, 0);
4374 pthread_cond_init (&u->invoke_cv, 0);
4375
4376 // now associate this with the loop
4377 ev_set_userdata (EV_A_ u);
4378 ev_set_invoke_pending_cb (EV_A_ l_invoke);
4379 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
4380
4381 // then create the thread running ev_loop
4382 pthread_create (&u->tid, 0, l_run, EV_A);
4383 }
4384
4385The callback for the C<ev_async> watcher does nothing: the watcher is used
4386solely to wake up the event loop so it takes notice of any new watchers
4387that might have been added:
4388
4389 static void
4390 async_cb (EV_P_ ev_async *w, int revents)
4391 {
4392 // just used for the side effects
4393 }
4394
4395The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
4396protecting the loop data, respectively.
4397
4398 static void
4399 l_release (EV_P)
4400 {
4401 userdata *u = ev_userdata (EV_A);
4402 pthread_mutex_unlock (&u->lock);
4403 }
4404
4405 static void
4406 l_acquire (EV_P)
4407 {
4408 userdata *u = ev_userdata (EV_A);
4409 pthread_mutex_lock (&u->lock);
4410 }
4411
4412The event loop thread first acquires the mutex, and then jumps straight
4413into C<ev_run>:
4414
4415 void *
4416 l_run (void *thr_arg)
4417 {
4418 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4419
4420 l_acquire (EV_A);
4421 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4422 ev_run (EV_A_ 0);
4423 l_release (EV_A);
4424
4425 return 0;
4426 }
4427
4428Instead of invoking all pending watchers, the C<l_invoke> callback will
4429signal the main thread via some unspecified mechanism (signals? pipe
4430writes? C<Async::Interrupt>?) and then waits until all pending watchers
4431have been called (in a while loop because a) spurious wakeups are possible
4432and b) skipping inter-thread-communication when there are no pending
4433watchers is very beneficial):
4434
4435 static void
4436 l_invoke (EV_P)
4437 {
4438 userdata *u = ev_userdata (EV_A);
4439
4440 while (ev_pending_count (EV_A))
4441 {
4442 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
4443 pthread_cond_wait (&u->invoke_cv, &u->lock);
4444 }
4445 }
4446
4447Now, whenever the main thread gets told to invoke pending watchers, it
4448will grab the lock, call C<ev_invoke_pending> and then signal the loop
4449thread to continue:
4450
4451 static void
4452 real_invoke_pending (EV_P)
4453 {
4454 userdata *u = ev_userdata (EV_A);
4455
4456 pthread_mutex_lock (&u->lock);
4457 ev_invoke_pending (EV_A);
4458 pthread_cond_signal (&u->invoke_cv);
4459 pthread_mutex_unlock (&u->lock);
4460 }
4461
4462Whenever you want to start/stop a watcher or do other modifications to an
4463event loop, you will now have to lock:
4464
4465 ev_timer timeout_watcher;
4466 userdata *u = ev_userdata (EV_A);
4467
4468 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
4469
4470 pthread_mutex_lock (&u->lock);
4471 ev_timer_start (EV_A_ &timeout_watcher);
4472 ev_async_send (EV_A_ &u->async_w);
4473 pthread_mutex_unlock (&u->lock);
4474
4475Note that sending the C<ev_async> watcher is required because otherwise
4476an event loop currently blocking in the kernel will have no knowledge
4477about the newly added timer. By waking up the loop it will pick up any new
4478watchers in the next event loop iteration.
4479 4882
4480=head3 COROUTINES 4883=head3 COROUTINES
4481 4884
4482Libev is very accommodating to coroutines ("cooperative threads"): 4885Libev is very accommodating to coroutines ("cooperative threads"):
4483libev fully supports nesting calls to its functions from different 4886libev fully supports nesting calls to its functions from different
4648requires, and its I/O model is fundamentally incompatible with the POSIX 5051requires, and its I/O model is fundamentally incompatible with the POSIX
4649model. Libev still offers limited functionality on this platform in 5052model. Libev still offers limited functionality on this platform in
4650the form of the C<EVBACKEND_SELECT> backend, and only supports socket 5053the form of the C<EVBACKEND_SELECT> backend, and only supports socket
4651descriptors. This only applies when using Win32 natively, not when using 5054descriptors. This only applies when using Win32 natively, not when using
4652e.g. cygwin. Actually, it only applies to the microsofts own compilers, 5055e.g. cygwin. Actually, it only applies to the microsofts own compilers,
4653as every compielr comes with a slightly differently broken/incompatible 5056as every compiler comes with a slightly differently broken/incompatible
4654environment. 5057environment.
4655 5058
4656Lifting these limitations would basically require the full 5059Lifting these limitations would basically require the full
4657re-implementation of the I/O system. If you are into this kind of thing, 5060re-implementation of the I/O system. If you are into this kind of thing,
4658then note that glib does exactly that for you in a very portable way (note 5061then note that glib does exactly that for you in a very portable way (note
4752structure (guaranteed by POSIX but not by ISO C for example), but it also 5155structure (guaranteed by POSIX but not by ISO C for example), but it also
4753assumes that the same (machine) code can be used to call any watcher 5156assumes that the same (machine) code can be used to call any watcher
4754callback: The watcher callbacks have different type signatures, but libev 5157callback: The watcher callbacks have different type signatures, but libev
4755calls them using an C<ev_watcher *> internally. 5158calls them using an C<ev_watcher *> internally.
4756 5159
5160=item pointer accesses must be thread-atomic
5161
5162Accessing a pointer value must be atomic, it must both be readable and
5163writable in one piece - this is the case on all current architectures.
5164
4757=item C<sig_atomic_t volatile> must be thread-atomic as well 5165=item C<sig_atomic_t volatile> must be thread-atomic as well
4758 5166
4759The type C<sig_atomic_t volatile> (or whatever is defined as 5167The type C<sig_atomic_t volatile> (or whatever is defined as
4760C<EV_ATOMIC_T>) must be atomic with respect to accesses from different 5168C<EV_ATOMIC_T>) must be atomic with respect to accesses from different
4761threads. This is not part of the specification for C<sig_atomic_t>, but is 5169threads. This is not part of the specification for C<sig_atomic_t>, but is
4786 5194
4787The type C<double> is used to represent timestamps. It is required to 5195The type C<double> is used to represent timestamps. It is required to
4788have at least 51 bits of mantissa (and 9 bits of exponent), which is 5196have at least 51 bits of mantissa (and 9 bits of exponent), which is
4789good enough for at least into the year 4000 with millisecond accuracy 5197good enough for at least into the year 4000 with millisecond accuracy
4790(the design goal for libev). This requirement is overfulfilled by 5198(the design goal for libev). This requirement is overfulfilled by
4791implementations using IEEE 754, which is basically all existing ones. With 5199implementations using IEEE 754, which is basically all existing ones.
5200
4792IEEE 754 doubles, you get microsecond accuracy until at least 2200. 5201With IEEE 754 doubles, you get microsecond accuracy until at least the
5202year 2255 (and millisecond accuracy till the year 287396 - by then, libev
5203is either obsolete or somebody patched it to use C<long double> or
5204something like that, just kidding).
4793 5205
4794=back 5206=back
4795 5207
4796If you know of other additional requirements drop me a note. 5208If you know of other additional requirements drop me a note.
4797 5209
4859=item Processing ev_async_send: O(number_of_async_watchers) 5271=item Processing ev_async_send: O(number_of_async_watchers)
4860 5272
4861=item Processing signals: O(max_signal_number) 5273=item Processing signals: O(max_signal_number)
4862 5274
4863Sending involves a system call I<iff> there were no other C<ev_async_send> 5275Sending involves a system call I<iff> there were no other C<ev_async_send>
4864calls in the current loop iteration. Checking for async and signal events 5276calls in the current loop iteration and the loop is currently
5277blocked. Checking for async and signal events involves iterating over all
4865involves iterating over all running async watchers or all signal numbers. 5278running async watchers or all signal numbers.
4866 5279
4867=back 5280=back
4868 5281
4869 5282
4870=head1 PORTING FROM LIBEV 3.X TO 4.X 5283=head1 PORTING FROM LIBEV 3.X TO 4.X
4871 5284
4872The major version 4 introduced some minor incompatible changes to the API. 5285The major version 4 introduced some incompatible changes to the API.
4873 5286
4874At the moment, the C<ev.h> header file tries to implement superficial 5287At the moment, the C<ev.h> header file provides compatibility definitions
4875compatibility, so most programs should still compile. Those might be 5288for all changes, so most programs should still compile. The compatibility
4876removed in later versions of libev, so better update early than late. 5289layer might be removed in later versions of libev, so better update to the
5290new API early than late.
4877 5291
4878=over 4 5292=over 4
5293
5294=item C<EV_COMPAT3> backwards compatibility mechanism
5295
5296The backward compatibility mechanism can be controlled by
5297C<EV_COMPAT3>. See L<PREPROCESSOR SYMBOLS/MACROS> in the L<EMBEDDING>
5298section.
4879 5299
4880=item C<ev_default_destroy> and C<ev_default_fork> have been removed 5300=item C<ev_default_destroy> and C<ev_default_fork> have been removed
4881 5301
4882These calls can be replaced easily by their C<ev_loop_xxx> counterparts: 5302These calls can be replaced easily by their C<ev_loop_xxx> counterparts:
4883 5303
4909ev_loop> anymore and C<EV_TIMER> now follows the same naming scheme 5329ev_loop> anymore and C<EV_TIMER> now follows the same naming scheme
4910as all other watcher types. Note that C<ev_loop_fork> is still called 5330as all other watcher types. Note that C<ev_loop_fork> is still called
4911C<ev_loop_fork> because it would otherwise clash with the C<ev_fork> 5331C<ev_loop_fork> because it would otherwise clash with the C<ev_fork>
4912typedef. 5332typedef.
4913 5333
4914=item C<EV_COMPAT3> backwards compatibility mechanism
4915
4916The backward compatibility mechanism can be controlled by
4917C<EV_COMPAT3>. See L<PREPROCESSOR SYMBOLS/MACROS> in the L<EMBEDDING>
4918section.
4919
4920=item C<EV_MINIMAL> mechanism replaced by C<EV_FEATURES> 5334=item C<EV_MINIMAL> mechanism replaced by C<EV_FEATURES>
4921 5335
4922The preprocessor symbol C<EV_MINIMAL> has been replaced by a different 5336The preprocessor symbol C<EV_MINIMAL> has been replaced by a different
4923mechanism, C<EV_FEATURES>. Programs using C<EV_MINIMAL> usually compile 5337mechanism, C<EV_FEATURES>. Programs using C<EV_MINIMAL> usually compile
4924and work, but the library code will of course be larger. 5338and work, but the library code will of course be larger.
4986The physical time that is observed. It is apparently strictly monotonic :) 5400The physical time that is observed. It is apparently strictly monotonic :)
4987 5401
4988=item wall-clock time 5402=item wall-clock time
4989 5403
4990The time and date as shown on clocks. Unlike real time, it can actually 5404The time and date as shown on clocks. Unlike real time, it can actually
4991be wrong and jump forwards and backwards, e.g. when the you adjust your 5405be wrong and jump forwards and backwards, e.g. when you adjust your
4992clock. 5406clock.
4993 5407
4994=item watcher 5408=item watcher
4995 5409
4996A data structure that describes interest in certain events. Watchers need 5410A data structure that describes interest in certain events. Watchers need
4998 5412
4999=back 5413=back
5000 5414
5001=head1 AUTHOR 5415=head1 AUTHOR
5002 5416
5003Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson. 5417Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael
5418Magnusson and Emanuele Giaquinta, and minor corrections by many others.
5004 5419

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