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Revision 1.388 by root, Tue Dec 20 04:08:35 2011 UTC

58 ev_timer_start (loop, &timeout_watcher); 58 ev_timer_start (loop, &timeout_watcher);
59 59
60 // now wait for events to arrive 60 // now wait for events to arrive
61 ev_run (loop, 0); 61 ev_run (loop, 0);
62 62
63 // unloop was called, so exit 63 // break was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
67=head1 ABOUT THIS DOCUMENT 67=head1 ABOUT THIS DOCUMENT
68 68
174=item ev_tstamp ev_time () 174=item ev_tstamp ev_time ()
175 175
176Returns the current time as libev would use it. Please note that the 176Returns the current time as libev would use it. Please note that the
177C<ev_now> function is usually faster and also often returns the timestamp 177C<ev_now> function is usually faster and also often returns the timestamp
178you actually want to know. Also interesting is the combination of 178you actually want to know. Also interesting is the combination of
179C<ev_update_now> and C<ev_now>. 179C<ev_now_update> and C<ev_now>.
180 180
181=item ev_sleep (ev_tstamp interval) 181=item ev_sleep (ev_tstamp interval)
182 182
183Sleep for the given interval: The current thread will be blocked until 183Sleep for the given interval: The current thread will be blocked
184either it is interrupted or the given time interval has passed. Basically 184until either it is interrupted or the given time interval has
185passed (approximately - it might return a bit earlier even if not
186interrupted). Returns immediately if C<< interval <= 0 >>.
187
185this is a sub-second-resolution C<sleep ()>. 188Basically this is a sub-second-resolution C<sleep ()>.
189
190The range of the C<interval> is limited - libev only guarantees to work
191with sleep times of up to one day (C<< interval <= 86400 >>).
186 192
187=item int ev_version_major () 193=item int ev_version_major ()
188 194
189=item int ev_version_minor () 195=item int ev_version_minor ()
190 196
299 } 305 }
300 306
301 ... 307 ...
302 ev_set_syserr_cb (fatal_error); 308 ev_set_syserr_cb (fatal_error);
303 309
310=item ev_feed_signal (int signum)
311
312This function can be used to "simulate" a signal receive. It is completely
313safe to call this function at any time, from any context, including signal
314handlers or random threads.
315
316Its main use is to customise signal handling in your process, especially
317in the presence of threads. For example, you could block signals
318by default in all threads (and specifying C<EVFLAG_NOSIGMASK> when
319creating any loops), and in one thread, use C<sigwait> or any other
320mechanism to wait for signals, then "deliver" them to libev by calling
321C<ev_feed_signal>.
322
304=back 323=back
305 324
306=head1 FUNCTIONS CONTROLLING EVENT LOOPS 325=head1 FUNCTIONS CONTROLLING EVENT LOOPS
307 326
308An event loop is described by a C<struct ev_loop *> (the C<struct> is 327An event loop is described by a C<struct ev_loop *> (the C<struct> is
355=item struct ev_loop *ev_loop_new (unsigned int flags) 374=item struct ev_loop *ev_loop_new (unsigned int flags)
356 375
357This will create and initialise a new event loop object. If the loop 376This will create and initialise a new event loop object. If the loop
358could not be initialised, returns false. 377could not be initialised, returns false.
359 378
360Note that this function I<is> thread-safe, and one common way to use 379This function is thread-safe, and one common way to use libev with
361libev with threads is indeed to create one loop per thread, and using the 380threads is indeed to create one loop per thread, and using the default
362default loop in the "main" or "initial" thread. 381loop in the "main" or "initial" thread.
363 382
364The flags argument can be used to specify special behaviour or specific 383The flags argument can be used to specify special behaviour or specific
365backends to use, and is usually specified as C<0> (or C<EVFLAG_AUTO>). 384backends to use, and is usually specified as C<0> (or C<EVFLAG_AUTO>).
366 385
367The following flags are supported: 386The following flags are supported:
419 438
420Signalfd will not be used by default as this changes your signal mask, and 439Signalfd will not be used by default as this changes your signal mask, and
421there are a lot of shoddy libraries and programs (glib's threadpool for 440there are a lot of shoddy libraries and programs (glib's threadpool for
422example) that can't properly initialise their signal masks. 441example) that can't properly initialise their signal masks.
423 442
443=item C<EVFLAG_NOSIGMASK>
444
445When this flag is specified, then libev will avoid to modify the signal
446mask. Specifically, this means you have to make sure signals are unblocked
447when you want to receive them.
448
449This behaviour is useful when you want to do your own signal handling, or
450want to handle signals only in specific threads and want to avoid libev
451unblocking the signals.
452
453It's also required by POSIX in a threaded program, as libev calls
454C<sigprocmask>, whose behaviour is officially unspecified.
455
456This flag's behaviour will become the default in future versions of libev.
457
424=item C<EVBACKEND_SELECT> (value 1, portable select backend) 458=item C<EVBACKEND_SELECT> (value 1, portable select backend)
425 459
426This is your standard select(2) backend. Not I<completely> standard, as 460This is your standard select(2) backend. Not I<completely> standard, as
427libev tries to roll its own fd_set with no limits on the number of fds, 461libev tries to roll its own fd_set with no limits on the number of fds,
428but if that fails, expect a fairly low limit on the number of fds when 462but if that fails, expect a fairly low limit on the number of fds when
455=item C<EVBACKEND_EPOLL> (value 4, Linux) 489=item C<EVBACKEND_EPOLL> (value 4, Linux)
456 490
457Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9 491Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9
458kernels). 492kernels).
459 493
460For few fds, this backend is a bit little slower than poll and select, 494For few fds, this backend is a bit little slower than poll and select, but
461but it scales phenomenally better. While poll and select usually scale 495it scales phenomenally better. While poll and select usually scale like
462like O(total_fds) where n is the total number of fds (or the highest fd), 496O(total_fds) where total_fds is the total number of fds (or the highest
463epoll scales either O(1) or O(active_fds). 497fd), epoll scales either O(1) or O(active_fds).
464 498
465The epoll mechanism deserves honorable mention as the most misdesigned 499The epoll mechanism deserves honorable mention as the most misdesigned
466of the more advanced event mechanisms: mere annoyances include silently 500of the more advanced event mechanisms: mere annoyances include silently
467dropping file descriptors, requiring a system call per change per file 501dropping file descriptors, requiring a system call per change per file
468descriptor (and unnecessary guessing of parameters), problems with dup, 502descriptor (and unnecessary guessing of parameters), problems with dup,
4710.1ms) and so on. The biggest issue is fork races, however - if a program 5050.1ms) and so on. The biggest issue is fork races, however - if a program
472forks then I<both> parent and child process have to recreate the epoll 506forks then I<both> parent and child process have to recreate the epoll
473set, which can take considerable time (one syscall per file descriptor) 507set, which can take considerable time (one syscall per file descriptor)
474and is of course hard to detect. 508and is of course hard to detect.
475 509
476Epoll is also notoriously buggy - embedding epoll fds I<should> work, but 510Epoll is also notoriously buggy - embedding epoll fds I<should> work,
477of course I<doesn't>, and epoll just loves to report events for totally 511but of course I<doesn't>, and epoll just loves to report events for
478I<different> file descriptors (even already closed ones, so one cannot 512totally I<different> file descriptors (even already closed ones, so
479even remove them from the set) than registered in the set (especially 513one cannot even remove them from the set) than registered in the set
480on SMP systems). Libev tries to counter these spurious notifications by 514(especially on SMP systems). Libev tries to counter these spurious
481employing an additional generation counter and comparing that against the 515notifications by employing an additional generation counter and comparing
482events to filter out spurious ones, recreating the set when required. Last 516that against the events to filter out spurious ones, recreating the set
517when required. Epoll also erroneously rounds down timeouts, but gives you
518no way to know when and by how much, so sometimes you have to busy-wait
519because epoll returns immediately despite a nonzero timeout. And last
483not least, it also refuses to work with some file descriptors which work 520not least, it also refuses to work with some file descriptors which work
484perfectly fine with C<select> (files, many character devices...). 521perfectly fine with C<select> (files, many character devices...).
485 522
486Epoll is truly the train wreck analog among event poll mechanisms. 523Epoll is truly the train wreck among event poll mechanisms, a frankenpoll,
524cobbled together in a hurry, no thought to design or interaction with
525others. Oh, the pain, will it ever stop...
487 526
488While stopping, setting and starting an I/O watcher in the same iteration 527While stopping, setting and starting an I/O watcher in the same iteration
489will result in some caching, there is still a system call per such 528will result in some caching, there is still a system call per such
490incident (because the same I<file descriptor> could point to a different 529incident (because the same I<file descriptor> could point to a different
491I<file description> now), so its best to avoid that. Also, C<dup ()>'ed 530I<file description> now), so its best to avoid that. Also, C<dup ()>'ed
557=item C<EVBACKEND_PORT> (value 32, Solaris 10) 596=item C<EVBACKEND_PORT> (value 32, Solaris 10)
558 597
559This uses the Solaris 10 event port mechanism. As with everything on Solaris, 598This uses the Solaris 10 event port mechanism. As with everything on Solaris,
560it's really slow, but it still scales very well (O(active_fds)). 599it's really slow, but it still scales very well (O(active_fds)).
561 600
562Please note that Solaris event ports can deliver a lot of spurious
563notifications, so you need to use non-blocking I/O or other means to avoid
564blocking when no data (or space) is available.
565
566While this backend scales well, it requires one system call per active 601While this backend scales well, it requires one system call per active
567file descriptor per loop iteration. For small and medium numbers of file 602file descriptor per loop iteration. For small and medium numbers of file
568descriptors a "slow" C<EVBACKEND_SELECT> or C<EVBACKEND_POLL> backend 603descriptors a "slow" C<EVBACKEND_SELECT> or C<EVBACKEND_POLL> backend
569might perform better. 604might perform better.
570 605
571On the positive side, with the exception of the spurious readiness 606On the positive side, this backend actually performed fully to
572notifications, this backend actually performed fully to specification
573in all tests and is fully embeddable, which is a rare feat among the 607specification in all tests and is fully embeddable, which is a rare feat
574OS-specific backends (I vastly prefer correctness over speed hacks). 608among the OS-specific backends (I vastly prefer correctness over speed
609hacks).
610
611On the negative side, the interface is I<bizarre> - so bizarre that
612even sun itself gets it wrong in their code examples: The event polling
613function sometimes returns events to the caller even though an error
614occurred, but with no indication whether it has done so or not (yes, it's
615even documented that way) - deadly for edge-triggered interfaces where you
616absolutely have to know whether an event occurred or not because you have
617to re-arm the watcher.
618
619Fortunately libev seems to be able to work around these idiocies.
575 620
576This backend maps C<EV_READ> and C<EV_WRITE> in the same way as 621This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
577C<EVBACKEND_POLL>. 622C<EVBACKEND_POLL>.
578 623
579=item C<EVBACKEND_ALL> 624=item C<EVBACKEND_ALL>
580 625
581Try all backends (even potentially broken ones that wouldn't be tried 626Try all backends (even potentially broken ones that wouldn't be tried
582with C<EVFLAG_AUTO>). Since this is a mask, you can do stuff such as 627with C<EVFLAG_AUTO>). Since this is a mask, you can do stuff such as
583C<EVBACKEND_ALL & ~EVBACKEND_KQUEUE>. 628C<EVBACKEND_ALL & ~EVBACKEND_KQUEUE>.
584 629
585It is definitely not recommended to use this flag. 630It is definitely not recommended to use this flag, use whatever
631C<ev_recommended_backends ()> returns, or simply do not specify a backend
632at all.
633
634=item C<EVBACKEND_MASK>
635
636Not a backend at all, but a mask to select all backend bits from a
637C<flags> value, in case you want to mask out any backends from a flags
638value (e.g. when modifying the C<LIBEV_FLAGS> environment variable).
586 639
587=back 640=back
588 641
589If one or more of the backend flags are or'ed into the flags value, 642If one or more of the backend flags are or'ed into the flags value,
590then only these backends will be tried (in the reverse order as listed 643then only these backends will be tried (in the reverse order as listed
677prepare and check phases. 730prepare and check phases.
678 731
679=item unsigned int ev_depth (loop) 732=item unsigned int ev_depth (loop)
680 733
681Returns the number of times C<ev_run> was entered minus the number of 734Returns the number of times C<ev_run> was entered minus the number of
682times C<ev_run> was exited, in other words, the recursion depth. 735times C<ev_run> was exited normally, in other words, the recursion depth.
683 736
684Outside C<ev_run>, this number is zero. In a callback, this number is 737Outside C<ev_run>, this number is zero. In a callback, this number is
685C<1>, unless C<ev_run> was invoked recursively (or from another thread), 738C<1>, unless C<ev_run> was invoked recursively (or from another thread),
686in which case it is higher. 739in which case it is higher.
687 740
688Leaving C<ev_run> abnormally (setjmp/longjmp, cancelling the thread 741Leaving C<ev_run> abnormally (setjmp/longjmp, cancelling the thread,
689etc.), doesn't count as "exit" - consider this as a hint to avoid such 742throwing an exception etc.), doesn't count as "exit" - consider this
690ungentleman-like behaviour unless it's really convenient. 743as a hint to avoid such ungentleman-like behaviour unless it's really
744convenient, in which case it is fully supported.
691 745
692=item unsigned int ev_backend (loop) 746=item unsigned int ev_backend (loop)
693 747
694Returns one of the C<EVBACKEND_*> flags indicating the event backend in 748Returns one of the C<EVBACKEND_*> flags indicating the event backend in
695use. 749use.
757finished (especially in interactive programs), but having a program 811finished (especially in interactive programs), but having a program
758that automatically loops as long as it has to and no longer by virtue 812that automatically loops as long as it has to and no longer by virtue
759of relying on its watchers stopping correctly, that is truly a thing of 813of relying on its watchers stopping correctly, that is truly a thing of
760beauty. 814beauty.
761 815
816This function is also I<mostly> exception-safe - you can break out of
817a C<ev_run> call by calling C<longjmp> in a callback, throwing a C++
818exception and so on. This does not decrement the C<ev_depth> value, nor
819will it clear any outstanding C<EVBREAK_ONE> breaks.
820
762A flags value of C<EVRUN_NOWAIT> will look for new events, will handle 821A flags value of C<EVRUN_NOWAIT> will look for new events, will handle
763those events and any already outstanding ones, but will not wait and 822those events and any already outstanding ones, but will not wait and
764block your process in case there are no events and will return after one 823block your process in case there are no events and will return after one
765iteration of the loop. This is sometimes useful to poll and handle new 824iteration of the loop. This is sometimes useful to poll and handle new
766events while doing lengthy calculations, to keep the program responsive. 825events while doing lengthy calculations, to keep the program responsive.
775This is useful if you are waiting for some external event in conjunction 834This is useful if you are waiting for some external event in conjunction
776with something not expressible using other libev watchers (i.e. "roll your 835with something not expressible using other libev watchers (i.e. "roll your
777own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is 836own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is
778usually a better approach for this kind of thing. 837usually a better approach for this kind of thing.
779 838
780Here are the gory details of what C<ev_run> does: 839Here are the gory details of what C<ev_run> does (this is for your
840understanding, not a guarantee that things will work exactly like this in
841future versions):
781 842
782 - Increment loop depth. 843 - Increment loop depth.
783 - Reset the ev_break status. 844 - Reset the ev_break status.
784 - Before the first iteration, call any pending watchers. 845 - Before the first iteration, call any pending watchers.
785 LOOP: 846 LOOP:
818anymore. 879anymore.
819 880
820 ... queue jobs here, make sure they register event watchers as long 881 ... queue jobs here, make sure they register event watchers as long
821 ... as they still have work to do (even an idle watcher will do..) 882 ... as they still have work to do (even an idle watcher will do..)
822 ev_run (my_loop, 0); 883 ev_run (my_loop, 0);
823 ... jobs done or somebody called unloop. yeah! 884 ... jobs done or somebody called break. yeah!
824 885
825=item ev_break (loop, how) 886=item ev_break (loop, how)
826 887
827Can be used to make a call to C<ev_run> return early (but only after it 888Can be used to make a call to C<ev_run> return early (but only after it
828has processed all outstanding events). The C<how> argument must be either 889has processed all outstanding events). The C<how> argument must be either
829C<EVBREAK_ONE>, which will make the innermost C<ev_run> call return, or 890C<EVBREAK_ONE>, which will make the innermost C<ev_run> call return, or
830C<EVBREAK_ALL>, which will make all nested C<ev_run> calls return. 891C<EVBREAK_ALL>, which will make all nested C<ev_run> calls return.
831 892
832This "break state" will be cleared when entering C<ev_run> again. 893This "break state" will be cleared on the next call to C<ev_run>.
833 894
834It is safe to call C<ev_break> from outside any C<ev_run> calls, too. 895It is safe to call C<ev_break> from outside any C<ev_run> calls, too, in
896which case it will have no effect.
835 897
836=item ev_ref (loop) 898=item ev_ref (loop)
837 899
838=item ev_unref (loop) 900=item ev_unref (loop)
839 901
860running when nothing else is active. 922running when nothing else is active.
861 923
862 ev_signal exitsig; 924 ev_signal exitsig;
863 ev_signal_init (&exitsig, sig_cb, SIGINT); 925 ev_signal_init (&exitsig, sig_cb, SIGINT);
864 ev_signal_start (loop, &exitsig); 926 ev_signal_start (loop, &exitsig);
865 evf_unref (loop); 927 ev_unref (loop);
866 928
867Example: For some weird reason, unregister the above signal handler again. 929Example: For some weird reason, unregister the above signal handler again.
868 930
869 ev_ref (loop); 931 ev_ref (loop);
870 ev_signal_stop (loop, &exitsig); 932 ev_signal_stop (loop, &exitsig);
890overhead for the actual polling but can deliver many events at once. 952overhead for the actual polling but can deliver many events at once.
891 953
892By setting a higher I<io collect interval> you allow libev to spend more 954By setting a higher I<io collect interval> you allow libev to spend more
893time collecting I/O events, so you can handle more events per iteration, 955time collecting I/O events, so you can handle more events per iteration,
894at the cost of increasing latency. Timeouts (both C<ev_periodic> and 956at the cost of increasing latency. Timeouts (both C<ev_periodic> and
895C<ev_timer>) will be not affected. Setting this to a non-null value will 957C<ev_timer>) will not be affected. Setting this to a non-null value will
896introduce an additional C<ev_sleep ()> call into most loop iterations. The 958introduce an additional C<ev_sleep ()> call into most loop iterations. The
897sleep time ensures that libev will not poll for I/O events more often then 959sleep time ensures that libev will not poll for I/O events more often then
898once per this interval, on average. 960once per this interval, on average (as long as the host time resolution is
961good enough).
899 962
900Likewise, by setting a higher I<timeout collect interval> you allow libev 963Likewise, by setting a higher I<timeout collect interval> you allow libev
901to spend more time collecting timeouts, at the expense of increased 964to spend more time collecting timeouts, at the expense of increased
902latency/jitter/inexactness (the watcher callback will be called 965latency/jitter/inexactness (the watcher callback will be called
903later). C<ev_io> watchers will not be affected. Setting this to a non-null 966later). C<ev_io> watchers will not be affected. Setting this to a non-null
957can be done relatively simply by putting mutex_lock/unlock calls around 1020can be done relatively simply by putting mutex_lock/unlock calls around
958each call to a libev function. 1021each call to a libev function.
959 1022
960However, C<ev_run> can run an indefinite time, so it is not feasible 1023However, C<ev_run> can run an indefinite time, so it is not feasible
961to wait for it to return. One way around this is to wake up the event 1024to wait for it to return. One way around this is to wake up the event
962loop via C<ev_break> and C<av_async_send>, another way is to set these 1025loop via C<ev_break> and C<ev_async_send>, another way is to set these
963I<release> and I<acquire> callbacks on the loop. 1026I<release> and I<acquire> callbacks on the loop.
964 1027
965When set, then C<release> will be called just before the thread is 1028When set, then C<release> will be called just before the thread is
966suspended waiting for new events, and C<acquire> is called just 1029suspended waiting for new events, and C<acquire> is called just
967afterwards. 1030afterwards.
982See also the locking example in the C<THREADS> section later in this 1045See also the locking example in the C<THREADS> section later in this
983document. 1046document.
984 1047
985=item ev_set_userdata (loop, void *data) 1048=item ev_set_userdata (loop, void *data)
986 1049
987=item ev_userdata (loop) 1050=item void *ev_userdata (loop)
988 1051
989Set and retrieve a single C<void *> associated with a loop. When 1052Set and retrieve a single C<void *> associated with a loop. When
990C<ev_set_userdata> has never been called, then C<ev_userdata> returns 1053C<ev_set_userdata> has never been called, then C<ev_userdata> returns
991C<0>. 1054C<0>.
992 1055
1309See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related 1372See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related
1310functions that do not need a watcher. 1373functions that do not need a watcher.
1311 1374
1312=back 1375=back
1313 1376
1314=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER 1377See also the L<ASSOCIATING CUSTOM DATA WITH A WATCHER> and L<BUILDING YOUR
1315 1378OWN COMPOSITE WATCHERS> idioms.
1316Each watcher has, by default, a member C<void *data> that you can change
1317and read at any time: libev will completely ignore it. This can be used
1318to associate arbitrary data with your watcher. If you need more data and
1319don't want to allocate memory and store a pointer to it in that data
1320member, you can also "subclass" the watcher type and provide your own
1321data:
1322
1323 struct my_io
1324 {
1325 ev_io io;
1326 int otherfd;
1327 void *somedata;
1328 struct whatever *mostinteresting;
1329 };
1330
1331 ...
1332 struct my_io w;
1333 ev_io_init (&w.io, my_cb, fd, EV_READ);
1334
1335And since your callback will be called with a pointer to the watcher, you
1336can cast it back to your own type:
1337
1338 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
1339 {
1340 struct my_io *w = (struct my_io *)w_;
1341 ...
1342 }
1343
1344More interesting and less C-conformant ways of casting your callback type
1345instead have been omitted.
1346
1347Another common scenario is to use some data structure with multiple
1348embedded watchers:
1349
1350 struct my_biggy
1351 {
1352 int some_data;
1353 ev_timer t1;
1354 ev_timer t2;
1355 }
1356
1357In this case getting the pointer to C<my_biggy> is a bit more
1358complicated: Either you store the address of your C<my_biggy> struct
1359in the C<data> member of the watcher (for woozies), or you need to use
1360some pointer arithmetic using C<offsetof> inside your watchers (for real
1361programmers):
1362
1363 #include <stddef.h>
1364
1365 static void
1366 t1_cb (EV_P_ ev_timer *w, int revents)
1367 {
1368 struct my_biggy big = (struct my_biggy *)
1369 (((char *)w) - offsetof (struct my_biggy, t1));
1370 }
1371
1372 static void
1373 t2_cb (EV_P_ ev_timer *w, int revents)
1374 {
1375 struct my_biggy big = (struct my_biggy *)
1376 (((char *)w) - offsetof (struct my_biggy, t2));
1377 }
1378 1379
1379=head2 WATCHER STATES 1380=head2 WATCHER STATES
1380 1381
1381There are various watcher states mentioned throughout this manual - 1382There are various watcher states mentioned throughout this manual -
1382active, pending and so on. In this section these states and the rules to 1383active, pending and so on. In this section these states and the rules to
1385 1386
1386=over 4 1387=over 4
1387 1388
1388=item initialiased 1389=item initialiased
1389 1390
1390Before a watcher can be registered with the event looop it has to be 1391Before a watcher can be registered with the event loop it has to be
1391initialised. This can be done with a call to C<ev_TYPE_init>, or calls to 1392initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1392C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function. 1393C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1393 1394
1394In this state it is simply some block of memory that is suitable for use 1395In this state it is simply some block of memory that is suitable for
1395in an event loop. It can be moved around, freed, reused etc. at will. 1396use in an event loop. It can be moved around, freed, reused etc. at
1397will - as long as you either keep the memory contents intact, or call
1398C<ev_TYPE_init> again.
1396 1399
1397=item started/running/active 1400=item started/running/active
1398 1401
1399Once a watcher has been started with a call to C<ev_TYPE_start> it becomes 1402Once a watcher has been started with a call to C<ev_TYPE_start> it becomes
1400property of the event loop, and is actively waiting for events. While in 1403property of the event loop, and is actively waiting for events. While in
1428latter will clear any pending state the watcher might be in, regardless 1431latter will clear any pending state the watcher might be in, regardless
1429of whether it was active or not, so stopping a watcher explicitly before 1432of whether it was active or not, so stopping a watcher explicitly before
1430freeing it is often a good idea. 1433freeing it is often a good idea.
1431 1434
1432While stopped (and not pending) the watcher is essentially in the 1435While stopped (and not pending) the watcher is essentially in the
1433initialised state, that is it can be reused, moved, modified in any way 1436initialised state, that is, it can be reused, moved, modified in any way
1434you wish. 1437you wish (but when you trash the memory block, you need to C<ev_TYPE_init>
1438it again).
1435 1439
1436=back 1440=back
1437 1441
1438=head2 WATCHER PRIORITY MODELS 1442=head2 WATCHER PRIORITY MODELS
1439 1443
1568In general you can register as many read and/or write event watchers per 1572In general you can register as many read and/or write event watchers per
1569fd as you want (as long as you don't confuse yourself). Setting all file 1573fd as you want (as long as you don't confuse yourself). Setting all file
1570descriptors to non-blocking mode is also usually a good idea (but not 1574descriptors to non-blocking mode is also usually a good idea (but not
1571required if you know what you are doing). 1575required if you know what you are doing).
1572 1576
1573If you cannot use non-blocking mode, then force the use of a
1574known-to-be-good backend (at the time of this writing, this includes only
1575C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1576descriptors for which non-blocking operation makes no sense (such as
1577files) - libev doesn't guarantee any specific behaviour in that case.
1578
1579Another thing you have to watch out for is that it is quite easy to 1577Another thing you have to watch out for is that it is quite easy to
1580receive "spurious" readiness notifications, that is your callback might 1578receive "spurious" readiness notifications, that is, your callback might
1581be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1579be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1582because there is no data. Not only are some backends known to create a 1580because there is no data. It is very easy to get into this situation even
1583lot of those (for example Solaris ports), it is very easy to get into 1581with a relatively standard program structure. Thus it is best to always
1584this situation even with a relatively standard program structure. Thus 1582use non-blocking I/O: An extra C<read>(2) returning C<EAGAIN> is far
1585it is best to always use non-blocking I/O: An extra C<read>(2) returning
1586C<EAGAIN> is far preferable to a program hanging until some data arrives. 1583preferable to a program hanging until some data arrives.
1587 1584
1588If you cannot run the fd in non-blocking mode (for example you should 1585If you cannot run the fd in non-blocking mode (for example you should
1589not play around with an Xlib connection), then you have to separately 1586not play around with an Xlib connection), then you have to separately
1590re-test whether a file descriptor is really ready with a known-to-be good 1587re-test whether a file descriptor is really ready with a known-to-be good
1591interface such as poll (fortunately in our Xlib example, Xlib already 1588interface such as poll (fortunately in the case of Xlib, it already does
1592does this on its own, so its quite safe to use). Some people additionally 1589this on its own, so its quite safe to use). Some people additionally
1593use C<SIGALRM> and an interval timer, just to be sure you won't block 1590use C<SIGALRM> and an interval timer, just to be sure you won't block
1594indefinitely. 1591indefinitely.
1595 1592
1596But really, best use non-blocking mode. 1593But really, best use non-blocking mode.
1597 1594
1625 1622
1626There is no workaround possible except not registering events 1623There is no workaround possible except not registering events
1627for potentially C<dup ()>'ed file descriptors, or to resort to 1624for potentially C<dup ()>'ed file descriptors, or to resort to
1628C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>. 1625C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1629 1626
1627=head3 The special problem of files
1628
1629Many people try to use C<select> (or libev) on file descriptors
1630representing files, and expect it to become ready when their program
1631doesn't block on disk accesses (which can take a long time on their own).
1632
1633However, this cannot ever work in the "expected" way - you get a readiness
1634notification as soon as the kernel knows whether and how much data is
1635there, and in the case of open files, that's always the case, so you
1636always get a readiness notification instantly, and your read (or possibly
1637write) will still block on the disk I/O.
1638
1639Another way to view it is that in the case of sockets, pipes, character
1640devices and so on, there is another party (the sender) that delivers data
1641on its own, but in the case of files, there is no such thing: the disk
1642will not send data on its own, simply because it doesn't know what you
1643wish to read - you would first have to request some data.
1644
1645Since files are typically not-so-well supported by advanced notification
1646mechanism, libev tries hard to emulate POSIX behaviour with respect
1647to files, even though you should not use it. The reason for this is
1648convenience: sometimes you want to watch STDIN or STDOUT, which is
1649usually a tty, often a pipe, but also sometimes files or special devices
1650(for example, C<epoll> on Linux works with F</dev/random> but not with
1651F</dev/urandom>), and even though the file might better be served with
1652asynchronous I/O instead of with non-blocking I/O, it is still useful when
1653it "just works" instead of freezing.
1654
1655So avoid file descriptors pointing to files when you know it (e.g. use
1656libeio), but use them when it is convenient, e.g. for STDIN/STDOUT, or
1657when you rarely read from a file instead of from a socket, and want to
1658reuse the same code path.
1659
1630=head3 The special problem of fork 1660=head3 The special problem of fork
1631 1661
1632Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit 1662Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit
1633useless behaviour. Libev fully supports fork, but needs to be told about 1663useless behaviour. Libev fully supports fork, but needs to be told about
1634it in the child. 1664it in the child if you want to continue to use it in the child.
1635 1665
1636To support fork in your programs, you either have to call 1666To support fork in your child processes, you have to call C<ev_loop_fork
1637C<ev_default_fork ()> or C<ev_loop_fork ()> after a fork in the child, 1667()> after a fork in the child, enable C<EVFLAG_FORKCHECK>, or resort to
1638enable C<EVFLAG_FORKCHECK>, or resort to C<EVBACKEND_SELECT> or 1668C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1639C<EVBACKEND_POLL>.
1640 1669
1641=head3 The special problem of SIGPIPE 1670=head3 The special problem of SIGPIPE
1642 1671
1643While not really specific to libev, it is easy to forget about C<SIGPIPE>: 1672While not really specific to libev, it is easy to forget about C<SIGPIPE>:
1644when writing to a pipe whose other end has been closed, your program gets 1673when writing to a pipe whose other end has been closed, your program gets
1742detecting time jumps is hard, and some inaccuracies are unavoidable (the 1771detecting time jumps is hard, and some inaccuracies are unavoidable (the
1743monotonic clock option helps a lot here). 1772monotonic clock option helps a lot here).
1744 1773
1745The callback is guaranteed to be invoked only I<after> its timeout has 1774The callback is guaranteed to be invoked only I<after> its timeout has
1746passed (not I<at>, so on systems with very low-resolution clocks this 1775passed (not I<at>, so on systems with very low-resolution clocks this
1747might introduce a small delay). If multiple timers become ready during the 1776might introduce a small delay, see "the special problem of being too
1777early", below). If multiple timers become ready during the same loop
1748same loop iteration then the ones with earlier time-out values are invoked 1778iteration then the ones with earlier time-out values are invoked before
1749before ones of the same priority with later time-out values (but this is 1779ones of the same priority with later time-out values (but this is no
1750no longer true when a callback calls C<ev_run> recursively). 1780longer true when a callback calls C<ev_run> recursively).
1751 1781
1752=head3 Be smart about timeouts 1782=head3 Be smart about timeouts
1753 1783
1754Many real-world problems involve some kind of timeout, usually for error 1784Many real-world problems involve some kind of timeout, usually for error
1755recovery. A typical example is an HTTP request - if the other side hangs, 1785recovery. A typical example is an HTTP request - if the other side hangs,
1830 1860
1831In this case, it would be more efficient to leave the C<ev_timer> alone, 1861In this case, it would be more efficient to leave the C<ev_timer> alone,
1832but remember the time of last activity, and check for a real timeout only 1862but remember the time of last activity, and check for a real timeout only
1833within the callback: 1863within the callback:
1834 1864
1865 ev_tstamp timeout = 60.;
1835 ev_tstamp last_activity; // time of last activity 1866 ev_tstamp last_activity; // time of last activity
1867 ev_timer timer;
1836 1868
1837 static void 1869 static void
1838 callback (EV_P_ ev_timer *w, int revents) 1870 callback (EV_P_ ev_timer *w, int revents)
1839 { 1871 {
1840 ev_tstamp now = ev_now (EV_A); 1872 // calculate when the timeout would happen
1841 ev_tstamp timeout = last_activity + 60.; 1873 ev_tstamp after = last_activity - ev_now (EV_A) + timeout;
1842 1874
1843 // if last_activity + 60. is older than now, we did time out 1875 // if negative, it means we the timeout already occured
1844 if (timeout < now) 1876 if (after < 0.)
1845 { 1877 {
1846 // timeout occurred, take action 1878 // timeout occurred, take action
1847 } 1879 }
1848 else 1880 else
1849 { 1881 {
1850 // callback was invoked, but there was some activity, re-arm 1882 // callback was invoked, but there was some recent
1851 // the watcher to fire in last_activity + 60, which is 1883 // activity. simply restart the timer to time out
1852 // guaranteed to be in the future, so "again" is positive: 1884 // after "after" seconds, which is the earliest time
1853 w->repeat = timeout - now; 1885 // the timeout can occur.
1886 ev_timer_set (w, after, 0.);
1854 ev_timer_again (EV_A_ w); 1887 ev_timer_start (EV_A_ w);
1855 } 1888 }
1856 } 1889 }
1857 1890
1858To summarise the callback: first calculate the real timeout (defined 1891To summarise the callback: first calculate in how many seconds the
1859as "60 seconds after the last activity"), then check if that time has 1892timeout will occur (by calculating the absolute time when it would occur,
1860been reached, which means something I<did>, in fact, time out. Otherwise 1893C<last_activity + timeout>, and subtracting the current time, C<ev_now
1861the callback was invoked too early (C<timeout> is in the future), so 1894(EV_A)> from that).
1862re-schedule the timer to fire at that future time, to see if maybe we have
1863a timeout then.
1864 1895
1865Note how C<ev_timer_again> is used, taking advantage of the 1896If this value is negative, then we are already past the timeout, i.e. we
1866C<ev_timer_again> optimisation when the timer is already running. 1897timed out, and need to do whatever is needed in this case.
1898
1899Otherwise, we now the earliest time at which the timeout would trigger,
1900and simply start the timer with this timeout value.
1901
1902In other words, each time the callback is invoked it will check whether
1903the timeout cocured. If not, it will simply reschedule itself to check
1904again at the earliest time it could time out. Rinse. Repeat.
1867 1905
1868This scheme causes more callback invocations (about one every 60 seconds 1906This scheme causes more callback invocations (about one every 60 seconds
1869minus half the average time between activity), but virtually no calls to 1907minus half the average time between activity), but virtually no calls to
1870libev to change the timeout. 1908libev to change the timeout.
1871 1909
1872To start the timer, simply initialise the watcher and set C<last_activity> 1910To start the machinery, simply initialise the watcher and set
1873to the current time (meaning we just have some activity :), then call the 1911C<last_activity> to the current time (meaning there was some activity just
1874callback, which will "do the right thing" and start the timer: 1912now), then call the callback, which will "do the right thing" and start
1913the timer:
1875 1914
1915 last_activity = ev_now (EV_A);
1876 ev_init (timer, callback); 1916 ev_init (&timer, callback);
1877 last_activity = ev_now (loop); 1917 callback (EV_A_ &timer, 0);
1878 callback (loop, timer, EV_TIMER);
1879 1918
1880And when there is some activity, simply store the current time in 1919When there is some activity, simply store the current time in
1881C<last_activity>, no libev calls at all: 1920C<last_activity>, no libev calls at all:
1882 1921
1922 if (activity detected)
1883 last_activity = ev_now (loop); 1923 last_activity = ev_now (EV_A);
1924
1925When your timeout value changes, then the timeout can be changed by simply
1926providing a new value, stopping the timer and calling the callback, which
1927will agaion do the right thing (for example, time out immediately :).
1928
1929 timeout = new_value;
1930 ev_timer_stop (EV_A_ &timer);
1931 callback (EV_A_ &timer, 0);
1884 1932
1885This technique is slightly more complex, but in most cases where the 1933This technique is slightly more complex, but in most cases where the
1886time-out is unlikely to be triggered, much more efficient. 1934time-out is unlikely to be triggered, much more efficient.
1887
1888Changing the timeout is trivial as well (if it isn't hard-coded in the
1889callback :) - just change the timeout and invoke the callback, which will
1890fix things for you.
1891 1935
1892=item 4. Wee, just use a double-linked list for your timeouts. 1936=item 4. Wee, just use a double-linked list for your timeouts.
1893 1937
1894If there is not one request, but many thousands (millions...), all 1938If there is not one request, but many thousands (millions...), all
1895employing some kind of timeout with the same timeout value, then one can 1939employing some kind of timeout with the same timeout value, then one can
1922Method #1 is almost always a bad idea, and buys you nothing. Method #4 is 1966Method #1 is almost always a bad idea, and buys you nothing. Method #4 is
1923rather complicated, but extremely efficient, something that really pays 1967rather complicated, but extremely efficient, something that really pays
1924off after the first million or so of active timers, i.e. it's usually 1968off after the first million or so of active timers, i.e. it's usually
1925overkill :) 1969overkill :)
1926 1970
1971=head3 The special problem of being too early
1972
1973If you ask a timer to call your callback after three seconds, then
1974you expect it to be invoked after three seconds - but of course, this
1975cannot be guaranteed to infinite precision. Less obviously, it cannot be
1976guaranteed to any precision by libev - imagine somebody suspending the
1977process with a STOP signal for a few hours for example.
1978
1979So, libev tries to invoke your callback as soon as possible I<after> the
1980delay has occurred, but cannot guarantee this.
1981
1982A less obvious failure mode is calling your callback too early: many event
1983loops compare timestamps with a "elapsed delay >= requested delay", but
1984this can cause your callback to be invoked much earlier than you would
1985expect.
1986
1987To see why, imagine a system with a clock that only offers full second
1988resolution (think windows if you can't come up with a broken enough OS
1989yourself). If you schedule a one-second timer at the time 500.9, then the
1990event loop will schedule your timeout to elapse at a system time of 500
1991(500.9 truncated to the resolution) + 1, or 501.
1992
1993If an event library looks at the timeout 0.1s later, it will see "501 >=
1994501" and invoke the callback 0.1s after it was started, even though a
1995one-second delay was requested - this is being "too early", despite best
1996intentions.
1997
1998This is the reason why libev will never invoke the callback if the elapsed
1999delay equals the requested delay, but only when the elapsed delay is
2000larger than the requested delay. In the example above, libev would only invoke
2001the callback at system time 502, or 1.1s after the timer was started.
2002
2003So, while libev cannot guarantee that your callback will be invoked
2004exactly when requested, it I<can> and I<does> guarantee that the requested
2005delay has actually elapsed, or in other words, it always errs on the "too
2006late" side of things.
2007
1927=head3 The special problem of time updates 2008=head3 The special problem of time updates
1928 2009
1929Establishing the current time is a costly operation (it usually takes at 2010Establishing the current time is a costly operation (it usually takes
1930least two system calls): EV therefore updates its idea of the current 2011at least one system call): EV therefore updates its idea of the current
1931time only before and after C<ev_run> collects new events, which causes a 2012time only before and after C<ev_run> collects new events, which causes a
1932growing difference between C<ev_now ()> and C<ev_time ()> when handling 2013growing difference between C<ev_now ()> and C<ev_time ()> when handling
1933lots of events in one iteration. 2014lots of events in one iteration.
1934 2015
1935The relative timeouts are calculated relative to the C<ev_now ()> 2016The relative timeouts are calculated relative to the C<ev_now ()>
1941 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.); 2022 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.);
1942 2023
1943If the event loop is suspended for a long time, you can also force an 2024If the event loop is suspended for a long time, you can also force an
1944update of the time returned by C<ev_now ()> by calling C<ev_now_update 2025update of the time returned by C<ev_now ()> by calling C<ev_now_update
1945()>. 2026()>.
2027
2028=head3 The special problem of unsynchronised clocks
2029
2030Modern systems have a variety of clocks - libev itself uses the normal
2031"wall clock" clock and, if available, the monotonic clock (to avoid time
2032jumps).
2033
2034Neither of these clocks is synchronised with each other or any other clock
2035on the system, so C<ev_time ()> might return a considerably different time
2036than C<gettimeofday ()> or C<time ()>. On a GNU/Linux system, for example,
2037a call to C<gettimeofday> might return a second count that is one higher
2038than a directly following call to C<time>.
2039
2040The moral of this is to only compare libev-related timestamps with
2041C<ev_time ()> and C<ev_now ()>, at least if you want better precision than
2042a second or so.
2043
2044One more problem arises due to this lack of synchronisation: if libev uses
2045the system monotonic clock and you compare timestamps from C<ev_time>
2046or C<ev_now> from when you started your timer and when your callback is
2047invoked, you will find that sometimes the callback is a bit "early".
2048
2049This is because C<ev_timer>s work in real time, not wall clock time, so
2050libev makes sure your callback is not invoked before the delay happened,
2051I<measured according to the real time>, not the system clock.
2052
2053If your timeouts are based on a physical timescale (e.g. "time out this
2054connection after 100 seconds") then this shouldn't bother you as it is
2055exactly the right behaviour.
2056
2057If you want to compare wall clock/system timestamps to your timers, then
2058you need to use C<ev_periodic>s, as these are based on the wall clock
2059time, where your comparisons will always generate correct results.
1946 2060
1947=head3 The special problems of suspended animation 2061=head3 The special problems of suspended animation
1948 2062
1949When you leave the server world it is quite customary to hit machines that 2063When you leave the server world it is quite customary to hit machines that
1950can suspend/hibernate - what happens to the clocks during such a suspend? 2064can suspend/hibernate - what happens to the clocks during such a suspend?
1994keep up with the timer (because it takes longer than those 10 seconds to 2108keep up with the timer (because it takes longer than those 10 seconds to
1995do stuff) the timer will not fire more than once per event loop iteration. 2109do stuff) the timer will not fire more than once per event loop iteration.
1996 2110
1997=item ev_timer_again (loop, ev_timer *) 2111=item ev_timer_again (loop, ev_timer *)
1998 2112
1999This will act as if the timer timed out and restart it again if it is 2113This will act as if the timer timed out and restarts it again if it is
2000repeating. The exact semantics are: 2114repeating. The exact semantics are:
2001 2115
2002If the timer is pending, its pending status is cleared. 2116If the timer is pending, its pending status is cleared.
2003 2117
2004If the timer is started but non-repeating, stop it (as if it timed out). 2118If the timer is started but non-repeating, stop it (as if it timed out).
2134 2248
2135Another way to think about it (for the mathematically inclined) is that 2249Another way to think about it (for the mathematically inclined) is that
2136C<ev_periodic> will try to run the callback in this mode at the next possible 2250C<ev_periodic> will try to run the callback in this mode at the next possible
2137time where C<time = offset (mod interval)>, regardless of any time jumps. 2251time where C<time = offset (mod interval)>, regardless of any time jumps.
2138 2252
2139For numerical stability it is preferable that the C<offset> value is near 2253The C<interval> I<MUST> be positive, and for numerical stability, the
2140C<ev_now ()> (the current time), but there is no range requirement for 2254interval value should be higher than C<1/8192> (which is around 100
2141this value, and in fact is often specified as zero. 2255microseconds) and C<offset> should be higher than C<0> and should have
2256at most a similar magnitude as the current time (say, within a factor of
2257ten). Typical values for offset are, in fact, C<0> or something between
2258C<0> and C<interval>, which is also the recommended range.
2142 2259
2143Note also that there is an upper limit to how often a timer can fire (CPU 2260Note also that there is an upper limit to how often a timer can fire (CPU
2144speed for example), so if C<interval> is very small then timing stability 2261speed for example), so if C<interval> is very small then timing stability
2145will of course deteriorate. Libev itself tries to be exact to be about one 2262will of course deteriorate. Libev itself tries to be exact to be about one
2146millisecond (if the OS supports it and the machine is fast enough). 2263millisecond (if the OS supports it and the machine is fast enough).
2289=head3 The special problem of inheritance over fork/execve/pthread_create 2406=head3 The special problem of inheritance over fork/execve/pthread_create
2290 2407
2291Both the signal mask (C<sigprocmask>) and the signal disposition 2408Both the signal mask (C<sigprocmask>) and the signal disposition
2292(C<sigaction>) are unspecified after starting a signal watcher (and after 2409(C<sigaction>) are unspecified after starting a signal watcher (and after
2293stopping it again), that is, libev might or might not block the signal, 2410stopping it again), that is, libev might or might not block the signal,
2294and might or might not set or restore the installed signal handler. 2411and might or might not set or restore the installed signal handler (but
2412see C<EVFLAG_NOSIGMASK>).
2295 2413
2296While this does not matter for the signal disposition (libev never 2414While this does not matter for the signal disposition (libev never
2297sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on 2415sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on
2298C<execve>), this matters for the signal mask: many programs do not expect 2416C<execve>), this matters for the signal mask: many programs do not expect
2299certain signals to be blocked. 2417certain signals to be blocked.
2312I<has> to modify the signal mask, at least temporarily. 2430I<has> to modify the signal mask, at least temporarily.
2313 2431
2314So I can't stress this enough: I<If you do not reset your signal mask when 2432So I can't stress this enough: I<If you do not reset your signal mask when
2315you expect it to be empty, you have a race condition in your code>. This 2433you expect it to be empty, you have a race condition in your code>. This
2316is not a libev-specific thing, this is true for most event libraries. 2434is not a libev-specific thing, this is true for most event libraries.
2435
2436=head3 The special problem of threads signal handling
2437
2438POSIX threads has problematic signal handling semantics, specifically,
2439a lot of functionality (sigfd, sigwait etc.) only really works if all
2440threads in a process block signals, which is hard to achieve.
2441
2442When you want to use sigwait (or mix libev signal handling with your own
2443for the same signals), you can tackle this problem by globally blocking
2444all signals before creating any threads (or creating them with a fully set
2445sigprocmask) and also specifying the C<EVFLAG_NOSIGMASK> when creating
2446loops. Then designate one thread as "signal receiver thread" which handles
2447these signals. You can pass on any signals that libev might be interested
2448in by calling C<ev_feed_signal>.
2317 2449
2318=head3 Watcher-Specific Functions and Data Members 2450=head3 Watcher-Specific Functions and Data Members
2319 2451
2320=over 4 2452=over 4
2321 2453
3156 atexit (program_exits); 3288 atexit (program_exits);
3157 3289
3158 3290
3159=head2 C<ev_async> - how to wake up an event loop 3291=head2 C<ev_async> - how to wake up an event loop
3160 3292
3161In general, you cannot use an C<ev_run> from multiple threads or other 3293In general, you cannot use an C<ev_loop> from multiple threads or other
3162asynchronous sources such as signal handlers (as opposed to multiple event 3294asynchronous sources such as signal handlers (as opposed to multiple event
3163loops - those are of course safe to use in different threads). 3295loops - those are of course safe to use in different threads).
3164 3296
3165Sometimes, however, you need to wake up an event loop you do not control, 3297Sometimes, however, you need to wake up an event loop you do not control,
3166for example because it belongs to another thread. This is what C<ev_async> 3298for example because it belongs to another thread. This is what C<ev_async>
3168it by calling C<ev_async_send>, which is thread- and signal safe. 3300it by calling C<ev_async_send>, which is thread- and signal safe.
3169 3301
3170This functionality is very similar to C<ev_signal> watchers, as signals, 3302This functionality is very similar to C<ev_signal> watchers, as signals,
3171too, are asynchronous in nature, and signals, too, will be compressed 3303too, are asynchronous in nature, and signals, too, will be compressed
3172(i.e. the number of callback invocations may be less than the number of 3304(i.e. the number of callback invocations may be less than the number of
3173C<ev_async_sent> calls). 3305C<ev_async_sent> calls). In fact, you could use signal watchers as a kind
3174 3306of "global async watchers" by using a watcher on an otherwise unused
3175Unlike C<ev_signal> watchers, C<ev_async> works with any event loop, not 3307signal, and C<ev_feed_signal> to signal this watcher from another thread,
3176just the default loop. 3308even without knowing which loop owns the signal.
3177 3309
3178=head3 Queueing 3310=head3 Queueing
3179 3311
3180C<ev_async> does not support queueing of data in any way. The reason 3312C<ev_async> does not support queueing of data in any way. The reason
3181is that the author does not know of a simple (or any) algorithm for a 3313is that the author does not know of a simple (or any) algorithm for a
3273trust me. 3405trust me.
3274 3406
3275=item ev_async_send (loop, ev_async *) 3407=item ev_async_send (loop, ev_async *)
3276 3408
3277Sends/signals/activates the given C<ev_async> watcher, that is, feeds 3409Sends/signals/activates the given C<ev_async> watcher, that is, feeds
3278an C<EV_ASYNC> event on the watcher into the event loop. Unlike 3410an C<EV_ASYNC> event on the watcher into the event loop, and instantly
3411returns.
3412
3279C<ev_feed_event>, this call is safe to do from other threads, signal or 3413Unlike C<ev_feed_event>, this call is safe to do from other threads,
3280similar contexts (see the discussion of C<EV_ATOMIC_T> in the embedding 3414signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the
3281section below on what exactly this means). 3415embedding section below on what exactly this means).
3282 3416
3283Note that, as with other watchers in libev, multiple events might get 3417Note that, as with other watchers in libev, multiple events might get
3284compressed into a single callback invocation (another way to look at this 3418compressed into a single callback invocation (another way to look at
3285is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>, 3419this is that C<ev_async> watchers are level-triggered: they are set on
3286reset when the event loop detects that). 3420C<ev_async_send>, reset when the event loop detects that).
3287 3421
3288This call incurs the overhead of a system call only once per event loop 3422This call incurs the overhead of at most one extra system call per event
3289iteration, so while the overhead might be noticeable, it doesn't apply to 3423loop iteration, if the event loop is blocked, and no syscall at all if
3290repeated calls to C<ev_async_send> for the same event loop. 3424the event loop (or your program) is processing events. That means that
3425repeated calls are basically free (there is no need to avoid calls for
3426performance reasons) and that the overhead becomes smaller (typically
3427zero) under load.
3291 3428
3292=item bool = ev_async_pending (ev_async *) 3429=item bool = ev_async_pending (ev_async *)
3293 3430
3294Returns a non-zero value when C<ev_async_send> has been called on the 3431Returns a non-zero value when C<ev_async_send> has been called on the
3295watcher but the event has not yet been processed (or even noted) by the 3432watcher but the event has not yet been processed (or even noted) by the
3350 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0); 3487 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0);
3351 3488
3352=item ev_feed_fd_event (loop, int fd, int revents) 3489=item ev_feed_fd_event (loop, int fd, int revents)
3353 3490
3354Feed an event on the given fd, as if a file descriptor backend detected 3491Feed an event on the given fd, as if a file descriptor backend detected
3355the given events it. 3492the given events.
3356 3493
3357=item ev_feed_signal_event (loop, int signum) 3494=item ev_feed_signal_event (loop, int signum)
3358 3495
3359Feed an event as if the given signal occurred (C<loop> must be the default 3496Feed an event as if the given signal occurred. See also C<ev_feed_signal>,
3360loop!). 3497which is async-safe.
3361 3498
3362=back 3499=back
3500
3501
3502=head1 COMMON OR USEFUL IDIOMS (OR BOTH)
3503
3504This section explains some common idioms that are not immediately
3505obvious. Note that examples are sprinkled over the whole manual, and this
3506section only contains stuff that wouldn't fit anywhere else.
3507
3508=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER
3509
3510Each watcher has, by default, a C<void *data> member that you can read
3511or modify at any time: libev will completely ignore it. This can be used
3512to associate arbitrary data with your watcher. If you need more data and
3513don't want to allocate memory separately and store a pointer to it in that
3514data member, you can also "subclass" the watcher type and provide your own
3515data:
3516
3517 struct my_io
3518 {
3519 ev_io io;
3520 int otherfd;
3521 void *somedata;
3522 struct whatever *mostinteresting;
3523 };
3524
3525 ...
3526 struct my_io w;
3527 ev_io_init (&w.io, my_cb, fd, EV_READ);
3528
3529And since your callback will be called with a pointer to the watcher, you
3530can cast it back to your own type:
3531
3532 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
3533 {
3534 struct my_io *w = (struct my_io *)w_;
3535 ...
3536 }
3537
3538More interesting and less C-conformant ways of casting your callback
3539function type instead have been omitted.
3540
3541=head2 BUILDING YOUR OWN COMPOSITE WATCHERS
3542
3543Another common scenario is to use some data structure with multiple
3544embedded watchers, in effect creating your own watcher that combines
3545multiple libev event sources into one "super-watcher":
3546
3547 struct my_biggy
3548 {
3549 int some_data;
3550 ev_timer t1;
3551 ev_timer t2;
3552 }
3553
3554In this case getting the pointer to C<my_biggy> is a bit more
3555complicated: Either you store the address of your C<my_biggy> struct in
3556the C<data> member of the watcher (for woozies or C++ coders), or you need
3557to use some pointer arithmetic using C<offsetof> inside your watchers (for
3558real programmers):
3559
3560 #include <stddef.h>
3561
3562 static void
3563 t1_cb (EV_P_ ev_timer *w, int revents)
3564 {
3565 struct my_biggy big = (struct my_biggy *)
3566 (((char *)w) - offsetof (struct my_biggy, t1));
3567 }
3568
3569 static void
3570 t2_cb (EV_P_ ev_timer *w, int revents)
3571 {
3572 struct my_biggy big = (struct my_biggy *)
3573 (((char *)w) - offsetof (struct my_biggy, t2));
3574 }
3575
3576=head2 AVOIDING FINISHING BEFORE RETURNING
3577
3578Often you have structures like this in event-based programs:
3579
3580 callback ()
3581 {
3582 free (request);
3583 }
3584
3585 request = start_new_request (..., callback);
3586
3587The intent is to start some "lengthy" operation. The C<request> could be
3588used to cancel the operation, or do other things with it.
3589
3590It's not uncommon to have code paths in C<start_new_request> that
3591immediately invoke the callback, for example, to report errors. Or you add
3592some caching layer that finds that it can skip the lengthy aspects of the
3593operation and simply invoke the callback with the result.
3594
3595The problem here is that this will happen I<before> C<start_new_request>
3596has returned, so C<request> is not set.
3597
3598Even if you pass the request by some safer means to the callback, you
3599might want to do something to the request after starting it, such as
3600canceling it, which probably isn't working so well when the callback has
3601already been invoked.
3602
3603A common way around all these issues is to make sure that
3604C<start_new_request> I<always> returns before the callback is invoked. If
3605C<start_new_request> immediately knows the result, it can artificially
3606delay invoking the callback by e.g. using a C<prepare> or C<idle> watcher
3607for example, or more sneakily, by reusing an existing (stopped) watcher
3608and pushing it into the pending queue:
3609
3610 ev_set_cb (watcher, callback);
3611 ev_feed_event (EV_A_ watcher, 0);
3612
3613This way, C<start_new_request> can safely return before the callback is
3614invoked, while not delaying callback invocation too much.
3615
3616=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3617
3618Often (especially in GUI toolkits) there are places where you have
3619I<modal> interaction, which is most easily implemented by recursively
3620invoking C<ev_run>.
3621
3622This brings the problem of exiting - a callback might want to finish the
3623main C<ev_run> call, but not the nested one (e.g. user clicked "Quit", but
3624a modal "Are you sure?" dialog is still waiting), or just the nested one
3625and not the main one (e.g. user clocked "Ok" in a modal dialog), or some
3626other combination: In these cases, C<ev_break> will not work alone.
3627
3628The solution is to maintain "break this loop" variable for each C<ev_run>
3629invocation, and use a loop around C<ev_run> until the condition is
3630triggered, using C<EVRUN_ONCE>:
3631
3632 // main loop
3633 int exit_main_loop = 0;
3634
3635 while (!exit_main_loop)
3636 ev_run (EV_DEFAULT_ EVRUN_ONCE);
3637
3638 // in a model watcher
3639 int exit_nested_loop = 0;
3640
3641 while (!exit_nested_loop)
3642 ev_run (EV_A_ EVRUN_ONCE);
3643
3644To exit from any of these loops, just set the corresponding exit variable:
3645
3646 // exit modal loop
3647 exit_nested_loop = 1;
3648
3649 // exit main program, after modal loop is finished
3650 exit_main_loop = 1;
3651
3652 // exit both
3653 exit_main_loop = exit_nested_loop = 1;
3654
3655=head2 THREAD LOCKING EXAMPLE
3656
3657Here is a fictitious example of how to run an event loop in a different
3658thread from where callbacks are being invoked and watchers are
3659created/added/removed.
3660
3661For a real-world example, see the C<EV::Loop::Async> perl module,
3662which uses exactly this technique (which is suited for many high-level
3663languages).
3664
3665The example uses a pthread mutex to protect the loop data, a condition
3666variable to wait for callback invocations, an async watcher to notify the
3667event loop thread and an unspecified mechanism to wake up the main thread.
3668
3669First, you need to associate some data with the event loop:
3670
3671 typedef struct {
3672 mutex_t lock; /* global loop lock */
3673 ev_async async_w;
3674 thread_t tid;
3675 cond_t invoke_cv;
3676 } userdata;
3677
3678 void prepare_loop (EV_P)
3679 {
3680 // for simplicity, we use a static userdata struct.
3681 static userdata u;
3682
3683 ev_async_init (&u->async_w, async_cb);
3684 ev_async_start (EV_A_ &u->async_w);
3685
3686 pthread_mutex_init (&u->lock, 0);
3687 pthread_cond_init (&u->invoke_cv, 0);
3688
3689 // now associate this with the loop
3690 ev_set_userdata (EV_A_ u);
3691 ev_set_invoke_pending_cb (EV_A_ l_invoke);
3692 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
3693
3694 // then create the thread running ev_run
3695 pthread_create (&u->tid, 0, l_run, EV_A);
3696 }
3697
3698The callback for the C<ev_async> watcher does nothing: the watcher is used
3699solely to wake up the event loop so it takes notice of any new watchers
3700that might have been added:
3701
3702 static void
3703 async_cb (EV_P_ ev_async *w, int revents)
3704 {
3705 // just used for the side effects
3706 }
3707
3708The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
3709protecting the loop data, respectively.
3710
3711 static void
3712 l_release (EV_P)
3713 {
3714 userdata *u = ev_userdata (EV_A);
3715 pthread_mutex_unlock (&u->lock);
3716 }
3717
3718 static void
3719 l_acquire (EV_P)
3720 {
3721 userdata *u = ev_userdata (EV_A);
3722 pthread_mutex_lock (&u->lock);
3723 }
3724
3725The event loop thread first acquires the mutex, and then jumps straight
3726into C<ev_run>:
3727
3728 void *
3729 l_run (void *thr_arg)
3730 {
3731 struct ev_loop *loop = (struct ev_loop *)thr_arg;
3732
3733 l_acquire (EV_A);
3734 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
3735 ev_run (EV_A_ 0);
3736 l_release (EV_A);
3737
3738 return 0;
3739 }
3740
3741Instead of invoking all pending watchers, the C<l_invoke> callback will
3742signal the main thread via some unspecified mechanism (signals? pipe
3743writes? C<Async::Interrupt>?) and then waits until all pending watchers
3744have been called (in a while loop because a) spurious wakeups are possible
3745and b) skipping inter-thread-communication when there are no pending
3746watchers is very beneficial):
3747
3748 static void
3749 l_invoke (EV_P)
3750 {
3751 userdata *u = ev_userdata (EV_A);
3752
3753 while (ev_pending_count (EV_A))
3754 {
3755 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
3756 pthread_cond_wait (&u->invoke_cv, &u->lock);
3757 }
3758 }
3759
3760Now, whenever the main thread gets told to invoke pending watchers, it
3761will grab the lock, call C<ev_invoke_pending> and then signal the loop
3762thread to continue:
3763
3764 static void
3765 real_invoke_pending (EV_P)
3766 {
3767 userdata *u = ev_userdata (EV_A);
3768
3769 pthread_mutex_lock (&u->lock);
3770 ev_invoke_pending (EV_A);
3771 pthread_cond_signal (&u->invoke_cv);
3772 pthread_mutex_unlock (&u->lock);
3773 }
3774
3775Whenever you want to start/stop a watcher or do other modifications to an
3776event loop, you will now have to lock:
3777
3778 ev_timer timeout_watcher;
3779 userdata *u = ev_userdata (EV_A);
3780
3781 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
3782
3783 pthread_mutex_lock (&u->lock);
3784 ev_timer_start (EV_A_ &timeout_watcher);
3785 ev_async_send (EV_A_ &u->async_w);
3786 pthread_mutex_unlock (&u->lock);
3787
3788Note that sending the C<ev_async> watcher is required because otherwise
3789an event loop currently blocking in the kernel will have no knowledge
3790about the newly added timer. By waking up the loop it will pick up any new
3791watchers in the next event loop iteration.
3792
3793=head2 THREADS, COROUTINES, CONTINUATIONS, QUEUES... INSTEAD OF CALLBACKS
3794
3795While the overhead of a callback that e.g. schedules a thread is small, it
3796is still an overhead. If you embed libev, and your main usage is with some
3797kind of threads or coroutines, you might want to customise libev so that
3798doesn't need callbacks anymore.
3799
3800Imagine you have coroutines that you can switch to using a function
3801C<switch_to (coro)>, that libev runs in a coroutine called C<libev_coro>
3802and that due to some magic, the currently active coroutine is stored in a
3803global called C<current_coro>. Then you can build your own "wait for libev
3804event" primitive by changing C<EV_CB_DECLARE> and C<EV_CB_INVOKE> (note
3805the differing C<;> conventions):
3806
3807 #define EV_CB_DECLARE(type) struct my_coro *cb;
3808 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
3809
3810That means instead of having a C callback function, you store the
3811coroutine to switch to in each watcher, and instead of having libev call
3812your callback, you instead have it switch to that coroutine.
3813
3814A coroutine might now wait for an event with a function called
3815C<wait_for_event>. (the watcher needs to be started, as always, but it doesn't
3816matter when, or whether the watcher is active or not when this function is
3817called):
3818
3819 void
3820 wait_for_event (ev_watcher *w)
3821 {
3822 ev_cb_set (w) = current_coro;
3823 switch_to (libev_coro);
3824 }
3825
3826That basically suspends the coroutine inside C<wait_for_event> and
3827continues the libev coroutine, which, when appropriate, switches back to
3828this or any other coroutine. I am sure if you sue this your own :)
3829
3830You can do similar tricks if you have, say, threads with an event queue -
3831instead of storing a coroutine, you store the queue object and instead of
3832switching to a coroutine, you push the watcher onto the queue and notify
3833any waiters.
3834
3835To embed libev, see L<EMBEDDING>, but in short, it's easiest to create two
3836files, F<my_ev.h> and F<my_ev.c> that include the respective libev files:
3837
3838 // my_ev.h
3839 #define EV_CB_DECLARE(type) struct my_coro *cb;
3840 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb);
3841 #include "../libev/ev.h"
3842
3843 // my_ev.c
3844 #define EV_H "my_ev.h"
3845 #include "../libev/ev.c"
3846
3847And then use F<my_ev.h> when you would normally use F<ev.h>, and compile
3848F<my_ev.c> into your project. When properly specifying include paths, you
3849can even use F<ev.h> as header file name directly.
3363 3850
3364 3851
3365=head1 LIBEVENT EMULATION 3852=head1 LIBEVENT EMULATION
3366 3853
3367Libev offers a compatibility emulation layer for libevent. It cannot 3854Libev offers a compatibility emulation layer for libevent. It cannot
3368emulate the internals of libevent, so here are some usage hints: 3855emulate the internals of libevent, so here are some usage hints:
3369 3856
3370=over 4 3857=over 4
3858
3859=item * Only the libevent-1.4.1-beta API is being emulated.
3860
3861This was the newest libevent version available when libev was implemented,
3862and is still mostly unchanged in 2010.
3371 3863
3372=item * Use it by including <event.h>, as usual. 3864=item * Use it by including <event.h>, as usual.
3373 3865
3374=item * The following members are fully supported: ev_base, ev_callback, 3866=item * The following members are fully supported: ev_base, ev_callback,
3375ev_arg, ev_fd, ev_res, ev_events. 3867ev_arg, ev_fd, ev_res, ev_events.
3410Care has been taken to keep the overhead low. The only data member the C++ 3902Care has been taken to keep the overhead low. The only data member the C++
3411classes add (compared to plain C-style watchers) is the event loop pointer 3903classes add (compared to plain C-style watchers) is the event loop pointer
3412that the watcher is associated with (or no additional members at all if 3904that the watcher is associated with (or no additional members at all if
3413you disable C<EV_MULTIPLICITY> when embedding libev). 3905you disable C<EV_MULTIPLICITY> when embedding libev).
3414 3906
3415Currently, functions, and static and non-static member functions can be 3907Currently, functions, static and non-static member functions and classes
3416used as callbacks. Other types should be easy to add as long as they only 3908with C<operator ()> can be used as callbacks. Other types should be easy
3417need one additional pointer for context. If you need support for other 3909to add as long as they only need one additional pointer for context. If
3418types of functors please contact the author (preferably after implementing 3910you need support for other types of functors please contact the author
3419it). 3911(preferably after implementing it).
3420 3912
3421Here is a list of things available in the C<ev> namespace: 3913Here is a list of things available in the C<ev> namespace:
3422 3914
3423=over 4 3915=over 4
3424 3916
3577watchers in the constructor. 4069watchers in the constructor.
3578 4070
3579 class myclass 4071 class myclass
3580 { 4072 {
3581 ev::io io ; void io_cb (ev::io &w, int revents); 4073 ev::io io ; void io_cb (ev::io &w, int revents);
3582 ev::io2 io2 ; void io2_cb (ev::io &w, int revents); 4074 ev::io io2 ; void io2_cb (ev::io &w, int revents);
3583 ev::idle idle; void idle_cb (ev::idle &w, int revents); 4075 ev::idle idle; void idle_cb (ev::idle &w, int revents);
3584 4076
3585 myclass (int fd) 4077 myclass (int fd)
3586 { 4078 {
3587 io .set <myclass, &myclass::io_cb > (this); 4079 io .set <myclass, &myclass::io_cb > (this);
3638L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>. 4130L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.
3639 4131
3640=item D 4132=item D
3641 4133
3642Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to 4134Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
3643be found at L<http://proj.llucax.com.ar/wiki/evd>. 4135be found at L<http://www.llucax.com.ar/proj/ev.d/index.html>.
3644 4136
3645=item Ocaml 4137=item Ocaml
3646 4138
3647Erkki Seppala has written Ocaml bindings for libev, to be found at 4139Erkki Seppala has written Ocaml bindings for libev, to be found at
3648L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>. 4140L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.
3696suitable for use with C<EV_A>. 4188suitable for use with C<EV_A>.
3697 4189
3698=item C<EV_DEFAULT>, C<EV_DEFAULT_> 4190=item C<EV_DEFAULT>, C<EV_DEFAULT_>
3699 4191
3700Similar to the other two macros, this gives you the value of the default 4192Similar to the other two macros, this gives you the value of the default
3701loop, if multiple loops are supported ("ev loop default"). 4193loop, if multiple loops are supported ("ev loop default"). The default loop
4194will be initialised if it isn't already initialised.
4195
4196For non-multiplicity builds, these macros do nothing, so you always have
4197to initialise the loop somewhere.
3702 4198
3703=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_> 4199=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_>
3704 4200
3705Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the 4201Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the
3706default loop has been initialised (C<UC> == unchecked). Their behaviour 4202default loop has been initialised (C<UC> == unchecked). Their behaviour
3851supported). It will also not define any of the structs usually found in 4347supported). It will also not define any of the structs usually found in
3852F<event.h> that are not directly supported by the libev core alone. 4348F<event.h> that are not directly supported by the libev core alone.
3853 4349
3854In standalone mode, libev will still try to automatically deduce the 4350In standalone mode, libev will still try to automatically deduce the
3855configuration, but has to be more conservative. 4351configuration, but has to be more conservative.
4352
4353=item EV_USE_FLOOR
4354
4355If defined to be C<1>, libev will use the C<floor ()> function for its
4356periodic reschedule calculations, otherwise libev will fall back on a
4357portable (slower) implementation. If you enable this, you usually have to
4358link against libm or something equivalent. Enabling this when the C<floor>
4359function is not available will fail, so the safe default is to not enable
4360this.
3856 4361
3857=item EV_USE_MONOTONIC 4362=item EV_USE_MONOTONIC
3858 4363
3859If defined to be C<1>, libev will try to detect the availability of the 4364If defined to be C<1>, libev will try to detect the availability of the
3860monotonic clock option at both compile time and runtime. Otherwise no 4365monotonic clock option at both compile time and runtime. Otherwise no
3993indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled. 4498indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
3994 4499
3995=item EV_ATOMIC_T 4500=item EV_ATOMIC_T
3996 4501
3997Libev requires an integer type (suitable for storing C<0> or C<1>) whose 4502Libev requires an integer type (suitable for storing C<0> or C<1>) whose
3998access is atomic with respect to other threads or signal contexts. No such 4503access is atomic and serialised with respect to other threads or signal
3999type is easily found in the C language, so you can provide your own type 4504contexts. No such type is easily found in the C language, so you can
4000that you know is safe for your purposes. It is used both for signal handler "locking" 4505provide your own type that you know is safe for your purposes. It is used
4001as well as for signal and thread safety in C<ev_async> watchers. 4506both for signal handler "locking" as well as for signal and thread safety
4507in C<ev_async> watchers.
4002 4508
4003In the absence of this define, libev will use C<sig_atomic_t volatile> 4509In the absence of this define, libev will use C<sig_atomic_t volatile>
4004(from F<signal.h>), which is usually good enough on most platforms. 4510(from F<signal.h>), which is usually good enough on most platforms,
4511although strictly speaking using a type that also implies a memory fence
4512is required.
4005 4513
4006=item EV_H (h) 4514=item EV_H (h)
4007 4515
4008The name of the F<ev.h> header file used to include it. The default if 4516The name of the F<ev.h> header file used to include it. The default if
4009undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be 4517undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be
4033will have the C<struct ev_loop *> as first argument, and you can create 4541will have the C<struct ev_loop *> as first argument, and you can create
4034additional independent event loops. Otherwise there will be no support 4542additional independent event loops. Otherwise there will be no support
4035for multiple event loops and there is no first event loop pointer 4543for multiple event loops and there is no first event loop pointer
4036argument. Instead, all functions act on the single default loop. 4544argument. Instead, all functions act on the single default loop.
4037 4545
4546Note that C<EV_DEFAULT> and C<EV_DEFAULT_> will no longer provide a
4547default loop when multiplicity is switched off - you always have to
4548initialise the loop manually in this case.
4549
4038=item EV_MINPRI 4550=item EV_MINPRI
4039 4551
4040=item EV_MAXPRI 4552=item EV_MAXPRI
4041 4553
4042The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to 4554The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to
4139 4651
4140With an intelligent-enough linker (gcc+binutils are intelligent enough 4652With an intelligent-enough linker (gcc+binutils are intelligent enough
4141when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by 4653when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by
4142your program might be left out as well - a binary starting a timer and an 4654your program might be left out as well - a binary starting a timer and an
4143I/O watcher then might come out at only 5Kb. 4655I/O watcher then might come out at only 5Kb.
4656
4657=item EV_API_STATIC
4658
4659If this symbol is defined (by default it is not), then all identifiers
4660will have static linkage. This means that libev will not export any
4661identifiers, and you cannot link against libev anymore. This can be useful
4662when you embed libev, only want to use libev functions in a single file,
4663and do not want its identifiers to be visible.
4664
4665To use this, define C<EV_API_STATIC> and include F<ev.c> in the file that
4666wants to use libev.
4144 4667
4145=item EV_AVOID_STDIO 4668=item EV_AVOID_STDIO
4146 4669
4147If this is set to C<1> at compiletime, then libev will avoid using stdio 4670If this is set to C<1> at compiletime, then libev will avoid using stdio
4148functions (printf, scanf, perror etc.). This will increase the code size 4671functions (printf, scanf, perror etc.). This will increase the code size
4292And a F<ev_cpp.C> implementation file that contains libev proper and is compiled: 4815And a F<ev_cpp.C> implementation file that contains libev proper and is compiled:
4293 4816
4294 #include "ev_cpp.h" 4817 #include "ev_cpp.h"
4295 #include "ev.c" 4818 #include "ev.c"
4296 4819
4297=head1 INTERACTION WITH OTHER PROGRAMS OR LIBRARIES 4820=head1 INTERACTION WITH OTHER PROGRAMS, LIBRARIES OR THE ENVIRONMENT
4298 4821
4299=head2 THREADS AND COROUTINES 4822=head2 THREADS AND COROUTINES
4300 4823
4301=head3 THREADS 4824=head3 THREADS
4302 4825
4353default loop and triggering an C<ev_async> watcher from the default loop 4876default loop and triggering an C<ev_async> watcher from the default loop
4354watcher callback into the event loop interested in the signal. 4877watcher callback into the event loop interested in the signal.
4355 4878
4356=back 4879=back
4357 4880
4358=head4 THREAD LOCKING EXAMPLE 4881See also L<THREAD LOCKING EXAMPLE>.
4359
4360Here is a fictitious example of how to run an event loop in a different
4361thread than where callbacks are being invoked and watchers are
4362created/added/removed.
4363
4364For a real-world example, see the C<EV::Loop::Async> perl module,
4365which uses exactly this technique (which is suited for many high-level
4366languages).
4367
4368The example uses a pthread mutex to protect the loop data, a condition
4369variable to wait for callback invocations, an async watcher to notify the
4370event loop thread and an unspecified mechanism to wake up the main thread.
4371
4372First, you need to associate some data with the event loop:
4373
4374 typedef struct {
4375 mutex_t lock; /* global loop lock */
4376 ev_async async_w;
4377 thread_t tid;
4378 cond_t invoke_cv;
4379 } userdata;
4380
4381 void prepare_loop (EV_P)
4382 {
4383 // for simplicity, we use a static userdata struct.
4384 static userdata u;
4385
4386 ev_async_init (&u->async_w, async_cb);
4387 ev_async_start (EV_A_ &u->async_w);
4388
4389 pthread_mutex_init (&u->lock, 0);
4390 pthread_cond_init (&u->invoke_cv, 0);
4391
4392 // now associate this with the loop
4393 ev_set_userdata (EV_A_ u);
4394 ev_set_invoke_pending_cb (EV_A_ l_invoke);
4395 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
4396
4397 // then create the thread running ev_loop
4398 pthread_create (&u->tid, 0, l_run, EV_A);
4399 }
4400
4401The callback for the C<ev_async> watcher does nothing: the watcher is used
4402solely to wake up the event loop so it takes notice of any new watchers
4403that might have been added:
4404
4405 static void
4406 async_cb (EV_P_ ev_async *w, int revents)
4407 {
4408 // just used for the side effects
4409 }
4410
4411The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
4412protecting the loop data, respectively.
4413
4414 static void
4415 l_release (EV_P)
4416 {
4417 userdata *u = ev_userdata (EV_A);
4418 pthread_mutex_unlock (&u->lock);
4419 }
4420
4421 static void
4422 l_acquire (EV_P)
4423 {
4424 userdata *u = ev_userdata (EV_A);
4425 pthread_mutex_lock (&u->lock);
4426 }
4427
4428The event loop thread first acquires the mutex, and then jumps straight
4429into C<ev_run>:
4430
4431 void *
4432 l_run (void *thr_arg)
4433 {
4434 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4435
4436 l_acquire (EV_A);
4437 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4438 ev_run (EV_A_ 0);
4439 l_release (EV_A);
4440
4441 return 0;
4442 }
4443
4444Instead of invoking all pending watchers, the C<l_invoke> callback will
4445signal the main thread via some unspecified mechanism (signals? pipe
4446writes? C<Async::Interrupt>?) and then waits until all pending watchers
4447have been called (in a while loop because a) spurious wakeups are possible
4448and b) skipping inter-thread-communication when there are no pending
4449watchers is very beneficial):
4450
4451 static void
4452 l_invoke (EV_P)
4453 {
4454 userdata *u = ev_userdata (EV_A);
4455
4456 while (ev_pending_count (EV_A))
4457 {
4458 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
4459 pthread_cond_wait (&u->invoke_cv, &u->lock);
4460 }
4461 }
4462
4463Now, whenever the main thread gets told to invoke pending watchers, it
4464will grab the lock, call C<ev_invoke_pending> and then signal the loop
4465thread to continue:
4466
4467 static void
4468 real_invoke_pending (EV_P)
4469 {
4470 userdata *u = ev_userdata (EV_A);
4471
4472 pthread_mutex_lock (&u->lock);
4473 ev_invoke_pending (EV_A);
4474 pthread_cond_signal (&u->invoke_cv);
4475 pthread_mutex_unlock (&u->lock);
4476 }
4477
4478Whenever you want to start/stop a watcher or do other modifications to an
4479event loop, you will now have to lock:
4480
4481 ev_timer timeout_watcher;
4482 userdata *u = ev_userdata (EV_A);
4483
4484 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
4485
4486 pthread_mutex_lock (&u->lock);
4487 ev_timer_start (EV_A_ &timeout_watcher);
4488 ev_async_send (EV_A_ &u->async_w);
4489 pthread_mutex_unlock (&u->lock);
4490
4491Note that sending the C<ev_async> watcher is required because otherwise
4492an event loop currently blocking in the kernel will have no knowledge
4493about the newly added timer. By waking up the loop it will pick up any new
4494watchers in the next event loop iteration.
4495 4882
4496=head3 COROUTINES 4883=head3 COROUTINES
4497 4884
4498Libev is very accommodating to coroutines ("cooperative threads"): 4885Libev is very accommodating to coroutines ("cooperative threads"):
4499libev fully supports nesting calls to its functions from different 4886libev fully supports nesting calls to its functions from different
4664requires, and its I/O model is fundamentally incompatible with the POSIX 5051requires, and its I/O model is fundamentally incompatible with the POSIX
4665model. Libev still offers limited functionality on this platform in 5052model. Libev still offers limited functionality on this platform in
4666the form of the C<EVBACKEND_SELECT> backend, and only supports socket 5053the form of the C<EVBACKEND_SELECT> backend, and only supports socket
4667descriptors. This only applies when using Win32 natively, not when using 5054descriptors. This only applies when using Win32 natively, not when using
4668e.g. cygwin. Actually, it only applies to the microsofts own compilers, 5055e.g. cygwin. Actually, it only applies to the microsofts own compilers,
4669as every compielr comes with a slightly differently broken/incompatible 5056as every compiler comes with a slightly differently broken/incompatible
4670environment. 5057environment.
4671 5058
4672Lifting these limitations would basically require the full 5059Lifting these limitations would basically require the full
4673re-implementation of the I/O system. If you are into this kind of thing, 5060re-implementation of the I/O system. If you are into this kind of thing,
4674then note that glib does exactly that for you in a very portable way (note 5061then note that glib does exactly that for you in a very portable way (note
4807 5194
4808The type C<double> is used to represent timestamps. It is required to 5195The type C<double> is used to represent timestamps. It is required to
4809have at least 51 bits of mantissa (and 9 bits of exponent), which is 5196have at least 51 bits of mantissa (and 9 bits of exponent), which is
4810good enough for at least into the year 4000 with millisecond accuracy 5197good enough for at least into the year 4000 with millisecond accuracy
4811(the design goal for libev). This requirement is overfulfilled by 5198(the design goal for libev). This requirement is overfulfilled by
4812implementations using IEEE 754, which is basically all existing ones. With 5199implementations using IEEE 754, which is basically all existing ones.
5200
4813IEEE 754 doubles, you get microsecond accuracy until at least 2200. 5201With IEEE 754 doubles, you get microsecond accuracy until at least the
5202year 2255 (and millisecond accuracy till the year 287396 - by then, libev
5203is either obsolete or somebody patched it to use C<long double> or
5204something like that, just kidding).
4814 5205
4815=back 5206=back
4816 5207
4817If you know of other additional requirements drop me a note. 5208If you know of other additional requirements drop me a note.
4818 5209
4880=item Processing ev_async_send: O(number_of_async_watchers) 5271=item Processing ev_async_send: O(number_of_async_watchers)
4881 5272
4882=item Processing signals: O(max_signal_number) 5273=item Processing signals: O(max_signal_number)
4883 5274
4884Sending involves a system call I<iff> there were no other C<ev_async_send> 5275Sending involves a system call I<iff> there were no other C<ev_async_send>
4885calls in the current loop iteration. Checking for async and signal events 5276calls in the current loop iteration and the loop is currently
5277blocked. Checking for async and signal events involves iterating over all
4886involves iterating over all running async watchers or all signal numbers. 5278running async watchers or all signal numbers.
4887 5279
4888=back 5280=back
4889 5281
4890 5282
4891=head1 PORTING FROM LIBEV 3.X TO 4.X 5283=head1 PORTING FROM LIBEV 3.X TO 4.X
5008The physical time that is observed. It is apparently strictly monotonic :) 5400The physical time that is observed. It is apparently strictly monotonic :)
5009 5401
5010=item wall-clock time 5402=item wall-clock time
5011 5403
5012The time and date as shown on clocks. Unlike real time, it can actually 5404The time and date as shown on clocks. Unlike real time, it can actually
5013be wrong and jump forwards and backwards, e.g. when the you adjust your 5405be wrong and jump forwards and backwards, e.g. when you adjust your
5014clock. 5406clock.
5015 5407
5016=item watcher 5408=item watcher
5017 5409
5018A data structure that describes interest in certain events. Watchers need 5410A data structure that describes interest in certain events. Watchers need
5021=back 5413=back
5022 5414
5023=head1 AUTHOR 5415=head1 AUTHOR
5024 5416
5025Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael 5417Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael
5026Magnusson and Emanuele Giaquinta. 5418Magnusson and Emanuele Giaquinta, and minor corrections by many others.
5027 5419

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