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58 ev_timer_start (loop, &timeout_watcher); 58 ev_timer_start (loop, &timeout_watcher);
59 59
60 // now wait for events to arrive 60 // now wait for events to arrive
61 ev_run (loop, 0); 61 ev_run (loop, 0);
62 62
63 // unloop was called, so exit 63 // break was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
67=head1 ABOUT THIS DOCUMENT 67=head1 ABOUT THIS DOCUMENT
68 68
174=item ev_tstamp ev_time () 174=item ev_tstamp ev_time ()
175 175
176Returns the current time as libev would use it. Please note that the 176Returns the current time as libev would use it. Please note that the
177C<ev_now> function is usually faster and also often returns the timestamp 177C<ev_now> function is usually faster and also often returns the timestamp
178you actually want to know. Also interesting is the combination of 178you actually want to know. Also interesting is the combination of
179C<ev_update_now> and C<ev_now>. 179C<ev_now_update> and C<ev_now>.
180 180
181=item ev_sleep (ev_tstamp interval) 181=item ev_sleep (ev_tstamp interval)
182 182
183Sleep for the given interval: The current thread will be blocked until 183Sleep for the given interval: The current thread will be blocked
184either it is interrupted or the given time interval has passed. Basically 184until either it is interrupted or the given time interval has
185passed (approximately - it might return a bit earlier even if not
186interrupted). Returns immediately if C<< interval <= 0 >>.
187
185this is a sub-second-resolution C<sleep ()>. 188Basically this is a sub-second-resolution C<sleep ()>.
189
190The range of the C<interval> is limited - libev only guarantees to work
191with sleep times of up to one day (C<< interval <= 86400 >>).
186 192
187=item int ev_version_major () 193=item int ev_version_major ()
188 194
189=item int ev_version_minor () 195=item int ev_version_minor ()
190 196
305 311
306This function can be used to "simulate" a signal receive. It is completely 312This function can be used to "simulate" a signal receive. It is completely
307safe to call this function at any time, from any context, including signal 313safe to call this function at any time, from any context, including signal
308handlers or random threads. 314handlers or random threads.
309 315
310It's main use is to customise signal handling in your process, especially 316Its main use is to customise signal handling in your process, especially
311in the presence of threads. For example, you could block signals 317in the presence of threads. For example, you could block signals
312by default in all threads (and specifying C<EVFLAG_NOSIGMASK> when 318by default in all threads (and specifying C<EVFLAG_NOSIGMASK> when
313creating any loops), and in one thread, use C<sigwait> or any other 319creating any loops), and in one thread, use C<sigwait> or any other
314mechanism to wait for signals, then "deliver" them to libev by calling 320mechanism to wait for signals, then "deliver" them to libev by calling
315C<ev_feed_signal>. 321C<ev_feed_signal>.
435example) that can't properly initialise their signal masks. 441example) that can't properly initialise their signal masks.
436 442
437=item C<EVFLAG_NOSIGMASK> 443=item C<EVFLAG_NOSIGMASK>
438 444
439When this flag is specified, then libev will avoid to modify the signal 445When this flag is specified, then libev will avoid to modify the signal
440mask. Specifically, this means you ahve to make sure signals are unblocked 446mask. Specifically, this means you have to make sure signals are unblocked
441when you want to receive them. 447when you want to receive them.
442 448
443This behaviour is useful when you want to do your own signal handling, or 449This behaviour is useful when you want to do your own signal handling, or
444want to handle signals only in specific threads and want to avoid libev 450want to handle signals only in specific threads and want to avoid libev
445unblocking the signals. 451unblocking the signals.
452
453It's also required by POSIX in a threaded program, as libev calls
454C<sigprocmask>, whose behaviour is officially unspecified.
446 455
447This flag's behaviour will become the default in future versions of libev. 456This flag's behaviour will become the default in future versions of libev.
448 457
449=item C<EVBACKEND_SELECT> (value 1, portable select backend) 458=item C<EVBACKEND_SELECT> (value 1, portable select backend)
450 459
480=item C<EVBACKEND_EPOLL> (value 4, Linux) 489=item C<EVBACKEND_EPOLL> (value 4, Linux)
481 490
482Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9 491Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9
483kernels). 492kernels).
484 493
485For few fds, this backend is a bit little slower than poll and select, 494For few fds, this backend is a bit little slower than poll and select, but
486but it scales phenomenally better. While poll and select usually scale 495it scales phenomenally better. While poll and select usually scale like
487like O(total_fds) where n is the total number of fds (or the highest fd), 496O(total_fds) where total_fds is the total number of fds (or the highest
488epoll scales either O(1) or O(active_fds). 497fd), epoll scales either O(1) or O(active_fds).
489 498
490The epoll mechanism deserves honorable mention as the most misdesigned 499The epoll mechanism deserves honorable mention as the most misdesigned
491of the more advanced event mechanisms: mere annoyances include silently 500of the more advanced event mechanisms: mere annoyances include silently
492dropping file descriptors, requiring a system call per change per file 501dropping file descriptors, requiring a system call per change per file
493descriptor (and unnecessary guessing of parameters), problems with dup, 502descriptor (and unnecessary guessing of parameters), problems with dup,
4960.1ms) and so on. The biggest issue is fork races, however - if a program 5050.1ms) and so on. The biggest issue is fork races, however - if a program
497forks then I<both> parent and child process have to recreate the epoll 506forks then I<both> parent and child process have to recreate the epoll
498set, which can take considerable time (one syscall per file descriptor) 507set, which can take considerable time (one syscall per file descriptor)
499and is of course hard to detect. 508and is of course hard to detect.
500 509
501Epoll is also notoriously buggy - embedding epoll fds I<should> work, but 510Epoll is also notoriously buggy - embedding epoll fds I<should> work,
502of course I<doesn't>, and epoll just loves to report events for totally 511but of course I<doesn't>, and epoll just loves to report events for
503I<different> file descriptors (even already closed ones, so one cannot 512totally I<different> file descriptors (even already closed ones, so
504even remove them from the set) than registered in the set (especially 513one cannot even remove them from the set) than registered in the set
505on SMP systems). Libev tries to counter these spurious notifications by 514(especially on SMP systems). Libev tries to counter these spurious
506employing an additional generation counter and comparing that against the 515notifications by employing an additional generation counter and comparing
507events to filter out spurious ones, recreating the set when required. Last 516that against the events to filter out spurious ones, recreating the set
517when required. Epoll also erroneously rounds down timeouts, but gives you
518no way to know when and by how much, so sometimes you have to busy-wait
519because epoll returns immediately despite a nonzero timeout. And last
508not least, it also refuses to work with some file descriptors which work 520not least, it also refuses to work with some file descriptors which work
509perfectly fine with C<select> (files, many character devices...). 521perfectly fine with C<select> (files, many character devices...).
510 522
511Epoll is truly the train wreck analog among event poll mechanisms. 523Epoll is truly the train wreck among event poll mechanisms, a frankenpoll,
524cobbled together in a hurry, no thought to design or interaction with
525others. Oh, the pain, will it ever stop...
512 526
513While stopping, setting and starting an I/O watcher in the same iteration 527While stopping, setting and starting an I/O watcher in the same iteration
514will result in some caching, there is still a system call per such 528will result in some caching, there is still a system call per such
515incident (because the same I<file descriptor> could point to a different 529incident (because the same I<file descriptor> could point to a different
516I<file description> now), so its best to avoid that. Also, C<dup ()>'ed 530I<file description> now), so its best to avoid that. Also, C<dup ()>'ed
582=item C<EVBACKEND_PORT> (value 32, Solaris 10) 596=item C<EVBACKEND_PORT> (value 32, Solaris 10)
583 597
584This uses the Solaris 10 event port mechanism. As with everything on Solaris, 598This uses the Solaris 10 event port mechanism. As with everything on Solaris,
585it's really slow, but it still scales very well (O(active_fds)). 599it's really slow, but it still scales very well (O(active_fds)).
586 600
587Please note that Solaris event ports can deliver a lot of spurious
588notifications, so you need to use non-blocking I/O or other means to avoid
589blocking when no data (or space) is available.
590
591While this backend scales well, it requires one system call per active 601While this backend scales well, it requires one system call per active
592file descriptor per loop iteration. For small and medium numbers of file 602file descriptor per loop iteration. For small and medium numbers of file
593descriptors a "slow" C<EVBACKEND_SELECT> or C<EVBACKEND_POLL> backend 603descriptors a "slow" C<EVBACKEND_SELECT> or C<EVBACKEND_POLL> backend
594might perform better. 604might perform better.
595 605
596On the positive side, with the exception of the spurious readiness 606On the positive side, this backend actually performed fully to
597notifications, this backend actually performed fully to specification
598in all tests and is fully embeddable, which is a rare feat among the 607specification in all tests and is fully embeddable, which is a rare feat
599OS-specific backends (I vastly prefer correctness over speed hacks). 608among the OS-specific backends (I vastly prefer correctness over speed
609hacks).
610
611On the negative side, the interface is I<bizarre> - so bizarre that
612even sun itself gets it wrong in their code examples: The event polling
613function sometimes returns events to the caller even though an error
614occurred, but with no indication whether it has done so or not (yes, it's
615even documented that way) - deadly for edge-triggered interfaces where you
616absolutely have to know whether an event occurred or not because you have
617to re-arm the watcher.
618
619Fortunately libev seems to be able to work around these idiocies.
600 620
601This backend maps C<EV_READ> and C<EV_WRITE> in the same way as 621This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
602C<EVBACKEND_POLL>. 622C<EVBACKEND_POLL>.
603 623
604=item C<EVBACKEND_ALL> 624=item C<EVBACKEND_ALL>
814This is useful if you are waiting for some external event in conjunction 834This is useful if you are waiting for some external event in conjunction
815with something not expressible using other libev watchers (i.e. "roll your 835with something not expressible using other libev watchers (i.e. "roll your
816own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is 836own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is
817usually a better approach for this kind of thing. 837usually a better approach for this kind of thing.
818 838
819Here are the gory details of what C<ev_run> does: 839Here are the gory details of what C<ev_run> does (this is for your
840understanding, not a guarantee that things will work exactly like this in
841future versions):
820 842
821 - Increment loop depth. 843 - Increment loop depth.
822 - Reset the ev_break status. 844 - Reset the ev_break status.
823 - Before the first iteration, call any pending watchers. 845 - Before the first iteration, call any pending watchers.
824 LOOP: 846 LOOP:
857anymore. 879anymore.
858 880
859 ... queue jobs here, make sure they register event watchers as long 881 ... queue jobs here, make sure they register event watchers as long
860 ... as they still have work to do (even an idle watcher will do..) 882 ... as they still have work to do (even an idle watcher will do..)
861 ev_run (my_loop, 0); 883 ev_run (my_loop, 0);
862 ... jobs done or somebody called unloop. yeah! 884 ... jobs done or somebody called break. yeah!
863 885
864=item ev_break (loop, how) 886=item ev_break (loop, how)
865 887
866Can be used to make a call to C<ev_run> return early (but only after it 888Can be used to make a call to C<ev_run> return early (but only after it
867has processed all outstanding events). The C<how> argument must be either 889has processed all outstanding events). The C<how> argument must be either
930overhead for the actual polling but can deliver many events at once. 952overhead for the actual polling but can deliver many events at once.
931 953
932By setting a higher I<io collect interval> you allow libev to spend more 954By setting a higher I<io collect interval> you allow libev to spend more
933time collecting I/O events, so you can handle more events per iteration, 955time collecting I/O events, so you can handle more events per iteration,
934at the cost of increasing latency. Timeouts (both C<ev_periodic> and 956at the cost of increasing latency. Timeouts (both C<ev_periodic> and
935C<ev_timer>) will be not affected. Setting this to a non-null value will 957C<ev_timer>) will not be affected. Setting this to a non-null value will
936introduce an additional C<ev_sleep ()> call into most loop iterations. The 958introduce an additional C<ev_sleep ()> call into most loop iterations. The
937sleep time ensures that libev will not poll for I/O events more often then 959sleep time ensures that libev will not poll for I/O events more often then
938once per this interval, on average. 960once per this interval, on average (as long as the host time resolution is
961good enough).
939 962
940Likewise, by setting a higher I<timeout collect interval> you allow libev 963Likewise, by setting a higher I<timeout collect interval> you allow libev
941to spend more time collecting timeouts, at the expense of increased 964to spend more time collecting timeouts, at the expense of increased
942latency/jitter/inexactness (the watcher callback will be called 965latency/jitter/inexactness (the watcher callback will be called
943later). C<ev_io> watchers will not be affected. Setting this to a non-null 966later). C<ev_io> watchers will not be affected. Setting this to a non-null
997can be done relatively simply by putting mutex_lock/unlock calls around 1020can be done relatively simply by putting mutex_lock/unlock calls around
998each call to a libev function. 1021each call to a libev function.
999 1022
1000However, C<ev_run> can run an indefinite time, so it is not feasible 1023However, C<ev_run> can run an indefinite time, so it is not feasible
1001to wait for it to return. One way around this is to wake up the event 1024to wait for it to return. One way around this is to wake up the event
1002loop via C<ev_break> and C<av_async_send>, another way is to set these 1025loop via C<ev_break> and C<ev_async_send>, another way is to set these
1003I<release> and I<acquire> callbacks on the loop. 1026I<release> and I<acquire> callbacks on the loop.
1004 1027
1005When set, then C<release> will be called just before the thread is 1028When set, then C<release> will be called just before the thread is
1006suspended waiting for new events, and C<acquire> is called just 1029suspended waiting for new events, and C<acquire> is called just
1007afterwards. 1030afterwards.
1349See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related 1372See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related
1350functions that do not need a watcher. 1373functions that do not need a watcher.
1351 1374
1352=back 1375=back
1353 1376
1354=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER 1377See also the L<ASSOCIATING CUSTOM DATA WITH A WATCHER> and L<BUILDING YOUR
1355 1378OWN COMPOSITE WATCHERS> idioms.
1356Each watcher has, by default, a member C<void *data> that you can change
1357and read at any time: libev will completely ignore it. This can be used
1358to associate arbitrary data with your watcher. If you need more data and
1359don't want to allocate memory and store a pointer to it in that data
1360member, you can also "subclass" the watcher type and provide your own
1361data:
1362
1363 struct my_io
1364 {
1365 ev_io io;
1366 int otherfd;
1367 void *somedata;
1368 struct whatever *mostinteresting;
1369 };
1370
1371 ...
1372 struct my_io w;
1373 ev_io_init (&w.io, my_cb, fd, EV_READ);
1374
1375And since your callback will be called with a pointer to the watcher, you
1376can cast it back to your own type:
1377
1378 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
1379 {
1380 struct my_io *w = (struct my_io *)w_;
1381 ...
1382 }
1383
1384More interesting and less C-conformant ways of casting your callback type
1385instead have been omitted.
1386
1387Another common scenario is to use some data structure with multiple
1388embedded watchers:
1389
1390 struct my_biggy
1391 {
1392 int some_data;
1393 ev_timer t1;
1394 ev_timer t2;
1395 }
1396
1397In this case getting the pointer to C<my_biggy> is a bit more
1398complicated: Either you store the address of your C<my_biggy> struct
1399in the C<data> member of the watcher (for woozies), or you need to use
1400some pointer arithmetic using C<offsetof> inside your watchers (for real
1401programmers):
1402
1403 #include <stddef.h>
1404
1405 static void
1406 t1_cb (EV_P_ ev_timer *w, int revents)
1407 {
1408 struct my_biggy big = (struct my_biggy *)
1409 (((char *)w) - offsetof (struct my_biggy, t1));
1410 }
1411
1412 static void
1413 t2_cb (EV_P_ ev_timer *w, int revents)
1414 {
1415 struct my_biggy big = (struct my_biggy *)
1416 (((char *)w) - offsetof (struct my_biggy, t2));
1417 }
1418 1379
1419=head2 WATCHER STATES 1380=head2 WATCHER STATES
1420 1381
1421There are various watcher states mentioned throughout this manual - 1382There are various watcher states mentioned throughout this manual -
1422active, pending and so on. In this section these states and the rules to 1383active, pending and so on. In this section these states and the rules to
1425 1386
1426=over 4 1387=over 4
1427 1388
1428=item initialiased 1389=item initialiased
1429 1390
1430Before a watcher can be registered with the event looop it has to be 1391Before a watcher can be registered with the event loop it has to be
1431initialised. This can be done with a call to C<ev_TYPE_init>, or calls to 1392initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1432C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function. 1393C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1433 1394
1434In this state it is simply some block of memory that is suitable for use 1395In this state it is simply some block of memory that is suitable for
1435in an event loop. It can be moved around, freed, reused etc. at will. 1396use in an event loop. It can be moved around, freed, reused etc. at
1397will - as long as you either keep the memory contents intact, or call
1398C<ev_TYPE_init> again.
1436 1399
1437=item started/running/active 1400=item started/running/active
1438 1401
1439Once a watcher has been started with a call to C<ev_TYPE_start> it becomes 1402Once a watcher has been started with a call to C<ev_TYPE_start> it becomes
1440property of the event loop, and is actively waiting for events. While in 1403property of the event loop, and is actively waiting for events. While in
1468latter will clear any pending state the watcher might be in, regardless 1431latter will clear any pending state the watcher might be in, regardless
1469of whether it was active or not, so stopping a watcher explicitly before 1432of whether it was active or not, so stopping a watcher explicitly before
1470freeing it is often a good idea. 1433freeing it is often a good idea.
1471 1434
1472While stopped (and not pending) the watcher is essentially in the 1435While stopped (and not pending) the watcher is essentially in the
1473initialised state, that is it can be reused, moved, modified in any way 1436initialised state, that is, it can be reused, moved, modified in any way
1474you wish. 1437you wish (but when you trash the memory block, you need to C<ev_TYPE_init>
1438it again).
1475 1439
1476=back 1440=back
1477 1441
1478=head2 WATCHER PRIORITY MODELS 1442=head2 WATCHER PRIORITY MODELS
1479 1443
1608In general you can register as many read and/or write event watchers per 1572In general you can register as many read and/or write event watchers per
1609fd as you want (as long as you don't confuse yourself). Setting all file 1573fd as you want (as long as you don't confuse yourself). Setting all file
1610descriptors to non-blocking mode is also usually a good idea (but not 1574descriptors to non-blocking mode is also usually a good idea (but not
1611required if you know what you are doing). 1575required if you know what you are doing).
1612 1576
1613If you cannot use non-blocking mode, then force the use of a
1614known-to-be-good backend (at the time of this writing, this includes only
1615C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1616descriptors for which non-blocking operation makes no sense (such as
1617files) - libev doesn't guarantee any specific behaviour in that case.
1618
1619Another thing you have to watch out for is that it is quite easy to 1577Another thing you have to watch out for is that it is quite easy to
1620receive "spurious" readiness notifications, that is your callback might 1578receive "spurious" readiness notifications, that is, your callback might
1621be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1579be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1622because there is no data. Not only are some backends known to create a 1580because there is no data. It is very easy to get into this situation even
1623lot of those (for example Solaris ports), it is very easy to get into 1581with a relatively standard program structure. Thus it is best to always
1624this situation even with a relatively standard program structure. Thus 1582use non-blocking I/O: An extra C<read>(2) returning C<EAGAIN> is far
1625it is best to always use non-blocking I/O: An extra C<read>(2) returning
1626C<EAGAIN> is far preferable to a program hanging until some data arrives. 1583preferable to a program hanging until some data arrives.
1627 1584
1628If you cannot run the fd in non-blocking mode (for example you should 1585If you cannot run the fd in non-blocking mode (for example you should
1629not play around with an Xlib connection), then you have to separately 1586not play around with an Xlib connection), then you have to separately
1630re-test whether a file descriptor is really ready with a known-to-be good 1587re-test whether a file descriptor is really ready with a known-to-be good
1631interface such as poll (fortunately in our Xlib example, Xlib already 1588interface such as poll (fortunately in the case of Xlib, it already does
1632does this on its own, so its quite safe to use). Some people additionally 1589this on its own, so its quite safe to use). Some people additionally
1633use C<SIGALRM> and an interval timer, just to be sure you won't block 1590use C<SIGALRM> and an interval timer, just to be sure you won't block
1634indefinitely. 1591indefinitely.
1635 1592
1636But really, best use non-blocking mode. 1593But really, best use non-blocking mode.
1637 1594
1665 1622
1666There is no workaround possible except not registering events 1623There is no workaround possible except not registering events
1667for potentially C<dup ()>'ed file descriptors, or to resort to 1624for potentially C<dup ()>'ed file descriptors, or to resort to
1668C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>. 1625C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1669 1626
1627=head3 The special problem of files
1628
1629Many people try to use C<select> (or libev) on file descriptors
1630representing files, and expect it to become ready when their program
1631doesn't block on disk accesses (which can take a long time on their own).
1632
1633However, this cannot ever work in the "expected" way - you get a readiness
1634notification as soon as the kernel knows whether and how much data is
1635there, and in the case of open files, that's always the case, so you
1636always get a readiness notification instantly, and your read (or possibly
1637write) will still block on the disk I/O.
1638
1639Another way to view it is that in the case of sockets, pipes, character
1640devices and so on, there is another party (the sender) that delivers data
1641on its own, but in the case of files, there is no such thing: the disk
1642will not send data on its own, simply because it doesn't know what you
1643wish to read - you would first have to request some data.
1644
1645Since files are typically not-so-well supported by advanced notification
1646mechanism, libev tries hard to emulate POSIX behaviour with respect
1647to files, even though you should not use it. The reason for this is
1648convenience: sometimes you want to watch STDIN or STDOUT, which is
1649usually a tty, often a pipe, but also sometimes files or special devices
1650(for example, C<epoll> on Linux works with F</dev/random> but not with
1651F</dev/urandom>), and even though the file might better be served with
1652asynchronous I/O instead of with non-blocking I/O, it is still useful when
1653it "just works" instead of freezing.
1654
1655So avoid file descriptors pointing to files when you know it (e.g. use
1656libeio), but use them when it is convenient, e.g. for STDIN/STDOUT, or
1657when you rarely read from a file instead of from a socket, and want to
1658reuse the same code path.
1659
1670=head3 The special problem of fork 1660=head3 The special problem of fork
1671 1661
1672Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit 1662Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit
1673useless behaviour. Libev fully supports fork, but needs to be told about 1663useless behaviour. Libev fully supports fork, but needs to be told about
1674it in the child. 1664it in the child if you want to continue to use it in the child.
1675 1665
1676To support fork in your programs, you either have to call 1666To support fork in your child processes, you have to call C<ev_loop_fork
1677C<ev_default_fork ()> or C<ev_loop_fork ()> after a fork in the child, 1667()> after a fork in the child, enable C<EVFLAG_FORKCHECK>, or resort to
1678enable C<EVFLAG_FORKCHECK>, or resort to C<EVBACKEND_SELECT> or 1668C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1679C<EVBACKEND_POLL>.
1680 1669
1681=head3 The special problem of SIGPIPE 1670=head3 The special problem of SIGPIPE
1682 1671
1683While not really specific to libev, it is easy to forget about C<SIGPIPE>: 1672While not really specific to libev, it is easy to forget about C<SIGPIPE>:
1684when writing to a pipe whose other end has been closed, your program gets 1673when writing to a pipe whose other end has been closed, your program gets
1782detecting time jumps is hard, and some inaccuracies are unavoidable (the 1771detecting time jumps is hard, and some inaccuracies are unavoidable (the
1783monotonic clock option helps a lot here). 1772monotonic clock option helps a lot here).
1784 1773
1785The callback is guaranteed to be invoked only I<after> its timeout has 1774The callback is guaranteed to be invoked only I<after> its timeout has
1786passed (not I<at>, so on systems with very low-resolution clocks this 1775passed (not I<at>, so on systems with very low-resolution clocks this
1787might introduce a small delay). If multiple timers become ready during the 1776might introduce a small delay, see "the special problem of being too
1777early", below). If multiple timers become ready during the same loop
1788same loop iteration then the ones with earlier time-out values are invoked 1778iteration then the ones with earlier time-out values are invoked before
1789before ones of the same priority with later time-out values (but this is 1779ones of the same priority with later time-out values (but this is no
1790no longer true when a callback calls C<ev_run> recursively). 1780longer true when a callback calls C<ev_run> recursively).
1791 1781
1792=head3 Be smart about timeouts 1782=head3 Be smart about timeouts
1793 1783
1794Many real-world problems involve some kind of timeout, usually for error 1784Many real-world problems involve some kind of timeout, usually for error
1795recovery. A typical example is an HTTP request - if the other side hangs, 1785recovery. A typical example is an HTTP request - if the other side hangs,
1870 1860
1871In this case, it would be more efficient to leave the C<ev_timer> alone, 1861In this case, it would be more efficient to leave the C<ev_timer> alone,
1872but remember the time of last activity, and check for a real timeout only 1862but remember the time of last activity, and check for a real timeout only
1873within the callback: 1863within the callback:
1874 1864
1865 ev_tstamp timeout = 60.;
1875 ev_tstamp last_activity; // time of last activity 1866 ev_tstamp last_activity; // time of last activity
1867 ev_timer timer;
1876 1868
1877 static void 1869 static void
1878 callback (EV_P_ ev_timer *w, int revents) 1870 callback (EV_P_ ev_timer *w, int revents)
1879 { 1871 {
1880 ev_tstamp now = ev_now (EV_A); 1872 // calculate when the timeout would happen
1881 ev_tstamp timeout = last_activity + 60.; 1873 ev_tstamp after = last_activity - ev_now (EV_A) + timeout;
1882 1874
1883 // if last_activity + 60. is older than now, we did time out 1875 // if negative, it means we the timeout already occured
1884 if (timeout < now) 1876 if (after < 0.)
1885 { 1877 {
1886 // timeout occurred, take action 1878 // timeout occurred, take action
1887 } 1879 }
1888 else 1880 else
1889 { 1881 {
1890 // callback was invoked, but there was some activity, re-arm 1882 // callback was invoked, but there was some recent
1891 // the watcher to fire in last_activity + 60, which is 1883 // activity. simply restart the timer to time out
1892 // guaranteed to be in the future, so "again" is positive: 1884 // after "after" seconds, which is the earliest time
1893 w->repeat = timeout - now; 1885 // the timeout can occur.
1886 ev_timer_set (w, after, 0.);
1894 ev_timer_again (EV_A_ w); 1887 ev_timer_start (EV_A_ w);
1895 } 1888 }
1896 } 1889 }
1897 1890
1898To summarise the callback: first calculate the real timeout (defined 1891To summarise the callback: first calculate in how many seconds the
1899as "60 seconds after the last activity"), then check if that time has 1892timeout will occur (by calculating the absolute time when it would occur,
1900been reached, which means something I<did>, in fact, time out. Otherwise 1893C<last_activity + timeout>, and subtracting the current time, C<ev_now
1901the callback was invoked too early (C<timeout> is in the future), so 1894(EV_A)> from that).
1902re-schedule the timer to fire at that future time, to see if maybe we have
1903a timeout then.
1904 1895
1905Note how C<ev_timer_again> is used, taking advantage of the 1896If this value is negative, then we are already past the timeout, i.e. we
1906C<ev_timer_again> optimisation when the timer is already running. 1897timed out, and need to do whatever is needed in this case.
1898
1899Otherwise, we now the earliest time at which the timeout would trigger,
1900and simply start the timer with this timeout value.
1901
1902In other words, each time the callback is invoked it will check whether
1903the timeout cocured. If not, it will simply reschedule itself to check
1904again at the earliest time it could time out. Rinse. Repeat.
1907 1905
1908This scheme causes more callback invocations (about one every 60 seconds 1906This scheme causes more callback invocations (about one every 60 seconds
1909minus half the average time between activity), but virtually no calls to 1907minus half the average time between activity), but virtually no calls to
1910libev to change the timeout. 1908libev to change the timeout.
1911 1909
1912To start the timer, simply initialise the watcher and set C<last_activity> 1910To start the machinery, simply initialise the watcher and set
1913to the current time (meaning we just have some activity :), then call the 1911C<last_activity> to the current time (meaning there was some activity just
1914callback, which will "do the right thing" and start the timer: 1912now), then call the callback, which will "do the right thing" and start
1913the timer:
1915 1914
1915 last_activity = ev_now (EV_A);
1916 ev_init (timer, callback); 1916 ev_init (&timer, callback);
1917 last_activity = ev_now (loop); 1917 callback (EV_A_ &timer, 0);
1918 callback (loop, timer, EV_TIMER);
1919 1918
1920And when there is some activity, simply store the current time in 1919When there is some activity, simply store the current time in
1921C<last_activity>, no libev calls at all: 1920C<last_activity>, no libev calls at all:
1922 1921
1922 if (activity detected)
1923 last_activity = ev_now (loop); 1923 last_activity = ev_now (EV_A);
1924
1925When your timeout value changes, then the timeout can be changed by simply
1926providing a new value, stopping the timer and calling the callback, which
1927will agaion do the right thing (for example, time out immediately :).
1928
1929 timeout = new_value;
1930 ev_timer_stop (EV_A_ &timer);
1931 callback (EV_A_ &timer, 0);
1924 1932
1925This technique is slightly more complex, but in most cases where the 1933This technique is slightly more complex, but in most cases where the
1926time-out is unlikely to be triggered, much more efficient. 1934time-out is unlikely to be triggered, much more efficient.
1927
1928Changing the timeout is trivial as well (if it isn't hard-coded in the
1929callback :) - just change the timeout and invoke the callback, which will
1930fix things for you.
1931 1935
1932=item 4. Wee, just use a double-linked list for your timeouts. 1936=item 4. Wee, just use a double-linked list for your timeouts.
1933 1937
1934If there is not one request, but many thousands (millions...), all 1938If there is not one request, but many thousands (millions...), all
1935employing some kind of timeout with the same timeout value, then one can 1939employing some kind of timeout with the same timeout value, then one can
1962Method #1 is almost always a bad idea, and buys you nothing. Method #4 is 1966Method #1 is almost always a bad idea, and buys you nothing. Method #4 is
1963rather complicated, but extremely efficient, something that really pays 1967rather complicated, but extremely efficient, something that really pays
1964off after the first million or so of active timers, i.e. it's usually 1968off after the first million or so of active timers, i.e. it's usually
1965overkill :) 1969overkill :)
1966 1970
1971=head3 The special problem of being too early
1972
1973If you ask a timer to call your callback after three seconds, then
1974you expect it to be invoked after three seconds - but of course, this
1975cannot be guaranteed to infinite precision. Less obviously, it cannot be
1976guaranteed to any precision by libev - imagine somebody suspending the
1977process with a STOP signal for a few hours for example.
1978
1979So, libev tries to invoke your callback as soon as possible I<after> the
1980delay has occurred, but cannot guarantee this.
1981
1982A less obvious failure mode is calling your callback too early: many event
1983loops compare timestamps with a "elapsed delay >= requested delay", but
1984this can cause your callback to be invoked much earlier than you would
1985expect.
1986
1987To see why, imagine a system with a clock that only offers full second
1988resolution (think windows if you can't come up with a broken enough OS
1989yourself). If you schedule a one-second timer at the time 500.9, then the
1990event loop will schedule your timeout to elapse at a system time of 500
1991(500.9 truncated to the resolution) + 1, or 501.
1992
1993If an event library looks at the timeout 0.1s later, it will see "501 >=
1994501" and invoke the callback 0.1s after it was started, even though a
1995one-second delay was requested - this is being "too early", despite best
1996intentions.
1997
1998This is the reason why libev will never invoke the callback if the elapsed
1999delay equals the requested delay, but only when the elapsed delay is
2000larger than the requested delay. In the example above, libev would only invoke
2001the callback at system time 502, or 1.1s after the timer was started.
2002
2003So, while libev cannot guarantee that your callback will be invoked
2004exactly when requested, it I<can> and I<does> guarantee that the requested
2005delay has actually elapsed, or in other words, it always errs on the "too
2006late" side of things.
2007
1967=head3 The special problem of time updates 2008=head3 The special problem of time updates
1968 2009
1969Establishing the current time is a costly operation (it usually takes at 2010Establishing the current time is a costly operation (it usually takes
1970least two system calls): EV therefore updates its idea of the current 2011at least one system call): EV therefore updates its idea of the current
1971time only before and after C<ev_run> collects new events, which causes a 2012time only before and after C<ev_run> collects new events, which causes a
1972growing difference between C<ev_now ()> and C<ev_time ()> when handling 2013growing difference between C<ev_now ()> and C<ev_time ()> when handling
1973lots of events in one iteration. 2014lots of events in one iteration.
1974 2015
1975The relative timeouts are calculated relative to the C<ev_now ()> 2016The relative timeouts are calculated relative to the C<ev_now ()>
1981 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.); 2022 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.);
1982 2023
1983If the event loop is suspended for a long time, you can also force an 2024If the event loop is suspended for a long time, you can also force an
1984update of the time returned by C<ev_now ()> by calling C<ev_now_update 2025update of the time returned by C<ev_now ()> by calling C<ev_now_update
1985()>. 2026()>.
2027
2028=head3 The special problem of unsynchronised clocks
2029
2030Modern systems have a variety of clocks - libev itself uses the normal
2031"wall clock" clock and, if available, the monotonic clock (to avoid time
2032jumps).
2033
2034Neither of these clocks is synchronised with each other or any other clock
2035on the system, so C<ev_time ()> might return a considerably different time
2036than C<gettimeofday ()> or C<time ()>. On a GNU/Linux system, for example,
2037a call to C<gettimeofday> might return a second count that is one higher
2038than a directly following call to C<time>.
2039
2040The moral of this is to only compare libev-related timestamps with
2041C<ev_time ()> and C<ev_now ()>, at least if you want better precision than
2042a second or so.
2043
2044One more problem arises due to this lack of synchronisation: if libev uses
2045the system monotonic clock and you compare timestamps from C<ev_time>
2046or C<ev_now> from when you started your timer and when your callback is
2047invoked, you will find that sometimes the callback is a bit "early".
2048
2049This is because C<ev_timer>s work in real time, not wall clock time, so
2050libev makes sure your callback is not invoked before the delay happened,
2051I<measured according to the real time>, not the system clock.
2052
2053If your timeouts are based on a physical timescale (e.g. "time out this
2054connection after 100 seconds") then this shouldn't bother you as it is
2055exactly the right behaviour.
2056
2057If you want to compare wall clock/system timestamps to your timers, then
2058you need to use C<ev_periodic>s, as these are based on the wall clock
2059time, where your comparisons will always generate correct results.
1986 2060
1987=head3 The special problems of suspended animation 2061=head3 The special problems of suspended animation
1988 2062
1989When you leave the server world it is quite customary to hit machines that 2063When you leave the server world it is quite customary to hit machines that
1990can suspend/hibernate - what happens to the clocks during such a suspend? 2064can suspend/hibernate - what happens to the clocks during such a suspend?
2034keep up with the timer (because it takes longer than those 10 seconds to 2108keep up with the timer (because it takes longer than those 10 seconds to
2035do stuff) the timer will not fire more than once per event loop iteration. 2109do stuff) the timer will not fire more than once per event loop iteration.
2036 2110
2037=item ev_timer_again (loop, ev_timer *) 2111=item ev_timer_again (loop, ev_timer *)
2038 2112
2039This will act as if the timer timed out and restart it again if it is 2113This will act as if the timer timed out and restarts it again if it is
2040repeating. The exact semantics are: 2114repeating. The exact semantics are:
2041 2115
2042If the timer is pending, its pending status is cleared. 2116If the timer is pending, its pending status is cleared.
2043 2117
2044If the timer is started but non-repeating, stop it (as if it timed out). 2118If the timer is started but non-repeating, stop it (as if it timed out).
2174 2248
2175Another way to think about it (for the mathematically inclined) is that 2249Another way to think about it (for the mathematically inclined) is that
2176C<ev_periodic> will try to run the callback in this mode at the next possible 2250C<ev_periodic> will try to run the callback in this mode at the next possible
2177time where C<time = offset (mod interval)>, regardless of any time jumps. 2251time where C<time = offset (mod interval)>, regardless of any time jumps.
2178 2252
2179For numerical stability it is preferable that the C<offset> value is near 2253The C<interval> I<MUST> be positive, and for numerical stability, the
2180C<ev_now ()> (the current time), but there is no range requirement for 2254interval value should be higher than C<1/8192> (which is around 100
2181this value, and in fact is often specified as zero. 2255microseconds) and C<offset> should be higher than C<0> and should have
2256at most a similar magnitude as the current time (say, within a factor of
2257ten). Typical values for offset are, in fact, C<0> or something between
2258C<0> and C<interval>, which is also the recommended range.
2182 2259
2183Note also that there is an upper limit to how often a timer can fire (CPU 2260Note also that there is an upper limit to how often a timer can fire (CPU
2184speed for example), so if C<interval> is very small then timing stability 2261speed for example), so if C<interval> is very small then timing stability
2185will of course deteriorate. Libev itself tries to be exact to be about one 2262will of course deteriorate. Libev itself tries to be exact to be about one
2186millisecond (if the OS supports it and the machine is fast enough). 2263millisecond (if the OS supports it and the machine is fast enough).
2329=head3 The special problem of inheritance over fork/execve/pthread_create 2406=head3 The special problem of inheritance over fork/execve/pthread_create
2330 2407
2331Both the signal mask (C<sigprocmask>) and the signal disposition 2408Both the signal mask (C<sigprocmask>) and the signal disposition
2332(C<sigaction>) are unspecified after starting a signal watcher (and after 2409(C<sigaction>) are unspecified after starting a signal watcher (and after
2333stopping it again), that is, libev might or might not block the signal, 2410stopping it again), that is, libev might or might not block the signal,
2334and might or might not set or restore the installed signal handler. 2411and might or might not set or restore the installed signal handler (but
2412see C<EVFLAG_NOSIGMASK>).
2335 2413
2336While this does not matter for the signal disposition (libev never 2414While this does not matter for the signal disposition (libev never
2337sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on 2415sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on
2338C<execve>), this matters for the signal mask: many programs do not expect 2416C<execve>), this matters for the signal mask: many programs do not expect
2339certain signals to be blocked. 2417certain signals to be blocked.
3210 atexit (program_exits); 3288 atexit (program_exits);
3211 3289
3212 3290
3213=head2 C<ev_async> - how to wake up an event loop 3291=head2 C<ev_async> - how to wake up an event loop
3214 3292
3215In general, you cannot use an C<ev_run> from multiple threads or other 3293In general, you cannot use an C<ev_loop> from multiple threads or other
3216asynchronous sources such as signal handlers (as opposed to multiple event 3294asynchronous sources such as signal handlers (as opposed to multiple event
3217loops - those are of course safe to use in different threads). 3295loops - those are of course safe to use in different threads).
3218 3296
3219Sometimes, however, you need to wake up an event loop you do not control, 3297Sometimes, however, you need to wake up an event loop you do not control,
3220for example because it belongs to another thread. This is what C<ev_async> 3298for example because it belongs to another thread. This is what C<ev_async>
3227C<ev_async_sent> calls). In fact, you could use signal watchers as a kind 3305C<ev_async_sent> calls). In fact, you could use signal watchers as a kind
3228of "global async watchers" by using a watcher on an otherwise unused 3306of "global async watchers" by using a watcher on an otherwise unused
3229signal, and C<ev_feed_signal> to signal this watcher from another thread, 3307signal, and C<ev_feed_signal> to signal this watcher from another thread,
3230even without knowing which loop owns the signal. 3308even without knowing which loop owns the signal.
3231 3309
3232Unlike C<ev_signal> watchers, C<ev_async> works with any event loop, not
3233just the default loop.
3234
3235=head3 Queueing 3310=head3 Queueing
3236 3311
3237C<ev_async> does not support queueing of data in any way. The reason 3312C<ev_async> does not support queueing of data in any way. The reason
3238is that the author does not know of a simple (or any) algorithm for a 3313is that the author does not know of a simple (or any) algorithm for a
3239multiple-writer-single-reader queue that works in all cases and doesn't 3314multiple-writer-single-reader queue that works in all cases and doesn't
3330trust me. 3405trust me.
3331 3406
3332=item ev_async_send (loop, ev_async *) 3407=item ev_async_send (loop, ev_async *)
3333 3408
3334Sends/signals/activates the given C<ev_async> watcher, that is, feeds 3409Sends/signals/activates the given C<ev_async> watcher, that is, feeds
3335an C<EV_ASYNC> event on the watcher into the event loop. Unlike 3410an C<EV_ASYNC> event on the watcher into the event loop, and instantly
3411returns.
3412
3336C<ev_feed_event>, this call is safe to do from other threads, signal or 3413Unlike C<ev_feed_event>, this call is safe to do from other threads,
3337similar contexts (see the discussion of C<EV_ATOMIC_T> in the embedding 3414signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the
3338section below on what exactly this means). 3415embedding section below on what exactly this means).
3339 3416
3340Note that, as with other watchers in libev, multiple events might get 3417Note that, as with other watchers in libev, multiple events might get
3341compressed into a single callback invocation (another way to look at this 3418compressed into a single callback invocation (another way to look at
3342is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>, 3419this is that C<ev_async> watchers are level-triggered: they are set on
3343reset when the event loop detects that). 3420C<ev_async_send>, reset when the event loop detects that).
3344 3421
3345This call incurs the overhead of a system call only once per event loop 3422This call incurs the overhead of at most one extra system call per event
3346iteration, so while the overhead might be noticeable, it doesn't apply to 3423loop iteration, if the event loop is blocked, and no syscall at all if
3347repeated calls to C<ev_async_send> for the same event loop. 3424the event loop (or your program) is processing events. That means that
3425repeated calls are basically free (there is no need to avoid calls for
3426performance reasons) and that the overhead becomes smaller (typically
3427zero) under load.
3348 3428
3349=item bool = ev_async_pending (ev_async *) 3429=item bool = ev_async_pending (ev_async *)
3350 3430
3351Returns a non-zero value when C<ev_async_send> has been called on the 3431Returns a non-zero value when C<ev_async_send> has been called on the
3352watcher but the event has not yet been processed (or even noted) by the 3432watcher but the event has not yet been processed (or even noted) by the
3407 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0); 3487 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0);
3408 3488
3409=item ev_feed_fd_event (loop, int fd, int revents) 3489=item ev_feed_fd_event (loop, int fd, int revents)
3410 3490
3411Feed an event on the given fd, as if a file descriptor backend detected 3491Feed an event on the given fd, as if a file descriptor backend detected
3412the given events it. 3492the given events.
3413 3493
3414=item ev_feed_signal_event (loop, int signum) 3494=item ev_feed_signal_event (loop, int signum)
3415 3495
3416Feed an event as if the given signal occurred. See also C<ev_feed_signal>, 3496Feed an event as if the given signal occurred. See also C<ev_feed_signal>,
3417which is async-safe. 3497which is async-safe.
3423 3503
3424This section explains some common idioms that are not immediately 3504This section explains some common idioms that are not immediately
3425obvious. Note that examples are sprinkled over the whole manual, and this 3505obvious. Note that examples are sprinkled over the whole manual, and this
3426section only contains stuff that wouldn't fit anywhere else. 3506section only contains stuff that wouldn't fit anywhere else.
3427 3507
3428=over 4 3508=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER
3429 3509
3430=item Model/nested event loop invocations and exit conditions. 3510Each watcher has, by default, a C<void *data> member that you can read
3511or modify at any time: libev will completely ignore it. This can be used
3512to associate arbitrary data with your watcher. If you need more data and
3513don't want to allocate memory separately and store a pointer to it in that
3514data member, you can also "subclass" the watcher type and provide your own
3515data:
3516
3517 struct my_io
3518 {
3519 ev_io io;
3520 int otherfd;
3521 void *somedata;
3522 struct whatever *mostinteresting;
3523 };
3524
3525 ...
3526 struct my_io w;
3527 ev_io_init (&w.io, my_cb, fd, EV_READ);
3528
3529And since your callback will be called with a pointer to the watcher, you
3530can cast it back to your own type:
3531
3532 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
3533 {
3534 struct my_io *w = (struct my_io *)w_;
3535 ...
3536 }
3537
3538More interesting and less C-conformant ways of casting your callback
3539function type instead have been omitted.
3540
3541=head2 BUILDING YOUR OWN COMPOSITE WATCHERS
3542
3543Another common scenario is to use some data structure with multiple
3544embedded watchers, in effect creating your own watcher that combines
3545multiple libev event sources into one "super-watcher":
3546
3547 struct my_biggy
3548 {
3549 int some_data;
3550 ev_timer t1;
3551 ev_timer t2;
3552 }
3553
3554In this case getting the pointer to C<my_biggy> is a bit more
3555complicated: Either you store the address of your C<my_biggy> struct in
3556the C<data> member of the watcher (for woozies or C++ coders), or you need
3557to use some pointer arithmetic using C<offsetof> inside your watchers (for
3558real programmers):
3559
3560 #include <stddef.h>
3561
3562 static void
3563 t1_cb (EV_P_ ev_timer *w, int revents)
3564 {
3565 struct my_biggy big = (struct my_biggy *)
3566 (((char *)w) - offsetof (struct my_biggy, t1));
3567 }
3568
3569 static void
3570 t2_cb (EV_P_ ev_timer *w, int revents)
3571 {
3572 struct my_biggy big = (struct my_biggy *)
3573 (((char *)w) - offsetof (struct my_biggy, t2));
3574 }
3575
3576=head2 AVOIDING FINISHING BEFORE RETURNING
3577
3578Often you have structures like this in event-based programs:
3579
3580 callback ()
3581 {
3582 free (request);
3583 }
3584
3585 request = start_new_request (..., callback);
3586
3587The intent is to start some "lengthy" operation. The C<request> could be
3588used to cancel the operation, or do other things with it.
3589
3590It's not uncommon to have code paths in C<start_new_request> that
3591immediately invoke the callback, for example, to report errors. Or you add
3592some caching layer that finds that it can skip the lengthy aspects of the
3593operation and simply invoke the callback with the result.
3594
3595The problem here is that this will happen I<before> C<start_new_request>
3596has returned, so C<request> is not set.
3597
3598Even if you pass the request by some safer means to the callback, you
3599might want to do something to the request after starting it, such as
3600canceling it, which probably isn't working so well when the callback has
3601already been invoked.
3602
3603A common way around all these issues is to make sure that
3604C<start_new_request> I<always> returns before the callback is invoked. If
3605C<start_new_request> immediately knows the result, it can artificially
3606delay invoking the callback by e.g. using a C<prepare> or C<idle> watcher
3607for example, or more sneakily, by reusing an existing (stopped) watcher
3608and pushing it into the pending queue:
3609
3610 ev_set_cb (watcher, callback);
3611 ev_feed_event (EV_A_ watcher, 0);
3612
3613This way, C<start_new_request> can safely return before the callback is
3614invoked, while not delaying callback invocation too much.
3615
3616=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3431 3617
3432Often (especially in GUI toolkits) there are places where you have 3618Often (especially in GUI toolkits) there are places where you have
3433I<modal> interaction, which is most easily implemented by recursively 3619I<modal> interaction, which is most easily implemented by recursively
3434invoking C<ev_run>. 3620invoking C<ev_run>.
3435 3621
3464 exit_main_loop = 1; 3650 exit_main_loop = 1;
3465 3651
3466 // exit both 3652 // exit both
3467 exit_main_loop = exit_nested_loop = 1; 3653 exit_main_loop = exit_nested_loop = 1;
3468 3654
3469=back 3655=head2 THREAD LOCKING EXAMPLE
3656
3657Here is a fictitious example of how to run an event loop in a different
3658thread from where callbacks are being invoked and watchers are
3659created/added/removed.
3660
3661For a real-world example, see the C<EV::Loop::Async> perl module,
3662which uses exactly this technique (which is suited for many high-level
3663languages).
3664
3665The example uses a pthread mutex to protect the loop data, a condition
3666variable to wait for callback invocations, an async watcher to notify the
3667event loop thread and an unspecified mechanism to wake up the main thread.
3668
3669First, you need to associate some data with the event loop:
3670
3671 typedef struct {
3672 mutex_t lock; /* global loop lock */
3673 ev_async async_w;
3674 thread_t tid;
3675 cond_t invoke_cv;
3676 } userdata;
3677
3678 void prepare_loop (EV_P)
3679 {
3680 // for simplicity, we use a static userdata struct.
3681 static userdata u;
3682
3683 ev_async_init (&u->async_w, async_cb);
3684 ev_async_start (EV_A_ &u->async_w);
3685
3686 pthread_mutex_init (&u->lock, 0);
3687 pthread_cond_init (&u->invoke_cv, 0);
3688
3689 // now associate this with the loop
3690 ev_set_userdata (EV_A_ u);
3691 ev_set_invoke_pending_cb (EV_A_ l_invoke);
3692 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
3693
3694 // then create the thread running ev_run
3695 pthread_create (&u->tid, 0, l_run, EV_A);
3696 }
3697
3698The callback for the C<ev_async> watcher does nothing: the watcher is used
3699solely to wake up the event loop so it takes notice of any new watchers
3700that might have been added:
3701
3702 static void
3703 async_cb (EV_P_ ev_async *w, int revents)
3704 {
3705 // just used for the side effects
3706 }
3707
3708The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
3709protecting the loop data, respectively.
3710
3711 static void
3712 l_release (EV_P)
3713 {
3714 userdata *u = ev_userdata (EV_A);
3715 pthread_mutex_unlock (&u->lock);
3716 }
3717
3718 static void
3719 l_acquire (EV_P)
3720 {
3721 userdata *u = ev_userdata (EV_A);
3722 pthread_mutex_lock (&u->lock);
3723 }
3724
3725The event loop thread first acquires the mutex, and then jumps straight
3726into C<ev_run>:
3727
3728 void *
3729 l_run (void *thr_arg)
3730 {
3731 struct ev_loop *loop = (struct ev_loop *)thr_arg;
3732
3733 l_acquire (EV_A);
3734 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
3735 ev_run (EV_A_ 0);
3736 l_release (EV_A);
3737
3738 return 0;
3739 }
3740
3741Instead of invoking all pending watchers, the C<l_invoke> callback will
3742signal the main thread via some unspecified mechanism (signals? pipe
3743writes? C<Async::Interrupt>?) and then waits until all pending watchers
3744have been called (in a while loop because a) spurious wakeups are possible
3745and b) skipping inter-thread-communication when there are no pending
3746watchers is very beneficial):
3747
3748 static void
3749 l_invoke (EV_P)
3750 {
3751 userdata *u = ev_userdata (EV_A);
3752
3753 while (ev_pending_count (EV_A))
3754 {
3755 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
3756 pthread_cond_wait (&u->invoke_cv, &u->lock);
3757 }
3758 }
3759
3760Now, whenever the main thread gets told to invoke pending watchers, it
3761will grab the lock, call C<ev_invoke_pending> and then signal the loop
3762thread to continue:
3763
3764 static void
3765 real_invoke_pending (EV_P)
3766 {
3767 userdata *u = ev_userdata (EV_A);
3768
3769 pthread_mutex_lock (&u->lock);
3770 ev_invoke_pending (EV_A);
3771 pthread_cond_signal (&u->invoke_cv);
3772 pthread_mutex_unlock (&u->lock);
3773 }
3774
3775Whenever you want to start/stop a watcher or do other modifications to an
3776event loop, you will now have to lock:
3777
3778 ev_timer timeout_watcher;
3779 userdata *u = ev_userdata (EV_A);
3780
3781 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
3782
3783 pthread_mutex_lock (&u->lock);
3784 ev_timer_start (EV_A_ &timeout_watcher);
3785 ev_async_send (EV_A_ &u->async_w);
3786 pthread_mutex_unlock (&u->lock);
3787
3788Note that sending the C<ev_async> watcher is required because otherwise
3789an event loop currently blocking in the kernel will have no knowledge
3790about the newly added timer. By waking up the loop it will pick up any new
3791watchers in the next event loop iteration.
3792
3793=head2 THREADS, COROUTINES, CONTINUATIONS, QUEUES... INSTEAD OF CALLBACKS
3794
3795While the overhead of a callback that e.g. schedules a thread is small, it
3796is still an overhead. If you embed libev, and your main usage is with some
3797kind of threads or coroutines, you might want to customise libev so that
3798doesn't need callbacks anymore.
3799
3800Imagine you have coroutines that you can switch to using a function
3801C<switch_to (coro)>, that libev runs in a coroutine called C<libev_coro>
3802and that due to some magic, the currently active coroutine is stored in a
3803global called C<current_coro>. Then you can build your own "wait for libev
3804event" primitive by changing C<EV_CB_DECLARE> and C<EV_CB_INVOKE> (note
3805the differing C<;> conventions):
3806
3807 #define EV_CB_DECLARE(type) struct my_coro *cb;
3808 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
3809
3810That means instead of having a C callback function, you store the
3811coroutine to switch to in each watcher, and instead of having libev call
3812your callback, you instead have it switch to that coroutine.
3813
3814A coroutine might now wait for an event with a function called
3815C<wait_for_event>. (the watcher needs to be started, as always, but it doesn't
3816matter when, or whether the watcher is active or not when this function is
3817called):
3818
3819 void
3820 wait_for_event (ev_watcher *w)
3821 {
3822 ev_cb_set (w) = current_coro;
3823 switch_to (libev_coro);
3824 }
3825
3826That basically suspends the coroutine inside C<wait_for_event> and
3827continues the libev coroutine, which, when appropriate, switches back to
3828this or any other coroutine. I am sure if you sue this your own :)
3829
3830You can do similar tricks if you have, say, threads with an event queue -
3831instead of storing a coroutine, you store the queue object and instead of
3832switching to a coroutine, you push the watcher onto the queue and notify
3833any waiters.
3834
3835To embed libev, see L<EMBEDDING>, but in short, it's easiest to create two
3836files, F<my_ev.h> and F<my_ev.c> that include the respective libev files:
3837
3838 // my_ev.h
3839 #define EV_CB_DECLARE(type) struct my_coro *cb;
3840 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb);
3841 #include "../libev/ev.h"
3842
3843 // my_ev.c
3844 #define EV_H "my_ev.h"
3845 #include "../libev/ev.c"
3846
3847And then use F<my_ev.h> when you would normally use F<ev.h>, and compile
3848F<my_ev.c> into your project. When properly specifying include paths, you
3849can even use F<ev.h> as header file name directly.
3470 3850
3471 3851
3472=head1 LIBEVENT EMULATION 3852=head1 LIBEVENT EMULATION
3473 3853
3474Libev offers a compatibility emulation layer for libevent. It cannot 3854Libev offers a compatibility emulation layer for libevent. It cannot
3689watchers in the constructor. 4069watchers in the constructor.
3690 4070
3691 class myclass 4071 class myclass
3692 { 4072 {
3693 ev::io io ; void io_cb (ev::io &w, int revents); 4073 ev::io io ; void io_cb (ev::io &w, int revents);
3694 ev::io2 io2 ; void io2_cb (ev::io &w, int revents); 4074 ev::io io2 ; void io2_cb (ev::io &w, int revents);
3695 ev::idle idle; void idle_cb (ev::idle &w, int revents); 4075 ev::idle idle; void idle_cb (ev::idle &w, int revents);
3696 4076
3697 myclass (int fd) 4077 myclass (int fd)
3698 { 4078 {
3699 io .set <myclass, &myclass::io_cb > (this); 4079 io .set <myclass, &myclass::io_cb > (this);
3750L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>. 4130L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.
3751 4131
3752=item D 4132=item D
3753 4133
3754Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to 4134Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
3755be found at L<http://proj.llucax.com.ar/wiki/evd>. 4135be found at L<http://www.llucax.com.ar/proj/ev.d/index.html>.
3756 4136
3757=item Ocaml 4137=item Ocaml
3758 4138
3759Erkki Seppala has written Ocaml bindings for libev, to be found at 4139Erkki Seppala has written Ocaml bindings for libev, to be found at
3760L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>. 4140L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.
3808suitable for use with C<EV_A>. 4188suitable for use with C<EV_A>.
3809 4189
3810=item C<EV_DEFAULT>, C<EV_DEFAULT_> 4190=item C<EV_DEFAULT>, C<EV_DEFAULT_>
3811 4191
3812Similar to the other two macros, this gives you the value of the default 4192Similar to the other two macros, this gives you the value of the default
3813loop, if multiple loops are supported ("ev loop default"). 4193loop, if multiple loops are supported ("ev loop default"). The default loop
4194will be initialised if it isn't already initialised.
4195
4196For non-multiplicity builds, these macros do nothing, so you always have
4197to initialise the loop somewhere.
3814 4198
3815=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_> 4199=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_>
3816 4200
3817Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the 4201Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the
3818default loop has been initialised (C<UC> == unchecked). Their behaviour 4202default loop has been initialised (C<UC> == unchecked). Their behaviour
3963supported). It will also not define any of the structs usually found in 4347supported). It will also not define any of the structs usually found in
3964F<event.h> that are not directly supported by the libev core alone. 4348F<event.h> that are not directly supported by the libev core alone.
3965 4349
3966In standalone mode, libev will still try to automatically deduce the 4350In standalone mode, libev will still try to automatically deduce the
3967configuration, but has to be more conservative. 4351configuration, but has to be more conservative.
4352
4353=item EV_USE_FLOOR
4354
4355If defined to be C<1>, libev will use the C<floor ()> function for its
4356periodic reschedule calculations, otherwise libev will fall back on a
4357portable (slower) implementation. If you enable this, you usually have to
4358link against libm or something equivalent. Enabling this when the C<floor>
4359function is not available will fail, so the safe default is to not enable
4360this.
3968 4361
3969=item EV_USE_MONOTONIC 4362=item EV_USE_MONOTONIC
3970 4363
3971If defined to be C<1>, libev will try to detect the availability of the 4364If defined to be C<1>, libev will try to detect the availability of the
3972monotonic clock option at both compile time and runtime. Otherwise no 4365monotonic clock option at both compile time and runtime. Otherwise no
4105indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled. 4498indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
4106 4499
4107=item EV_ATOMIC_T 4500=item EV_ATOMIC_T
4108 4501
4109Libev requires an integer type (suitable for storing C<0> or C<1>) whose 4502Libev requires an integer type (suitable for storing C<0> or C<1>) whose
4110access is atomic with respect to other threads or signal contexts. No such 4503access is atomic and serialised with respect to other threads or signal
4111type is easily found in the C language, so you can provide your own type 4504contexts. No such type is easily found in the C language, so you can
4112that you know is safe for your purposes. It is used both for signal handler "locking" 4505provide your own type that you know is safe for your purposes. It is used
4113as well as for signal and thread safety in C<ev_async> watchers. 4506both for signal handler "locking" as well as for signal and thread safety
4507in C<ev_async> watchers.
4114 4508
4115In the absence of this define, libev will use C<sig_atomic_t volatile> 4509In the absence of this define, libev will use C<sig_atomic_t volatile>
4116(from F<signal.h>), which is usually good enough on most platforms. 4510(from F<signal.h>), which is usually good enough on most platforms,
4511although strictly speaking using a type that also implies a memory fence
4512is required.
4117 4513
4118=item EV_H (h) 4514=item EV_H (h)
4119 4515
4120The name of the F<ev.h> header file used to include it. The default if 4516The name of the F<ev.h> header file used to include it. The default if
4121undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be 4517undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be
4145will have the C<struct ev_loop *> as first argument, and you can create 4541will have the C<struct ev_loop *> as first argument, and you can create
4146additional independent event loops. Otherwise there will be no support 4542additional independent event loops. Otherwise there will be no support
4147for multiple event loops and there is no first event loop pointer 4543for multiple event loops and there is no first event loop pointer
4148argument. Instead, all functions act on the single default loop. 4544argument. Instead, all functions act on the single default loop.
4149 4545
4546Note that C<EV_DEFAULT> and C<EV_DEFAULT_> will no longer provide a
4547default loop when multiplicity is switched off - you always have to
4548initialise the loop manually in this case.
4549
4150=item EV_MINPRI 4550=item EV_MINPRI
4151 4551
4152=item EV_MAXPRI 4552=item EV_MAXPRI
4153 4553
4154The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to 4554The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to
4251 4651
4252With an intelligent-enough linker (gcc+binutils are intelligent enough 4652With an intelligent-enough linker (gcc+binutils are intelligent enough
4253when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by 4653when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by
4254your program might be left out as well - a binary starting a timer and an 4654your program might be left out as well - a binary starting a timer and an
4255I/O watcher then might come out at only 5Kb. 4655I/O watcher then might come out at only 5Kb.
4656
4657=item EV_API_STATIC
4658
4659If this symbol is defined (by default it is not), then all identifiers
4660will have static linkage. This means that libev will not export any
4661identifiers, and you cannot link against libev anymore. This can be useful
4662when you embed libev, only want to use libev functions in a single file,
4663and do not want its identifiers to be visible.
4664
4665To use this, define C<EV_API_STATIC> and include F<ev.c> in the file that
4666wants to use libev.
4256 4667
4257=item EV_AVOID_STDIO 4668=item EV_AVOID_STDIO
4258 4669
4259If this is set to C<1> at compiletime, then libev will avoid using stdio 4670If this is set to C<1> at compiletime, then libev will avoid using stdio
4260functions (printf, scanf, perror etc.). This will increase the code size 4671functions (printf, scanf, perror etc.). This will increase the code size
4404And a F<ev_cpp.C> implementation file that contains libev proper and is compiled: 4815And a F<ev_cpp.C> implementation file that contains libev proper and is compiled:
4405 4816
4406 #include "ev_cpp.h" 4817 #include "ev_cpp.h"
4407 #include "ev.c" 4818 #include "ev.c"
4408 4819
4409=head1 INTERACTION WITH OTHER PROGRAMS OR LIBRARIES 4820=head1 INTERACTION WITH OTHER PROGRAMS, LIBRARIES OR THE ENVIRONMENT
4410 4821
4411=head2 THREADS AND COROUTINES 4822=head2 THREADS AND COROUTINES
4412 4823
4413=head3 THREADS 4824=head3 THREADS
4414 4825
4465default loop and triggering an C<ev_async> watcher from the default loop 4876default loop and triggering an C<ev_async> watcher from the default loop
4466watcher callback into the event loop interested in the signal. 4877watcher callback into the event loop interested in the signal.
4467 4878
4468=back 4879=back
4469 4880
4470=head4 THREAD LOCKING EXAMPLE 4881See also L<THREAD LOCKING EXAMPLE>.
4471
4472Here is a fictitious example of how to run an event loop in a different
4473thread than where callbacks are being invoked and watchers are
4474created/added/removed.
4475
4476For a real-world example, see the C<EV::Loop::Async> perl module,
4477which uses exactly this technique (which is suited for many high-level
4478languages).
4479
4480The example uses a pthread mutex to protect the loop data, a condition
4481variable to wait for callback invocations, an async watcher to notify the
4482event loop thread and an unspecified mechanism to wake up the main thread.
4483
4484First, you need to associate some data with the event loop:
4485
4486 typedef struct {
4487 mutex_t lock; /* global loop lock */
4488 ev_async async_w;
4489 thread_t tid;
4490 cond_t invoke_cv;
4491 } userdata;
4492
4493 void prepare_loop (EV_P)
4494 {
4495 // for simplicity, we use a static userdata struct.
4496 static userdata u;
4497
4498 ev_async_init (&u->async_w, async_cb);
4499 ev_async_start (EV_A_ &u->async_w);
4500
4501 pthread_mutex_init (&u->lock, 0);
4502 pthread_cond_init (&u->invoke_cv, 0);
4503
4504 // now associate this with the loop
4505 ev_set_userdata (EV_A_ u);
4506 ev_set_invoke_pending_cb (EV_A_ l_invoke);
4507 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
4508
4509 // then create the thread running ev_loop
4510 pthread_create (&u->tid, 0, l_run, EV_A);
4511 }
4512
4513The callback for the C<ev_async> watcher does nothing: the watcher is used
4514solely to wake up the event loop so it takes notice of any new watchers
4515that might have been added:
4516
4517 static void
4518 async_cb (EV_P_ ev_async *w, int revents)
4519 {
4520 // just used for the side effects
4521 }
4522
4523The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
4524protecting the loop data, respectively.
4525
4526 static void
4527 l_release (EV_P)
4528 {
4529 userdata *u = ev_userdata (EV_A);
4530 pthread_mutex_unlock (&u->lock);
4531 }
4532
4533 static void
4534 l_acquire (EV_P)
4535 {
4536 userdata *u = ev_userdata (EV_A);
4537 pthread_mutex_lock (&u->lock);
4538 }
4539
4540The event loop thread first acquires the mutex, and then jumps straight
4541into C<ev_run>:
4542
4543 void *
4544 l_run (void *thr_arg)
4545 {
4546 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4547
4548 l_acquire (EV_A);
4549 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4550 ev_run (EV_A_ 0);
4551 l_release (EV_A);
4552
4553 return 0;
4554 }
4555
4556Instead of invoking all pending watchers, the C<l_invoke> callback will
4557signal the main thread via some unspecified mechanism (signals? pipe
4558writes? C<Async::Interrupt>?) and then waits until all pending watchers
4559have been called (in a while loop because a) spurious wakeups are possible
4560and b) skipping inter-thread-communication when there are no pending
4561watchers is very beneficial):
4562
4563 static void
4564 l_invoke (EV_P)
4565 {
4566 userdata *u = ev_userdata (EV_A);
4567
4568 while (ev_pending_count (EV_A))
4569 {
4570 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
4571 pthread_cond_wait (&u->invoke_cv, &u->lock);
4572 }
4573 }
4574
4575Now, whenever the main thread gets told to invoke pending watchers, it
4576will grab the lock, call C<ev_invoke_pending> and then signal the loop
4577thread to continue:
4578
4579 static void
4580 real_invoke_pending (EV_P)
4581 {
4582 userdata *u = ev_userdata (EV_A);
4583
4584 pthread_mutex_lock (&u->lock);
4585 ev_invoke_pending (EV_A);
4586 pthread_cond_signal (&u->invoke_cv);
4587 pthread_mutex_unlock (&u->lock);
4588 }
4589
4590Whenever you want to start/stop a watcher or do other modifications to an
4591event loop, you will now have to lock:
4592
4593 ev_timer timeout_watcher;
4594 userdata *u = ev_userdata (EV_A);
4595
4596 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
4597
4598 pthread_mutex_lock (&u->lock);
4599 ev_timer_start (EV_A_ &timeout_watcher);
4600 ev_async_send (EV_A_ &u->async_w);
4601 pthread_mutex_unlock (&u->lock);
4602
4603Note that sending the C<ev_async> watcher is required because otherwise
4604an event loop currently blocking in the kernel will have no knowledge
4605about the newly added timer. By waking up the loop it will pick up any new
4606watchers in the next event loop iteration.
4607 4882
4608=head3 COROUTINES 4883=head3 COROUTINES
4609 4884
4610Libev is very accommodating to coroutines ("cooperative threads"): 4885Libev is very accommodating to coroutines ("cooperative threads"):
4611libev fully supports nesting calls to its functions from different 4886libev fully supports nesting calls to its functions from different
4776requires, and its I/O model is fundamentally incompatible with the POSIX 5051requires, and its I/O model is fundamentally incompatible with the POSIX
4777model. Libev still offers limited functionality on this platform in 5052model. Libev still offers limited functionality on this platform in
4778the form of the C<EVBACKEND_SELECT> backend, and only supports socket 5053the form of the C<EVBACKEND_SELECT> backend, and only supports socket
4779descriptors. This only applies when using Win32 natively, not when using 5054descriptors. This only applies when using Win32 natively, not when using
4780e.g. cygwin. Actually, it only applies to the microsofts own compilers, 5055e.g. cygwin. Actually, it only applies to the microsofts own compilers,
4781as every compielr comes with a slightly differently broken/incompatible 5056as every compiler comes with a slightly differently broken/incompatible
4782environment. 5057environment.
4783 5058
4784Lifting these limitations would basically require the full 5059Lifting these limitations would basically require the full
4785re-implementation of the I/O system. If you are into this kind of thing, 5060re-implementation of the I/O system. If you are into this kind of thing,
4786then note that glib does exactly that for you in a very portable way (note 5061then note that glib does exactly that for you in a very portable way (note
4919 5194
4920The type C<double> is used to represent timestamps. It is required to 5195The type C<double> is used to represent timestamps. It is required to
4921have at least 51 bits of mantissa (and 9 bits of exponent), which is 5196have at least 51 bits of mantissa (and 9 bits of exponent), which is
4922good enough for at least into the year 4000 with millisecond accuracy 5197good enough for at least into the year 4000 with millisecond accuracy
4923(the design goal for libev). This requirement is overfulfilled by 5198(the design goal for libev). This requirement is overfulfilled by
4924implementations using IEEE 754, which is basically all existing ones. With 5199implementations using IEEE 754, which is basically all existing ones.
5200
4925IEEE 754 doubles, you get microsecond accuracy until at least 2200. 5201With IEEE 754 doubles, you get microsecond accuracy until at least the
5202year 2255 (and millisecond accuracy till the year 287396 - by then, libev
5203is either obsolete or somebody patched it to use C<long double> or
5204something like that, just kidding).
4926 5205
4927=back 5206=back
4928 5207
4929If you know of other additional requirements drop me a note. 5208If you know of other additional requirements drop me a note.
4930 5209
4992=item Processing ev_async_send: O(number_of_async_watchers) 5271=item Processing ev_async_send: O(number_of_async_watchers)
4993 5272
4994=item Processing signals: O(max_signal_number) 5273=item Processing signals: O(max_signal_number)
4995 5274
4996Sending involves a system call I<iff> there were no other C<ev_async_send> 5275Sending involves a system call I<iff> there were no other C<ev_async_send>
4997calls in the current loop iteration. Checking for async and signal events 5276calls in the current loop iteration and the loop is currently
5277blocked. Checking for async and signal events involves iterating over all
4998involves iterating over all running async watchers or all signal numbers. 5278running async watchers or all signal numbers.
4999 5279
5000=back 5280=back
5001 5281
5002 5282
5003=head1 PORTING FROM LIBEV 3.X TO 4.X 5283=head1 PORTING FROM LIBEV 3.X TO 4.X
5120The physical time that is observed. It is apparently strictly monotonic :) 5400The physical time that is observed. It is apparently strictly monotonic :)
5121 5401
5122=item wall-clock time 5402=item wall-clock time
5123 5403
5124The time and date as shown on clocks. Unlike real time, it can actually 5404The time and date as shown on clocks. Unlike real time, it can actually
5125be wrong and jump forwards and backwards, e.g. when the you adjust your 5405be wrong and jump forwards and backwards, e.g. when you adjust your
5126clock. 5406clock.
5127 5407
5128=item watcher 5408=item watcher
5129 5409
5130A data structure that describes interest in certain events. Watchers need 5410A data structure that describes interest in certain events. Watchers need
5133=back 5413=back
5134 5414
5135=head1 AUTHOR 5415=head1 AUTHOR
5136 5416
5137Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael 5417Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael
5138Magnusson and Emanuele Giaquinta. 5418Magnusson and Emanuele Giaquinta, and minor corrections by many others.
5139 5419

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