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Revision 1.399 by root, Mon Apr 2 23:14:41 2012 UTC

58 ev_timer_start (loop, &timeout_watcher); 58 ev_timer_start (loop, &timeout_watcher);
59 59
60 // now wait for events to arrive 60 // now wait for events to arrive
61 ev_run (loop, 0); 61 ev_run (loop, 0);
62 62
63 // unloop was called, so exit 63 // break was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
67=head1 ABOUT THIS DOCUMENT 67=head1 ABOUT THIS DOCUMENT
68 68
174=item ev_tstamp ev_time () 174=item ev_tstamp ev_time ()
175 175
176Returns the current time as libev would use it. Please note that the 176Returns the current time as libev would use it. Please note that the
177C<ev_now> function is usually faster and also often returns the timestamp 177C<ev_now> function is usually faster and also often returns the timestamp
178you actually want to know. Also interesting is the combination of 178you actually want to know. Also interesting is the combination of
179C<ev_update_now> and C<ev_now>. 179C<ev_now_update> and C<ev_now>.
180 180
181=item ev_sleep (ev_tstamp interval) 181=item ev_sleep (ev_tstamp interval)
182 182
183Sleep for the given interval: The current thread will be blocked until 183Sleep for the given interval: The current thread will be blocked
184either it is interrupted or the given time interval has passed. Basically 184until either it is interrupted or the given time interval has
185passed (approximately - it might return a bit earlier even if not
186interrupted). Returns immediately if C<< interval <= 0 >>.
187
185this is a sub-second-resolution C<sleep ()>. 188Basically this is a sub-second-resolution C<sleep ()>.
189
190The range of the C<interval> is limited - libev only guarantees to work
191with sleep times of up to one day (C<< interval <= 86400 >>).
186 192
187=item int ev_version_major () 193=item int ev_version_major ()
188 194
189=item int ev_version_minor () 195=item int ev_version_minor ()
190 196
299 } 305 }
300 306
301 ... 307 ...
302 ev_set_syserr_cb (fatal_error); 308 ev_set_syserr_cb (fatal_error);
303 309
310=item ev_feed_signal (int signum)
311
312This function can be used to "simulate" a signal receive. It is completely
313safe to call this function at any time, from any context, including signal
314handlers or random threads.
315
316Its main use is to customise signal handling in your process, especially
317in the presence of threads. For example, you could block signals
318by default in all threads (and specifying C<EVFLAG_NOSIGMASK> when
319creating any loops), and in one thread, use C<sigwait> or any other
320mechanism to wait for signals, then "deliver" them to libev by calling
321C<ev_feed_signal>.
322
304=back 323=back
305 324
306=head1 FUNCTIONS CONTROLLING EVENT LOOPS 325=head1 FUNCTIONS CONTROLLING EVENT LOOPS
307 326
308An event loop is described by a C<struct ev_loop *> (the C<struct> is 327An event loop is described by a C<struct ev_loop *> (the C<struct> is
419 438
420Signalfd will not be used by default as this changes your signal mask, and 439Signalfd will not be used by default as this changes your signal mask, and
421there are a lot of shoddy libraries and programs (glib's threadpool for 440there are a lot of shoddy libraries and programs (glib's threadpool for
422example) that can't properly initialise their signal masks. 441example) that can't properly initialise their signal masks.
423 442
443=item C<EVFLAG_NOSIGMASK>
444
445When this flag is specified, then libev will avoid to modify the signal
446mask. Specifically, this means you have to make sure signals are unblocked
447when you want to receive them.
448
449This behaviour is useful when you want to do your own signal handling, or
450want to handle signals only in specific threads and want to avoid libev
451unblocking the signals.
452
453It's also required by POSIX in a threaded program, as libev calls
454C<sigprocmask>, whose behaviour is officially unspecified.
455
456This flag's behaviour will become the default in future versions of libev.
457
424=item C<EVBACKEND_SELECT> (value 1, portable select backend) 458=item C<EVBACKEND_SELECT> (value 1, portable select backend)
425 459
426This is your standard select(2) backend. Not I<completely> standard, as 460This is your standard select(2) backend. Not I<completely> standard, as
427libev tries to roll its own fd_set with no limits on the number of fds, 461libev tries to roll its own fd_set with no limits on the number of fds,
428but if that fails, expect a fairly low limit on the number of fds when 462but if that fails, expect a fairly low limit on the number of fds when
455=item C<EVBACKEND_EPOLL> (value 4, Linux) 489=item C<EVBACKEND_EPOLL> (value 4, Linux)
456 490
457Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9 491Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9
458kernels). 492kernels).
459 493
460For few fds, this backend is a bit little slower than poll and select, 494For few fds, this backend is a bit little slower than poll and select, but
461but it scales phenomenally better. While poll and select usually scale 495it scales phenomenally better. While poll and select usually scale like
462like O(total_fds) where n is the total number of fds (or the highest fd), 496O(total_fds) where total_fds is the total number of fds (or the highest
463epoll scales either O(1) or O(active_fds). 497fd), epoll scales either O(1) or O(active_fds).
464 498
465The epoll mechanism deserves honorable mention as the most misdesigned 499The epoll mechanism deserves honorable mention as the most misdesigned
466of the more advanced event mechanisms: mere annoyances include silently 500of the more advanced event mechanisms: mere annoyances include silently
467dropping file descriptors, requiring a system call per change per file 501dropping file descriptors, requiring a system call per change per file
468descriptor (and unnecessary guessing of parameters), problems with dup, 502descriptor (and unnecessary guessing of parameters), problems with dup,
4710.1ms) and so on. The biggest issue is fork races, however - if a program 5050.1ms) and so on. The biggest issue is fork races, however - if a program
472forks then I<both> parent and child process have to recreate the epoll 506forks then I<both> parent and child process have to recreate the epoll
473set, which can take considerable time (one syscall per file descriptor) 507set, which can take considerable time (one syscall per file descriptor)
474and is of course hard to detect. 508and is of course hard to detect.
475 509
476Epoll is also notoriously buggy - embedding epoll fds I<should> work, but 510Epoll is also notoriously buggy - embedding epoll fds I<should> work,
477of course I<doesn't>, and epoll just loves to report events for totally 511but of course I<doesn't>, and epoll just loves to report events for
478I<different> file descriptors (even already closed ones, so one cannot 512totally I<different> file descriptors (even already closed ones, so
479even remove them from the set) than registered in the set (especially 513one cannot even remove them from the set) than registered in the set
480on SMP systems). Libev tries to counter these spurious notifications by 514(especially on SMP systems). Libev tries to counter these spurious
481employing an additional generation counter and comparing that against the 515notifications by employing an additional generation counter and comparing
482events to filter out spurious ones, recreating the set when required. Last 516that against the events to filter out spurious ones, recreating the set
517when required. Epoll also erroneously rounds down timeouts, but gives you
518no way to know when and by how much, so sometimes you have to busy-wait
519because epoll returns immediately despite a nonzero timeout. And last
483not least, it also refuses to work with some file descriptors which work 520not least, it also refuses to work with some file descriptors which work
484perfectly fine with C<select> (files, many character devices...). 521perfectly fine with C<select> (files, many character devices...).
485 522
486Epoll is truly the train wreck analog among event poll mechanisms. 523Epoll is truly the train wreck among event poll mechanisms, a frankenpoll,
524cobbled together in a hurry, no thought to design or interaction with
525others. Oh, the pain, will it ever stop...
487 526
488While stopping, setting and starting an I/O watcher in the same iteration 527While stopping, setting and starting an I/O watcher in the same iteration
489will result in some caching, there is still a system call per such 528will result in some caching, there is still a system call per such
490incident (because the same I<file descriptor> could point to a different 529incident (because the same I<file descriptor> could point to a different
491I<file description> now), so its best to avoid that. Also, C<dup ()>'ed 530I<file description> now), so its best to avoid that. Also, C<dup ()>'ed
528 567
529It scales in the same way as the epoll backend, but the interface to the 568It scales in the same way as the epoll backend, but the interface to the
530kernel is more efficient (which says nothing about its actual speed, of 569kernel is more efficient (which says nothing about its actual speed, of
531course). While stopping, setting and starting an I/O watcher does never 570course). While stopping, setting and starting an I/O watcher does never
532cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to 571cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to
533two event changes per incident. Support for C<fork ()> is very bad (but 572two event changes per incident. Support for C<fork ()> is very bad (you
534sane, unlike epoll) and it drops fds silently in similarly hard-to-detect 573might have to leak fd's on fork, but it's more sane than epoll) and it
535cases 574drops fds silently in similarly hard-to-detect cases
536 575
537This backend usually performs well under most conditions. 576This backend usually performs well under most conditions.
538 577
539While nominally embeddable in other event loops, this doesn't work 578While nominally embeddable in other event loops, this doesn't work
540everywhere, so you might need to test for this. And since it is broken 579everywhere, so you might need to test for this. And since it is broken
557=item C<EVBACKEND_PORT> (value 32, Solaris 10) 596=item C<EVBACKEND_PORT> (value 32, Solaris 10)
558 597
559This uses the Solaris 10 event port mechanism. As with everything on Solaris, 598This uses the Solaris 10 event port mechanism. As with everything on Solaris,
560it's really slow, but it still scales very well (O(active_fds)). 599it's really slow, but it still scales very well (O(active_fds)).
561 600
562Please note that Solaris event ports can deliver a lot of spurious
563notifications, so you need to use non-blocking I/O or other means to avoid
564blocking when no data (or space) is available.
565
566While this backend scales well, it requires one system call per active 601While this backend scales well, it requires one system call per active
567file descriptor per loop iteration. For small and medium numbers of file 602file descriptor per loop iteration. For small and medium numbers of file
568descriptors a "slow" C<EVBACKEND_SELECT> or C<EVBACKEND_POLL> backend 603descriptors a "slow" C<EVBACKEND_SELECT> or C<EVBACKEND_POLL> backend
569might perform better. 604might perform better.
570 605
571On the positive side, with the exception of the spurious readiness 606On the positive side, this backend actually performed fully to
572notifications, this backend actually performed fully to specification
573in all tests and is fully embeddable, which is a rare feat among the 607specification in all tests and is fully embeddable, which is a rare feat
574OS-specific backends (I vastly prefer correctness over speed hacks). 608among the OS-specific backends (I vastly prefer correctness over speed
609hacks).
610
611On the negative side, the interface is I<bizarre> - so bizarre that
612even sun itself gets it wrong in their code examples: The event polling
613function sometimes returns events to the caller even though an error
614occurred, but with no indication whether it has done so or not (yes, it's
615even documented that way) - deadly for edge-triggered interfaces where you
616absolutely have to know whether an event occurred or not because you have
617to re-arm the watcher.
618
619Fortunately libev seems to be able to work around these idiocies.
575 620
576This backend maps C<EV_READ> and C<EV_WRITE> in the same way as 621This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
577C<EVBACKEND_POLL>. 622C<EVBACKEND_POLL>.
578 623
579=item C<EVBACKEND_ALL> 624=item C<EVBACKEND_ALL>
580 625
581Try all backends (even potentially broken ones that wouldn't be tried 626Try all backends (even potentially broken ones that wouldn't be tried
582with C<EVFLAG_AUTO>). Since this is a mask, you can do stuff such as 627with C<EVFLAG_AUTO>). Since this is a mask, you can do stuff such as
583C<EVBACKEND_ALL & ~EVBACKEND_KQUEUE>. 628C<EVBACKEND_ALL & ~EVBACKEND_KQUEUE>.
584 629
585It is definitely not recommended to use this flag. 630It is definitely not recommended to use this flag, use whatever
631C<ev_recommended_backends ()> returns, or simply do not specify a backend
632at all.
633
634=item C<EVBACKEND_MASK>
635
636Not a backend at all, but a mask to select all backend bits from a
637C<flags> value, in case you want to mask out any backends from a flags
638value (e.g. when modifying the C<LIBEV_FLAGS> environment variable).
586 639
587=back 640=back
588 641
589If one or more of the backend flags are or'ed into the flags value, 642If one or more of the backend flags are or'ed into the flags value,
590then only these backends will be tried (in the reverse order as listed 643then only these backends will be tried (in the reverse order as listed
739without a previous call to C<ev_suspend>. 792without a previous call to C<ev_suspend>.
740 793
741Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the 794Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
742event loop time (see C<ev_now_update>). 795event loop time (see C<ev_now_update>).
743 796
744=item ev_run (loop, int flags) 797=item bool ev_run (loop, int flags)
745 798
746Finally, this is it, the event handler. This function usually is called 799Finally, this is it, the event handler. This function usually is called
747after you have initialised all your watchers and you want to start 800after you have initialised all your watchers and you want to start
748handling events. It will ask the operating system for any new events, call 801handling events. It will ask the operating system for any new events, call
749the watcher callbacks, an then repeat the whole process indefinitely: This 802the watcher callbacks, and then repeat the whole process indefinitely: This
750is why event loops are called I<loops>. 803is why event loops are called I<loops>.
751 804
752If the flags argument is specified as C<0>, it will keep handling events 805If the flags argument is specified as C<0>, it will keep handling events
753until either no event watchers are active anymore or C<ev_break> was 806until either no event watchers are active anymore or C<ev_break> was
754called. 807called.
808
809The return value is false if there are no more active watchers (which
810usually means "all jobs done" or "deadlock"), and true in all other cases
811(which usually means " you should call C<ev_run> again").
755 812
756Please note that an explicit C<ev_break> is usually better than 813Please note that an explicit C<ev_break> is usually better than
757relying on all watchers to be stopped when deciding when a program has 814relying on all watchers to be stopped when deciding when a program has
758finished (especially in interactive programs), but having a program 815finished (especially in interactive programs), but having a program
759that automatically loops as long as it has to and no longer by virtue 816that automatically loops as long as it has to and no longer by virtue
760of relying on its watchers stopping correctly, that is truly a thing of 817of relying on its watchers stopping correctly, that is truly a thing of
761beauty. 818beauty.
762 819
763This function is also I<mostly> exception-safe - you can break out of 820This function is I<mostly> exception-safe - you can break out of a
764a C<ev_run> call by calling C<longjmp> in a callback, throwing a C++ 821C<ev_run> call by calling C<longjmp> in a callback, throwing a C++
765exception and so on. This does not decrement the C<ev_depth> value, nor 822exception and so on. This does not decrement the C<ev_depth> value, nor
766will it clear any outstanding C<EVBREAK_ONE> breaks. 823will it clear any outstanding C<EVBREAK_ONE> breaks.
767 824
768A flags value of C<EVRUN_NOWAIT> will look for new events, will handle 825A flags value of C<EVRUN_NOWAIT> will look for new events, will handle
769those events and any already outstanding ones, but will not wait and 826those events and any already outstanding ones, but will not wait and
781This is useful if you are waiting for some external event in conjunction 838This is useful if you are waiting for some external event in conjunction
782with something not expressible using other libev watchers (i.e. "roll your 839with something not expressible using other libev watchers (i.e. "roll your
783own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is 840own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is
784usually a better approach for this kind of thing. 841usually a better approach for this kind of thing.
785 842
786Here are the gory details of what C<ev_run> does: 843Here are the gory details of what C<ev_run> does (this is for your
844understanding, not a guarantee that things will work exactly like this in
845future versions):
787 846
788 - Increment loop depth. 847 - Increment loop depth.
789 - Reset the ev_break status. 848 - Reset the ev_break status.
790 - Before the first iteration, call any pending watchers. 849 - Before the first iteration, call any pending watchers.
791 LOOP: 850 LOOP:
824anymore. 883anymore.
825 884
826 ... queue jobs here, make sure they register event watchers as long 885 ... queue jobs here, make sure they register event watchers as long
827 ... as they still have work to do (even an idle watcher will do..) 886 ... as they still have work to do (even an idle watcher will do..)
828 ev_run (my_loop, 0); 887 ev_run (my_loop, 0);
829 ... jobs done or somebody called unloop. yeah! 888 ... jobs done or somebody called break. yeah!
830 889
831=item ev_break (loop, how) 890=item ev_break (loop, how)
832 891
833Can be used to make a call to C<ev_run> return early (but only after it 892Can be used to make a call to C<ev_run> return early (but only after it
834has processed all outstanding events). The C<how> argument must be either 893has processed all outstanding events). The C<how> argument must be either
867running when nothing else is active. 926running when nothing else is active.
868 927
869 ev_signal exitsig; 928 ev_signal exitsig;
870 ev_signal_init (&exitsig, sig_cb, SIGINT); 929 ev_signal_init (&exitsig, sig_cb, SIGINT);
871 ev_signal_start (loop, &exitsig); 930 ev_signal_start (loop, &exitsig);
872 evf_unref (loop); 931 ev_unref (loop);
873 932
874Example: For some weird reason, unregister the above signal handler again. 933Example: For some weird reason, unregister the above signal handler again.
875 934
876 ev_ref (loop); 935 ev_ref (loop);
877 ev_signal_stop (loop, &exitsig); 936 ev_signal_stop (loop, &exitsig);
897overhead for the actual polling but can deliver many events at once. 956overhead for the actual polling but can deliver many events at once.
898 957
899By setting a higher I<io collect interval> you allow libev to spend more 958By setting a higher I<io collect interval> you allow libev to spend more
900time collecting I/O events, so you can handle more events per iteration, 959time collecting I/O events, so you can handle more events per iteration,
901at the cost of increasing latency. Timeouts (both C<ev_periodic> and 960at the cost of increasing latency. Timeouts (both C<ev_periodic> and
902C<ev_timer>) will be not affected. Setting this to a non-null value will 961C<ev_timer>) will not be affected. Setting this to a non-null value will
903introduce an additional C<ev_sleep ()> call into most loop iterations. The 962introduce an additional C<ev_sleep ()> call into most loop iterations. The
904sleep time ensures that libev will not poll for I/O events more often then 963sleep time ensures that libev will not poll for I/O events more often then
905once per this interval, on average. 964once per this interval, on average (as long as the host time resolution is
965good enough).
906 966
907Likewise, by setting a higher I<timeout collect interval> you allow libev 967Likewise, by setting a higher I<timeout collect interval> you allow libev
908to spend more time collecting timeouts, at the expense of increased 968to spend more time collecting timeouts, at the expense of increased
909latency/jitter/inexactness (the watcher callback will be called 969latency/jitter/inexactness (the watcher callback will be called
910later). C<ev_io> watchers will not be affected. Setting this to a non-null 970later). C<ev_io> watchers will not be affected. Setting this to a non-null
964can be done relatively simply by putting mutex_lock/unlock calls around 1024can be done relatively simply by putting mutex_lock/unlock calls around
965each call to a libev function. 1025each call to a libev function.
966 1026
967However, C<ev_run> can run an indefinite time, so it is not feasible 1027However, C<ev_run> can run an indefinite time, so it is not feasible
968to wait for it to return. One way around this is to wake up the event 1028to wait for it to return. One way around this is to wake up the event
969loop via C<ev_break> and C<av_async_send>, another way is to set these 1029loop via C<ev_break> and C<ev_async_send>, another way is to set these
970I<release> and I<acquire> callbacks on the loop. 1030I<release> and I<acquire> callbacks on the loop.
971 1031
972When set, then C<release> will be called just before the thread is 1032When set, then C<release> will be called just before the thread is
973suspended waiting for new events, and C<acquire> is called just 1033suspended waiting for new events, and C<acquire> is called just
974afterwards. 1034afterwards.
1316See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related 1376See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related
1317functions that do not need a watcher. 1377functions that do not need a watcher.
1318 1378
1319=back 1379=back
1320 1380
1321=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER 1381See also the L<ASSOCIATING CUSTOM DATA WITH A WATCHER> and L<BUILDING YOUR
1322 1382OWN COMPOSITE WATCHERS> idioms.
1323Each watcher has, by default, a member C<void *data> that you can change
1324and read at any time: libev will completely ignore it. This can be used
1325to associate arbitrary data with your watcher. If you need more data and
1326don't want to allocate memory and store a pointer to it in that data
1327member, you can also "subclass" the watcher type and provide your own
1328data:
1329
1330 struct my_io
1331 {
1332 ev_io io;
1333 int otherfd;
1334 void *somedata;
1335 struct whatever *mostinteresting;
1336 };
1337
1338 ...
1339 struct my_io w;
1340 ev_io_init (&w.io, my_cb, fd, EV_READ);
1341
1342And since your callback will be called with a pointer to the watcher, you
1343can cast it back to your own type:
1344
1345 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
1346 {
1347 struct my_io *w = (struct my_io *)w_;
1348 ...
1349 }
1350
1351More interesting and less C-conformant ways of casting your callback type
1352instead have been omitted.
1353
1354Another common scenario is to use some data structure with multiple
1355embedded watchers:
1356
1357 struct my_biggy
1358 {
1359 int some_data;
1360 ev_timer t1;
1361 ev_timer t2;
1362 }
1363
1364In this case getting the pointer to C<my_biggy> is a bit more
1365complicated: Either you store the address of your C<my_biggy> struct
1366in the C<data> member of the watcher (for woozies), or you need to use
1367some pointer arithmetic using C<offsetof> inside your watchers (for real
1368programmers):
1369
1370 #include <stddef.h>
1371
1372 static void
1373 t1_cb (EV_P_ ev_timer *w, int revents)
1374 {
1375 struct my_biggy big = (struct my_biggy *)
1376 (((char *)w) - offsetof (struct my_biggy, t1));
1377 }
1378
1379 static void
1380 t2_cb (EV_P_ ev_timer *w, int revents)
1381 {
1382 struct my_biggy big = (struct my_biggy *)
1383 (((char *)w) - offsetof (struct my_biggy, t2));
1384 }
1385 1383
1386=head2 WATCHER STATES 1384=head2 WATCHER STATES
1387 1385
1388There are various watcher states mentioned throughout this manual - 1386There are various watcher states mentioned throughout this manual -
1389active, pending and so on. In this section these states and the rules to 1387active, pending and so on. In this section these states and the rules to
1392 1390
1393=over 4 1391=over 4
1394 1392
1395=item initialiased 1393=item initialiased
1396 1394
1397Before a watcher can be registered with the event looop it has to be 1395Before a watcher can be registered with the event loop it has to be
1398initialised. This can be done with a call to C<ev_TYPE_init>, or calls to 1396initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1399C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function. 1397C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1400 1398
1401In this state it is simply some block of memory that is suitable for use 1399In this state it is simply some block of memory that is suitable for
1402in an event loop. It can be moved around, freed, reused etc. at will. 1400use in an event loop. It can be moved around, freed, reused etc. at
1401will - as long as you either keep the memory contents intact, or call
1402C<ev_TYPE_init> again.
1403 1403
1404=item started/running/active 1404=item started/running/active
1405 1405
1406Once a watcher has been started with a call to C<ev_TYPE_start> it becomes 1406Once a watcher has been started with a call to C<ev_TYPE_start> it becomes
1407property of the event loop, and is actively waiting for events. While in 1407property of the event loop, and is actively waiting for events. While in
1435latter will clear any pending state the watcher might be in, regardless 1435latter will clear any pending state the watcher might be in, regardless
1436of whether it was active or not, so stopping a watcher explicitly before 1436of whether it was active or not, so stopping a watcher explicitly before
1437freeing it is often a good idea. 1437freeing it is often a good idea.
1438 1438
1439While stopped (and not pending) the watcher is essentially in the 1439While stopped (and not pending) the watcher is essentially in the
1440initialised state, that is it can be reused, moved, modified in any way 1440initialised state, that is, it can be reused, moved, modified in any way
1441you wish. 1441you wish (but when you trash the memory block, you need to C<ev_TYPE_init>
1442it again).
1442 1443
1443=back 1444=back
1444 1445
1445=head2 WATCHER PRIORITY MODELS 1446=head2 WATCHER PRIORITY MODELS
1446 1447
1575In general you can register as many read and/or write event watchers per 1576In general you can register as many read and/or write event watchers per
1576fd as you want (as long as you don't confuse yourself). Setting all file 1577fd as you want (as long as you don't confuse yourself). Setting all file
1577descriptors to non-blocking mode is also usually a good idea (but not 1578descriptors to non-blocking mode is also usually a good idea (but not
1578required if you know what you are doing). 1579required if you know what you are doing).
1579 1580
1580If you cannot use non-blocking mode, then force the use of a
1581known-to-be-good backend (at the time of this writing, this includes only
1582C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1583descriptors for which non-blocking operation makes no sense (such as
1584files) - libev doesn't guarantee any specific behaviour in that case.
1585
1586Another thing you have to watch out for is that it is quite easy to 1581Another thing you have to watch out for is that it is quite easy to
1587receive "spurious" readiness notifications, that is your callback might 1582receive "spurious" readiness notifications, that is, your callback might
1588be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1583be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1589because there is no data. Not only are some backends known to create a 1584because there is no data. It is very easy to get into this situation even
1590lot of those (for example Solaris ports), it is very easy to get into 1585with a relatively standard program structure. Thus it is best to always
1591this situation even with a relatively standard program structure. Thus 1586use non-blocking I/O: An extra C<read>(2) returning C<EAGAIN> is far
1592it is best to always use non-blocking I/O: An extra C<read>(2) returning
1593C<EAGAIN> is far preferable to a program hanging until some data arrives. 1587preferable to a program hanging until some data arrives.
1594 1588
1595If you cannot run the fd in non-blocking mode (for example you should 1589If you cannot run the fd in non-blocking mode (for example you should
1596not play around with an Xlib connection), then you have to separately 1590not play around with an Xlib connection), then you have to separately
1597re-test whether a file descriptor is really ready with a known-to-be good 1591re-test whether a file descriptor is really ready with a known-to-be good
1598interface such as poll (fortunately in our Xlib example, Xlib already 1592interface such as poll (fortunately in the case of Xlib, it already does
1599does this on its own, so its quite safe to use). Some people additionally 1593this on its own, so its quite safe to use). Some people additionally
1600use C<SIGALRM> and an interval timer, just to be sure you won't block 1594use C<SIGALRM> and an interval timer, just to be sure you won't block
1601indefinitely. 1595indefinitely.
1602 1596
1603But really, best use non-blocking mode. 1597But really, best use non-blocking mode.
1604 1598
1632 1626
1633There is no workaround possible except not registering events 1627There is no workaround possible except not registering events
1634for potentially C<dup ()>'ed file descriptors, or to resort to 1628for potentially C<dup ()>'ed file descriptors, or to resort to
1635C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>. 1629C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1636 1630
1631=head3 The special problem of files
1632
1633Many people try to use C<select> (or libev) on file descriptors
1634representing files, and expect it to become ready when their program
1635doesn't block on disk accesses (which can take a long time on their own).
1636
1637However, this cannot ever work in the "expected" way - you get a readiness
1638notification as soon as the kernel knows whether and how much data is
1639there, and in the case of open files, that's always the case, so you
1640always get a readiness notification instantly, and your read (or possibly
1641write) will still block on the disk I/O.
1642
1643Another way to view it is that in the case of sockets, pipes, character
1644devices and so on, there is another party (the sender) that delivers data
1645on its own, but in the case of files, there is no such thing: the disk
1646will not send data on its own, simply because it doesn't know what you
1647wish to read - you would first have to request some data.
1648
1649Since files are typically not-so-well supported by advanced notification
1650mechanism, libev tries hard to emulate POSIX behaviour with respect
1651to files, even though you should not use it. The reason for this is
1652convenience: sometimes you want to watch STDIN or STDOUT, which is
1653usually a tty, often a pipe, but also sometimes files or special devices
1654(for example, C<epoll> on Linux works with F</dev/random> but not with
1655F</dev/urandom>), and even though the file might better be served with
1656asynchronous I/O instead of with non-blocking I/O, it is still useful when
1657it "just works" instead of freezing.
1658
1659So avoid file descriptors pointing to files when you know it (e.g. use
1660libeio), but use them when it is convenient, e.g. for STDIN/STDOUT, or
1661when you rarely read from a file instead of from a socket, and want to
1662reuse the same code path.
1663
1637=head3 The special problem of fork 1664=head3 The special problem of fork
1638 1665
1639Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit 1666Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit
1640useless behaviour. Libev fully supports fork, but needs to be told about 1667useless behaviour. Libev fully supports fork, but needs to be told about
1641it in the child. 1668it in the child if you want to continue to use it in the child.
1642 1669
1643To support fork in your programs, you either have to call 1670To support fork in your child processes, you have to call C<ev_loop_fork
1644C<ev_default_fork ()> or C<ev_loop_fork ()> after a fork in the child, 1671()> after a fork in the child, enable C<EVFLAG_FORKCHECK>, or resort to
1645enable C<EVFLAG_FORKCHECK>, or resort to C<EVBACKEND_SELECT> or 1672C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1646C<EVBACKEND_POLL>.
1647 1673
1648=head3 The special problem of SIGPIPE 1674=head3 The special problem of SIGPIPE
1649 1675
1650While not really specific to libev, it is easy to forget about C<SIGPIPE>: 1676While not really specific to libev, it is easy to forget about C<SIGPIPE>:
1651when writing to a pipe whose other end has been closed, your program gets 1677when writing to a pipe whose other end has been closed, your program gets
1749detecting time jumps is hard, and some inaccuracies are unavoidable (the 1775detecting time jumps is hard, and some inaccuracies are unavoidable (the
1750monotonic clock option helps a lot here). 1776monotonic clock option helps a lot here).
1751 1777
1752The callback is guaranteed to be invoked only I<after> its timeout has 1778The callback is guaranteed to be invoked only I<after> its timeout has
1753passed (not I<at>, so on systems with very low-resolution clocks this 1779passed (not I<at>, so on systems with very low-resolution clocks this
1754might introduce a small delay). If multiple timers become ready during the 1780might introduce a small delay, see "the special problem of being too
1781early", below). If multiple timers become ready during the same loop
1755same loop iteration then the ones with earlier time-out values are invoked 1782iteration then the ones with earlier time-out values are invoked before
1756before ones of the same priority with later time-out values (but this is 1783ones of the same priority with later time-out values (but this is no
1757no longer true when a callback calls C<ev_run> recursively). 1784longer true when a callback calls C<ev_run> recursively).
1758 1785
1759=head3 Be smart about timeouts 1786=head3 Be smart about timeouts
1760 1787
1761Many real-world problems involve some kind of timeout, usually for error 1788Many real-world problems involve some kind of timeout, usually for error
1762recovery. A typical example is an HTTP request - if the other side hangs, 1789recovery. A typical example is an HTTP request - if the other side hangs,
1837 1864
1838In this case, it would be more efficient to leave the C<ev_timer> alone, 1865In this case, it would be more efficient to leave the C<ev_timer> alone,
1839but remember the time of last activity, and check for a real timeout only 1866but remember the time of last activity, and check for a real timeout only
1840within the callback: 1867within the callback:
1841 1868
1869 ev_tstamp timeout = 60.;
1842 ev_tstamp last_activity; // time of last activity 1870 ev_tstamp last_activity; // time of last activity
1871 ev_timer timer;
1843 1872
1844 static void 1873 static void
1845 callback (EV_P_ ev_timer *w, int revents) 1874 callback (EV_P_ ev_timer *w, int revents)
1846 { 1875 {
1847 ev_tstamp now = ev_now (EV_A); 1876 // calculate when the timeout would happen
1848 ev_tstamp timeout = last_activity + 60.; 1877 ev_tstamp after = last_activity - ev_now (EV_A) + timeout;
1849 1878
1850 // if last_activity + 60. is older than now, we did time out 1879 // if negative, it means we the timeout already occured
1851 if (timeout < now) 1880 if (after < 0.)
1852 { 1881 {
1853 // timeout occurred, take action 1882 // timeout occurred, take action
1854 } 1883 }
1855 else 1884 else
1856 { 1885 {
1857 // callback was invoked, but there was some activity, re-arm 1886 // callback was invoked, but there was some recent
1858 // the watcher to fire in last_activity + 60, which is 1887 // activity. simply restart the timer to time out
1859 // guaranteed to be in the future, so "again" is positive: 1888 // after "after" seconds, which is the earliest time
1860 w->repeat = timeout - now; 1889 // the timeout can occur.
1890 ev_timer_set (w, after, 0.);
1861 ev_timer_again (EV_A_ w); 1891 ev_timer_start (EV_A_ w);
1862 } 1892 }
1863 } 1893 }
1864 1894
1865To summarise the callback: first calculate the real timeout (defined 1895To summarise the callback: first calculate in how many seconds the
1866as "60 seconds after the last activity"), then check if that time has 1896timeout will occur (by calculating the absolute time when it would occur,
1867been reached, which means something I<did>, in fact, time out. Otherwise 1897C<last_activity + timeout>, and subtracting the current time, C<ev_now
1868the callback was invoked too early (C<timeout> is in the future), so 1898(EV_A)> from that).
1869re-schedule the timer to fire at that future time, to see if maybe we have
1870a timeout then.
1871 1899
1872Note how C<ev_timer_again> is used, taking advantage of the 1900If this value is negative, then we are already past the timeout, i.e. we
1873C<ev_timer_again> optimisation when the timer is already running. 1901timed out, and need to do whatever is needed in this case.
1902
1903Otherwise, we now the earliest time at which the timeout would trigger,
1904and simply start the timer with this timeout value.
1905
1906In other words, each time the callback is invoked it will check whether
1907the timeout cocured. If not, it will simply reschedule itself to check
1908again at the earliest time it could time out. Rinse. Repeat.
1874 1909
1875This scheme causes more callback invocations (about one every 60 seconds 1910This scheme causes more callback invocations (about one every 60 seconds
1876minus half the average time between activity), but virtually no calls to 1911minus half the average time between activity), but virtually no calls to
1877libev to change the timeout. 1912libev to change the timeout.
1878 1913
1879To start the timer, simply initialise the watcher and set C<last_activity> 1914To start the machinery, simply initialise the watcher and set
1880to the current time (meaning we just have some activity :), then call the 1915C<last_activity> to the current time (meaning there was some activity just
1881callback, which will "do the right thing" and start the timer: 1916now), then call the callback, which will "do the right thing" and start
1917the timer:
1882 1918
1919 last_activity = ev_now (EV_A);
1883 ev_init (timer, callback); 1920 ev_init (&timer, callback);
1884 last_activity = ev_now (loop); 1921 callback (EV_A_ &timer, 0);
1885 callback (loop, timer, EV_TIMER);
1886 1922
1887And when there is some activity, simply store the current time in 1923When there is some activity, simply store the current time in
1888C<last_activity>, no libev calls at all: 1924C<last_activity>, no libev calls at all:
1889 1925
1926 if (activity detected)
1890 last_activity = ev_now (loop); 1927 last_activity = ev_now (EV_A);
1928
1929When your timeout value changes, then the timeout can be changed by simply
1930providing a new value, stopping the timer and calling the callback, which
1931will agaion do the right thing (for example, time out immediately :).
1932
1933 timeout = new_value;
1934 ev_timer_stop (EV_A_ &timer);
1935 callback (EV_A_ &timer, 0);
1891 1936
1892This technique is slightly more complex, but in most cases where the 1937This technique is slightly more complex, but in most cases where the
1893time-out is unlikely to be triggered, much more efficient. 1938time-out is unlikely to be triggered, much more efficient.
1894
1895Changing the timeout is trivial as well (if it isn't hard-coded in the
1896callback :) - just change the timeout and invoke the callback, which will
1897fix things for you.
1898 1939
1899=item 4. Wee, just use a double-linked list for your timeouts. 1940=item 4. Wee, just use a double-linked list for your timeouts.
1900 1941
1901If there is not one request, but many thousands (millions...), all 1942If there is not one request, but many thousands (millions...), all
1902employing some kind of timeout with the same timeout value, then one can 1943employing some kind of timeout with the same timeout value, then one can
1929Method #1 is almost always a bad idea, and buys you nothing. Method #4 is 1970Method #1 is almost always a bad idea, and buys you nothing. Method #4 is
1930rather complicated, but extremely efficient, something that really pays 1971rather complicated, but extremely efficient, something that really pays
1931off after the first million or so of active timers, i.e. it's usually 1972off after the first million or so of active timers, i.e. it's usually
1932overkill :) 1973overkill :)
1933 1974
1975=head3 The special problem of being too early
1976
1977If you ask a timer to call your callback after three seconds, then
1978you expect it to be invoked after three seconds - but of course, this
1979cannot be guaranteed to infinite precision. Less obviously, it cannot be
1980guaranteed to any precision by libev - imagine somebody suspending the
1981process with a STOP signal for a few hours for example.
1982
1983So, libev tries to invoke your callback as soon as possible I<after> the
1984delay has occurred, but cannot guarantee this.
1985
1986A less obvious failure mode is calling your callback too early: many event
1987loops compare timestamps with a "elapsed delay >= requested delay", but
1988this can cause your callback to be invoked much earlier than you would
1989expect.
1990
1991To see why, imagine a system with a clock that only offers full second
1992resolution (think windows if you can't come up with a broken enough OS
1993yourself). If you schedule a one-second timer at the time 500.9, then the
1994event loop will schedule your timeout to elapse at a system time of 500
1995(500.9 truncated to the resolution) + 1, or 501.
1996
1997If an event library looks at the timeout 0.1s later, it will see "501 >=
1998501" and invoke the callback 0.1s after it was started, even though a
1999one-second delay was requested - this is being "too early", despite best
2000intentions.
2001
2002This is the reason why libev will never invoke the callback if the elapsed
2003delay equals the requested delay, but only when the elapsed delay is
2004larger than the requested delay. In the example above, libev would only invoke
2005the callback at system time 502, or 1.1s after the timer was started.
2006
2007So, while libev cannot guarantee that your callback will be invoked
2008exactly when requested, it I<can> and I<does> guarantee that the requested
2009delay has actually elapsed, or in other words, it always errs on the "too
2010late" side of things.
2011
1934=head3 The special problem of time updates 2012=head3 The special problem of time updates
1935 2013
1936Establishing the current time is a costly operation (it usually takes at 2014Establishing the current time is a costly operation (it usually takes
1937least two system calls): EV therefore updates its idea of the current 2015at least one system call): EV therefore updates its idea of the current
1938time only before and after C<ev_run> collects new events, which causes a 2016time only before and after C<ev_run> collects new events, which causes a
1939growing difference between C<ev_now ()> and C<ev_time ()> when handling 2017growing difference between C<ev_now ()> and C<ev_time ()> when handling
1940lots of events in one iteration. 2018lots of events in one iteration.
1941 2019
1942The relative timeouts are calculated relative to the C<ev_now ()> 2020The relative timeouts are calculated relative to the C<ev_now ()>
1948 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.); 2026 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.);
1949 2027
1950If the event loop is suspended for a long time, you can also force an 2028If the event loop is suspended for a long time, you can also force an
1951update of the time returned by C<ev_now ()> by calling C<ev_now_update 2029update of the time returned by C<ev_now ()> by calling C<ev_now_update
1952()>. 2030()>.
2031
2032=head3 The special problem of unsynchronised clocks
2033
2034Modern systems have a variety of clocks - libev itself uses the normal
2035"wall clock" clock and, if available, the monotonic clock (to avoid time
2036jumps).
2037
2038Neither of these clocks is synchronised with each other or any other clock
2039on the system, so C<ev_time ()> might return a considerably different time
2040than C<gettimeofday ()> or C<time ()>. On a GNU/Linux system, for example,
2041a call to C<gettimeofday> might return a second count that is one higher
2042than a directly following call to C<time>.
2043
2044The moral of this is to only compare libev-related timestamps with
2045C<ev_time ()> and C<ev_now ()>, at least if you want better precision than
2046a second or so.
2047
2048One more problem arises due to this lack of synchronisation: if libev uses
2049the system monotonic clock and you compare timestamps from C<ev_time>
2050or C<ev_now> from when you started your timer and when your callback is
2051invoked, you will find that sometimes the callback is a bit "early".
2052
2053This is because C<ev_timer>s work in real time, not wall clock time, so
2054libev makes sure your callback is not invoked before the delay happened,
2055I<measured according to the real time>, not the system clock.
2056
2057If your timeouts are based on a physical timescale (e.g. "time out this
2058connection after 100 seconds") then this shouldn't bother you as it is
2059exactly the right behaviour.
2060
2061If you want to compare wall clock/system timestamps to your timers, then
2062you need to use C<ev_periodic>s, as these are based on the wall clock
2063time, where your comparisons will always generate correct results.
1953 2064
1954=head3 The special problems of suspended animation 2065=head3 The special problems of suspended animation
1955 2066
1956When you leave the server world it is quite customary to hit machines that 2067When you leave the server world it is quite customary to hit machines that
1957can suspend/hibernate - what happens to the clocks during such a suspend? 2068can suspend/hibernate - what happens to the clocks during such a suspend?
2001keep up with the timer (because it takes longer than those 10 seconds to 2112keep up with the timer (because it takes longer than those 10 seconds to
2002do stuff) the timer will not fire more than once per event loop iteration. 2113do stuff) the timer will not fire more than once per event loop iteration.
2003 2114
2004=item ev_timer_again (loop, ev_timer *) 2115=item ev_timer_again (loop, ev_timer *)
2005 2116
2006This will act as if the timer timed out and restart it again if it is 2117This will act as if the timer timed out, and restarts it again if it is
2007repeating. The exact semantics are: 2118repeating. It basically works like calling C<ev_timer_stop>, updating the
2119timeout to the C<repeat> value and calling C<ev_timer_start>.
2008 2120
2121The exact semantics are as in the following rules, all of which will be
2122applied to the watcher:
2123
2124=over 4
2125
2009If the timer is pending, its pending status is cleared. 2126=item If the timer is pending, the pending status is always cleared.
2010 2127
2011If the timer is started but non-repeating, stop it (as if it timed out). 2128=item If the timer is started but non-repeating, stop it (as if it timed
2129out, without invoking it).
2012 2130
2013If the timer is repeating, either start it if necessary (with the 2131=item If the timer is repeating, make the C<repeat> value the new timeout
2014C<repeat> value), or reset the running timer to the C<repeat> value. 2132and start the timer, if necessary.
2133
2134=back
2015 2135
2016This sounds a bit complicated, see L<Be smart about timeouts>, above, for a 2136This sounds a bit complicated, see L<Be smart about timeouts>, above, for a
2017usage example. 2137usage example.
2018 2138
2019=item ev_tstamp ev_timer_remaining (loop, ev_timer *) 2139=item ev_tstamp ev_timer_remaining (loop, ev_timer *)
2141 2261
2142Another way to think about it (for the mathematically inclined) is that 2262Another way to think about it (for the mathematically inclined) is that
2143C<ev_periodic> will try to run the callback in this mode at the next possible 2263C<ev_periodic> will try to run the callback in this mode at the next possible
2144time where C<time = offset (mod interval)>, regardless of any time jumps. 2264time where C<time = offset (mod interval)>, regardless of any time jumps.
2145 2265
2146For numerical stability it is preferable that the C<offset> value is near 2266The C<interval> I<MUST> be positive, and for numerical stability, the
2147C<ev_now ()> (the current time), but there is no range requirement for 2267interval value should be higher than C<1/8192> (which is around 100
2148this value, and in fact is often specified as zero. 2268microseconds) and C<offset> should be higher than C<0> and should have
2269at most a similar magnitude as the current time (say, within a factor of
2270ten). Typical values for offset are, in fact, C<0> or something between
2271C<0> and C<interval>, which is also the recommended range.
2149 2272
2150Note also that there is an upper limit to how often a timer can fire (CPU 2273Note also that there is an upper limit to how often a timer can fire (CPU
2151speed for example), so if C<interval> is very small then timing stability 2274speed for example), so if C<interval> is very small then timing stability
2152will of course deteriorate. Libev itself tries to be exact to be about one 2275will of course deteriorate. Libev itself tries to be exact to be about one
2153millisecond (if the OS supports it and the machine is fast enough). 2276millisecond (if the OS supports it and the machine is fast enough).
2296=head3 The special problem of inheritance over fork/execve/pthread_create 2419=head3 The special problem of inheritance over fork/execve/pthread_create
2297 2420
2298Both the signal mask (C<sigprocmask>) and the signal disposition 2421Both the signal mask (C<sigprocmask>) and the signal disposition
2299(C<sigaction>) are unspecified after starting a signal watcher (and after 2422(C<sigaction>) are unspecified after starting a signal watcher (and after
2300stopping it again), that is, libev might or might not block the signal, 2423stopping it again), that is, libev might or might not block the signal,
2301and might or might not set or restore the installed signal handler. 2424and might or might not set or restore the installed signal handler (but
2425see C<EVFLAG_NOSIGMASK>).
2302 2426
2303While this does not matter for the signal disposition (libev never 2427While this does not matter for the signal disposition (libev never
2304sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on 2428sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on
2305C<execve>), this matters for the signal mask: many programs do not expect 2429C<execve>), this matters for the signal mask: many programs do not expect
2306certain signals to be blocked. 2430certain signals to be blocked.
2319I<has> to modify the signal mask, at least temporarily. 2443I<has> to modify the signal mask, at least temporarily.
2320 2444
2321So I can't stress this enough: I<If you do not reset your signal mask when 2445So I can't stress this enough: I<If you do not reset your signal mask when
2322you expect it to be empty, you have a race condition in your code>. This 2446you expect it to be empty, you have a race condition in your code>. This
2323is not a libev-specific thing, this is true for most event libraries. 2447is not a libev-specific thing, this is true for most event libraries.
2448
2449=head3 The special problem of threads signal handling
2450
2451POSIX threads has problematic signal handling semantics, specifically,
2452a lot of functionality (sigfd, sigwait etc.) only really works if all
2453threads in a process block signals, which is hard to achieve.
2454
2455When you want to use sigwait (or mix libev signal handling with your own
2456for the same signals), you can tackle this problem by globally blocking
2457all signals before creating any threads (or creating them with a fully set
2458sigprocmask) and also specifying the C<EVFLAG_NOSIGMASK> when creating
2459loops. Then designate one thread as "signal receiver thread" which handles
2460these signals. You can pass on any signals that libev might be interested
2461in by calling C<ev_feed_signal>.
2324 2462
2325=head3 Watcher-Specific Functions and Data Members 2463=head3 Watcher-Specific Functions and Data Members
2326 2464
2327=over 4 2465=over 4
2328 2466
3163 atexit (program_exits); 3301 atexit (program_exits);
3164 3302
3165 3303
3166=head2 C<ev_async> - how to wake up an event loop 3304=head2 C<ev_async> - how to wake up an event loop
3167 3305
3168In general, you cannot use an C<ev_run> from multiple threads or other 3306In general, you cannot use an C<ev_loop> from multiple threads or other
3169asynchronous sources such as signal handlers (as opposed to multiple event 3307asynchronous sources such as signal handlers (as opposed to multiple event
3170loops - those are of course safe to use in different threads). 3308loops - those are of course safe to use in different threads).
3171 3309
3172Sometimes, however, you need to wake up an event loop you do not control, 3310Sometimes, however, you need to wake up an event loop you do not control,
3173for example because it belongs to another thread. This is what C<ev_async> 3311for example because it belongs to another thread. This is what C<ev_async>
3175it by calling C<ev_async_send>, which is thread- and signal safe. 3313it by calling C<ev_async_send>, which is thread- and signal safe.
3176 3314
3177This functionality is very similar to C<ev_signal> watchers, as signals, 3315This functionality is very similar to C<ev_signal> watchers, as signals,
3178too, are asynchronous in nature, and signals, too, will be compressed 3316too, are asynchronous in nature, and signals, too, will be compressed
3179(i.e. the number of callback invocations may be less than the number of 3317(i.e. the number of callback invocations may be less than the number of
3180C<ev_async_sent> calls). 3318C<ev_async_sent> calls). In fact, you could use signal watchers as a kind
3181 3319of "global async watchers" by using a watcher on an otherwise unused
3182Unlike C<ev_signal> watchers, C<ev_async> works with any event loop, not 3320signal, and C<ev_feed_signal> to signal this watcher from another thread,
3183just the default loop. 3321even without knowing which loop owns the signal.
3184 3322
3185=head3 Queueing 3323=head3 Queueing
3186 3324
3187C<ev_async> does not support queueing of data in any way. The reason 3325C<ev_async> does not support queueing of data in any way. The reason
3188is that the author does not know of a simple (or any) algorithm for a 3326is that the author does not know of a simple (or any) algorithm for a
3280trust me. 3418trust me.
3281 3419
3282=item ev_async_send (loop, ev_async *) 3420=item ev_async_send (loop, ev_async *)
3283 3421
3284Sends/signals/activates the given C<ev_async> watcher, that is, feeds 3422Sends/signals/activates the given C<ev_async> watcher, that is, feeds
3285an C<EV_ASYNC> event on the watcher into the event loop. Unlike 3423an C<EV_ASYNC> event on the watcher into the event loop, and instantly
3424returns.
3425
3286C<ev_feed_event>, this call is safe to do from other threads, signal or 3426Unlike C<ev_feed_event>, this call is safe to do from other threads,
3287similar contexts (see the discussion of C<EV_ATOMIC_T> in the embedding 3427signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the
3288section below on what exactly this means). 3428embedding section below on what exactly this means).
3289 3429
3290Note that, as with other watchers in libev, multiple events might get 3430Note that, as with other watchers in libev, multiple events might get
3291compressed into a single callback invocation (another way to look at this 3431compressed into a single callback invocation (another way to look at
3292is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>, 3432this is that C<ev_async> watchers are level-triggered: they are set on
3293reset when the event loop detects that). 3433C<ev_async_send>, reset when the event loop detects that).
3294 3434
3295This call incurs the overhead of a system call only once per event loop 3435This call incurs the overhead of at most one extra system call per event
3296iteration, so while the overhead might be noticeable, it doesn't apply to 3436loop iteration, if the event loop is blocked, and no syscall at all if
3297repeated calls to C<ev_async_send> for the same event loop. 3437the event loop (or your program) is processing events. That means that
3438repeated calls are basically free (there is no need to avoid calls for
3439performance reasons) and that the overhead becomes smaller (typically
3440zero) under load.
3298 3441
3299=item bool = ev_async_pending (ev_async *) 3442=item bool = ev_async_pending (ev_async *)
3300 3443
3301Returns a non-zero value when C<ev_async_send> has been called on the 3444Returns a non-zero value when C<ev_async_send> has been called on the
3302watcher but the event has not yet been processed (or even noted) by the 3445watcher but the event has not yet been processed (or even noted) by the
3357 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0); 3500 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0);
3358 3501
3359=item ev_feed_fd_event (loop, int fd, int revents) 3502=item ev_feed_fd_event (loop, int fd, int revents)
3360 3503
3361Feed an event on the given fd, as if a file descriptor backend detected 3504Feed an event on the given fd, as if a file descriptor backend detected
3362the given events it. 3505the given events.
3363 3506
3364=item ev_feed_signal_event (loop, int signum) 3507=item ev_feed_signal_event (loop, int signum)
3365 3508
3366Feed an event as if the given signal occurred (C<loop> must be the default 3509Feed an event as if the given signal occurred. See also C<ev_feed_signal>,
3367loop!). 3510which is async-safe.
3368 3511
3369=back 3512=back
3370 3513
3371 3514
3372=head1 COMMON OR USEFUL IDIOMS (OR BOTH) 3515=head1 COMMON OR USEFUL IDIOMS (OR BOTH)
3373 3516
3374This section explains some common idioms that are not immediately 3517This section explains some common idioms that are not immediately
3375obvious. Note that examples are sprinkled over the whole manual, and this 3518obvious. Note that examples are sprinkled over the whole manual, and this
3376section only contains stuff that wouldn't fit anywhere else. 3519section only contains stuff that wouldn't fit anywhere else.
3377 3520
3378=over 4 3521=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER
3379 3522
3380=item Model/nested event loop invocations and exit conditions. 3523Each watcher has, by default, a C<void *data> member that you can read
3524or modify at any time: libev will completely ignore it. This can be used
3525to associate arbitrary data with your watcher. If you need more data and
3526don't want to allocate memory separately and store a pointer to it in that
3527data member, you can also "subclass" the watcher type and provide your own
3528data:
3529
3530 struct my_io
3531 {
3532 ev_io io;
3533 int otherfd;
3534 void *somedata;
3535 struct whatever *mostinteresting;
3536 };
3537
3538 ...
3539 struct my_io w;
3540 ev_io_init (&w.io, my_cb, fd, EV_READ);
3541
3542And since your callback will be called with a pointer to the watcher, you
3543can cast it back to your own type:
3544
3545 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
3546 {
3547 struct my_io *w = (struct my_io *)w_;
3548 ...
3549 }
3550
3551More interesting and less C-conformant ways of casting your callback
3552function type instead have been omitted.
3553
3554=head2 BUILDING YOUR OWN COMPOSITE WATCHERS
3555
3556Another common scenario is to use some data structure with multiple
3557embedded watchers, in effect creating your own watcher that combines
3558multiple libev event sources into one "super-watcher":
3559
3560 struct my_biggy
3561 {
3562 int some_data;
3563 ev_timer t1;
3564 ev_timer t2;
3565 }
3566
3567In this case getting the pointer to C<my_biggy> is a bit more
3568complicated: Either you store the address of your C<my_biggy> struct in
3569the C<data> member of the watcher (for woozies or C++ coders), or you need
3570to use some pointer arithmetic using C<offsetof> inside your watchers (for
3571real programmers):
3572
3573 #include <stddef.h>
3574
3575 static void
3576 t1_cb (EV_P_ ev_timer *w, int revents)
3577 {
3578 struct my_biggy big = (struct my_biggy *)
3579 (((char *)w) - offsetof (struct my_biggy, t1));
3580 }
3581
3582 static void
3583 t2_cb (EV_P_ ev_timer *w, int revents)
3584 {
3585 struct my_biggy big = (struct my_biggy *)
3586 (((char *)w) - offsetof (struct my_biggy, t2));
3587 }
3588
3589=head2 AVOIDING FINISHING BEFORE RETURNING
3590
3591Often you have structures like this in event-based programs:
3592
3593 callback ()
3594 {
3595 free (request);
3596 }
3597
3598 request = start_new_request (..., callback);
3599
3600The intent is to start some "lengthy" operation. The C<request> could be
3601used to cancel the operation, or do other things with it.
3602
3603It's not uncommon to have code paths in C<start_new_request> that
3604immediately invoke the callback, for example, to report errors. Or you add
3605some caching layer that finds that it can skip the lengthy aspects of the
3606operation and simply invoke the callback with the result.
3607
3608The problem here is that this will happen I<before> C<start_new_request>
3609has returned, so C<request> is not set.
3610
3611Even if you pass the request by some safer means to the callback, you
3612might want to do something to the request after starting it, such as
3613canceling it, which probably isn't working so well when the callback has
3614already been invoked.
3615
3616A common way around all these issues is to make sure that
3617C<start_new_request> I<always> returns before the callback is invoked. If
3618C<start_new_request> immediately knows the result, it can artificially
3619delay invoking the callback by e.g. using a C<prepare> or C<idle> watcher
3620for example, or more sneakily, by reusing an existing (stopped) watcher
3621and pushing it into the pending queue:
3622
3623 ev_set_cb (watcher, callback);
3624 ev_feed_event (EV_A_ watcher, 0);
3625
3626This way, C<start_new_request> can safely return before the callback is
3627invoked, while not delaying callback invocation too much.
3628
3629=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3381 3630
3382Often (especially in GUI toolkits) there are places where you have 3631Often (especially in GUI toolkits) there are places where you have
3383I<modal> interaction, which is most easily implemented by recursively 3632I<modal> interaction, which is most easily implemented by recursively
3384invoking C<ev_run>. 3633invoking C<ev_run>.
3385 3634
3397 int exit_main_loop = 0; 3646 int exit_main_loop = 0;
3398 3647
3399 while (!exit_main_loop) 3648 while (!exit_main_loop)
3400 ev_run (EV_DEFAULT_ EVRUN_ONCE); 3649 ev_run (EV_DEFAULT_ EVRUN_ONCE);
3401 3650
3402 // in a model watcher 3651 // in a modal watcher
3403 int exit_nested_loop = 0; 3652 int exit_nested_loop = 0;
3404 3653
3405 while (!exit_nested_loop) 3654 while (!exit_nested_loop)
3406 ev_run (EV_A_ EVRUN_ONCE); 3655 ev_run (EV_A_ EVRUN_ONCE);
3407 3656
3414 exit_main_loop = 1; 3663 exit_main_loop = 1;
3415 3664
3416 // exit both 3665 // exit both
3417 exit_main_loop = exit_nested_loop = 1; 3666 exit_main_loop = exit_nested_loop = 1;
3418 3667
3419=back 3668=head2 THREAD LOCKING EXAMPLE
3669
3670Here is a fictitious example of how to run an event loop in a different
3671thread from where callbacks are being invoked and watchers are
3672created/added/removed.
3673
3674For a real-world example, see the C<EV::Loop::Async> perl module,
3675which uses exactly this technique (which is suited for many high-level
3676languages).
3677
3678The example uses a pthread mutex to protect the loop data, a condition
3679variable to wait for callback invocations, an async watcher to notify the
3680event loop thread and an unspecified mechanism to wake up the main thread.
3681
3682First, you need to associate some data with the event loop:
3683
3684 typedef struct {
3685 mutex_t lock; /* global loop lock */
3686 ev_async async_w;
3687 thread_t tid;
3688 cond_t invoke_cv;
3689 } userdata;
3690
3691 void prepare_loop (EV_P)
3692 {
3693 // for simplicity, we use a static userdata struct.
3694 static userdata u;
3695
3696 ev_async_init (&u->async_w, async_cb);
3697 ev_async_start (EV_A_ &u->async_w);
3698
3699 pthread_mutex_init (&u->lock, 0);
3700 pthread_cond_init (&u->invoke_cv, 0);
3701
3702 // now associate this with the loop
3703 ev_set_userdata (EV_A_ u);
3704 ev_set_invoke_pending_cb (EV_A_ l_invoke);
3705 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
3706
3707 // then create the thread running ev_run
3708 pthread_create (&u->tid, 0, l_run, EV_A);
3709 }
3710
3711The callback for the C<ev_async> watcher does nothing: the watcher is used
3712solely to wake up the event loop so it takes notice of any new watchers
3713that might have been added:
3714
3715 static void
3716 async_cb (EV_P_ ev_async *w, int revents)
3717 {
3718 // just used for the side effects
3719 }
3720
3721The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
3722protecting the loop data, respectively.
3723
3724 static void
3725 l_release (EV_P)
3726 {
3727 userdata *u = ev_userdata (EV_A);
3728 pthread_mutex_unlock (&u->lock);
3729 }
3730
3731 static void
3732 l_acquire (EV_P)
3733 {
3734 userdata *u = ev_userdata (EV_A);
3735 pthread_mutex_lock (&u->lock);
3736 }
3737
3738The event loop thread first acquires the mutex, and then jumps straight
3739into C<ev_run>:
3740
3741 void *
3742 l_run (void *thr_arg)
3743 {
3744 struct ev_loop *loop = (struct ev_loop *)thr_arg;
3745
3746 l_acquire (EV_A);
3747 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
3748 ev_run (EV_A_ 0);
3749 l_release (EV_A);
3750
3751 return 0;
3752 }
3753
3754Instead of invoking all pending watchers, the C<l_invoke> callback will
3755signal the main thread via some unspecified mechanism (signals? pipe
3756writes? C<Async::Interrupt>?) and then waits until all pending watchers
3757have been called (in a while loop because a) spurious wakeups are possible
3758and b) skipping inter-thread-communication when there are no pending
3759watchers is very beneficial):
3760
3761 static void
3762 l_invoke (EV_P)
3763 {
3764 userdata *u = ev_userdata (EV_A);
3765
3766 while (ev_pending_count (EV_A))
3767 {
3768 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
3769 pthread_cond_wait (&u->invoke_cv, &u->lock);
3770 }
3771 }
3772
3773Now, whenever the main thread gets told to invoke pending watchers, it
3774will grab the lock, call C<ev_invoke_pending> and then signal the loop
3775thread to continue:
3776
3777 static void
3778 real_invoke_pending (EV_P)
3779 {
3780 userdata *u = ev_userdata (EV_A);
3781
3782 pthread_mutex_lock (&u->lock);
3783 ev_invoke_pending (EV_A);
3784 pthread_cond_signal (&u->invoke_cv);
3785 pthread_mutex_unlock (&u->lock);
3786 }
3787
3788Whenever you want to start/stop a watcher or do other modifications to an
3789event loop, you will now have to lock:
3790
3791 ev_timer timeout_watcher;
3792 userdata *u = ev_userdata (EV_A);
3793
3794 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
3795
3796 pthread_mutex_lock (&u->lock);
3797 ev_timer_start (EV_A_ &timeout_watcher);
3798 ev_async_send (EV_A_ &u->async_w);
3799 pthread_mutex_unlock (&u->lock);
3800
3801Note that sending the C<ev_async> watcher is required because otherwise
3802an event loop currently blocking in the kernel will have no knowledge
3803about the newly added timer. By waking up the loop it will pick up any new
3804watchers in the next event loop iteration.
3805
3806=head2 THREADS, COROUTINES, CONTINUATIONS, QUEUES... INSTEAD OF CALLBACKS
3807
3808While the overhead of a callback that e.g. schedules a thread is small, it
3809is still an overhead. If you embed libev, and your main usage is with some
3810kind of threads or coroutines, you might want to customise libev so that
3811doesn't need callbacks anymore.
3812
3813Imagine you have coroutines that you can switch to using a function
3814C<switch_to (coro)>, that libev runs in a coroutine called C<libev_coro>
3815and that due to some magic, the currently active coroutine is stored in a
3816global called C<current_coro>. Then you can build your own "wait for libev
3817event" primitive by changing C<EV_CB_DECLARE> and C<EV_CB_INVOKE> (note
3818the differing C<;> conventions):
3819
3820 #define EV_CB_DECLARE(type) struct my_coro *cb;
3821 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
3822
3823That means instead of having a C callback function, you store the
3824coroutine to switch to in each watcher, and instead of having libev call
3825your callback, you instead have it switch to that coroutine.
3826
3827A coroutine might now wait for an event with a function called
3828C<wait_for_event>. (the watcher needs to be started, as always, but it doesn't
3829matter when, or whether the watcher is active or not when this function is
3830called):
3831
3832 void
3833 wait_for_event (ev_watcher *w)
3834 {
3835 ev_cb_set (w) = current_coro;
3836 switch_to (libev_coro);
3837 }
3838
3839That basically suspends the coroutine inside C<wait_for_event> and
3840continues the libev coroutine, which, when appropriate, switches back to
3841this or any other coroutine.
3842
3843You can do similar tricks if you have, say, threads with an event queue -
3844instead of storing a coroutine, you store the queue object and instead of
3845switching to a coroutine, you push the watcher onto the queue and notify
3846any waiters.
3847
3848To embed libev, see L<EMBEDDING>, but in short, it's easiest to create two
3849files, F<my_ev.h> and F<my_ev.c> that include the respective libev files:
3850
3851 // my_ev.h
3852 #define EV_CB_DECLARE(type) struct my_coro *cb;
3853 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb);
3854 #include "../libev/ev.h"
3855
3856 // my_ev.c
3857 #define EV_H "my_ev.h"
3858 #include "../libev/ev.c"
3859
3860And then use F<my_ev.h> when you would normally use F<ev.h>, and compile
3861F<my_ev.c> into your project. When properly specifying include paths, you
3862can even use F<ev.h> as header file name directly.
3420 3863
3421 3864
3422=head1 LIBEVENT EMULATION 3865=head1 LIBEVENT EMULATION
3423 3866
3424Libev offers a compatibility emulation layer for libevent. It cannot 3867Libev offers a compatibility emulation layer for libevent. It cannot
3427=over 4 3870=over 4
3428 3871
3429=item * Only the libevent-1.4.1-beta API is being emulated. 3872=item * Only the libevent-1.4.1-beta API is being emulated.
3430 3873
3431This was the newest libevent version available when libev was implemented, 3874This was the newest libevent version available when libev was implemented,
3432and is still mostly uncanged in 2010. 3875and is still mostly unchanged in 2010.
3433 3876
3434=item * Use it by including <event.h>, as usual. 3877=item * Use it by including <event.h>, as usual.
3435 3878
3436=item * The following members are fully supported: ev_base, ev_callback, 3879=item * The following members are fully supported: ev_base, ev_callback,
3437ev_arg, ev_fd, ev_res, ev_events. 3880ev_arg, ev_fd, ev_res, ev_events.
3472Care has been taken to keep the overhead low. The only data member the C++ 3915Care has been taken to keep the overhead low. The only data member the C++
3473classes add (compared to plain C-style watchers) is the event loop pointer 3916classes add (compared to plain C-style watchers) is the event loop pointer
3474that the watcher is associated with (or no additional members at all if 3917that the watcher is associated with (or no additional members at all if
3475you disable C<EV_MULTIPLICITY> when embedding libev). 3918you disable C<EV_MULTIPLICITY> when embedding libev).
3476 3919
3477Currently, functions, and static and non-static member functions can be 3920Currently, functions, static and non-static member functions and classes
3478used as callbacks. Other types should be easy to add as long as they only 3921with C<operator ()> can be used as callbacks. Other types should be easy
3479need one additional pointer for context. If you need support for other 3922to add as long as they only need one additional pointer for context. If
3480types of functors please contact the author (preferably after implementing 3923you need support for other types of functors please contact the author
3481it). 3924(preferably after implementing it).
3925
3926For all this to work, your C++ compiler either has to use the same calling
3927conventions as your C compiler (for static member functions), or you have
3928to embed libev and compile libev itself as C++.
3482 3929
3483Here is a list of things available in the C<ev> namespace: 3930Here is a list of things available in the C<ev> namespace:
3484 3931
3485=over 4 3932=over 4
3486 3933
3496=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc. 3943=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc.
3497 3944
3498For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of 3945For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of
3499the same name in the C<ev> namespace, with the exception of C<ev_signal> 3946the same name in the C<ev> namespace, with the exception of C<ev_signal>
3500which is called C<ev::sig> to avoid clashes with the C<signal> macro 3947which is called C<ev::sig> to avoid clashes with the C<signal> macro
3501defines by many implementations. 3948defined by many implementations.
3502 3949
3503All of those classes have these methods: 3950All of those classes have these methods:
3504 3951
3505=over 4 3952=over 4
3506 3953
3639watchers in the constructor. 4086watchers in the constructor.
3640 4087
3641 class myclass 4088 class myclass
3642 { 4089 {
3643 ev::io io ; void io_cb (ev::io &w, int revents); 4090 ev::io io ; void io_cb (ev::io &w, int revents);
3644 ev::io2 io2 ; void io2_cb (ev::io &w, int revents); 4091 ev::io io2 ; void io2_cb (ev::io &w, int revents);
3645 ev::idle idle; void idle_cb (ev::idle &w, int revents); 4092 ev::idle idle; void idle_cb (ev::idle &w, int revents);
3646 4093
3647 myclass (int fd) 4094 myclass (int fd)
3648 { 4095 {
3649 io .set <myclass, &myclass::io_cb > (this); 4096 io .set <myclass, &myclass::io_cb > (this);
3700L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>. 4147L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.
3701 4148
3702=item D 4149=item D
3703 4150
3704Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to 4151Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
3705be found at L<http://proj.llucax.com.ar/wiki/evd>. 4152be found at L<http://www.llucax.com.ar/proj/ev.d/index.html>.
3706 4153
3707=item Ocaml 4154=item Ocaml
3708 4155
3709Erkki Seppala has written Ocaml bindings for libev, to be found at 4156Erkki Seppala has written Ocaml bindings for libev, to be found at
3710L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>. 4157L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.
3758suitable for use with C<EV_A>. 4205suitable for use with C<EV_A>.
3759 4206
3760=item C<EV_DEFAULT>, C<EV_DEFAULT_> 4207=item C<EV_DEFAULT>, C<EV_DEFAULT_>
3761 4208
3762Similar to the other two macros, this gives you the value of the default 4209Similar to the other two macros, this gives you the value of the default
3763loop, if multiple loops are supported ("ev loop default"). 4210loop, if multiple loops are supported ("ev loop default"). The default loop
4211will be initialised if it isn't already initialised.
4212
4213For non-multiplicity builds, these macros do nothing, so you always have
4214to initialise the loop somewhere.
3764 4215
3765=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_> 4216=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_>
3766 4217
3767Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the 4218Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the
3768default loop has been initialised (C<UC> == unchecked). Their behaviour 4219default loop has been initialised (C<UC> == unchecked). Their behaviour
3913supported). It will also not define any of the structs usually found in 4364supported). It will also not define any of the structs usually found in
3914F<event.h> that are not directly supported by the libev core alone. 4365F<event.h> that are not directly supported by the libev core alone.
3915 4366
3916In standalone mode, libev will still try to automatically deduce the 4367In standalone mode, libev will still try to automatically deduce the
3917configuration, but has to be more conservative. 4368configuration, but has to be more conservative.
4369
4370=item EV_USE_FLOOR
4371
4372If defined to be C<1>, libev will use the C<floor ()> function for its
4373periodic reschedule calculations, otherwise libev will fall back on a
4374portable (slower) implementation. If you enable this, you usually have to
4375link against libm or something equivalent. Enabling this when the C<floor>
4376function is not available will fail, so the safe default is to not enable
4377this.
3918 4378
3919=item EV_USE_MONOTONIC 4379=item EV_USE_MONOTONIC
3920 4380
3921If defined to be C<1>, libev will try to detect the availability of the 4381If defined to be C<1>, libev will try to detect the availability of the
3922monotonic clock option at both compile time and runtime. Otherwise no 4382monotonic clock option at both compile time and runtime. Otherwise no
4052If defined to be C<1>, libev will compile in support for the Linux inotify 4512If defined to be C<1>, libev will compile in support for the Linux inotify
4053interface to speed up C<ev_stat> watchers. Its actual availability will 4513interface to speed up C<ev_stat> watchers. Its actual availability will
4054be detected at runtime. If undefined, it will be enabled if the headers 4514be detected at runtime. If undefined, it will be enabled if the headers
4055indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled. 4515indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
4056 4516
4517=item EV_NO_SMP
4518
4519If defined to be C<1>, libev will assume that memory is always coherent
4520between threads, that is, threads can be used, but threads never run on
4521different cpus (or different cpu cores). This reduces dependencies
4522and makes libev faster.
4523
4524=item EV_NO_THREADS
4525
4526If defined to be C<1>, libev will assume that it will never be called
4527from different threads, which is a stronger assumption than C<EV_NO_SMP>,
4528above. This reduces dependencies and makes libev faster.
4529
4057=item EV_ATOMIC_T 4530=item EV_ATOMIC_T
4058 4531
4059Libev requires an integer type (suitable for storing C<0> or C<1>) whose 4532Libev requires an integer type (suitable for storing C<0> or C<1>) whose
4060access is atomic with respect to other threads or signal contexts. No such 4533access is atomic and serialised with respect to other threads or signal
4061type is easily found in the C language, so you can provide your own type 4534contexts. No such type is easily found in the C language, so you can
4062that you know is safe for your purposes. It is used both for signal handler "locking" 4535provide your own type that you know is safe for your purposes. It is used
4063as well as for signal and thread safety in C<ev_async> watchers. 4536both for signal handler "locking" as well as for signal and thread safety
4537in C<ev_async> watchers.
4064 4538
4065In the absence of this define, libev will use C<sig_atomic_t volatile> 4539In the absence of this define, libev will use C<sig_atomic_t volatile>
4066(from F<signal.h>), which is usually good enough on most platforms. 4540(from F<signal.h>), which is usually good enough on most platforms,
4541although strictly speaking using a type that also implies a memory fence
4542is required.
4067 4543
4068=item EV_H (h) 4544=item EV_H (h)
4069 4545
4070The name of the F<ev.h> header file used to include it. The default if 4546The name of the F<ev.h> header file used to include it. The default if
4071undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be 4547undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be
4095will have the C<struct ev_loop *> as first argument, and you can create 4571will have the C<struct ev_loop *> as first argument, and you can create
4096additional independent event loops. Otherwise there will be no support 4572additional independent event loops. Otherwise there will be no support
4097for multiple event loops and there is no first event loop pointer 4573for multiple event loops and there is no first event loop pointer
4098argument. Instead, all functions act on the single default loop. 4574argument. Instead, all functions act on the single default loop.
4099 4575
4576Note that C<EV_DEFAULT> and C<EV_DEFAULT_> will no longer provide a
4577default loop when multiplicity is switched off - you always have to
4578initialise the loop manually in this case.
4579
4100=item EV_MINPRI 4580=item EV_MINPRI
4101 4581
4102=item EV_MAXPRI 4582=item EV_MAXPRI
4103 4583
4104The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to 4584The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to
4201 4681
4202With an intelligent-enough linker (gcc+binutils are intelligent enough 4682With an intelligent-enough linker (gcc+binutils are intelligent enough
4203when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by 4683when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by
4204your program might be left out as well - a binary starting a timer and an 4684your program might be left out as well - a binary starting a timer and an
4205I/O watcher then might come out at only 5Kb. 4685I/O watcher then might come out at only 5Kb.
4686
4687=item EV_API_STATIC
4688
4689If this symbol is defined (by default it is not), then all identifiers
4690will have static linkage. This means that libev will not export any
4691identifiers, and you cannot link against libev anymore. This can be useful
4692when you embed libev, only want to use libev functions in a single file,
4693and do not want its identifiers to be visible.
4694
4695To use this, define C<EV_API_STATIC> and include F<ev.c> in the file that
4696wants to use libev.
4697
4698This option only works when libev is compiled with a C compiler, as C++
4699doesn't support the required declaration syntax.
4206 4700
4207=item EV_AVOID_STDIO 4701=item EV_AVOID_STDIO
4208 4702
4209If this is set to C<1> at compiletime, then libev will avoid using stdio 4703If this is set to C<1> at compiletime, then libev will avoid using stdio
4210functions (printf, scanf, perror etc.). This will increase the code size 4704functions (printf, scanf, perror etc.). This will increase the code size
4354And a F<ev_cpp.C> implementation file that contains libev proper and is compiled: 4848And a F<ev_cpp.C> implementation file that contains libev proper and is compiled:
4355 4849
4356 #include "ev_cpp.h" 4850 #include "ev_cpp.h"
4357 #include "ev.c" 4851 #include "ev.c"
4358 4852
4359=head1 INTERACTION WITH OTHER PROGRAMS OR LIBRARIES 4853=head1 INTERACTION WITH OTHER PROGRAMS, LIBRARIES OR THE ENVIRONMENT
4360 4854
4361=head2 THREADS AND COROUTINES 4855=head2 THREADS AND COROUTINES
4362 4856
4363=head3 THREADS 4857=head3 THREADS
4364 4858
4415default loop and triggering an C<ev_async> watcher from the default loop 4909default loop and triggering an C<ev_async> watcher from the default loop
4416watcher callback into the event loop interested in the signal. 4910watcher callback into the event loop interested in the signal.
4417 4911
4418=back 4912=back
4419 4913
4420=head4 THREAD LOCKING EXAMPLE 4914See also L<THREAD LOCKING EXAMPLE>.
4421
4422Here is a fictitious example of how to run an event loop in a different
4423thread than where callbacks are being invoked and watchers are
4424created/added/removed.
4425
4426For a real-world example, see the C<EV::Loop::Async> perl module,
4427which uses exactly this technique (which is suited for many high-level
4428languages).
4429
4430The example uses a pthread mutex to protect the loop data, a condition
4431variable to wait for callback invocations, an async watcher to notify the
4432event loop thread and an unspecified mechanism to wake up the main thread.
4433
4434First, you need to associate some data with the event loop:
4435
4436 typedef struct {
4437 mutex_t lock; /* global loop lock */
4438 ev_async async_w;
4439 thread_t tid;
4440 cond_t invoke_cv;
4441 } userdata;
4442
4443 void prepare_loop (EV_P)
4444 {
4445 // for simplicity, we use a static userdata struct.
4446 static userdata u;
4447
4448 ev_async_init (&u->async_w, async_cb);
4449 ev_async_start (EV_A_ &u->async_w);
4450
4451 pthread_mutex_init (&u->lock, 0);
4452 pthread_cond_init (&u->invoke_cv, 0);
4453
4454 // now associate this with the loop
4455 ev_set_userdata (EV_A_ u);
4456 ev_set_invoke_pending_cb (EV_A_ l_invoke);
4457 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
4458
4459 // then create the thread running ev_loop
4460 pthread_create (&u->tid, 0, l_run, EV_A);
4461 }
4462
4463The callback for the C<ev_async> watcher does nothing: the watcher is used
4464solely to wake up the event loop so it takes notice of any new watchers
4465that might have been added:
4466
4467 static void
4468 async_cb (EV_P_ ev_async *w, int revents)
4469 {
4470 // just used for the side effects
4471 }
4472
4473The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
4474protecting the loop data, respectively.
4475
4476 static void
4477 l_release (EV_P)
4478 {
4479 userdata *u = ev_userdata (EV_A);
4480 pthread_mutex_unlock (&u->lock);
4481 }
4482
4483 static void
4484 l_acquire (EV_P)
4485 {
4486 userdata *u = ev_userdata (EV_A);
4487 pthread_mutex_lock (&u->lock);
4488 }
4489
4490The event loop thread first acquires the mutex, and then jumps straight
4491into C<ev_run>:
4492
4493 void *
4494 l_run (void *thr_arg)
4495 {
4496 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4497
4498 l_acquire (EV_A);
4499 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4500 ev_run (EV_A_ 0);
4501 l_release (EV_A);
4502
4503 return 0;
4504 }
4505
4506Instead of invoking all pending watchers, the C<l_invoke> callback will
4507signal the main thread via some unspecified mechanism (signals? pipe
4508writes? C<Async::Interrupt>?) and then waits until all pending watchers
4509have been called (in a while loop because a) spurious wakeups are possible
4510and b) skipping inter-thread-communication when there are no pending
4511watchers is very beneficial):
4512
4513 static void
4514 l_invoke (EV_P)
4515 {
4516 userdata *u = ev_userdata (EV_A);
4517
4518 while (ev_pending_count (EV_A))
4519 {
4520 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
4521 pthread_cond_wait (&u->invoke_cv, &u->lock);
4522 }
4523 }
4524
4525Now, whenever the main thread gets told to invoke pending watchers, it
4526will grab the lock, call C<ev_invoke_pending> and then signal the loop
4527thread to continue:
4528
4529 static void
4530 real_invoke_pending (EV_P)
4531 {
4532 userdata *u = ev_userdata (EV_A);
4533
4534 pthread_mutex_lock (&u->lock);
4535 ev_invoke_pending (EV_A);
4536 pthread_cond_signal (&u->invoke_cv);
4537 pthread_mutex_unlock (&u->lock);
4538 }
4539
4540Whenever you want to start/stop a watcher or do other modifications to an
4541event loop, you will now have to lock:
4542
4543 ev_timer timeout_watcher;
4544 userdata *u = ev_userdata (EV_A);
4545
4546 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
4547
4548 pthread_mutex_lock (&u->lock);
4549 ev_timer_start (EV_A_ &timeout_watcher);
4550 ev_async_send (EV_A_ &u->async_w);
4551 pthread_mutex_unlock (&u->lock);
4552
4553Note that sending the C<ev_async> watcher is required because otherwise
4554an event loop currently blocking in the kernel will have no knowledge
4555about the newly added timer. By waking up the loop it will pick up any new
4556watchers in the next event loop iteration.
4557 4915
4558=head3 COROUTINES 4916=head3 COROUTINES
4559 4917
4560Libev is very accommodating to coroutines ("cooperative threads"): 4918Libev is very accommodating to coroutines ("cooperative threads"):
4561libev fully supports nesting calls to its functions from different 4919libev fully supports nesting calls to its functions from different
4726requires, and its I/O model is fundamentally incompatible with the POSIX 5084requires, and its I/O model is fundamentally incompatible with the POSIX
4727model. Libev still offers limited functionality on this platform in 5085model. Libev still offers limited functionality on this platform in
4728the form of the C<EVBACKEND_SELECT> backend, and only supports socket 5086the form of the C<EVBACKEND_SELECT> backend, and only supports socket
4729descriptors. This only applies when using Win32 natively, not when using 5087descriptors. This only applies when using Win32 natively, not when using
4730e.g. cygwin. Actually, it only applies to the microsofts own compilers, 5088e.g. cygwin. Actually, it only applies to the microsofts own compilers,
4731as every compielr comes with a slightly differently broken/incompatible 5089as every compiler comes with a slightly differently broken/incompatible
4732environment. 5090environment.
4733 5091
4734Lifting these limitations would basically require the full 5092Lifting these limitations would basically require the full
4735re-implementation of the I/O system. If you are into this kind of thing, 5093re-implementation of the I/O system. If you are into this kind of thing,
4736then note that glib does exactly that for you in a very portable way (note 5094then note that glib does exactly that for you in a very portable way (note
4869 5227
4870The type C<double> is used to represent timestamps. It is required to 5228The type C<double> is used to represent timestamps. It is required to
4871have at least 51 bits of mantissa (and 9 bits of exponent), which is 5229have at least 51 bits of mantissa (and 9 bits of exponent), which is
4872good enough for at least into the year 4000 with millisecond accuracy 5230good enough for at least into the year 4000 with millisecond accuracy
4873(the design goal for libev). This requirement is overfulfilled by 5231(the design goal for libev). This requirement is overfulfilled by
4874implementations using IEEE 754, which is basically all existing ones. With 5232implementations using IEEE 754, which is basically all existing ones.
5233
4875IEEE 754 doubles, you get microsecond accuracy until at least 2200. 5234With IEEE 754 doubles, you get microsecond accuracy until at least the
5235year 2255 (and millisecond accuracy till the year 287396 - by then, libev
5236is either obsolete or somebody patched it to use C<long double> or
5237something like that, just kidding).
4876 5238
4877=back 5239=back
4878 5240
4879If you know of other additional requirements drop me a note. 5241If you know of other additional requirements drop me a note.
4880 5242
4942=item Processing ev_async_send: O(number_of_async_watchers) 5304=item Processing ev_async_send: O(number_of_async_watchers)
4943 5305
4944=item Processing signals: O(max_signal_number) 5306=item Processing signals: O(max_signal_number)
4945 5307
4946Sending involves a system call I<iff> there were no other C<ev_async_send> 5308Sending involves a system call I<iff> there were no other C<ev_async_send>
4947calls in the current loop iteration. Checking for async and signal events 5309calls in the current loop iteration and the loop is currently
5310blocked. Checking for async and signal events involves iterating over all
4948involves iterating over all running async watchers or all signal numbers. 5311running async watchers or all signal numbers.
4949 5312
4950=back 5313=back
4951 5314
4952 5315
4953=head1 PORTING FROM LIBEV 3.X TO 4.X 5316=head1 PORTING FROM LIBEV 3.X TO 4.X
5070The physical time that is observed. It is apparently strictly monotonic :) 5433The physical time that is observed. It is apparently strictly monotonic :)
5071 5434
5072=item wall-clock time 5435=item wall-clock time
5073 5436
5074The time and date as shown on clocks. Unlike real time, it can actually 5437The time and date as shown on clocks. Unlike real time, it can actually
5075be wrong and jump forwards and backwards, e.g. when the you adjust your 5438be wrong and jump forwards and backwards, e.g. when you adjust your
5076clock. 5439clock.
5077 5440
5078=item watcher 5441=item watcher
5079 5442
5080A data structure that describes interest in certain events. Watchers need 5443A data structure that describes interest in certain events. Watchers need
5083=back 5446=back
5084 5447
5085=head1 AUTHOR 5448=head1 AUTHOR
5086 5449
5087Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael 5450Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael
5088Magnusson and Emanuele Giaquinta. 5451Magnusson and Emanuele Giaquinta, and minor corrections by many others.
5089 5452

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