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Revision 1.365 by root, Mon Jan 31 00:07:21 2011 UTC vs.
Revision 1.399 by root, Mon Apr 2 23:14:41 2012 UTC

174=item ev_tstamp ev_time () 174=item ev_tstamp ev_time ()
175 175
176Returns the current time as libev would use it. Please note that the 176Returns the current time as libev would use it. Please note that the
177C<ev_now> function is usually faster and also often returns the timestamp 177C<ev_now> function is usually faster and also often returns the timestamp
178you actually want to know. Also interesting is the combination of 178you actually want to know. Also interesting is the combination of
179C<ev_update_now> and C<ev_now>. 179C<ev_now_update> and C<ev_now>.
180 180
181=item ev_sleep (ev_tstamp interval) 181=item ev_sleep (ev_tstamp interval)
182 182
183Sleep for the given interval: The current thread will be blocked until 183Sleep for the given interval: The current thread will be blocked
184either it is interrupted or the given time interval has passed. Basically 184until either it is interrupted or the given time interval has
185passed (approximately - it might return a bit earlier even if not
186interrupted). Returns immediately if C<< interval <= 0 >>.
187
185this is a sub-second-resolution C<sleep ()>. 188Basically this is a sub-second-resolution C<sleep ()>.
189
190The range of the C<interval> is limited - libev only guarantees to work
191with sleep times of up to one day (C<< interval <= 86400 >>).
186 192
187=item int ev_version_major () 193=item int ev_version_major ()
188 194
189=item int ev_version_minor () 195=item int ev_version_minor ()
190 196
435example) that can't properly initialise their signal masks. 441example) that can't properly initialise their signal masks.
436 442
437=item C<EVFLAG_NOSIGMASK> 443=item C<EVFLAG_NOSIGMASK>
438 444
439When this flag is specified, then libev will avoid to modify the signal 445When this flag is specified, then libev will avoid to modify the signal
440mask. Specifically, this means you ahve to make sure signals are unblocked 446mask. Specifically, this means you have to make sure signals are unblocked
441when you want to receive them. 447when you want to receive them.
442 448
443This behaviour is useful when you want to do your own signal handling, or 449This behaviour is useful when you want to do your own signal handling, or
444want to handle signals only in specific threads and want to avoid libev 450want to handle signals only in specific threads and want to avoid libev
445unblocking the signals. 451unblocking the signals.
483=item C<EVBACKEND_EPOLL> (value 4, Linux) 489=item C<EVBACKEND_EPOLL> (value 4, Linux)
484 490
485Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9 491Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9
486kernels). 492kernels).
487 493
488For few fds, this backend is a bit little slower than poll and select, 494For few fds, this backend is a bit little slower than poll and select, but
489but it scales phenomenally better. While poll and select usually scale 495it scales phenomenally better. While poll and select usually scale like
490like O(total_fds) where n is the total number of fds (or the highest fd), 496O(total_fds) where total_fds is the total number of fds (or the highest
491epoll scales either O(1) or O(active_fds). 497fd), epoll scales either O(1) or O(active_fds).
492 498
493The epoll mechanism deserves honorable mention as the most misdesigned 499The epoll mechanism deserves honorable mention as the most misdesigned
494of the more advanced event mechanisms: mere annoyances include silently 500of the more advanced event mechanisms: mere annoyances include silently
495dropping file descriptors, requiring a system call per change per file 501dropping file descriptors, requiring a system call per change per file
496descriptor (and unnecessary guessing of parameters), problems with dup, 502descriptor (and unnecessary guessing of parameters), problems with dup,
4990.1ms) and so on. The biggest issue is fork races, however - if a program 5050.1ms) and so on. The biggest issue is fork races, however - if a program
500forks then I<both> parent and child process have to recreate the epoll 506forks then I<both> parent and child process have to recreate the epoll
501set, which can take considerable time (one syscall per file descriptor) 507set, which can take considerable time (one syscall per file descriptor)
502and is of course hard to detect. 508and is of course hard to detect.
503 509
504Epoll is also notoriously buggy - embedding epoll fds I<should> work, but 510Epoll is also notoriously buggy - embedding epoll fds I<should> work,
505of course I<doesn't>, and epoll just loves to report events for totally 511but of course I<doesn't>, and epoll just loves to report events for
506I<different> file descriptors (even already closed ones, so one cannot 512totally I<different> file descriptors (even already closed ones, so
507even remove them from the set) than registered in the set (especially 513one cannot even remove them from the set) than registered in the set
508on SMP systems). Libev tries to counter these spurious notifications by 514(especially on SMP systems). Libev tries to counter these spurious
509employing an additional generation counter and comparing that against the 515notifications by employing an additional generation counter and comparing
510events to filter out spurious ones, recreating the set when required. Last 516that against the events to filter out spurious ones, recreating the set
517when required. Epoll also erroneously rounds down timeouts, but gives you
518no way to know when and by how much, so sometimes you have to busy-wait
519because epoll returns immediately despite a nonzero timeout. And last
511not least, it also refuses to work with some file descriptors which work 520not least, it also refuses to work with some file descriptors which work
512perfectly fine with C<select> (files, many character devices...). 521perfectly fine with C<select> (files, many character devices...).
513 522
514Epoll is truly the train wreck analog among event poll mechanisms, 523Epoll is truly the train wreck among event poll mechanisms, a frankenpoll,
515a frankenpoll, cobbled together in a hurry, no thought to design or 524cobbled together in a hurry, no thought to design or interaction with
516interaction with others. 525others. Oh, the pain, will it ever stop...
517 526
518While stopping, setting and starting an I/O watcher in the same iteration 527While stopping, setting and starting an I/O watcher in the same iteration
519will result in some caching, there is still a system call per such 528will result in some caching, there is still a system call per such
520incident (because the same I<file descriptor> could point to a different 529incident (because the same I<file descriptor> could point to a different
521I<file description> now), so its best to avoid that. Also, C<dup ()>'ed 530I<file description> now), so its best to avoid that. Also, C<dup ()>'ed
558 567
559It scales in the same way as the epoll backend, but the interface to the 568It scales in the same way as the epoll backend, but the interface to the
560kernel is more efficient (which says nothing about its actual speed, of 569kernel is more efficient (which says nothing about its actual speed, of
561course). While stopping, setting and starting an I/O watcher does never 570course). While stopping, setting and starting an I/O watcher does never
562cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to 571cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to
563two event changes per incident. Support for C<fork ()> is very bad (but 572two event changes per incident. Support for C<fork ()> is very bad (you
564sane, unlike epoll) and it drops fds silently in similarly hard-to-detect 573might have to leak fd's on fork, but it's more sane than epoll) and it
565cases 574drops fds silently in similarly hard-to-detect cases
566 575
567This backend usually performs well under most conditions. 576This backend usually performs well under most conditions.
568 577
569While nominally embeddable in other event loops, this doesn't work 578While nominally embeddable in other event loops, this doesn't work
570everywhere, so you might need to test for this. And since it is broken 579everywhere, so you might need to test for this. And since it is broken
599among the OS-specific backends (I vastly prefer correctness over speed 608among the OS-specific backends (I vastly prefer correctness over speed
600hacks). 609hacks).
601 610
602On the negative side, the interface is I<bizarre> - so bizarre that 611On the negative side, the interface is I<bizarre> - so bizarre that
603even sun itself gets it wrong in their code examples: The event polling 612even sun itself gets it wrong in their code examples: The event polling
604function sometimes returning events to the caller even though an error 613function sometimes returns events to the caller even though an error
605occurred, but with no indication whether it has done so or not (yes, it's 614occurred, but with no indication whether it has done so or not (yes, it's
606even documented that way) - deadly for edge-triggered interfaces where 615even documented that way) - deadly for edge-triggered interfaces where you
607you absolutely have to know whether an event occurred or not because you 616absolutely have to know whether an event occurred or not because you have
608have to re-arm the watcher. 617to re-arm the watcher.
609 618
610Fortunately libev seems to be able to work around these idiocies. 619Fortunately libev seems to be able to work around these idiocies.
611 620
612This backend maps C<EV_READ> and C<EV_WRITE> in the same way as 621This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
613C<EVBACKEND_POLL>. 622C<EVBACKEND_POLL>.
783without a previous call to C<ev_suspend>. 792without a previous call to C<ev_suspend>.
784 793
785Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the 794Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
786event loop time (see C<ev_now_update>). 795event loop time (see C<ev_now_update>).
787 796
788=item ev_run (loop, int flags) 797=item bool ev_run (loop, int flags)
789 798
790Finally, this is it, the event handler. This function usually is called 799Finally, this is it, the event handler. This function usually is called
791after you have initialised all your watchers and you want to start 800after you have initialised all your watchers and you want to start
792handling events. It will ask the operating system for any new events, call 801handling events. It will ask the operating system for any new events, call
793the watcher callbacks, an then repeat the whole process indefinitely: This 802the watcher callbacks, and then repeat the whole process indefinitely: This
794is why event loops are called I<loops>. 803is why event loops are called I<loops>.
795 804
796If the flags argument is specified as C<0>, it will keep handling events 805If the flags argument is specified as C<0>, it will keep handling events
797until either no event watchers are active anymore or C<ev_break> was 806until either no event watchers are active anymore or C<ev_break> was
798called. 807called.
808
809The return value is false if there are no more active watchers (which
810usually means "all jobs done" or "deadlock"), and true in all other cases
811(which usually means " you should call C<ev_run> again").
799 812
800Please note that an explicit C<ev_break> is usually better than 813Please note that an explicit C<ev_break> is usually better than
801relying on all watchers to be stopped when deciding when a program has 814relying on all watchers to be stopped when deciding when a program has
802finished (especially in interactive programs), but having a program 815finished (especially in interactive programs), but having a program
803that automatically loops as long as it has to and no longer by virtue 816that automatically loops as long as it has to and no longer by virtue
804of relying on its watchers stopping correctly, that is truly a thing of 817of relying on its watchers stopping correctly, that is truly a thing of
805beauty. 818beauty.
806 819
807This function is also I<mostly> exception-safe - you can break out of 820This function is I<mostly> exception-safe - you can break out of a
808a C<ev_run> call by calling C<longjmp> in a callback, throwing a C++ 821C<ev_run> call by calling C<longjmp> in a callback, throwing a C++
809exception and so on. This does not decrement the C<ev_depth> value, nor 822exception and so on. This does not decrement the C<ev_depth> value, nor
810will it clear any outstanding C<EVBREAK_ONE> breaks. 823will it clear any outstanding C<EVBREAK_ONE> breaks.
811 824
812A flags value of C<EVRUN_NOWAIT> will look for new events, will handle 825A flags value of C<EVRUN_NOWAIT> will look for new events, will handle
813those events and any already outstanding ones, but will not wait and 826those events and any already outstanding ones, but will not wait and
825This is useful if you are waiting for some external event in conjunction 838This is useful if you are waiting for some external event in conjunction
826with something not expressible using other libev watchers (i.e. "roll your 839with something not expressible using other libev watchers (i.e. "roll your
827own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is 840own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is
828usually a better approach for this kind of thing. 841usually a better approach for this kind of thing.
829 842
830Here are the gory details of what C<ev_run> does: 843Here are the gory details of what C<ev_run> does (this is for your
844understanding, not a guarantee that things will work exactly like this in
845future versions):
831 846
832 - Increment loop depth. 847 - Increment loop depth.
833 - Reset the ev_break status. 848 - Reset the ev_break status.
834 - Before the first iteration, call any pending watchers. 849 - Before the first iteration, call any pending watchers.
835 LOOP: 850 LOOP:
941overhead for the actual polling but can deliver many events at once. 956overhead for the actual polling but can deliver many events at once.
942 957
943By setting a higher I<io collect interval> you allow libev to spend more 958By setting a higher I<io collect interval> you allow libev to spend more
944time collecting I/O events, so you can handle more events per iteration, 959time collecting I/O events, so you can handle more events per iteration,
945at the cost of increasing latency. Timeouts (both C<ev_periodic> and 960at the cost of increasing latency. Timeouts (both C<ev_periodic> and
946C<ev_timer>) will be not affected. Setting this to a non-null value will 961C<ev_timer>) will not be affected. Setting this to a non-null value will
947introduce an additional C<ev_sleep ()> call into most loop iterations. The 962introduce an additional C<ev_sleep ()> call into most loop iterations. The
948sleep time ensures that libev will not poll for I/O events more often then 963sleep time ensures that libev will not poll for I/O events more often then
949once per this interval, on average. 964once per this interval, on average (as long as the host time resolution is
965good enough).
950 966
951Likewise, by setting a higher I<timeout collect interval> you allow libev 967Likewise, by setting a higher I<timeout collect interval> you allow libev
952to spend more time collecting timeouts, at the expense of increased 968to spend more time collecting timeouts, at the expense of increased
953latency/jitter/inexactness (the watcher callback will be called 969latency/jitter/inexactness (the watcher callback will be called
954later). C<ev_io> watchers will not be affected. Setting this to a non-null 970later). C<ev_io> watchers will not be affected. Setting this to a non-null
1008can be done relatively simply by putting mutex_lock/unlock calls around 1024can be done relatively simply by putting mutex_lock/unlock calls around
1009each call to a libev function. 1025each call to a libev function.
1010 1026
1011However, C<ev_run> can run an indefinite time, so it is not feasible 1027However, C<ev_run> can run an indefinite time, so it is not feasible
1012to wait for it to return. One way around this is to wake up the event 1028to wait for it to return. One way around this is to wake up the event
1013loop via C<ev_break> and C<av_async_send>, another way is to set these 1029loop via C<ev_break> and C<ev_async_send>, another way is to set these
1014I<release> and I<acquire> callbacks on the loop. 1030I<release> and I<acquire> callbacks on the loop.
1015 1031
1016When set, then C<release> will be called just before the thread is 1032When set, then C<release> will be called just before the thread is
1017suspended waiting for new events, and C<acquire> is called just 1033suspended waiting for new events, and C<acquire> is called just
1018afterwards. 1034afterwards.
1374 1390
1375=over 4 1391=over 4
1376 1392
1377=item initialiased 1393=item initialiased
1378 1394
1379Before a watcher can be registered with the event looop it has to be 1395Before a watcher can be registered with the event loop it has to be
1380initialised. This can be done with a call to C<ev_TYPE_init>, or calls to 1396initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1381C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function. 1397C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1382 1398
1383In this state it is simply some block of memory that is suitable for 1399In this state it is simply some block of memory that is suitable for
1384use in an event loop. It can be moved around, freed, reused etc. at 1400use in an event loop. It can be moved around, freed, reused etc. at
1759detecting time jumps is hard, and some inaccuracies are unavoidable (the 1775detecting time jumps is hard, and some inaccuracies are unavoidable (the
1760monotonic clock option helps a lot here). 1776monotonic clock option helps a lot here).
1761 1777
1762The callback is guaranteed to be invoked only I<after> its timeout has 1778The callback is guaranteed to be invoked only I<after> its timeout has
1763passed (not I<at>, so on systems with very low-resolution clocks this 1779passed (not I<at>, so on systems with very low-resolution clocks this
1764might introduce a small delay). If multiple timers become ready during the 1780might introduce a small delay, see "the special problem of being too
1781early", below). If multiple timers become ready during the same loop
1765same loop iteration then the ones with earlier time-out values are invoked 1782iteration then the ones with earlier time-out values are invoked before
1766before ones of the same priority with later time-out values (but this is 1783ones of the same priority with later time-out values (but this is no
1767no longer true when a callback calls C<ev_run> recursively). 1784longer true when a callback calls C<ev_run> recursively).
1768 1785
1769=head3 Be smart about timeouts 1786=head3 Be smart about timeouts
1770 1787
1771Many real-world problems involve some kind of timeout, usually for error 1788Many real-world problems involve some kind of timeout, usually for error
1772recovery. A typical example is an HTTP request - if the other side hangs, 1789recovery. A typical example is an HTTP request - if the other side hangs,
1847 1864
1848In this case, it would be more efficient to leave the C<ev_timer> alone, 1865In this case, it would be more efficient to leave the C<ev_timer> alone,
1849but remember the time of last activity, and check for a real timeout only 1866but remember the time of last activity, and check for a real timeout only
1850within the callback: 1867within the callback:
1851 1868
1869 ev_tstamp timeout = 60.;
1852 ev_tstamp last_activity; // time of last activity 1870 ev_tstamp last_activity; // time of last activity
1871 ev_timer timer;
1853 1872
1854 static void 1873 static void
1855 callback (EV_P_ ev_timer *w, int revents) 1874 callback (EV_P_ ev_timer *w, int revents)
1856 { 1875 {
1857 ev_tstamp now = ev_now (EV_A); 1876 // calculate when the timeout would happen
1858 ev_tstamp timeout = last_activity + 60.; 1877 ev_tstamp after = last_activity - ev_now (EV_A) + timeout;
1859 1878
1860 // if last_activity + 60. is older than now, we did time out 1879 // if negative, it means we the timeout already occured
1861 if (timeout < now) 1880 if (after < 0.)
1862 { 1881 {
1863 // timeout occurred, take action 1882 // timeout occurred, take action
1864 } 1883 }
1865 else 1884 else
1866 { 1885 {
1867 // callback was invoked, but there was some activity, re-arm 1886 // callback was invoked, but there was some recent
1868 // the watcher to fire in last_activity + 60, which is 1887 // activity. simply restart the timer to time out
1869 // guaranteed to be in the future, so "again" is positive: 1888 // after "after" seconds, which is the earliest time
1870 w->repeat = timeout - now; 1889 // the timeout can occur.
1890 ev_timer_set (w, after, 0.);
1871 ev_timer_again (EV_A_ w); 1891 ev_timer_start (EV_A_ w);
1872 } 1892 }
1873 } 1893 }
1874 1894
1875To summarise the callback: first calculate the real timeout (defined 1895To summarise the callback: first calculate in how many seconds the
1876as "60 seconds after the last activity"), then check if that time has 1896timeout will occur (by calculating the absolute time when it would occur,
1877been reached, which means something I<did>, in fact, time out. Otherwise 1897C<last_activity + timeout>, and subtracting the current time, C<ev_now
1878the callback was invoked too early (C<timeout> is in the future), so 1898(EV_A)> from that).
1879re-schedule the timer to fire at that future time, to see if maybe we have
1880a timeout then.
1881 1899
1882Note how C<ev_timer_again> is used, taking advantage of the 1900If this value is negative, then we are already past the timeout, i.e. we
1883C<ev_timer_again> optimisation when the timer is already running. 1901timed out, and need to do whatever is needed in this case.
1902
1903Otherwise, we now the earliest time at which the timeout would trigger,
1904and simply start the timer with this timeout value.
1905
1906In other words, each time the callback is invoked it will check whether
1907the timeout cocured. If not, it will simply reschedule itself to check
1908again at the earliest time it could time out. Rinse. Repeat.
1884 1909
1885This scheme causes more callback invocations (about one every 60 seconds 1910This scheme causes more callback invocations (about one every 60 seconds
1886minus half the average time between activity), but virtually no calls to 1911minus half the average time between activity), but virtually no calls to
1887libev to change the timeout. 1912libev to change the timeout.
1888 1913
1889To start the timer, simply initialise the watcher and set C<last_activity> 1914To start the machinery, simply initialise the watcher and set
1890to the current time (meaning we just have some activity :), then call the 1915C<last_activity> to the current time (meaning there was some activity just
1891callback, which will "do the right thing" and start the timer: 1916now), then call the callback, which will "do the right thing" and start
1917the timer:
1892 1918
1919 last_activity = ev_now (EV_A);
1893 ev_init (timer, callback); 1920 ev_init (&timer, callback);
1894 last_activity = ev_now (loop); 1921 callback (EV_A_ &timer, 0);
1895 callback (loop, timer, EV_TIMER);
1896 1922
1897And when there is some activity, simply store the current time in 1923When there is some activity, simply store the current time in
1898C<last_activity>, no libev calls at all: 1924C<last_activity>, no libev calls at all:
1899 1925
1926 if (activity detected)
1900 last_activity = ev_now (loop); 1927 last_activity = ev_now (EV_A);
1928
1929When your timeout value changes, then the timeout can be changed by simply
1930providing a new value, stopping the timer and calling the callback, which
1931will agaion do the right thing (for example, time out immediately :).
1932
1933 timeout = new_value;
1934 ev_timer_stop (EV_A_ &timer);
1935 callback (EV_A_ &timer, 0);
1901 1936
1902This technique is slightly more complex, but in most cases where the 1937This technique is slightly more complex, but in most cases where the
1903time-out is unlikely to be triggered, much more efficient. 1938time-out is unlikely to be triggered, much more efficient.
1904
1905Changing the timeout is trivial as well (if it isn't hard-coded in the
1906callback :) - just change the timeout and invoke the callback, which will
1907fix things for you.
1908 1939
1909=item 4. Wee, just use a double-linked list for your timeouts. 1940=item 4. Wee, just use a double-linked list for your timeouts.
1910 1941
1911If there is not one request, but many thousands (millions...), all 1942If there is not one request, but many thousands (millions...), all
1912employing some kind of timeout with the same timeout value, then one can 1943employing some kind of timeout with the same timeout value, then one can
1939Method #1 is almost always a bad idea, and buys you nothing. Method #4 is 1970Method #1 is almost always a bad idea, and buys you nothing. Method #4 is
1940rather complicated, but extremely efficient, something that really pays 1971rather complicated, but extremely efficient, something that really pays
1941off after the first million or so of active timers, i.e. it's usually 1972off after the first million or so of active timers, i.e. it's usually
1942overkill :) 1973overkill :)
1943 1974
1975=head3 The special problem of being too early
1976
1977If you ask a timer to call your callback after three seconds, then
1978you expect it to be invoked after three seconds - but of course, this
1979cannot be guaranteed to infinite precision. Less obviously, it cannot be
1980guaranteed to any precision by libev - imagine somebody suspending the
1981process with a STOP signal for a few hours for example.
1982
1983So, libev tries to invoke your callback as soon as possible I<after> the
1984delay has occurred, but cannot guarantee this.
1985
1986A less obvious failure mode is calling your callback too early: many event
1987loops compare timestamps with a "elapsed delay >= requested delay", but
1988this can cause your callback to be invoked much earlier than you would
1989expect.
1990
1991To see why, imagine a system with a clock that only offers full second
1992resolution (think windows if you can't come up with a broken enough OS
1993yourself). If you schedule a one-second timer at the time 500.9, then the
1994event loop will schedule your timeout to elapse at a system time of 500
1995(500.9 truncated to the resolution) + 1, or 501.
1996
1997If an event library looks at the timeout 0.1s later, it will see "501 >=
1998501" and invoke the callback 0.1s after it was started, even though a
1999one-second delay was requested - this is being "too early", despite best
2000intentions.
2001
2002This is the reason why libev will never invoke the callback if the elapsed
2003delay equals the requested delay, but only when the elapsed delay is
2004larger than the requested delay. In the example above, libev would only invoke
2005the callback at system time 502, or 1.1s after the timer was started.
2006
2007So, while libev cannot guarantee that your callback will be invoked
2008exactly when requested, it I<can> and I<does> guarantee that the requested
2009delay has actually elapsed, or in other words, it always errs on the "too
2010late" side of things.
2011
1944=head3 The special problem of time updates 2012=head3 The special problem of time updates
1945 2013
1946Establishing the current time is a costly operation (it usually takes at 2014Establishing the current time is a costly operation (it usually takes
1947least two system calls): EV therefore updates its idea of the current 2015at least one system call): EV therefore updates its idea of the current
1948time only before and after C<ev_run> collects new events, which causes a 2016time only before and after C<ev_run> collects new events, which causes a
1949growing difference between C<ev_now ()> and C<ev_time ()> when handling 2017growing difference between C<ev_now ()> and C<ev_time ()> when handling
1950lots of events in one iteration. 2018lots of events in one iteration.
1951 2019
1952The relative timeouts are calculated relative to the C<ev_now ()> 2020The relative timeouts are calculated relative to the C<ev_now ()>
1958 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.); 2026 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.);
1959 2027
1960If the event loop is suspended for a long time, you can also force an 2028If the event loop is suspended for a long time, you can also force an
1961update of the time returned by C<ev_now ()> by calling C<ev_now_update 2029update of the time returned by C<ev_now ()> by calling C<ev_now_update
1962()>. 2030()>.
2031
2032=head3 The special problem of unsynchronised clocks
2033
2034Modern systems have a variety of clocks - libev itself uses the normal
2035"wall clock" clock and, if available, the monotonic clock (to avoid time
2036jumps).
2037
2038Neither of these clocks is synchronised with each other or any other clock
2039on the system, so C<ev_time ()> might return a considerably different time
2040than C<gettimeofday ()> or C<time ()>. On a GNU/Linux system, for example,
2041a call to C<gettimeofday> might return a second count that is one higher
2042than a directly following call to C<time>.
2043
2044The moral of this is to only compare libev-related timestamps with
2045C<ev_time ()> and C<ev_now ()>, at least if you want better precision than
2046a second or so.
2047
2048One more problem arises due to this lack of synchronisation: if libev uses
2049the system monotonic clock and you compare timestamps from C<ev_time>
2050or C<ev_now> from when you started your timer and when your callback is
2051invoked, you will find that sometimes the callback is a bit "early".
2052
2053This is because C<ev_timer>s work in real time, not wall clock time, so
2054libev makes sure your callback is not invoked before the delay happened,
2055I<measured according to the real time>, not the system clock.
2056
2057If your timeouts are based on a physical timescale (e.g. "time out this
2058connection after 100 seconds") then this shouldn't bother you as it is
2059exactly the right behaviour.
2060
2061If you want to compare wall clock/system timestamps to your timers, then
2062you need to use C<ev_periodic>s, as these are based on the wall clock
2063time, where your comparisons will always generate correct results.
1963 2064
1964=head3 The special problems of suspended animation 2065=head3 The special problems of suspended animation
1965 2066
1966When you leave the server world it is quite customary to hit machines that 2067When you leave the server world it is quite customary to hit machines that
1967can suspend/hibernate - what happens to the clocks during such a suspend? 2068can suspend/hibernate - what happens to the clocks during such a suspend?
2011keep up with the timer (because it takes longer than those 10 seconds to 2112keep up with the timer (because it takes longer than those 10 seconds to
2012do stuff) the timer will not fire more than once per event loop iteration. 2113do stuff) the timer will not fire more than once per event loop iteration.
2013 2114
2014=item ev_timer_again (loop, ev_timer *) 2115=item ev_timer_again (loop, ev_timer *)
2015 2116
2016This will act as if the timer timed out and restart it again if it is 2117This will act as if the timer timed out, and restarts it again if it is
2017repeating. The exact semantics are: 2118repeating. It basically works like calling C<ev_timer_stop>, updating the
2119timeout to the C<repeat> value and calling C<ev_timer_start>.
2018 2120
2121The exact semantics are as in the following rules, all of which will be
2122applied to the watcher:
2123
2124=over 4
2125
2019If the timer is pending, its pending status is cleared. 2126=item If the timer is pending, the pending status is always cleared.
2020 2127
2021If the timer is started but non-repeating, stop it (as if it timed out). 2128=item If the timer is started but non-repeating, stop it (as if it timed
2129out, without invoking it).
2022 2130
2023If the timer is repeating, either start it if necessary (with the 2131=item If the timer is repeating, make the C<repeat> value the new timeout
2024C<repeat> value), or reset the running timer to the C<repeat> value. 2132and start the timer, if necessary.
2133
2134=back
2025 2135
2026This sounds a bit complicated, see L<Be smart about timeouts>, above, for a 2136This sounds a bit complicated, see L<Be smart about timeouts>, above, for a
2027usage example. 2137usage example.
2028 2138
2029=item ev_tstamp ev_timer_remaining (loop, ev_timer *) 2139=item ev_tstamp ev_timer_remaining (loop, ev_timer *)
2151 2261
2152Another way to think about it (for the mathematically inclined) is that 2262Another way to think about it (for the mathematically inclined) is that
2153C<ev_periodic> will try to run the callback in this mode at the next possible 2263C<ev_periodic> will try to run the callback in this mode at the next possible
2154time where C<time = offset (mod interval)>, regardless of any time jumps. 2264time where C<time = offset (mod interval)>, regardless of any time jumps.
2155 2265
2156For numerical stability it is preferable that the C<offset> value is near 2266The C<interval> I<MUST> be positive, and for numerical stability, the
2157C<ev_now ()> (the current time), but there is no range requirement for 2267interval value should be higher than C<1/8192> (which is around 100
2158this value, and in fact is often specified as zero. 2268microseconds) and C<offset> should be higher than C<0> and should have
2269at most a similar magnitude as the current time (say, within a factor of
2270ten). Typical values for offset are, in fact, C<0> or something between
2271C<0> and C<interval>, which is also the recommended range.
2159 2272
2160Note also that there is an upper limit to how often a timer can fire (CPU 2273Note also that there is an upper limit to how often a timer can fire (CPU
2161speed for example), so if C<interval> is very small then timing stability 2274speed for example), so if C<interval> is very small then timing stability
2162will of course deteriorate. Libev itself tries to be exact to be about one 2275will of course deteriorate. Libev itself tries to be exact to be about one
2163millisecond (if the OS supports it and the machine is fast enough). 2276millisecond (if the OS supports it and the machine is fast enough).
3205C<ev_async_sent> calls). In fact, you could use signal watchers as a kind 3318C<ev_async_sent> calls). In fact, you could use signal watchers as a kind
3206of "global async watchers" by using a watcher on an otherwise unused 3319of "global async watchers" by using a watcher on an otherwise unused
3207signal, and C<ev_feed_signal> to signal this watcher from another thread, 3320signal, and C<ev_feed_signal> to signal this watcher from another thread,
3208even without knowing which loop owns the signal. 3321even without knowing which loop owns the signal.
3209 3322
3210Unlike C<ev_signal> watchers, C<ev_async> works with any event loop, not
3211just the default loop.
3212
3213=head3 Queueing 3323=head3 Queueing
3214 3324
3215C<ev_async> does not support queueing of data in any way. The reason 3325C<ev_async> does not support queueing of data in any way. The reason
3216is that the author does not know of a simple (or any) algorithm for a 3326is that the author does not know of a simple (or any) algorithm for a
3217multiple-writer-single-reader queue that works in all cases and doesn't 3327multiple-writer-single-reader queue that works in all cases and doesn't
3316Unlike C<ev_feed_event>, this call is safe to do from other threads, 3426Unlike C<ev_feed_event>, this call is safe to do from other threads,
3317signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the 3427signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the
3318embedding section below on what exactly this means). 3428embedding section below on what exactly this means).
3319 3429
3320Note that, as with other watchers in libev, multiple events might get 3430Note that, as with other watchers in libev, multiple events might get
3321compressed into a single callback invocation (another way to look at this 3431compressed into a single callback invocation (another way to look at
3322is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>, 3432this is that C<ev_async> watchers are level-triggered: they are set on
3323reset when the event loop detects that). 3433C<ev_async_send>, reset when the event loop detects that).
3324 3434
3325This call incurs the overhead of a system call only once per event loop 3435This call incurs the overhead of at most one extra system call per event
3326iteration, so while the overhead might be noticeable, it doesn't apply to 3436loop iteration, if the event loop is blocked, and no syscall at all if
3327repeated calls to C<ev_async_send> for the same event loop. 3437the event loop (or your program) is processing events. That means that
3438repeated calls are basically free (there is no need to avoid calls for
3439performance reasons) and that the overhead becomes smaller (typically
3440zero) under load.
3328 3441
3329=item bool = ev_async_pending (ev_async *) 3442=item bool = ev_async_pending (ev_async *)
3330 3443
3331Returns a non-zero value when C<ev_async_send> has been called on the 3444Returns a non-zero value when C<ev_async_send> has been called on the
3332watcher but the event has not yet been processed (or even noted) by the 3445watcher but the event has not yet been processed (or even noted) by the
3387 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0); 3500 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0);
3388 3501
3389=item ev_feed_fd_event (loop, int fd, int revents) 3502=item ev_feed_fd_event (loop, int fd, int revents)
3390 3503
3391Feed an event on the given fd, as if a file descriptor backend detected 3504Feed an event on the given fd, as if a file descriptor backend detected
3392the given events it. 3505the given events.
3393 3506
3394=item ev_feed_signal_event (loop, int signum) 3507=item ev_feed_signal_event (loop, int signum)
3395 3508
3396Feed an event as if the given signal occurred. See also C<ev_feed_signal>, 3509Feed an event as if the given signal occurred. See also C<ev_feed_signal>,
3397which is async-safe. 3510which is async-safe.
3471 { 3584 {
3472 struct my_biggy big = (struct my_biggy *) 3585 struct my_biggy big = (struct my_biggy *)
3473 (((char *)w) - offsetof (struct my_biggy, t2)); 3586 (((char *)w) - offsetof (struct my_biggy, t2));
3474 } 3587 }
3475 3588
3589=head2 AVOIDING FINISHING BEFORE RETURNING
3590
3591Often you have structures like this in event-based programs:
3592
3593 callback ()
3594 {
3595 free (request);
3596 }
3597
3598 request = start_new_request (..., callback);
3599
3600The intent is to start some "lengthy" operation. The C<request> could be
3601used to cancel the operation, or do other things with it.
3602
3603It's not uncommon to have code paths in C<start_new_request> that
3604immediately invoke the callback, for example, to report errors. Or you add
3605some caching layer that finds that it can skip the lengthy aspects of the
3606operation and simply invoke the callback with the result.
3607
3608The problem here is that this will happen I<before> C<start_new_request>
3609has returned, so C<request> is not set.
3610
3611Even if you pass the request by some safer means to the callback, you
3612might want to do something to the request after starting it, such as
3613canceling it, which probably isn't working so well when the callback has
3614already been invoked.
3615
3616A common way around all these issues is to make sure that
3617C<start_new_request> I<always> returns before the callback is invoked. If
3618C<start_new_request> immediately knows the result, it can artificially
3619delay invoking the callback by e.g. using a C<prepare> or C<idle> watcher
3620for example, or more sneakily, by reusing an existing (stopped) watcher
3621and pushing it into the pending queue:
3622
3623 ev_set_cb (watcher, callback);
3624 ev_feed_event (EV_A_ watcher, 0);
3625
3626This way, C<start_new_request> can safely return before the callback is
3627invoked, while not delaying callback invocation too much.
3628
3476=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS 3629=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3477 3630
3478Often (especially in GUI toolkits) there are places where you have 3631Often (especially in GUI toolkits) there are places where you have
3479I<modal> interaction, which is most easily implemented by recursively 3632I<modal> interaction, which is most easily implemented by recursively
3480invoking C<ev_run>. 3633invoking C<ev_run>.
3493 int exit_main_loop = 0; 3646 int exit_main_loop = 0;
3494 3647
3495 while (!exit_main_loop) 3648 while (!exit_main_loop)
3496 ev_run (EV_DEFAULT_ EVRUN_ONCE); 3649 ev_run (EV_DEFAULT_ EVRUN_ONCE);
3497 3650
3498 // in a model watcher 3651 // in a modal watcher
3499 int exit_nested_loop = 0; 3652 int exit_nested_loop = 0;
3500 3653
3501 while (!exit_nested_loop) 3654 while (!exit_nested_loop)
3502 ev_run (EV_A_ EVRUN_ONCE); 3655 ev_run (EV_A_ EVRUN_ONCE);
3503 3656
3683 switch_to (libev_coro); 3836 switch_to (libev_coro);
3684 } 3837 }
3685 3838
3686That basically suspends the coroutine inside C<wait_for_event> and 3839That basically suspends the coroutine inside C<wait_for_event> and
3687continues the libev coroutine, which, when appropriate, switches back to 3840continues the libev coroutine, which, when appropriate, switches back to
3688this or any other coroutine. I am sure if you sue this your own :) 3841this or any other coroutine.
3689 3842
3690You can do similar tricks if you have, say, threads with an event queue - 3843You can do similar tricks if you have, say, threads with an event queue -
3691instead of storing a coroutine, you store the queue object and instead of 3844instead of storing a coroutine, you store the queue object and instead of
3692switching to a coroutine, you push the watcher onto the queue and notify 3845switching to a coroutine, you push the watcher onto the queue and notify
3693any waiters. 3846any waiters.
3768with C<operator ()> can be used as callbacks. Other types should be easy 3921with C<operator ()> can be used as callbacks. Other types should be easy
3769to add as long as they only need one additional pointer for context. If 3922to add as long as they only need one additional pointer for context. If
3770you need support for other types of functors please contact the author 3923you need support for other types of functors please contact the author
3771(preferably after implementing it). 3924(preferably after implementing it).
3772 3925
3926For all this to work, your C++ compiler either has to use the same calling
3927conventions as your C compiler (for static member functions), or you have
3928to embed libev and compile libev itself as C++.
3929
3773Here is a list of things available in the C<ev> namespace: 3930Here is a list of things available in the C<ev> namespace:
3774 3931
3775=over 4 3932=over 4
3776 3933
3777=item C<ev::READ>, C<ev::WRITE> etc. 3934=item C<ev::READ>, C<ev::WRITE> etc.
3786=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc. 3943=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc.
3787 3944
3788For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of 3945For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of
3789the same name in the C<ev> namespace, with the exception of C<ev_signal> 3946the same name in the C<ev> namespace, with the exception of C<ev_signal>
3790which is called C<ev::sig> to avoid clashes with the C<signal> macro 3947which is called C<ev::sig> to avoid clashes with the C<signal> macro
3791defines by many implementations. 3948defined by many implementations.
3792 3949
3793All of those classes have these methods: 3950All of those classes have these methods:
3794 3951
3795=over 4 3952=over 4
3796 3953
3929watchers in the constructor. 4086watchers in the constructor.
3930 4087
3931 class myclass 4088 class myclass
3932 { 4089 {
3933 ev::io io ; void io_cb (ev::io &w, int revents); 4090 ev::io io ; void io_cb (ev::io &w, int revents);
3934 ev::io2 io2 ; void io2_cb (ev::io &w, int revents); 4091 ev::io io2 ; void io2_cb (ev::io &w, int revents);
3935 ev::idle idle; void idle_cb (ev::idle &w, int revents); 4092 ev::idle idle; void idle_cb (ev::idle &w, int revents);
3936 4093
3937 myclass (int fd) 4094 myclass (int fd)
3938 { 4095 {
3939 io .set <myclass, &myclass::io_cb > (this); 4096 io .set <myclass, &myclass::io_cb > (this);
3990L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>. 4147L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.
3991 4148
3992=item D 4149=item D
3993 4150
3994Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to 4151Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
3995be found at L<http://proj.llucax.com.ar/wiki/evd>. 4152be found at L<http://www.llucax.com.ar/proj/ev.d/index.html>.
3996 4153
3997=item Ocaml 4154=item Ocaml
3998 4155
3999Erkki Seppala has written Ocaml bindings for libev, to be found at 4156Erkki Seppala has written Ocaml bindings for libev, to be found at
4000L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>. 4157L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.
4048suitable for use with C<EV_A>. 4205suitable for use with C<EV_A>.
4049 4206
4050=item C<EV_DEFAULT>, C<EV_DEFAULT_> 4207=item C<EV_DEFAULT>, C<EV_DEFAULT_>
4051 4208
4052Similar to the other two macros, this gives you the value of the default 4209Similar to the other two macros, this gives you the value of the default
4053loop, if multiple loops are supported ("ev loop default"). 4210loop, if multiple loops are supported ("ev loop default"). The default loop
4211will be initialised if it isn't already initialised.
4212
4213For non-multiplicity builds, these macros do nothing, so you always have
4214to initialise the loop somewhere.
4054 4215
4055=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_> 4216=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_>
4056 4217
4057Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the 4218Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the
4058default loop has been initialised (C<UC> == unchecked). Their behaviour 4219default loop has been initialised (C<UC> == unchecked). Their behaviour
4203supported). It will also not define any of the structs usually found in 4364supported). It will also not define any of the structs usually found in
4204F<event.h> that are not directly supported by the libev core alone. 4365F<event.h> that are not directly supported by the libev core alone.
4205 4366
4206In standalone mode, libev will still try to automatically deduce the 4367In standalone mode, libev will still try to automatically deduce the
4207configuration, but has to be more conservative. 4368configuration, but has to be more conservative.
4369
4370=item EV_USE_FLOOR
4371
4372If defined to be C<1>, libev will use the C<floor ()> function for its
4373periodic reschedule calculations, otherwise libev will fall back on a
4374portable (slower) implementation. If you enable this, you usually have to
4375link against libm or something equivalent. Enabling this when the C<floor>
4376function is not available will fail, so the safe default is to not enable
4377this.
4208 4378
4209=item EV_USE_MONOTONIC 4379=item EV_USE_MONOTONIC
4210 4380
4211If defined to be C<1>, libev will try to detect the availability of the 4381If defined to be C<1>, libev will try to detect the availability of the
4212monotonic clock option at both compile time and runtime. Otherwise no 4382monotonic clock option at both compile time and runtime. Otherwise no
4342If defined to be C<1>, libev will compile in support for the Linux inotify 4512If defined to be C<1>, libev will compile in support for the Linux inotify
4343interface to speed up C<ev_stat> watchers. Its actual availability will 4513interface to speed up C<ev_stat> watchers. Its actual availability will
4344be detected at runtime. If undefined, it will be enabled if the headers 4514be detected at runtime. If undefined, it will be enabled if the headers
4345indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled. 4515indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
4346 4516
4517=item EV_NO_SMP
4518
4519If defined to be C<1>, libev will assume that memory is always coherent
4520between threads, that is, threads can be used, but threads never run on
4521different cpus (or different cpu cores). This reduces dependencies
4522and makes libev faster.
4523
4524=item EV_NO_THREADS
4525
4526If defined to be C<1>, libev will assume that it will never be called
4527from different threads, which is a stronger assumption than C<EV_NO_SMP>,
4528above. This reduces dependencies and makes libev faster.
4529
4347=item EV_ATOMIC_T 4530=item EV_ATOMIC_T
4348 4531
4349Libev requires an integer type (suitable for storing C<0> or C<1>) whose 4532Libev requires an integer type (suitable for storing C<0> or C<1>) whose
4350access is atomic with respect to other threads or signal contexts. No such 4533access is atomic and serialised with respect to other threads or signal
4351type is easily found in the C language, so you can provide your own type 4534contexts. No such type is easily found in the C language, so you can
4352that you know is safe for your purposes. It is used both for signal handler "locking" 4535provide your own type that you know is safe for your purposes. It is used
4353as well as for signal and thread safety in C<ev_async> watchers. 4536both for signal handler "locking" as well as for signal and thread safety
4537in C<ev_async> watchers.
4354 4538
4355In the absence of this define, libev will use C<sig_atomic_t volatile> 4539In the absence of this define, libev will use C<sig_atomic_t volatile>
4356(from F<signal.h>), which is usually good enough on most platforms. 4540(from F<signal.h>), which is usually good enough on most platforms,
4541although strictly speaking using a type that also implies a memory fence
4542is required.
4357 4543
4358=item EV_H (h) 4544=item EV_H (h)
4359 4545
4360The name of the F<ev.h> header file used to include it. The default if 4546The name of the F<ev.h> header file used to include it. The default if
4361undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be 4547undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be
4385will have the C<struct ev_loop *> as first argument, and you can create 4571will have the C<struct ev_loop *> as first argument, and you can create
4386additional independent event loops. Otherwise there will be no support 4572additional independent event loops. Otherwise there will be no support
4387for multiple event loops and there is no first event loop pointer 4573for multiple event loops and there is no first event loop pointer
4388argument. Instead, all functions act on the single default loop. 4574argument. Instead, all functions act on the single default loop.
4389 4575
4576Note that C<EV_DEFAULT> and C<EV_DEFAULT_> will no longer provide a
4577default loop when multiplicity is switched off - you always have to
4578initialise the loop manually in this case.
4579
4390=item EV_MINPRI 4580=item EV_MINPRI
4391 4581
4392=item EV_MAXPRI 4582=item EV_MAXPRI
4393 4583
4394The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to 4584The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to
4491 4681
4492With an intelligent-enough linker (gcc+binutils are intelligent enough 4682With an intelligent-enough linker (gcc+binutils are intelligent enough
4493when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by 4683when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by
4494your program might be left out as well - a binary starting a timer and an 4684your program might be left out as well - a binary starting a timer and an
4495I/O watcher then might come out at only 5Kb. 4685I/O watcher then might come out at only 5Kb.
4686
4687=item EV_API_STATIC
4688
4689If this symbol is defined (by default it is not), then all identifiers
4690will have static linkage. This means that libev will not export any
4691identifiers, and you cannot link against libev anymore. This can be useful
4692when you embed libev, only want to use libev functions in a single file,
4693and do not want its identifiers to be visible.
4694
4695To use this, define C<EV_API_STATIC> and include F<ev.c> in the file that
4696wants to use libev.
4697
4698This option only works when libev is compiled with a C compiler, as C++
4699doesn't support the required declaration syntax.
4496 4700
4497=item EV_AVOID_STDIO 4701=item EV_AVOID_STDIO
4498 4702
4499If this is set to C<1> at compiletime, then libev will avoid using stdio 4703If this is set to C<1> at compiletime, then libev will avoid using stdio
4500functions (printf, scanf, perror etc.). This will increase the code size 4704functions (printf, scanf, perror etc.). This will increase the code size
4880requires, and its I/O model is fundamentally incompatible with the POSIX 5084requires, and its I/O model is fundamentally incompatible with the POSIX
4881model. Libev still offers limited functionality on this platform in 5085model. Libev still offers limited functionality on this platform in
4882the form of the C<EVBACKEND_SELECT> backend, and only supports socket 5086the form of the C<EVBACKEND_SELECT> backend, and only supports socket
4883descriptors. This only applies when using Win32 natively, not when using 5087descriptors. This only applies when using Win32 natively, not when using
4884e.g. cygwin. Actually, it only applies to the microsofts own compilers, 5088e.g. cygwin. Actually, it only applies to the microsofts own compilers,
4885as every compielr comes with a slightly differently broken/incompatible 5089as every compiler comes with a slightly differently broken/incompatible
4886environment. 5090environment.
4887 5091
4888Lifting these limitations would basically require the full 5092Lifting these limitations would basically require the full
4889re-implementation of the I/O system. If you are into this kind of thing, 5093re-implementation of the I/O system. If you are into this kind of thing,
4890then note that glib does exactly that for you in a very portable way (note 5094then note that glib does exactly that for you in a very portable way (note
5023 5227
5024The type C<double> is used to represent timestamps. It is required to 5228The type C<double> is used to represent timestamps. It is required to
5025have at least 51 bits of mantissa (and 9 bits of exponent), which is 5229have at least 51 bits of mantissa (and 9 bits of exponent), which is
5026good enough for at least into the year 4000 with millisecond accuracy 5230good enough for at least into the year 4000 with millisecond accuracy
5027(the design goal for libev). This requirement is overfulfilled by 5231(the design goal for libev). This requirement is overfulfilled by
5028implementations using IEEE 754, which is basically all existing ones. With 5232implementations using IEEE 754, which is basically all existing ones.
5233
5029IEEE 754 doubles, you get microsecond accuracy until at least 2200. 5234With IEEE 754 doubles, you get microsecond accuracy until at least the
5235year 2255 (and millisecond accuracy till the year 287396 - by then, libev
5236is either obsolete or somebody patched it to use C<long double> or
5237something like that, just kidding).
5030 5238
5031=back 5239=back
5032 5240
5033If you know of other additional requirements drop me a note. 5241If you know of other additional requirements drop me a note.
5034 5242
5096=item Processing ev_async_send: O(number_of_async_watchers) 5304=item Processing ev_async_send: O(number_of_async_watchers)
5097 5305
5098=item Processing signals: O(max_signal_number) 5306=item Processing signals: O(max_signal_number)
5099 5307
5100Sending involves a system call I<iff> there were no other C<ev_async_send> 5308Sending involves a system call I<iff> there were no other C<ev_async_send>
5101calls in the current loop iteration. Checking for async and signal events 5309calls in the current loop iteration and the loop is currently
5310blocked. Checking for async and signal events involves iterating over all
5102involves iterating over all running async watchers or all signal numbers. 5311running async watchers or all signal numbers.
5103 5312
5104=back 5313=back
5105 5314
5106 5315
5107=head1 PORTING FROM LIBEV 3.X TO 4.X 5316=head1 PORTING FROM LIBEV 3.X TO 4.X
5224The physical time that is observed. It is apparently strictly monotonic :) 5433The physical time that is observed. It is apparently strictly monotonic :)
5225 5434
5226=item wall-clock time 5435=item wall-clock time
5227 5436
5228The time and date as shown on clocks. Unlike real time, it can actually 5437The time and date as shown on clocks. Unlike real time, it can actually
5229be wrong and jump forwards and backwards, e.g. when the you adjust your 5438be wrong and jump forwards and backwards, e.g. when you adjust your
5230clock. 5439clock.
5231 5440
5232=item watcher 5441=item watcher
5233 5442
5234A data structure that describes interest in certain events. Watchers need 5443A data structure that describes interest in certain events. Watchers need

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