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Revision 1.405 by root, Thu May 3 15:07:15 2012 UTC

58 ev_timer_start (loop, &timeout_watcher); 58 ev_timer_start (loop, &timeout_watcher);
59 59
60 // now wait for events to arrive 60 // now wait for events to arrive
61 ev_run (loop, 0); 61 ev_run (loop, 0);
62 62
63 // unloop was called, so exit 63 // break was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
67=head1 ABOUT THIS DOCUMENT 67=head1 ABOUT THIS DOCUMENT
68 68
174=item ev_tstamp ev_time () 174=item ev_tstamp ev_time ()
175 175
176Returns the current time as libev would use it. Please note that the 176Returns the current time as libev would use it. Please note that the
177C<ev_now> function is usually faster and also often returns the timestamp 177C<ev_now> function is usually faster and also often returns the timestamp
178you actually want to know. Also interesting is the combination of 178you actually want to know. Also interesting is the combination of
179C<ev_update_now> and C<ev_now>. 179C<ev_now_update> and C<ev_now>.
180 180
181=item ev_sleep (ev_tstamp interval) 181=item ev_sleep (ev_tstamp interval)
182 182
183Sleep for the given interval: The current thread will be blocked until 183Sleep for the given interval: The current thread will be blocked
184either it is interrupted or the given time interval has passed. Basically 184until either it is interrupted or the given time interval has
185passed (approximately - it might return a bit earlier even if not
186interrupted). Returns immediately if C<< interval <= 0 >>.
187
185this is a sub-second-resolution C<sleep ()>. 188Basically this is a sub-second-resolution C<sleep ()>.
189
190The range of the C<interval> is limited - libev only guarantees to work
191with sleep times of up to one day (C<< interval <= 86400 >>).
186 192
187=item int ev_version_major () 193=item int ev_version_major ()
188 194
189=item int ev_version_minor () 195=item int ev_version_minor ()
190 196
241the current system, you would need to look at C<ev_embeddable_backends () 247the current system, you would need to look at C<ev_embeddable_backends ()
242& ev_supported_backends ()>, likewise for recommended ones. 248& ev_supported_backends ()>, likewise for recommended ones.
243 249
244See the description of C<ev_embed> watchers for more info. 250See the description of C<ev_embed> watchers for more info.
245 251
246=item ev_set_allocator (void *(*cb)(void *ptr, long size)) 252=item ev_set_allocator (void *(*cb)(void *ptr, long size) throw ())
247 253
248Sets the allocation function to use (the prototype is similar - the 254Sets the allocation function to use (the prototype is similar - the
249semantics are identical to the C<realloc> C89/SuS/POSIX function). It is 255semantics are identical to the C<realloc> C89/SuS/POSIX function). It is
250used to allocate and free memory (no surprises here). If it returns zero 256used to allocate and free memory (no surprises here). If it returns zero
251when memory needs to be allocated (C<size != 0>), the library might abort 257when memory needs to be allocated (C<size != 0>), the library might abort
277 } 283 }
278 284
279 ... 285 ...
280 ev_set_allocator (persistent_realloc); 286 ev_set_allocator (persistent_realloc);
281 287
282=item ev_set_syserr_cb (void (*cb)(const char *msg)) 288=item ev_set_syserr_cb (void (*cb)(const char *msg) throw ())
283 289
284Set the callback function to call on a retryable system call error (such 290Set the callback function to call on a retryable system call error (such
285as failed select, poll, epoll_wait). The message is a printable string 291as failed select, poll, epoll_wait). The message is a printable string
286indicating the system call or subsystem causing the problem. If this 292indicating the system call or subsystem causing the problem. If this
287callback is set, then libev will expect it to remedy the situation, no 293callback is set, then libev will expect it to remedy the situation, no
299 } 305 }
300 306
301 ... 307 ...
302 ev_set_syserr_cb (fatal_error); 308 ev_set_syserr_cb (fatal_error);
303 309
310=item ev_feed_signal (int signum)
311
312This function can be used to "simulate" a signal receive. It is completely
313safe to call this function at any time, from any context, including signal
314handlers or random threads.
315
316Its main use is to customise signal handling in your process, especially
317in the presence of threads. For example, you could block signals
318by default in all threads (and specifying C<EVFLAG_NOSIGMASK> when
319creating any loops), and in one thread, use C<sigwait> or any other
320mechanism to wait for signals, then "deliver" them to libev by calling
321C<ev_feed_signal>.
322
304=back 323=back
305 324
306=head1 FUNCTIONS CONTROLLING EVENT LOOPS 325=head1 FUNCTIONS CONTROLLING EVENT LOOPS
307 326
308An event loop is described by a C<struct ev_loop *> (the C<struct> is 327An event loop is described by a C<struct ev_loop *> (the C<struct> is
419 438
420Signalfd will not be used by default as this changes your signal mask, and 439Signalfd will not be used by default as this changes your signal mask, and
421there are a lot of shoddy libraries and programs (glib's threadpool for 440there are a lot of shoddy libraries and programs (glib's threadpool for
422example) that can't properly initialise their signal masks. 441example) that can't properly initialise their signal masks.
423 442
443=item C<EVFLAG_NOSIGMASK>
444
445When this flag is specified, then libev will avoid to modify the signal
446mask. Specifically, this means you have to make sure signals are unblocked
447when you want to receive them.
448
449This behaviour is useful when you want to do your own signal handling, or
450want to handle signals only in specific threads and want to avoid libev
451unblocking the signals.
452
453It's also required by POSIX in a threaded program, as libev calls
454C<sigprocmask>, whose behaviour is officially unspecified.
455
456This flag's behaviour will become the default in future versions of libev.
457
424=item C<EVBACKEND_SELECT> (value 1, portable select backend) 458=item C<EVBACKEND_SELECT> (value 1, portable select backend)
425 459
426This is your standard select(2) backend. Not I<completely> standard, as 460This is your standard select(2) backend. Not I<completely> standard, as
427libev tries to roll its own fd_set with no limits on the number of fds, 461libev tries to roll its own fd_set with no limits on the number of fds,
428but if that fails, expect a fairly low limit on the number of fds when 462but if that fails, expect a fairly low limit on the number of fds when
455=item C<EVBACKEND_EPOLL> (value 4, Linux) 489=item C<EVBACKEND_EPOLL> (value 4, Linux)
456 490
457Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9 491Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9
458kernels). 492kernels).
459 493
460For few fds, this backend is a bit little slower than poll and select, 494For few fds, this backend is a bit little slower than poll and select, but
461but it scales phenomenally better. While poll and select usually scale 495it scales phenomenally better. While poll and select usually scale like
462like O(total_fds) where n is the total number of fds (or the highest fd), 496O(total_fds) where total_fds is the total number of fds (or the highest
463epoll scales either O(1) or O(active_fds). 497fd), epoll scales either O(1) or O(active_fds).
464 498
465The epoll mechanism deserves honorable mention as the most misdesigned 499The epoll mechanism deserves honorable mention as the most misdesigned
466of the more advanced event mechanisms: mere annoyances include silently 500of the more advanced event mechanisms: mere annoyances include silently
467dropping file descriptors, requiring a system call per change per file 501dropping file descriptors, requiring a system call per change per file
468descriptor (and unnecessary guessing of parameters), problems with dup, 502descriptor (and unnecessary guessing of parameters), problems with dup,
4710.1ms) and so on. The biggest issue is fork races, however - if a program 5050.1ms) and so on. The biggest issue is fork races, however - if a program
472forks then I<both> parent and child process have to recreate the epoll 506forks then I<both> parent and child process have to recreate the epoll
473set, which can take considerable time (one syscall per file descriptor) 507set, which can take considerable time (one syscall per file descriptor)
474and is of course hard to detect. 508and is of course hard to detect.
475 509
476Epoll is also notoriously buggy - embedding epoll fds I<should> work, but 510Epoll is also notoriously buggy - embedding epoll fds I<should> work,
477of course I<doesn't>, and epoll just loves to report events for totally 511but of course I<doesn't>, and epoll just loves to report events for
478I<different> file descriptors (even already closed ones, so one cannot 512totally I<different> file descriptors (even already closed ones, so
479even remove them from the set) than registered in the set (especially 513one cannot even remove them from the set) than registered in the set
480on SMP systems). Libev tries to counter these spurious notifications by 514(especially on SMP systems). Libev tries to counter these spurious
481employing an additional generation counter and comparing that against the 515notifications by employing an additional generation counter and comparing
482events to filter out spurious ones, recreating the set when required. Last 516that against the events to filter out spurious ones, recreating the set
517when required. Epoll also erroneously rounds down timeouts, but gives you
518no way to know when and by how much, so sometimes you have to busy-wait
519because epoll returns immediately despite a nonzero timeout. And last
483not least, it also refuses to work with some file descriptors which work 520not least, it also refuses to work with some file descriptors which work
484perfectly fine with C<select> (files, many character devices...). 521perfectly fine with C<select> (files, many character devices...).
485 522
486Epoll is truly the train wreck analog among event poll mechanisms. 523Epoll is truly the train wreck among event poll mechanisms, a frankenpoll,
524cobbled together in a hurry, no thought to design or interaction with
525others. Oh, the pain, will it ever stop...
487 526
488While stopping, setting and starting an I/O watcher in the same iteration 527While stopping, setting and starting an I/O watcher in the same iteration
489will result in some caching, there is still a system call per such 528will result in some caching, there is still a system call per such
490incident (because the same I<file descriptor> could point to a different 529incident (because the same I<file descriptor> could point to a different
491I<file description> now), so its best to avoid that. Also, C<dup ()>'ed 530I<file description> now), so its best to avoid that. Also, C<dup ()>'ed
528 567
529It scales in the same way as the epoll backend, but the interface to the 568It scales in the same way as the epoll backend, but the interface to the
530kernel is more efficient (which says nothing about its actual speed, of 569kernel is more efficient (which says nothing about its actual speed, of
531course). While stopping, setting and starting an I/O watcher does never 570course). While stopping, setting and starting an I/O watcher does never
532cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to 571cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to
533two event changes per incident. Support for C<fork ()> is very bad (but 572two event changes per incident. Support for C<fork ()> is very bad (you
534sane, unlike epoll) and it drops fds silently in similarly hard-to-detect 573might have to leak fd's on fork, but it's more sane than epoll) and it
535cases 574drops fds silently in similarly hard-to-detect cases
536 575
537This backend usually performs well under most conditions. 576This backend usually performs well under most conditions.
538 577
539While nominally embeddable in other event loops, this doesn't work 578While nominally embeddable in other event loops, this doesn't work
540everywhere, so you might need to test for this. And since it is broken 579everywhere, so you might need to test for this. And since it is broken
557=item C<EVBACKEND_PORT> (value 32, Solaris 10) 596=item C<EVBACKEND_PORT> (value 32, Solaris 10)
558 597
559This uses the Solaris 10 event port mechanism. As with everything on Solaris, 598This uses the Solaris 10 event port mechanism. As with everything on Solaris,
560it's really slow, but it still scales very well (O(active_fds)). 599it's really slow, but it still scales very well (O(active_fds)).
561 600
562Please note that Solaris event ports can deliver a lot of spurious
563notifications, so you need to use non-blocking I/O or other means to avoid
564blocking when no data (or space) is available.
565
566While this backend scales well, it requires one system call per active 601While this backend scales well, it requires one system call per active
567file descriptor per loop iteration. For small and medium numbers of file 602file descriptor per loop iteration. For small and medium numbers of file
568descriptors a "slow" C<EVBACKEND_SELECT> or C<EVBACKEND_POLL> backend 603descriptors a "slow" C<EVBACKEND_SELECT> or C<EVBACKEND_POLL> backend
569might perform better. 604might perform better.
570 605
571On the positive side, with the exception of the spurious readiness 606On the positive side, this backend actually performed fully to
572notifications, this backend actually performed fully to specification
573in all tests and is fully embeddable, which is a rare feat among the 607specification in all tests and is fully embeddable, which is a rare feat
574OS-specific backends (I vastly prefer correctness over speed hacks). 608among the OS-specific backends (I vastly prefer correctness over speed
609hacks).
610
611On the negative side, the interface is I<bizarre> - so bizarre that
612even sun itself gets it wrong in their code examples: The event polling
613function sometimes returns events to the caller even though an error
614occurred, but with no indication whether it has done so or not (yes, it's
615even documented that way) - deadly for edge-triggered interfaces where you
616absolutely have to know whether an event occurred or not because you have
617to re-arm the watcher.
618
619Fortunately libev seems to be able to work around these idiocies.
575 620
576This backend maps C<EV_READ> and C<EV_WRITE> in the same way as 621This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
577C<EVBACKEND_POLL>. 622C<EVBACKEND_POLL>.
578 623
579=item C<EVBACKEND_ALL> 624=item C<EVBACKEND_ALL>
580 625
581Try all backends (even potentially broken ones that wouldn't be tried 626Try all backends (even potentially broken ones that wouldn't be tried
582with C<EVFLAG_AUTO>). Since this is a mask, you can do stuff such as 627with C<EVFLAG_AUTO>). Since this is a mask, you can do stuff such as
583C<EVBACKEND_ALL & ~EVBACKEND_KQUEUE>. 628C<EVBACKEND_ALL & ~EVBACKEND_KQUEUE>.
584 629
585It is definitely not recommended to use this flag. 630It is definitely not recommended to use this flag, use whatever
631C<ev_recommended_backends ()> returns, or simply do not specify a backend
632at all.
633
634=item C<EVBACKEND_MASK>
635
636Not a backend at all, but a mask to select all backend bits from a
637C<flags> value, in case you want to mask out any backends from a flags
638value (e.g. when modifying the C<LIBEV_FLAGS> environment variable).
586 639
587=back 640=back
588 641
589If one or more of the backend flags are or'ed into the flags value, 642If one or more of the backend flags are or'ed into the flags value,
590then only these backends will be tried (in the reverse order as listed 643then only these backends will be tried (in the reverse order as listed
739without a previous call to C<ev_suspend>. 792without a previous call to C<ev_suspend>.
740 793
741Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the 794Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
742event loop time (see C<ev_now_update>). 795event loop time (see C<ev_now_update>).
743 796
744=item ev_run (loop, int flags) 797=item bool ev_run (loop, int flags)
745 798
746Finally, this is it, the event handler. This function usually is called 799Finally, this is it, the event handler. This function usually is called
747after you have initialised all your watchers and you want to start 800after you have initialised all your watchers and you want to start
748handling events. It will ask the operating system for any new events, call 801handling events. It will ask the operating system for any new events, call
749the watcher callbacks, an then repeat the whole process indefinitely: This 802the watcher callbacks, and then repeat the whole process indefinitely: This
750is why event loops are called I<loops>. 803is why event loops are called I<loops>.
751 804
752If the flags argument is specified as C<0>, it will keep handling events 805If the flags argument is specified as C<0>, it will keep handling events
753until either no event watchers are active anymore or C<ev_break> was 806until either no event watchers are active anymore or C<ev_break> was
754called. 807called.
808
809The return value is false if there are no more active watchers (which
810usually means "all jobs done" or "deadlock"), and true in all other cases
811(which usually means " you should call C<ev_run> again").
755 812
756Please note that an explicit C<ev_break> is usually better than 813Please note that an explicit C<ev_break> is usually better than
757relying on all watchers to be stopped when deciding when a program has 814relying on all watchers to be stopped when deciding when a program has
758finished (especially in interactive programs), but having a program 815finished (especially in interactive programs), but having a program
759that automatically loops as long as it has to and no longer by virtue 816that automatically loops as long as it has to and no longer by virtue
760of relying on its watchers stopping correctly, that is truly a thing of 817of relying on its watchers stopping correctly, that is truly a thing of
761beauty. 818beauty.
762 819
763This function is also I<mostly> exception-safe - you can break out of 820This function is I<mostly> exception-safe - you can break out of a
764a C<ev_run> call by calling C<longjmp> in a callback, throwing a C++ 821C<ev_run> call by calling C<longjmp> in a callback, throwing a C++
765exception and so on. This does not decrement the C<ev_depth> value, nor 822exception and so on. This does not decrement the C<ev_depth> value, nor
766will it clear any outstanding C<EVBREAK_ONE> breaks. 823will it clear any outstanding C<EVBREAK_ONE> breaks.
767 824
768A flags value of C<EVRUN_NOWAIT> will look for new events, will handle 825A flags value of C<EVRUN_NOWAIT> will look for new events, will handle
769those events and any already outstanding ones, but will not wait and 826those events and any already outstanding ones, but will not wait and
781This is useful if you are waiting for some external event in conjunction 838This is useful if you are waiting for some external event in conjunction
782with something not expressible using other libev watchers (i.e. "roll your 839with something not expressible using other libev watchers (i.e. "roll your
783own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is 840own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is
784usually a better approach for this kind of thing. 841usually a better approach for this kind of thing.
785 842
786Here are the gory details of what C<ev_run> does: 843Here are the gory details of what C<ev_run> does (this is for your
844understanding, not a guarantee that things will work exactly like this in
845future versions):
787 846
788 - Increment loop depth. 847 - Increment loop depth.
789 - Reset the ev_break status. 848 - Reset the ev_break status.
790 - Before the first iteration, call any pending watchers. 849 - Before the first iteration, call any pending watchers.
791 LOOP: 850 LOOP:
824anymore. 883anymore.
825 884
826 ... queue jobs here, make sure they register event watchers as long 885 ... queue jobs here, make sure they register event watchers as long
827 ... as they still have work to do (even an idle watcher will do..) 886 ... as they still have work to do (even an idle watcher will do..)
828 ev_run (my_loop, 0); 887 ev_run (my_loop, 0);
829 ... jobs done or somebody called unloop. yeah! 888 ... jobs done or somebody called break. yeah!
830 889
831=item ev_break (loop, how) 890=item ev_break (loop, how)
832 891
833Can be used to make a call to C<ev_run> return early (but only after it 892Can be used to make a call to C<ev_run> return early (but only after it
834has processed all outstanding events). The C<how> argument must be either 893has processed all outstanding events). The C<how> argument must be either
867running when nothing else is active. 926running when nothing else is active.
868 927
869 ev_signal exitsig; 928 ev_signal exitsig;
870 ev_signal_init (&exitsig, sig_cb, SIGINT); 929 ev_signal_init (&exitsig, sig_cb, SIGINT);
871 ev_signal_start (loop, &exitsig); 930 ev_signal_start (loop, &exitsig);
872 evf_unref (loop); 931 ev_unref (loop);
873 932
874Example: For some weird reason, unregister the above signal handler again. 933Example: For some weird reason, unregister the above signal handler again.
875 934
876 ev_ref (loop); 935 ev_ref (loop);
877 ev_signal_stop (loop, &exitsig); 936 ev_signal_stop (loop, &exitsig);
897overhead for the actual polling but can deliver many events at once. 956overhead for the actual polling but can deliver many events at once.
898 957
899By setting a higher I<io collect interval> you allow libev to spend more 958By setting a higher I<io collect interval> you allow libev to spend more
900time collecting I/O events, so you can handle more events per iteration, 959time collecting I/O events, so you can handle more events per iteration,
901at the cost of increasing latency. Timeouts (both C<ev_periodic> and 960at the cost of increasing latency. Timeouts (both C<ev_periodic> and
902C<ev_timer>) will be not affected. Setting this to a non-null value will 961C<ev_timer>) will not be affected. Setting this to a non-null value will
903introduce an additional C<ev_sleep ()> call into most loop iterations. The 962introduce an additional C<ev_sleep ()> call into most loop iterations. The
904sleep time ensures that libev will not poll for I/O events more often then 963sleep time ensures that libev will not poll for I/O events more often then
905once per this interval, on average. 964once per this interval, on average (as long as the host time resolution is
965good enough).
906 966
907Likewise, by setting a higher I<timeout collect interval> you allow libev 967Likewise, by setting a higher I<timeout collect interval> you allow libev
908to spend more time collecting timeouts, at the expense of increased 968to spend more time collecting timeouts, at the expense of increased
909latency/jitter/inexactness (the watcher callback will be called 969latency/jitter/inexactness (the watcher callback will be called
910later). C<ev_io> watchers will not be affected. Setting this to a non-null 970later). C<ev_io> watchers will not be affected. Setting this to a non-null
956invoke the actual watchers inside another context (another thread etc.). 1016invoke the actual watchers inside another context (another thread etc.).
957 1017
958If you want to reset the callback, use C<ev_invoke_pending> as new 1018If you want to reset the callback, use C<ev_invoke_pending> as new
959callback. 1019callback.
960 1020
961=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P)) 1021=item ev_set_loop_release_cb (loop, void (*release)(EV_P) throw (), void (*acquire)(EV_P) throw ())
962 1022
963Sometimes you want to share the same loop between multiple threads. This 1023Sometimes you want to share the same loop between multiple threads. This
964can be done relatively simply by putting mutex_lock/unlock calls around 1024can be done relatively simply by putting mutex_lock/unlock calls around
965each call to a libev function. 1025each call to a libev function.
966 1026
967However, C<ev_run> can run an indefinite time, so it is not feasible 1027However, C<ev_run> can run an indefinite time, so it is not feasible
968to wait for it to return. One way around this is to wake up the event 1028to wait for it to return. One way around this is to wake up the event
969loop via C<ev_break> and C<av_async_send>, another way is to set these 1029loop via C<ev_break> and C<ev_async_send>, another way is to set these
970I<release> and I<acquire> callbacks on the loop. 1030I<release> and I<acquire> callbacks on the loop.
971 1031
972When set, then C<release> will be called just before the thread is 1032When set, then C<release> will be called just before the thread is
973suspended waiting for new events, and C<acquire> is called just 1033suspended waiting for new events, and C<acquire> is called just
974afterwards. 1034afterwards.
989See also the locking example in the C<THREADS> section later in this 1049See also the locking example in the C<THREADS> section later in this
990document. 1050document.
991 1051
992=item ev_set_userdata (loop, void *data) 1052=item ev_set_userdata (loop, void *data)
993 1053
994=item ev_userdata (loop) 1054=item void *ev_userdata (loop)
995 1055
996Set and retrieve a single C<void *> associated with a loop. When 1056Set and retrieve a single C<void *> associated with a loop. When
997C<ev_set_userdata> has never been called, then C<ev_userdata> returns 1057C<ev_set_userdata> has never been called, then C<ev_userdata> returns
998C<0>. 1058C<0>.
999 1059
1114 1174
1115=item C<EV_PREPARE> 1175=item C<EV_PREPARE>
1116 1176
1117=item C<EV_CHECK> 1177=item C<EV_CHECK>
1118 1178
1119All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts 1179All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts to
1120to gather new events, and all C<ev_check> watchers are invoked just after 1180gather new events, and all C<ev_check> watchers are queued (not invoked)
1121C<ev_run> has gathered them, but before it invokes any callbacks for any 1181just after C<ev_run> has gathered them, but before it queues any callbacks
1182for any received events. That means C<ev_prepare> watchers are the last
1183watchers invoked before the event loop sleeps or polls for new events, and
1184C<ev_check> watchers will be invoked before any other watchers of the same
1185or lower priority within an event loop iteration.
1186
1122received events. Callbacks of both watcher types can start and stop as 1187Callbacks of both watcher types can start and stop as many watchers as
1123many watchers as they want, and all of them will be taken into account 1188they want, and all of them will be taken into account (for example, a
1124(for example, a C<ev_prepare> watcher might start an idle watcher to keep 1189C<ev_prepare> watcher might start an idle watcher to keep C<ev_run> from
1125C<ev_run> from blocking). 1190blocking).
1126 1191
1127=item C<EV_EMBED> 1192=item C<EV_EMBED>
1128 1193
1129The embedded event loop specified in the C<ev_embed> watcher needs attention. 1194The embedded event loop specified in the C<ev_embed> watcher needs attention.
1130 1195
1316See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related 1381See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related
1317functions that do not need a watcher. 1382functions that do not need a watcher.
1318 1383
1319=back 1384=back
1320 1385
1321=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER 1386See also the L<ASSOCIATING CUSTOM DATA WITH A WATCHER> and L<BUILDING YOUR
1322 1387OWN COMPOSITE WATCHERS> idioms.
1323Each watcher has, by default, a member C<void *data> that you can change
1324and read at any time: libev will completely ignore it. This can be used
1325to associate arbitrary data with your watcher. If you need more data and
1326don't want to allocate memory and store a pointer to it in that data
1327member, you can also "subclass" the watcher type and provide your own
1328data:
1329
1330 struct my_io
1331 {
1332 ev_io io;
1333 int otherfd;
1334 void *somedata;
1335 struct whatever *mostinteresting;
1336 };
1337
1338 ...
1339 struct my_io w;
1340 ev_io_init (&w.io, my_cb, fd, EV_READ);
1341
1342And since your callback will be called with a pointer to the watcher, you
1343can cast it back to your own type:
1344
1345 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
1346 {
1347 struct my_io *w = (struct my_io *)w_;
1348 ...
1349 }
1350
1351More interesting and less C-conformant ways of casting your callback type
1352instead have been omitted.
1353
1354Another common scenario is to use some data structure with multiple
1355embedded watchers:
1356
1357 struct my_biggy
1358 {
1359 int some_data;
1360 ev_timer t1;
1361 ev_timer t2;
1362 }
1363
1364In this case getting the pointer to C<my_biggy> is a bit more
1365complicated: Either you store the address of your C<my_biggy> struct
1366in the C<data> member of the watcher (for woozies), or you need to use
1367some pointer arithmetic using C<offsetof> inside your watchers (for real
1368programmers):
1369
1370 #include <stddef.h>
1371
1372 static void
1373 t1_cb (EV_P_ ev_timer *w, int revents)
1374 {
1375 struct my_biggy big = (struct my_biggy *)
1376 (((char *)w) - offsetof (struct my_biggy, t1));
1377 }
1378
1379 static void
1380 t2_cb (EV_P_ ev_timer *w, int revents)
1381 {
1382 struct my_biggy big = (struct my_biggy *)
1383 (((char *)w) - offsetof (struct my_biggy, t2));
1384 }
1385 1388
1386=head2 WATCHER STATES 1389=head2 WATCHER STATES
1387 1390
1388There are various watcher states mentioned throughout this manual - 1391There are various watcher states mentioned throughout this manual -
1389active, pending and so on. In this section these states and the rules to 1392active, pending and so on. In this section these states and the rules to
1392 1395
1393=over 4 1396=over 4
1394 1397
1395=item initialiased 1398=item initialiased
1396 1399
1397Before a watcher can be registered with the event looop it has to be 1400Before a watcher can be registered with the event loop it has to be
1398initialised. This can be done with a call to C<ev_TYPE_init>, or calls to 1401initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1399C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function. 1402C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1400 1403
1401In this state it is simply some block of memory that is suitable for use 1404In this state it is simply some block of memory that is suitable for
1402in an event loop. It can be moved around, freed, reused etc. at will. 1405use in an event loop. It can be moved around, freed, reused etc. at
1406will - as long as you either keep the memory contents intact, or call
1407C<ev_TYPE_init> again.
1403 1408
1404=item started/running/active 1409=item started/running/active
1405 1410
1406Once a watcher has been started with a call to C<ev_TYPE_start> it becomes 1411Once a watcher has been started with a call to C<ev_TYPE_start> it becomes
1407property of the event loop, and is actively waiting for events. While in 1412property of the event loop, and is actively waiting for events. While in
1435latter will clear any pending state the watcher might be in, regardless 1440latter will clear any pending state the watcher might be in, regardless
1436of whether it was active or not, so stopping a watcher explicitly before 1441of whether it was active or not, so stopping a watcher explicitly before
1437freeing it is often a good idea. 1442freeing it is often a good idea.
1438 1443
1439While stopped (and not pending) the watcher is essentially in the 1444While stopped (and not pending) the watcher is essentially in the
1440initialised state, that is it can be reused, moved, modified in any way 1445initialised state, that is, it can be reused, moved, modified in any way
1441you wish. 1446you wish (but when you trash the memory block, you need to C<ev_TYPE_init>
1447it again).
1442 1448
1443=back 1449=back
1444 1450
1445=head2 WATCHER PRIORITY MODELS 1451=head2 WATCHER PRIORITY MODELS
1446 1452
1575In general you can register as many read and/or write event watchers per 1581In general you can register as many read and/or write event watchers per
1576fd as you want (as long as you don't confuse yourself). Setting all file 1582fd as you want (as long as you don't confuse yourself). Setting all file
1577descriptors to non-blocking mode is also usually a good idea (but not 1583descriptors to non-blocking mode is also usually a good idea (but not
1578required if you know what you are doing). 1584required if you know what you are doing).
1579 1585
1580If you cannot use non-blocking mode, then force the use of a
1581known-to-be-good backend (at the time of this writing, this includes only
1582C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1583descriptors for which non-blocking operation makes no sense (such as
1584files) - libev doesn't guarantee any specific behaviour in that case.
1585
1586Another thing you have to watch out for is that it is quite easy to 1586Another thing you have to watch out for is that it is quite easy to
1587receive "spurious" readiness notifications, that is your callback might 1587receive "spurious" readiness notifications, that is, your callback might
1588be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1588be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1589because there is no data. Not only are some backends known to create a 1589because there is no data. It is very easy to get into this situation even
1590lot of those (for example Solaris ports), it is very easy to get into 1590with a relatively standard program structure. Thus it is best to always
1591this situation even with a relatively standard program structure. Thus 1591use non-blocking I/O: An extra C<read>(2) returning C<EAGAIN> is far
1592it is best to always use non-blocking I/O: An extra C<read>(2) returning
1593C<EAGAIN> is far preferable to a program hanging until some data arrives. 1592preferable to a program hanging until some data arrives.
1594 1593
1595If you cannot run the fd in non-blocking mode (for example you should 1594If you cannot run the fd in non-blocking mode (for example you should
1596not play around with an Xlib connection), then you have to separately 1595not play around with an Xlib connection), then you have to separately
1597re-test whether a file descriptor is really ready with a known-to-be good 1596re-test whether a file descriptor is really ready with a known-to-be good
1598interface such as poll (fortunately in our Xlib example, Xlib already 1597interface such as poll (fortunately in the case of Xlib, it already does
1599does this on its own, so its quite safe to use). Some people additionally 1598this on its own, so its quite safe to use). Some people additionally
1600use C<SIGALRM> and an interval timer, just to be sure you won't block 1599use C<SIGALRM> and an interval timer, just to be sure you won't block
1601indefinitely. 1600indefinitely.
1602 1601
1603But really, best use non-blocking mode. 1602But really, best use non-blocking mode.
1604 1603
1632 1631
1633There is no workaround possible except not registering events 1632There is no workaround possible except not registering events
1634for potentially C<dup ()>'ed file descriptors, or to resort to 1633for potentially C<dup ()>'ed file descriptors, or to resort to
1635C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>. 1634C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1636 1635
1636=head3 The special problem of files
1637
1638Many people try to use C<select> (or libev) on file descriptors
1639representing files, and expect it to become ready when their program
1640doesn't block on disk accesses (which can take a long time on their own).
1641
1642However, this cannot ever work in the "expected" way - you get a readiness
1643notification as soon as the kernel knows whether and how much data is
1644there, and in the case of open files, that's always the case, so you
1645always get a readiness notification instantly, and your read (or possibly
1646write) will still block on the disk I/O.
1647
1648Another way to view it is that in the case of sockets, pipes, character
1649devices and so on, there is another party (the sender) that delivers data
1650on its own, but in the case of files, there is no such thing: the disk
1651will not send data on its own, simply because it doesn't know what you
1652wish to read - you would first have to request some data.
1653
1654Since files are typically not-so-well supported by advanced notification
1655mechanism, libev tries hard to emulate POSIX behaviour with respect
1656to files, even though you should not use it. The reason for this is
1657convenience: sometimes you want to watch STDIN or STDOUT, which is
1658usually a tty, often a pipe, but also sometimes files or special devices
1659(for example, C<epoll> on Linux works with F</dev/random> but not with
1660F</dev/urandom>), and even though the file might better be served with
1661asynchronous I/O instead of with non-blocking I/O, it is still useful when
1662it "just works" instead of freezing.
1663
1664So avoid file descriptors pointing to files when you know it (e.g. use
1665libeio), but use them when it is convenient, e.g. for STDIN/STDOUT, or
1666when you rarely read from a file instead of from a socket, and want to
1667reuse the same code path.
1668
1637=head3 The special problem of fork 1669=head3 The special problem of fork
1638 1670
1639Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit 1671Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit
1640useless behaviour. Libev fully supports fork, but needs to be told about 1672useless behaviour. Libev fully supports fork, but needs to be told about
1641it in the child. 1673it in the child if you want to continue to use it in the child.
1642 1674
1643To support fork in your programs, you either have to call 1675To support fork in your child processes, you have to call C<ev_loop_fork
1644C<ev_default_fork ()> or C<ev_loop_fork ()> after a fork in the child, 1676()> after a fork in the child, enable C<EVFLAG_FORKCHECK>, or resort to
1645enable C<EVFLAG_FORKCHECK>, or resort to C<EVBACKEND_SELECT> or 1677C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1646C<EVBACKEND_POLL>.
1647 1678
1648=head3 The special problem of SIGPIPE 1679=head3 The special problem of SIGPIPE
1649 1680
1650While not really specific to libev, it is easy to forget about C<SIGPIPE>: 1681While not really specific to libev, it is easy to forget about C<SIGPIPE>:
1651when writing to a pipe whose other end has been closed, your program gets 1682when writing to a pipe whose other end has been closed, your program gets
1749detecting time jumps is hard, and some inaccuracies are unavoidable (the 1780detecting time jumps is hard, and some inaccuracies are unavoidable (the
1750monotonic clock option helps a lot here). 1781monotonic clock option helps a lot here).
1751 1782
1752The callback is guaranteed to be invoked only I<after> its timeout has 1783The callback is guaranteed to be invoked only I<after> its timeout has
1753passed (not I<at>, so on systems with very low-resolution clocks this 1784passed (not I<at>, so on systems with very low-resolution clocks this
1754might introduce a small delay). If multiple timers become ready during the 1785might introduce a small delay, see "the special problem of being too
1786early", below). If multiple timers become ready during the same loop
1755same loop iteration then the ones with earlier time-out values are invoked 1787iteration then the ones with earlier time-out values are invoked before
1756before ones of the same priority with later time-out values (but this is 1788ones of the same priority with later time-out values (but this is no
1757no longer true when a callback calls C<ev_run> recursively). 1789longer true when a callback calls C<ev_run> recursively).
1758 1790
1759=head3 Be smart about timeouts 1791=head3 Be smart about timeouts
1760 1792
1761Many real-world problems involve some kind of timeout, usually for error 1793Many real-world problems involve some kind of timeout, usually for error
1762recovery. A typical example is an HTTP request - if the other side hangs, 1794recovery. A typical example is an HTTP request - if the other side hangs,
1837 1869
1838In this case, it would be more efficient to leave the C<ev_timer> alone, 1870In this case, it would be more efficient to leave the C<ev_timer> alone,
1839but remember the time of last activity, and check for a real timeout only 1871but remember the time of last activity, and check for a real timeout only
1840within the callback: 1872within the callback:
1841 1873
1874 ev_tstamp timeout = 60.;
1842 ev_tstamp last_activity; // time of last activity 1875 ev_tstamp last_activity; // time of last activity
1876 ev_timer timer;
1843 1877
1844 static void 1878 static void
1845 callback (EV_P_ ev_timer *w, int revents) 1879 callback (EV_P_ ev_timer *w, int revents)
1846 { 1880 {
1847 ev_tstamp now = ev_now (EV_A); 1881 // calculate when the timeout would happen
1848 ev_tstamp timeout = last_activity + 60.; 1882 ev_tstamp after = last_activity - ev_now (EV_A) + timeout;
1849 1883
1850 // if last_activity + 60. is older than now, we did time out 1884 // if negative, it means we the timeout already occurred
1851 if (timeout < now) 1885 if (after < 0.)
1852 { 1886 {
1853 // timeout occurred, take action 1887 // timeout occurred, take action
1854 } 1888 }
1855 else 1889 else
1856 { 1890 {
1857 // callback was invoked, but there was some activity, re-arm 1891 // callback was invoked, but there was some recent
1858 // the watcher to fire in last_activity + 60, which is 1892 // activity. simply restart the timer to time out
1859 // guaranteed to be in the future, so "again" is positive: 1893 // after "after" seconds, which is the earliest time
1860 w->repeat = timeout - now; 1894 // the timeout can occur.
1895 ev_timer_set (w, after, 0.);
1861 ev_timer_again (EV_A_ w); 1896 ev_timer_start (EV_A_ w);
1862 } 1897 }
1863 } 1898 }
1864 1899
1865To summarise the callback: first calculate the real timeout (defined 1900To summarise the callback: first calculate in how many seconds the
1866as "60 seconds after the last activity"), then check if that time has 1901timeout will occur (by calculating the absolute time when it would occur,
1867been reached, which means something I<did>, in fact, time out. Otherwise 1902C<last_activity + timeout>, and subtracting the current time, C<ev_now
1868the callback was invoked too early (C<timeout> is in the future), so 1903(EV_A)> from that).
1869re-schedule the timer to fire at that future time, to see if maybe we have
1870a timeout then.
1871 1904
1872Note how C<ev_timer_again> is used, taking advantage of the 1905If this value is negative, then we are already past the timeout, i.e. we
1873C<ev_timer_again> optimisation when the timer is already running. 1906timed out, and need to do whatever is needed in this case.
1907
1908Otherwise, we now the earliest time at which the timeout would trigger,
1909and simply start the timer with this timeout value.
1910
1911In other words, each time the callback is invoked it will check whether
1912the timeout occurred. If not, it will simply reschedule itself to check
1913again at the earliest time it could time out. Rinse. Repeat.
1874 1914
1875This scheme causes more callback invocations (about one every 60 seconds 1915This scheme causes more callback invocations (about one every 60 seconds
1876minus half the average time between activity), but virtually no calls to 1916minus half the average time between activity), but virtually no calls to
1877libev to change the timeout. 1917libev to change the timeout.
1878 1918
1879To start the timer, simply initialise the watcher and set C<last_activity> 1919To start the machinery, simply initialise the watcher and set
1880to the current time (meaning we just have some activity :), then call the 1920C<last_activity> to the current time (meaning there was some activity just
1881callback, which will "do the right thing" and start the timer: 1921now), then call the callback, which will "do the right thing" and start
1922the timer:
1882 1923
1924 last_activity = ev_now (EV_A);
1883 ev_init (timer, callback); 1925 ev_init (&timer, callback);
1884 last_activity = ev_now (loop); 1926 callback (EV_A_ &timer, 0);
1885 callback (loop, timer, EV_TIMER);
1886 1927
1887And when there is some activity, simply store the current time in 1928When there is some activity, simply store the current time in
1888C<last_activity>, no libev calls at all: 1929C<last_activity>, no libev calls at all:
1889 1930
1931 if (activity detected)
1890 last_activity = ev_now (loop); 1932 last_activity = ev_now (EV_A);
1933
1934When your timeout value changes, then the timeout can be changed by simply
1935providing a new value, stopping the timer and calling the callback, which
1936will again do the right thing (for example, time out immediately :).
1937
1938 timeout = new_value;
1939 ev_timer_stop (EV_A_ &timer);
1940 callback (EV_A_ &timer, 0);
1891 1941
1892This technique is slightly more complex, but in most cases where the 1942This technique is slightly more complex, but in most cases where the
1893time-out is unlikely to be triggered, much more efficient. 1943time-out is unlikely to be triggered, much more efficient.
1894
1895Changing the timeout is trivial as well (if it isn't hard-coded in the
1896callback :) - just change the timeout and invoke the callback, which will
1897fix things for you.
1898 1944
1899=item 4. Wee, just use a double-linked list for your timeouts. 1945=item 4. Wee, just use a double-linked list for your timeouts.
1900 1946
1901If there is not one request, but many thousands (millions...), all 1947If there is not one request, but many thousands (millions...), all
1902employing some kind of timeout with the same timeout value, then one can 1948employing some kind of timeout with the same timeout value, then one can
1929Method #1 is almost always a bad idea, and buys you nothing. Method #4 is 1975Method #1 is almost always a bad idea, and buys you nothing. Method #4 is
1930rather complicated, but extremely efficient, something that really pays 1976rather complicated, but extremely efficient, something that really pays
1931off after the first million or so of active timers, i.e. it's usually 1977off after the first million or so of active timers, i.e. it's usually
1932overkill :) 1978overkill :)
1933 1979
1980=head3 The special problem of being too early
1981
1982If you ask a timer to call your callback after three seconds, then
1983you expect it to be invoked after three seconds - but of course, this
1984cannot be guaranteed to infinite precision. Less obviously, it cannot be
1985guaranteed to any precision by libev - imagine somebody suspending the
1986process with a STOP signal for a few hours for example.
1987
1988So, libev tries to invoke your callback as soon as possible I<after> the
1989delay has occurred, but cannot guarantee this.
1990
1991A less obvious failure mode is calling your callback too early: many event
1992loops compare timestamps with a "elapsed delay >= requested delay", but
1993this can cause your callback to be invoked much earlier than you would
1994expect.
1995
1996To see why, imagine a system with a clock that only offers full second
1997resolution (think windows if you can't come up with a broken enough OS
1998yourself). If you schedule a one-second timer at the time 500.9, then the
1999event loop will schedule your timeout to elapse at a system time of 500
2000(500.9 truncated to the resolution) + 1, or 501.
2001
2002If an event library looks at the timeout 0.1s later, it will see "501 >=
2003501" and invoke the callback 0.1s after it was started, even though a
2004one-second delay was requested - this is being "too early", despite best
2005intentions.
2006
2007This is the reason why libev will never invoke the callback if the elapsed
2008delay equals the requested delay, but only when the elapsed delay is
2009larger than the requested delay. In the example above, libev would only invoke
2010the callback at system time 502, or 1.1s after the timer was started.
2011
2012So, while libev cannot guarantee that your callback will be invoked
2013exactly when requested, it I<can> and I<does> guarantee that the requested
2014delay has actually elapsed, or in other words, it always errs on the "too
2015late" side of things.
2016
1934=head3 The special problem of time updates 2017=head3 The special problem of time updates
1935 2018
1936Establishing the current time is a costly operation (it usually takes at 2019Establishing the current time is a costly operation (it usually takes
1937least two system calls): EV therefore updates its idea of the current 2020at least one system call): EV therefore updates its idea of the current
1938time only before and after C<ev_run> collects new events, which causes a 2021time only before and after C<ev_run> collects new events, which causes a
1939growing difference between C<ev_now ()> and C<ev_time ()> when handling 2022growing difference between C<ev_now ()> and C<ev_time ()> when handling
1940lots of events in one iteration. 2023lots of events in one iteration.
1941 2024
1942The relative timeouts are calculated relative to the C<ev_now ()> 2025The relative timeouts are calculated relative to the C<ev_now ()>
1948 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.); 2031 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.);
1949 2032
1950If the event loop is suspended for a long time, you can also force an 2033If the event loop is suspended for a long time, you can also force an
1951update of the time returned by C<ev_now ()> by calling C<ev_now_update 2034update of the time returned by C<ev_now ()> by calling C<ev_now_update
1952()>. 2035()>.
2036
2037=head3 The special problem of unsynchronised clocks
2038
2039Modern systems have a variety of clocks - libev itself uses the normal
2040"wall clock" clock and, if available, the monotonic clock (to avoid time
2041jumps).
2042
2043Neither of these clocks is synchronised with each other or any other clock
2044on the system, so C<ev_time ()> might return a considerably different time
2045than C<gettimeofday ()> or C<time ()>. On a GNU/Linux system, for example,
2046a call to C<gettimeofday> might return a second count that is one higher
2047than a directly following call to C<time>.
2048
2049The moral of this is to only compare libev-related timestamps with
2050C<ev_time ()> and C<ev_now ()>, at least if you want better precision than
2051a second or so.
2052
2053One more problem arises due to this lack of synchronisation: if libev uses
2054the system monotonic clock and you compare timestamps from C<ev_time>
2055or C<ev_now> from when you started your timer and when your callback is
2056invoked, you will find that sometimes the callback is a bit "early".
2057
2058This is because C<ev_timer>s work in real time, not wall clock time, so
2059libev makes sure your callback is not invoked before the delay happened,
2060I<measured according to the real time>, not the system clock.
2061
2062If your timeouts are based on a physical timescale (e.g. "time out this
2063connection after 100 seconds") then this shouldn't bother you as it is
2064exactly the right behaviour.
2065
2066If you want to compare wall clock/system timestamps to your timers, then
2067you need to use C<ev_periodic>s, as these are based on the wall clock
2068time, where your comparisons will always generate correct results.
1953 2069
1954=head3 The special problems of suspended animation 2070=head3 The special problems of suspended animation
1955 2071
1956When you leave the server world it is quite customary to hit machines that 2072When you leave the server world it is quite customary to hit machines that
1957can suspend/hibernate - what happens to the clocks during such a suspend? 2073can suspend/hibernate - what happens to the clocks during such a suspend?
2001keep up with the timer (because it takes longer than those 10 seconds to 2117keep up with the timer (because it takes longer than those 10 seconds to
2002do stuff) the timer will not fire more than once per event loop iteration. 2118do stuff) the timer will not fire more than once per event loop iteration.
2003 2119
2004=item ev_timer_again (loop, ev_timer *) 2120=item ev_timer_again (loop, ev_timer *)
2005 2121
2006This will act as if the timer timed out and restart it again if it is 2122This will act as if the timer timed out, and restarts it again if it is
2007repeating. The exact semantics are: 2123repeating. It basically works like calling C<ev_timer_stop>, updating the
2124timeout to the C<repeat> value and calling C<ev_timer_start>.
2008 2125
2126The exact semantics are as in the following rules, all of which will be
2127applied to the watcher:
2128
2129=over 4
2130
2009If the timer is pending, its pending status is cleared. 2131=item If the timer is pending, the pending status is always cleared.
2010 2132
2011If the timer is started but non-repeating, stop it (as if it timed out). 2133=item If the timer is started but non-repeating, stop it (as if it timed
2134out, without invoking it).
2012 2135
2013If the timer is repeating, either start it if necessary (with the 2136=item If the timer is repeating, make the C<repeat> value the new timeout
2014C<repeat> value), or reset the running timer to the C<repeat> value. 2137and start the timer, if necessary.
2138
2139=back
2015 2140
2016This sounds a bit complicated, see L<Be smart about timeouts>, above, for a 2141This sounds a bit complicated, see L<Be smart about timeouts>, above, for a
2017usage example. 2142usage example.
2018 2143
2019=item ev_tstamp ev_timer_remaining (loop, ev_timer *) 2144=item ev_tstamp ev_timer_remaining (loop, ev_timer *)
2141 2266
2142Another way to think about it (for the mathematically inclined) is that 2267Another way to think about it (for the mathematically inclined) is that
2143C<ev_periodic> will try to run the callback in this mode at the next possible 2268C<ev_periodic> will try to run the callback in this mode at the next possible
2144time where C<time = offset (mod interval)>, regardless of any time jumps. 2269time where C<time = offset (mod interval)>, regardless of any time jumps.
2145 2270
2146For numerical stability it is preferable that the C<offset> value is near 2271The C<interval> I<MUST> be positive, and for numerical stability, the
2147C<ev_now ()> (the current time), but there is no range requirement for 2272interval value should be higher than C<1/8192> (which is around 100
2148this value, and in fact is often specified as zero. 2273microseconds) and C<offset> should be higher than C<0> and should have
2274at most a similar magnitude as the current time (say, within a factor of
2275ten). Typical values for offset are, in fact, C<0> or something between
2276C<0> and C<interval>, which is also the recommended range.
2149 2277
2150Note also that there is an upper limit to how often a timer can fire (CPU 2278Note also that there is an upper limit to how often a timer can fire (CPU
2151speed for example), so if C<interval> is very small then timing stability 2279speed for example), so if C<interval> is very small then timing stability
2152will of course deteriorate. Libev itself tries to be exact to be about one 2280will of course deteriorate. Libev itself tries to be exact to be about one
2153millisecond (if the OS supports it and the machine is fast enough). 2281millisecond (if the OS supports it and the machine is fast enough).
2296=head3 The special problem of inheritance over fork/execve/pthread_create 2424=head3 The special problem of inheritance over fork/execve/pthread_create
2297 2425
2298Both the signal mask (C<sigprocmask>) and the signal disposition 2426Both the signal mask (C<sigprocmask>) and the signal disposition
2299(C<sigaction>) are unspecified after starting a signal watcher (and after 2427(C<sigaction>) are unspecified after starting a signal watcher (and after
2300stopping it again), that is, libev might or might not block the signal, 2428stopping it again), that is, libev might or might not block the signal,
2301and might or might not set or restore the installed signal handler. 2429and might or might not set or restore the installed signal handler (but
2430see C<EVFLAG_NOSIGMASK>).
2302 2431
2303While this does not matter for the signal disposition (libev never 2432While this does not matter for the signal disposition (libev never
2304sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on 2433sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on
2305C<execve>), this matters for the signal mask: many programs do not expect 2434C<execve>), this matters for the signal mask: many programs do not expect
2306certain signals to be blocked. 2435certain signals to be blocked.
2319I<has> to modify the signal mask, at least temporarily. 2448I<has> to modify the signal mask, at least temporarily.
2320 2449
2321So I can't stress this enough: I<If you do not reset your signal mask when 2450So I can't stress this enough: I<If you do not reset your signal mask when
2322you expect it to be empty, you have a race condition in your code>. This 2451you expect it to be empty, you have a race condition in your code>. This
2323is not a libev-specific thing, this is true for most event libraries. 2452is not a libev-specific thing, this is true for most event libraries.
2453
2454=head3 The special problem of threads signal handling
2455
2456POSIX threads has problematic signal handling semantics, specifically,
2457a lot of functionality (sigfd, sigwait etc.) only really works if all
2458threads in a process block signals, which is hard to achieve.
2459
2460When you want to use sigwait (or mix libev signal handling with your own
2461for the same signals), you can tackle this problem by globally blocking
2462all signals before creating any threads (or creating them with a fully set
2463sigprocmask) and also specifying the C<EVFLAG_NOSIGMASK> when creating
2464loops. Then designate one thread as "signal receiver thread" which handles
2465these signals. You can pass on any signals that libev might be interested
2466in by calling C<ev_feed_signal>.
2324 2467
2325=head3 Watcher-Specific Functions and Data Members 2468=head3 Watcher-Specific Functions and Data Members
2326 2469
2327=over 4 2470=over 4
2328 2471
3163 atexit (program_exits); 3306 atexit (program_exits);
3164 3307
3165 3308
3166=head2 C<ev_async> - how to wake up an event loop 3309=head2 C<ev_async> - how to wake up an event loop
3167 3310
3168In general, you cannot use an C<ev_run> from multiple threads or other 3311In general, you cannot use an C<ev_loop> from multiple threads or other
3169asynchronous sources such as signal handlers (as opposed to multiple event 3312asynchronous sources such as signal handlers (as opposed to multiple event
3170loops - those are of course safe to use in different threads). 3313loops - those are of course safe to use in different threads).
3171 3314
3172Sometimes, however, you need to wake up an event loop you do not control, 3315Sometimes, however, you need to wake up an event loop you do not control,
3173for example because it belongs to another thread. This is what C<ev_async> 3316for example because it belongs to another thread. This is what C<ev_async>
3175it by calling C<ev_async_send>, which is thread- and signal safe. 3318it by calling C<ev_async_send>, which is thread- and signal safe.
3176 3319
3177This functionality is very similar to C<ev_signal> watchers, as signals, 3320This functionality is very similar to C<ev_signal> watchers, as signals,
3178too, are asynchronous in nature, and signals, too, will be compressed 3321too, are asynchronous in nature, and signals, too, will be compressed
3179(i.e. the number of callback invocations may be less than the number of 3322(i.e. the number of callback invocations may be less than the number of
3180C<ev_async_sent> calls). 3323C<ev_async_send> calls). In fact, you could use signal watchers as a kind
3181 3324of "global async watchers" by using a watcher on an otherwise unused
3182Unlike C<ev_signal> watchers, C<ev_async> works with any event loop, not 3325signal, and C<ev_feed_signal> to signal this watcher from another thread,
3183just the default loop. 3326even without knowing which loop owns the signal.
3184 3327
3185=head3 Queueing 3328=head3 Queueing
3186 3329
3187C<ev_async> does not support queueing of data in any way. The reason 3330C<ev_async> does not support queueing of data in any way. The reason
3188is that the author does not know of a simple (or any) algorithm for a 3331is that the author does not know of a simple (or any) algorithm for a
3280trust me. 3423trust me.
3281 3424
3282=item ev_async_send (loop, ev_async *) 3425=item ev_async_send (loop, ev_async *)
3283 3426
3284Sends/signals/activates the given C<ev_async> watcher, that is, feeds 3427Sends/signals/activates the given C<ev_async> watcher, that is, feeds
3285an C<EV_ASYNC> event on the watcher into the event loop. Unlike 3428an C<EV_ASYNC> event on the watcher into the event loop, and instantly
3429returns.
3430
3286C<ev_feed_event>, this call is safe to do from other threads, signal or 3431Unlike C<ev_feed_event>, this call is safe to do from other threads,
3287similar contexts (see the discussion of C<EV_ATOMIC_T> in the embedding 3432signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the
3288section below on what exactly this means). 3433embedding section below on what exactly this means).
3289 3434
3290Note that, as with other watchers in libev, multiple events might get 3435Note that, as with other watchers in libev, multiple events might get
3291compressed into a single callback invocation (another way to look at this 3436compressed into a single callback invocation (another way to look at
3292is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>, 3437this is that C<ev_async> watchers are level-triggered: they are set on
3293reset when the event loop detects that). 3438C<ev_async_send>, reset when the event loop detects that).
3294 3439
3295This call incurs the overhead of a system call only once per event loop 3440This call incurs the overhead of at most one extra system call per event
3296iteration, so while the overhead might be noticeable, it doesn't apply to 3441loop iteration, if the event loop is blocked, and no syscall at all if
3297repeated calls to C<ev_async_send> for the same event loop. 3442the event loop (or your program) is processing events. That means that
3443repeated calls are basically free (there is no need to avoid calls for
3444performance reasons) and that the overhead becomes smaller (typically
3445zero) under load.
3298 3446
3299=item bool = ev_async_pending (ev_async *) 3447=item bool = ev_async_pending (ev_async *)
3300 3448
3301Returns a non-zero value when C<ev_async_send> has been called on the 3449Returns a non-zero value when C<ev_async_send> has been called on the
3302watcher but the event has not yet been processed (or even noted) by the 3450watcher but the event has not yet been processed (or even noted) by the
3357 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0); 3505 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0);
3358 3506
3359=item ev_feed_fd_event (loop, int fd, int revents) 3507=item ev_feed_fd_event (loop, int fd, int revents)
3360 3508
3361Feed an event on the given fd, as if a file descriptor backend detected 3509Feed an event on the given fd, as if a file descriptor backend detected
3362the given events it. 3510the given events.
3363 3511
3364=item ev_feed_signal_event (loop, int signum) 3512=item ev_feed_signal_event (loop, int signum)
3365 3513
3366Feed an event as if the given signal occurred (C<loop> must be the default 3514Feed an event as if the given signal occurred. See also C<ev_feed_signal>,
3367loop!). 3515which is async-safe.
3368 3516
3369=back 3517=back
3518
3519
3520=head1 COMMON OR USEFUL IDIOMS (OR BOTH)
3521
3522This section explains some common idioms that are not immediately
3523obvious. Note that examples are sprinkled over the whole manual, and this
3524section only contains stuff that wouldn't fit anywhere else.
3525
3526=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER
3527
3528Each watcher has, by default, a C<void *data> member that you can read
3529or modify at any time: libev will completely ignore it. This can be used
3530to associate arbitrary data with your watcher. If you need more data and
3531don't want to allocate memory separately and store a pointer to it in that
3532data member, you can also "subclass" the watcher type and provide your own
3533data:
3534
3535 struct my_io
3536 {
3537 ev_io io;
3538 int otherfd;
3539 void *somedata;
3540 struct whatever *mostinteresting;
3541 };
3542
3543 ...
3544 struct my_io w;
3545 ev_io_init (&w.io, my_cb, fd, EV_READ);
3546
3547And since your callback will be called with a pointer to the watcher, you
3548can cast it back to your own type:
3549
3550 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
3551 {
3552 struct my_io *w = (struct my_io *)w_;
3553 ...
3554 }
3555
3556More interesting and less C-conformant ways of casting your callback
3557function type instead have been omitted.
3558
3559=head2 BUILDING YOUR OWN COMPOSITE WATCHERS
3560
3561Another common scenario is to use some data structure with multiple
3562embedded watchers, in effect creating your own watcher that combines
3563multiple libev event sources into one "super-watcher":
3564
3565 struct my_biggy
3566 {
3567 int some_data;
3568 ev_timer t1;
3569 ev_timer t2;
3570 }
3571
3572In this case getting the pointer to C<my_biggy> is a bit more
3573complicated: Either you store the address of your C<my_biggy> struct in
3574the C<data> member of the watcher (for woozies or C++ coders), or you need
3575to use some pointer arithmetic using C<offsetof> inside your watchers (for
3576real programmers):
3577
3578 #include <stddef.h>
3579
3580 static void
3581 t1_cb (EV_P_ ev_timer *w, int revents)
3582 {
3583 struct my_biggy big = (struct my_biggy *)
3584 (((char *)w) - offsetof (struct my_biggy, t1));
3585 }
3586
3587 static void
3588 t2_cb (EV_P_ ev_timer *w, int revents)
3589 {
3590 struct my_biggy big = (struct my_biggy *)
3591 (((char *)w) - offsetof (struct my_biggy, t2));
3592 }
3593
3594=head2 AVOIDING FINISHING BEFORE RETURNING
3595
3596Often you have structures like this in event-based programs:
3597
3598 callback ()
3599 {
3600 free (request);
3601 }
3602
3603 request = start_new_request (..., callback);
3604
3605The intent is to start some "lengthy" operation. The C<request> could be
3606used to cancel the operation, or do other things with it.
3607
3608It's not uncommon to have code paths in C<start_new_request> that
3609immediately invoke the callback, for example, to report errors. Or you add
3610some caching layer that finds that it can skip the lengthy aspects of the
3611operation and simply invoke the callback with the result.
3612
3613The problem here is that this will happen I<before> C<start_new_request>
3614has returned, so C<request> is not set.
3615
3616Even if you pass the request by some safer means to the callback, you
3617might want to do something to the request after starting it, such as
3618canceling it, which probably isn't working so well when the callback has
3619already been invoked.
3620
3621A common way around all these issues is to make sure that
3622C<start_new_request> I<always> returns before the callback is invoked. If
3623C<start_new_request> immediately knows the result, it can artificially
3624delay invoking the callback by e.g. using a C<prepare> or C<idle> watcher
3625for example, or more sneakily, by reusing an existing (stopped) watcher
3626and pushing it into the pending queue:
3627
3628 ev_set_cb (watcher, callback);
3629 ev_feed_event (EV_A_ watcher, 0);
3630
3631This way, C<start_new_request> can safely return before the callback is
3632invoked, while not delaying callback invocation too much.
3633
3634=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3635
3636Often (especially in GUI toolkits) there are places where you have
3637I<modal> interaction, which is most easily implemented by recursively
3638invoking C<ev_run>.
3639
3640This brings the problem of exiting - a callback might want to finish the
3641main C<ev_run> call, but not the nested one (e.g. user clicked "Quit", but
3642a modal "Are you sure?" dialog is still waiting), or just the nested one
3643and not the main one (e.g. user clocked "Ok" in a modal dialog), or some
3644other combination: In these cases, C<ev_break> will not work alone.
3645
3646The solution is to maintain "break this loop" variable for each C<ev_run>
3647invocation, and use a loop around C<ev_run> until the condition is
3648triggered, using C<EVRUN_ONCE>:
3649
3650 // main loop
3651 int exit_main_loop = 0;
3652
3653 while (!exit_main_loop)
3654 ev_run (EV_DEFAULT_ EVRUN_ONCE);
3655
3656 // in a modal watcher
3657 int exit_nested_loop = 0;
3658
3659 while (!exit_nested_loop)
3660 ev_run (EV_A_ EVRUN_ONCE);
3661
3662To exit from any of these loops, just set the corresponding exit variable:
3663
3664 // exit modal loop
3665 exit_nested_loop = 1;
3666
3667 // exit main program, after modal loop is finished
3668 exit_main_loop = 1;
3669
3670 // exit both
3671 exit_main_loop = exit_nested_loop = 1;
3672
3673=head2 THREAD LOCKING EXAMPLE
3674
3675Here is a fictitious example of how to run an event loop in a different
3676thread from where callbacks are being invoked and watchers are
3677created/added/removed.
3678
3679For a real-world example, see the C<EV::Loop::Async> perl module,
3680which uses exactly this technique (which is suited for many high-level
3681languages).
3682
3683The example uses a pthread mutex to protect the loop data, a condition
3684variable to wait for callback invocations, an async watcher to notify the
3685event loop thread and an unspecified mechanism to wake up the main thread.
3686
3687First, you need to associate some data with the event loop:
3688
3689 typedef struct {
3690 mutex_t lock; /* global loop lock */
3691 ev_async async_w;
3692 thread_t tid;
3693 cond_t invoke_cv;
3694 } userdata;
3695
3696 void prepare_loop (EV_P)
3697 {
3698 // for simplicity, we use a static userdata struct.
3699 static userdata u;
3700
3701 ev_async_init (&u->async_w, async_cb);
3702 ev_async_start (EV_A_ &u->async_w);
3703
3704 pthread_mutex_init (&u->lock, 0);
3705 pthread_cond_init (&u->invoke_cv, 0);
3706
3707 // now associate this with the loop
3708 ev_set_userdata (EV_A_ u);
3709 ev_set_invoke_pending_cb (EV_A_ l_invoke);
3710 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
3711
3712 // then create the thread running ev_run
3713 pthread_create (&u->tid, 0, l_run, EV_A);
3714 }
3715
3716The callback for the C<ev_async> watcher does nothing: the watcher is used
3717solely to wake up the event loop so it takes notice of any new watchers
3718that might have been added:
3719
3720 static void
3721 async_cb (EV_P_ ev_async *w, int revents)
3722 {
3723 // just used for the side effects
3724 }
3725
3726The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
3727protecting the loop data, respectively.
3728
3729 static void
3730 l_release (EV_P)
3731 {
3732 userdata *u = ev_userdata (EV_A);
3733 pthread_mutex_unlock (&u->lock);
3734 }
3735
3736 static void
3737 l_acquire (EV_P)
3738 {
3739 userdata *u = ev_userdata (EV_A);
3740 pthread_mutex_lock (&u->lock);
3741 }
3742
3743The event loop thread first acquires the mutex, and then jumps straight
3744into C<ev_run>:
3745
3746 void *
3747 l_run (void *thr_arg)
3748 {
3749 struct ev_loop *loop = (struct ev_loop *)thr_arg;
3750
3751 l_acquire (EV_A);
3752 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
3753 ev_run (EV_A_ 0);
3754 l_release (EV_A);
3755
3756 return 0;
3757 }
3758
3759Instead of invoking all pending watchers, the C<l_invoke> callback will
3760signal the main thread via some unspecified mechanism (signals? pipe
3761writes? C<Async::Interrupt>?) and then waits until all pending watchers
3762have been called (in a while loop because a) spurious wakeups are possible
3763and b) skipping inter-thread-communication when there are no pending
3764watchers is very beneficial):
3765
3766 static void
3767 l_invoke (EV_P)
3768 {
3769 userdata *u = ev_userdata (EV_A);
3770
3771 while (ev_pending_count (EV_A))
3772 {
3773 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
3774 pthread_cond_wait (&u->invoke_cv, &u->lock);
3775 }
3776 }
3777
3778Now, whenever the main thread gets told to invoke pending watchers, it
3779will grab the lock, call C<ev_invoke_pending> and then signal the loop
3780thread to continue:
3781
3782 static void
3783 real_invoke_pending (EV_P)
3784 {
3785 userdata *u = ev_userdata (EV_A);
3786
3787 pthread_mutex_lock (&u->lock);
3788 ev_invoke_pending (EV_A);
3789 pthread_cond_signal (&u->invoke_cv);
3790 pthread_mutex_unlock (&u->lock);
3791 }
3792
3793Whenever you want to start/stop a watcher or do other modifications to an
3794event loop, you will now have to lock:
3795
3796 ev_timer timeout_watcher;
3797 userdata *u = ev_userdata (EV_A);
3798
3799 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
3800
3801 pthread_mutex_lock (&u->lock);
3802 ev_timer_start (EV_A_ &timeout_watcher);
3803 ev_async_send (EV_A_ &u->async_w);
3804 pthread_mutex_unlock (&u->lock);
3805
3806Note that sending the C<ev_async> watcher is required because otherwise
3807an event loop currently blocking in the kernel will have no knowledge
3808about the newly added timer. By waking up the loop it will pick up any new
3809watchers in the next event loop iteration.
3810
3811=head2 THREADS, COROUTINES, CONTINUATIONS, QUEUES... INSTEAD OF CALLBACKS
3812
3813While the overhead of a callback that e.g. schedules a thread is small, it
3814is still an overhead. If you embed libev, and your main usage is with some
3815kind of threads or coroutines, you might want to customise libev so that
3816doesn't need callbacks anymore.
3817
3818Imagine you have coroutines that you can switch to using a function
3819C<switch_to (coro)>, that libev runs in a coroutine called C<libev_coro>
3820and that due to some magic, the currently active coroutine is stored in a
3821global called C<current_coro>. Then you can build your own "wait for libev
3822event" primitive by changing C<EV_CB_DECLARE> and C<EV_CB_INVOKE> (note
3823the differing C<;> conventions):
3824
3825 #define EV_CB_DECLARE(type) struct my_coro *cb;
3826 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
3827
3828That means instead of having a C callback function, you store the
3829coroutine to switch to in each watcher, and instead of having libev call
3830your callback, you instead have it switch to that coroutine.
3831
3832A coroutine might now wait for an event with a function called
3833C<wait_for_event>. (the watcher needs to be started, as always, but it doesn't
3834matter when, or whether the watcher is active or not when this function is
3835called):
3836
3837 void
3838 wait_for_event (ev_watcher *w)
3839 {
3840 ev_cb_set (w) = current_coro;
3841 switch_to (libev_coro);
3842 }
3843
3844That basically suspends the coroutine inside C<wait_for_event> and
3845continues the libev coroutine, which, when appropriate, switches back to
3846this or any other coroutine.
3847
3848You can do similar tricks if you have, say, threads with an event queue -
3849instead of storing a coroutine, you store the queue object and instead of
3850switching to a coroutine, you push the watcher onto the queue and notify
3851any waiters.
3852
3853To embed libev, see L<EMBEDDING>, but in short, it's easiest to create two
3854files, F<my_ev.h> and F<my_ev.c> that include the respective libev files:
3855
3856 // my_ev.h
3857 #define EV_CB_DECLARE(type) struct my_coro *cb;
3858 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb);
3859 #include "../libev/ev.h"
3860
3861 // my_ev.c
3862 #define EV_H "my_ev.h"
3863 #include "../libev/ev.c"
3864
3865And then use F<my_ev.h> when you would normally use F<ev.h>, and compile
3866F<my_ev.c> into your project. When properly specifying include paths, you
3867can even use F<ev.h> as header file name directly.
3370 3868
3371 3869
3372=head1 LIBEVENT EMULATION 3870=head1 LIBEVENT EMULATION
3373 3871
3374Libev offers a compatibility emulation layer for libevent. It cannot 3872Libev offers a compatibility emulation layer for libevent. It cannot
3375emulate the internals of libevent, so here are some usage hints: 3873emulate the internals of libevent, so here are some usage hints:
3376 3874
3377=over 4 3875=over 4
3876
3877=item * Only the libevent-1.4.1-beta API is being emulated.
3878
3879This was the newest libevent version available when libev was implemented,
3880and is still mostly unchanged in 2010.
3378 3881
3379=item * Use it by including <event.h>, as usual. 3882=item * Use it by including <event.h>, as usual.
3380 3883
3381=item * The following members are fully supported: ev_base, ev_callback, 3884=item * The following members are fully supported: ev_base, ev_callback,
3382ev_arg, ev_fd, ev_res, ev_events. 3885ev_arg, ev_fd, ev_res, ev_events.
3398to use the libev header file and library. 3901to use the libev header file and library.
3399 3902
3400=back 3903=back
3401 3904
3402=head1 C++ SUPPORT 3905=head1 C++ SUPPORT
3906
3907=head2 C API
3908
3909The normal C API should work fine when used from C++: both ev.h and the
3910libev sources can be compiled as C++. Therefore, code that uses the C API
3911will work fine.
3912
3913Proper exception specifications might have to be added to callbacks passed
3914to libev: exceptions may be thrown only from watcher callbacks, all
3915other callbacks (allocator, syserr, loop acquire/release and periodioc
3916reschedule callbacks) must not throw exceptions, and might need a C<throw
3917()> specification. If you have code that needs to be compiled as both C
3918and C++ you can use the C<EV_THROW> macro for this:
3919
3920 static void
3921 fatal_error (const char *msg) EV_THROW
3922 {
3923 perror (msg);
3924 abort ();
3925 }
3926
3927 ...
3928 ev_set_syserr_cb (fatal_error);
3929
3930The only API functions that can currently throw exceptions are C<ev_run>,
3931C<ev_invoke>, C<ev_invoke_pending> and C<ev_loop_destroy> (the latter
3932because it runs cleanup watchers).
3933
3934Throwing exceptions in watcher callbacks is only supported if libev itself
3935is compiled with a C++ compiler or your C and C++ environments allow
3936throwing exceptions through C libraries (most do).
3937
3938=head2 C++ API
3403 3939
3404Libev comes with some simplistic wrapper classes for C++ that mainly allow 3940Libev comes with some simplistic wrapper classes for C++ that mainly allow
3405you to use some convenience methods to start/stop watchers and also change 3941you to use some convenience methods to start/stop watchers and also change
3406the callback model to a model using method callbacks on objects. 3942the callback model to a model using method callbacks on objects.
3407 3943
3417Care has been taken to keep the overhead low. The only data member the C++ 3953Care has been taken to keep the overhead low. The only data member the C++
3418classes add (compared to plain C-style watchers) is the event loop pointer 3954classes add (compared to plain C-style watchers) is the event loop pointer
3419that the watcher is associated with (or no additional members at all if 3955that the watcher is associated with (or no additional members at all if
3420you disable C<EV_MULTIPLICITY> when embedding libev). 3956you disable C<EV_MULTIPLICITY> when embedding libev).
3421 3957
3422Currently, functions, and static and non-static member functions can be 3958Currently, functions, static and non-static member functions and classes
3423used as callbacks. Other types should be easy to add as long as they only 3959with C<operator ()> can be used as callbacks. Other types should be easy
3424need one additional pointer for context. If you need support for other 3960to add as long as they only need one additional pointer for context. If
3425types of functors please contact the author (preferably after implementing 3961you need support for other types of functors please contact the author
3426it). 3962(preferably after implementing it).
3963
3964For all this to work, your C++ compiler either has to use the same calling
3965conventions as your C compiler (for static member functions), or you have
3966to embed libev and compile libev itself as C++.
3427 3967
3428Here is a list of things available in the C<ev> namespace: 3968Here is a list of things available in the C<ev> namespace:
3429 3969
3430=over 4 3970=over 4
3431 3971
3441=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc. 3981=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc.
3442 3982
3443For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of 3983For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of
3444the same name in the C<ev> namespace, with the exception of C<ev_signal> 3984the same name in the C<ev> namespace, with the exception of C<ev_signal>
3445which is called C<ev::sig> to avoid clashes with the C<signal> macro 3985which is called C<ev::sig> to avoid clashes with the C<signal> macro
3446defines by many implementations. 3986defined by many implementations.
3447 3987
3448All of those classes have these methods: 3988All of those classes have these methods:
3449 3989
3450=over 4 3990=over 4
3451 3991
3584watchers in the constructor. 4124watchers in the constructor.
3585 4125
3586 class myclass 4126 class myclass
3587 { 4127 {
3588 ev::io io ; void io_cb (ev::io &w, int revents); 4128 ev::io io ; void io_cb (ev::io &w, int revents);
3589 ev::io2 io2 ; void io2_cb (ev::io &w, int revents); 4129 ev::io io2 ; void io2_cb (ev::io &w, int revents);
3590 ev::idle idle; void idle_cb (ev::idle &w, int revents); 4130 ev::idle idle; void idle_cb (ev::idle &w, int revents);
3591 4131
3592 myclass (int fd) 4132 myclass (int fd)
3593 { 4133 {
3594 io .set <myclass, &myclass::io_cb > (this); 4134 io .set <myclass, &myclass::io_cb > (this);
3645L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>. 4185L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.
3646 4186
3647=item D 4187=item D
3648 4188
3649Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to 4189Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
3650be found at L<http://proj.llucax.com.ar/wiki/evd>. 4190be found at L<http://www.llucax.com.ar/proj/ev.d/index.html>.
3651 4191
3652=item Ocaml 4192=item Ocaml
3653 4193
3654Erkki Seppala has written Ocaml bindings for libev, to be found at 4194Erkki Seppala has written Ocaml bindings for libev, to be found at
3655L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>. 4195L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.
3703suitable for use with C<EV_A>. 4243suitable for use with C<EV_A>.
3704 4244
3705=item C<EV_DEFAULT>, C<EV_DEFAULT_> 4245=item C<EV_DEFAULT>, C<EV_DEFAULT_>
3706 4246
3707Similar to the other two macros, this gives you the value of the default 4247Similar to the other two macros, this gives you the value of the default
3708loop, if multiple loops are supported ("ev loop default"). 4248loop, if multiple loops are supported ("ev loop default"). The default loop
4249will be initialised if it isn't already initialised.
4250
4251For non-multiplicity builds, these macros do nothing, so you always have
4252to initialise the loop somewhere.
3709 4253
3710=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_> 4254=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_>
3711 4255
3712Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the 4256Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the
3713default loop has been initialised (C<UC> == unchecked). Their behaviour 4257default loop has been initialised (C<UC> == unchecked). Their behaviour
3858supported). It will also not define any of the structs usually found in 4402supported). It will also not define any of the structs usually found in
3859F<event.h> that are not directly supported by the libev core alone. 4403F<event.h> that are not directly supported by the libev core alone.
3860 4404
3861In standalone mode, libev will still try to automatically deduce the 4405In standalone mode, libev will still try to automatically deduce the
3862configuration, but has to be more conservative. 4406configuration, but has to be more conservative.
4407
4408=item EV_USE_FLOOR
4409
4410If defined to be C<1>, libev will use the C<floor ()> function for its
4411periodic reschedule calculations, otherwise libev will fall back on a
4412portable (slower) implementation. If you enable this, you usually have to
4413link against libm or something equivalent. Enabling this when the C<floor>
4414function is not available will fail, so the safe default is to not enable
4415this.
3863 4416
3864=item EV_USE_MONOTONIC 4417=item EV_USE_MONOTONIC
3865 4418
3866If defined to be C<1>, libev will try to detect the availability of the 4419If defined to be C<1>, libev will try to detect the availability of the
3867monotonic clock option at both compile time and runtime. Otherwise no 4420monotonic clock option at both compile time and runtime. Otherwise no
3997If defined to be C<1>, libev will compile in support for the Linux inotify 4550If defined to be C<1>, libev will compile in support for the Linux inotify
3998interface to speed up C<ev_stat> watchers. Its actual availability will 4551interface to speed up C<ev_stat> watchers. Its actual availability will
3999be detected at runtime. If undefined, it will be enabled if the headers 4552be detected at runtime. If undefined, it will be enabled if the headers
4000indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled. 4553indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
4001 4554
4555=item EV_NO_SMP
4556
4557If defined to be C<1>, libev will assume that memory is always coherent
4558between threads, that is, threads can be used, but threads never run on
4559different cpus (or different cpu cores). This reduces dependencies
4560and makes libev faster.
4561
4562=item EV_NO_THREADS
4563
4564If defined to be C<1>, libev will assume that it will never be called
4565from different threads, which is a stronger assumption than C<EV_NO_SMP>,
4566above. This reduces dependencies and makes libev faster.
4567
4002=item EV_ATOMIC_T 4568=item EV_ATOMIC_T
4003 4569
4004Libev requires an integer type (suitable for storing C<0> or C<1>) whose 4570Libev requires an integer type (suitable for storing C<0> or C<1>) whose
4005access is atomic with respect to other threads or signal contexts. No such 4571access is atomic and serialised with respect to other threads or signal
4006type is easily found in the C language, so you can provide your own type 4572contexts. No such type is easily found in the C language, so you can
4007that you know is safe for your purposes. It is used both for signal handler "locking" 4573provide your own type that you know is safe for your purposes. It is used
4008as well as for signal and thread safety in C<ev_async> watchers. 4574both for signal handler "locking" as well as for signal and thread safety
4575in C<ev_async> watchers.
4009 4576
4010In the absence of this define, libev will use C<sig_atomic_t volatile> 4577In the absence of this define, libev will use C<sig_atomic_t volatile>
4011(from F<signal.h>), which is usually good enough on most platforms. 4578(from F<signal.h>), which is usually good enough on most platforms,
4579although strictly speaking using a type that also implies a memory fence
4580is required.
4012 4581
4013=item EV_H (h) 4582=item EV_H (h)
4014 4583
4015The name of the F<ev.h> header file used to include it. The default if 4584The name of the F<ev.h> header file used to include it. The default if
4016undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be 4585undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be
4040will have the C<struct ev_loop *> as first argument, and you can create 4609will have the C<struct ev_loop *> as first argument, and you can create
4041additional independent event loops. Otherwise there will be no support 4610additional independent event loops. Otherwise there will be no support
4042for multiple event loops and there is no first event loop pointer 4611for multiple event loops and there is no first event loop pointer
4043argument. Instead, all functions act on the single default loop. 4612argument. Instead, all functions act on the single default loop.
4044 4613
4614Note that C<EV_DEFAULT> and C<EV_DEFAULT_> will no longer provide a
4615default loop when multiplicity is switched off - you always have to
4616initialise the loop manually in this case.
4617
4045=item EV_MINPRI 4618=item EV_MINPRI
4046 4619
4047=item EV_MAXPRI 4620=item EV_MAXPRI
4048 4621
4049The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to 4622The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to
4085 #define EV_USE_POLL 1 4658 #define EV_USE_POLL 1
4086 #define EV_CHILD_ENABLE 1 4659 #define EV_CHILD_ENABLE 1
4087 #define EV_ASYNC_ENABLE 1 4660 #define EV_ASYNC_ENABLE 1
4088 4661
4089The actual value is a bitset, it can be a combination of the following 4662The actual value is a bitset, it can be a combination of the following
4090values: 4663values (by default, all of these are enabled):
4091 4664
4092=over 4 4665=over 4
4093 4666
4094=item C<1> - faster/larger code 4667=item C<1> - faster/larger code
4095 4668
4099code size by roughly 30% on amd64). 4672code size by roughly 30% on amd64).
4100 4673
4101When optimising for size, use of compiler flags such as C<-Os> with 4674When optimising for size, use of compiler flags such as C<-Os> with
4102gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of 4675gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of
4103assertions. 4676assertions.
4677
4678The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4679(e.g. gcc with C<-Os>).
4104 4680
4105=item C<2> - faster/larger data structures 4681=item C<2> - faster/larger data structures
4106 4682
4107Replaces the small 2-heap for timer management by a faster 4-heap, larger 4683Replaces the small 2-heap for timer management by a faster 4-heap, larger
4108hash table sizes and so on. This will usually further increase code size 4684hash table sizes and so on. This will usually further increase code size
4109and can additionally have an effect on the size of data structures at 4685and can additionally have an effect on the size of data structures at
4110runtime. 4686runtime.
4111 4687
4688The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4689(e.g. gcc with C<-Os>).
4690
4112=item C<4> - full API configuration 4691=item C<4> - full API configuration
4113 4692
4114This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and 4693This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and
4115enables multiplicity (C<EV_MULTIPLICITY>=1). 4694enables multiplicity (C<EV_MULTIPLICITY>=1).
4116 4695
4146 4725
4147With an intelligent-enough linker (gcc+binutils are intelligent enough 4726With an intelligent-enough linker (gcc+binutils are intelligent enough
4148when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by 4727when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by
4149your program might be left out as well - a binary starting a timer and an 4728your program might be left out as well - a binary starting a timer and an
4150I/O watcher then might come out at only 5Kb. 4729I/O watcher then might come out at only 5Kb.
4730
4731=item EV_API_STATIC
4732
4733If this symbol is defined (by default it is not), then all identifiers
4734will have static linkage. This means that libev will not export any
4735identifiers, and you cannot link against libev anymore. This can be useful
4736when you embed libev, only want to use libev functions in a single file,
4737and do not want its identifiers to be visible.
4738
4739To use this, define C<EV_API_STATIC> and include F<ev.c> in the file that
4740wants to use libev.
4741
4742This option only works when libev is compiled with a C compiler, as C++
4743doesn't support the required declaration syntax.
4151 4744
4152=item EV_AVOID_STDIO 4745=item EV_AVOID_STDIO
4153 4746
4154If this is set to C<1> at compiletime, then libev will avoid using stdio 4747If this is set to C<1> at compiletime, then libev will avoid using stdio
4155functions (printf, scanf, perror etc.). This will increase the code size 4748functions (printf, scanf, perror etc.). This will increase the code size
4299And a F<ev_cpp.C> implementation file that contains libev proper and is compiled: 4892And a F<ev_cpp.C> implementation file that contains libev proper and is compiled:
4300 4893
4301 #include "ev_cpp.h" 4894 #include "ev_cpp.h"
4302 #include "ev.c" 4895 #include "ev.c"
4303 4896
4304=head1 INTERACTION WITH OTHER PROGRAMS OR LIBRARIES 4897=head1 INTERACTION WITH OTHER PROGRAMS, LIBRARIES OR THE ENVIRONMENT
4305 4898
4306=head2 THREADS AND COROUTINES 4899=head2 THREADS AND COROUTINES
4307 4900
4308=head3 THREADS 4901=head3 THREADS
4309 4902
4360default loop and triggering an C<ev_async> watcher from the default loop 4953default loop and triggering an C<ev_async> watcher from the default loop
4361watcher callback into the event loop interested in the signal. 4954watcher callback into the event loop interested in the signal.
4362 4955
4363=back 4956=back
4364 4957
4365=head4 THREAD LOCKING EXAMPLE 4958See also L<THREAD LOCKING EXAMPLE>.
4366
4367Here is a fictitious example of how to run an event loop in a different
4368thread than where callbacks are being invoked and watchers are
4369created/added/removed.
4370
4371For a real-world example, see the C<EV::Loop::Async> perl module,
4372which uses exactly this technique (which is suited for many high-level
4373languages).
4374
4375The example uses a pthread mutex to protect the loop data, a condition
4376variable to wait for callback invocations, an async watcher to notify the
4377event loop thread and an unspecified mechanism to wake up the main thread.
4378
4379First, you need to associate some data with the event loop:
4380
4381 typedef struct {
4382 mutex_t lock; /* global loop lock */
4383 ev_async async_w;
4384 thread_t tid;
4385 cond_t invoke_cv;
4386 } userdata;
4387
4388 void prepare_loop (EV_P)
4389 {
4390 // for simplicity, we use a static userdata struct.
4391 static userdata u;
4392
4393 ev_async_init (&u->async_w, async_cb);
4394 ev_async_start (EV_A_ &u->async_w);
4395
4396 pthread_mutex_init (&u->lock, 0);
4397 pthread_cond_init (&u->invoke_cv, 0);
4398
4399 // now associate this with the loop
4400 ev_set_userdata (EV_A_ u);
4401 ev_set_invoke_pending_cb (EV_A_ l_invoke);
4402 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
4403
4404 // then create the thread running ev_loop
4405 pthread_create (&u->tid, 0, l_run, EV_A);
4406 }
4407
4408The callback for the C<ev_async> watcher does nothing: the watcher is used
4409solely to wake up the event loop so it takes notice of any new watchers
4410that might have been added:
4411
4412 static void
4413 async_cb (EV_P_ ev_async *w, int revents)
4414 {
4415 // just used for the side effects
4416 }
4417
4418The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
4419protecting the loop data, respectively.
4420
4421 static void
4422 l_release (EV_P)
4423 {
4424 userdata *u = ev_userdata (EV_A);
4425 pthread_mutex_unlock (&u->lock);
4426 }
4427
4428 static void
4429 l_acquire (EV_P)
4430 {
4431 userdata *u = ev_userdata (EV_A);
4432 pthread_mutex_lock (&u->lock);
4433 }
4434
4435The event loop thread first acquires the mutex, and then jumps straight
4436into C<ev_run>:
4437
4438 void *
4439 l_run (void *thr_arg)
4440 {
4441 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4442
4443 l_acquire (EV_A);
4444 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4445 ev_run (EV_A_ 0);
4446 l_release (EV_A);
4447
4448 return 0;
4449 }
4450
4451Instead of invoking all pending watchers, the C<l_invoke> callback will
4452signal the main thread via some unspecified mechanism (signals? pipe
4453writes? C<Async::Interrupt>?) and then waits until all pending watchers
4454have been called (in a while loop because a) spurious wakeups are possible
4455and b) skipping inter-thread-communication when there are no pending
4456watchers is very beneficial):
4457
4458 static void
4459 l_invoke (EV_P)
4460 {
4461 userdata *u = ev_userdata (EV_A);
4462
4463 while (ev_pending_count (EV_A))
4464 {
4465 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
4466 pthread_cond_wait (&u->invoke_cv, &u->lock);
4467 }
4468 }
4469
4470Now, whenever the main thread gets told to invoke pending watchers, it
4471will grab the lock, call C<ev_invoke_pending> and then signal the loop
4472thread to continue:
4473
4474 static void
4475 real_invoke_pending (EV_P)
4476 {
4477 userdata *u = ev_userdata (EV_A);
4478
4479 pthread_mutex_lock (&u->lock);
4480 ev_invoke_pending (EV_A);
4481 pthread_cond_signal (&u->invoke_cv);
4482 pthread_mutex_unlock (&u->lock);
4483 }
4484
4485Whenever you want to start/stop a watcher or do other modifications to an
4486event loop, you will now have to lock:
4487
4488 ev_timer timeout_watcher;
4489 userdata *u = ev_userdata (EV_A);
4490
4491 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
4492
4493 pthread_mutex_lock (&u->lock);
4494 ev_timer_start (EV_A_ &timeout_watcher);
4495 ev_async_send (EV_A_ &u->async_w);
4496 pthread_mutex_unlock (&u->lock);
4497
4498Note that sending the C<ev_async> watcher is required because otherwise
4499an event loop currently blocking in the kernel will have no knowledge
4500about the newly added timer. By waking up the loop it will pick up any new
4501watchers in the next event loop iteration.
4502 4959
4503=head3 COROUTINES 4960=head3 COROUTINES
4504 4961
4505Libev is very accommodating to coroutines ("cooperative threads"): 4962Libev is very accommodating to coroutines ("cooperative threads"):
4506libev fully supports nesting calls to its functions from different 4963libev fully supports nesting calls to its functions from different
4671requires, and its I/O model is fundamentally incompatible with the POSIX 5128requires, and its I/O model is fundamentally incompatible with the POSIX
4672model. Libev still offers limited functionality on this platform in 5129model. Libev still offers limited functionality on this platform in
4673the form of the C<EVBACKEND_SELECT> backend, and only supports socket 5130the form of the C<EVBACKEND_SELECT> backend, and only supports socket
4674descriptors. This only applies when using Win32 natively, not when using 5131descriptors. This only applies when using Win32 natively, not when using
4675e.g. cygwin. Actually, it only applies to the microsofts own compilers, 5132e.g. cygwin. Actually, it only applies to the microsofts own compilers,
4676as every compielr comes with a slightly differently broken/incompatible 5133as every compiler comes with a slightly differently broken/incompatible
4677environment. 5134environment.
4678 5135
4679Lifting these limitations would basically require the full 5136Lifting these limitations would basically require the full
4680re-implementation of the I/O system. If you are into this kind of thing, 5137re-implementation of the I/O system. If you are into this kind of thing,
4681then note that glib does exactly that for you in a very portable way (note 5138then note that glib does exactly that for you in a very portable way (note
4814 5271
4815The type C<double> is used to represent timestamps. It is required to 5272The type C<double> is used to represent timestamps. It is required to
4816have at least 51 bits of mantissa (and 9 bits of exponent), which is 5273have at least 51 bits of mantissa (and 9 bits of exponent), which is
4817good enough for at least into the year 4000 with millisecond accuracy 5274good enough for at least into the year 4000 with millisecond accuracy
4818(the design goal for libev). This requirement is overfulfilled by 5275(the design goal for libev). This requirement is overfulfilled by
4819implementations using IEEE 754, which is basically all existing ones. With 5276implementations using IEEE 754, which is basically all existing ones.
5277
4820IEEE 754 doubles, you get microsecond accuracy until at least 2200. 5278With IEEE 754 doubles, you get microsecond accuracy until at least the
5279year 2255 (and millisecond accuracy till the year 287396 - by then, libev
5280is either obsolete or somebody patched it to use C<long double> or
5281something like that, just kidding).
4821 5282
4822=back 5283=back
4823 5284
4824If you know of other additional requirements drop me a note. 5285If you know of other additional requirements drop me a note.
4825 5286
4887=item Processing ev_async_send: O(number_of_async_watchers) 5348=item Processing ev_async_send: O(number_of_async_watchers)
4888 5349
4889=item Processing signals: O(max_signal_number) 5350=item Processing signals: O(max_signal_number)
4890 5351
4891Sending involves a system call I<iff> there were no other C<ev_async_send> 5352Sending involves a system call I<iff> there were no other C<ev_async_send>
4892calls in the current loop iteration. Checking for async and signal events 5353calls in the current loop iteration and the loop is currently
5354blocked. Checking for async and signal events involves iterating over all
4893involves iterating over all running async watchers or all signal numbers. 5355running async watchers or all signal numbers.
4894 5356
4895=back 5357=back
4896 5358
4897 5359
4898=head1 PORTING FROM LIBEV 3.X TO 4.X 5360=head1 PORTING FROM LIBEV 3.X TO 4.X
5015The physical time that is observed. It is apparently strictly monotonic :) 5477The physical time that is observed. It is apparently strictly monotonic :)
5016 5478
5017=item wall-clock time 5479=item wall-clock time
5018 5480
5019The time and date as shown on clocks. Unlike real time, it can actually 5481The time and date as shown on clocks. Unlike real time, it can actually
5020be wrong and jump forwards and backwards, e.g. when the you adjust your 5482be wrong and jump forwards and backwards, e.g. when you adjust your
5021clock. 5483clock.
5022 5484
5023=item watcher 5485=item watcher
5024 5486
5025A data structure that describes interest in certain events. Watchers need 5487A data structure that describes interest in certain events. Watchers need
5028=back 5490=back
5029 5491
5030=head1 AUTHOR 5492=head1 AUTHOR
5031 5493
5032Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael 5494Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael
5033Magnusson and Emanuele Giaquinta. 5495Magnusson and Emanuele Giaquinta, and minor corrections by many others.
5034 5496

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