ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/libev/ev.pod
(Generate patch)

Comparing libev/ev.pod (file contents):
Revision 1.351 by root, Mon Jan 10 14:24:26 2011 UTC vs.
Revision 1.405 by root, Thu May 3 15:07:15 2012 UTC

58 ev_timer_start (loop, &timeout_watcher); 58 ev_timer_start (loop, &timeout_watcher);
59 59
60 // now wait for events to arrive 60 // now wait for events to arrive
61 ev_run (loop, 0); 61 ev_run (loop, 0);
62 62
63 // unloop was called, so exit 63 // break was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
67=head1 ABOUT THIS DOCUMENT 67=head1 ABOUT THIS DOCUMENT
68 68
174=item ev_tstamp ev_time () 174=item ev_tstamp ev_time ()
175 175
176Returns the current time as libev would use it. Please note that the 176Returns the current time as libev would use it. Please note that the
177C<ev_now> function is usually faster and also often returns the timestamp 177C<ev_now> function is usually faster and also often returns the timestamp
178you actually want to know. Also interesting is the combination of 178you actually want to know. Also interesting is the combination of
179C<ev_update_now> and C<ev_now>. 179C<ev_now_update> and C<ev_now>.
180 180
181=item ev_sleep (ev_tstamp interval) 181=item ev_sleep (ev_tstamp interval)
182 182
183Sleep for the given interval: The current thread will be blocked until 183Sleep for the given interval: The current thread will be blocked
184either it is interrupted or the given time interval has passed. Basically 184until either it is interrupted or the given time interval has
185passed (approximately - it might return a bit earlier even if not
186interrupted). Returns immediately if C<< interval <= 0 >>.
187
185this is a sub-second-resolution C<sleep ()>. 188Basically this is a sub-second-resolution C<sleep ()>.
189
190The range of the C<interval> is limited - libev only guarantees to work
191with sleep times of up to one day (C<< interval <= 86400 >>).
186 192
187=item int ev_version_major () 193=item int ev_version_major ()
188 194
189=item int ev_version_minor () 195=item int ev_version_minor ()
190 196
241the current system, you would need to look at C<ev_embeddable_backends () 247the current system, you would need to look at C<ev_embeddable_backends ()
242& ev_supported_backends ()>, likewise for recommended ones. 248& ev_supported_backends ()>, likewise for recommended ones.
243 249
244See the description of C<ev_embed> watchers for more info. 250See the description of C<ev_embed> watchers for more info.
245 251
246=item ev_set_allocator (void *(*cb)(void *ptr, long size)) 252=item ev_set_allocator (void *(*cb)(void *ptr, long size) throw ())
247 253
248Sets the allocation function to use (the prototype is similar - the 254Sets the allocation function to use (the prototype is similar - the
249semantics are identical to the C<realloc> C89/SuS/POSIX function). It is 255semantics are identical to the C<realloc> C89/SuS/POSIX function). It is
250used to allocate and free memory (no surprises here). If it returns zero 256used to allocate and free memory (no surprises here). If it returns zero
251when memory needs to be allocated (C<size != 0>), the library might abort 257when memory needs to be allocated (C<size != 0>), the library might abort
277 } 283 }
278 284
279 ... 285 ...
280 ev_set_allocator (persistent_realloc); 286 ev_set_allocator (persistent_realloc);
281 287
282=item ev_set_syserr_cb (void (*cb)(const char *msg)) 288=item ev_set_syserr_cb (void (*cb)(const char *msg) throw ())
283 289
284Set the callback function to call on a retryable system call error (such 290Set the callback function to call on a retryable system call error (such
285as failed select, poll, epoll_wait). The message is a printable string 291as failed select, poll, epoll_wait). The message is a printable string
286indicating the system call or subsystem causing the problem. If this 292indicating the system call or subsystem causing the problem. If this
287callback is set, then libev will expect it to remedy the situation, no 293callback is set, then libev will expect it to remedy the situation, no
435example) that can't properly initialise their signal masks. 441example) that can't properly initialise their signal masks.
436 442
437=item C<EVFLAG_NOSIGMASK> 443=item C<EVFLAG_NOSIGMASK>
438 444
439When this flag is specified, then libev will avoid to modify the signal 445When this flag is specified, then libev will avoid to modify the signal
440mask. Specifically, this means you ahve to make sure signals are unblocked 446mask. Specifically, this means you have to make sure signals are unblocked
441when you want to receive them. 447when you want to receive them.
442 448
443This behaviour is useful when you want to do your own signal handling, or 449This behaviour is useful when you want to do your own signal handling, or
444want to handle signals only in specific threads and want to avoid libev 450want to handle signals only in specific threads and want to avoid libev
445unblocking the signals. 451unblocking the signals.
452
453It's also required by POSIX in a threaded program, as libev calls
454C<sigprocmask>, whose behaviour is officially unspecified.
446 455
447This flag's behaviour will become the default in future versions of libev. 456This flag's behaviour will become the default in future versions of libev.
448 457
449=item C<EVBACKEND_SELECT> (value 1, portable select backend) 458=item C<EVBACKEND_SELECT> (value 1, portable select backend)
450 459
480=item C<EVBACKEND_EPOLL> (value 4, Linux) 489=item C<EVBACKEND_EPOLL> (value 4, Linux)
481 490
482Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9 491Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9
483kernels). 492kernels).
484 493
485For few fds, this backend is a bit little slower than poll and select, 494For few fds, this backend is a bit little slower than poll and select, but
486but it scales phenomenally better. While poll and select usually scale 495it scales phenomenally better. While poll and select usually scale like
487like O(total_fds) where n is the total number of fds (or the highest fd), 496O(total_fds) where total_fds is the total number of fds (or the highest
488epoll scales either O(1) or O(active_fds). 497fd), epoll scales either O(1) or O(active_fds).
489 498
490The epoll mechanism deserves honorable mention as the most misdesigned 499The epoll mechanism deserves honorable mention as the most misdesigned
491of the more advanced event mechanisms: mere annoyances include silently 500of the more advanced event mechanisms: mere annoyances include silently
492dropping file descriptors, requiring a system call per change per file 501dropping file descriptors, requiring a system call per change per file
493descriptor (and unnecessary guessing of parameters), problems with dup, 502descriptor (and unnecessary guessing of parameters), problems with dup,
4960.1ms) and so on. The biggest issue is fork races, however - if a program 5050.1ms) and so on. The biggest issue is fork races, however - if a program
497forks then I<both> parent and child process have to recreate the epoll 506forks then I<both> parent and child process have to recreate the epoll
498set, which can take considerable time (one syscall per file descriptor) 507set, which can take considerable time (one syscall per file descriptor)
499and is of course hard to detect. 508and is of course hard to detect.
500 509
501Epoll is also notoriously buggy - embedding epoll fds I<should> work, but 510Epoll is also notoriously buggy - embedding epoll fds I<should> work,
502of course I<doesn't>, and epoll just loves to report events for totally 511but of course I<doesn't>, and epoll just loves to report events for
503I<different> file descriptors (even already closed ones, so one cannot 512totally I<different> file descriptors (even already closed ones, so
504even remove them from the set) than registered in the set (especially 513one cannot even remove them from the set) than registered in the set
505on SMP systems). Libev tries to counter these spurious notifications by 514(especially on SMP systems). Libev tries to counter these spurious
506employing an additional generation counter and comparing that against the 515notifications by employing an additional generation counter and comparing
507events to filter out spurious ones, recreating the set when required. Last 516that against the events to filter out spurious ones, recreating the set
517when required. Epoll also erroneously rounds down timeouts, but gives you
518no way to know when and by how much, so sometimes you have to busy-wait
519because epoll returns immediately despite a nonzero timeout. And last
508not least, it also refuses to work with some file descriptors which work 520not least, it also refuses to work with some file descriptors which work
509perfectly fine with C<select> (files, many character devices...). 521perfectly fine with C<select> (files, many character devices...).
510 522
511Epoll is truly the train wreck analog among event poll mechanisms. 523Epoll is truly the train wreck among event poll mechanisms, a frankenpoll,
524cobbled together in a hurry, no thought to design or interaction with
525others. Oh, the pain, will it ever stop...
512 526
513While stopping, setting and starting an I/O watcher in the same iteration 527While stopping, setting and starting an I/O watcher in the same iteration
514will result in some caching, there is still a system call per such 528will result in some caching, there is still a system call per such
515incident (because the same I<file descriptor> could point to a different 529incident (because the same I<file descriptor> could point to a different
516I<file description> now), so its best to avoid that. Also, C<dup ()>'ed 530I<file description> now), so its best to avoid that. Also, C<dup ()>'ed
553 567
554It scales in the same way as the epoll backend, but the interface to the 568It scales in the same way as the epoll backend, but the interface to the
555kernel is more efficient (which says nothing about its actual speed, of 569kernel is more efficient (which says nothing about its actual speed, of
556course). While stopping, setting and starting an I/O watcher does never 570course). While stopping, setting and starting an I/O watcher does never
557cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to 571cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to
558two event changes per incident. Support for C<fork ()> is very bad (but 572two event changes per incident. Support for C<fork ()> is very bad (you
559sane, unlike epoll) and it drops fds silently in similarly hard-to-detect 573might have to leak fd's on fork, but it's more sane than epoll) and it
560cases 574drops fds silently in similarly hard-to-detect cases
561 575
562This backend usually performs well under most conditions. 576This backend usually performs well under most conditions.
563 577
564While nominally embeddable in other event loops, this doesn't work 578While nominally embeddable in other event loops, this doesn't work
565everywhere, so you might need to test for this. And since it is broken 579everywhere, so you might need to test for this. And since it is broken
592On the positive side, this backend actually performed fully to 606On the positive side, this backend actually performed fully to
593specification in all tests and is fully embeddable, which is a rare feat 607specification in all tests and is fully embeddable, which is a rare feat
594among the OS-specific backends (I vastly prefer correctness over speed 608among the OS-specific backends (I vastly prefer correctness over speed
595hacks). 609hacks).
596 610
597On the negative side, the interface is I<bizarre>, with the event polling 611On the negative side, the interface is I<bizarre> - so bizarre that
612even sun itself gets it wrong in their code examples: The event polling
598function sometimes returning events to the caller even though an error 613function sometimes returns events to the caller even though an error
599occured, but with no indication whether it has done so or not (yes, it's 614occurred, but with no indication whether it has done so or not (yes, it's
600even documented that way) - deadly for edge-triggered interfaces, but 615even documented that way) - deadly for edge-triggered interfaces where you
616absolutely have to know whether an event occurred or not because you have
617to re-arm the watcher.
618
601fortunately libev seems to be able to work around it. 619Fortunately libev seems to be able to work around these idiocies.
602 620
603This backend maps C<EV_READ> and C<EV_WRITE> in the same way as 621This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
604C<EVBACKEND_POLL>. 622C<EVBACKEND_POLL>.
605 623
606=item C<EVBACKEND_ALL> 624=item C<EVBACKEND_ALL>
774without a previous call to C<ev_suspend>. 792without a previous call to C<ev_suspend>.
775 793
776Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the 794Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
777event loop time (see C<ev_now_update>). 795event loop time (see C<ev_now_update>).
778 796
779=item ev_run (loop, int flags) 797=item bool ev_run (loop, int flags)
780 798
781Finally, this is it, the event handler. This function usually is called 799Finally, this is it, the event handler. This function usually is called
782after you have initialised all your watchers and you want to start 800after you have initialised all your watchers and you want to start
783handling events. It will ask the operating system for any new events, call 801handling events. It will ask the operating system for any new events, call
784the watcher callbacks, an then repeat the whole process indefinitely: This 802the watcher callbacks, and then repeat the whole process indefinitely: This
785is why event loops are called I<loops>. 803is why event loops are called I<loops>.
786 804
787If the flags argument is specified as C<0>, it will keep handling events 805If the flags argument is specified as C<0>, it will keep handling events
788until either no event watchers are active anymore or C<ev_break> was 806until either no event watchers are active anymore or C<ev_break> was
789called. 807called.
808
809The return value is false if there are no more active watchers (which
810usually means "all jobs done" or "deadlock"), and true in all other cases
811(which usually means " you should call C<ev_run> again").
790 812
791Please note that an explicit C<ev_break> is usually better than 813Please note that an explicit C<ev_break> is usually better than
792relying on all watchers to be stopped when deciding when a program has 814relying on all watchers to be stopped when deciding when a program has
793finished (especially in interactive programs), but having a program 815finished (especially in interactive programs), but having a program
794that automatically loops as long as it has to and no longer by virtue 816that automatically loops as long as it has to and no longer by virtue
795of relying on its watchers stopping correctly, that is truly a thing of 817of relying on its watchers stopping correctly, that is truly a thing of
796beauty. 818beauty.
797 819
798This function is also I<mostly> exception-safe - you can break out of 820This function is I<mostly> exception-safe - you can break out of a
799a C<ev_run> call by calling C<longjmp> in a callback, throwing a C++ 821C<ev_run> call by calling C<longjmp> in a callback, throwing a C++
800exception and so on. This does not decrement the C<ev_depth> value, nor 822exception and so on. This does not decrement the C<ev_depth> value, nor
801will it clear any outstanding C<EVBREAK_ONE> breaks. 823will it clear any outstanding C<EVBREAK_ONE> breaks.
802 824
803A flags value of C<EVRUN_NOWAIT> will look for new events, will handle 825A flags value of C<EVRUN_NOWAIT> will look for new events, will handle
804those events and any already outstanding ones, but will not wait and 826those events and any already outstanding ones, but will not wait and
816This is useful if you are waiting for some external event in conjunction 838This is useful if you are waiting for some external event in conjunction
817with something not expressible using other libev watchers (i.e. "roll your 839with something not expressible using other libev watchers (i.e. "roll your
818own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is 840own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is
819usually a better approach for this kind of thing. 841usually a better approach for this kind of thing.
820 842
821Here are the gory details of what C<ev_run> does: 843Here are the gory details of what C<ev_run> does (this is for your
844understanding, not a guarantee that things will work exactly like this in
845future versions):
822 846
823 - Increment loop depth. 847 - Increment loop depth.
824 - Reset the ev_break status. 848 - Reset the ev_break status.
825 - Before the first iteration, call any pending watchers. 849 - Before the first iteration, call any pending watchers.
826 LOOP: 850 LOOP:
859anymore. 883anymore.
860 884
861 ... queue jobs here, make sure they register event watchers as long 885 ... queue jobs here, make sure they register event watchers as long
862 ... as they still have work to do (even an idle watcher will do..) 886 ... as they still have work to do (even an idle watcher will do..)
863 ev_run (my_loop, 0); 887 ev_run (my_loop, 0);
864 ... jobs done or somebody called unloop. yeah! 888 ... jobs done or somebody called break. yeah!
865 889
866=item ev_break (loop, how) 890=item ev_break (loop, how)
867 891
868Can be used to make a call to C<ev_run> return early (but only after it 892Can be used to make a call to C<ev_run> return early (but only after it
869has processed all outstanding events). The C<how> argument must be either 893has processed all outstanding events). The C<how> argument must be either
932overhead for the actual polling but can deliver many events at once. 956overhead for the actual polling but can deliver many events at once.
933 957
934By setting a higher I<io collect interval> you allow libev to spend more 958By setting a higher I<io collect interval> you allow libev to spend more
935time collecting I/O events, so you can handle more events per iteration, 959time collecting I/O events, so you can handle more events per iteration,
936at the cost of increasing latency. Timeouts (both C<ev_periodic> and 960at the cost of increasing latency. Timeouts (both C<ev_periodic> and
937C<ev_timer>) will be not affected. Setting this to a non-null value will 961C<ev_timer>) will not be affected. Setting this to a non-null value will
938introduce an additional C<ev_sleep ()> call into most loop iterations. The 962introduce an additional C<ev_sleep ()> call into most loop iterations. The
939sleep time ensures that libev will not poll for I/O events more often then 963sleep time ensures that libev will not poll for I/O events more often then
940once per this interval, on average. 964once per this interval, on average (as long as the host time resolution is
965good enough).
941 966
942Likewise, by setting a higher I<timeout collect interval> you allow libev 967Likewise, by setting a higher I<timeout collect interval> you allow libev
943to spend more time collecting timeouts, at the expense of increased 968to spend more time collecting timeouts, at the expense of increased
944latency/jitter/inexactness (the watcher callback will be called 969latency/jitter/inexactness (the watcher callback will be called
945later). C<ev_io> watchers will not be affected. Setting this to a non-null 970later). C<ev_io> watchers will not be affected. Setting this to a non-null
991invoke the actual watchers inside another context (another thread etc.). 1016invoke the actual watchers inside another context (another thread etc.).
992 1017
993If you want to reset the callback, use C<ev_invoke_pending> as new 1018If you want to reset the callback, use C<ev_invoke_pending> as new
994callback. 1019callback.
995 1020
996=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P)) 1021=item ev_set_loop_release_cb (loop, void (*release)(EV_P) throw (), void (*acquire)(EV_P) throw ())
997 1022
998Sometimes you want to share the same loop between multiple threads. This 1023Sometimes you want to share the same loop between multiple threads. This
999can be done relatively simply by putting mutex_lock/unlock calls around 1024can be done relatively simply by putting mutex_lock/unlock calls around
1000each call to a libev function. 1025each call to a libev function.
1001 1026
1002However, C<ev_run> can run an indefinite time, so it is not feasible 1027However, C<ev_run> can run an indefinite time, so it is not feasible
1003to wait for it to return. One way around this is to wake up the event 1028to wait for it to return. One way around this is to wake up the event
1004loop via C<ev_break> and C<av_async_send>, another way is to set these 1029loop via C<ev_break> and C<ev_async_send>, another way is to set these
1005I<release> and I<acquire> callbacks on the loop. 1030I<release> and I<acquire> callbacks on the loop.
1006 1031
1007When set, then C<release> will be called just before the thread is 1032When set, then C<release> will be called just before the thread is
1008suspended waiting for new events, and C<acquire> is called just 1033suspended waiting for new events, and C<acquire> is called just
1009afterwards. 1034afterwards.
1149 1174
1150=item C<EV_PREPARE> 1175=item C<EV_PREPARE>
1151 1176
1152=item C<EV_CHECK> 1177=item C<EV_CHECK>
1153 1178
1154All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts 1179All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts to
1155to gather new events, and all C<ev_check> watchers are invoked just after 1180gather new events, and all C<ev_check> watchers are queued (not invoked)
1156C<ev_run> has gathered them, but before it invokes any callbacks for any 1181just after C<ev_run> has gathered them, but before it queues any callbacks
1182for any received events. That means C<ev_prepare> watchers are the last
1183watchers invoked before the event loop sleeps or polls for new events, and
1184C<ev_check> watchers will be invoked before any other watchers of the same
1185or lower priority within an event loop iteration.
1186
1157received events. Callbacks of both watcher types can start and stop as 1187Callbacks of both watcher types can start and stop as many watchers as
1158many watchers as they want, and all of them will be taken into account 1188they want, and all of them will be taken into account (for example, a
1159(for example, a C<ev_prepare> watcher might start an idle watcher to keep 1189C<ev_prepare> watcher might start an idle watcher to keep C<ev_run> from
1160C<ev_run> from blocking). 1190blocking).
1161 1191
1162=item C<EV_EMBED> 1192=item C<EV_EMBED>
1163 1193
1164The embedded event loop specified in the C<ev_embed> watcher needs attention. 1194The embedded event loop specified in the C<ev_embed> watcher needs attention.
1165 1195
1351See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related 1381See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related
1352functions that do not need a watcher. 1382functions that do not need a watcher.
1353 1383
1354=back 1384=back
1355 1385
1356=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER 1386See also the L<ASSOCIATING CUSTOM DATA WITH A WATCHER> and L<BUILDING YOUR
1357 1387OWN COMPOSITE WATCHERS> idioms.
1358Each watcher has, by default, a member C<void *data> that you can change
1359and read at any time: libev will completely ignore it. This can be used
1360to associate arbitrary data with your watcher. If you need more data and
1361don't want to allocate memory and store a pointer to it in that data
1362member, you can also "subclass" the watcher type and provide your own
1363data:
1364
1365 struct my_io
1366 {
1367 ev_io io;
1368 int otherfd;
1369 void *somedata;
1370 struct whatever *mostinteresting;
1371 };
1372
1373 ...
1374 struct my_io w;
1375 ev_io_init (&w.io, my_cb, fd, EV_READ);
1376
1377And since your callback will be called with a pointer to the watcher, you
1378can cast it back to your own type:
1379
1380 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
1381 {
1382 struct my_io *w = (struct my_io *)w_;
1383 ...
1384 }
1385
1386More interesting and less C-conformant ways of casting your callback type
1387instead have been omitted.
1388
1389Another common scenario is to use some data structure with multiple
1390embedded watchers:
1391
1392 struct my_biggy
1393 {
1394 int some_data;
1395 ev_timer t1;
1396 ev_timer t2;
1397 }
1398
1399In this case getting the pointer to C<my_biggy> is a bit more
1400complicated: Either you store the address of your C<my_biggy> struct
1401in the C<data> member of the watcher (for woozies), or you need to use
1402some pointer arithmetic using C<offsetof> inside your watchers (for real
1403programmers):
1404
1405 #include <stddef.h>
1406
1407 static void
1408 t1_cb (EV_P_ ev_timer *w, int revents)
1409 {
1410 struct my_biggy big = (struct my_biggy *)
1411 (((char *)w) - offsetof (struct my_biggy, t1));
1412 }
1413
1414 static void
1415 t2_cb (EV_P_ ev_timer *w, int revents)
1416 {
1417 struct my_biggy big = (struct my_biggy *)
1418 (((char *)w) - offsetof (struct my_biggy, t2));
1419 }
1420 1388
1421=head2 WATCHER STATES 1389=head2 WATCHER STATES
1422 1390
1423There are various watcher states mentioned throughout this manual - 1391There are various watcher states mentioned throughout this manual -
1424active, pending and so on. In this section these states and the rules to 1392active, pending and so on. In this section these states and the rules to
1427 1395
1428=over 4 1396=over 4
1429 1397
1430=item initialiased 1398=item initialiased
1431 1399
1432Before a watcher can be registered with the event looop it has to be 1400Before a watcher can be registered with the event loop it has to be
1433initialised. This can be done with a call to C<ev_TYPE_init>, or calls to 1401initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1434C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function. 1402C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1435 1403
1436In this state it is simply some block of memory that is suitable for use 1404In this state it is simply some block of memory that is suitable for
1437in an event loop. It can be moved around, freed, reused etc. at will. 1405use in an event loop. It can be moved around, freed, reused etc. at
1406will - as long as you either keep the memory contents intact, or call
1407C<ev_TYPE_init> again.
1438 1408
1439=item started/running/active 1409=item started/running/active
1440 1410
1441Once a watcher has been started with a call to C<ev_TYPE_start> it becomes 1411Once a watcher has been started with a call to C<ev_TYPE_start> it becomes
1442property of the event loop, and is actively waiting for events. While in 1412property of the event loop, and is actively waiting for events. While in
1470latter will clear any pending state the watcher might be in, regardless 1440latter will clear any pending state the watcher might be in, regardless
1471of whether it was active or not, so stopping a watcher explicitly before 1441of whether it was active or not, so stopping a watcher explicitly before
1472freeing it is often a good idea. 1442freeing it is often a good idea.
1473 1443
1474While stopped (and not pending) the watcher is essentially in the 1444While stopped (and not pending) the watcher is essentially in the
1475initialised state, that is it can be reused, moved, modified in any way 1445initialised state, that is, it can be reused, moved, modified in any way
1476you wish. 1446you wish (but when you trash the memory block, you need to C<ev_TYPE_init>
1447it again).
1477 1448
1478=back 1449=back
1479 1450
1480=head2 WATCHER PRIORITY MODELS 1451=head2 WATCHER PRIORITY MODELS
1481 1452
1610In general you can register as many read and/or write event watchers per 1581In general you can register as many read and/or write event watchers per
1611fd as you want (as long as you don't confuse yourself). Setting all file 1582fd as you want (as long as you don't confuse yourself). Setting all file
1612descriptors to non-blocking mode is also usually a good idea (but not 1583descriptors to non-blocking mode is also usually a good idea (but not
1613required if you know what you are doing). 1584required if you know what you are doing).
1614 1585
1615If you cannot use non-blocking mode, then force the use of a
1616known-to-be-good backend (at the time of this writing, this includes only
1617C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1618descriptors for which non-blocking operation makes no sense (such as
1619files) - libev doesn't guarantee any specific behaviour in that case.
1620
1621Another thing you have to watch out for is that it is quite easy to 1586Another thing you have to watch out for is that it is quite easy to
1622receive "spurious" readiness notifications, that is your callback might 1587receive "spurious" readiness notifications, that is, your callback might
1623be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1588be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1624because there is no data. Not only are some backends known to create a 1589because there is no data. It is very easy to get into this situation even
1625lot of those (for example Solaris ports), it is very easy to get into 1590with a relatively standard program structure. Thus it is best to always
1626this situation even with a relatively standard program structure. Thus 1591use non-blocking I/O: An extra C<read>(2) returning C<EAGAIN> is far
1627it is best to always use non-blocking I/O: An extra C<read>(2) returning
1628C<EAGAIN> is far preferable to a program hanging until some data arrives. 1592preferable to a program hanging until some data arrives.
1629 1593
1630If you cannot run the fd in non-blocking mode (for example you should 1594If you cannot run the fd in non-blocking mode (for example you should
1631not play around with an Xlib connection), then you have to separately 1595not play around with an Xlib connection), then you have to separately
1632re-test whether a file descriptor is really ready with a known-to-be good 1596re-test whether a file descriptor is really ready with a known-to-be good
1633interface such as poll (fortunately in our Xlib example, Xlib already 1597interface such as poll (fortunately in the case of Xlib, it already does
1634does this on its own, so its quite safe to use). Some people additionally 1598this on its own, so its quite safe to use). Some people additionally
1635use C<SIGALRM> and an interval timer, just to be sure you won't block 1599use C<SIGALRM> and an interval timer, just to be sure you won't block
1636indefinitely. 1600indefinitely.
1637 1601
1638But really, best use non-blocking mode. 1602But really, best use non-blocking mode.
1639 1603
1667 1631
1668There is no workaround possible except not registering events 1632There is no workaround possible except not registering events
1669for potentially C<dup ()>'ed file descriptors, or to resort to 1633for potentially C<dup ()>'ed file descriptors, or to resort to
1670C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>. 1634C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1671 1635
1636=head3 The special problem of files
1637
1638Many people try to use C<select> (or libev) on file descriptors
1639representing files, and expect it to become ready when their program
1640doesn't block on disk accesses (which can take a long time on their own).
1641
1642However, this cannot ever work in the "expected" way - you get a readiness
1643notification as soon as the kernel knows whether and how much data is
1644there, and in the case of open files, that's always the case, so you
1645always get a readiness notification instantly, and your read (or possibly
1646write) will still block on the disk I/O.
1647
1648Another way to view it is that in the case of sockets, pipes, character
1649devices and so on, there is another party (the sender) that delivers data
1650on its own, but in the case of files, there is no such thing: the disk
1651will not send data on its own, simply because it doesn't know what you
1652wish to read - you would first have to request some data.
1653
1654Since files are typically not-so-well supported by advanced notification
1655mechanism, libev tries hard to emulate POSIX behaviour with respect
1656to files, even though you should not use it. The reason for this is
1657convenience: sometimes you want to watch STDIN or STDOUT, which is
1658usually a tty, often a pipe, but also sometimes files or special devices
1659(for example, C<epoll> on Linux works with F</dev/random> but not with
1660F</dev/urandom>), and even though the file might better be served with
1661asynchronous I/O instead of with non-blocking I/O, it is still useful when
1662it "just works" instead of freezing.
1663
1664So avoid file descriptors pointing to files when you know it (e.g. use
1665libeio), but use them when it is convenient, e.g. for STDIN/STDOUT, or
1666when you rarely read from a file instead of from a socket, and want to
1667reuse the same code path.
1668
1672=head3 The special problem of fork 1669=head3 The special problem of fork
1673 1670
1674Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit 1671Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit
1675useless behaviour. Libev fully supports fork, but needs to be told about 1672useless behaviour. Libev fully supports fork, but needs to be told about
1676it in the child. 1673it in the child if you want to continue to use it in the child.
1677 1674
1678To support fork in your programs, you either have to call 1675To support fork in your child processes, you have to call C<ev_loop_fork
1679C<ev_default_fork ()> or C<ev_loop_fork ()> after a fork in the child, 1676()> after a fork in the child, enable C<EVFLAG_FORKCHECK>, or resort to
1680enable C<EVFLAG_FORKCHECK>, or resort to C<EVBACKEND_SELECT> or 1677C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1681C<EVBACKEND_POLL>.
1682 1678
1683=head3 The special problem of SIGPIPE 1679=head3 The special problem of SIGPIPE
1684 1680
1685While not really specific to libev, it is easy to forget about C<SIGPIPE>: 1681While not really specific to libev, it is easy to forget about C<SIGPIPE>:
1686when writing to a pipe whose other end has been closed, your program gets 1682when writing to a pipe whose other end has been closed, your program gets
1784detecting time jumps is hard, and some inaccuracies are unavoidable (the 1780detecting time jumps is hard, and some inaccuracies are unavoidable (the
1785monotonic clock option helps a lot here). 1781monotonic clock option helps a lot here).
1786 1782
1787The callback is guaranteed to be invoked only I<after> its timeout has 1783The callback is guaranteed to be invoked only I<after> its timeout has
1788passed (not I<at>, so on systems with very low-resolution clocks this 1784passed (not I<at>, so on systems with very low-resolution clocks this
1789might introduce a small delay). If multiple timers become ready during the 1785might introduce a small delay, see "the special problem of being too
1786early", below). If multiple timers become ready during the same loop
1790same loop iteration then the ones with earlier time-out values are invoked 1787iteration then the ones with earlier time-out values are invoked before
1791before ones of the same priority with later time-out values (but this is 1788ones of the same priority with later time-out values (but this is no
1792no longer true when a callback calls C<ev_run> recursively). 1789longer true when a callback calls C<ev_run> recursively).
1793 1790
1794=head3 Be smart about timeouts 1791=head3 Be smart about timeouts
1795 1792
1796Many real-world problems involve some kind of timeout, usually for error 1793Many real-world problems involve some kind of timeout, usually for error
1797recovery. A typical example is an HTTP request - if the other side hangs, 1794recovery. A typical example is an HTTP request - if the other side hangs,
1872 1869
1873In this case, it would be more efficient to leave the C<ev_timer> alone, 1870In this case, it would be more efficient to leave the C<ev_timer> alone,
1874but remember the time of last activity, and check for a real timeout only 1871but remember the time of last activity, and check for a real timeout only
1875within the callback: 1872within the callback:
1876 1873
1874 ev_tstamp timeout = 60.;
1877 ev_tstamp last_activity; // time of last activity 1875 ev_tstamp last_activity; // time of last activity
1876 ev_timer timer;
1878 1877
1879 static void 1878 static void
1880 callback (EV_P_ ev_timer *w, int revents) 1879 callback (EV_P_ ev_timer *w, int revents)
1881 { 1880 {
1882 ev_tstamp now = ev_now (EV_A); 1881 // calculate when the timeout would happen
1883 ev_tstamp timeout = last_activity + 60.; 1882 ev_tstamp after = last_activity - ev_now (EV_A) + timeout;
1884 1883
1885 // if last_activity + 60. is older than now, we did time out 1884 // if negative, it means we the timeout already occurred
1886 if (timeout < now) 1885 if (after < 0.)
1887 { 1886 {
1888 // timeout occurred, take action 1887 // timeout occurred, take action
1889 } 1888 }
1890 else 1889 else
1891 { 1890 {
1892 // callback was invoked, but there was some activity, re-arm 1891 // callback was invoked, but there was some recent
1893 // the watcher to fire in last_activity + 60, which is 1892 // activity. simply restart the timer to time out
1894 // guaranteed to be in the future, so "again" is positive: 1893 // after "after" seconds, which is the earliest time
1895 w->repeat = timeout - now; 1894 // the timeout can occur.
1895 ev_timer_set (w, after, 0.);
1896 ev_timer_again (EV_A_ w); 1896 ev_timer_start (EV_A_ w);
1897 } 1897 }
1898 } 1898 }
1899 1899
1900To summarise the callback: first calculate the real timeout (defined 1900To summarise the callback: first calculate in how many seconds the
1901as "60 seconds after the last activity"), then check if that time has 1901timeout will occur (by calculating the absolute time when it would occur,
1902been reached, which means something I<did>, in fact, time out. Otherwise 1902C<last_activity + timeout>, and subtracting the current time, C<ev_now
1903the callback was invoked too early (C<timeout> is in the future), so 1903(EV_A)> from that).
1904re-schedule the timer to fire at that future time, to see if maybe we have
1905a timeout then.
1906 1904
1907Note how C<ev_timer_again> is used, taking advantage of the 1905If this value is negative, then we are already past the timeout, i.e. we
1908C<ev_timer_again> optimisation when the timer is already running. 1906timed out, and need to do whatever is needed in this case.
1907
1908Otherwise, we now the earliest time at which the timeout would trigger,
1909and simply start the timer with this timeout value.
1910
1911In other words, each time the callback is invoked it will check whether
1912the timeout occurred. If not, it will simply reschedule itself to check
1913again at the earliest time it could time out. Rinse. Repeat.
1909 1914
1910This scheme causes more callback invocations (about one every 60 seconds 1915This scheme causes more callback invocations (about one every 60 seconds
1911minus half the average time between activity), but virtually no calls to 1916minus half the average time between activity), but virtually no calls to
1912libev to change the timeout. 1917libev to change the timeout.
1913 1918
1914To start the timer, simply initialise the watcher and set C<last_activity> 1919To start the machinery, simply initialise the watcher and set
1915to the current time (meaning we just have some activity :), then call the 1920C<last_activity> to the current time (meaning there was some activity just
1916callback, which will "do the right thing" and start the timer: 1921now), then call the callback, which will "do the right thing" and start
1922the timer:
1917 1923
1924 last_activity = ev_now (EV_A);
1918 ev_init (timer, callback); 1925 ev_init (&timer, callback);
1919 last_activity = ev_now (loop); 1926 callback (EV_A_ &timer, 0);
1920 callback (loop, timer, EV_TIMER);
1921 1927
1922And when there is some activity, simply store the current time in 1928When there is some activity, simply store the current time in
1923C<last_activity>, no libev calls at all: 1929C<last_activity>, no libev calls at all:
1924 1930
1931 if (activity detected)
1925 last_activity = ev_now (loop); 1932 last_activity = ev_now (EV_A);
1933
1934When your timeout value changes, then the timeout can be changed by simply
1935providing a new value, stopping the timer and calling the callback, which
1936will again do the right thing (for example, time out immediately :).
1937
1938 timeout = new_value;
1939 ev_timer_stop (EV_A_ &timer);
1940 callback (EV_A_ &timer, 0);
1926 1941
1927This technique is slightly more complex, but in most cases where the 1942This technique is slightly more complex, but in most cases where the
1928time-out is unlikely to be triggered, much more efficient. 1943time-out is unlikely to be triggered, much more efficient.
1929
1930Changing the timeout is trivial as well (if it isn't hard-coded in the
1931callback :) - just change the timeout and invoke the callback, which will
1932fix things for you.
1933 1944
1934=item 4. Wee, just use a double-linked list for your timeouts. 1945=item 4. Wee, just use a double-linked list for your timeouts.
1935 1946
1936If there is not one request, but many thousands (millions...), all 1947If there is not one request, but many thousands (millions...), all
1937employing some kind of timeout with the same timeout value, then one can 1948employing some kind of timeout with the same timeout value, then one can
1964Method #1 is almost always a bad idea, and buys you nothing. Method #4 is 1975Method #1 is almost always a bad idea, and buys you nothing. Method #4 is
1965rather complicated, but extremely efficient, something that really pays 1976rather complicated, but extremely efficient, something that really pays
1966off after the first million or so of active timers, i.e. it's usually 1977off after the first million or so of active timers, i.e. it's usually
1967overkill :) 1978overkill :)
1968 1979
1980=head3 The special problem of being too early
1981
1982If you ask a timer to call your callback after three seconds, then
1983you expect it to be invoked after three seconds - but of course, this
1984cannot be guaranteed to infinite precision. Less obviously, it cannot be
1985guaranteed to any precision by libev - imagine somebody suspending the
1986process with a STOP signal for a few hours for example.
1987
1988So, libev tries to invoke your callback as soon as possible I<after> the
1989delay has occurred, but cannot guarantee this.
1990
1991A less obvious failure mode is calling your callback too early: many event
1992loops compare timestamps with a "elapsed delay >= requested delay", but
1993this can cause your callback to be invoked much earlier than you would
1994expect.
1995
1996To see why, imagine a system with a clock that only offers full second
1997resolution (think windows if you can't come up with a broken enough OS
1998yourself). If you schedule a one-second timer at the time 500.9, then the
1999event loop will schedule your timeout to elapse at a system time of 500
2000(500.9 truncated to the resolution) + 1, or 501.
2001
2002If an event library looks at the timeout 0.1s later, it will see "501 >=
2003501" and invoke the callback 0.1s after it was started, even though a
2004one-second delay was requested - this is being "too early", despite best
2005intentions.
2006
2007This is the reason why libev will never invoke the callback if the elapsed
2008delay equals the requested delay, but only when the elapsed delay is
2009larger than the requested delay. In the example above, libev would only invoke
2010the callback at system time 502, or 1.1s after the timer was started.
2011
2012So, while libev cannot guarantee that your callback will be invoked
2013exactly when requested, it I<can> and I<does> guarantee that the requested
2014delay has actually elapsed, or in other words, it always errs on the "too
2015late" side of things.
2016
1969=head3 The special problem of time updates 2017=head3 The special problem of time updates
1970 2018
1971Establishing the current time is a costly operation (it usually takes at 2019Establishing the current time is a costly operation (it usually takes
1972least two system calls): EV therefore updates its idea of the current 2020at least one system call): EV therefore updates its idea of the current
1973time only before and after C<ev_run> collects new events, which causes a 2021time only before and after C<ev_run> collects new events, which causes a
1974growing difference between C<ev_now ()> and C<ev_time ()> when handling 2022growing difference between C<ev_now ()> and C<ev_time ()> when handling
1975lots of events in one iteration. 2023lots of events in one iteration.
1976 2024
1977The relative timeouts are calculated relative to the C<ev_now ()> 2025The relative timeouts are calculated relative to the C<ev_now ()>
1983 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.); 2031 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.);
1984 2032
1985If the event loop is suspended for a long time, you can also force an 2033If the event loop is suspended for a long time, you can also force an
1986update of the time returned by C<ev_now ()> by calling C<ev_now_update 2034update of the time returned by C<ev_now ()> by calling C<ev_now_update
1987()>. 2035()>.
2036
2037=head3 The special problem of unsynchronised clocks
2038
2039Modern systems have a variety of clocks - libev itself uses the normal
2040"wall clock" clock and, if available, the monotonic clock (to avoid time
2041jumps).
2042
2043Neither of these clocks is synchronised with each other or any other clock
2044on the system, so C<ev_time ()> might return a considerably different time
2045than C<gettimeofday ()> or C<time ()>. On a GNU/Linux system, for example,
2046a call to C<gettimeofday> might return a second count that is one higher
2047than a directly following call to C<time>.
2048
2049The moral of this is to only compare libev-related timestamps with
2050C<ev_time ()> and C<ev_now ()>, at least if you want better precision than
2051a second or so.
2052
2053One more problem arises due to this lack of synchronisation: if libev uses
2054the system monotonic clock and you compare timestamps from C<ev_time>
2055or C<ev_now> from when you started your timer and when your callback is
2056invoked, you will find that sometimes the callback is a bit "early".
2057
2058This is because C<ev_timer>s work in real time, not wall clock time, so
2059libev makes sure your callback is not invoked before the delay happened,
2060I<measured according to the real time>, not the system clock.
2061
2062If your timeouts are based on a physical timescale (e.g. "time out this
2063connection after 100 seconds") then this shouldn't bother you as it is
2064exactly the right behaviour.
2065
2066If you want to compare wall clock/system timestamps to your timers, then
2067you need to use C<ev_periodic>s, as these are based on the wall clock
2068time, where your comparisons will always generate correct results.
1988 2069
1989=head3 The special problems of suspended animation 2070=head3 The special problems of suspended animation
1990 2071
1991When you leave the server world it is quite customary to hit machines that 2072When you leave the server world it is quite customary to hit machines that
1992can suspend/hibernate - what happens to the clocks during such a suspend? 2073can suspend/hibernate - what happens to the clocks during such a suspend?
2036keep up with the timer (because it takes longer than those 10 seconds to 2117keep up with the timer (because it takes longer than those 10 seconds to
2037do stuff) the timer will not fire more than once per event loop iteration. 2118do stuff) the timer will not fire more than once per event loop iteration.
2038 2119
2039=item ev_timer_again (loop, ev_timer *) 2120=item ev_timer_again (loop, ev_timer *)
2040 2121
2041This will act as if the timer timed out and restart it again if it is 2122This will act as if the timer timed out, and restarts it again if it is
2042repeating. The exact semantics are: 2123repeating. It basically works like calling C<ev_timer_stop>, updating the
2124timeout to the C<repeat> value and calling C<ev_timer_start>.
2043 2125
2126The exact semantics are as in the following rules, all of which will be
2127applied to the watcher:
2128
2129=over 4
2130
2044If the timer is pending, its pending status is cleared. 2131=item If the timer is pending, the pending status is always cleared.
2045 2132
2046If the timer is started but non-repeating, stop it (as if it timed out). 2133=item If the timer is started but non-repeating, stop it (as if it timed
2134out, without invoking it).
2047 2135
2048If the timer is repeating, either start it if necessary (with the 2136=item If the timer is repeating, make the C<repeat> value the new timeout
2049C<repeat> value), or reset the running timer to the C<repeat> value. 2137and start the timer, if necessary.
2138
2139=back
2050 2140
2051This sounds a bit complicated, see L<Be smart about timeouts>, above, for a 2141This sounds a bit complicated, see L<Be smart about timeouts>, above, for a
2052usage example. 2142usage example.
2053 2143
2054=item ev_tstamp ev_timer_remaining (loop, ev_timer *) 2144=item ev_tstamp ev_timer_remaining (loop, ev_timer *)
2176 2266
2177Another way to think about it (for the mathematically inclined) is that 2267Another way to think about it (for the mathematically inclined) is that
2178C<ev_periodic> will try to run the callback in this mode at the next possible 2268C<ev_periodic> will try to run the callback in this mode at the next possible
2179time where C<time = offset (mod interval)>, regardless of any time jumps. 2269time where C<time = offset (mod interval)>, regardless of any time jumps.
2180 2270
2181For numerical stability it is preferable that the C<offset> value is near 2271The C<interval> I<MUST> be positive, and for numerical stability, the
2182C<ev_now ()> (the current time), but there is no range requirement for 2272interval value should be higher than C<1/8192> (which is around 100
2183this value, and in fact is often specified as zero. 2273microseconds) and C<offset> should be higher than C<0> and should have
2274at most a similar magnitude as the current time (say, within a factor of
2275ten). Typical values for offset are, in fact, C<0> or something between
2276C<0> and C<interval>, which is also the recommended range.
2184 2277
2185Note also that there is an upper limit to how often a timer can fire (CPU 2278Note also that there is an upper limit to how often a timer can fire (CPU
2186speed for example), so if C<interval> is very small then timing stability 2279speed for example), so if C<interval> is very small then timing stability
2187will of course deteriorate. Libev itself tries to be exact to be about one 2280will of course deteriorate. Libev itself tries to be exact to be about one
2188millisecond (if the OS supports it and the machine is fast enough). 2281millisecond (if the OS supports it and the machine is fast enough).
2331=head3 The special problem of inheritance over fork/execve/pthread_create 2424=head3 The special problem of inheritance over fork/execve/pthread_create
2332 2425
2333Both the signal mask (C<sigprocmask>) and the signal disposition 2426Both the signal mask (C<sigprocmask>) and the signal disposition
2334(C<sigaction>) are unspecified after starting a signal watcher (and after 2427(C<sigaction>) are unspecified after starting a signal watcher (and after
2335stopping it again), that is, libev might or might not block the signal, 2428stopping it again), that is, libev might or might not block the signal,
2336and might or might not set or restore the installed signal handler. 2429and might or might not set or restore the installed signal handler (but
2430see C<EVFLAG_NOSIGMASK>).
2337 2431
2338While this does not matter for the signal disposition (libev never 2432While this does not matter for the signal disposition (libev never
2339sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on 2433sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on
2340C<execve>), this matters for the signal mask: many programs do not expect 2434C<execve>), this matters for the signal mask: many programs do not expect
2341certain signals to be blocked. 2435certain signals to be blocked.
3212 atexit (program_exits); 3306 atexit (program_exits);
3213 3307
3214 3308
3215=head2 C<ev_async> - how to wake up an event loop 3309=head2 C<ev_async> - how to wake up an event loop
3216 3310
3217In general, you cannot use an C<ev_run> from multiple threads or other 3311In general, you cannot use an C<ev_loop> from multiple threads or other
3218asynchronous sources such as signal handlers (as opposed to multiple event 3312asynchronous sources such as signal handlers (as opposed to multiple event
3219loops - those are of course safe to use in different threads). 3313loops - those are of course safe to use in different threads).
3220 3314
3221Sometimes, however, you need to wake up an event loop you do not control, 3315Sometimes, however, you need to wake up an event loop you do not control,
3222for example because it belongs to another thread. This is what C<ev_async> 3316for example because it belongs to another thread. This is what C<ev_async>
3224it by calling C<ev_async_send>, which is thread- and signal safe. 3318it by calling C<ev_async_send>, which is thread- and signal safe.
3225 3319
3226This functionality is very similar to C<ev_signal> watchers, as signals, 3320This functionality is very similar to C<ev_signal> watchers, as signals,
3227too, are asynchronous in nature, and signals, too, will be compressed 3321too, are asynchronous in nature, and signals, too, will be compressed
3228(i.e. the number of callback invocations may be less than the number of 3322(i.e. the number of callback invocations may be less than the number of
3229C<ev_async_sent> calls). In fact, you could use signal watchers as a kind 3323C<ev_async_send> calls). In fact, you could use signal watchers as a kind
3230of "global async watchers" by using a watcher on an otherwise unused 3324of "global async watchers" by using a watcher on an otherwise unused
3231signal, and C<ev_feed_signal> to signal this watcher from another thread, 3325signal, and C<ev_feed_signal> to signal this watcher from another thread,
3232even without knowing which loop owns the signal. 3326even without knowing which loop owns the signal.
3233
3234Unlike C<ev_signal> watchers, C<ev_async> works with any event loop, not
3235just the default loop.
3236 3327
3237=head3 Queueing 3328=head3 Queueing
3238 3329
3239C<ev_async> does not support queueing of data in any way. The reason 3330C<ev_async> does not support queueing of data in any way. The reason
3240is that the author does not know of a simple (or any) algorithm for a 3331is that the author does not know of a simple (or any) algorithm for a
3332trust me. 3423trust me.
3333 3424
3334=item ev_async_send (loop, ev_async *) 3425=item ev_async_send (loop, ev_async *)
3335 3426
3336Sends/signals/activates the given C<ev_async> watcher, that is, feeds 3427Sends/signals/activates the given C<ev_async> watcher, that is, feeds
3337an C<EV_ASYNC> event on the watcher into the event loop. Unlike 3428an C<EV_ASYNC> event on the watcher into the event loop, and instantly
3429returns.
3430
3338C<ev_feed_event>, this call is safe to do from other threads, signal or 3431Unlike C<ev_feed_event>, this call is safe to do from other threads,
3339similar contexts (see the discussion of C<EV_ATOMIC_T> in the embedding 3432signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the
3340section below on what exactly this means). 3433embedding section below on what exactly this means).
3341 3434
3342Note that, as with other watchers in libev, multiple events might get 3435Note that, as with other watchers in libev, multiple events might get
3343compressed into a single callback invocation (another way to look at this 3436compressed into a single callback invocation (another way to look at
3344is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>, 3437this is that C<ev_async> watchers are level-triggered: they are set on
3345reset when the event loop detects that). 3438C<ev_async_send>, reset when the event loop detects that).
3346 3439
3347This call incurs the overhead of a system call only once per event loop 3440This call incurs the overhead of at most one extra system call per event
3348iteration, so while the overhead might be noticeable, it doesn't apply to 3441loop iteration, if the event loop is blocked, and no syscall at all if
3349repeated calls to C<ev_async_send> for the same event loop. 3442the event loop (or your program) is processing events. That means that
3443repeated calls are basically free (there is no need to avoid calls for
3444performance reasons) and that the overhead becomes smaller (typically
3445zero) under load.
3350 3446
3351=item bool = ev_async_pending (ev_async *) 3447=item bool = ev_async_pending (ev_async *)
3352 3448
3353Returns a non-zero value when C<ev_async_send> has been called on the 3449Returns a non-zero value when C<ev_async_send> has been called on the
3354watcher but the event has not yet been processed (or even noted) by the 3450watcher but the event has not yet been processed (or even noted) by the
3409 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0); 3505 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0);
3410 3506
3411=item ev_feed_fd_event (loop, int fd, int revents) 3507=item ev_feed_fd_event (loop, int fd, int revents)
3412 3508
3413Feed an event on the given fd, as if a file descriptor backend detected 3509Feed an event on the given fd, as if a file descriptor backend detected
3414the given events it. 3510the given events.
3415 3511
3416=item ev_feed_signal_event (loop, int signum) 3512=item ev_feed_signal_event (loop, int signum)
3417 3513
3418Feed an event as if the given signal occurred. See also C<ev_feed_signal>, 3514Feed an event as if the given signal occurred. See also C<ev_feed_signal>,
3419which is async-safe. 3515which is async-safe.
3425 3521
3426This section explains some common idioms that are not immediately 3522This section explains some common idioms that are not immediately
3427obvious. Note that examples are sprinkled over the whole manual, and this 3523obvious. Note that examples are sprinkled over the whole manual, and this
3428section only contains stuff that wouldn't fit anywhere else. 3524section only contains stuff that wouldn't fit anywhere else.
3429 3525
3430=over 4 3526=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER
3431 3527
3432=item Model/nested event loop invocations and exit conditions. 3528Each watcher has, by default, a C<void *data> member that you can read
3529or modify at any time: libev will completely ignore it. This can be used
3530to associate arbitrary data with your watcher. If you need more data and
3531don't want to allocate memory separately and store a pointer to it in that
3532data member, you can also "subclass" the watcher type and provide your own
3533data:
3534
3535 struct my_io
3536 {
3537 ev_io io;
3538 int otherfd;
3539 void *somedata;
3540 struct whatever *mostinteresting;
3541 };
3542
3543 ...
3544 struct my_io w;
3545 ev_io_init (&w.io, my_cb, fd, EV_READ);
3546
3547And since your callback will be called with a pointer to the watcher, you
3548can cast it back to your own type:
3549
3550 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
3551 {
3552 struct my_io *w = (struct my_io *)w_;
3553 ...
3554 }
3555
3556More interesting and less C-conformant ways of casting your callback
3557function type instead have been omitted.
3558
3559=head2 BUILDING YOUR OWN COMPOSITE WATCHERS
3560
3561Another common scenario is to use some data structure with multiple
3562embedded watchers, in effect creating your own watcher that combines
3563multiple libev event sources into one "super-watcher":
3564
3565 struct my_biggy
3566 {
3567 int some_data;
3568 ev_timer t1;
3569 ev_timer t2;
3570 }
3571
3572In this case getting the pointer to C<my_biggy> is a bit more
3573complicated: Either you store the address of your C<my_biggy> struct in
3574the C<data> member of the watcher (for woozies or C++ coders), or you need
3575to use some pointer arithmetic using C<offsetof> inside your watchers (for
3576real programmers):
3577
3578 #include <stddef.h>
3579
3580 static void
3581 t1_cb (EV_P_ ev_timer *w, int revents)
3582 {
3583 struct my_biggy big = (struct my_biggy *)
3584 (((char *)w) - offsetof (struct my_biggy, t1));
3585 }
3586
3587 static void
3588 t2_cb (EV_P_ ev_timer *w, int revents)
3589 {
3590 struct my_biggy big = (struct my_biggy *)
3591 (((char *)w) - offsetof (struct my_biggy, t2));
3592 }
3593
3594=head2 AVOIDING FINISHING BEFORE RETURNING
3595
3596Often you have structures like this in event-based programs:
3597
3598 callback ()
3599 {
3600 free (request);
3601 }
3602
3603 request = start_new_request (..., callback);
3604
3605The intent is to start some "lengthy" operation. The C<request> could be
3606used to cancel the operation, or do other things with it.
3607
3608It's not uncommon to have code paths in C<start_new_request> that
3609immediately invoke the callback, for example, to report errors. Or you add
3610some caching layer that finds that it can skip the lengthy aspects of the
3611operation and simply invoke the callback with the result.
3612
3613The problem here is that this will happen I<before> C<start_new_request>
3614has returned, so C<request> is not set.
3615
3616Even if you pass the request by some safer means to the callback, you
3617might want to do something to the request after starting it, such as
3618canceling it, which probably isn't working so well when the callback has
3619already been invoked.
3620
3621A common way around all these issues is to make sure that
3622C<start_new_request> I<always> returns before the callback is invoked. If
3623C<start_new_request> immediately knows the result, it can artificially
3624delay invoking the callback by e.g. using a C<prepare> or C<idle> watcher
3625for example, or more sneakily, by reusing an existing (stopped) watcher
3626and pushing it into the pending queue:
3627
3628 ev_set_cb (watcher, callback);
3629 ev_feed_event (EV_A_ watcher, 0);
3630
3631This way, C<start_new_request> can safely return before the callback is
3632invoked, while not delaying callback invocation too much.
3633
3634=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3433 3635
3434Often (especially in GUI toolkits) there are places where you have 3636Often (especially in GUI toolkits) there are places where you have
3435I<modal> interaction, which is most easily implemented by recursively 3637I<modal> interaction, which is most easily implemented by recursively
3436invoking C<ev_run>. 3638invoking C<ev_run>.
3437 3639
3449 int exit_main_loop = 0; 3651 int exit_main_loop = 0;
3450 3652
3451 while (!exit_main_loop) 3653 while (!exit_main_loop)
3452 ev_run (EV_DEFAULT_ EVRUN_ONCE); 3654 ev_run (EV_DEFAULT_ EVRUN_ONCE);
3453 3655
3454 // in a model watcher 3656 // in a modal watcher
3455 int exit_nested_loop = 0; 3657 int exit_nested_loop = 0;
3456 3658
3457 while (!exit_nested_loop) 3659 while (!exit_nested_loop)
3458 ev_run (EV_A_ EVRUN_ONCE); 3660 ev_run (EV_A_ EVRUN_ONCE);
3459 3661
3466 exit_main_loop = 1; 3668 exit_main_loop = 1;
3467 3669
3468 // exit both 3670 // exit both
3469 exit_main_loop = exit_nested_loop = 1; 3671 exit_main_loop = exit_nested_loop = 1;
3470 3672
3471=back 3673=head2 THREAD LOCKING EXAMPLE
3674
3675Here is a fictitious example of how to run an event loop in a different
3676thread from where callbacks are being invoked and watchers are
3677created/added/removed.
3678
3679For a real-world example, see the C<EV::Loop::Async> perl module,
3680which uses exactly this technique (which is suited for many high-level
3681languages).
3682
3683The example uses a pthread mutex to protect the loop data, a condition
3684variable to wait for callback invocations, an async watcher to notify the
3685event loop thread and an unspecified mechanism to wake up the main thread.
3686
3687First, you need to associate some data with the event loop:
3688
3689 typedef struct {
3690 mutex_t lock; /* global loop lock */
3691 ev_async async_w;
3692 thread_t tid;
3693 cond_t invoke_cv;
3694 } userdata;
3695
3696 void prepare_loop (EV_P)
3697 {
3698 // for simplicity, we use a static userdata struct.
3699 static userdata u;
3700
3701 ev_async_init (&u->async_w, async_cb);
3702 ev_async_start (EV_A_ &u->async_w);
3703
3704 pthread_mutex_init (&u->lock, 0);
3705 pthread_cond_init (&u->invoke_cv, 0);
3706
3707 // now associate this with the loop
3708 ev_set_userdata (EV_A_ u);
3709 ev_set_invoke_pending_cb (EV_A_ l_invoke);
3710 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
3711
3712 // then create the thread running ev_run
3713 pthread_create (&u->tid, 0, l_run, EV_A);
3714 }
3715
3716The callback for the C<ev_async> watcher does nothing: the watcher is used
3717solely to wake up the event loop so it takes notice of any new watchers
3718that might have been added:
3719
3720 static void
3721 async_cb (EV_P_ ev_async *w, int revents)
3722 {
3723 // just used for the side effects
3724 }
3725
3726The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
3727protecting the loop data, respectively.
3728
3729 static void
3730 l_release (EV_P)
3731 {
3732 userdata *u = ev_userdata (EV_A);
3733 pthread_mutex_unlock (&u->lock);
3734 }
3735
3736 static void
3737 l_acquire (EV_P)
3738 {
3739 userdata *u = ev_userdata (EV_A);
3740 pthread_mutex_lock (&u->lock);
3741 }
3742
3743The event loop thread first acquires the mutex, and then jumps straight
3744into C<ev_run>:
3745
3746 void *
3747 l_run (void *thr_arg)
3748 {
3749 struct ev_loop *loop = (struct ev_loop *)thr_arg;
3750
3751 l_acquire (EV_A);
3752 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
3753 ev_run (EV_A_ 0);
3754 l_release (EV_A);
3755
3756 return 0;
3757 }
3758
3759Instead of invoking all pending watchers, the C<l_invoke> callback will
3760signal the main thread via some unspecified mechanism (signals? pipe
3761writes? C<Async::Interrupt>?) and then waits until all pending watchers
3762have been called (in a while loop because a) spurious wakeups are possible
3763and b) skipping inter-thread-communication when there are no pending
3764watchers is very beneficial):
3765
3766 static void
3767 l_invoke (EV_P)
3768 {
3769 userdata *u = ev_userdata (EV_A);
3770
3771 while (ev_pending_count (EV_A))
3772 {
3773 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
3774 pthread_cond_wait (&u->invoke_cv, &u->lock);
3775 }
3776 }
3777
3778Now, whenever the main thread gets told to invoke pending watchers, it
3779will grab the lock, call C<ev_invoke_pending> and then signal the loop
3780thread to continue:
3781
3782 static void
3783 real_invoke_pending (EV_P)
3784 {
3785 userdata *u = ev_userdata (EV_A);
3786
3787 pthread_mutex_lock (&u->lock);
3788 ev_invoke_pending (EV_A);
3789 pthread_cond_signal (&u->invoke_cv);
3790 pthread_mutex_unlock (&u->lock);
3791 }
3792
3793Whenever you want to start/stop a watcher or do other modifications to an
3794event loop, you will now have to lock:
3795
3796 ev_timer timeout_watcher;
3797 userdata *u = ev_userdata (EV_A);
3798
3799 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
3800
3801 pthread_mutex_lock (&u->lock);
3802 ev_timer_start (EV_A_ &timeout_watcher);
3803 ev_async_send (EV_A_ &u->async_w);
3804 pthread_mutex_unlock (&u->lock);
3805
3806Note that sending the C<ev_async> watcher is required because otherwise
3807an event loop currently blocking in the kernel will have no knowledge
3808about the newly added timer. By waking up the loop it will pick up any new
3809watchers in the next event loop iteration.
3810
3811=head2 THREADS, COROUTINES, CONTINUATIONS, QUEUES... INSTEAD OF CALLBACKS
3812
3813While the overhead of a callback that e.g. schedules a thread is small, it
3814is still an overhead. If you embed libev, and your main usage is with some
3815kind of threads or coroutines, you might want to customise libev so that
3816doesn't need callbacks anymore.
3817
3818Imagine you have coroutines that you can switch to using a function
3819C<switch_to (coro)>, that libev runs in a coroutine called C<libev_coro>
3820and that due to some magic, the currently active coroutine is stored in a
3821global called C<current_coro>. Then you can build your own "wait for libev
3822event" primitive by changing C<EV_CB_DECLARE> and C<EV_CB_INVOKE> (note
3823the differing C<;> conventions):
3824
3825 #define EV_CB_DECLARE(type) struct my_coro *cb;
3826 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
3827
3828That means instead of having a C callback function, you store the
3829coroutine to switch to in each watcher, and instead of having libev call
3830your callback, you instead have it switch to that coroutine.
3831
3832A coroutine might now wait for an event with a function called
3833C<wait_for_event>. (the watcher needs to be started, as always, but it doesn't
3834matter when, or whether the watcher is active or not when this function is
3835called):
3836
3837 void
3838 wait_for_event (ev_watcher *w)
3839 {
3840 ev_cb_set (w) = current_coro;
3841 switch_to (libev_coro);
3842 }
3843
3844That basically suspends the coroutine inside C<wait_for_event> and
3845continues the libev coroutine, which, when appropriate, switches back to
3846this or any other coroutine.
3847
3848You can do similar tricks if you have, say, threads with an event queue -
3849instead of storing a coroutine, you store the queue object and instead of
3850switching to a coroutine, you push the watcher onto the queue and notify
3851any waiters.
3852
3853To embed libev, see L<EMBEDDING>, but in short, it's easiest to create two
3854files, F<my_ev.h> and F<my_ev.c> that include the respective libev files:
3855
3856 // my_ev.h
3857 #define EV_CB_DECLARE(type) struct my_coro *cb;
3858 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb);
3859 #include "../libev/ev.h"
3860
3861 // my_ev.c
3862 #define EV_H "my_ev.h"
3863 #include "../libev/ev.c"
3864
3865And then use F<my_ev.h> when you would normally use F<ev.h>, and compile
3866F<my_ev.c> into your project. When properly specifying include paths, you
3867can even use F<ev.h> as header file name directly.
3472 3868
3473 3869
3474=head1 LIBEVENT EMULATION 3870=head1 LIBEVENT EMULATION
3475 3871
3476Libev offers a compatibility emulation layer for libevent. It cannot 3872Libev offers a compatibility emulation layer for libevent. It cannot
3505to use the libev header file and library. 3901to use the libev header file and library.
3506 3902
3507=back 3903=back
3508 3904
3509=head1 C++ SUPPORT 3905=head1 C++ SUPPORT
3906
3907=head2 C API
3908
3909The normal C API should work fine when used from C++: both ev.h and the
3910libev sources can be compiled as C++. Therefore, code that uses the C API
3911will work fine.
3912
3913Proper exception specifications might have to be added to callbacks passed
3914to libev: exceptions may be thrown only from watcher callbacks, all
3915other callbacks (allocator, syserr, loop acquire/release and periodioc
3916reschedule callbacks) must not throw exceptions, and might need a C<throw
3917()> specification. If you have code that needs to be compiled as both C
3918and C++ you can use the C<EV_THROW> macro for this:
3919
3920 static void
3921 fatal_error (const char *msg) EV_THROW
3922 {
3923 perror (msg);
3924 abort ();
3925 }
3926
3927 ...
3928 ev_set_syserr_cb (fatal_error);
3929
3930The only API functions that can currently throw exceptions are C<ev_run>,
3931C<ev_invoke>, C<ev_invoke_pending> and C<ev_loop_destroy> (the latter
3932because it runs cleanup watchers).
3933
3934Throwing exceptions in watcher callbacks is only supported if libev itself
3935is compiled with a C++ compiler or your C and C++ environments allow
3936throwing exceptions through C libraries (most do).
3937
3938=head2 C++ API
3510 3939
3511Libev comes with some simplistic wrapper classes for C++ that mainly allow 3940Libev comes with some simplistic wrapper classes for C++ that mainly allow
3512you to use some convenience methods to start/stop watchers and also change 3941you to use some convenience methods to start/stop watchers and also change
3513the callback model to a model using method callbacks on objects. 3942the callback model to a model using method callbacks on objects.
3514 3943
3530with C<operator ()> can be used as callbacks. Other types should be easy 3959with C<operator ()> can be used as callbacks. Other types should be easy
3531to add as long as they only need one additional pointer for context. If 3960to add as long as they only need one additional pointer for context. If
3532you need support for other types of functors please contact the author 3961you need support for other types of functors please contact the author
3533(preferably after implementing it). 3962(preferably after implementing it).
3534 3963
3964For all this to work, your C++ compiler either has to use the same calling
3965conventions as your C compiler (for static member functions), or you have
3966to embed libev and compile libev itself as C++.
3967
3535Here is a list of things available in the C<ev> namespace: 3968Here is a list of things available in the C<ev> namespace:
3536 3969
3537=over 4 3970=over 4
3538 3971
3539=item C<ev::READ>, C<ev::WRITE> etc. 3972=item C<ev::READ>, C<ev::WRITE> etc.
3548=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc. 3981=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc.
3549 3982
3550For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of 3983For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of
3551the same name in the C<ev> namespace, with the exception of C<ev_signal> 3984the same name in the C<ev> namespace, with the exception of C<ev_signal>
3552which is called C<ev::sig> to avoid clashes with the C<signal> macro 3985which is called C<ev::sig> to avoid clashes with the C<signal> macro
3553defines by many implementations. 3986defined by many implementations.
3554 3987
3555All of those classes have these methods: 3988All of those classes have these methods:
3556 3989
3557=over 4 3990=over 4
3558 3991
3691watchers in the constructor. 4124watchers in the constructor.
3692 4125
3693 class myclass 4126 class myclass
3694 { 4127 {
3695 ev::io io ; void io_cb (ev::io &w, int revents); 4128 ev::io io ; void io_cb (ev::io &w, int revents);
3696 ev::io2 io2 ; void io2_cb (ev::io &w, int revents); 4129 ev::io io2 ; void io2_cb (ev::io &w, int revents);
3697 ev::idle idle; void idle_cb (ev::idle &w, int revents); 4130 ev::idle idle; void idle_cb (ev::idle &w, int revents);
3698 4131
3699 myclass (int fd) 4132 myclass (int fd)
3700 { 4133 {
3701 io .set <myclass, &myclass::io_cb > (this); 4134 io .set <myclass, &myclass::io_cb > (this);
3752L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>. 4185L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.
3753 4186
3754=item D 4187=item D
3755 4188
3756Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to 4189Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
3757be found at L<http://proj.llucax.com.ar/wiki/evd>. 4190be found at L<http://www.llucax.com.ar/proj/ev.d/index.html>.
3758 4191
3759=item Ocaml 4192=item Ocaml
3760 4193
3761Erkki Seppala has written Ocaml bindings for libev, to be found at 4194Erkki Seppala has written Ocaml bindings for libev, to be found at
3762L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>. 4195L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.
3810suitable for use with C<EV_A>. 4243suitable for use with C<EV_A>.
3811 4244
3812=item C<EV_DEFAULT>, C<EV_DEFAULT_> 4245=item C<EV_DEFAULT>, C<EV_DEFAULT_>
3813 4246
3814Similar to the other two macros, this gives you the value of the default 4247Similar to the other two macros, this gives you the value of the default
3815loop, if multiple loops are supported ("ev loop default"). 4248loop, if multiple loops are supported ("ev loop default"). The default loop
4249will be initialised if it isn't already initialised.
4250
4251For non-multiplicity builds, these macros do nothing, so you always have
4252to initialise the loop somewhere.
3816 4253
3817=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_> 4254=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_>
3818 4255
3819Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the 4256Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the
3820default loop has been initialised (C<UC> == unchecked). Their behaviour 4257default loop has been initialised (C<UC> == unchecked). Their behaviour
3965supported). It will also not define any of the structs usually found in 4402supported). It will also not define any of the structs usually found in
3966F<event.h> that are not directly supported by the libev core alone. 4403F<event.h> that are not directly supported by the libev core alone.
3967 4404
3968In standalone mode, libev will still try to automatically deduce the 4405In standalone mode, libev will still try to automatically deduce the
3969configuration, but has to be more conservative. 4406configuration, but has to be more conservative.
4407
4408=item EV_USE_FLOOR
4409
4410If defined to be C<1>, libev will use the C<floor ()> function for its
4411periodic reschedule calculations, otherwise libev will fall back on a
4412portable (slower) implementation. If you enable this, you usually have to
4413link against libm or something equivalent. Enabling this when the C<floor>
4414function is not available will fail, so the safe default is to not enable
4415this.
3970 4416
3971=item EV_USE_MONOTONIC 4417=item EV_USE_MONOTONIC
3972 4418
3973If defined to be C<1>, libev will try to detect the availability of the 4419If defined to be C<1>, libev will try to detect the availability of the
3974monotonic clock option at both compile time and runtime. Otherwise no 4420monotonic clock option at both compile time and runtime. Otherwise no
4104If defined to be C<1>, libev will compile in support for the Linux inotify 4550If defined to be C<1>, libev will compile in support for the Linux inotify
4105interface to speed up C<ev_stat> watchers. Its actual availability will 4551interface to speed up C<ev_stat> watchers. Its actual availability will
4106be detected at runtime. If undefined, it will be enabled if the headers 4552be detected at runtime. If undefined, it will be enabled if the headers
4107indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled. 4553indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
4108 4554
4555=item EV_NO_SMP
4556
4557If defined to be C<1>, libev will assume that memory is always coherent
4558between threads, that is, threads can be used, but threads never run on
4559different cpus (or different cpu cores). This reduces dependencies
4560and makes libev faster.
4561
4562=item EV_NO_THREADS
4563
4564If defined to be C<1>, libev will assume that it will never be called
4565from different threads, which is a stronger assumption than C<EV_NO_SMP>,
4566above. This reduces dependencies and makes libev faster.
4567
4109=item EV_ATOMIC_T 4568=item EV_ATOMIC_T
4110 4569
4111Libev requires an integer type (suitable for storing C<0> or C<1>) whose 4570Libev requires an integer type (suitable for storing C<0> or C<1>) whose
4112access is atomic with respect to other threads or signal contexts. No such 4571access is atomic and serialised with respect to other threads or signal
4113type is easily found in the C language, so you can provide your own type 4572contexts. No such type is easily found in the C language, so you can
4114that you know is safe for your purposes. It is used both for signal handler "locking" 4573provide your own type that you know is safe for your purposes. It is used
4115as well as for signal and thread safety in C<ev_async> watchers. 4574both for signal handler "locking" as well as for signal and thread safety
4575in C<ev_async> watchers.
4116 4576
4117In the absence of this define, libev will use C<sig_atomic_t volatile> 4577In the absence of this define, libev will use C<sig_atomic_t volatile>
4118(from F<signal.h>), which is usually good enough on most platforms. 4578(from F<signal.h>), which is usually good enough on most platforms,
4579although strictly speaking using a type that also implies a memory fence
4580is required.
4119 4581
4120=item EV_H (h) 4582=item EV_H (h)
4121 4583
4122The name of the F<ev.h> header file used to include it. The default if 4584The name of the F<ev.h> header file used to include it. The default if
4123undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be 4585undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be
4147will have the C<struct ev_loop *> as first argument, and you can create 4609will have the C<struct ev_loop *> as first argument, and you can create
4148additional independent event loops. Otherwise there will be no support 4610additional independent event loops. Otherwise there will be no support
4149for multiple event loops and there is no first event loop pointer 4611for multiple event loops and there is no first event loop pointer
4150argument. Instead, all functions act on the single default loop. 4612argument. Instead, all functions act on the single default loop.
4151 4613
4614Note that C<EV_DEFAULT> and C<EV_DEFAULT_> will no longer provide a
4615default loop when multiplicity is switched off - you always have to
4616initialise the loop manually in this case.
4617
4152=item EV_MINPRI 4618=item EV_MINPRI
4153 4619
4154=item EV_MAXPRI 4620=item EV_MAXPRI
4155 4621
4156The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to 4622The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to
4192 #define EV_USE_POLL 1 4658 #define EV_USE_POLL 1
4193 #define EV_CHILD_ENABLE 1 4659 #define EV_CHILD_ENABLE 1
4194 #define EV_ASYNC_ENABLE 1 4660 #define EV_ASYNC_ENABLE 1
4195 4661
4196The actual value is a bitset, it can be a combination of the following 4662The actual value is a bitset, it can be a combination of the following
4197values: 4663values (by default, all of these are enabled):
4198 4664
4199=over 4 4665=over 4
4200 4666
4201=item C<1> - faster/larger code 4667=item C<1> - faster/larger code
4202 4668
4206code size by roughly 30% on amd64). 4672code size by roughly 30% on amd64).
4207 4673
4208When optimising for size, use of compiler flags such as C<-Os> with 4674When optimising for size, use of compiler flags such as C<-Os> with
4209gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of 4675gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of
4210assertions. 4676assertions.
4677
4678The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4679(e.g. gcc with C<-Os>).
4211 4680
4212=item C<2> - faster/larger data structures 4681=item C<2> - faster/larger data structures
4213 4682
4214Replaces the small 2-heap for timer management by a faster 4-heap, larger 4683Replaces the small 2-heap for timer management by a faster 4-heap, larger
4215hash table sizes and so on. This will usually further increase code size 4684hash table sizes and so on. This will usually further increase code size
4216and can additionally have an effect on the size of data structures at 4685and can additionally have an effect on the size of data structures at
4217runtime. 4686runtime.
4218 4687
4688The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4689(e.g. gcc with C<-Os>).
4690
4219=item C<4> - full API configuration 4691=item C<4> - full API configuration
4220 4692
4221This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and 4693This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and
4222enables multiplicity (C<EV_MULTIPLICITY>=1). 4694enables multiplicity (C<EV_MULTIPLICITY>=1).
4223 4695
4253 4725
4254With an intelligent-enough linker (gcc+binutils are intelligent enough 4726With an intelligent-enough linker (gcc+binutils are intelligent enough
4255when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by 4727when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by
4256your program might be left out as well - a binary starting a timer and an 4728your program might be left out as well - a binary starting a timer and an
4257I/O watcher then might come out at only 5Kb. 4729I/O watcher then might come out at only 5Kb.
4730
4731=item EV_API_STATIC
4732
4733If this symbol is defined (by default it is not), then all identifiers
4734will have static linkage. This means that libev will not export any
4735identifiers, and you cannot link against libev anymore. This can be useful
4736when you embed libev, only want to use libev functions in a single file,
4737and do not want its identifiers to be visible.
4738
4739To use this, define C<EV_API_STATIC> and include F<ev.c> in the file that
4740wants to use libev.
4741
4742This option only works when libev is compiled with a C compiler, as C++
4743doesn't support the required declaration syntax.
4258 4744
4259=item EV_AVOID_STDIO 4745=item EV_AVOID_STDIO
4260 4746
4261If this is set to C<1> at compiletime, then libev will avoid using stdio 4747If this is set to C<1> at compiletime, then libev will avoid using stdio
4262functions (printf, scanf, perror etc.). This will increase the code size 4748functions (printf, scanf, perror etc.). This will increase the code size
4406And a F<ev_cpp.C> implementation file that contains libev proper and is compiled: 4892And a F<ev_cpp.C> implementation file that contains libev proper and is compiled:
4407 4893
4408 #include "ev_cpp.h" 4894 #include "ev_cpp.h"
4409 #include "ev.c" 4895 #include "ev.c"
4410 4896
4411=head1 INTERACTION WITH OTHER PROGRAMS OR LIBRARIES 4897=head1 INTERACTION WITH OTHER PROGRAMS, LIBRARIES OR THE ENVIRONMENT
4412 4898
4413=head2 THREADS AND COROUTINES 4899=head2 THREADS AND COROUTINES
4414 4900
4415=head3 THREADS 4901=head3 THREADS
4416 4902
4467default loop and triggering an C<ev_async> watcher from the default loop 4953default loop and triggering an C<ev_async> watcher from the default loop
4468watcher callback into the event loop interested in the signal. 4954watcher callback into the event loop interested in the signal.
4469 4955
4470=back 4956=back
4471 4957
4472=head4 THREAD LOCKING EXAMPLE 4958See also L<THREAD LOCKING EXAMPLE>.
4473
4474Here is a fictitious example of how to run an event loop in a different
4475thread than where callbacks are being invoked and watchers are
4476created/added/removed.
4477
4478For a real-world example, see the C<EV::Loop::Async> perl module,
4479which uses exactly this technique (which is suited for many high-level
4480languages).
4481
4482The example uses a pthread mutex to protect the loop data, a condition
4483variable to wait for callback invocations, an async watcher to notify the
4484event loop thread and an unspecified mechanism to wake up the main thread.
4485
4486First, you need to associate some data with the event loop:
4487
4488 typedef struct {
4489 mutex_t lock; /* global loop lock */
4490 ev_async async_w;
4491 thread_t tid;
4492 cond_t invoke_cv;
4493 } userdata;
4494
4495 void prepare_loop (EV_P)
4496 {
4497 // for simplicity, we use a static userdata struct.
4498 static userdata u;
4499
4500 ev_async_init (&u->async_w, async_cb);
4501 ev_async_start (EV_A_ &u->async_w);
4502
4503 pthread_mutex_init (&u->lock, 0);
4504 pthread_cond_init (&u->invoke_cv, 0);
4505
4506 // now associate this with the loop
4507 ev_set_userdata (EV_A_ u);
4508 ev_set_invoke_pending_cb (EV_A_ l_invoke);
4509 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
4510
4511 // then create the thread running ev_loop
4512 pthread_create (&u->tid, 0, l_run, EV_A);
4513 }
4514
4515The callback for the C<ev_async> watcher does nothing: the watcher is used
4516solely to wake up the event loop so it takes notice of any new watchers
4517that might have been added:
4518
4519 static void
4520 async_cb (EV_P_ ev_async *w, int revents)
4521 {
4522 // just used for the side effects
4523 }
4524
4525The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
4526protecting the loop data, respectively.
4527
4528 static void
4529 l_release (EV_P)
4530 {
4531 userdata *u = ev_userdata (EV_A);
4532 pthread_mutex_unlock (&u->lock);
4533 }
4534
4535 static void
4536 l_acquire (EV_P)
4537 {
4538 userdata *u = ev_userdata (EV_A);
4539 pthread_mutex_lock (&u->lock);
4540 }
4541
4542The event loop thread first acquires the mutex, and then jumps straight
4543into C<ev_run>:
4544
4545 void *
4546 l_run (void *thr_arg)
4547 {
4548 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4549
4550 l_acquire (EV_A);
4551 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4552 ev_run (EV_A_ 0);
4553 l_release (EV_A);
4554
4555 return 0;
4556 }
4557
4558Instead of invoking all pending watchers, the C<l_invoke> callback will
4559signal the main thread via some unspecified mechanism (signals? pipe
4560writes? C<Async::Interrupt>?) and then waits until all pending watchers
4561have been called (in a while loop because a) spurious wakeups are possible
4562and b) skipping inter-thread-communication when there are no pending
4563watchers is very beneficial):
4564
4565 static void
4566 l_invoke (EV_P)
4567 {
4568 userdata *u = ev_userdata (EV_A);
4569
4570 while (ev_pending_count (EV_A))
4571 {
4572 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
4573 pthread_cond_wait (&u->invoke_cv, &u->lock);
4574 }
4575 }
4576
4577Now, whenever the main thread gets told to invoke pending watchers, it
4578will grab the lock, call C<ev_invoke_pending> and then signal the loop
4579thread to continue:
4580
4581 static void
4582 real_invoke_pending (EV_P)
4583 {
4584 userdata *u = ev_userdata (EV_A);
4585
4586 pthread_mutex_lock (&u->lock);
4587 ev_invoke_pending (EV_A);
4588 pthread_cond_signal (&u->invoke_cv);
4589 pthread_mutex_unlock (&u->lock);
4590 }
4591
4592Whenever you want to start/stop a watcher or do other modifications to an
4593event loop, you will now have to lock:
4594
4595 ev_timer timeout_watcher;
4596 userdata *u = ev_userdata (EV_A);
4597
4598 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
4599
4600 pthread_mutex_lock (&u->lock);
4601 ev_timer_start (EV_A_ &timeout_watcher);
4602 ev_async_send (EV_A_ &u->async_w);
4603 pthread_mutex_unlock (&u->lock);
4604
4605Note that sending the C<ev_async> watcher is required because otherwise
4606an event loop currently blocking in the kernel will have no knowledge
4607about the newly added timer. By waking up the loop it will pick up any new
4608watchers in the next event loop iteration.
4609 4959
4610=head3 COROUTINES 4960=head3 COROUTINES
4611 4961
4612Libev is very accommodating to coroutines ("cooperative threads"): 4962Libev is very accommodating to coroutines ("cooperative threads"):
4613libev fully supports nesting calls to its functions from different 4963libev fully supports nesting calls to its functions from different
4778requires, and its I/O model is fundamentally incompatible with the POSIX 5128requires, and its I/O model is fundamentally incompatible with the POSIX
4779model. Libev still offers limited functionality on this platform in 5129model. Libev still offers limited functionality on this platform in
4780the form of the C<EVBACKEND_SELECT> backend, and only supports socket 5130the form of the C<EVBACKEND_SELECT> backend, and only supports socket
4781descriptors. This only applies when using Win32 natively, not when using 5131descriptors. This only applies when using Win32 natively, not when using
4782e.g. cygwin. Actually, it only applies to the microsofts own compilers, 5132e.g. cygwin. Actually, it only applies to the microsofts own compilers,
4783as every compielr comes with a slightly differently broken/incompatible 5133as every compiler comes with a slightly differently broken/incompatible
4784environment. 5134environment.
4785 5135
4786Lifting these limitations would basically require the full 5136Lifting these limitations would basically require the full
4787re-implementation of the I/O system. If you are into this kind of thing, 5137re-implementation of the I/O system. If you are into this kind of thing,
4788then note that glib does exactly that for you in a very portable way (note 5138then note that glib does exactly that for you in a very portable way (note
4921 5271
4922The type C<double> is used to represent timestamps. It is required to 5272The type C<double> is used to represent timestamps. It is required to
4923have at least 51 bits of mantissa (and 9 bits of exponent), which is 5273have at least 51 bits of mantissa (and 9 bits of exponent), which is
4924good enough for at least into the year 4000 with millisecond accuracy 5274good enough for at least into the year 4000 with millisecond accuracy
4925(the design goal for libev). This requirement is overfulfilled by 5275(the design goal for libev). This requirement is overfulfilled by
4926implementations using IEEE 754, which is basically all existing ones. With 5276implementations using IEEE 754, which is basically all existing ones.
5277
4927IEEE 754 doubles, you get microsecond accuracy until at least 2200. 5278With IEEE 754 doubles, you get microsecond accuracy until at least the
5279year 2255 (and millisecond accuracy till the year 287396 - by then, libev
5280is either obsolete or somebody patched it to use C<long double> or
5281something like that, just kidding).
4928 5282
4929=back 5283=back
4930 5284
4931If you know of other additional requirements drop me a note. 5285If you know of other additional requirements drop me a note.
4932 5286
4994=item Processing ev_async_send: O(number_of_async_watchers) 5348=item Processing ev_async_send: O(number_of_async_watchers)
4995 5349
4996=item Processing signals: O(max_signal_number) 5350=item Processing signals: O(max_signal_number)
4997 5351
4998Sending involves a system call I<iff> there were no other C<ev_async_send> 5352Sending involves a system call I<iff> there were no other C<ev_async_send>
4999calls in the current loop iteration. Checking for async and signal events 5353calls in the current loop iteration and the loop is currently
5354blocked. Checking for async and signal events involves iterating over all
5000involves iterating over all running async watchers or all signal numbers. 5355running async watchers or all signal numbers.
5001 5356
5002=back 5357=back
5003 5358
5004 5359
5005=head1 PORTING FROM LIBEV 3.X TO 4.X 5360=head1 PORTING FROM LIBEV 3.X TO 4.X
5122The physical time that is observed. It is apparently strictly monotonic :) 5477The physical time that is observed. It is apparently strictly monotonic :)
5123 5478
5124=item wall-clock time 5479=item wall-clock time
5125 5480
5126The time and date as shown on clocks. Unlike real time, it can actually 5481The time and date as shown on clocks. Unlike real time, it can actually
5127be wrong and jump forwards and backwards, e.g. when the you adjust your 5482be wrong and jump forwards and backwards, e.g. when you adjust your
5128clock. 5483clock.
5129 5484
5130=item watcher 5485=item watcher
5131 5486
5132A data structure that describes interest in certain events. Watchers need 5487A data structure that describes interest in certain events. Watchers need
5135=back 5490=back
5136 5491
5137=head1 AUTHOR 5492=head1 AUTHOR
5138 5493
5139Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael 5494Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael
5140Magnusson and Emanuele Giaquinta. 5495Magnusson and Emanuele Giaquinta, and minor corrections by many others.
5141 5496

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines