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Revision 1.426 by root, Sat Feb 23 23:06:40 2013 UTC

82 82
83=head1 WHAT TO READ WHEN IN A HURRY 83=head1 WHAT TO READ WHEN IN A HURRY
84 84
85This manual tries to be very detailed, but unfortunately, this also makes 85This manual tries to be very detailed, but unfortunately, this also makes
86it very long. If you just want to know the basics of libev, I suggest 86it very long. If you just want to know the basics of libev, I suggest
87reading L<ANATOMY OF A WATCHER>, then the L<EXAMPLE PROGRAM> above and 87reading L</ANATOMY OF A WATCHER>, then the L</EXAMPLE PROGRAM> above and
88look up the missing functions in L<GLOBAL FUNCTIONS> and the C<ev_io> and 88look up the missing functions in L</GLOBAL FUNCTIONS> and the C<ev_io> and
89C<ev_timer> sections in L<WATCHER TYPES>. 89C<ev_timer> sections in L</WATCHER TYPES>.
90 90
91=head1 ABOUT LIBEV 91=head1 ABOUT LIBEV
92 92
93Libev is an event loop: you register interest in certain events (such as a 93Libev is an event loop: you register interest in certain events (such as a
94file descriptor being readable or a timeout occurring), and it will manage 94file descriptor being readable or a timeout occurring), and it will manage
174=item ev_tstamp ev_time () 174=item ev_tstamp ev_time ()
175 175
176Returns the current time as libev would use it. Please note that the 176Returns the current time as libev would use it. Please note that the
177C<ev_now> function is usually faster and also often returns the timestamp 177C<ev_now> function is usually faster and also often returns the timestamp
178you actually want to know. Also interesting is the combination of 178you actually want to know. Also interesting is the combination of
179C<ev_update_now> and C<ev_now>. 179C<ev_now_update> and C<ev_now>.
180 180
181=item ev_sleep (ev_tstamp interval) 181=item ev_sleep (ev_tstamp interval)
182 182
183Sleep for the given interval: The current thread will be blocked 183Sleep for the given interval: The current thread will be blocked
184until either it is interrupted or the given time interval has 184until either it is interrupted or the given time interval has
247the current system, you would need to look at C<ev_embeddable_backends () 247the current system, you would need to look at C<ev_embeddable_backends ()
248& ev_supported_backends ()>, likewise for recommended ones. 248& ev_supported_backends ()>, likewise for recommended ones.
249 249
250See the description of C<ev_embed> watchers for more info. 250See the description of C<ev_embed> watchers for more info.
251 251
252=item ev_set_allocator (void *(*cb)(void *ptr, long size)) 252=item ev_set_allocator (void *(*cb)(void *ptr, long size) throw ())
253 253
254Sets the allocation function to use (the prototype is similar - the 254Sets the allocation function to use (the prototype is similar - the
255semantics are identical to the C<realloc> C89/SuS/POSIX function). It is 255semantics are identical to the C<realloc> C89/SuS/POSIX function). It is
256used to allocate and free memory (no surprises here). If it returns zero 256used to allocate and free memory (no surprises here). If it returns zero
257when memory needs to be allocated (C<size != 0>), the library might abort 257when memory needs to be allocated (C<size != 0>), the library might abort
283 } 283 }
284 284
285 ... 285 ...
286 ev_set_allocator (persistent_realloc); 286 ev_set_allocator (persistent_realloc);
287 287
288=item ev_set_syserr_cb (void (*cb)(const char *msg)) 288=item ev_set_syserr_cb (void (*cb)(const char *msg) throw ())
289 289
290Set the callback function to call on a retryable system call error (such 290Set the callback function to call on a retryable system call error (such
291as failed select, poll, epoll_wait). The message is a printable string 291as failed select, poll, epoll_wait). The message is a printable string
292indicating the system call or subsystem causing the problem. If this 292indicating the system call or subsystem causing the problem. If this
293callback is set, then libev will expect it to remedy the situation, no 293callback is set, then libev will expect it to remedy the situation, no
567 567
568It scales in the same way as the epoll backend, but the interface to the 568It scales in the same way as the epoll backend, but the interface to the
569kernel is more efficient (which says nothing about its actual speed, of 569kernel is more efficient (which says nothing about its actual speed, of
570course). While stopping, setting and starting an I/O watcher does never 570course). While stopping, setting and starting an I/O watcher does never
571cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to 571cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to
572two event changes per incident. Support for C<fork ()> is very bad (but 572two event changes per incident. Support for C<fork ()> is very bad (you
573sane, unlike epoll) and it drops fds silently in similarly hard-to-detect 573might have to leak fd's on fork, but it's more sane than epoll) and it
574cases 574drops fds silently in similarly hard-to-detect cases.
575 575
576This backend usually performs well under most conditions. 576This backend usually performs well under most conditions.
577 577
578While nominally embeddable in other event loops, this doesn't work 578While nominally embeddable in other event loops, this doesn't work
579everywhere, so you might need to test for this. And since it is broken 579everywhere, so you might need to test for this. And since it is broken
608among the OS-specific backends (I vastly prefer correctness over speed 608among the OS-specific backends (I vastly prefer correctness over speed
609hacks). 609hacks).
610 610
611On the negative side, the interface is I<bizarre> - so bizarre that 611On the negative side, the interface is I<bizarre> - so bizarre that
612even sun itself gets it wrong in their code examples: The event polling 612even sun itself gets it wrong in their code examples: The event polling
613function sometimes returning events to the caller even though an error 613function sometimes returns events to the caller even though an error
614occurred, but with no indication whether it has done so or not (yes, it's 614occurred, but with no indication whether it has done so or not (yes, it's
615even documented that way) - deadly for edge-triggered interfaces where 615even documented that way) - deadly for edge-triggered interfaces where you
616you absolutely have to know whether an event occurred or not because you 616absolutely have to know whether an event occurred or not because you have
617have to re-arm the watcher. 617to re-arm the watcher.
618 618
619Fortunately libev seems to be able to work around these idiocies. 619Fortunately libev seems to be able to work around these idiocies.
620 620
621This backend maps C<EV_READ> and C<EV_WRITE> in the same way as 621This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
622C<EVBACKEND_POLL>. 622C<EVBACKEND_POLL>.
764 764
765This function is rarely useful, but when some event callback runs for a 765This function is rarely useful, but when some event callback runs for a
766very long time without entering the event loop, updating libev's idea of 766very long time without entering the event loop, updating libev's idea of
767the current time is a good idea. 767the current time is a good idea.
768 768
769See also L<The special problem of time updates> in the C<ev_timer> section. 769See also L</The special problem of time updates> in the C<ev_timer> section.
770 770
771=item ev_suspend (loop) 771=item ev_suspend (loop)
772 772
773=item ev_resume (loop) 773=item ev_resume (loop)
774 774
792without a previous call to C<ev_suspend>. 792without a previous call to C<ev_suspend>.
793 793
794Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the 794Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
795event loop time (see C<ev_now_update>). 795event loop time (see C<ev_now_update>).
796 796
797=item ev_run (loop, int flags) 797=item bool ev_run (loop, int flags)
798 798
799Finally, this is it, the event handler. This function usually is called 799Finally, this is it, the event handler. This function usually is called
800after you have initialised all your watchers and you want to start 800after you have initialised all your watchers and you want to start
801handling events. It will ask the operating system for any new events, call 801handling events. It will ask the operating system for any new events, call
802the watcher callbacks, an then repeat the whole process indefinitely: This 802the watcher callbacks, and then repeat the whole process indefinitely: This
803is why event loops are called I<loops>. 803is why event loops are called I<loops>.
804 804
805If the flags argument is specified as C<0>, it will keep handling events 805If the flags argument is specified as C<0>, it will keep handling events
806until either no event watchers are active anymore or C<ev_break> was 806until either no event watchers are active anymore or C<ev_break> was
807called. 807called.
808
809The return value is false if there are no more active watchers (which
810usually means "all jobs done" or "deadlock"), and true in all other cases
811(which usually means " you should call C<ev_run> again").
808 812
809Please note that an explicit C<ev_break> is usually better than 813Please note that an explicit C<ev_break> is usually better than
810relying on all watchers to be stopped when deciding when a program has 814relying on all watchers to be stopped when deciding when a program has
811finished (especially in interactive programs), but having a program 815finished (especially in interactive programs), but having a program
812that automatically loops as long as it has to and no longer by virtue 816that automatically loops as long as it has to and no longer by virtue
813of relying on its watchers stopping correctly, that is truly a thing of 817of relying on its watchers stopping correctly, that is truly a thing of
814beauty. 818beauty.
815 819
816This function is also I<mostly> exception-safe - you can break out of 820This function is I<mostly> exception-safe - you can break out of a
817a C<ev_run> call by calling C<longjmp> in a callback, throwing a C++ 821C<ev_run> call by calling C<longjmp> in a callback, throwing a C++
818exception and so on. This does not decrement the C<ev_depth> value, nor 822exception and so on. This does not decrement the C<ev_depth> value, nor
819will it clear any outstanding C<EVBREAK_ONE> breaks. 823will it clear any outstanding C<EVBREAK_ONE> breaks.
820 824
821A flags value of C<EVRUN_NOWAIT> will look for new events, will handle 825A flags value of C<EVRUN_NOWAIT> will look for new events, will handle
822those events and any already outstanding ones, but will not wait and 826those events and any already outstanding ones, but will not wait and
1012invoke the actual watchers inside another context (another thread etc.). 1016invoke the actual watchers inside another context (another thread etc.).
1013 1017
1014If you want to reset the callback, use C<ev_invoke_pending> as new 1018If you want to reset the callback, use C<ev_invoke_pending> as new
1015callback. 1019callback.
1016 1020
1017=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P)) 1021=item ev_set_loop_release_cb (loop, void (*release)(EV_P) throw (), void (*acquire)(EV_P) throw ())
1018 1022
1019Sometimes you want to share the same loop between multiple threads. This 1023Sometimes you want to share the same loop between multiple threads. This
1020can be done relatively simply by putting mutex_lock/unlock calls around 1024can be done relatively simply by putting mutex_lock/unlock calls around
1021each call to a libev function. 1025each call to a libev function.
1022 1026
1023However, C<ev_run> can run an indefinite time, so it is not feasible 1027However, C<ev_run> can run an indefinite time, so it is not feasible
1024to wait for it to return. One way around this is to wake up the event 1028to wait for it to return. One way around this is to wake up the event
1025loop via C<ev_break> and C<av_async_send>, another way is to set these 1029loop via C<ev_break> and C<ev_async_send>, another way is to set these
1026I<release> and I<acquire> callbacks on the loop. 1030I<release> and I<acquire> callbacks on the loop.
1027 1031
1028When set, then C<release> will be called just before the thread is 1032When set, then C<release> will be called just before the thread is
1029suspended waiting for new events, and C<acquire> is called just 1033suspended waiting for new events, and C<acquire> is called just
1030afterwards. 1034afterwards.
1170 1174
1171=item C<EV_PREPARE> 1175=item C<EV_PREPARE>
1172 1176
1173=item C<EV_CHECK> 1177=item C<EV_CHECK>
1174 1178
1175All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts 1179All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts to
1176to gather new events, and all C<ev_check> watchers are invoked just after 1180gather new events, and all C<ev_check> watchers are queued (not invoked)
1177C<ev_run> has gathered them, but before it invokes any callbacks for any 1181just after C<ev_run> has gathered them, but before it queues any callbacks
1182for any received events. That means C<ev_prepare> watchers are the last
1183watchers invoked before the event loop sleeps or polls for new events, and
1184C<ev_check> watchers will be invoked before any other watchers of the same
1185or lower priority within an event loop iteration.
1186
1178received events. Callbacks of both watcher types can start and stop as 1187Callbacks of both watcher types can start and stop as many watchers as
1179many watchers as they want, and all of them will be taken into account 1188they want, and all of them will be taken into account (for example, a
1180(for example, a C<ev_prepare> watcher might start an idle watcher to keep 1189C<ev_prepare> watcher might start an idle watcher to keep C<ev_run> from
1181C<ev_run> from blocking). 1190blocking).
1182 1191
1183=item C<EV_EMBED> 1192=item C<EV_EMBED>
1184 1193
1185The embedded event loop specified in the C<ev_embed> watcher needs attention. 1194The embedded event loop specified in the C<ev_embed> watcher needs attention.
1186 1195
1309 1318
1310=item callback ev_cb (ev_TYPE *watcher) 1319=item callback ev_cb (ev_TYPE *watcher)
1311 1320
1312Returns the callback currently set on the watcher. 1321Returns the callback currently set on the watcher.
1313 1322
1314=item ev_cb_set (ev_TYPE *watcher, callback) 1323=item ev_set_cb (ev_TYPE *watcher, callback)
1315 1324
1316Change the callback. You can change the callback at virtually any time 1325Change the callback. You can change the callback at virtually any time
1317(modulo threads). 1326(modulo threads).
1318 1327
1319=item ev_set_priority (ev_TYPE *watcher, int priority) 1328=item ev_set_priority (ev_TYPE *watcher, int priority)
1337or might not have been clamped to the valid range. 1346or might not have been clamped to the valid range.
1338 1347
1339The default priority used by watchers when no priority has been set is 1348The default priority used by watchers when no priority has been set is
1340always C<0>, which is supposed to not be too high and not be too low :). 1349always C<0>, which is supposed to not be too high and not be too low :).
1341 1350
1342See L<WATCHER PRIORITY MODELS>, below, for a more thorough treatment of 1351See L</WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
1343priorities. 1352priorities.
1344 1353
1345=item ev_invoke (loop, ev_TYPE *watcher, int revents) 1354=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1346 1355
1347Invoke the C<watcher> with the given C<loop> and C<revents>. Neither 1356Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1372See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related 1381See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related
1373functions that do not need a watcher. 1382functions that do not need a watcher.
1374 1383
1375=back 1384=back
1376 1385
1377See also the L<ASSOCIATING CUSTOM DATA WITH A WATCHER> and L<BUILDING YOUR 1386See also the L</ASSOCIATING CUSTOM DATA WITH A WATCHER> and L</BUILDING YOUR
1378OWN COMPOSITE WATCHERS> idioms. 1387OWN COMPOSITE WATCHERS> idioms.
1379 1388
1380=head2 WATCHER STATES 1389=head2 WATCHER STATES
1381 1390
1382There are various watcher states mentioned throughout this manual - 1391There are various watcher states mentioned throughout this manual -
1384transition between them will be described in more detail - and while these 1393transition between them will be described in more detail - and while these
1385rules might look complicated, they usually do "the right thing". 1394rules might look complicated, they usually do "the right thing".
1386 1395
1387=over 4 1396=over 4
1388 1397
1389=item initialiased 1398=item initialised
1390 1399
1391Before a watcher can be registered with the event loop it has to be 1400Before a watcher can be registered with the event loop it has to be
1392initialised. This can be done with a call to C<ev_TYPE_init>, or calls to 1401initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1393C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function. 1402C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1394 1403
1771detecting time jumps is hard, and some inaccuracies are unavoidable (the 1780detecting time jumps is hard, and some inaccuracies are unavoidable (the
1772monotonic clock option helps a lot here). 1781monotonic clock option helps a lot here).
1773 1782
1774The callback is guaranteed to be invoked only I<after> its timeout has 1783The callback is guaranteed to be invoked only I<after> its timeout has
1775passed (not I<at>, so on systems with very low-resolution clocks this 1784passed (not I<at>, so on systems with very low-resolution clocks this
1776might introduce a small delay). If multiple timers become ready during the 1785might introduce a small delay, see "the special problem of being too
1786early", below). If multiple timers become ready during the same loop
1777same loop iteration then the ones with earlier time-out values are invoked 1787iteration then the ones with earlier time-out values are invoked before
1778before ones of the same priority with later time-out values (but this is 1788ones of the same priority with later time-out values (but this is no
1779no longer true when a callback calls C<ev_run> recursively). 1789longer true when a callback calls C<ev_run> recursively).
1780 1790
1781=head3 Be smart about timeouts 1791=head3 Be smart about timeouts
1782 1792
1783Many real-world problems involve some kind of timeout, usually for error 1793Many real-world problems involve some kind of timeout, usually for error
1784recovery. A typical example is an HTTP request - if the other side hangs, 1794recovery. A typical example is an HTTP request - if the other side hangs,
1859 1869
1860In this case, it would be more efficient to leave the C<ev_timer> alone, 1870In this case, it would be more efficient to leave the C<ev_timer> alone,
1861but remember the time of last activity, and check for a real timeout only 1871but remember the time of last activity, and check for a real timeout only
1862within the callback: 1872within the callback:
1863 1873
1874 ev_tstamp timeout = 60.;
1864 ev_tstamp last_activity; // time of last activity 1875 ev_tstamp last_activity; // time of last activity
1876 ev_timer timer;
1865 1877
1866 static void 1878 static void
1867 callback (EV_P_ ev_timer *w, int revents) 1879 callback (EV_P_ ev_timer *w, int revents)
1868 { 1880 {
1869 ev_tstamp now = ev_now (EV_A); 1881 // calculate when the timeout would happen
1870 ev_tstamp timeout = last_activity + 60.; 1882 ev_tstamp after = last_activity - ev_now (EV_A) + timeout;
1871 1883
1872 // if last_activity + 60. is older than now, we did time out 1884 // if negative, it means we the timeout already occurred
1873 if (timeout < now) 1885 if (after < 0.)
1874 { 1886 {
1875 // timeout occurred, take action 1887 // timeout occurred, take action
1876 } 1888 }
1877 else 1889 else
1878 { 1890 {
1879 // callback was invoked, but there was some activity, re-arm 1891 // callback was invoked, but there was some recent
1880 // the watcher to fire in last_activity + 60, which is 1892 // activity. simply restart the timer to time out
1881 // guaranteed to be in the future, so "again" is positive: 1893 // after "after" seconds, which is the earliest time
1882 w->repeat = timeout - now; 1894 // the timeout can occur.
1895 ev_timer_set (w, after, 0.);
1883 ev_timer_again (EV_A_ w); 1896 ev_timer_start (EV_A_ w);
1884 } 1897 }
1885 } 1898 }
1886 1899
1887To summarise the callback: first calculate the real timeout (defined 1900To summarise the callback: first calculate in how many seconds the
1888as "60 seconds after the last activity"), then check if that time has 1901timeout will occur (by calculating the absolute time when it would occur,
1889been reached, which means something I<did>, in fact, time out. Otherwise 1902C<last_activity + timeout>, and subtracting the current time, C<ev_now
1890the callback was invoked too early (C<timeout> is in the future), so 1903(EV_A)> from that).
1891re-schedule the timer to fire at that future time, to see if maybe we have
1892a timeout then.
1893 1904
1894Note how C<ev_timer_again> is used, taking advantage of the 1905If this value is negative, then we are already past the timeout, i.e. we
1895C<ev_timer_again> optimisation when the timer is already running. 1906timed out, and need to do whatever is needed in this case.
1907
1908Otherwise, we now the earliest time at which the timeout would trigger,
1909and simply start the timer with this timeout value.
1910
1911In other words, each time the callback is invoked it will check whether
1912the timeout occurred. If not, it will simply reschedule itself to check
1913again at the earliest time it could time out. Rinse. Repeat.
1896 1914
1897This scheme causes more callback invocations (about one every 60 seconds 1915This scheme causes more callback invocations (about one every 60 seconds
1898minus half the average time between activity), but virtually no calls to 1916minus half the average time between activity), but virtually no calls to
1899libev to change the timeout. 1917libev to change the timeout.
1900 1918
1901To start the timer, simply initialise the watcher and set C<last_activity> 1919To start the machinery, simply initialise the watcher and set
1902to the current time (meaning we just have some activity :), then call the 1920C<last_activity> to the current time (meaning there was some activity just
1903callback, which will "do the right thing" and start the timer: 1921now), then call the callback, which will "do the right thing" and start
1922the timer:
1904 1923
1924 last_activity = ev_now (EV_A);
1905 ev_init (timer, callback); 1925 ev_init (&timer, callback);
1906 last_activity = ev_now (loop); 1926 callback (EV_A_ &timer, 0);
1907 callback (loop, timer, EV_TIMER);
1908 1927
1909And when there is some activity, simply store the current time in 1928When there is some activity, simply store the current time in
1910C<last_activity>, no libev calls at all: 1929C<last_activity>, no libev calls at all:
1911 1930
1931 if (activity detected)
1912 last_activity = ev_now (loop); 1932 last_activity = ev_now (EV_A);
1933
1934When your timeout value changes, then the timeout can be changed by simply
1935providing a new value, stopping the timer and calling the callback, which
1936will again do the right thing (for example, time out immediately :).
1937
1938 timeout = new_value;
1939 ev_timer_stop (EV_A_ &timer);
1940 callback (EV_A_ &timer, 0);
1913 1941
1914This technique is slightly more complex, but in most cases where the 1942This technique is slightly more complex, but in most cases where the
1915time-out is unlikely to be triggered, much more efficient. 1943time-out is unlikely to be triggered, much more efficient.
1916
1917Changing the timeout is trivial as well (if it isn't hard-coded in the
1918callback :) - just change the timeout and invoke the callback, which will
1919fix things for you.
1920 1944
1921=item 4. Wee, just use a double-linked list for your timeouts. 1945=item 4. Wee, just use a double-linked list for your timeouts.
1922 1946
1923If there is not one request, but many thousands (millions...), all 1947If there is not one request, but many thousands (millions...), all
1924employing some kind of timeout with the same timeout value, then one can 1948employing some kind of timeout with the same timeout value, then one can
1951Method #1 is almost always a bad idea, and buys you nothing. Method #4 is 1975Method #1 is almost always a bad idea, and buys you nothing. Method #4 is
1952rather complicated, but extremely efficient, something that really pays 1976rather complicated, but extremely efficient, something that really pays
1953off after the first million or so of active timers, i.e. it's usually 1977off after the first million or so of active timers, i.e. it's usually
1954overkill :) 1978overkill :)
1955 1979
1980=head3 The special problem of being too early
1981
1982If you ask a timer to call your callback after three seconds, then
1983you expect it to be invoked after three seconds - but of course, this
1984cannot be guaranteed to infinite precision. Less obviously, it cannot be
1985guaranteed to any precision by libev - imagine somebody suspending the
1986process with a STOP signal for a few hours for example.
1987
1988So, libev tries to invoke your callback as soon as possible I<after> the
1989delay has occurred, but cannot guarantee this.
1990
1991A less obvious failure mode is calling your callback too early: many event
1992loops compare timestamps with a "elapsed delay >= requested delay", but
1993this can cause your callback to be invoked much earlier than you would
1994expect.
1995
1996To see why, imagine a system with a clock that only offers full second
1997resolution (think windows if you can't come up with a broken enough OS
1998yourself). If you schedule a one-second timer at the time 500.9, then the
1999event loop will schedule your timeout to elapse at a system time of 500
2000(500.9 truncated to the resolution) + 1, or 501.
2001
2002If an event library looks at the timeout 0.1s later, it will see "501 >=
2003501" and invoke the callback 0.1s after it was started, even though a
2004one-second delay was requested - this is being "too early", despite best
2005intentions.
2006
2007This is the reason why libev will never invoke the callback if the elapsed
2008delay equals the requested delay, but only when the elapsed delay is
2009larger than the requested delay. In the example above, libev would only invoke
2010the callback at system time 502, or 1.1s after the timer was started.
2011
2012So, while libev cannot guarantee that your callback will be invoked
2013exactly when requested, it I<can> and I<does> guarantee that the requested
2014delay has actually elapsed, or in other words, it always errs on the "too
2015late" side of things.
2016
1956=head3 The special problem of time updates 2017=head3 The special problem of time updates
1957 2018
1958Establishing the current time is a costly operation (it usually takes at 2019Establishing the current time is a costly operation (it usually takes
1959least two system calls): EV therefore updates its idea of the current 2020at least one system call): EV therefore updates its idea of the current
1960time only before and after C<ev_run> collects new events, which causes a 2021time only before and after C<ev_run> collects new events, which causes a
1961growing difference between C<ev_now ()> and C<ev_time ()> when handling 2022growing difference between C<ev_now ()> and C<ev_time ()> when handling
1962lots of events in one iteration. 2023lots of events in one iteration.
1963 2024
1964The relative timeouts are calculated relative to the C<ev_now ()> 2025The relative timeouts are calculated relative to the C<ev_now ()>
1970 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.); 2031 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.);
1971 2032
1972If the event loop is suspended for a long time, you can also force an 2033If the event loop is suspended for a long time, you can also force an
1973update of the time returned by C<ev_now ()> by calling C<ev_now_update 2034update of the time returned by C<ev_now ()> by calling C<ev_now_update
1974()>. 2035()>.
2036
2037=head3 The special problem of unsynchronised clocks
2038
2039Modern systems have a variety of clocks - libev itself uses the normal
2040"wall clock" clock and, if available, the monotonic clock (to avoid time
2041jumps).
2042
2043Neither of these clocks is synchronised with each other or any other clock
2044on the system, so C<ev_time ()> might return a considerably different time
2045than C<gettimeofday ()> or C<time ()>. On a GNU/Linux system, for example,
2046a call to C<gettimeofday> might return a second count that is one higher
2047than a directly following call to C<time>.
2048
2049The moral of this is to only compare libev-related timestamps with
2050C<ev_time ()> and C<ev_now ()>, at least if you want better precision than
2051a second or so.
2052
2053One more problem arises due to this lack of synchronisation: if libev uses
2054the system monotonic clock and you compare timestamps from C<ev_time>
2055or C<ev_now> from when you started your timer and when your callback is
2056invoked, you will find that sometimes the callback is a bit "early".
2057
2058This is because C<ev_timer>s work in real time, not wall clock time, so
2059libev makes sure your callback is not invoked before the delay happened,
2060I<measured according to the real time>, not the system clock.
2061
2062If your timeouts are based on a physical timescale (e.g. "time out this
2063connection after 100 seconds") then this shouldn't bother you as it is
2064exactly the right behaviour.
2065
2066If you want to compare wall clock/system timestamps to your timers, then
2067you need to use C<ev_periodic>s, as these are based on the wall clock
2068time, where your comparisons will always generate correct results.
1975 2069
1976=head3 The special problems of suspended animation 2070=head3 The special problems of suspended animation
1977 2071
1978When you leave the server world it is quite customary to hit machines that 2072When you leave the server world it is quite customary to hit machines that
1979can suspend/hibernate - what happens to the clocks during such a suspend? 2073can suspend/hibernate - what happens to the clocks during such a suspend?
2023keep up with the timer (because it takes longer than those 10 seconds to 2117keep up with the timer (because it takes longer than those 10 seconds to
2024do stuff) the timer will not fire more than once per event loop iteration. 2118do stuff) the timer will not fire more than once per event loop iteration.
2025 2119
2026=item ev_timer_again (loop, ev_timer *) 2120=item ev_timer_again (loop, ev_timer *)
2027 2121
2028This will act as if the timer timed out and restart it again if it is 2122This will act as if the timer timed out, and restarts it again if it is
2029repeating. The exact semantics are: 2123repeating. It basically works like calling C<ev_timer_stop>, updating the
2124timeout to the C<repeat> value and calling C<ev_timer_start>.
2030 2125
2126The exact semantics are as in the following rules, all of which will be
2127applied to the watcher:
2128
2129=over 4
2130
2031If the timer is pending, its pending status is cleared. 2131=item If the timer is pending, the pending status is always cleared.
2032 2132
2033If the timer is started but non-repeating, stop it (as if it timed out). 2133=item If the timer is started but non-repeating, stop it (as if it timed
2134out, without invoking it).
2034 2135
2035If the timer is repeating, either start it if necessary (with the 2136=item If the timer is repeating, make the C<repeat> value the new timeout
2036C<repeat> value), or reset the running timer to the C<repeat> value. 2137and start the timer, if necessary.
2037 2138
2139=back
2140
2038This sounds a bit complicated, see L<Be smart about timeouts>, above, for a 2141This sounds a bit complicated, see L</Be smart about timeouts>, above, for a
2039usage example. 2142usage example.
2040 2143
2041=item ev_tstamp ev_timer_remaining (loop, ev_timer *) 2144=item ev_tstamp ev_timer_remaining (loop, ev_timer *)
2042 2145
2043Returns the remaining time until a timer fires. If the timer is active, 2146Returns the remaining time until a timer fires. If the timer is active,
2503 2606
2504=head2 C<ev_stat> - did the file attributes just change? 2607=head2 C<ev_stat> - did the file attributes just change?
2505 2608
2506This watches a file system path for attribute changes. That is, it calls 2609This watches a file system path for attribute changes. That is, it calls
2507C<stat> on that path in regular intervals (or when the OS says it changed) 2610C<stat> on that path in regular intervals (or when the OS says it changed)
2508and sees if it changed compared to the last time, invoking the callback if 2611and sees if it changed compared to the last time, invoking the callback
2509it did. 2612if it did. Starting the watcher C<stat>'s the file, so only changes that
2613happen after the watcher has been started will be reported.
2510 2614
2511The path does not need to exist: changing from "path exists" to "path does 2615The path does not need to exist: changing from "path exists" to "path does
2512not exist" is a status change like any other. The condition "path does not 2616not exist" is a status change like any other. The condition "path does not
2513exist" (or more correctly "path cannot be stat'ed") is signified by the 2617exist" (or more correctly "path cannot be stat'ed") is signified by the
2514C<st_nlink> field being zero (which is otherwise always forced to be at 2618C<st_nlink> field being zero (which is otherwise always forced to be at
2744Apart from keeping your process non-blocking (which is a useful 2848Apart from keeping your process non-blocking (which is a useful
2745effect on its own sometimes), idle watchers are a good place to do 2849effect on its own sometimes), idle watchers are a good place to do
2746"pseudo-background processing", or delay processing stuff to after the 2850"pseudo-background processing", or delay processing stuff to after the
2747event loop has handled all outstanding events. 2851event loop has handled all outstanding events.
2748 2852
2853=head3 Abusing an C<ev_idle> watcher for its side-effect
2854
2855As long as there is at least one active idle watcher, libev will never
2856sleep unnecessarily. Or in other words, it will loop as fast as possible.
2857For this to work, the idle watcher doesn't need to be invoked at all - the
2858lowest priority will do.
2859
2860This mode of operation can be useful together with an C<ev_check> watcher,
2861to do something on each event loop iteration - for example to balance load
2862between different connections.
2863
2864See L</Abusing an ev_check watcher for its side-effect> for a longer
2865example.
2866
2749=head3 Watcher-Specific Functions and Data Members 2867=head3 Watcher-Specific Functions and Data Members
2750 2868
2751=over 4 2869=over 4
2752 2870
2753=item ev_idle_init (ev_idle *, callback) 2871=item ev_idle_init (ev_idle *, callback)
2764callback, free it. Also, use no error checking, as usual. 2882callback, free it. Also, use no error checking, as usual.
2765 2883
2766 static void 2884 static void
2767 idle_cb (struct ev_loop *loop, ev_idle *w, int revents) 2885 idle_cb (struct ev_loop *loop, ev_idle *w, int revents)
2768 { 2886 {
2887 // stop the watcher
2888 ev_idle_stop (loop, w);
2889
2890 // now we can free it
2769 free (w); 2891 free (w);
2892
2770 // now do something you wanted to do when the program has 2893 // now do something you wanted to do when the program has
2771 // no longer anything immediate to do. 2894 // no longer anything immediate to do.
2772 } 2895 }
2773 2896
2774 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2897 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2776 ev_idle_start (loop, idle_watcher); 2899 ev_idle_start (loop, idle_watcher);
2777 2900
2778 2901
2779=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2902=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2780 2903
2781Prepare and check watchers are usually (but not always) used in pairs: 2904Prepare and check watchers are often (but not always) used in pairs:
2782prepare watchers get invoked before the process blocks and check watchers 2905prepare watchers get invoked before the process blocks and check watchers
2783afterwards. 2906afterwards.
2784 2907
2785You I<must not> call C<ev_run> or similar functions that enter 2908You I<must not> call C<ev_run> or similar functions that enter
2786the current event loop from either C<ev_prepare> or C<ev_check> 2909the current event loop from either C<ev_prepare> or C<ev_check>
2814with priority higher than or equal to the event loop and one coroutine 2937with priority higher than or equal to the event loop and one coroutine
2815of lower priority, but only once, using idle watchers to keep the event 2938of lower priority, but only once, using idle watchers to keep the event
2816loop from blocking if lower-priority coroutines are active, thus mapping 2939loop from blocking if lower-priority coroutines are active, thus mapping
2817low-priority coroutines to idle/background tasks). 2940low-priority coroutines to idle/background tasks).
2818 2941
2819It is recommended to give C<ev_check> watchers highest (C<EV_MAXPRI>) 2942When used for this purpose, it is recommended to give C<ev_check> watchers
2820priority, to ensure that they are being run before any other watchers 2943highest (C<EV_MAXPRI>) priority, to ensure that they are being run before
2821after the poll (this doesn't matter for C<ev_prepare> watchers). 2944any other watchers after the poll (this doesn't matter for C<ev_prepare>
2945watchers).
2822 2946
2823Also, C<ev_check> watchers (and C<ev_prepare> watchers, too) should not 2947Also, C<ev_check> watchers (and C<ev_prepare> watchers, too) should not
2824activate ("feed") events into libev. While libev fully supports this, they 2948activate ("feed") events into libev. While libev fully supports this, they
2825might get executed before other C<ev_check> watchers did their job. As 2949might get executed before other C<ev_check> watchers did their job. As
2826C<ev_check> watchers are often used to embed other (non-libev) event 2950C<ev_check> watchers are often used to embed other (non-libev) event
2827loops those other event loops might be in an unusable state until their 2951loops those other event loops might be in an unusable state until their
2828C<ev_check> watcher ran (always remind yourself to coexist peacefully with 2952C<ev_check> watcher ran (always remind yourself to coexist peacefully with
2829others). 2953others).
2954
2955=head3 Abusing an C<ev_check> watcher for its side-effect
2956
2957C<ev_check> (and less often also C<ev_prepare>) watchers can also be
2958useful because they are called once per event loop iteration. For
2959example, if you want to handle a large number of connections fairly, you
2960normally only do a bit of work for each active connection, and if there
2961is more work to do, you wait for the next event loop iteration, so other
2962connections have a chance of making progress.
2963
2964Using an C<ev_check> watcher is almost enough: it will be called on the
2965next event loop iteration. However, that isn't as soon as possible -
2966without external events, your C<ev_check> watcher will not be invoked.
2967
2968This is where C<ev_idle> watchers come in handy - all you need is a
2969single global idle watcher that is active as long as you have one active
2970C<ev_check> watcher. The C<ev_idle> watcher makes sure the event loop
2971will not sleep, and the C<ev_check> watcher makes sure a callback gets
2972invoked. Neither watcher alone can do that.
2830 2973
2831=head3 Watcher-Specific Functions and Data Members 2974=head3 Watcher-Specific Functions and Data Members
2832 2975
2833=over 4 2976=over 4
2834 2977
3035 3178
3036=over 4 3179=over 4
3037 3180
3038=item ev_embed_init (ev_embed *, callback, struct ev_loop *embedded_loop) 3181=item ev_embed_init (ev_embed *, callback, struct ev_loop *embedded_loop)
3039 3182
3040=item ev_embed_set (ev_embed *, callback, struct ev_loop *embedded_loop) 3183=item ev_embed_set (ev_embed *, struct ev_loop *embedded_loop)
3041 3184
3042Configures the watcher to embed the given loop, which must be 3185Configures the watcher to embed the given loop, which must be
3043embeddable. If the callback is C<0>, then C<ev_embed_sweep> will be 3186embeddable. If the callback is C<0>, then C<ev_embed_sweep> will be
3044invoked automatically, otherwise it is the responsibility of the callback 3187invoked automatically, otherwise it is the responsibility of the callback
3045to invoke it (it will continue to be called until the sweep has been done, 3188to invoke it (it will continue to be called until the sweep has been done,
3108 3251
3109=head2 C<ev_fork> - the audacity to resume the event loop after a fork 3252=head2 C<ev_fork> - the audacity to resume the event loop after a fork
3110 3253
3111Fork watchers are called when a C<fork ()> was detected (usually because 3254Fork watchers are called when a C<fork ()> was detected (usually because
3112whoever is a good citizen cared to tell libev about it by calling 3255whoever is a good citizen cared to tell libev about it by calling
3113C<ev_default_fork> or C<ev_loop_fork>). The invocation is done before the 3256C<ev_loop_fork>). The invocation is done before the event loop blocks next
3114event loop blocks next and before C<ev_check> watchers are being called, 3257and before C<ev_check> watchers are being called, and only in the child
3115and only in the child after the fork. If whoever good citizen calling 3258after the fork. If whoever good citizen calling C<ev_default_fork> cheats
3116C<ev_default_fork> cheats and calls it in the wrong process, the fork 3259and calls it in the wrong process, the fork handlers will be invoked, too,
3117handlers will be invoked, too, of course. 3260of course.
3118 3261
3119=head3 The special problem of life after fork - how is it possible? 3262=head3 The special problem of life after fork - how is it possible?
3120 3263
3121Most uses of C<fork()> consist of forking, then some simple calls to set 3264Most uses of C<fork()> consist of forking, then some simple calls to set
3122up/change the process environment, followed by a call to C<exec()>. This 3265up/change the process environment, followed by a call to C<exec()>. This
3215it by calling C<ev_async_send>, which is thread- and signal safe. 3358it by calling C<ev_async_send>, which is thread- and signal safe.
3216 3359
3217This functionality is very similar to C<ev_signal> watchers, as signals, 3360This functionality is very similar to C<ev_signal> watchers, as signals,
3218too, are asynchronous in nature, and signals, too, will be compressed 3361too, are asynchronous in nature, and signals, too, will be compressed
3219(i.e. the number of callback invocations may be less than the number of 3362(i.e. the number of callback invocations may be less than the number of
3220C<ev_async_sent> calls). In fact, you could use signal watchers as a kind 3363C<ev_async_send> calls). In fact, you could use signal watchers as a kind
3221of "global async watchers" by using a watcher on an otherwise unused 3364of "global async watchers" by using a watcher on an otherwise unused
3222signal, and C<ev_feed_signal> to signal this watcher from another thread, 3365signal, and C<ev_feed_signal> to signal this watcher from another thread,
3223even without knowing which loop owns the signal. 3366even without knowing which loop owns the signal.
3224
3225Unlike C<ev_signal> watchers, C<ev_async> works with any event loop, not
3226just the default loop.
3227 3367
3228=head3 Queueing 3368=head3 Queueing
3229 3369
3230C<ev_async> does not support queueing of data in any way. The reason 3370C<ev_async> does not support queueing of data in any way. The reason
3231is that the author does not know of a simple (or any) algorithm for a 3371is that the author does not know of a simple (or any) algorithm for a
3331Unlike C<ev_feed_event>, this call is safe to do from other threads, 3471Unlike C<ev_feed_event>, this call is safe to do from other threads,
3332signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the 3472signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the
3333embedding section below on what exactly this means). 3473embedding section below on what exactly this means).
3334 3474
3335Note that, as with other watchers in libev, multiple events might get 3475Note that, as with other watchers in libev, multiple events might get
3336compressed into a single callback invocation (another way to look at this 3476compressed into a single callback invocation (another way to look at
3337is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>, 3477this is that C<ev_async> watchers are level-triggered: they are set on
3338reset when the event loop detects that). 3478C<ev_async_send>, reset when the event loop detects that).
3339 3479
3340This call incurs the overhead of a system call only once per event loop 3480This call incurs the overhead of at most one extra system call per event
3341iteration, so while the overhead might be noticeable, it doesn't apply to 3481loop iteration, if the event loop is blocked, and no syscall at all if
3342repeated calls to C<ev_async_send> for the same event loop. 3482the event loop (or your program) is processing events. That means that
3483repeated calls are basically free (there is no need to avoid calls for
3484performance reasons) and that the overhead becomes smaller (typically
3485zero) under load.
3343 3486
3344=item bool = ev_async_pending (ev_async *) 3487=item bool = ev_async_pending (ev_async *)
3345 3488
3346Returns a non-zero value when C<ev_async_send> has been called on the 3489Returns a non-zero value when C<ev_async_send> has been called on the
3347watcher but the event has not yet been processed (or even noted) by the 3490watcher but the event has not yet been processed (or even noted) by the
3402 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0); 3545 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0);
3403 3546
3404=item ev_feed_fd_event (loop, int fd, int revents) 3547=item ev_feed_fd_event (loop, int fd, int revents)
3405 3548
3406Feed an event on the given fd, as if a file descriptor backend detected 3549Feed an event on the given fd, as if a file descriptor backend detected
3407the given events it. 3550the given events.
3408 3551
3409=item ev_feed_signal_event (loop, int signum) 3552=item ev_feed_signal_event (loop, int signum)
3410 3553
3411Feed an event as if the given signal occurred. See also C<ev_feed_signal>, 3554Feed an event as if the given signal occurred. See also C<ev_feed_signal>,
3412which is async-safe. 3555which is async-safe.
3486 { 3629 {
3487 struct my_biggy big = (struct my_biggy *) 3630 struct my_biggy big = (struct my_biggy *)
3488 (((char *)w) - offsetof (struct my_biggy, t2)); 3631 (((char *)w) - offsetof (struct my_biggy, t2));
3489 } 3632 }
3490 3633
3634=head2 AVOIDING FINISHING BEFORE RETURNING
3635
3636Often you have structures like this in event-based programs:
3637
3638 callback ()
3639 {
3640 free (request);
3641 }
3642
3643 request = start_new_request (..., callback);
3644
3645The intent is to start some "lengthy" operation. The C<request> could be
3646used to cancel the operation, or do other things with it.
3647
3648It's not uncommon to have code paths in C<start_new_request> that
3649immediately invoke the callback, for example, to report errors. Or you add
3650some caching layer that finds that it can skip the lengthy aspects of the
3651operation and simply invoke the callback with the result.
3652
3653The problem here is that this will happen I<before> C<start_new_request>
3654has returned, so C<request> is not set.
3655
3656Even if you pass the request by some safer means to the callback, you
3657might want to do something to the request after starting it, such as
3658canceling it, which probably isn't working so well when the callback has
3659already been invoked.
3660
3661A common way around all these issues is to make sure that
3662C<start_new_request> I<always> returns before the callback is invoked. If
3663C<start_new_request> immediately knows the result, it can artificially
3664delay invoking the callback by using a C<prepare> or C<idle> watcher for
3665example, or more sneakily, by reusing an existing (stopped) watcher and
3666pushing it into the pending queue:
3667
3668 ev_set_cb (watcher, callback);
3669 ev_feed_event (EV_A_ watcher, 0);
3670
3671This way, C<start_new_request> can safely return before the callback is
3672invoked, while not delaying callback invocation too much.
3673
3491=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS 3674=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3492 3675
3493Often (especially in GUI toolkits) there are places where you have 3676Often (especially in GUI toolkits) there are places where you have
3494I<modal> interaction, which is most easily implemented by recursively 3677I<modal> interaction, which is most easily implemented by recursively
3495invoking C<ev_run>. 3678invoking C<ev_run>.
3496 3679
3497This brings the problem of exiting - a callback might want to finish the 3680This brings the problem of exiting - a callback might want to finish the
3498main C<ev_run> call, but not the nested one (e.g. user clicked "Quit", but 3681main C<ev_run> call, but not the nested one (e.g. user clicked "Quit", but
3499a modal "Are you sure?" dialog is still waiting), or just the nested one 3682a modal "Are you sure?" dialog is still waiting), or just the nested one
3500and not the main one (e.g. user clocked "Ok" in a modal dialog), or some 3683and not the main one (e.g. user clocked "Ok" in a modal dialog), or some
3501other combination: In these cases, C<ev_break> will not work alone. 3684other combination: In these cases, a simple C<ev_break> will not work.
3502 3685
3503The solution is to maintain "break this loop" variable for each C<ev_run> 3686The solution is to maintain "break this loop" variable for each C<ev_run>
3504invocation, and use a loop around C<ev_run> until the condition is 3687invocation, and use a loop around C<ev_run> until the condition is
3505triggered, using C<EVRUN_ONCE>: 3688triggered, using C<EVRUN_ONCE>:
3506 3689
3508 int exit_main_loop = 0; 3691 int exit_main_loop = 0;
3509 3692
3510 while (!exit_main_loop) 3693 while (!exit_main_loop)
3511 ev_run (EV_DEFAULT_ EVRUN_ONCE); 3694 ev_run (EV_DEFAULT_ EVRUN_ONCE);
3512 3695
3513 // in a model watcher 3696 // in a modal watcher
3514 int exit_nested_loop = 0; 3697 int exit_nested_loop = 0;
3515 3698
3516 while (!exit_nested_loop) 3699 while (!exit_nested_loop)
3517 ev_run (EV_A_ EVRUN_ONCE); 3700 ev_run (EV_A_ EVRUN_ONCE);
3518 3701
3692called): 3875called):
3693 3876
3694 void 3877 void
3695 wait_for_event (ev_watcher *w) 3878 wait_for_event (ev_watcher *w)
3696 { 3879 {
3697 ev_cb_set (w) = current_coro; 3880 ev_set_cb (w, current_coro);
3698 switch_to (libev_coro); 3881 switch_to (libev_coro);
3699 } 3882 }
3700 3883
3701That basically suspends the coroutine inside C<wait_for_event> and 3884That basically suspends the coroutine inside C<wait_for_event> and
3702continues the libev coroutine, which, when appropriate, switches back to 3885continues the libev coroutine, which, when appropriate, switches back to
3703this or any other coroutine. I am sure if you sue this your own :) 3886this or any other coroutine.
3704 3887
3705You can do similar tricks if you have, say, threads with an event queue - 3888You can do similar tricks if you have, say, threads with an event queue -
3706instead of storing a coroutine, you store the queue object and instead of 3889instead of storing a coroutine, you store the queue object and instead of
3707switching to a coroutine, you push the watcher onto the queue and notify 3890switching to a coroutine, you push the watcher onto the queue and notify
3708any waiters. 3891any waiters.
3709 3892
3710To embed libev, see L<EMBEDDING>, but in short, it's easiest to create two 3893To embed libev, see L</EMBEDDING>, but in short, it's easiest to create two
3711files, F<my_ev.h> and F<my_ev.c> that include the respective libev files: 3894files, F<my_ev.h> and F<my_ev.c> that include the respective libev files:
3712 3895
3713 // my_ev.h 3896 // my_ev.h
3714 #define EV_CB_DECLARE(type) struct my_coro *cb; 3897 #define EV_CB_DECLARE(type) struct my_coro *cb;
3715 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb); 3898 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb);
3758to use the libev header file and library. 3941to use the libev header file and library.
3759 3942
3760=back 3943=back
3761 3944
3762=head1 C++ SUPPORT 3945=head1 C++ SUPPORT
3946
3947=head2 C API
3948
3949The normal C API should work fine when used from C++: both ev.h and the
3950libev sources can be compiled as C++. Therefore, code that uses the C API
3951will work fine.
3952
3953Proper exception specifications might have to be added to callbacks passed
3954to libev: exceptions may be thrown only from watcher callbacks, all
3955other callbacks (allocator, syserr, loop acquire/release and periodic
3956reschedule callbacks) must not throw exceptions, and might need a C<throw
3957()> specification. If you have code that needs to be compiled as both C
3958and C++ you can use the C<EV_THROW> macro for this:
3959
3960 static void
3961 fatal_error (const char *msg) EV_THROW
3962 {
3963 perror (msg);
3964 abort ();
3965 }
3966
3967 ...
3968 ev_set_syserr_cb (fatal_error);
3969
3970The only API functions that can currently throw exceptions are C<ev_run>,
3971C<ev_invoke>, C<ev_invoke_pending> and C<ev_loop_destroy> (the latter
3972because it runs cleanup watchers).
3973
3974Throwing exceptions in watcher callbacks is only supported if libev itself
3975is compiled with a C++ compiler or your C and C++ environments allow
3976throwing exceptions through C libraries (most do).
3977
3978=head2 C++ API
3763 3979
3764Libev comes with some simplistic wrapper classes for C++ that mainly allow 3980Libev comes with some simplistic wrapper classes for C++ that mainly allow
3765you to use some convenience methods to start/stop watchers and also change 3981you to use some convenience methods to start/stop watchers and also change
3766the callback model to a model using method callbacks on objects. 3982the callback model to a model using method callbacks on objects.
3767 3983
3783with C<operator ()> can be used as callbacks. Other types should be easy 3999with C<operator ()> can be used as callbacks. Other types should be easy
3784to add as long as they only need one additional pointer for context. If 4000to add as long as they only need one additional pointer for context. If
3785you need support for other types of functors please contact the author 4001you need support for other types of functors please contact the author
3786(preferably after implementing it). 4002(preferably after implementing it).
3787 4003
4004For all this to work, your C++ compiler either has to use the same calling
4005conventions as your C compiler (for static member functions), or you have
4006to embed libev and compile libev itself as C++.
4007
3788Here is a list of things available in the C<ev> namespace: 4008Here is a list of things available in the C<ev> namespace:
3789 4009
3790=over 4 4010=over 4
3791 4011
3792=item C<ev::READ>, C<ev::WRITE> etc. 4012=item C<ev::READ>, C<ev::WRITE> etc.
3801=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc. 4021=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc.
3802 4022
3803For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of 4023For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of
3804the same name in the C<ev> namespace, with the exception of C<ev_signal> 4024the same name in the C<ev> namespace, with the exception of C<ev_signal>
3805which is called C<ev::sig> to avoid clashes with the C<signal> macro 4025which is called C<ev::sig> to avoid clashes with the C<signal> macro
3806defines by many implementations. 4026defined by many implementations.
3807 4027
3808All of those classes have these methods: 4028All of those classes have these methods:
3809 4029
3810=over 4 4030=over 4
3811 4031
3901Associates a different C<struct ev_loop> with this watcher. You can only 4121Associates a different C<struct ev_loop> with this watcher. You can only
3902do this when the watcher is inactive (and not pending either). 4122do this when the watcher is inactive (and not pending either).
3903 4123
3904=item w->set ([arguments]) 4124=item w->set ([arguments])
3905 4125
3906Basically the same as C<ev_TYPE_set>, with the same arguments. Either this 4126Basically the same as C<ev_TYPE_set> (except for C<ev::embed> watchers>),
3907method or a suitable start method must be called at least once. Unlike the 4127with the same arguments. Either this method or a suitable start method
3908C counterpart, an active watcher gets automatically stopped and restarted 4128must be called at least once. Unlike the C counterpart, an active watcher
3909when reconfiguring it with this method. 4129gets automatically stopped and restarted when reconfiguring it with this
4130method.
4131
4132For C<ev::embed> watchers this method is called C<set_embed>, to avoid
4133clashing with the C<set (loop)> method.
3910 4134
3911=item w->start () 4135=item w->start ()
3912 4136
3913Starts the watcher. Note that there is no C<loop> argument, as the 4137Starts the watcher. Note that there is no C<loop> argument, as the
3914constructor already stores the event loop. 4138constructor already stores the event loop.
3944watchers in the constructor. 4168watchers in the constructor.
3945 4169
3946 class myclass 4170 class myclass
3947 { 4171 {
3948 ev::io io ; void io_cb (ev::io &w, int revents); 4172 ev::io io ; void io_cb (ev::io &w, int revents);
3949 ev::io2 io2 ; void io2_cb (ev::io &w, int revents); 4173 ev::io io2 ; void io2_cb (ev::io &w, int revents);
3950 ev::idle idle; void idle_cb (ev::idle &w, int revents); 4174 ev::idle idle; void idle_cb (ev::idle &w, int revents);
3951 4175
3952 myclass (int fd) 4176 myclass (int fd)
3953 { 4177 {
3954 io .set <myclass, &myclass::io_cb > (this); 4178 io .set <myclass, &myclass::io_cb > (this);
4005L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>. 4229L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.
4006 4230
4007=item D 4231=item D
4008 4232
4009Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to 4233Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
4010be found at L<http://proj.llucax.com.ar/wiki/evd>. 4234be found at L<http://www.llucax.com.ar/proj/ev.d/index.html>.
4011 4235
4012=item Ocaml 4236=item Ocaml
4013 4237
4014Erkki Seppala has written Ocaml bindings for libev, to be found at 4238Erkki Seppala has written Ocaml bindings for libev, to be found at
4015L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>. 4239L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.
4018 4242
4019Brian Maher has written a partial interface to libev for lua (at the 4243Brian Maher has written a partial interface to libev for lua (at the
4020time of this writing, only C<ev_io> and C<ev_timer>), to be found at 4244time of this writing, only C<ev_io> and C<ev_timer>), to be found at
4021L<http://github.com/brimworks/lua-ev>. 4245L<http://github.com/brimworks/lua-ev>.
4022 4246
4247=item Javascript
4248
4249Node.js (L<http://nodejs.org>) uses libev as the underlying event library.
4250
4251=item Others
4252
4253There are others, and I stopped counting.
4254
4023=back 4255=back
4024 4256
4025 4257
4026=head1 MACRO MAGIC 4258=head1 MACRO MAGIC
4027 4259
4063suitable for use with C<EV_A>. 4295suitable for use with C<EV_A>.
4064 4296
4065=item C<EV_DEFAULT>, C<EV_DEFAULT_> 4297=item C<EV_DEFAULT>, C<EV_DEFAULT_>
4066 4298
4067Similar to the other two macros, this gives you the value of the default 4299Similar to the other two macros, this gives you the value of the default
4068loop, if multiple loops are supported ("ev loop default"). 4300loop, if multiple loops are supported ("ev loop default"). The default loop
4301will be initialised if it isn't already initialised.
4302
4303For non-multiplicity builds, these macros do nothing, so you always have
4304to initialise the loop somewhere.
4069 4305
4070=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_> 4306=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_>
4071 4307
4072Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the 4308Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the
4073default loop has been initialised (C<UC> == unchecked). Their behaviour 4309default loop has been initialised (C<UC> == unchecked). Their behaviour
4321 4557
4322If programs implement their own fd to handle mapping on win32, then this 4558If programs implement their own fd to handle mapping on win32, then this
4323macro can be used to override the C<close> function, useful to unregister 4559macro can be used to override the C<close> function, useful to unregister
4324file descriptors again. Note that the replacement function has to close 4560file descriptors again. Note that the replacement function has to close
4325the underlying OS handle. 4561the underlying OS handle.
4562
4563=item EV_USE_WSASOCKET
4564
4565If defined to be C<1>, libev will use C<WSASocket> to create its internal
4566communication socket, which works better in some environments. Otherwise,
4567the normal C<socket> function will be used, which works better in other
4568environments.
4326 4569
4327=item EV_USE_POLL 4570=item EV_USE_POLL
4328 4571
4329If defined to be C<1>, libev will compile in support for the C<poll>(2) 4572If defined to be C<1>, libev will compile in support for the C<poll>(2)
4330backend. Otherwise it will be enabled on non-win32 platforms. It 4573backend. Otherwise it will be enabled on non-win32 platforms. It
4366If defined to be C<1>, libev will compile in support for the Linux inotify 4609If defined to be C<1>, libev will compile in support for the Linux inotify
4367interface to speed up C<ev_stat> watchers. Its actual availability will 4610interface to speed up C<ev_stat> watchers. Its actual availability will
4368be detected at runtime. If undefined, it will be enabled if the headers 4611be detected at runtime. If undefined, it will be enabled if the headers
4369indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled. 4612indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
4370 4613
4614=item EV_NO_SMP
4615
4616If defined to be C<1>, libev will assume that memory is always coherent
4617between threads, that is, threads can be used, but threads never run on
4618different cpus (or different cpu cores). This reduces dependencies
4619and makes libev faster.
4620
4621=item EV_NO_THREADS
4622
4623If defined to be C<1>, libev will assume that it will never be called from
4624different threads (that includes signal handlers), which is a stronger
4625assumption than C<EV_NO_SMP>, above. This reduces dependencies and makes
4626libev faster.
4627
4371=item EV_ATOMIC_T 4628=item EV_ATOMIC_T
4372 4629
4373Libev requires an integer type (suitable for storing C<0> or C<1>) whose 4630Libev requires an integer type (suitable for storing C<0> or C<1>) whose
4374access is atomic with respect to other threads or signal contexts. No such 4631access is atomic with respect to other threads or signal contexts. No
4375type is easily found in the C language, so you can provide your own type 4632such type is easily found in the C language, so you can provide your own
4376that you know is safe for your purposes. It is used both for signal handler "locking" 4633type that you know is safe for your purposes. It is used both for signal
4377as well as for signal and thread safety in C<ev_async> watchers. 4634handler "locking" as well as for signal and thread safety in C<ev_async>
4635watchers.
4378 4636
4379In the absence of this define, libev will use C<sig_atomic_t volatile> 4637In the absence of this define, libev will use C<sig_atomic_t volatile>
4380(from F<signal.h>), which is usually good enough on most platforms. 4638(from F<signal.h>), which is usually good enough on most platforms.
4381 4639
4382=item EV_H (h) 4640=item EV_H (h)
4409will have the C<struct ev_loop *> as first argument, and you can create 4667will have the C<struct ev_loop *> as first argument, and you can create
4410additional independent event loops. Otherwise there will be no support 4668additional independent event loops. Otherwise there will be no support
4411for multiple event loops and there is no first event loop pointer 4669for multiple event loops and there is no first event loop pointer
4412argument. Instead, all functions act on the single default loop. 4670argument. Instead, all functions act on the single default loop.
4413 4671
4672Note that C<EV_DEFAULT> and C<EV_DEFAULT_> will no longer provide a
4673default loop when multiplicity is switched off - you always have to
4674initialise the loop manually in this case.
4675
4414=item EV_MINPRI 4676=item EV_MINPRI
4415 4677
4416=item EV_MAXPRI 4678=item EV_MAXPRI
4417 4679
4418The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to 4680The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to
4454 #define EV_USE_POLL 1 4716 #define EV_USE_POLL 1
4455 #define EV_CHILD_ENABLE 1 4717 #define EV_CHILD_ENABLE 1
4456 #define EV_ASYNC_ENABLE 1 4718 #define EV_ASYNC_ENABLE 1
4457 4719
4458The actual value is a bitset, it can be a combination of the following 4720The actual value is a bitset, it can be a combination of the following
4459values: 4721values (by default, all of these are enabled):
4460 4722
4461=over 4 4723=over 4
4462 4724
4463=item C<1> - faster/larger code 4725=item C<1> - faster/larger code
4464 4726
4468code size by roughly 30% on amd64). 4730code size by roughly 30% on amd64).
4469 4731
4470When optimising for size, use of compiler flags such as C<-Os> with 4732When optimising for size, use of compiler flags such as C<-Os> with
4471gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of 4733gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of
4472assertions. 4734assertions.
4735
4736The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4737(e.g. gcc with C<-Os>).
4473 4738
4474=item C<2> - faster/larger data structures 4739=item C<2> - faster/larger data structures
4475 4740
4476Replaces the small 2-heap for timer management by a faster 4-heap, larger 4741Replaces the small 2-heap for timer management by a faster 4-heap, larger
4477hash table sizes and so on. This will usually further increase code size 4742hash table sizes and so on. This will usually further increase code size
4478and can additionally have an effect on the size of data structures at 4743and can additionally have an effect on the size of data structures at
4479runtime. 4744runtime.
4480 4745
4746The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4747(e.g. gcc with C<-Os>).
4748
4481=item C<4> - full API configuration 4749=item C<4> - full API configuration
4482 4750
4483This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and 4751This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and
4484enables multiplicity (C<EV_MULTIPLICITY>=1). 4752enables multiplicity (C<EV_MULTIPLICITY>=1).
4485 4753
4515 4783
4516With an intelligent-enough linker (gcc+binutils are intelligent enough 4784With an intelligent-enough linker (gcc+binutils are intelligent enough
4517when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by 4785when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by
4518your program might be left out as well - a binary starting a timer and an 4786your program might be left out as well - a binary starting a timer and an
4519I/O watcher then might come out at only 5Kb. 4787I/O watcher then might come out at only 5Kb.
4788
4789=item EV_API_STATIC
4790
4791If this symbol is defined (by default it is not), then all identifiers
4792will have static linkage. This means that libev will not export any
4793identifiers, and you cannot link against libev anymore. This can be useful
4794when you embed libev, only want to use libev functions in a single file,
4795and do not want its identifiers to be visible.
4796
4797To use this, define C<EV_API_STATIC> and include F<ev.c> in the file that
4798wants to use libev.
4799
4800This option only works when libev is compiled with a C compiler, as C++
4801doesn't support the required declaration syntax.
4520 4802
4521=item EV_AVOID_STDIO 4803=item EV_AVOID_STDIO
4522 4804
4523If this is set to C<1> at compiletime, then libev will avoid using stdio 4805If this is set to C<1> at compiletime, then libev will avoid using stdio
4524functions (printf, scanf, perror etc.). This will increase the code size 4806functions (printf, scanf, perror etc.). This will increase the code size
4729default loop and triggering an C<ev_async> watcher from the default loop 5011default loop and triggering an C<ev_async> watcher from the default loop
4730watcher callback into the event loop interested in the signal. 5012watcher callback into the event loop interested in the signal.
4731 5013
4732=back 5014=back
4733 5015
4734See also L<THREAD LOCKING EXAMPLE>. 5016See also L</THREAD LOCKING EXAMPLE>.
4735 5017
4736=head3 COROUTINES 5018=head3 COROUTINES
4737 5019
4738Libev is very accommodating to coroutines ("cooperative threads"): 5020Libev is very accommodating to coroutines ("cooperative threads"):
4739libev fully supports nesting calls to its functions from different 5021libev fully supports nesting calls to its functions from different
5030thread" or will block signals process-wide, both behaviours would 5312thread" or will block signals process-wide, both behaviours would
5031be compatible with libev. Interaction between C<sigprocmask> and 5313be compatible with libev. Interaction between C<sigprocmask> and
5032C<pthread_sigmask> could complicate things, however. 5314C<pthread_sigmask> could complicate things, however.
5033 5315
5034The most portable way to handle signals is to block signals in all threads 5316The most portable way to handle signals is to block signals in all threads
5035except the initial one, and run the default loop in the initial thread as 5317except the initial one, and run the signal handling loop in the initial
5036well. 5318thread as well.
5037 5319
5038=item C<long> must be large enough for common memory allocation sizes 5320=item C<long> must be large enough for common memory allocation sizes
5039 5321
5040To improve portability and simplify its API, libev uses C<long> internally 5322To improve portability and simplify its API, libev uses C<long> internally
5041instead of C<size_t> when allocating its data structures. On non-POSIX 5323instead of C<size_t> when allocating its data structures. On non-POSIX
5047 5329
5048The type C<double> is used to represent timestamps. It is required to 5330The type C<double> is used to represent timestamps. It is required to
5049have at least 51 bits of mantissa (and 9 bits of exponent), which is 5331have at least 51 bits of mantissa (and 9 bits of exponent), which is
5050good enough for at least into the year 4000 with millisecond accuracy 5332good enough for at least into the year 4000 with millisecond accuracy
5051(the design goal for libev). This requirement is overfulfilled by 5333(the design goal for libev). This requirement is overfulfilled by
5052implementations using IEEE 754, which is basically all existing ones. With 5334implementations using IEEE 754, which is basically all existing ones.
5335
5053IEEE 754 doubles, you get microsecond accuracy until at least 2200. 5336With IEEE 754 doubles, you get microsecond accuracy until at least the
5337year 2255 (and millisecond accuracy till the year 287396 - by then, libev
5338is either obsolete or somebody patched it to use C<long double> or
5339something like that, just kidding).
5054 5340
5055=back 5341=back
5056 5342
5057If you know of other additional requirements drop me a note. 5343If you know of other additional requirements drop me a note.
5058 5344
5120=item Processing ev_async_send: O(number_of_async_watchers) 5406=item Processing ev_async_send: O(number_of_async_watchers)
5121 5407
5122=item Processing signals: O(max_signal_number) 5408=item Processing signals: O(max_signal_number)
5123 5409
5124Sending involves a system call I<iff> there were no other C<ev_async_send> 5410Sending involves a system call I<iff> there were no other C<ev_async_send>
5125calls in the current loop iteration. Checking for async and signal events 5411calls in the current loop iteration and the loop is currently
5412blocked. Checking for async and signal events involves iterating over all
5126involves iterating over all running async watchers or all signal numbers. 5413running async watchers or all signal numbers.
5127 5414
5128=back 5415=back
5129 5416
5130 5417
5131=head1 PORTING FROM LIBEV 3.X TO 4.X 5418=head1 PORTING FROM LIBEV 3.X TO 4.X
5140=over 4 5427=over 4
5141 5428
5142=item C<EV_COMPAT3> backwards compatibility mechanism 5429=item C<EV_COMPAT3> backwards compatibility mechanism
5143 5430
5144The backward compatibility mechanism can be controlled by 5431The backward compatibility mechanism can be controlled by
5145C<EV_COMPAT3>. See L<PREPROCESSOR SYMBOLS/MACROS> in the L<EMBEDDING> 5432C<EV_COMPAT3>. See L</PREPROCESSOR SYMBOLS/MACROS> in the L</EMBEDDING>
5146section. 5433section.
5147 5434
5148=item C<ev_default_destroy> and C<ev_default_fork> have been removed 5435=item C<ev_default_destroy> and C<ev_default_fork> have been removed
5149 5436
5150These calls can be replaced easily by their C<ev_loop_xxx> counterparts: 5437These calls can be replaced easily by their C<ev_loop_xxx> counterparts:
5193=over 4 5480=over 4
5194 5481
5195=item active 5482=item active
5196 5483
5197A watcher is active as long as it has been started and not yet stopped. 5484A watcher is active as long as it has been started and not yet stopped.
5198See L<WATCHER STATES> for details. 5485See L</WATCHER STATES> for details.
5199 5486
5200=item application 5487=item application
5201 5488
5202In this document, an application is whatever is using libev. 5489In this document, an application is whatever is using libev.
5203 5490
5239watchers and events. 5526watchers and events.
5240 5527
5241=item pending 5528=item pending
5242 5529
5243A watcher is pending as soon as the corresponding event has been 5530A watcher is pending as soon as the corresponding event has been
5244detected. See L<WATCHER STATES> for details. 5531detected. See L</WATCHER STATES> for details.
5245 5532
5246=item real time 5533=item real time
5247 5534
5248The physical time that is observed. It is apparently strictly monotonic :) 5535The physical time that is observed. It is apparently strictly monotonic :)
5249 5536

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