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1=encoding utf-8
2
1=head1 NAME 3=head1 NAME
2 4
3libev - a high performance full-featured event loop written in C 5libev - a high performance full-featured event loop written in C
4 6
5=head1 SYNOPSIS 7=head1 SYNOPSIS
58 ev_timer_start (loop, &timeout_watcher); 60 ev_timer_start (loop, &timeout_watcher);
59 61
60 // now wait for events to arrive 62 // now wait for events to arrive
61 ev_run (loop, 0); 63 ev_run (loop, 0);
62 64
63 // unloop was called, so exit 65 // break was called, so exit
64 return 0; 66 return 0;
65 } 67 }
66 68
67=head1 ABOUT THIS DOCUMENT 69=head1 ABOUT THIS DOCUMENT
68 70
82 84
83=head1 WHAT TO READ WHEN IN A HURRY 85=head1 WHAT TO READ WHEN IN A HURRY
84 86
85This manual tries to be very detailed, but unfortunately, this also makes 87This manual tries to be very detailed, but unfortunately, this also makes
86it very long. If you just want to know the basics of libev, I suggest 88it very long. If you just want to know the basics of libev, I suggest
87reading L<ANATOMY OF A WATCHER>, then the L<EXAMPLE PROGRAM> above and 89reading L</ANATOMY OF A WATCHER>, then the L</EXAMPLE PROGRAM> above and
88look up the missing functions in L<GLOBAL FUNCTIONS> and the C<ev_io> and 90look up the missing functions in L</GLOBAL FUNCTIONS> and the C<ev_io> and
89C<ev_timer> sections in L<WATCHER TYPES>. 91C<ev_timer> sections in L</WATCHER TYPES>.
90 92
91=head1 ABOUT LIBEV 93=head1 ABOUT LIBEV
92 94
93Libev is an event loop: you register interest in certain events (such as a 95Libev is an event loop: you register interest in certain events (such as a
94file descriptor being readable or a timeout occurring), and it will manage 96file descriptor being readable or a timeout occurring), and it will manage
174=item ev_tstamp ev_time () 176=item ev_tstamp ev_time ()
175 177
176Returns the current time as libev would use it. Please note that the 178Returns the current time as libev would use it. Please note that the
177C<ev_now> function is usually faster and also often returns the timestamp 179C<ev_now> function is usually faster and also often returns the timestamp
178you actually want to know. Also interesting is the combination of 180you actually want to know. Also interesting is the combination of
179C<ev_update_now> and C<ev_now>. 181C<ev_now_update> and C<ev_now>.
180 182
181=item ev_sleep (ev_tstamp interval) 183=item ev_sleep (ev_tstamp interval)
182 184
183Sleep for the given interval: The current thread will be blocked until 185Sleep for the given interval: The current thread will be blocked
184either it is interrupted or the given time interval has passed. Basically 186until either it is interrupted or the given time interval has
187passed (approximately - it might return a bit earlier even if not
188interrupted). Returns immediately if C<< interval <= 0 >>.
189
185this is a sub-second-resolution C<sleep ()>. 190Basically this is a sub-second-resolution C<sleep ()>.
191
192The range of the C<interval> is limited - libev only guarantees to work
193with sleep times of up to one day (C<< interval <= 86400 >>).
186 194
187=item int ev_version_major () 195=item int ev_version_major ()
188 196
189=item int ev_version_minor () 197=item int ev_version_minor ()
190 198
241the current system, you would need to look at C<ev_embeddable_backends () 249the current system, you would need to look at C<ev_embeddable_backends ()
242& ev_supported_backends ()>, likewise for recommended ones. 250& ev_supported_backends ()>, likewise for recommended ones.
243 251
244See the description of C<ev_embed> watchers for more info. 252See the description of C<ev_embed> watchers for more info.
245 253
246=item ev_set_allocator (void *(*cb)(void *ptr, long size)) 254=item ev_set_allocator (void *(*cb)(void *ptr, long size) throw ())
247 255
248Sets the allocation function to use (the prototype is similar - the 256Sets the allocation function to use (the prototype is similar - the
249semantics are identical to the C<realloc> C89/SuS/POSIX function). It is 257semantics are identical to the C<realloc> C89/SuS/POSIX function). It is
250used to allocate and free memory (no surprises here). If it returns zero 258used to allocate and free memory (no surprises here). If it returns zero
251when memory needs to be allocated (C<size != 0>), the library might abort 259when memory needs to be allocated (C<size != 0>), the library might abort
277 } 285 }
278 286
279 ... 287 ...
280 ev_set_allocator (persistent_realloc); 288 ev_set_allocator (persistent_realloc);
281 289
282=item ev_set_syserr_cb (void (*cb)(const char *msg)) 290=item ev_set_syserr_cb (void (*cb)(const char *msg) throw ())
283 291
284Set the callback function to call on a retryable system call error (such 292Set the callback function to call on a retryable system call error (such
285as failed select, poll, epoll_wait). The message is a printable string 293as failed select, poll, epoll_wait). The message is a printable string
286indicating the system call or subsystem causing the problem. If this 294indicating the system call or subsystem causing the problem. If this
287callback is set, then libev will expect it to remedy the situation, no 295callback is set, then libev will expect it to remedy the situation, no
390 398
391If this flag bit is or'ed into the flag value (or the program runs setuid 399If this flag bit is or'ed into the flag value (or the program runs setuid
392or setgid) then libev will I<not> look at the environment variable 400or setgid) then libev will I<not> look at the environment variable
393C<LIBEV_FLAGS>. Otherwise (the default), this environment variable will 401C<LIBEV_FLAGS>. Otherwise (the default), this environment variable will
394override the flags completely if it is found in the environment. This is 402override the flags completely if it is found in the environment. This is
395useful to try out specific backends to test their performance, or to work 403useful to try out specific backends to test their performance, to work
396around bugs. 404around bugs, or to make libev threadsafe (accessing environment variables
405cannot be done in a threadsafe way, but usually it works if no other
406thread modifies them).
397 407
398=item C<EVFLAG_FORKCHECK> 408=item C<EVFLAG_FORKCHECK>
399 409
400Instead of calling C<ev_loop_fork> manually after a fork, you can also 410Instead of calling C<ev_loop_fork> manually after a fork, you can also
401make libev check for a fork in each iteration by enabling this flag. 411make libev check for a fork in each iteration by enabling this flag.
435example) that can't properly initialise their signal masks. 445example) that can't properly initialise their signal masks.
436 446
437=item C<EVFLAG_NOSIGMASK> 447=item C<EVFLAG_NOSIGMASK>
438 448
439When this flag is specified, then libev will avoid to modify the signal 449When this flag is specified, then libev will avoid to modify the signal
440mask. Specifically, this means you ahve to make sure signals are unblocked 450mask. Specifically, this means you have to make sure signals are unblocked
441when you want to receive them. 451when you want to receive them.
442 452
443This behaviour is useful when you want to do your own signal handling, or 453This behaviour is useful when you want to do your own signal handling, or
444want to handle signals only in specific threads and want to avoid libev 454want to handle signals only in specific threads and want to avoid libev
445unblocking the signals. 455unblocking the signals.
483=item C<EVBACKEND_EPOLL> (value 4, Linux) 493=item C<EVBACKEND_EPOLL> (value 4, Linux)
484 494
485Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9 495Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9
486kernels). 496kernels).
487 497
488For few fds, this backend is a bit little slower than poll and select, 498For few fds, this backend is a bit little slower than poll and select, but
489but it scales phenomenally better. While poll and select usually scale 499it scales phenomenally better. While poll and select usually scale like
490like O(total_fds) where n is the total number of fds (or the highest fd), 500O(total_fds) where total_fds is the total number of fds (or the highest
491epoll scales either O(1) or O(active_fds). 501fd), epoll scales either O(1) or O(active_fds).
492 502
493The epoll mechanism deserves honorable mention as the most misdesigned 503The epoll mechanism deserves honorable mention as the most misdesigned
494of the more advanced event mechanisms: mere annoyances include silently 504of the more advanced event mechanisms: mere annoyances include silently
495dropping file descriptors, requiring a system call per change per file 505dropping file descriptors, requiring a system call per change per file
496descriptor (and unnecessary guessing of parameters), problems with dup, 506descriptor (and unnecessary guessing of parameters), problems with dup,
4990.1ms) and so on. The biggest issue is fork races, however - if a program 5090.1ms) and so on. The biggest issue is fork races, however - if a program
500forks then I<both> parent and child process have to recreate the epoll 510forks then I<both> parent and child process have to recreate the epoll
501set, which can take considerable time (one syscall per file descriptor) 511set, which can take considerable time (one syscall per file descriptor)
502and is of course hard to detect. 512and is of course hard to detect.
503 513
504Epoll is also notoriously buggy - embedding epoll fds I<should> work, but 514Epoll is also notoriously buggy - embedding epoll fds I<should> work,
505of course I<doesn't>, and epoll just loves to report events for totally 515but of course I<doesn't>, and epoll just loves to report events for
506I<different> file descriptors (even already closed ones, so one cannot 516totally I<different> file descriptors (even already closed ones, so
507even remove them from the set) than registered in the set (especially 517one cannot even remove them from the set) than registered in the set
508on SMP systems). Libev tries to counter these spurious notifications by 518(especially on SMP systems). Libev tries to counter these spurious
509employing an additional generation counter and comparing that against the 519notifications by employing an additional generation counter and comparing
510events to filter out spurious ones, recreating the set when required. Last 520that against the events to filter out spurious ones, recreating the set
521when required. Epoll also erroneously rounds down timeouts, but gives you
522no way to know when and by how much, so sometimes you have to busy-wait
523because epoll returns immediately despite a nonzero timeout. And last
511not least, it also refuses to work with some file descriptors which work 524not least, it also refuses to work with some file descriptors which work
512perfectly fine with C<select> (files, many character devices...). 525perfectly fine with C<select> (files, many character devices...).
513 526
514Epoll is truly the train wreck analog among event poll mechanisms, 527Epoll is truly the train wreck among event poll mechanisms, a frankenpoll,
515a frankenpoll, cobbled together in a hurry, no thought to design or 528cobbled together in a hurry, no thought to design or interaction with
516interaction with others. 529others. Oh, the pain, will it ever stop...
517 530
518While stopping, setting and starting an I/O watcher in the same iteration 531While stopping, setting and starting an I/O watcher in the same iteration
519will result in some caching, there is still a system call per such 532will result in some caching, there is still a system call per such
520incident (because the same I<file descriptor> could point to a different 533incident (because the same I<file descriptor> could point to a different
521I<file description> now), so its best to avoid that. Also, C<dup ()>'ed 534I<file description> now), so its best to avoid that. Also, C<dup ()>'ed
558 571
559It scales in the same way as the epoll backend, but the interface to the 572It scales in the same way as the epoll backend, but the interface to the
560kernel is more efficient (which says nothing about its actual speed, of 573kernel is more efficient (which says nothing about its actual speed, of
561course). While stopping, setting and starting an I/O watcher does never 574course). While stopping, setting and starting an I/O watcher does never
562cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to 575cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to
563two event changes per incident. Support for C<fork ()> is very bad (but 576two event changes per incident. Support for C<fork ()> is very bad (you
564sane, unlike epoll) and it drops fds silently in similarly hard-to-detect 577might have to leak fd's on fork, but it's more sane than epoll) and it
565cases 578drops fds silently in similarly hard-to-detect cases.
566 579
567This backend usually performs well under most conditions. 580This backend usually performs well under most conditions.
568 581
569While nominally embeddable in other event loops, this doesn't work 582While nominally embeddable in other event loops, this doesn't work
570everywhere, so you might need to test for this. And since it is broken 583everywhere, so you might need to test for this. And since it is broken
599among the OS-specific backends (I vastly prefer correctness over speed 612among the OS-specific backends (I vastly prefer correctness over speed
600hacks). 613hacks).
601 614
602On the negative side, the interface is I<bizarre> - so bizarre that 615On the negative side, the interface is I<bizarre> - so bizarre that
603even sun itself gets it wrong in their code examples: The event polling 616even sun itself gets it wrong in their code examples: The event polling
604function sometimes returning events to the caller even though an error 617function sometimes returns events to the caller even though an error
605occurred, but with no indication whether it has done so or not (yes, it's 618occurred, but with no indication whether it has done so or not (yes, it's
606even documented that way) - deadly for edge-triggered interfaces where 619even documented that way) - deadly for edge-triggered interfaces where you
607you absolutely have to know whether an event occurred or not because you 620absolutely have to know whether an event occurred or not because you have
608have to re-arm the watcher. 621to re-arm the watcher.
609 622
610Fortunately libev seems to be able to work around these idiocies. 623Fortunately libev seems to be able to work around these idiocies.
611 624
612This backend maps C<EV_READ> and C<EV_WRITE> in the same way as 625This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
613C<EVBACKEND_POLL>. 626C<EVBACKEND_POLL>.
675reinitialise the kernel state for backends that have one. Despite the 688reinitialise the kernel state for backends that have one. Despite the
676name, you can call it anytime, but it makes most sense after forking, in 689name, you can call it anytime, but it makes most sense after forking, in
677the child process. You I<must> call it (or use C<EVFLAG_FORKCHECK>) in the 690the child process. You I<must> call it (or use C<EVFLAG_FORKCHECK>) in the
678child before resuming or calling C<ev_run>. 691child before resuming or calling C<ev_run>.
679 692
680Again, you I<have> to call it on I<any> loop that you want to re-use after 693Again, you I<have> to call it on I<any> loop that you want to re-use after
681a fork, I<even if you do not plan to use the loop in the parent>. This is 694a fork, I<even if you do not plan to use the loop in the parent>. This is
682because some kernel interfaces *cough* I<kqueue> *cough* do funny things 695because some kernel interfaces *cough* I<kqueue> *cough* do funny things
683during fork. 696during fork.
684 697
685On the other hand, you only need to call this function in the child 698On the other hand, you only need to call this function in the child
755 768
756This function is rarely useful, but when some event callback runs for a 769This function is rarely useful, but when some event callback runs for a
757very long time without entering the event loop, updating libev's idea of 770very long time without entering the event loop, updating libev's idea of
758the current time is a good idea. 771the current time is a good idea.
759 772
760See also L<The special problem of time updates> in the C<ev_timer> section. 773See also L</The special problem of time updates> in the C<ev_timer> section.
761 774
762=item ev_suspend (loop) 775=item ev_suspend (loop)
763 776
764=item ev_resume (loop) 777=item ev_resume (loop)
765 778
783without a previous call to C<ev_suspend>. 796without a previous call to C<ev_suspend>.
784 797
785Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the 798Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
786event loop time (see C<ev_now_update>). 799event loop time (see C<ev_now_update>).
787 800
788=item ev_run (loop, int flags) 801=item bool ev_run (loop, int flags)
789 802
790Finally, this is it, the event handler. This function usually is called 803Finally, this is it, the event handler. This function usually is called
791after you have initialised all your watchers and you want to start 804after you have initialised all your watchers and you want to start
792handling events. It will ask the operating system for any new events, call 805handling events. It will ask the operating system for any new events, call
793the watcher callbacks, an then repeat the whole process indefinitely: This 806the watcher callbacks, and then repeat the whole process indefinitely: This
794is why event loops are called I<loops>. 807is why event loops are called I<loops>.
795 808
796If the flags argument is specified as C<0>, it will keep handling events 809If the flags argument is specified as C<0>, it will keep handling events
797until either no event watchers are active anymore or C<ev_break> was 810until either no event watchers are active anymore or C<ev_break> was
798called. 811called.
812
813The return value is false if there are no more active watchers (which
814usually means "all jobs done" or "deadlock"), and true in all other cases
815(which usually means " you should call C<ev_run> again").
799 816
800Please note that an explicit C<ev_break> is usually better than 817Please note that an explicit C<ev_break> is usually better than
801relying on all watchers to be stopped when deciding when a program has 818relying on all watchers to be stopped when deciding when a program has
802finished (especially in interactive programs), but having a program 819finished (especially in interactive programs), but having a program
803that automatically loops as long as it has to and no longer by virtue 820that automatically loops as long as it has to and no longer by virtue
804of relying on its watchers stopping correctly, that is truly a thing of 821of relying on its watchers stopping correctly, that is truly a thing of
805beauty. 822beauty.
806 823
807This function is also I<mostly> exception-safe - you can break out of 824This function is I<mostly> exception-safe - you can break out of a
808a C<ev_run> call by calling C<longjmp> in a callback, throwing a C++ 825C<ev_run> call by calling C<longjmp> in a callback, throwing a C++
809exception and so on. This does not decrement the C<ev_depth> value, nor 826exception and so on. This does not decrement the C<ev_depth> value, nor
810will it clear any outstanding C<EVBREAK_ONE> breaks. 827will it clear any outstanding C<EVBREAK_ONE> breaks.
811 828
812A flags value of C<EVRUN_NOWAIT> will look for new events, will handle 829A flags value of C<EVRUN_NOWAIT> will look for new events, will handle
813those events and any already outstanding ones, but will not wait and 830those events and any already outstanding ones, but will not wait and
825This is useful if you are waiting for some external event in conjunction 842This is useful if you are waiting for some external event in conjunction
826with something not expressible using other libev watchers (i.e. "roll your 843with something not expressible using other libev watchers (i.e. "roll your
827own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is 844own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is
828usually a better approach for this kind of thing. 845usually a better approach for this kind of thing.
829 846
830Here are the gory details of what C<ev_run> does: 847Here are the gory details of what C<ev_run> does (this is for your
848understanding, not a guarantee that things will work exactly like this in
849future versions):
831 850
832 - Increment loop depth. 851 - Increment loop depth.
833 - Reset the ev_break status. 852 - Reset the ev_break status.
834 - Before the first iteration, call any pending watchers. 853 - Before the first iteration, call any pending watchers.
835 LOOP: 854 LOOP:
868anymore. 887anymore.
869 888
870 ... queue jobs here, make sure they register event watchers as long 889 ... queue jobs here, make sure they register event watchers as long
871 ... as they still have work to do (even an idle watcher will do..) 890 ... as they still have work to do (even an idle watcher will do..)
872 ev_run (my_loop, 0); 891 ev_run (my_loop, 0);
873 ... jobs done or somebody called unloop. yeah! 892 ... jobs done or somebody called break. yeah!
874 893
875=item ev_break (loop, how) 894=item ev_break (loop, how)
876 895
877Can be used to make a call to C<ev_run> return early (but only after it 896Can be used to make a call to C<ev_run> return early (but only after it
878has processed all outstanding events). The C<how> argument must be either 897has processed all outstanding events). The C<how> argument must be either
941overhead for the actual polling but can deliver many events at once. 960overhead for the actual polling but can deliver many events at once.
942 961
943By setting a higher I<io collect interval> you allow libev to spend more 962By setting a higher I<io collect interval> you allow libev to spend more
944time collecting I/O events, so you can handle more events per iteration, 963time collecting I/O events, so you can handle more events per iteration,
945at the cost of increasing latency. Timeouts (both C<ev_periodic> and 964at the cost of increasing latency. Timeouts (both C<ev_periodic> and
946C<ev_timer>) will be not affected. Setting this to a non-null value will 965C<ev_timer>) will not be affected. Setting this to a non-null value will
947introduce an additional C<ev_sleep ()> call into most loop iterations. The 966introduce an additional C<ev_sleep ()> call into most loop iterations. The
948sleep time ensures that libev will not poll for I/O events more often then 967sleep time ensures that libev will not poll for I/O events more often then
949once per this interval, on average. 968once per this interval, on average (as long as the host time resolution is
969good enough).
950 970
951Likewise, by setting a higher I<timeout collect interval> you allow libev 971Likewise, by setting a higher I<timeout collect interval> you allow libev
952to spend more time collecting timeouts, at the expense of increased 972to spend more time collecting timeouts, at the expense of increased
953latency/jitter/inexactness (the watcher callback will be called 973latency/jitter/inexactness (the watcher callback will be called
954later). C<ev_io> watchers will not be affected. Setting this to a non-null 974later). C<ev_io> watchers will not be affected. Setting this to a non-null
1000invoke the actual watchers inside another context (another thread etc.). 1020invoke the actual watchers inside another context (another thread etc.).
1001 1021
1002If you want to reset the callback, use C<ev_invoke_pending> as new 1022If you want to reset the callback, use C<ev_invoke_pending> as new
1003callback. 1023callback.
1004 1024
1005=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P)) 1025=item ev_set_loop_release_cb (loop, void (*release)(EV_P) throw (), void (*acquire)(EV_P) throw ())
1006 1026
1007Sometimes you want to share the same loop between multiple threads. This 1027Sometimes you want to share the same loop between multiple threads. This
1008can be done relatively simply by putting mutex_lock/unlock calls around 1028can be done relatively simply by putting mutex_lock/unlock calls around
1009each call to a libev function. 1029each call to a libev function.
1010 1030
1011However, C<ev_run> can run an indefinite time, so it is not feasible 1031However, C<ev_run> can run an indefinite time, so it is not feasible
1012to wait for it to return. One way around this is to wake up the event 1032to wait for it to return. One way around this is to wake up the event
1013loop via C<ev_break> and C<av_async_send>, another way is to set these 1033loop via C<ev_break> and C<ev_async_send>, another way is to set these
1014I<release> and I<acquire> callbacks on the loop. 1034I<release> and I<acquire> callbacks on the loop.
1015 1035
1016When set, then C<release> will be called just before the thread is 1036When set, then C<release> will be called just before the thread is
1017suspended waiting for new events, and C<acquire> is called just 1037suspended waiting for new events, and C<acquire> is called just
1018afterwards. 1038afterwards.
1158 1178
1159=item C<EV_PREPARE> 1179=item C<EV_PREPARE>
1160 1180
1161=item C<EV_CHECK> 1181=item C<EV_CHECK>
1162 1182
1163All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts 1183All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts to
1164to gather new events, and all C<ev_check> watchers are invoked just after 1184gather new events, and all C<ev_check> watchers are queued (not invoked)
1165C<ev_run> has gathered them, but before it invokes any callbacks for any 1185just after C<ev_run> has gathered them, but before it queues any callbacks
1186for any received events. That means C<ev_prepare> watchers are the last
1187watchers invoked before the event loop sleeps or polls for new events, and
1188C<ev_check> watchers will be invoked before any other watchers of the same
1189or lower priority within an event loop iteration.
1190
1166received events. Callbacks of both watcher types can start and stop as 1191Callbacks of both watcher types can start and stop as many watchers as
1167many watchers as they want, and all of them will be taken into account 1192they want, and all of them will be taken into account (for example, a
1168(for example, a C<ev_prepare> watcher might start an idle watcher to keep 1193C<ev_prepare> watcher might start an idle watcher to keep C<ev_run> from
1169C<ev_run> from blocking). 1194blocking).
1170 1195
1171=item C<EV_EMBED> 1196=item C<EV_EMBED>
1172 1197
1173The embedded event loop specified in the C<ev_embed> watcher needs attention. 1198The embedded event loop specified in the C<ev_embed> watcher needs attention.
1174 1199
1297 1322
1298=item callback ev_cb (ev_TYPE *watcher) 1323=item callback ev_cb (ev_TYPE *watcher)
1299 1324
1300Returns the callback currently set on the watcher. 1325Returns the callback currently set on the watcher.
1301 1326
1302=item ev_cb_set (ev_TYPE *watcher, callback) 1327=item ev_set_cb (ev_TYPE *watcher, callback)
1303 1328
1304Change the callback. You can change the callback at virtually any time 1329Change the callback. You can change the callback at virtually any time
1305(modulo threads). 1330(modulo threads).
1306 1331
1307=item ev_set_priority (ev_TYPE *watcher, int priority) 1332=item ev_set_priority (ev_TYPE *watcher, int priority)
1325or might not have been clamped to the valid range. 1350or might not have been clamped to the valid range.
1326 1351
1327The default priority used by watchers when no priority has been set is 1352The default priority used by watchers when no priority has been set is
1328always C<0>, which is supposed to not be too high and not be too low :). 1353always C<0>, which is supposed to not be too high and not be too low :).
1329 1354
1330See L<WATCHER PRIORITY MODELS>, below, for a more thorough treatment of 1355See L</WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
1331priorities. 1356priorities.
1332 1357
1333=item ev_invoke (loop, ev_TYPE *watcher, int revents) 1358=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1334 1359
1335Invoke the C<watcher> with the given C<loop> and C<revents>. Neither 1360Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1360See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related 1385See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related
1361functions that do not need a watcher. 1386functions that do not need a watcher.
1362 1387
1363=back 1388=back
1364 1389
1365See also the L<ASSOCIATING CUSTOM DATA WITH A WATCHER> and L<BUILDING YOUR 1390See also the L</ASSOCIATING CUSTOM DATA WITH A WATCHER> and L</BUILDING YOUR
1366OWN COMPOSITE WATCHERS> idioms. 1391OWN COMPOSITE WATCHERS> idioms.
1367 1392
1368=head2 WATCHER STATES 1393=head2 WATCHER STATES
1369 1394
1370There are various watcher states mentioned throughout this manual - 1395There are various watcher states mentioned throughout this manual -
1372transition between them will be described in more detail - and while these 1397transition between them will be described in more detail - and while these
1373rules might look complicated, they usually do "the right thing". 1398rules might look complicated, they usually do "the right thing".
1374 1399
1375=over 4 1400=over 4
1376 1401
1377=item initialiased 1402=item initialised
1378 1403
1379Before a watcher can be registered with the event looop it has to be 1404Before a watcher can be registered with the event loop it has to be
1380initialised. This can be done with a call to C<ev_TYPE_init>, or calls to 1405initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1381C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function. 1406C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1382 1407
1383In this state it is simply some block of memory that is suitable for use 1408In this state it is simply some block of memory that is suitable for
1384in an event loop. It can be moved around, freed, reused etc. at will. 1409use in an event loop. It can be moved around, freed, reused etc. at
1410will - as long as you either keep the memory contents intact, or call
1411C<ev_TYPE_init> again.
1385 1412
1386=item started/running/active 1413=item started/running/active
1387 1414
1388Once a watcher has been started with a call to C<ev_TYPE_start> it becomes 1415Once a watcher has been started with a call to C<ev_TYPE_start> it becomes
1389property of the event loop, and is actively waiting for events. While in 1416property of the event loop, and is actively waiting for events. While in
1417latter will clear any pending state the watcher might be in, regardless 1444latter will clear any pending state the watcher might be in, regardless
1418of whether it was active or not, so stopping a watcher explicitly before 1445of whether it was active or not, so stopping a watcher explicitly before
1419freeing it is often a good idea. 1446freeing it is often a good idea.
1420 1447
1421While stopped (and not pending) the watcher is essentially in the 1448While stopped (and not pending) the watcher is essentially in the
1422initialised state, that is it can be reused, moved, modified in any way 1449initialised state, that is, it can be reused, moved, modified in any way
1423you wish. 1450you wish (but when you trash the memory block, you need to C<ev_TYPE_init>
1451it again).
1424 1452
1425=back 1453=back
1426 1454
1427=head2 WATCHER PRIORITY MODELS 1455=head2 WATCHER PRIORITY MODELS
1428 1456
1756detecting time jumps is hard, and some inaccuracies are unavoidable (the 1784detecting time jumps is hard, and some inaccuracies are unavoidable (the
1757monotonic clock option helps a lot here). 1785monotonic clock option helps a lot here).
1758 1786
1759The callback is guaranteed to be invoked only I<after> its timeout has 1787The callback is guaranteed to be invoked only I<after> its timeout has
1760passed (not I<at>, so on systems with very low-resolution clocks this 1788passed (not I<at>, so on systems with very low-resolution clocks this
1761might introduce a small delay). If multiple timers become ready during the 1789might introduce a small delay, see "the special problem of being too
1790early", below). If multiple timers become ready during the same loop
1762same loop iteration then the ones with earlier time-out values are invoked 1791iteration then the ones with earlier time-out values are invoked before
1763before ones of the same priority with later time-out values (but this is 1792ones of the same priority with later time-out values (but this is no
1764no longer true when a callback calls C<ev_run> recursively). 1793longer true when a callback calls C<ev_run> recursively).
1765 1794
1766=head3 Be smart about timeouts 1795=head3 Be smart about timeouts
1767 1796
1768Many real-world problems involve some kind of timeout, usually for error 1797Many real-world problems involve some kind of timeout, usually for error
1769recovery. A typical example is an HTTP request - if the other side hangs, 1798recovery. A typical example is an HTTP request - if the other side hangs,
1844 1873
1845In this case, it would be more efficient to leave the C<ev_timer> alone, 1874In this case, it would be more efficient to leave the C<ev_timer> alone,
1846but remember the time of last activity, and check for a real timeout only 1875but remember the time of last activity, and check for a real timeout only
1847within the callback: 1876within the callback:
1848 1877
1878 ev_tstamp timeout = 60.;
1849 ev_tstamp last_activity; // time of last activity 1879 ev_tstamp last_activity; // time of last activity
1880 ev_timer timer;
1850 1881
1851 static void 1882 static void
1852 callback (EV_P_ ev_timer *w, int revents) 1883 callback (EV_P_ ev_timer *w, int revents)
1853 { 1884 {
1854 ev_tstamp now = ev_now (EV_A); 1885 // calculate when the timeout would happen
1855 ev_tstamp timeout = last_activity + 60.; 1886 ev_tstamp after = last_activity - ev_now (EV_A) + timeout;
1856 1887
1857 // if last_activity + 60. is older than now, we did time out 1888 // if negative, it means we the timeout already occurred
1858 if (timeout < now) 1889 if (after < 0.)
1859 { 1890 {
1860 // timeout occurred, take action 1891 // timeout occurred, take action
1861 } 1892 }
1862 else 1893 else
1863 { 1894 {
1864 // callback was invoked, but there was some activity, re-arm 1895 // callback was invoked, but there was some recent
1865 // the watcher to fire in last_activity + 60, which is 1896 // activity. simply restart the timer to time out
1866 // guaranteed to be in the future, so "again" is positive: 1897 // after "after" seconds, which is the earliest time
1867 w->repeat = timeout - now; 1898 // the timeout can occur.
1899 ev_timer_set (w, after, 0.);
1868 ev_timer_again (EV_A_ w); 1900 ev_timer_start (EV_A_ w);
1869 } 1901 }
1870 } 1902 }
1871 1903
1872To summarise the callback: first calculate the real timeout (defined 1904To summarise the callback: first calculate in how many seconds the
1873as "60 seconds after the last activity"), then check if that time has 1905timeout will occur (by calculating the absolute time when it would occur,
1874been reached, which means something I<did>, in fact, time out. Otherwise 1906C<last_activity + timeout>, and subtracting the current time, C<ev_now
1875the callback was invoked too early (C<timeout> is in the future), so 1907(EV_A)> from that).
1876re-schedule the timer to fire at that future time, to see if maybe we have
1877a timeout then.
1878 1908
1879Note how C<ev_timer_again> is used, taking advantage of the 1909If this value is negative, then we are already past the timeout, i.e. we
1880C<ev_timer_again> optimisation when the timer is already running. 1910timed out, and need to do whatever is needed in this case.
1911
1912Otherwise, we now the earliest time at which the timeout would trigger,
1913and simply start the timer with this timeout value.
1914
1915In other words, each time the callback is invoked it will check whether
1916the timeout occurred. If not, it will simply reschedule itself to check
1917again at the earliest time it could time out. Rinse. Repeat.
1881 1918
1882This scheme causes more callback invocations (about one every 60 seconds 1919This scheme causes more callback invocations (about one every 60 seconds
1883minus half the average time between activity), but virtually no calls to 1920minus half the average time between activity), but virtually no calls to
1884libev to change the timeout. 1921libev to change the timeout.
1885 1922
1886To start the timer, simply initialise the watcher and set C<last_activity> 1923To start the machinery, simply initialise the watcher and set
1887to the current time (meaning we just have some activity :), then call the 1924C<last_activity> to the current time (meaning there was some activity just
1888callback, which will "do the right thing" and start the timer: 1925now), then call the callback, which will "do the right thing" and start
1926the timer:
1889 1927
1928 last_activity = ev_now (EV_A);
1890 ev_init (timer, callback); 1929 ev_init (&timer, callback);
1891 last_activity = ev_now (loop); 1930 callback (EV_A_ &timer, 0);
1892 callback (loop, timer, EV_TIMER);
1893 1931
1894And when there is some activity, simply store the current time in 1932When there is some activity, simply store the current time in
1895C<last_activity>, no libev calls at all: 1933C<last_activity>, no libev calls at all:
1896 1934
1935 if (activity detected)
1897 last_activity = ev_now (loop); 1936 last_activity = ev_now (EV_A);
1937
1938When your timeout value changes, then the timeout can be changed by simply
1939providing a new value, stopping the timer and calling the callback, which
1940will again do the right thing (for example, time out immediately :).
1941
1942 timeout = new_value;
1943 ev_timer_stop (EV_A_ &timer);
1944 callback (EV_A_ &timer, 0);
1898 1945
1899This technique is slightly more complex, but in most cases where the 1946This technique is slightly more complex, but in most cases where the
1900time-out is unlikely to be triggered, much more efficient. 1947time-out is unlikely to be triggered, much more efficient.
1901
1902Changing the timeout is trivial as well (if it isn't hard-coded in the
1903callback :) - just change the timeout and invoke the callback, which will
1904fix things for you.
1905 1948
1906=item 4. Wee, just use a double-linked list for your timeouts. 1949=item 4. Wee, just use a double-linked list for your timeouts.
1907 1950
1908If there is not one request, but many thousands (millions...), all 1951If there is not one request, but many thousands (millions...), all
1909employing some kind of timeout with the same timeout value, then one can 1952employing some kind of timeout with the same timeout value, then one can
1936Method #1 is almost always a bad idea, and buys you nothing. Method #4 is 1979Method #1 is almost always a bad idea, and buys you nothing. Method #4 is
1937rather complicated, but extremely efficient, something that really pays 1980rather complicated, but extremely efficient, something that really pays
1938off after the first million or so of active timers, i.e. it's usually 1981off after the first million or so of active timers, i.e. it's usually
1939overkill :) 1982overkill :)
1940 1983
1984=head3 The special problem of being too early
1985
1986If you ask a timer to call your callback after three seconds, then
1987you expect it to be invoked after three seconds - but of course, this
1988cannot be guaranteed to infinite precision. Less obviously, it cannot be
1989guaranteed to any precision by libev - imagine somebody suspending the
1990process with a STOP signal for a few hours for example.
1991
1992So, libev tries to invoke your callback as soon as possible I<after> the
1993delay has occurred, but cannot guarantee this.
1994
1995A less obvious failure mode is calling your callback too early: many event
1996loops compare timestamps with a "elapsed delay >= requested delay", but
1997this can cause your callback to be invoked much earlier than you would
1998expect.
1999
2000To see why, imagine a system with a clock that only offers full second
2001resolution (think windows if you can't come up with a broken enough OS
2002yourself). If you schedule a one-second timer at the time 500.9, then the
2003event loop will schedule your timeout to elapse at a system time of 500
2004(500.9 truncated to the resolution) + 1, or 501.
2005
2006If an event library looks at the timeout 0.1s later, it will see "501 >=
2007501" and invoke the callback 0.1s after it was started, even though a
2008one-second delay was requested - this is being "too early", despite best
2009intentions.
2010
2011This is the reason why libev will never invoke the callback if the elapsed
2012delay equals the requested delay, but only when the elapsed delay is
2013larger than the requested delay. In the example above, libev would only invoke
2014the callback at system time 502, or 1.1s after the timer was started.
2015
2016So, while libev cannot guarantee that your callback will be invoked
2017exactly when requested, it I<can> and I<does> guarantee that the requested
2018delay has actually elapsed, or in other words, it always errs on the "too
2019late" side of things.
2020
1941=head3 The special problem of time updates 2021=head3 The special problem of time updates
1942 2022
1943Establishing the current time is a costly operation (it usually takes at 2023Establishing the current time is a costly operation (it usually takes
1944least two system calls): EV therefore updates its idea of the current 2024at least one system call): EV therefore updates its idea of the current
1945time only before and after C<ev_run> collects new events, which causes a 2025time only before and after C<ev_run> collects new events, which causes a
1946growing difference between C<ev_now ()> and C<ev_time ()> when handling 2026growing difference between C<ev_now ()> and C<ev_time ()> when handling
1947lots of events in one iteration. 2027lots of events in one iteration.
1948 2028
1949The relative timeouts are calculated relative to the C<ev_now ()> 2029The relative timeouts are calculated relative to the C<ev_now ()>
1955 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.); 2035 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.);
1956 2036
1957If the event loop is suspended for a long time, you can also force an 2037If the event loop is suspended for a long time, you can also force an
1958update of the time returned by C<ev_now ()> by calling C<ev_now_update 2038update of the time returned by C<ev_now ()> by calling C<ev_now_update
1959()>. 2039()>.
2040
2041=head3 The special problem of unsynchronised clocks
2042
2043Modern systems have a variety of clocks - libev itself uses the normal
2044"wall clock" clock and, if available, the monotonic clock (to avoid time
2045jumps).
2046
2047Neither of these clocks is synchronised with each other or any other clock
2048on the system, so C<ev_time ()> might return a considerably different time
2049than C<gettimeofday ()> or C<time ()>. On a GNU/Linux system, for example,
2050a call to C<gettimeofday> might return a second count that is one higher
2051than a directly following call to C<time>.
2052
2053The moral of this is to only compare libev-related timestamps with
2054C<ev_time ()> and C<ev_now ()>, at least if you want better precision than
2055a second or so.
2056
2057One more problem arises due to this lack of synchronisation: if libev uses
2058the system monotonic clock and you compare timestamps from C<ev_time>
2059or C<ev_now> from when you started your timer and when your callback is
2060invoked, you will find that sometimes the callback is a bit "early".
2061
2062This is because C<ev_timer>s work in real time, not wall clock time, so
2063libev makes sure your callback is not invoked before the delay happened,
2064I<measured according to the real time>, not the system clock.
2065
2066If your timeouts are based on a physical timescale (e.g. "time out this
2067connection after 100 seconds") then this shouldn't bother you as it is
2068exactly the right behaviour.
2069
2070If you want to compare wall clock/system timestamps to your timers, then
2071you need to use C<ev_periodic>s, as these are based on the wall clock
2072time, where your comparisons will always generate correct results.
1960 2073
1961=head3 The special problems of suspended animation 2074=head3 The special problems of suspended animation
1962 2075
1963When you leave the server world it is quite customary to hit machines that 2076When you leave the server world it is quite customary to hit machines that
1964can suspend/hibernate - what happens to the clocks during such a suspend? 2077can suspend/hibernate - what happens to the clocks during such a suspend?
2008keep up with the timer (because it takes longer than those 10 seconds to 2121keep up with the timer (because it takes longer than those 10 seconds to
2009do stuff) the timer will not fire more than once per event loop iteration. 2122do stuff) the timer will not fire more than once per event loop iteration.
2010 2123
2011=item ev_timer_again (loop, ev_timer *) 2124=item ev_timer_again (loop, ev_timer *)
2012 2125
2013This will act as if the timer timed out and restart it again if it is 2126This will act as if the timer timed out, and restarts it again if it is
2014repeating. The exact semantics are: 2127repeating. It basically works like calling C<ev_timer_stop>, updating the
2128timeout to the C<repeat> value and calling C<ev_timer_start>.
2015 2129
2130The exact semantics are as in the following rules, all of which will be
2131applied to the watcher:
2132
2133=over 4
2134
2016If the timer is pending, its pending status is cleared. 2135=item If the timer is pending, the pending status is always cleared.
2017 2136
2018If the timer is started but non-repeating, stop it (as if it timed out). 2137=item If the timer is started but non-repeating, stop it (as if it timed
2138out, without invoking it).
2019 2139
2020If the timer is repeating, either start it if necessary (with the 2140=item If the timer is repeating, make the C<repeat> value the new timeout
2021C<repeat> value), or reset the running timer to the C<repeat> value. 2141and start the timer, if necessary.
2022 2142
2143=back
2144
2023This sounds a bit complicated, see L<Be smart about timeouts>, above, for a 2145This sounds a bit complicated, see L</Be smart about timeouts>, above, for a
2024usage example. 2146usage example.
2025 2147
2026=item ev_tstamp ev_timer_remaining (loop, ev_timer *) 2148=item ev_tstamp ev_timer_remaining (loop, ev_timer *)
2027 2149
2028Returns the remaining time until a timer fires. If the timer is active, 2150Returns the remaining time until a timer fires. If the timer is active,
2148 2270
2149Another way to think about it (for the mathematically inclined) is that 2271Another way to think about it (for the mathematically inclined) is that
2150C<ev_periodic> will try to run the callback in this mode at the next possible 2272C<ev_periodic> will try to run the callback in this mode at the next possible
2151time where C<time = offset (mod interval)>, regardless of any time jumps. 2273time where C<time = offset (mod interval)>, regardless of any time jumps.
2152 2274
2153For numerical stability it is preferable that the C<offset> value is near 2275The C<interval> I<MUST> be positive, and for numerical stability, the
2154C<ev_now ()> (the current time), but there is no range requirement for 2276interval value should be higher than C<1/8192> (which is around 100
2155this value, and in fact is often specified as zero. 2277microseconds) and C<offset> should be higher than C<0> and should have
2278at most a similar magnitude as the current time (say, within a factor of
2279ten). Typical values for offset are, in fact, C<0> or something between
2280C<0> and C<interval>, which is also the recommended range.
2156 2281
2157Note also that there is an upper limit to how often a timer can fire (CPU 2282Note also that there is an upper limit to how often a timer can fire (CPU
2158speed for example), so if C<interval> is very small then timing stability 2283speed for example), so if C<interval> is very small then timing stability
2159will of course deteriorate. Libev itself tries to be exact to be about one 2284will of course deteriorate. Libev itself tries to be exact to be about one
2160millisecond (if the OS supports it and the machine is fast enough). 2285millisecond (if the OS supports it and the machine is fast enough).
2288only within the same loop, i.e. you can watch for C<SIGINT> in your 2413only within the same loop, i.e. you can watch for C<SIGINT> in your
2289default loop and for C<SIGIO> in another loop, but you cannot watch for 2414default loop and for C<SIGIO> in another loop, but you cannot watch for
2290C<SIGINT> in both the default loop and another loop at the same time. At 2415C<SIGINT> in both the default loop and another loop at the same time. At
2291the moment, C<SIGCHLD> is permanently tied to the default loop. 2416the moment, C<SIGCHLD> is permanently tied to the default loop.
2292 2417
2293When the first watcher gets started will libev actually register something 2418Only after the first watcher for a signal is started will libev actually
2294with the kernel (thus it coexists with your own signal handlers as long as 2419register something with the kernel. It thus coexists with your own signal
2295you don't register any with libev for the same signal). 2420handlers as long as you don't register any with libev for the same signal.
2296 2421
2297If possible and supported, libev will install its handlers with 2422If possible and supported, libev will install its handlers with
2298C<SA_RESTART> (or equivalent) behaviour enabled, so system calls should 2423C<SA_RESTART> (or equivalent) behaviour enabled, so system calls should
2299not be unduly interrupted. If you have a problem with system calls getting 2424not be unduly interrupted. If you have a problem with system calls getting
2300interrupted by signals you can block all signals in an C<ev_check> watcher 2425interrupted by signals you can block all signals in an C<ev_check> watcher
2485 2610
2486=head2 C<ev_stat> - did the file attributes just change? 2611=head2 C<ev_stat> - did the file attributes just change?
2487 2612
2488This watches a file system path for attribute changes. That is, it calls 2613This watches a file system path for attribute changes. That is, it calls
2489C<stat> on that path in regular intervals (or when the OS says it changed) 2614C<stat> on that path in regular intervals (or when the OS says it changed)
2490and sees if it changed compared to the last time, invoking the callback if 2615and sees if it changed compared to the last time, invoking the callback
2491it did. 2616if it did. Starting the watcher C<stat>'s the file, so only changes that
2617happen after the watcher has been started will be reported.
2492 2618
2493The path does not need to exist: changing from "path exists" to "path does 2619The path does not need to exist: changing from "path exists" to "path does
2494not exist" is a status change like any other. The condition "path does not 2620not exist" is a status change like any other. The condition "path does not
2495exist" (or more correctly "path cannot be stat'ed") is signified by the 2621exist" (or more correctly "path cannot be stat'ed") is signified by the
2496C<st_nlink> field being zero (which is otherwise always forced to be at 2622C<st_nlink> field being zero (which is otherwise always forced to be at
2726Apart from keeping your process non-blocking (which is a useful 2852Apart from keeping your process non-blocking (which is a useful
2727effect on its own sometimes), idle watchers are a good place to do 2853effect on its own sometimes), idle watchers are a good place to do
2728"pseudo-background processing", or delay processing stuff to after the 2854"pseudo-background processing", or delay processing stuff to after the
2729event loop has handled all outstanding events. 2855event loop has handled all outstanding events.
2730 2856
2857=head3 Abusing an C<ev_idle> watcher for its side-effect
2858
2859As long as there is at least one active idle watcher, libev will never
2860sleep unnecessarily. Or in other words, it will loop as fast as possible.
2861For this to work, the idle watcher doesn't need to be invoked at all - the
2862lowest priority will do.
2863
2864This mode of operation can be useful together with an C<ev_check> watcher,
2865to do something on each event loop iteration - for example to balance load
2866between different connections.
2867
2868See L</Abusing an ev_check watcher for its side-effect> for a longer
2869example.
2870
2731=head3 Watcher-Specific Functions and Data Members 2871=head3 Watcher-Specific Functions and Data Members
2732 2872
2733=over 4 2873=over 4
2734 2874
2735=item ev_idle_init (ev_idle *, callback) 2875=item ev_idle_init (ev_idle *, callback)
2746callback, free it. Also, use no error checking, as usual. 2886callback, free it. Also, use no error checking, as usual.
2747 2887
2748 static void 2888 static void
2749 idle_cb (struct ev_loop *loop, ev_idle *w, int revents) 2889 idle_cb (struct ev_loop *loop, ev_idle *w, int revents)
2750 { 2890 {
2891 // stop the watcher
2892 ev_idle_stop (loop, w);
2893
2894 // now we can free it
2751 free (w); 2895 free (w);
2896
2752 // now do something you wanted to do when the program has 2897 // now do something you wanted to do when the program has
2753 // no longer anything immediate to do. 2898 // no longer anything immediate to do.
2754 } 2899 }
2755 2900
2756 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2901 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2758 ev_idle_start (loop, idle_watcher); 2903 ev_idle_start (loop, idle_watcher);
2759 2904
2760 2905
2761=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2906=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2762 2907
2763Prepare and check watchers are usually (but not always) used in pairs: 2908Prepare and check watchers are often (but not always) used in pairs:
2764prepare watchers get invoked before the process blocks and check watchers 2909prepare watchers get invoked before the process blocks and check watchers
2765afterwards. 2910afterwards.
2766 2911
2767You I<must not> call C<ev_run> or similar functions that enter 2912You I<must not> call C<ev_run> or similar functions that enter
2768the current event loop from either C<ev_prepare> or C<ev_check> 2913the current event loop from either C<ev_prepare> or C<ev_check>
2796with priority higher than or equal to the event loop and one coroutine 2941with priority higher than or equal to the event loop and one coroutine
2797of lower priority, but only once, using idle watchers to keep the event 2942of lower priority, but only once, using idle watchers to keep the event
2798loop from blocking if lower-priority coroutines are active, thus mapping 2943loop from blocking if lower-priority coroutines are active, thus mapping
2799low-priority coroutines to idle/background tasks). 2944low-priority coroutines to idle/background tasks).
2800 2945
2801It is recommended to give C<ev_check> watchers highest (C<EV_MAXPRI>) 2946When used for this purpose, it is recommended to give C<ev_check> watchers
2802priority, to ensure that they are being run before any other watchers 2947highest (C<EV_MAXPRI>) priority, to ensure that they are being run before
2803after the poll (this doesn't matter for C<ev_prepare> watchers). 2948any other watchers after the poll (this doesn't matter for C<ev_prepare>
2949watchers).
2804 2950
2805Also, C<ev_check> watchers (and C<ev_prepare> watchers, too) should not 2951Also, C<ev_check> watchers (and C<ev_prepare> watchers, too) should not
2806activate ("feed") events into libev. While libev fully supports this, they 2952activate ("feed") events into libev. While libev fully supports this, they
2807might get executed before other C<ev_check> watchers did their job. As 2953might get executed before other C<ev_check> watchers did their job. As
2808C<ev_check> watchers are often used to embed other (non-libev) event 2954C<ev_check> watchers are often used to embed other (non-libev) event
2809loops those other event loops might be in an unusable state until their 2955loops those other event loops might be in an unusable state until their
2810C<ev_check> watcher ran (always remind yourself to coexist peacefully with 2956C<ev_check> watcher ran (always remind yourself to coexist peacefully with
2811others). 2957others).
2958
2959=head3 Abusing an C<ev_check> watcher for its side-effect
2960
2961C<ev_check> (and less often also C<ev_prepare>) watchers can also be
2962useful because they are called once per event loop iteration. For
2963example, if you want to handle a large number of connections fairly, you
2964normally only do a bit of work for each active connection, and if there
2965is more work to do, you wait for the next event loop iteration, so other
2966connections have a chance of making progress.
2967
2968Using an C<ev_check> watcher is almost enough: it will be called on the
2969next event loop iteration. However, that isn't as soon as possible -
2970without external events, your C<ev_check> watcher will not be invoked.
2971
2972This is where C<ev_idle> watchers come in handy - all you need is a
2973single global idle watcher that is active as long as you have one active
2974C<ev_check> watcher. The C<ev_idle> watcher makes sure the event loop
2975will not sleep, and the C<ev_check> watcher makes sure a callback gets
2976invoked. Neither watcher alone can do that.
2812 2977
2813=head3 Watcher-Specific Functions and Data Members 2978=head3 Watcher-Specific Functions and Data Members
2814 2979
2815=over 4 2980=over 4
2816 2981
3017 3182
3018=over 4 3183=over 4
3019 3184
3020=item ev_embed_init (ev_embed *, callback, struct ev_loop *embedded_loop) 3185=item ev_embed_init (ev_embed *, callback, struct ev_loop *embedded_loop)
3021 3186
3022=item ev_embed_set (ev_embed *, callback, struct ev_loop *embedded_loop) 3187=item ev_embed_set (ev_embed *, struct ev_loop *embedded_loop)
3023 3188
3024Configures the watcher to embed the given loop, which must be 3189Configures the watcher to embed the given loop, which must be
3025embeddable. If the callback is C<0>, then C<ev_embed_sweep> will be 3190embeddable. If the callback is C<0>, then C<ev_embed_sweep> will be
3026invoked automatically, otherwise it is the responsibility of the callback 3191invoked automatically, otherwise it is the responsibility of the callback
3027to invoke it (it will continue to be called until the sweep has been done, 3192to invoke it (it will continue to be called until the sweep has been done,
3090 3255
3091=head2 C<ev_fork> - the audacity to resume the event loop after a fork 3256=head2 C<ev_fork> - the audacity to resume the event loop after a fork
3092 3257
3093Fork watchers are called when a C<fork ()> was detected (usually because 3258Fork watchers are called when a C<fork ()> was detected (usually because
3094whoever is a good citizen cared to tell libev about it by calling 3259whoever is a good citizen cared to tell libev about it by calling
3095C<ev_default_fork> or C<ev_loop_fork>). The invocation is done before the 3260C<ev_loop_fork>). The invocation is done before the event loop blocks next
3096event loop blocks next and before C<ev_check> watchers are being called, 3261and before C<ev_check> watchers are being called, and only in the child
3097and only in the child after the fork. If whoever good citizen calling 3262after the fork. If whoever good citizen calling C<ev_default_fork> cheats
3098C<ev_default_fork> cheats and calls it in the wrong process, the fork 3263and calls it in the wrong process, the fork handlers will be invoked, too,
3099handlers will be invoked, too, of course. 3264of course.
3100 3265
3101=head3 The special problem of life after fork - how is it possible? 3266=head3 The special problem of life after fork - how is it possible?
3102 3267
3103Most uses of C<fork()> consist of forking, then some simple calls to set 3268Most uses of C<fork()> consist of forking, then some simple calls to set
3104up/change the process environment, followed by a call to C<exec()>. This 3269up/change the process environment, followed by a call to C<exec()>. This
3185 atexit (program_exits); 3350 atexit (program_exits);
3186 3351
3187 3352
3188=head2 C<ev_async> - how to wake up an event loop 3353=head2 C<ev_async> - how to wake up an event loop
3189 3354
3190In general, you cannot use an C<ev_run> from multiple threads or other 3355In general, you cannot use an C<ev_loop> from multiple threads or other
3191asynchronous sources such as signal handlers (as opposed to multiple event 3356asynchronous sources such as signal handlers (as opposed to multiple event
3192loops - those are of course safe to use in different threads). 3357loops - those are of course safe to use in different threads).
3193 3358
3194Sometimes, however, you need to wake up an event loop you do not control, 3359Sometimes, however, you need to wake up an event loop you do not control,
3195for example because it belongs to another thread. This is what C<ev_async> 3360for example because it belongs to another thread. This is what C<ev_async>
3197it by calling C<ev_async_send>, which is thread- and signal safe. 3362it by calling C<ev_async_send>, which is thread- and signal safe.
3198 3363
3199This functionality is very similar to C<ev_signal> watchers, as signals, 3364This functionality is very similar to C<ev_signal> watchers, as signals,
3200too, are asynchronous in nature, and signals, too, will be compressed 3365too, are asynchronous in nature, and signals, too, will be compressed
3201(i.e. the number of callback invocations may be less than the number of 3366(i.e. the number of callback invocations may be less than the number of
3202C<ev_async_sent> calls). In fact, you could use signal watchers as a kind 3367C<ev_async_send> calls). In fact, you could use signal watchers as a kind
3203of "global async watchers" by using a watcher on an otherwise unused 3368of "global async watchers" by using a watcher on an otherwise unused
3204signal, and C<ev_feed_signal> to signal this watcher from another thread, 3369signal, and C<ev_feed_signal> to signal this watcher from another thread,
3205even without knowing which loop owns the signal. 3370even without knowing which loop owns the signal.
3206
3207Unlike C<ev_signal> watchers, C<ev_async> works with any event loop, not
3208just the default loop.
3209 3371
3210=head3 Queueing 3372=head3 Queueing
3211 3373
3212C<ev_async> does not support queueing of data in any way. The reason 3374C<ev_async> does not support queueing of data in any way. The reason
3213is that the author does not know of a simple (or any) algorithm for a 3375is that the author does not know of a simple (or any) algorithm for a
3305trust me. 3467trust me.
3306 3468
3307=item ev_async_send (loop, ev_async *) 3469=item ev_async_send (loop, ev_async *)
3308 3470
3309Sends/signals/activates the given C<ev_async> watcher, that is, feeds 3471Sends/signals/activates the given C<ev_async> watcher, that is, feeds
3310an C<EV_ASYNC> event on the watcher into the event loop. Unlike 3472an C<EV_ASYNC> event on the watcher into the event loop, and instantly
3473returns.
3474
3311C<ev_feed_event>, this call is safe to do from other threads, signal or 3475Unlike C<ev_feed_event>, this call is safe to do from other threads,
3312similar contexts (see the discussion of C<EV_ATOMIC_T> in the embedding 3476signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the
3313section below on what exactly this means). 3477embedding section below on what exactly this means).
3314 3478
3315Note that, as with other watchers in libev, multiple events might get 3479Note that, as with other watchers in libev, multiple events might get
3316compressed into a single callback invocation (another way to look at this 3480compressed into a single callback invocation (another way to look at
3317is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>, 3481this is that C<ev_async> watchers are level-triggered: they are set on
3318reset when the event loop detects that). 3482C<ev_async_send>, reset when the event loop detects that).
3319 3483
3320This call incurs the overhead of a system call only once per event loop 3484This call incurs the overhead of at most one extra system call per event
3321iteration, so while the overhead might be noticeable, it doesn't apply to 3485loop iteration, if the event loop is blocked, and no syscall at all if
3322repeated calls to C<ev_async_send> for the same event loop. 3486the event loop (or your program) is processing events. That means that
3487repeated calls are basically free (there is no need to avoid calls for
3488performance reasons) and that the overhead becomes smaller (typically
3489zero) under load.
3323 3490
3324=item bool = ev_async_pending (ev_async *) 3491=item bool = ev_async_pending (ev_async *)
3325 3492
3326Returns a non-zero value when C<ev_async_send> has been called on the 3493Returns a non-zero value when C<ev_async_send> has been called on the
3327watcher but the event has not yet been processed (or even noted) by the 3494watcher but the event has not yet been processed (or even noted) by the
3382 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0); 3549 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0);
3383 3550
3384=item ev_feed_fd_event (loop, int fd, int revents) 3551=item ev_feed_fd_event (loop, int fd, int revents)
3385 3552
3386Feed an event on the given fd, as if a file descriptor backend detected 3553Feed an event on the given fd, as if a file descriptor backend detected
3387the given events it. 3554the given events.
3388 3555
3389=item ev_feed_signal_event (loop, int signum) 3556=item ev_feed_signal_event (loop, int signum)
3390 3557
3391Feed an event as if the given signal occurred. See also C<ev_feed_signal>, 3558Feed an event as if the given signal occurred. See also C<ev_feed_signal>,
3392which is async-safe. 3559which is async-safe.
3466 { 3633 {
3467 struct my_biggy big = (struct my_biggy *) 3634 struct my_biggy big = (struct my_biggy *)
3468 (((char *)w) - offsetof (struct my_biggy, t2)); 3635 (((char *)w) - offsetof (struct my_biggy, t2));
3469 } 3636 }
3470 3637
3638=head2 AVOIDING FINISHING BEFORE RETURNING
3639
3640Often you have structures like this in event-based programs:
3641
3642 callback ()
3643 {
3644 free (request);
3645 }
3646
3647 request = start_new_request (..., callback);
3648
3649The intent is to start some "lengthy" operation. The C<request> could be
3650used to cancel the operation, or do other things with it.
3651
3652It's not uncommon to have code paths in C<start_new_request> that
3653immediately invoke the callback, for example, to report errors. Or you add
3654some caching layer that finds that it can skip the lengthy aspects of the
3655operation and simply invoke the callback with the result.
3656
3657The problem here is that this will happen I<before> C<start_new_request>
3658has returned, so C<request> is not set.
3659
3660Even if you pass the request by some safer means to the callback, you
3661might want to do something to the request after starting it, such as
3662canceling it, which probably isn't working so well when the callback has
3663already been invoked.
3664
3665A common way around all these issues is to make sure that
3666C<start_new_request> I<always> returns before the callback is invoked. If
3667C<start_new_request> immediately knows the result, it can artificially
3668delay invoking the callback by using a C<prepare> or C<idle> watcher for
3669example, or more sneakily, by reusing an existing (stopped) watcher and
3670pushing it into the pending queue:
3671
3672 ev_set_cb (watcher, callback);
3673 ev_feed_event (EV_A_ watcher, 0);
3674
3675This way, C<start_new_request> can safely return before the callback is
3676invoked, while not delaying callback invocation too much.
3677
3471=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS 3678=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3472 3679
3473Often (especially in GUI toolkits) there are places where you have 3680Often (especially in GUI toolkits) there are places where you have
3474I<modal> interaction, which is most easily implemented by recursively 3681I<modal> interaction, which is most easily implemented by recursively
3475invoking C<ev_run>. 3682invoking C<ev_run>.
3476 3683
3477This brings the problem of exiting - a callback might want to finish the 3684This brings the problem of exiting - a callback might want to finish the
3478main C<ev_run> call, but not the nested one (e.g. user clicked "Quit", but 3685main C<ev_run> call, but not the nested one (e.g. user clicked "Quit", but
3479a modal "Are you sure?" dialog is still waiting), or just the nested one 3686a modal "Are you sure?" dialog is still waiting), or just the nested one
3480and not the main one (e.g. user clocked "Ok" in a modal dialog), or some 3687and not the main one (e.g. user clocked "Ok" in a modal dialog), or some
3481other combination: In these cases, C<ev_break> will not work alone. 3688other combination: In these cases, a simple C<ev_break> will not work.
3482 3689
3483The solution is to maintain "break this loop" variable for each C<ev_run> 3690The solution is to maintain "break this loop" variable for each C<ev_run>
3484invocation, and use a loop around C<ev_run> until the condition is 3691invocation, and use a loop around C<ev_run> until the condition is
3485triggered, using C<EVRUN_ONCE>: 3692triggered, using C<EVRUN_ONCE>:
3486 3693
3488 int exit_main_loop = 0; 3695 int exit_main_loop = 0;
3489 3696
3490 while (!exit_main_loop) 3697 while (!exit_main_loop)
3491 ev_run (EV_DEFAULT_ EVRUN_ONCE); 3698 ev_run (EV_DEFAULT_ EVRUN_ONCE);
3492 3699
3493 // in a model watcher 3700 // in a modal watcher
3494 int exit_nested_loop = 0; 3701 int exit_nested_loop = 0;
3495 3702
3496 while (!exit_nested_loop) 3703 while (!exit_nested_loop)
3497 ev_run (EV_A_ EVRUN_ONCE); 3704 ev_run (EV_A_ EVRUN_ONCE);
3498 3705
3544 // now associate this with the loop 3751 // now associate this with the loop
3545 ev_set_userdata (EV_A_ u); 3752 ev_set_userdata (EV_A_ u);
3546 ev_set_invoke_pending_cb (EV_A_ l_invoke); 3753 ev_set_invoke_pending_cb (EV_A_ l_invoke);
3547 ev_set_loop_release_cb (EV_A_ l_release, l_acquire); 3754 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
3548 3755
3549 // then create the thread running ev_loop 3756 // then create the thread running ev_run
3550 pthread_create (&u->tid, 0, l_run, EV_A); 3757 pthread_create (&u->tid, 0, l_run, EV_A);
3551 } 3758 }
3552 3759
3553The callback for the C<ev_async> watcher does nothing: the watcher is used 3760The callback for the C<ev_async> watcher does nothing: the watcher is used
3554solely to wake up the event loop so it takes notice of any new watchers 3761solely to wake up the event loop so it takes notice of any new watchers
3672called): 3879called):
3673 3880
3674 void 3881 void
3675 wait_for_event (ev_watcher *w) 3882 wait_for_event (ev_watcher *w)
3676 { 3883 {
3677 ev_cb_set (w) = current_coro; 3884 ev_set_cb (w, current_coro);
3678 switch_to (libev_coro); 3885 switch_to (libev_coro);
3679 } 3886 }
3680 3887
3681That basically suspends the coroutine inside C<wait_for_event> and 3888That basically suspends the coroutine inside C<wait_for_event> and
3682continues the libev coroutine, which, when appropriate, switches back to 3889continues the libev coroutine, which, when appropriate, switches back to
3683this or any other coroutine. I am sure if you sue this your own :) 3890this or any other coroutine.
3684 3891
3685You can do similar tricks if you have, say, threads with an event queue - 3892You can do similar tricks if you have, say, threads with an event queue -
3686instead of storing a coroutine, you store the queue object and instead of 3893instead of storing a coroutine, you store the queue object and instead of
3687switching to a coroutine, you push the watcher onto the queue and notify 3894switching to a coroutine, you push the watcher onto the queue and notify
3688any waiters. 3895any waiters.
3689 3896
3690To embed libev, see L<EMBEDDING>, but in short, it's easiest to create two 3897To embed libev, see L</EMBEDDING>, but in short, it's easiest to create two
3691files, F<my_ev.h> and F<my_ev.c> that include the respective libev files: 3898files, F<my_ev.h> and F<my_ev.c> that include the respective libev files:
3692 3899
3693 // my_ev.h 3900 // my_ev.h
3694 #define EV_CB_DECLARE(type) struct my_coro *cb; 3901 #define EV_CB_DECLARE(type) struct my_coro *cb;
3695 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb); 3902 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb);
3739 3946
3740=back 3947=back
3741 3948
3742=head1 C++ SUPPORT 3949=head1 C++ SUPPORT
3743 3950
3951=head2 C API
3952
3953The normal C API should work fine when used from C++: both ev.h and the
3954libev sources can be compiled as C++. Therefore, code that uses the C API
3955will work fine.
3956
3957Proper exception specifications might have to be added to callbacks passed
3958to libev: exceptions may be thrown only from watcher callbacks, all
3959other callbacks (allocator, syserr, loop acquire/release and periodic
3960reschedule callbacks) must not throw exceptions, and might need a C<throw
3961()> specification. If you have code that needs to be compiled as both C
3962and C++ you can use the C<EV_THROW> macro for this:
3963
3964 static void
3965 fatal_error (const char *msg) EV_THROW
3966 {
3967 perror (msg);
3968 abort ();
3969 }
3970
3971 ...
3972 ev_set_syserr_cb (fatal_error);
3973
3974The only API functions that can currently throw exceptions are C<ev_run>,
3975C<ev_invoke>, C<ev_invoke_pending> and C<ev_loop_destroy> (the latter
3976because it runs cleanup watchers).
3977
3978Throwing exceptions in watcher callbacks is only supported if libev itself
3979is compiled with a C++ compiler or your C and C++ environments allow
3980throwing exceptions through C libraries (most do).
3981
3982=head2 C++ API
3983
3744Libev comes with some simplistic wrapper classes for C++ that mainly allow 3984Libev comes with some simplistic wrapper classes for C++ that mainly allow
3745you to use some convenience methods to start/stop watchers and also change 3985you to use some convenience methods to start/stop watchers and also change
3746the callback model to a model using method callbacks on objects. 3986the callback model to a model using method callbacks on objects.
3747 3987
3748To use it, 3988To use it,
3749 3989
3750 #include <ev++.h> 3990 #include <ev++.h>
3751 3991
3752This automatically includes F<ev.h> and puts all of its definitions (many 3992This automatically includes F<ev.h> and puts all of its definitions (many
3753of them macros) into the global namespace. All C++ specific things are 3993of them macros) into the global namespace. All C++ specific things are
3754put into the C<ev> namespace. It should support all the same embedding 3994put into the C<ev> namespace. It should support all the same embedding
3763with C<operator ()> can be used as callbacks. Other types should be easy 4003with C<operator ()> can be used as callbacks. Other types should be easy
3764to add as long as they only need one additional pointer for context. If 4004to add as long as they only need one additional pointer for context. If
3765you need support for other types of functors please contact the author 4005you need support for other types of functors please contact the author
3766(preferably after implementing it). 4006(preferably after implementing it).
3767 4007
4008For all this to work, your C++ compiler either has to use the same calling
4009conventions as your C compiler (for static member functions), or you have
4010to embed libev and compile libev itself as C++.
4011
3768Here is a list of things available in the C<ev> namespace: 4012Here is a list of things available in the C<ev> namespace:
3769 4013
3770=over 4 4014=over 4
3771 4015
3772=item C<ev::READ>, C<ev::WRITE> etc. 4016=item C<ev::READ>, C<ev::WRITE> etc.
3781=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc. 4025=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc.
3782 4026
3783For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of 4027For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of
3784the same name in the C<ev> namespace, with the exception of C<ev_signal> 4028the same name in the C<ev> namespace, with the exception of C<ev_signal>
3785which is called C<ev::sig> to avoid clashes with the C<signal> macro 4029which is called C<ev::sig> to avoid clashes with the C<signal> macro
3786defines by many implementations. 4030defined by many implementations.
3787 4031
3788All of those classes have these methods: 4032All of those classes have these methods:
3789 4033
3790=over 4 4034=over 4
3791 4035
3881Associates a different C<struct ev_loop> with this watcher. You can only 4125Associates a different C<struct ev_loop> with this watcher. You can only
3882do this when the watcher is inactive (and not pending either). 4126do this when the watcher is inactive (and not pending either).
3883 4127
3884=item w->set ([arguments]) 4128=item w->set ([arguments])
3885 4129
3886Basically the same as C<ev_TYPE_set>, with the same arguments. Either this 4130Basically the same as C<ev_TYPE_set> (except for C<ev::embed> watchers>),
3887method or a suitable start method must be called at least once. Unlike the 4131with the same arguments. Either this method or a suitable start method
3888C counterpart, an active watcher gets automatically stopped and restarted 4132must be called at least once. Unlike the C counterpart, an active watcher
3889when reconfiguring it with this method. 4133gets automatically stopped and restarted when reconfiguring it with this
4134method.
4135
4136For C<ev::embed> watchers this method is called C<set_embed>, to avoid
4137clashing with the C<set (loop)> method.
3890 4138
3891=item w->start () 4139=item w->start ()
3892 4140
3893Starts the watcher. Note that there is no C<loop> argument, as the 4141Starts the watcher. Note that there is no C<loop> argument, as the
3894constructor already stores the event loop. 4142constructor already stores the event loop.
3924watchers in the constructor. 4172watchers in the constructor.
3925 4173
3926 class myclass 4174 class myclass
3927 { 4175 {
3928 ev::io io ; void io_cb (ev::io &w, int revents); 4176 ev::io io ; void io_cb (ev::io &w, int revents);
3929 ev::io2 io2 ; void io2_cb (ev::io &w, int revents); 4177 ev::io io2 ; void io2_cb (ev::io &w, int revents);
3930 ev::idle idle; void idle_cb (ev::idle &w, int revents); 4178 ev::idle idle; void idle_cb (ev::idle &w, int revents);
3931 4179
3932 myclass (int fd) 4180 myclass (int fd)
3933 { 4181 {
3934 io .set <myclass, &myclass::io_cb > (this); 4182 io .set <myclass, &myclass::io_cb > (this);
3985L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>. 4233L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.
3986 4234
3987=item D 4235=item D
3988 4236
3989Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to 4237Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
3990be found at L<http://proj.llucax.com.ar/wiki/evd>. 4238be found at L<http://www.llucax.com.ar/proj/ev.d/index.html>.
3991 4239
3992=item Ocaml 4240=item Ocaml
3993 4241
3994Erkki Seppala has written Ocaml bindings for libev, to be found at 4242Erkki Seppala has written Ocaml bindings for libev, to be found at
3995L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>. 4243L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.
3998 4246
3999Brian Maher has written a partial interface to libev for lua (at the 4247Brian Maher has written a partial interface to libev for lua (at the
4000time of this writing, only C<ev_io> and C<ev_timer>), to be found at 4248time of this writing, only C<ev_io> and C<ev_timer>), to be found at
4001L<http://github.com/brimworks/lua-ev>. 4249L<http://github.com/brimworks/lua-ev>.
4002 4250
4251=item Javascript
4252
4253Node.js (L<http://nodejs.org>) uses libev as the underlying event library.
4254
4255=item Others
4256
4257There are others, and I stopped counting.
4258
4003=back 4259=back
4004 4260
4005 4261
4006=head1 MACRO MAGIC 4262=head1 MACRO MAGIC
4007 4263
4043suitable for use with C<EV_A>. 4299suitable for use with C<EV_A>.
4044 4300
4045=item C<EV_DEFAULT>, C<EV_DEFAULT_> 4301=item C<EV_DEFAULT>, C<EV_DEFAULT_>
4046 4302
4047Similar to the other two macros, this gives you the value of the default 4303Similar to the other two macros, this gives you the value of the default
4048loop, if multiple loops are supported ("ev loop default"). 4304loop, if multiple loops are supported ("ev loop default"). The default loop
4305will be initialised if it isn't already initialised.
4306
4307For non-multiplicity builds, these macros do nothing, so you always have
4308to initialise the loop somewhere.
4049 4309
4050=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_> 4310=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_>
4051 4311
4052Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the 4312Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the
4053default loop has been initialised (C<UC> == unchecked). Their behaviour 4313default loop has been initialised (C<UC> == unchecked). Their behaviour
4198supported). It will also not define any of the structs usually found in 4458supported). It will also not define any of the structs usually found in
4199F<event.h> that are not directly supported by the libev core alone. 4459F<event.h> that are not directly supported by the libev core alone.
4200 4460
4201In standalone mode, libev will still try to automatically deduce the 4461In standalone mode, libev will still try to automatically deduce the
4202configuration, but has to be more conservative. 4462configuration, but has to be more conservative.
4463
4464=item EV_USE_FLOOR
4465
4466If defined to be C<1>, libev will use the C<floor ()> function for its
4467periodic reschedule calculations, otherwise libev will fall back on a
4468portable (slower) implementation. If you enable this, you usually have to
4469link against libm or something equivalent. Enabling this when the C<floor>
4470function is not available will fail, so the safe default is to not enable
4471this.
4203 4472
4204=item EV_USE_MONOTONIC 4473=item EV_USE_MONOTONIC
4205 4474
4206If defined to be C<1>, libev will try to detect the availability of the 4475If defined to be C<1>, libev will try to detect the availability of the
4207monotonic clock option at both compile time and runtime. Otherwise no 4476monotonic clock option at both compile time and runtime. Otherwise no
4292 4561
4293If programs implement their own fd to handle mapping on win32, then this 4562If programs implement their own fd to handle mapping on win32, then this
4294macro can be used to override the C<close> function, useful to unregister 4563macro can be used to override the C<close> function, useful to unregister
4295file descriptors again. Note that the replacement function has to close 4564file descriptors again. Note that the replacement function has to close
4296the underlying OS handle. 4565the underlying OS handle.
4566
4567=item EV_USE_WSASOCKET
4568
4569If defined to be C<1>, libev will use C<WSASocket> to create its internal
4570communication socket, which works better in some environments. Otherwise,
4571the normal C<socket> function will be used, which works better in other
4572environments.
4297 4573
4298=item EV_USE_POLL 4574=item EV_USE_POLL
4299 4575
4300If defined to be C<1>, libev will compile in support for the C<poll>(2) 4576If defined to be C<1>, libev will compile in support for the C<poll>(2)
4301backend. Otherwise it will be enabled on non-win32 platforms. It 4577backend. Otherwise it will be enabled on non-win32 platforms. It
4337If defined to be C<1>, libev will compile in support for the Linux inotify 4613If defined to be C<1>, libev will compile in support for the Linux inotify
4338interface to speed up C<ev_stat> watchers. Its actual availability will 4614interface to speed up C<ev_stat> watchers. Its actual availability will
4339be detected at runtime. If undefined, it will be enabled if the headers 4615be detected at runtime. If undefined, it will be enabled if the headers
4340indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled. 4616indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
4341 4617
4618=item EV_NO_SMP
4619
4620If defined to be C<1>, libev will assume that memory is always coherent
4621between threads, that is, threads can be used, but threads never run on
4622different cpus (or different cpu cores). This reduces dependencies
4623and makes libev faster.
4624
4625=item EV_NO_THREADS
4626
4627If defined to be C<1>, libev will assume that it will never be called from
4628different threads (that includes signal handlers), which is a stronger
4629assumption than C<EV_NO_SMP>, above. This reduces dependencies and makes
4630libev faster.
4631
4342=item EV_ATOMIC_T 4632=item EV_ATOMIC_T
4343 4633
4344Libev requires an integer type (suitable for storing C<0> or C<1>) whose 4634Libev requires an integer type (suitable for storing C<0> or C<1>) whose
4345access is atomic with respect to other threads or signal contexts. No such 4635access is atomic with respect to other threads or signal contexts. No
4346type is easily found in the C language, so you can provide your own type 4636such type is easily found in the C language, so you can provide your own
4347that you know is safe for your purposes. It is used both for signal handler "locking" 4637type that you know is safe for your purposes. It is used both for signal
4348as well as for signal and thread safety in C<ev_async> watchers. 4638handler "locking" as well as for signal and thread safety in C<ev_async>
4639watchers.
4349 4640
4350In the absence of this define, libev will use C<sig_atomic_t volatile> 4641In the absence of this define, libev will use C<sig_atomic_t volatile>
4351(from F<signal.h>), which is usually good enough on most platforms. 4642(from F<signal.h>), which is usually good enough on most platforms.
4352 4643
4353=item EV_H (h) 4644=item EV_H (h)
4380will have the C<struct ev_loop *> as first argument, and you can create 4671will have the C<struct ev_loop *> as first argument, and you can create
4381additional independent event loops. Otherwise there will be no support 4672additional independent event loops. Otherwise there will be no support
4382for multiple event loops and there is no first event loop pointer 4673for multiple event loops and there is no first event loop pointer
4383argument. Instead, all functions act on the single default loop. 4674argument. Instead, all functions act on the single default loop.
4384 4675
4676Note that C<EV_DEFAULT> and C<EV_DEFAULT_> will no longer provide a
4677default loop when multiplicity is switched off - you always have to
4678initialise the loop manually in this case.
4679
4385=item EV_MINPRI 4680=item EV_MINPRI
4386 4681
4387=item EV_MAXPRI 4682=item EV_MAXPRI
4388 4683
4389The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to 4684The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to
4425 #define EV_USE_POLL 1 4720 #define EV_USE_POLL 1
4426 #define EV_CHILD_ENABLE 1 4721 #define EV_CHILD_ENABLE 1
4427 #define EV_ASYNC_ENABLE 1 4722 #define EV_ASYNC_ENABLE 1
4428 4723
4429The actual value is a bitset, it can be a combination of the following 4724The actual value is a bitset, it can be a combination of the following
4430values: 4725values (by default, all of these are enabled):
4431 4726
4432=over 4 4727=over 4
4433 4728
4434=item C<1> - faster/larger code 4729=item C<1> - faster/larger code
4435 4730
4439code size by roughly 30% on amd64). 4734code size by roughly 30% on amd64).
4440 4735
4441When optimising for size, use of compiler flags such as C<-Os> with 4736When optimising for size, use of compiler flags such as C<-Os> with
4442gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of 4737gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of
4443assertions. 4738assertions.
4739
4740The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4741(e.g. gcc with C<-Os>).
4444 4742
4445=item C<2> - faster/larger data structures 4743=item C<2> - faster/larger data structures
4446 4744
4447Replaces the small 2-heap for timer management by a faster 4-heap, larger 4745Replaces the small 2-heap for timer management by a faster 4-heap, larger
4448hash table sizes and so on. This will usually further increase code size 4746hash table sizes and so on. This will usually further increase code size
4449and can additionally have an effect on the size of data structures at 4747and can additionally have an effect on the size of data structures at
4450runtime. 4748runtime.
4451 4749
4750The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4751(e.g. gcc with C<-Os>).
4752
4452=item C<4> - full API configuration 4753=item C<4> - full API configuration
4453 4754
4454This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and 4755This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and
4455enables multiplicity (C<EV_MULTIPLICITY>=1). 4756enables multiplicity (C<EV_MULTIPLICITY>=1).
4456 4757
4486 4787
4487With an intelligent-enough linker (gcc+binutils are intelligent enough 4788With an intelligent-enough linker (gcc+binutils are intelligent enough
4488when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by 4789when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by
4489your program might be left out as well - a binary starting a timer and an 4790your program might be left out as well - a binary starting a timer and an
4490I/O watcher then might come out at only 5Kb. 4791I/O watcher then might come out at only 5Kb.
4792
4793=item EV_API_STATIC
4794
4795If this symbol is defined (by default it is not), then all identifiers
4796will have static linkage. This means that libev will not export any
4797identifiers, and you cannot link against libev anymore. This can be useful
4798when you embed libev, only want to use libev functions in a single file,
4799and do not want its identifiers to be visible.
4800
4801To use this, define C<EV_API_STATIC> and include F<ev.c> in the file that
4802wants to use libev.
4803
4804This option only works when libev is compiled with a C compiler, as C++
4805doesn't support the required declaration syntax.
4491 4806
4492=item EV_AVOID_STDIO 4807=item EV_AVOID_STDIO
4493 4808
4494If this is set to C<1> at compiletime, then libev will avoid using stdio 4809If this is set to C<1> at compiletime, then libev will avoid using stdio
4495functions (printf, scanf, perror etc.). This will increase the code size 4810functions (printf, scanf, perror etc.). This will increase the code size
4700default loop and triggering an C<ev_async> watcher from the default loop 5015default loop and triggering an C<ev_async> watcher from the default loop
4701watcher callback into the event loop interested in the signal. 5016watcher callback into the event loop interested in the signal.
4702 5017
4703=back 5018=back
4704 5019
4705See also L<THREAD LOCKING EXAMPLE>. 5020See also L</THREAD LOCKING EXAMPLE>.
4706 5021
4707=head3 COROUTINES 5022=head3 COROUTINES
4708 5023
4709Libev is very accommodating to coroutines ("cooperative threads"): 5024Libev is very accommodating to coroutines ("cooperative threads"):
4710libev fully supports nesting calls to its functions from different 5025libev fully supports nesting calls to its functions from different
4875requires, and its I/O model is fundamentally incompatible with the POSIX 5190requires, and its I/O model is fundamentally incompatible with the POSIX
4876model. Libev still offers limited functionality on this platform in 5191model. Libev still offers limited functionality on this platform in
4877the form of the C<EVBACKEND_SELECT> backend, and only supports socket 5192the form of the C<EVBACKEND_SELECT> backend, and only supports socket
4878descriptors. This only applies when using Win32 natively, not when using 5193descriptors. This only applies when using Win32 natively, not when using
4879e.g. cygwin. Actually, it only applies to the microsofts own compilers, 5194e.g. cygwin. Actually, it only applies to the microsofts own compilers,
4880as every compielr comes with a slightly differently broken/incompatible 5195as every compiler comes with a slightly differently broken/incompatible
4881environment. 5196environment.
4882 5197
4883Lifting these limitations would basically require the full 5198Lifting these limitations would basically require the full
4884re-implementation of the I/O system. If you are into this kind of thing, 5199re-implementation of the I/O system. If you are into this kind of thing,
4885then note that glib does exactly that for you in a very portable way (note 5200then note that glib does exactly that for you in a very portable way (note
5001thread" or will block signals process-wide, both behaviours would 5316thread" or will block signals process-wide, both behaviours would
5002be compatible with libev. Interaction between C<sigprocmask> and 5317be compatible with libev. Interaction between C<sigprocmask> and
5003C<pthread_sigmask> could complicate things, however. 5318C<pthread_sigmask> could complicate things, however.
5004 5319
5005The most portable way to handle signals is to block signals in all threads 5320The most portable way to handle signals is to block signals in all threads
5006except the initial one, and run the default loop in the initial thread as 5321except the initial one, and run the signal handling loop in the initial
5007well. 5322thread as well.
5008 5323
5009=item C<long> must be large enough for common memory allocation sizes 5324=item C<long> must be large enough for common memory allocation sizes
5010 5325
5011To improve portability and simplify its API, libev uses C<long> internally 5326To improve portability and simplify its API, libev uses C<long> internally
5012instead of C<size_t> when allocating its data structures. On non-POSIX 5327instead of C<size_t> when allocating its data structures. On non-POSIX
5018 5333
5019The type C<double> is used to represent timestamps. It is required to 5334The type C<double> is used to represent timestamps. It is required to
5020have at least 51 bits of mantissa (and 9 bits of exponent), which is 5335have at least 51 bits of mantissa (and 9 bits of exponent), which is
5021good enough for at least into the year 4000 with millisecond accuracy 5336good enough for at least into the year 4000 with millisecond accuracy
5022(the design goal for libev). This requirement is overfulfilled by 5337(the design goal for libev). This requirement is overfulfilled by
5023implementations using IEEE 754, which is basically all existing ones. With 5338implementations using IEEE 754, which is basically all existing ones.
5339
5024IEEE 754 doubles, you get microsecond accuracy until at least 2200. 5340With IEEE 754 doubles, you get microsecond accuracy until at least the
5341year 2255 (and millisecond accuracy till the year 287396 - by then, libev
5342is either obsolete or somebody patched it to use C<long double> or
5343something like that, just kidding).
5025 5344
5026=back 5345=back
5027 5346
5028If you know of other additional requirements drop me a note. 5347If you know of other additional requirements drop me a note.
5029 5348
5091=item Processing ev_async_send: O(number_of_async_watchers) 5410=item Processing ev_async_send: O(number_of_async_watchers)
5092 5411
5093=item Processing signals: O(max_signal_number) 5412=item Processing signals: O(max_signal_number)
5094 5413
5095Sending involves a system call I<iff> there were no other C<ev_async_send> 5414Sending involves a system call I<iff> there were no other C<ev_async_send>
5096calls in the current loop iteration. Checking for async and signal events 5415calls in the current loop iteration and the loop is currently
5416blocked. Checking for async and signal events involves iterating over all
5097involves iterating over all running async watchers or all signal numbers. 5417running async watchers or all signal numbers.
5098 5418
5099=back 5419=back
5100 5420
5101 5421
5102=head1 PORTING FROM LIBEV 3.X TO 4.X 5422=head1 PORTING FROM LIBEV 3.X TO 4.X
5111=over 4 5431=over 4
5112 5432
5113=item C<EV_COMPAT3> backwards compatibility mechanism 5433=item C<EV_COMPAT3> backwards compatibility mechanism
5114 5434
5115The backward compatibility mechanism can be controlled by 5435The backward compatibility mechanism can be controlled by
5116C<EV_COMPAT3>. See L<PREPROCESSOR SYMBOLS/MACROS> in the L<EMBEDDING> 5436C<EV_COMPAT3>. See L</"PREPROCESSOR SYMBOLS/MACROS"> in the L</EMBEDDING>
5117section. 5437section.
5118 5438
5119=item C<ev_default_destroy> and C<ev_default_fork> have been removed 5439=item C<ev_default_destroy> and C<ev_default_fork> have been removed
5120 5440
5121These calls can be replaced easily by their C<ev_loop_xxx> counterparts: 5441These calls can be replaced easily by their C<ev_loop_xxx> counterparts:
5164=over 4 5484=over 4
5165 5485
5166=item active 5486=item active
5167 5487
5168A watcher is active as long as it has been started and not yet stopped. 5488A watcher is active as long as it has been started and not yet stopped.
5169See L<WATCHER STATES> for details. 5489See L</WATCHER STATES> for details.
5170 5490
5171=item application 5491=item application
5172 5492
5173In this document, an application is whatever is using libev. 5493In this document, an application is whatever is using libev.
5174 5494
5210watchers and events. 5530watchers and events.
5211 5531
5212=item pending 5532=item pending
5213 5533
5214A watcher is pending as soon as the corresponding event has been 5534A watcher is pending as soon as the corresponding event has been
5215detected. See L<WATCHER STATES> for details. 5535detected. See L</WATCHER STATES> for details.
5216 5536
5217=item real time 5537=item real time
5218 5538
5219The physical time that is observed. It is apparently strictly monotonic :) 5539The physical time that is observed. It is apparently strictly monotonic :)
5220 5540
5221=item wall-clock time 5541=item wall-clock time
5222 5542
5223The time and date as shown on clocks. Unlike real time, it can actually 5543The time and date as shown on clocks. Unlike real time, it can actually
5224be wrong and jump forwards and backwards, e.g. when the you adjust your 5544be wrong and jump forwards and backwards, e.g. when you adjust your
5225clock. 5545clock.
5226 5546
5227=item watcher 5547=item watcher
5228 5548
5229A data structure that describes interest in certain events. Watchers need 5549A data structure that describes interest in certain events. Watchers need
5232=back 5552=back
5233 5553
5234=head1 AUTHOR 5554=head1 AUTHOR
5235 5555
5236Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael 5556Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael
5237Magnusson and Emanuele Giaquinta. 5557Magnusson and Emanuele Giaquinta, and minor corrections by many others.
5238 5558

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