--- libev/ev_win32.c 2008/06/20 23:31:19 1.6 +++ libev/ev_win32.c 2009/01/02 22:39:31 1.7 @@ -54,6 +54,8 @@ { struct sockaddr_in addr = { 0 }; int addr_size = sizeof (addr); + struct sockaddr_in adr2; + int adr2_size; SOCKET listener; SOCKET sock [2] = { -1, -1 }; @@ -67,7 +69,7 @@ if (bind (listener, (struct sockaddr *)&addr, addr_size)) goto fail; - if (getsockname(listener, (struct sockaddr *)&addr, &addr_size)) + if (getsockname (listener, (struct sockaddr *)&addr, &addr_size)) goto fail; if (listen (listener, 1)) @@ -76,10 +78,34 @@ if ((sock [0] = socket (AF_INET, SOCK_STREAM, 0)) == INVALID_SOCKET) goto fail; - if (connect (sock[0], (struct sockaddr *)&addr, addr_size)) + if (connect (sock [0], (struct sockaddr *)&addr, addr_size)) goto fail; - if ((sock[1] = accept (listener, 0, 0)) < 0) + if ((sock [1] = accept (listener, 0, 0)) < 0) + goto fail; + + /* windows vista returns fantasy port numbers for getpeername. + * example for two interconnected tcp sockets: + * + * (Socket::unpack_sockaddr_in getsockname $sock0)[0] == 53364 + * (Socket::unpack_sockaddr_in getpeername $sock0)[0] == 53363 + * (Socket::unpack_sockaddr_in getsockname $sock1)[0] == 53363 + * (Socket::unpack_sockaddr_in getpeername $sock1)[0] == 53365 + * + * wow! tridirectional sockets! + * + * this way of checking ports seems to work: + */ + if (getpeername (sock [0], (struct sockaddr *)&addr, &addr_size)) + goto fail; + + if (getsockname (sock [1], (struct sockaddr *)&adr2, &adr2_size)) + goto fail; + + errno = WSAEINVAL; + if (addr_size != adr2_size + || addr.sin_addr.s_addr != adr2.sin_addr.s_addr /* just to be sure, I mean, it's windows */ + || addr.sin_port != adr2.sin_port) goto fail; closesocket (listener);