… | … | ||
---|---|---|---|
9 | float3 test2 : TEXCOORD6; | 9 | float3 test2 : TEXCOORD6; |
10 | }; | 10 | }; |
11 | 11 | ||
12 | struct pixelOut { | 12 | struct pixelOut { |
13 | float4 col : COLOR; | 13 | float4 col : COLOR; |
14 | float depth : DEPTH; | ||
14 | }; | 15 | }; |
15 | 16 | ||
16 | pixelOut main(vertexOut IN, uniform sampler2D Texture) | 17 | pixelOut main(vertexOut IN, uniform sampler2D Texture) |
17 | { | 18 | { |
18 | pixelOut OUT; | 19 | pixelOut OUT; |
– | Removed lines |
+ | Added lines |
< | Changed lines |
> | Changed lines |