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/cvs/libgender/material.C
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Comparing libgender/material.C (file contents):
Revision 1.20 by root, Sat Oct 30 00:17:28 2004 UTC vs.
Revision 1.21 by root, Sat Oct 30 15:59:20 2004 UTC

95 wpos = model_view_projection_matrix * vin.vertex; 95 wpos = model_view_projection_matrix * vin.vertex;
96 96
97 vout.position = wpos; 97 vout.position = wpos;
98 vout.tex_coord[0] = vin.tex_coord[0]; 98 vout.tex_coord[0] = vin.tex_coord[0];
99 vout.tex_coord[1] = model_view_matrix * shader::compile::vec4 (x(vin.normal), y(vin.normal), z(vin.normal), 0); 99 vout.tex_coord[1] = model_view_matrix * shader::compile::vec4 (x(vin.normal), y(vin.normal), z(vin.normal), 0);
100 vout.tex_coord[2] = lightpos - model_view_matrix * vin.vertex;
100 101
101 p.vsh->end (); 102 p.vsh->end ();
102 p.vsh->compile (); 103 p.vsh->compile ();
103 104
104 p.fsh->start (); 105 p.fsh->start ();
105 106
106 temp_1f fac; 107 temp_1f fac;
107 108
108 fac = max (dot (fin.tex_coord[1], lightpos), 0.0); 109 fac = max (dot (normalize (fin.tex_coord[1]), normalize (fin.tex_coord[2])), 0.0);
109 fac = pow (fac, 3); 110 fac = pow (fac, 0.5);
110 xyz (fout.frag_color) = texture_2d (texvar, fin.tex_coord[0]) * (fac + 0.3); 111 xyz (fout.frag_color) = texture_2d (texvar, fin.tex_coord[0]) * max (fac, 0.4);
111 112
112 p.fsh->end (); 113 p.fsh->end ();
113 p.fsh->compile (); 114 p.fsh->compile ();
114 p.link (); 115 p.link ();
115} 116}
116 117
117void test_material::enable (view &ctx) 118void test_material::enable (view &ctx)
118{ 119{
119 p.enable (); 120 p.enable ();
120 lightpos->set (-ctx.d); 121 lightpos->set (vec3 (0, 0, 0));
121 texvar->enable (); 122 texvar->enable ();
122} 123}
123 124
124void test_material::disable (view &ctx) 125void test_material::disable (view &ctx)
125{ 126{

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