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Comparing libgender/material.C (file contents):
Revision 1.64 by root, Mon Jul 18 04:28:40 2005 UTC vs.
Revision 1.65 by root, Tue Aug 9 23:58:43 2005 UTC

7#include "material.h" 7#include "material.h"
8#include "view.h" 8#include "view.h"
9#include "util.h" 9#include "util.h"
10 10
11GLuint 11GLuint
12texture::load_texture (SDL_Surface * surface, GLfloat * tex2oord) 12texture::load_texture (SDL_Surface * surface, GLfloat * tex2oord, int flags)
13{ 13{
14 GLuint name; 14 GLuint name;
15 SDL_Surface *image; 15 SDL_Surface *image;
16 SDL_Rect area; 16 SDL_Rect area;
17 Uint32 saved_flags; 17 Uint32 saved_flags;
53 53
54 /* Create an OpenGL texture for the image */ 54 /* Create an OpenGL texture for the image */
55 glGenTextures (1, &name); 55 glGenTextures (1, &name);
56 glBindTexture (GL_TEXTURE_2D, name); 56 glBindTexture (GL_TEXTURE_2D, name);
57 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 57 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
58 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); 58 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, flags & DISABLE_MIPMAP ? GL_LINEAR : GL_LINEAR_MIPMAP_LINEAR);
59 glTexParameteri (GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE); 59 glTexParameteri (GL_TEXTURE_2D, GL_GENERATE_MIPMAP, flags & DISABLE_MIPMAP ? GL_FALSE : GL_TRUE);
60 glTexImage2D (GL_TEXTURE_2D, 0,
61 GL_RGBA, surface->w, surface->h, 0, GL_RGBA, GL_UNSIGNED_BYTE, image->pixels); 60 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, surface->w, surface->h, 0, GL_RGBA, GL_UNSIGNED_BYTE, image->pixels);
61
62 if (flags & CLAMP)
63 {
64 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
65 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
66 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE);
67 }
68
62 SDL_FreeSurface (image); /* No longer needed */ 69 SDL_FreeSurface (image); /* No longer needed */
63 70
64 return name; 71 return name;
65} 72}
66 73
133: tex ("textures/rockwall.jpg"), texvar (tex.name) 140: tex ("textures/rockwall.jpg"), texvar (tex.name)
134, norm ("textures/rockwall_normal.jpg"), normvar (norm.name) 141, norm ("textures/rockwall_normal.jpg"), normvar (norm.name)
135{ 142{
136} 143}
137 144
145skybox_material::skybox_material ()
146: tex (0)
147{
148}
149
150void skybox_material::enable (view &ctx)
151{
152 material::enable (ctx);
153}
154
155void skybox_material::disable (view &ctx)
156{
157 material::disable (ctx);
158}
159
160static shader::varying_2f skybox_texcoord;
161
162void skybox_material::vsh (view &ctx)
163{
164 using namespace shader::compile;
165
166 std_vsh ();
167 skybox_texcoord = xy (vin.tex_coord[0]);
168}
169
170void skybox_material::fsh (view &ctx)
171{
172 using namespace shader::compile;
173
174 xyz (fout.frag_color) = texture_2d (tex, skybox_texcoord);
175}
176
138void mat_timed::enable (view &ctx) 177void mat_timed::enable (view &ctx)
139{ 178{
140 material::enable (ctx); 179 material::enable (ctx);
141 180
142 time->set (timer::now); 181 time->set (timer::now);

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