Revision: | 1.10 |
Committed: | Mon Nov 1 22:23:38 2004 UTC (19 years, 7 months ago) by root |
Branch: | MAIN |
Changes since 1.9: | +1 -0 lines |
Log Message: | *** empty log message *** |
# | Content |
---|---|
1 | http://libsh.org/ref/online/ |
2 | http://www.bearcave.com/misl/misl_tech/wavelets/compression/ |
3 | http://globe.sintef.no/documentation/projection.html |
4 | http://www.vterrain.org/Textures/spherical.html |
5 | http://www.math.uni-bremen.de/~justen/Mich/planetrendering_e.html |
6 | http://lodbook.com/source/ |
7 | http://www.humus.ca/3D/index.php?page=OpenGL&start=8 |
8 | http://developer.infi.nl/index.php?ID=5 |
9 | http://www.cc.gatech.edu/~lindstro/papers/vis2001a/ |
10 | http://www.labri.fr/Perso/~granier/OpenGL/ext/videocards.html |
11 | http://www.codesampler.com/oglsrc.htm |
12 | http://www.zanir.szm.sk/dx10-19.html |
13 | |
14 | TODO (auch elmex): |
15 | |
16 | * oct-diagonale exakt berechnen |
17 | |
18 | TODO (elmex): |
19 | |
20 | quick stuff : * |
21 | long term : - |
22 | |
23 | * textures and materials |
24 | * think about nurbs? |
25 | * optimize mesh-file-reader |
26 | |
27 | + fixing blender-script, too error prone. |
28 | |
29 | + think about entities and loading |
30 | |
31 |