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3 | #include <vector> |
3 | #include <vector> |
4 | |
4 | |
5 | using namespace std; |
5 | using namespace std; |
6 | |
6 | |
7 | #define GL_GLEXT_PROTOTYPES |
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8 | #include <GL/gl.h> |
7 | #include <GL/gl.h> |
9 | |
8 | |
10 | #include "oct.h" |
9 | #include "oct.h" |
11 | #include "view.h" |
10 | #include "view.h" |
12 | #include "entity.h" |
11 | #include "entity.h" |
13 | |
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14 | vector<GLuint> occ_query_objects; |
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15 | |
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16 | static GLuint begin_occ_query () |
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17 | { |
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18 | GLuint id; |
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19 | |
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20 | if (occ_query_objects.size ()) |
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21 | { |
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22 | id = *(occ_query_objects.end () - 1); |
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23 | occ_query_objects.pop_back (); |
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24 | } |
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25 | else |
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26 | glGenQueriesARB (1, &id); |
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27 | |
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28 | glBeginQueryARB (GL_SAMPLES_PASSED, id); |
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29 | return id; |
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30 | } |
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31 | |
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32 | #define end_occ_query() glEndQueryARB (GL_SAMPLES_PASSED); |
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33 | |
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34 | static GLuint occ_query_result (GLuint id) |
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35 | { |
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36 | GLuint count; |
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37 | |
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38 | glGetQueryObjectuivARB (id, GL_QUERY_RESULT, &count); |
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39 | occ_query_objects.push_back (id); |
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40 | |
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41 | return count; |
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42 | } |
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43 | |
12 | |
44 | octant world(0, sector (SOFFS_MIN, SOFFS_MIN, SOFFS_MIN), MAXEXTENT); |
13 | octant world(0, sector (SOFFS_MIN, SOFFS_MIN, SOFFS_MIN), MAXEXTENT); |
45 | |
14 | |
46 | octant::octant (octant *parent, const sector &orig, uoffs extent) |
15 | octant::octant (octant *parent, const sector &orig, uoffs extent) |
47 | : parent(parent), orig(orig), extent(extent) |
16 | : parent(parent), orig(orig), extent(extent) |
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54 | { |
23 | { |
55 | for (fill = 8; fill--; ) |
24 | for (fill = 8; fill--; ) |
56 | delete sub[fill]; |
25 | delete sub[fill]; |
57 | } |
26 | } |
58 | |
27 | |
59 | static bool overlap (const sector &o1, uoffs ea, const box &bbox) |
28 | static bool overlap (const sector &o1, uoffs ea, const sector &a, const sector &b) |
60 | { |
29 | { |
61 | sector a2, b2; |
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62 | |
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63 | ea /= 2; |
30 | ea /= 2; |
64 | |
31 | |
65 | a2.x = o1.x + ea; |
32 | sector center_1 = o1 + ea; |
66 | a2.y = o1.y + ea; |
33 | sector size_2 = b - a; |
67 | a2.z = o1.z + ea; |
34 | sector center_2 = a + size_2 / 2; |
68 | |
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69 | b2.x = (bbox.a.x + bbox.b.x) / 2; |
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70 | b2.y = (bbox.a.y + bbox.b.y) / 2; |
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71 | b2.z = (bbox.a.z + bbox.b.z) / 2; |
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72 | |
35 | |
73 | return abs (a2.x - b2.x) <= ea + (bbox.b.x - bbox.a.x) |
36 | return abs (center_1 - center_2) <= ea + size_2; |
74 | && abs (a2.y - b2.y) <= ea + (bbox.b.y - bbox.a.y) |
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75 | && abs (a2.z - b2.z) <= ea + (bbox.b.z - bbox.a.z); |
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76 | } |
37 | } |
77 | |
38 | |
78 | void octant::add (entity_base *e) |
39 | void octant::add (entity *e) |
79 | { |
40 | { |
80 | box bbox = translate (e->bbox, e->orig, sector (0, 0, 0)); |
41 | const sector &a = e->a; |
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42 | const sector &b = e->b; |
81 | |
43 | |
82 | uoffs size = max (abs (bbox.b.x - bbox.a.x), |
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83 | max (abs (bbox.b.y - bbox.a.y), |
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84 | abs (bbox.b.z - bbox.a.z))); |
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85 | |
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86 | if (overlap (orig, extent, bbox)) |
44 | if (overlap (orig, extent, a, b)) |
87 | { |
45 | { |
88 | uoffs extent2 = extent / 2; |
46 | uoffs extent2 = extent / 2; |
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47 | uoffs size = max (abs (b - a)); |
89 | |
48 | |
90 | if (size > extent2 || !extent2) |
49 | if (size > extent2 || !extent2) |
91 | { |
50 | { |
92 | push_back (e); |
51 | push_back (e); |
93 | e->o.push_back (this); |
52 | e->o.push_back (this); |
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96 | |
55 | |
97 | for (int i = 8; i--; ) |
56 | for (int i = 8; i--; ) |
98 | { |
57 | { |
99 | sector s = orig; |
58 | sector s = orig; |
100 | s.offset (i, extent2); |
59 | s.offset (i, extent2); |
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60 | |
101 | if (overlap (s, extent2, bbox)) |
61 | if (overlap (s, extent2, a, b)) |
102 | { |
62 | { |
103 | if (!sub[i]) |
63 | if (!sub[i]) |
104 | sub[i] = new octant (this, s, extent2); |
64 | sub[i] = new octant (this, s, extent2); |
105 | |
65 | |
106 | sub[i]->add (e); |
66 | sub[i]->add (e); |
107 | } |
67 | } |
108 | } |
68 | } |
109 | } |
69 | } |
110 | } |
70 | } |
111 | |
71 | |
112 | void octant::remove (entity_base *e) |
72 | void octant::remove (entity *e) |
113 | { |
73 | { |
114 | } |
74 | } |
115 | |
75 | |
116 | void octant::detect_visibility (view &ctx) |
76 | void octant::detect_visibility (view &ctx) |
117 | { |
77 | { |
118 | visibility_state &vs = ctx.vismap[this]; |
78 | visibility_state &vs = ctx.vismap[this]; |
119 | |
79 | |
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80 | GLfloat extent2 = 0.5F * (GLfloat)extent; |
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81 | point center = point (orig + (extent >> 1) - ctx.orig); |
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82 | if (extent & 1) center = center + 0.5F; |
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83 | GLfloat rad = ctx.diagfact * extent2; |
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84 | |
120 | if (vs.generation != ctx.generation) |
85 | if (vs.generation + 1 != ctx.generation) |
121 | vs.visibility = visibility_state::UNKNOWN; |
86 | vs.visibility = visibility_state::UNKNOWN; |
122 | |
87 | |
123 | const sector &cam = ctx.orig; |
88 | vs.generation = ctx.generation; |
124 | if (cam.x >= orig.x && cam.x <= orig.x + extent |
89 | |
125 | && cam.y >= orig.y && cam.y <= orig.y + extent |
90 | if (orig <= ctx.orig && ctx.orig <= orig + extent) |
126 | && cam.z >= orig.z && cam.z <= orig.z + extent) |
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127 | { |
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128 | vs.visibility = visibility_state::PARTIAL; |
91 | vs.visibility = visibility_state::PARTIAL; |
129 | vs.generation = ctx.generation; |
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130 | } |
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131 | else |
92 | else |
132 | { |
93 | { |
133 | point center ( |
94 | if (ctx.frustum.t.distance (center) < -rad) return; |
134 | orig.x + (soffs)extent / 2 - cam.x, |
95 | if (ctx.frustum.b.distance (center) < -rad) return; |
135 | orig.y + (soffs)extent / 2 - cam.y, |
96 | if (ctx.frustum.l.distance (center) < -rad) return; |
136 | orig.z + (soffs)extent / 2 - cam.z |
97 | if (ctx.frustum.r.distance (center) < -rad) return; |
137 | ); |
98 | if (ctx.frustum.n.distance (center) < -rad) return; |
138 | |
99 | |
139 | GLfloat dia = (0.5 * sqrtf (3))*(GLfloat)extent; |
100 | GLfloat fd = ctx.frustum.f.distance (center); |
140 | |
101 | |
141 | if (ctx.frustum.t.distance (center) < -dia) return; |
102 | if (fd < -(ctx.c_far - ctx.z_far) -rad * 3.F) |
142 | if (ctx.frustum.b.distance (center) < -dia) return; |
103 | return; |
143 | if (ctx.frustum.l.distance (center) < -dia) return; |
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144 | if (ctx.frustum.r.distance (center) < -dia) return; |
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145 | if (ctx.frustum.n.distance (center) < -dia) return; |
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146 | if (ctx.frustum.f.distance (center) < -dia) return; |
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147 | } |
104 | } |
148 | |
105 | |
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106 | if (vs.visibility == visibility_state::OCCLUDED |
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107 | || vs.visibility == visibility_state::UNKNOWN) |
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108 | { |
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109 | ctx.farlist.push_back (this); |
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110 | return; |
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111 | } |
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112 | |
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113 | #if 0 |
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114 | if (vs.visibility == visibility_state::UNKNOWN) |
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115 | vs.visibility = visibility_state::FULL; |
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116 | #endif |
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117 | |
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118 | GLfloat z = ctx.z_near + ctx.frustum.n.distance (center) + rad; |
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119 | |
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120 | if (vs.visibility == visibility_state::FULL) |
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121 | ctx.nc_far = max (ctx.nc_far, z); |
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122 | |
149 | if (size ()) |
123 | if (size () |
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124 | && (vs.visibility == visibility_state::PARTIAL |
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125 | || vs.visibility == visibility_state::FULL)) |
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126 | { |
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127 | ctx.nz_far = max (ctx.nz_far, z); |
150 | ctx.vislist.push_back (this); |
128 | ctx.vislist.push_back (this); |
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129 | } |
151 | |
130 | |
152 | // node to start with |
131 | // node to start with |
153 | unsigned char si = ctx.d.x < 0 ? 1 : 0 |
132 | unsigned char si = ctx.d.x < 0 ? 1 : 0 |
154 | | ctx.d.y < 0 ? 2 : 0 |
133 | | ctx.d.y < 0 ? 2 : 0 |
155 | | ctx.d.z < 0 ? 4 : 0; |
134 | | ctx.d.z < 0 ? 4 : 0; |
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163 | si ^= next[i]; |
142 | si ^= next[i]; |
164 | |
143 | |
165 | if (sub[si]) |
144 | if (sub[si]) |
166 | sub[si]->detect_visibility (ctx); |
145 | sub[si]->detect_visibility (ctx); |
167 | } |
146 | } |
168 | |
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169 | vs.generation = ctx.generation; |
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170 | } |
147 | } |
171 | |
148 | |
172 | void octant::display (view &ctx) |
149 | void octant::display (view &ctx) |
173 | { |
150 | { |
174 | #if 0 |
151 | #if 0 |
175 | glBegin (GL_LINES); |
152 | glBegin (GL_LINES); |
176 | sector s = orig; |
153 | sector s = orig - ctx.orig; |
177 | s.x -= ctx.orig.x; |
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178 | s.y -= ctx.orig.y; |
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179 | s.z -= ctx.orig.z; |
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180 | vec3 clr(0, 0.8, 0); |
154 | vec3 clr(0, 0.8, 0); |
181 | glMaterialfv (GL_FRONT_AND_BACK, GL_DIFFUSE, (const GLfloat*)&clr); |
155 | glMaterialfv (GL_FRONT_AND_BACK, GL_DIFFUSE, (const GLfloat*)&clr); |
182 | |
156 | |
183 | for (int i = 8; i--; ) |
157 | for (int i = 8; i--; ) |
184 | for (int ji = 3; ji--; ) |
158 | for (int ji = 3; ji--; ) |
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194 | s.z + !!(j & 4) * extent); |
168 | s.z + !!(j & 4) * extent); |
195 | } |
169 | } |
196 | } |
170 | } |
197 | |
171 | |
198 | glEnd (); |
172 | glEnd (); |
199 | glDisable(GL_COLOR_MATERIAL); |
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200 | #endif |
173 | #endif |
201 | |
174 | |
202 | GLuint i = begin_occ_query (); |
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203 | for (iterator i = end (); i != begin (); ) |
175 | for (iterator i = end (); i != begin (); ) |
204 | (*--i)->display (ctx); |
176 | (*--i)->display (ctx); |
205 | end_occ_query (); |
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206 | } |
177 | } |
207 | |
178 | |
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179 | void octant::draw_bbox (view &ctx) |
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180 | { |
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181 | sector s = orig - ctx.orig; |
208 | |
182 | |
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183 | gl::draw_box (ctx, s, s + extent); |
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184 | } |
209 | |
185 | |
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186 | void octant::event (occ_query &ev) |
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187 | { |
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188 | visibility_state &vs = ev.v.vismap[this]; |
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189 | |
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190 | vs.last = timer.now; |
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191 | vs.visibility = ev.r <= 0 |
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192 | ? visibility_state::OCCLUDED |
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193 | : visibility_state::FULL; |
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194 | //if (extent > 0x16) |
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195 | //printf ("OCT(%x,%x,%x+%x) samples %d\n", orig.x, orig.y, orig.z, extent, ev.r); |
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196 | } |
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197 | |