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7 | #include "opengl.h" |
7 | #include "opengl.h" |
8 | |
8 | |
9 | #include "oct.h" |
9 | #include "oct.h" |
10 | #include "view.h" |
10 | #include "view.h" |
11 | #include "entity.h" |
11 | #include "entity.h" |
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12 | |
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13 | struct oct_visibility : visibility_base |
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14 | { |
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15 | struct visibility { |
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16 | enum { UNKNOWN, OCCLUDED, PARTIAL, FULL } state; |
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17 | double last; // time of last check |
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18 | visibility () : last(0.), state(UNKNOWN) { }; |
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19 | }; |
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20 | |
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21 | typedef map<entity *, visibility> evismap; |
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22 | evismap vismap; |
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23 | |
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24 | oct_visibility (octant &oct) |
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25 | { |
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26 | } |
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27 | }; |
12 | |
28 | |
13 | octant world(0, sector (SOFFS_MIN, SOFFS_MIN, SOFFS_MIN), MAXEXTENT); |
29 | octant world(0, sector (SOFFS_MIN, SOFFS_MIN, SOFFS_MIN), MAXEXTENT); |
14 | |
30 | |
15 | octant::octant (octant *parent, const sector &orig, uoffs extent) |
31 | octant::octant (octant *parent, const sector &orig, uoffs extent) |
16 | : parent(parent), orig(orig), extent(extent) |
32 | : parent(parent), orig(orig), extent(extent) |
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74 | |
90 | |
75 | void octant::remove (entity *e) |
91 | void octant::remove (entity *e) |
76 | { |
92 | { |
77 | } |
93 | } |
78 | |
94 | |
79 | void octant::detect_visibility (view &ctx) |
95 | bool octant::detect_visibility (view &ctx) |
80 | { |
96 | { |
81 | visibility_state &vs = ctx.vismap[this]; |
97 | oct_visibility &vs = *(oct_visibility *)get_visibility (ctx); |
82 | |
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83 | if (vs.generation + 1 != ctx.generation) |
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84 | vs.visibility = visibility_state::UNKNOWN; |
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85 | |
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86 | vs.generation = ctx.generation; |
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87 | |
98 | |
88 | GLfloat extent2 = 0.5F * (GLfloat)extent; |
99 | GLfloat extent2 = 0.5F * (GLfloat)extent; |
89 | sector centeri = orig + (extent >> 1) - ctx.orig; |
100 | sector centeri = orig + (extent >> 1) - ctx.orig; |
90 | point centerf = point (centeri) + ((extent & 1) ? 0.5F : 0.F); |
101 | point centerf = point (centeri) + ((extent & 1) ? 0.5F : 0.F); |
91 | |
102 | |
92 | GLfloat rad = ctx.diagfact * extent2; |
103 | GLfloat rad = ctx.diagfact * extent2; |
93 | |
104 | |
94 | if (orig <= ctx.orig && ctx.orig <= orig + extent) |
105 | if (orig <= ctx.orig && ctx.orig <= orig + extent) |
95 | vs.visibility = visibility_state::PARTIAL; |
106 | ;//vs.visibility = visibility_state::PARTIAL; |
96 | else |
107 | else |
97 | { |
108 | { |
98 | if (ctx.frustum.t.distance (centerf) < -rad) return; |
109 | if (ctx.frustum.t.distance (centerf) < -rad) return false; |
99 | if (ctx.frustum.b.distance (centerf) < -rad) return; |
110 | if (ctx.frustum.b.distance (centerf) < -rad) return false; |
100 | if (ctx.frustum.l.distance (centerf) < -rad) return; |
111 | if (ctx.frustum.l.distance (centerf) < -rad) return false; |
101 | if (ctx.frustum.r.distance (centerf) < -rad) return; |
112 | if (ctx.frustum.r.distance (centerf) < -rad) return false; |
102 | if (ctx.frustum.n.distance (centerf) < -rad) return; |
113 | if (ctx.frustum.n.distance (centerf) < -rad) return false; |
103 | |
114 | |
104 | GLfloat fd = ctx.frustum.f.distance (centerf); |
115 | GLfloat fd = ctx.frustum.f.distance (centerf); |
105 | |
116 | |
106 | if (fd < -(ctx.c_far - ctx.z_far) -rad * 3.F) |
117 | if (fd < -(ctx.c_far - ctx.z_far) -rad * 3.F) |
107 | return; |
118 | return false; |
108 | } |
119 | } |
109 | |
120 | |
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121 | #if 0 |
110 | if (vs.visibility == visibility_state::OCCLUDED |
122 | if (vs.visibility == visibility_state::OCCLUDED |
111 | || vs.visibility == visibility_state::UNKNOWN) |
123 | || vs.visibility == visibility_state::UNKNOWN) |
112 | { |
124 | { |
113 | ctx.farlist.push_back (this); |
125 | ctx.farlist.push_back (this); |
114 | return; |
126 | return; |
115 | } |
127 | } |
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128 | #endif |
116 | |
129 | |
117 | #if 0 |
130 | #if 0 |
118 | if (vs.visibility == visibility_state::UNKNOWN) |
131 | if (vs.visibility == visibility_state::UNKNOWN) |
119 | vs.visibility = visibility_state::FULL; |
132 | vs.visibility = visibility_state::FULL; |
120 | #endif |
133 | #endif |
121 | |
134 | |
122 | GLfloat z = ctx.z_near + ctx.frustum.n.distance (centerf) + rad; |
135 | GLfloat z = ctx.z_near + ctx.frustum.n.distance (centerf) + rad; |
123 | //printf ("z %f, perspfact %f, z*p %f\n", z, ctx.perspfact, ctx.perspfact / z); |
136 | //printf ("z %f, perspfact %f, z*p %f\n", z, ctx.perspfact, ctx.perspfact / z); |
124 | |
137 | |
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138 | #if 0 |
125 | if (vs.visibility == visibility_state::FULL) |
139 | if (vs.visibility == visibility_state::FULL) |
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140 | #endif |
126 | ctx.nc_far = max (ctx.nc_far, z); |
141 | ctx.nc_far = max (ctx.nc_far, z); |
127 | |
142 | |
128 | // node to start with |
143 | // node to start with |
129 | unsigned char si = centeri.x > 0 ? 1 : 0 |
144 | unsigned char si = centeri.x > 0 ? 1 : 0 |
130 | | centeri.y > 0 ? 2 : 0 |
145 | | centeri.y > 0 ? 2 : 0 |
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145 | sub[si]->detect_visibility (ctx); |
160 | sub[si]->detect_visibility (ctx); |
146 | } |
161 | } |
147 | while (*++next); |
162 | while (*++next); |
148 | |
163 | |
149 | if (size () |
164 | if (size () |
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165 | #if 0 |
150 | && (vs.visibility == visibility_state::PARTIAL |
166 | && (vs.visibility == visibility_state::PARTIAL |
151 | || vs.visibility == visibility_state::FULL)) |
167 | || vs.visibility == visibility_state::FULL) |
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168 | #endif |
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169 | ) |
152 | { |
170 | { |
153 | ctx.nz_far = max (ctx.nz_far, z); |
171 | ctx.nz_far = max (ctx.nz_far, z); |
154 | ctx.vislist.push_back (this); |
172 | ctx.vislist.push_back (this); |
155 | } |
173 | } |
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174 | |
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175 | return true; |
156 | } |
176 | } |
157 | |
177 | |
158 | void octant::display (view &ctx) |
178 | void octant::display (view &ctx) |
159 | { |
179 | { |
160 | #if 0 |
180 | #if 0 |
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201 | gl::draw_bbox (ctx, s, s + extent); |
221 | gl::draw_bbox (ctx, s, s + extent); |
202 | } |
222 | } |
203 | |
223 | |
204 | void octant::event (occ_query &ev) |
224 | void octant::event (occ_query &ev) |
205 | { |
225 | { |
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226 | #if 0 |
206 | visibility_state &vs = ev.v.vismap[this]; |
227 | visibility_state &vs = ev.v.vismap[this]; |
207 | |
228 | |
208 | vs.last = timer.now; |
229 | vs.last = timer.now; |
209 | vs.visibility = ev.r <= 0 |
230 | vs.visibility = ev.r <= 0 |
210 | ? visibility_state::OCCLUDED |
231 | ? visibility_state::OCCLUDED |
211 | : visibility_state::FULL; |
232 | : visibility_state::FULL; |
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233 | #endif |
212 | } |
234 | } |
213 | |
235 | |
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236 | visibility_base *octant::new_visibility () |
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237 | { |
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238 | return new oct_visibility (*this); |
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239 | } |
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240 | |
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241 | void octant::clear_visibility (visibility_base *vs) |
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242 | { |
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243 | ((oct_visibility *)vs)->vismap.clear (); |
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244 | } |
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245 | |