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7 | |
7 | |
8 | #include "oct.h" |
8 | #include "oct.h" |
9 | #include "view.h" |
9 | #include "view.h" |
10 | #include "entity.h" |
10 | #include "entity.h" |
11 | |
11 | |
12 | enum visibility_state { FULL, PARTIAL, SMALL, OCCLUDED }; |
12 | enum visibility_state { FULL, PARTIAL, OCCLUDED }; |
13 | |
13 | |
14 | struct evis { |
14 | struct evis { |
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15 | entity *e; |
15 | visibility_state state; |
16 | visibility_state state; |
16 | double last; // time of last check |
17 | double last; // time of last check |
17 | evis () : last(0.), state(FULL) { }; |
18 | |
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19 | void clear () |
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20 | { |
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21 | last = 0.; |
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22 | state = FULL; |
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23 | } |
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24 | |
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25 | evis () |
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26 | { |
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27 | clear (); |
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28 | } |
18 | }; |
29 | }; |
19 | |
30 | |
20 | struct oct_visibility : visibility_base |
31 | struct oct_visibility : visibility_base |
21 | { |
32 | { |
22 | typedef map<entity *, evis> evismap; |
33 | vector<evis> vismap; |
23 | evismap vismap; |
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24 | |
34 | |
25 | visibility_state state; |
35 | visibility_state state; |
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36 | |
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37 | evis &get_visibility (int i, entity *e) |
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38 | { |
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39 | evis &evs = vismap [i]; |
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40 | |
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41 | if (evs.e != e) |
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42 | { |
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43 | evs.clear (); |
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44 | evs.e = e; |
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45 | } |
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46 | |
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47 | return evs; |
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48 | } |
26 | |
49 | |
27 | oct_visibility (octant &oct) |
50 | oct_visibility (octant &oct) |
28 | : state(FULL) |
51 | : state(FULL) |
29 | { |
52 | { |
30 | } |
53 | } |
31 | }; |
54 | }; |
32 | |
55 | |
33 | octant world(0, sector (SOFFS_MIN, SOFFS_MIN, SOFFS_MIN), MAXEXTENT); |
56 | octant world(0, sector (0, 0, 0), MAXEXTENT); |
34 | |
57 | |
35 | octant::octant (octant *parent, const sector &orig, uoffs extent) |
58 | octant::octant (octant *parent, const sector &orig, uoffs extent) |
36 | : parent(parent) |
59 | : parent(parent) |
37 | , orig(orig) |
60 | , orig(orig) |
38 | , extent(extent) |
61 | , extent(extent) |
… | |
… | |
47 | } |
70 | } |
48 | |
71 | |
49 | void octant::clear_visibility (visibility_base *vs) |
72 | void octant::clear_visibility (visibility_base *vs) |
50 | { |
73 | { |
51 | ((oct_visibility *)vs)->vismap.clear (); |
74 | ((oct_visibility *)vs)->vismap.clear (); |
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75 | ((oct_visibility *)vs)->state = FULL; |
52 | } |
76 | } |
53 | |
77 | |
54 | octant::~octant () |
78 | octant::~octant () |
55 | { |
79 | { |
56 | for (fill = 8; fill--; ) |
80 | for (fill = 8; fill--; ) |
57 | delete sub[fill]; |
81 | delete sub[fill]; |
58 | } |
82 | } |
59 | |
83 | |
60 | static bool overlap (const sector &o1, uoffs ea, const sector &a, const sector &b) |
84 | static bool overlap (const sector &orig, uoffs extent, const sector &a, const sector &b) |
61 | { |
85 | { |
62 | ea /= 2; |
86 | sector size = (b - a + 1) >> 1; |
63 | |
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64 | sector center_1 = o1 + ea; |
87 | sector center = a + size; |
65 | sector size_2 = b - a; |
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66 | sector center_2 = a + (size_2 >> 1); |
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67 | |
88 | |
68 | return abs (center_1 - center_2) <= ea + size_2; |
89 | return abs (orig - center) <= extent + size; |
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90 | } |
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91 | |
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92 | static sector offset (const sector &s, int subindex, uoffs extent) |
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93 | { |
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94 | return sector ( |
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95 | s.x + (subindex & 1 ? extent : -extent), |
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96 | s.y + (subindex & 2 ? extent : -extent), |
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97 | s.z + (subindex & 4 ? extent : -extent) |
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98 | ); |
69 | } |
99 | } |
70 | |
100 | |
71 | void octant::add (entity *e) |
101 | void octant::add (entity *e) |
72 | { |
102 | { |
73 | const sector &a = e->a; |
103 | const sector &a = e->a; |
74 | const sector &b = e->b; |
104 | const sector &b = e->b; |
75 | |
105 | |
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106 | uoffs size = max (abs (b - a)); |
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107 | |
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108 | if (size >= extent >> 4) |
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109 | { |
76 | if (overlap (orig, extent, a, b)) |
110 | if (overlap (orig, extent, a, b)) |
77 | { |
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78 | uoffs extent2 = extent >> 1; |
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79 | uoffs size = max (abs (b - a)); |
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80 | |
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81 | if (size >= extent2 >> 1) |
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82 | { |
111 | { |
83 | push_back (e); |
112 | push_back (e); |
84 | e->o.push_back (this); |
113 | e->o.push_back (this); |
85 | return; |
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86 | } |
114 | } |
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115 | } |
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116 | else |
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117 | { |
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118 | uoffs extent2 = extent >> 1; |
87 | |
119 | |
88 | for (int i = 8; i--; ) |
120 | for (int i = 8; i--; ) |
89 | { |
121 | { |
90 | sector s = orig; |
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91 | s.offset (i, extent2); |
122 | sector s = offset (orig, i, extent2); |
92 | |
123 | |
93 | if (overlap (s, extent2, a, b)) |
124 | if (overlap (s, extent2, a, b)) |
94 | { |
125 | { |
95 | if (!sub[i]) |
126 | if (!sub[i]) |
96 | { |
127 | { |
… | |
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106 | |
137 | |
107 | void octant::remove (entity *e) |
138 | void octant::remove (entity *e) |
108 | { |
139 | { |
109 | } |
140 | } |
110 | |
141 | |
111 | bool octant::detect_visibility (view &ctx) |
142 | bool octant::detect_visibility (view &ctx) //, bool fully_visible) |
112 | { |
143 | { |
113 | GLfloat extent2 = 0.5F * (GLfloat)extent; |
144 | ctx.stat1++;//D |
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145 | |
114 | sector centeri = orig + (extent >> 1) - ctx.orig; |
146 | sector centeri = orig - ctx.orig; |
115 | point centerf = point (centeri) + ((extent & 1) ? 0.5F : 0.F); |
147 | point centerf = point (centeri); |
116 | |
148 | |
117 | GLfloat rad = ctx.diagfact * extent2; |
149 | GLfloat rad = ctx.diagfact * extent; |
118 | |
150 | |
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151 | #if 0 |
119 | if (!overlap (ctx.frustum.c, sphere (centerf, rad))) |
152 | if (!overlap (ctx.frustum.c, sphere (centerf, rad))) |
120 | return false; |
153 | return false; |
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154 | #endif |
121 | |
155 | |
122 | oct_visibility &vs = *(oct_visibility *)get_visibility (ctx); |
156 | oct_visibility &vs = *(oct_visibility *)get_visibility (ctx); |
123 | |
157 | |
124 | if (orig <= ctx.orig && ctx.orig <= orig + extent) |
158 | vs.state = FULL;//D |
125 | vs.state = PARTIAL; |
159 | |
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160 | #if 0 |
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161 | if (max (abs (centeri)) <= extent) |
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162 | ; |
126 | else |
163 | else |
127 | { |
164 | { |
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165 | #endif |
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166 | |
128 | if (distance (ctx.frustum.t, centerf) < -rad) return false; |
167 | //if (distance (ctx.frustum.t, centerf) < -rad) return false; |
129 | if (distance (ctx.frustum.b, centerf) < -rad) return false; |
168 | //if (distance (ctx.frustum.b, centerf) < -rad) return false; |
130 | if (distance (ctx.frustum.l, centerf) < -rad) return false; |
169 | //if (distance (ctx.frustum.l, centerf) < -rad) return false; |
131 | if (distance (ctx.frustum.r, centerf) < -rad) return false; |
170 | //if (distance (ctx.frustum.r, centerf) < -rad) return false; |
132 | if (distance (ctx.frustum.n, centerf) < -rad) return false; |
171 | ////if (distance (ctx.frustum.n, centerf) < -rad) return false; |
133 | |
172 | |
134 | #if 0 |
173 | #if 0 |
135 | GLfloat fd = distance (ctx.frustum.f, centerf); |
174 | GLfloat fd = distance (ctx.frustum.f, centerf); |
136 | |
175 | |
137 | if (fd < -(ctx.c_far - ctx.z_far) -rad * 3.F) |
176 | if (fd < -(ctx.c_far - ctx.z_far) -rad * 3.F) |
138 | return false; |
177 | return false; |
139 | #endif |
178 | #endif |
140 | } |
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141 | |
179 | |
142 | #if 0 |
180 | // very important, optimize? |
143 | if (vs.state == OCCLUDED && size ()) |
181 | GLfloat z = length (ctx.p - centerf) - rad; |
144 | { |
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145 | if (size ()) |
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146 | ctx.vislist.push_back (this); |
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147 | return false; |
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148 | } |
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149 | #endif |
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150 | |
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151 | GLfloat z = ctx.z_near + distance (ctx.frustum.n, centerf) + rad; |
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152 | if (ctx.perspfact * extent / z < 1.) // very crude "too small to see" check |
182 | if (z > 0.F && ctx.perspfact * extent / z < 10.) // very crude "too small to see" check |
153 | return false; |
183 | return false; |
154 | //printf ("z %f, perspfact %f, z*p %f\n", z, ctx.perspfact, ctx.perspfact / z); |
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155 | |
184 | |
156 | #if 0 |
185 | #if 0 |
157 | if (vs.state == PARTIAL || vs.state == FULL) |
186 | if (vs.state == PARTIAL || vs.state == FULL) |
158 | ctx.nc_far = max (ctx.nc_far, z); |
187 | ctx.nc_far = max (ctx.nc_far, z); |
159 | #endif |
188 | #endif |
160 | |
189 | |
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190 | if (vs.state == OCCLUDED) |
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191 | { |
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192 | if (extent < ctx.z_far) |
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193 | { |
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194 | ctx.postdepthlist.push_back (this); |
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195 | return false; |
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196 | } |
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197 | else |
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198 | vs.state == PARTIAL; |
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199 | } |
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200 | |
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201 | bool visible = size () && vs.state == FULL; |
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202 | |
161 | // node to start with |
203 | // node to start with |
162 | unsigned char si = centeri.x > 0 ? 1 : 0 |
204 | unsigned char si = centeri.x > 0 ? 1 : 0 |
163 | | centeri.y > 0 ? 2 : 0 |
205 | | centeri.y > 0 ? 2 : 0 |
164 | | centeri.z > 0 ? 4 : 0; |
206 | | centeri.z > 0 ? 4 : 0; |
165 | |
207 | |
166 | // bit-toggle to find next child for front-to-back order |
208 | // bit-toggle to find next child for front-to-back order |
167 | static unsigned char toggle[8+1] |
209 | static unsigned char toggle[8+1] |
168 | = { 0, 0^1, 1^2, 2^4, 4^3, 3^5, 5^6, 6^7, 0 }; |
210 | = { 0, 0^1, 1^2, 2^4, 4^3, 3^5, 5^6, 6^7, 0 }; |
169 | |
211 | |
170 | bool visible = vs.state == PARTIAL || vs.state == FULL; |
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171 | |
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172 | unsigned char *next = toggle; |
212 | unsigned char *next = toggle; |
173 | do |
213 | do |
174 | { |
214 | { |
175 | si ^= *next; |
215 | si ^= *next; |
176 | |
216 | |
… | |
… | |
181 | |
221 | |
182 | if (visible) |
222 | if (visible) |
183 | { |
223 | { |
184 | if (size ()) |
224 | if (size ()) |
185 | ctx.vislist.push_back (this); |
225 | ctx.vislist.push_back (this); |
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226 | |
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227 | ctx.postdepthlist.push_back (this); |
186 | } |
228 | } |
187 | else |
229 | else |
188 | { |
230 | { |
189 | vs.state = OCCLUDED; |
231 | vs.state = OCCLUDED; |
190 | ctx.vislist.push_back (this); |
232 | ctx.postdepthlist.push_back (this); |
191 | } |
233 | } |
192 | |
234 | |
193 | return visible; |
235 | return visible; |
194 | } |
236 | } |
195 | |
237 | |
196 | void octant::display (view &ctx) |
238 | void octant::draw_depth (view &ctx) |
197 | { |
239 | { |
198 | oct_visibility &vs = *(oct_visibility *)get_visibility (ctx); |
240 | oct_visibility &vs = *(oct_visibility *)get_visibility (ctx); |
199 | |
241 | |
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242 | vs.vismap.resize (size ()); |
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243 | |
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244 | if (vs.state == PARTIAL || vs.state == OCCLUDED) |
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245 | return; |
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246 | |
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247 | for (int i = 0; i < size (); ++i) |
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248 | { |
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249 | entity *e = (*this)[i]; |
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250 | const evis &evs = vs.get_visibility (i, e); |
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251 | |
200 | if (vs.state == OCCLUDED) |
252 | if (evs.state != OCCLUDED) |
201 | { |
253 | { |
202 | if (ctx.pass_type == view::POSTDEPTH) |
254 | if (!ctx.may_draw (e)) |
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255 | continue; |
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256 | |
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257 | sector center = ((e->a + e->b) >> 1) - ctx.orig; |
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258 | GLfloat z = length (vec3 (center)); |
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259 | ctx.pixfact = ctx.perspfact / z; |
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260 | |
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261 | ctx.nz_far = max (ctx.nz_far, z + extent); |
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262 | ctx.nz_near = min (ctx.nz_near, z - extent); |
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263 | |
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264 | e->draw (ctx); |
203 | { |
265 | } |
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266 | } |
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267 | } |
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268 | |
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269 | void octant::draw_postdepth (view &ctx) |
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270 | { |
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271 | oct_visibility &vs = *(oct_visibility *)get_visibility (ctx); |
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272 | |
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273 | if (vs.state == PARTIAL || vs.state == OCCLUDED) |
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274 | { |
204 | ctx.begin_occ_query (*this, 0); |
275 | ctx.begin_occ_query (*this, 0); |
205 | sector s = orig - ctx.orig; |
276 | sector s = orig - ctx.orig; |
206 | gl::draw_bbox (s, s + extent); |
277 | gl::draw_bbox (s - extent, s + extent); |
207 | ctx.end_occ_query (); |
278 | ctx.end_occ_query (); |
208 | } |
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209 | } |
279 | } |
210 | else |
280 | else |
211 | { |
281 | { |
212 | int nvis = 0; |
282 | int nvis = 0; |
213 | |
283 | |
214 | for (iterator i = begin (); i != end (); ) |
284 | for (int i = 0; i < size (); ++i) |
215 | { |
285 | { |
216 | entity *e = *i++; |
286 | entity *e = (*this)[i]; |
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287 | const evis &evs = vs.get_visibility (i, e); |
217 | |
288 | |
218 | evis &evs = vs.vismap[e]; |
289 | if (evs.state == OCCLUDED) |
219 | |
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220 | if (ctx.pass_type == view::POSTDEPTH) |
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221 | { |
290 | { |
222 | if (evs.state == OCCLUDED) |
291 | if (!ctx.may_draw (e)) |
223 | { |
292 | continue; |
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293 | |
224 | ctx.begin_occ_query (*this, e); |
294 | ctx.begin_occ_query (*this, e); |
225 | gl::draw_bbox (e->a - ctx.orig, e->b - ctx.orig); |
295 | gl::draw_bbox (e->a - ctx.orig, e->b - ctx.orig); |
226 | ctx.end_occ_query (); |
296 | ctx.end_occ_query (); |
227 | } |
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228 | else |
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229 | nvis++; |
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230 | } |
297 | } |
231 | else |
298 | else |
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299 | nvis++; |
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300 | } |
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301 | |
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302 | if (nvis == 0 && size ()) |
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303 | vs.state = PARTIAL; |
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304 | } |
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305 | } |
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306 | |
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307 | void octant::draw_lighted (view &ctx) |
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308 | { |
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309 | oct_visibility &vs = *(oct_visibility *)get_visibility (ctx); |
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310 | |
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311 | if (vs.state == PARTIAL || vs.state == OCCLUDED) |
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312 | return; |
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313 | |
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314 | #if 0 |
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315 | { |
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316 | static vertex_buffer vb; |
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317 | static index_buffer ib; |
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318 | |
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319 | sector s = orig - ctx.orig; |
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320 | sector a = s - extent, b = s + extent; |
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321 | |
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322 | vertex_v3f vd[] = { |
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323 | point (a.x, a.y, a.z), |
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324 | point (b.x, a.y, a.z), |
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325 | point (a.x, b.y, a.z), |
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326 | point (b.x, b.y, a.z), |
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327 | point (a.x, a.y, b.z), |
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328 | point (b.x, a.y, b.z), |
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329 | point (a.x, b.y, b.z), |
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330 | point (b.x, b.y, b.z), |
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331 | }; |
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332 | |
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333 | if (!ib) |
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334 | { |
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335 | static GLushort verts[4*6] = { |
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336 | 0, 4, 6, 2, // -x |
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337 | 1, 3, 7, 5, // +x |
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338 | 0, 1, 5, 4, // -y |
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339 | 7, 3, 2, 6, // +y |
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340 | 0, 2, 3, 1, // -z |
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341 | 4, 5, 7, 6, // +z |
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342 | }; |
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343 | |
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344 | ib.set (verts, 4*6, GL_STATIC_DRAW_ARB); |
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345 | } |
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346 | |
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347 | vb.set (vd, 8, GL_STREAM_DRAW_ARB); |
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348 | vb.bind (); |
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349 | for (int i = 0; i < 6; i++) |
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350 | ib.draw (GL_LINE_LOOP, i*4, 4); |
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351 | |
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352 | } |
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353 | #endif |
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354 | |
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355 | for (int i = 0; i < size (); ++i) |
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356 | { |
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357 | entity *e = (*this)[i]; |
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358 | evis &evs = vs.get_visibility (i, e); |
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359 | |
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360 | if (evs.state != OCCLUDED) |
232 | { |
361 | { |
233 | if (!ctx.may_draw (e)) |
362 | if (!ctx.may_draw (e)) |
234 | continue; |
363 | continue; |
235 | |
364 | |
236 | |
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237 | if (evs.state != OCCLUDED) |
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238 | { |
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239 | sector center = ((e->a + e->b) >> 1) - ctx.orig; |
365 | sector center = ((e->a + e->b) >> 1) - ctx.orig; |
240 | GLfloat z = length (vec3 (center)); |
366 | GLfloat z = length (vec3 (center)); |
241 | ctx.pixfact = ctx.perspfact / z; |
367 | ctx.pixfact = ctx.perspfact / z; |
242 | |
368 | |
243 | ctx.nz_far = max (ctx.nz_far, z + extent); |
369 | if (ctx.pass->type != LIGHTED |
244 | ctx.nz_near = min (ctx.nz_near, z - extent); |
370 | || !ctx.first_lighted |
245 | |
371 | || evs.last + 0.1 > timer.now) |
246 | if (ctx.pass_type == view::DEPTH || evs.last + 0.3 > timer.now) |
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247 | e->draw (ctx); |
372 | e->draw (ctx); |
248 | else |
373 | else |
249 | { |
374 | { |
250 | evs.last = timer.now; |
375 | evs.last = timer.now; |
251 | ctx.begin_occ_query (*this, e); |
376 | ctx.begin_occ_query (*this, e); |
252 | e->draw (ctx); |
377 | e->draw (ctx); |
253 | ctx.end_occ_query (); |
378 | ctx.end_occ_query (); |
254 | } |
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255 | } |
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256 | } |
379 | } |
257 | } |
380 | } |
258 | |
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259 | #if 1 |
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260 | if (ctx.pass_type == view::POSTDEPTH && nvis == 0 && size ()) |
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261 | vs.state = OCCLUDED; |
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262 | #endif |
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263 | } |
381 | } |
264 | } |
382 | } |
265 | |
383 | |
266 | void octant::event (occ_query &ev) |
384 | void octant::event (occ_query &ev) |
267 | { |
385 | { |
268 | oct_visibility &vs = *(oct_visibility *)get_visibility (ev.ctx); |
386 | oct_visibility &vs = *(oct_visibility *)get_visibility (ev.ctx); |
269 | entity *e = (entity *)ev.id; |
387 | entity *e = (entity *)ev.id; |
270 | |
388 | |
271 | if (e) |
389 | if (e) |
272 | { |
390 | { |
273 | evis &evs = vs.vismap[e]; |
391 | for (vector<evis>::iterator i = vs.vismap.begin (); |
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392 | i != vs.vismap.end (); |
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393 | ++i) |
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394 | if (i->e == e) |
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395 | { |
274 | evs.state = ev.count ? FULL : OCCLUDED; |
396 | i->state = ev.count ? FULL : OCCLUDED; |
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397 | return; |
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398 | } |
275 | } |
399 | } |
276 | else |
400 | else |
277 | vs.state = ev.count ? FULL : OCCLUDED; |
401 | vs.state = ev.count ? (vs.state == PARTIAL ? PARTIAL : FULL) : OCCLUDED; |
278 | } |
402 | } |
279 | |
403 | |
280 | |
404 | |