… | |
… | |
28 | : state(FULL) |
28 | : state(FULL) |
29 | { |
29 | { |
30 | } |
30 | } |
31 | }; |
31 | }; |
32 | |
32 | |
33 | octant world(0, sector (SOFFS_MIN, SOFFS_MIN, SOFFS_MIN), MAXEXTENT); |
33 | octant world(0, sector (0, 0, 0), MAXEXTENT); |
34 | |
34 | |
35 | octant::octant (octant *parent, const sector &orig, uoffs extent) |
35 | octant::octant (octant *parent, const sector &orig, uoffs extent) |
36 | : parent(parent) |
36 | : parent(parent) |
37 | , orig(orig) |
37 | , orig(orig) |
38 | , extent(extent) |
38 | , extent(extent) |
… | |
… | |
47 | } |
47 | } |
48 | |
48 | |
49 | void octant::clear_visibility (visibility_base *vs) |
49 | void octant::clear_visibility (visibility_base *vs) |
50 | { |
50 | { |
51 | ((oct_visibility *)vs)->vismap.clear (); |
51 | ((oct_visibility *)vs)->vismap.clear (); |
|
|
52 | ((oct_visibility *)vs)->state = FULL; |
52 | } |
53 | } |
53 | |
54 | |
54 | octant::~octant () |
55 | octant::~octant () |
55 | { |
56 | { |
56 | for (fill = 8; fill--; ) |
57 | for (fill = 8; fill--; ) |
57 | delete sub[fill]; |
58 | delete sub[fill]; |
58 | } |
59 | } |
59 | |
60 | |
60 | static bool overlap (const sector &o1, uoffs ea, const sector &a, const sector &b) |
61 | static bool overlap (const sector &orig, uoffs extent, const sector &a, const sector &b) |
61 | { |
62 | { |
62 | ea /= 2; |
63 | sector size = (b - a + 1) >> 1; |
63 | |
|
|
64 | sector center_1 = o1 + ea; |
64 | sector center = a + size; |
65 | sector size_2 = b - a; |
|
|
66 | sector center_2 = a + (size_2 >> 1); |
|
|
67 | |
65 | |
68 | return abs (center_1 - center_2) <= ea + size_2; |
66 | return abs (orig - center) <= extent + size; |
|
|
67 | } |
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|
68 | |
|
|
69 | static sector offset (const sector &s, int subindex, uoffs extent) |
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|
70 | { |
|
|
71 | return sector ( |
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|
72 | s.x + (subindex & 1 ? extent : -extent), |
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73 | s.y + (subindex & 2 ? extent : -extent), |
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74 | s.z + (subindex & 4 ? extent : -extent) |
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|
75 | ); |
69 | } |
76 | } |
70 | |
77 | |
71 | void octant::add (entity *e) |
78 | void octant::add (entity *e) |
72 | { |
79 | { |
73 | const sector &a = e->a; |
80 | const sector &a = e->a; |
… | |
… | |
76 | if (overlap (orig, extent, a, b)) |
83 | if (overlap (orig, extent, a, b)) |
77 | { |
84 | { |
78 | uoffs extent2 = extent >> 1; |
85 | uoffs extent2 = extent >> 1; |
79 | uoffs size = max (abs (b - a)); |
86 | uoffs size = max (abs (b - a)); |
80 | |
87 | |
81 | if (size >= extent2 >> 1) |
88 | if (size >= extent2) |
82 | { |
89 | { |
83 | push_back (e); |
90 | push_back (e); |
84 | e->o.push_back (this); |
91 | e->o.push_back (this); |
85 | return; |
92 | return; |
86 | } |
93 | } |
87 | |
94 | |
88 | for (int i = 8; i--; ) |
95 | for (int i = 8; i--; ) |
89 | { |
96 | { |
90 | sector s = orig; |
|
|
91 | s.offset (i, extent2); |
97 | sector s = offset (orig, i, extent2); |
92 | |
98 | |
93 | if (overlap (s, extent2, a, b)) |
99 | if (overlap (s, extent2, a, b)) |
94 | { |
100 | { |
95 | if (!sub[i]) |
101 | if (!sub[i]) |
96 | { |
102 | { |
… | |
… | |
108 | { |
114 | { |
109 | } |
115 | } |
110 | |
116 | |
111 | bool octant::detect_visibility (view &ctx) |
117 | bool octant::detect_visibility (view &ctx) |
112 | { |
118 | { |
113 | GLfloat extent2 = 0.5F * (GLfloat)extent; |
|
|
114 | sector centeri = orig + (extent >> 1) - ctx.orig; |
119 | sector centeri = orig - ctx.orig; |
115 | point centerf = point (centeri) + ((extent & 1) ? 0.5F : 0.F); |
120 | point centerf = point (centeri); |
116 | |
121 | |
117 | GLfloat rad = ctx.diagfact * extent2; |
122 | GLfloat rad = ctx.diagfact * extent; |
118 | |
123 | |
119 | if (!overlap (ctx.frustum.c, sphere (centerf, rad))) |
124 | if (!overlap (ctx.frustum.c, sphere (centerf, rad))) |
120 | return false; |
125 | return false; |
121 | |
126 | |
122 | oct_visibility &vs = *(oct_visibility *)get_visibility (ctx); |
127 | oct_visibility &vs = *(oct_visibility *)get_visibility (ctx); |
123 | |
128 | |
124 | if (orig <= ctx.orig && ctx.orig <= orig + extent) |
129 | if (max (abs (centeri)) <= extent) |
125 | vs.state = PARTIAL; |
130 | vs.state = PARTIAL; |
126 | else |
131 | else |
127 | { |
132 | { |
128 | if (distance (ctx.frustum.t, centerf) < -rad) return false; |
133 | if (distance (ctx.frustum.t, centerf) < -rad) return false; |
129 | if (distance (ctx.frustum.b, centerf) < -rad) return false; |
134 | if (distance (ctx.frustum.b, centerf) < -rad) return false; |
… | |
… | |
146 | ctx.vislist.push_back (this); |
151 | ctx.vislist.push_back (this); |
147 | return false; |
152 | return false; |
148 | } |
153 | } |
149 | #endif |
154 | #endif |
150 | |
155 | |
|
|
156 | // very important, optimize? |
151 | GLfloat z = ctx.z_near + distance (ctx.frustum.n, centerf) + rad; |
157 | GLfloat z = ctx.z_near + distance (ctx.frustum.n, centerf) + rad; |
152 | if (ctx.perspfact * extent / z < 1.) // very crude "too small to see" check |
158 | if (ctx.perspfact * extent / z < 1.) // very crude "too small to see" check |
153 | return false; |
159 | return false; |
154 | //printf ("z %f, perspfact %f, z*p %f\n", z, ctx.perspfact, ctx.perspfact / z); |
|
|
155 | |
160 | |
156 | #if 0 |
161 | #if 0 |
157 | if (vs.state == PARTIAL || vs.state == FULL) |
162 | if (vs.state == PARTIAL || vs.state == FULL) |
158 | ctx.nc_far = max (ctx.nc_far, z); |
163 | ctx.nc_far = max (ctx.nc_far, z); |
159 | #endif |
164 | #endif |
… | |
… | |
197 | } |
202 | } |
198 | |
203 | |
199 | return visible; |
204 | return visible; |
200 | } |
205 | } |
201 | |
206 | |
202 | void octant::display (view &ctx) |
207 | void octant::draw_depth (view &ctx) |
203 | { |
208 | { |
204 | oct_visibility &vs = *(oct_visibility *)get_visibility (ctx); |
209 | oct_visibility &vs = *(oct_visibility *)get_visibility (ctx); |
205 | |
210 | |
206 | if (vs.state == OCCLUDED || vs.state == SUBTREE_OCCLUDED) |
211 | if (vs.state == OCCLUDED || vs.state == SUBTREE_OCCLUDED) |
|
|
212 | return; |
|
|
213 | |
|
|
214 | for (iterator i = begin (); i != end (); ) |
207 | { |
215 | { |
208 | if (ctx.pass->type == POSTDEPTH) |
216 | entity *e = *i++; |
|
|
217 | |
|
|
218 | evis &evs = vs.vismap[e]; |
|
|
219 | |
|
|
220 | if (evs.state != OCCLUDED) |
|
|
221 | { |
|
|
222 | if (!ctx.may_draw (e)) |
|
|
223 | continue; |
|
|
224 | |
|
|
225 | sector center = ((e->a + e->b) >> 1) - ctx.orig; |
|
|
226 | GLfloat z = length (vec3 (center)); |
|
|
227 | ctx.pixfact = ctx.perspfact / z; |
|
|
228 | |
|
|
229 | ctx.nz_far = max (ctx.nz_far, z + extent); |
|
|
230 | ctx.nz_near = min (ctx.nz_near, z - extent); |
|
|
231 | |
|
|
232 | e->draw (ctx); |
209 | { |
233 | } |
|
|
234 | } |
|
|
235 | } |
|
|
236 | |
|
|
237 | void octant::draw_postdepth (view &ctx) |
|
|
238 | { |
|
|
239 | oct_visibility &vs = *(oct_visibility *)get_visibility (ctx); |
|
|
240 | |
|
|
241 | if (vs.state == OCCLUDED || vs.state == SUBTREE_OCCLUDED) |
|
|
242 | { |
210 | ctx.begin_occ_query (*this, 0); |
243 | ctx.begin_occ_query (*this, 0); |
211 | sector s = orig - ctx.orig; |
244 | sector s = orig - ctx.orig; |
212 | gl::draw_bbox (s, s + extent); |
245 | gl::draw_bbox (s - extent, s + extent); |
213 | ctx.end_occ_query (); |
246 | ctx.end_occ_query (); |
214 | } |
|
|
215 | } |
247 | } |
216 | else |
248 | else |
217 | { |
249 | { |
218 | int nvis = 0; |
250 | int nvis = 0; |
219 | |
251 | |
… | |
… | |
221 | { |
253 | { |
222 | entity *e = *i++; |
254 | entity *e = *i++; |
223 | |
255 | |
224 | evis &evs = vs.vismap[e]; |
256 | evis &evs = vs.vismap[e]; |
225 | |
257 | |
226 | if (ctx.pass->type == POSTDEPTH) |
258 | if (evs.state == OCCLUDED) |
227 | { |
259 | { |
228 | if (evs.state == OCCLUDED) |
260 | if (!ctx.may_draw (e)) |
229 | { |
261 | continue; |
|
|
262 | |
230 | ctx.begin_occ_query (*this, e); |
263 | ctx.begin_occ_query (*this, e); |
231 | gl::draw_bbox (e->a - ctx.orig, e->b - ctx.orig); |
264 | gl::draw_bbox (e->a - ctx.orig, e->b - ctx.orig); |
232 | ctx.end_occ_query (); |
265 | ctx.end_occ_query (); |
233 | } |
|
|
234 | else |
|
|
235 | nvis++; |
|
|
236 | } |
266 | } |
237 | else |
267 | else |
|
|
268 | nvis++; |
|
|
269 | } |
|
|
270 | |
|
|
271 | if (nvis == 0 && size ()) |
|
|
272 | vs.state = OCCLUDED; |
|
|
273 | } |
|
|
274 | } |
|
|
275 | |
|
|
276 | void octant::draw_lighted (view &ctx) |
|
|
277 | { |
|
|
278 | oct_visibility &vs = *(oct_visibility *)get_visibility (ctx); |
|
|
279 | |
|
|
280 | if (vs.state == OCCLUDED || vs.state == SUBTREE_OCCLUDED) |
|
|
281 | return; |
|
|
282 | |
|
|
283 | for (iterator i = begin (); i != end (); ) |
|
|
284 | { |
|
|
285 | entity *e = *i++; |
|
|
286 | |
|
|
287 | evis &evs = vs.vismap[e]; |
|
|
288 | |
|
|
289 | if (evs.state != OCCLUDED) |
238 | { |
290 | { |
239 | if (!ctx.may_draw (e)) |
291 | if (!ctx.may_draw (e)) |
240 | continue; |
292 | continue; |
241 | |
293 | |
242 | |
|
|
243 | if (evs.state != OCCLUDED) |
|
|
244 | { |
|
|
245 | sector center = ((e->a + e->b) >> 1) - ctx.orig; |
294 | sector center = ((e->a + e->b) >> 1) - ctx.orig; |
246 | GLfloat z = length (vec3 (center)); |
295 | GLfloat z = length (vec3 (center)); |
247 | ctx.pixfact = ctx.perspfact / z; |
296 | ctx.pixfact = ctx.perspfact / z; |
248 | |
297 | |
249 | ctx.nz_far = max (ctx.nz_far, z + extent); |
298 | if (ctx.pass->type != LIGHTED |
250 | ctx.nz_near = min (ctx.nz_near, z - extent); |
299 | || !ctx.first_lighted |
251 | |
300 | || evs.last + 0.1 > timer.now) |
252 | if (ctx.pass->type == DEPTH || evs.last + 0.1 > timer.now) |
|
|
253 | e->draw (ctx); |
301 | e->draw (ctx); |
254 | else |
302 | else |
255 | { |
303 | { |
256 | evs.last = timer.now; |
304 | evs.last = timer.now; |
257 | ctx.begin_occ_query (*this, e); |
305 | ctx.begin_occ_query (*this, e); |
258 | e->draw (ctx); |
306 | e->draw (ctx); |
259 | ctx.end_occ_query (); |
307 | ctx.end_occ_query (); |
260 | } |
|
|
261 | } |
|
|
262 | } |
308 | } |
263 | } |
309 | } |
264 | |
|
|
265 | #if 1 |
|
|
266 | if (ctx.pass->type == POSTDEPTH && nvis == 0 && size ()) |
|
|
267 | vs.state = OCCLUDED; |
|
|
268 | #endif |
|
|
269 | } |
310 | } |
270 | } |
311 | } |
271 | |
312 | |
272 | void octant::event (occ_query &ev) |
313 | void octant::event (occ_query &ev) |
273 | { |
314 | { |