… | |
… | |
7 | |
7 | |
8 | #include "oct.h" |
8 | #include "oct.h" |
9 | #include "view.h" |
9 | #include "view.h" |
10 | #include "entity.h" |
10 | #include "entity.h" |
11 | |
11 | |
12 | enum visibility_state { FULL, PARTIAL, SMALL, OCCLUDED }; |
12 | enum visibility_state { FULL, PARTIAL, OCCLUDED }; |
13 | |
13 | |
14 | struct evis { |
14 | struct evis { |
|
|
15 | entity *e; |
15 | visibility_state state; |
16 | visibility_state state; |
16 | double last; // time of last check |
17 | double last; // time of last check |
17 | evis () : last(0.), state(FULL) { }; |
18 | |
|
|
19 | void clear () |
|
|
20 | { |
|
|
21 | last = 0.; |
|
|
22 | state = FULL; |
|
|
23 | } |
|
|
24 | |
|
|
25 | evis () |
|
|
26 | { |
|
|
27 | clear (); |
|
|
28 | } |
18 | }; |
29 | }; |
19 | |
30 | |
20 | struct oct_visibility : visibility_base |
31 | struct oct_visibility : visibility_base |
21 | { |
32 | { |
22 | typedef map<entity *, evis> evismap; |
33 | vector<evis> vismap; |
23 | evismap vismap; |
|
|
24 | |
34 | |
25 | visibility_state state; |
35 | visibility_state state; |
|
|
36 | |
|
|
37 | evis &get_visibility (int i, entity *e) |
|
|
38 | { |
|
|
39 | evis &evs = vismap [i]; |
|
|
40 | |
|
|
41 | if (evs.e != e) |
|
|
42 | { |
|
|
43 | evs.clear (); |
|
|
44 | evs.e = e; |
|
|
45 | } |
|
|
46 | |
|
|
47 | return evs; |
|
|
48 | } |
26 | |
49 | |
27 | oct_visibility (octant &oct) |
50 | oct_visibility (octant &oct) |
28 | : state(FULL) |
51 | : state(FULL) |
29 | { |
52 | { |
30 | } |
53 | } |
31 | }; |
54 | }; |
32 | |
55 | |
33 | octant world(0, sector (SOFFS_MIN, SOFFS_MIN, SOFFS_MIN), MAXEXTENT); |
56 | octant world(0, sector (0, 0, 0), MAXEXTENT); |
34 | |
57 | |
35 | octant::octant (octant *parent, const sector &orig, uoffs extent) |
58 | octant::octant (octant *parent, const sector &orig, uoffs extent) |
36 | : parent(parent) |
59 | : parent(parent) |
37 | , orig(orig) |
60 | , orig(orig) |
38 | , extent(extent) |
61 | , extent(extent) |
… | |
… | |
47 | } |
70 | } |
48 | |
71 | |
49 | void octant::clear_visibility (visibility_base *vs) |
72 | void octant::clear_visibility (visibility_base *vs) |
50 | { |
73 | { |
51 | ((oct_visibility *)vs)->vismap.clear (); |
74 | ((oct_visibility *)vs)->vismap.clear (); |
|
|
75 | ((oct_visibility *)vs)->state = FULL; |
52 | } |
76 | } |
53 | |
77 | |
54 | octant::~octant () |
78 | octant::~octant () |
55 | { |
79 | { |
56 | for (fill = 8; fill--; ) |
80 | for (fill = 8; fill--; ) |
57 | delete sub[fill]; |
81 | delete sub[fill]; |
58 | } |
82 | } |
59 | |
83 | |
60 | static bool overlap (const sector &o1, uoffs ea, const sector &a, const sector &b) |
84 | static bool overlap (const sector &orig, uoffs extent, const sector &a, const sector &b) |
61 | { |
85 | { |
62 | ea /= 2; |
86 | sector size = (b - a + 1) >> 1; |
63 | |
|
|
64 | sector center_1 = o1 + ea; |
87 | sector center = a + size; |
65 | sector size_2 = b - a; |
|
|
66 | sector center_2 = a + (size_2 >> 1); |
|
|
67 | |
88 | |
68 | return abs (center_1 - center_2) <= ea + size_2; |
89 | return abs (orig - center) <= extent + size; |
|
|
90 | } |
|
|
91 | |
|
|
92 | static sector offset (const sector &s, int subindex, uoffs extent) |
|
|
93 | { |
|
|
94 | return sector ( |
|
|
95 | s.x + (subindex & 1 ? extent : -extent), |
|
|
96 | s.y + (subindex & 2 ? extent : -extent), |
|
|
97 | s.z + (subindex & 4 ? extent : -extent) |
|
|
98 | ); |
69 | } |
99 | } |
70 | |
100 | |
71 | void octant::add (entity *e) |
101 | void octant::add (entity *e) |
72 | { |
102 | { |
73 | const sector &a = e->a; |
103 | const sector &a = e->a; |
74 | const sector &b = e->b; |
104 | const sector &b = e->b; |
75 | |
105 | |
|
|
106 | uoffs size = max (abs (b - a)); |
|
|
107 | |
|
|
108 | if (size >= extent >> 4) |
|
|
109 | { |
76 | if (overlap (orig, extent, a, b)) |
110 | if (overlap (orig, extent, a, b)) |
77 | { |
|
|
78 | uoffs extent2 = extent >> 1; |
|
|
79 | uoffs size = max (abs (b - a)); |
|
|
80 | |
|
|
81 | if (size >= extent2 >> 1) |
|
|
82 | { |
111 | { |
83 | push_back (e); |
112 | push_back (e); |
84 | e->o.push_back (this); |
113 | e->o.push_back (this); |
85 | return; |
|
|
86 | } |
114 | } |
|
|
115 | } |
|
|
116 | else |
|
|
117 | { |
|
|
118 | uoffs extent2 = extent >> 1; |
87 | |
119 | |
88 | for (int i = 8; i--; ) |
120 | for (int i = 8; i--; ) |
89 | { |
121 | { |
90 | sector s = orig; |
|
|
91 | s.offset (i, extent2); |
122 | sector s = offset (orig, i, extent2); |
92 | |
123 | |
93 | if (overlap (s, extent2, a, b)) |
124 | if (overlap (s, extent2, a, b)) |
94 | { |
125 | { |
95 | if (!sub[i]) |
126 | if (!sub[i]) |
96 | { |
127 | { |
… | |
… | |
106 | |
137 | |
107 | void octant::remove (entity *e) |
138 | void octant::remove (entity *e) |
108 | { |
139 | { |
109 | } |
140 | } |
110 | |
141 | |
111 | bool octant::detect_visibility (view &ctx) |
142 | bool octant::detect_visibility (view &ctx) //, bool fully_visible) |
112 | { |
143 | { |
113 | GLfloat extent2 = 0.5F * (GLfloat)extent; |
144 | ctx.stat1++;//D |
|
|
145 | |
114 | sector centeri = orig + (extent >> 1) - ctx.orig; |
146 | sector centeri = orig - ctx.orig; |
115 | point centerf = point (centeri) + ((extent & 1) ? 0.5F : 0.F); |
147 | point centerf = point (centeri); |
116 | |
148 | |
117 | GLfloat rad = ctx.diagfact * extent2; |
149 | GLfloat rad = ctx.diagfact * extent; |
118 | |
150 | |
119 | if (!overlap (ctx.frustum.c, sphere (centerf, rad))) |
151 | if (!overlap (ctx.frustum.c, sphere (centerf, rad))) |
120 | return false; |
152 | return false; |
121 | |
153 | |
122 | oct_visibility &vs = *(oct_visibility *)get_visibility (ctx); |
154 | oct_visibility &vs = *(oct_visibility *)get_visibility (ctx); |
123 | |
155 | |
124 | if (orig <= ctx.orig && ctx.orig <= orig + extent) |
156 | //vs.state = FULL;//D |
125 | vs.state = PARTIAL; |
157 | |
|
|
158 | #if 0 |
|
|
159 | if (max (abs (centeri)) <= extent) |
|
|
160 | ; |
126 | else |
161 | else |
127 | { |
162 | { |
|
|
163 | #endif |
|
|
164 | |
128 | if (distance (ctx.frustum.t, centerf) < -rad) return false; |
165 | //if (distance (ctx.frustum.t, centerf) < -rad) return false; |
129 | if (distance (ctx.frustum.b, centerf) < -rad) return false; |
166 | //if (distance (ctx.frustum.b, centerf) < -rad) return false; |
130 | if (distance (ctx.frustum.l, centerf) < -rad) return false; |
167 | //if (distance (ctx.frustum.l, centerf) < -rad) return false; |
131 | if (distance (ctx.frustum.r, centerf) < -rad) return false; |
168 | //if (distance (ctx.frustum.r, centerf) < -rad) return false; |
132 | if (distance (ctx.frustum.n, centerf) < -rad) return false; |
169 | ////if (distance (ctx.frustum.n, centerf) < -rad) return false; |
133 | |
170 | |
134 | #if 0 |
171 | #if 0 |
135 | GLfloat fd = distance (ctx.frustum.f, centerf); |
172 | GLfloat fd = distance (ctx.frustum.f, centerf); |
136 | |
173 | |
137 | if (fd < -(ctx.c_far - ctx.z_far) -rad * 3.F) |
174 | if (fd < -(ctx.c_far - ctx.z_far) -rad * 3.F) |
138 | return false; |
175 | return false; |
139 | #endif |
176 | #endif |
140 | } |
|
|
141 | |
177 | |
142 | #if 0 |
178 | // very important, optimize? |
143 | if (vs.state == OCCLUDED && size ()) |
179 | GLfloat z = length (ctx.p - centerf) + rad; |
144 | { |
|
|
145 | if (size ()) |
|
|
146 | ctx.vislist.push_back (this); |
|
|
147 | return false; |
|
|
148 | } |
|
|
149 | #endif |
|
|
150 | |
|
|
151 | GLfloat z = ctx.z_near + distance (ctx.frustum.n, centerf) + rad; |
|
|
152 | if (ctx.perspfact * extent / z < 1.) // very crude "too small to see" check |
180 | if (z < 0.F || ctx.perspfact * extent / z < 10.) // very crude "too small to see" check |
153 | return false; |
181 | return false; |
154 | //printf ("z %f, perspfact %f, z*p %f\n", z, ctx.perspfact, ctx.perspfact / z); |
|
|
155 | |
182 | |
156 | #if 0 |
183 | #if 0 |
157 | if (vs.state == PARTIAL || vs.state == FULL) |
184 | if (vs.state == PARTIAL || vs.state == FULL) |
158 | ctx.nc_far = max (ctx.nc_far, z); |
185 | ctx.nc_far = max (ctx.nc_far, z); |
159 | #endif |
186 | #endif |
|
|
187 | |
|
|
188 | if (vs.state == OCCLUDED) |
|
|
189 | { |
|
|
190 | #if 0 |
|
|
191 | if (extent < ctx.z_far) |
|
|
192 | { |
|
|
193 | #endif |
|
|
194 | ctx.postdepthlist.push_back (this); |
|
|
195 | return false; |
|
|
196 | #if 0 |
|
|
197 | } |
|
|
198 | else |
|
|
199 | vs.state == PARTIAL; |
|
|
200 | #endif |
|
|
201 | } |
|
|
202 | |
|
|
203 | bool visible = size () && vs.state == FULL; |
160 | |
204 | |
161 | // node to start with |
205 | // node to start with |
162 | unsigned char si = centeri.x > 0 ? 1 : 0 |
206 | unsigned char si = centeri.x > 0 ? 1 : 0 |
163 | | centeri.y > 0 ? 2 : 0 |
207 | | centeri.y > 0 ? 2 : 0 |
164 | | centeri.z > 0 ? 4 : 0; |
208 | | centeri.z > 0 ? 4 : 0; |
165 | |
209 | |
166 | // bit-toggle to find next child for front-to-back order |
210 | // bit-toggle to find next child for front-to-back order |
167 | static unsigned char toggle[8+1] |
211 | static unsigned char toggle[8+1] |
168 | = { 0, 0^1, 1^2, 2^4, 4^3, 3^5, 5^6, 6^7, 0 }; |
212 | = { 0, 0^1, 1^2, 2^4, 4^3, 3^5, 5^6, 6^7, 0 }; |
169 | |
213 | |
170 | bool visible = vs.state == PARTIAL || vs.state == FULL; |
|
|
171 | |
|
|
172 | unsigned char *next = toggle; |
214 | unsigned char *next = toggle; |
173 | do |
215 | do |
174 | { |
216 | { |
175 | si ^= *next; |
217 | si ^= *next; |
176 | |
218 | |
… | |
… | |
181 | |
223 | |
182 | if (visible) |
224 | if (visible) |
183 | { |
225 | { |
184 | if (size ()) |
226 | if (size ()) |
185 | ctx.vislist.push_back (this); |
227 | ctx.vislist.push_back (this); |
|
|
228 | |
|
|
229 | ctx.postdepthlist.push_back (this); |
186 | } |
230 | } |
187 | else |
231 | else |
188 | { |
232 | { |
189 | vs.state = OCCLUDED; |
233 | //vs.state = OCCLUDED; |
190 | ctx.vislist.push_back (this); |
234 | ctx.postdepthlist.push_back (this); |
191 | } |
235 | } |
192 | |
236 | |
193 | return visible; |
237 | return visible; |
194 | } |
238 | } |
195 | |
239 | |
196 | void octant::display (view &ctx) |
240 | void octant::draw_depth (view &ctx) |
197 | { |
241 | { |
198 | oct_visibility &vs = *(oct_visibility *)get_visibility (ctx); |
242 | oct_visibility &vs = *(oct_visibility *)get_visibility (ctx); |
199 | |
243 | |
|
|
244 | vs.vismap.resize (size ()); |
|
|
245 | |
|
|
246 | if (vs.state == PARTIAL || vs.state == OCCLUDED) |
|
|
247 | return; |
|
|
248 | |
|
|
249 | for (int i = 0; i < size (); ++i) |
|
|
250 | { |
|
|
251 | entity *e = (*this)[i]; |
|
|
252 | const evis &evs = vs.get_visibility (i, e); |
|
|
253 | |
200 | if (vs.state == OCCLUDED) |
254 | if (evs.state != OCCLUDED) |
201 | { |
255 | { |
202 | if (ctx.pass_type == view::POSTDEPTH) |
256 | if (!ctx.may_draw (e)) |
|
|
257 | continue; |
|
|
258 | |
|
|
259 | sector center = ((e->a + e->b) >> 1) - ctx.orig; |
|
|
260 | GLfloat z = length (vec3 (center)); |
|
|
261 | ctx.pixfact = ctx.perspfact / z; |
|
|
262 | |
|
|
263 | ctx.nz_far = max (ctx.nz_far, z + extent); |
|
|
264 | ctx.nz_near = min (ctx.nz_near, z - extent); |
|
|
265 | |
|
|
266 | e->draw (ctx); |
203 | { |
267 | } |
|
|
268 | } |
|
|
269 | } |
|
|
270 | |
|
|
271 | void octant::draw_postdepth (view &ctx) |
|
|
272 | { |
|
|
273 | oct_visibility &vs = *(oct_visibility *)get_visibility (ctx); |
|
|
274 | |
|
|
275 | if (vs.state == PARTIAL || vs.state == OCCLUDED) |
|
|
276 | { |
204 | ctx.begin_occ_query (*this, 0); |
277 | ctx.begin_occ_query (*this, 0); |
205 | sector s = orig - ctx.orig; |
278 | sector s = orig - ctx.orig; |
206 | gl::draw_bbox (s, s + extent); |
279 | gl::draw_bbox (s - extent, s + extent); |
207 | ctx.end_occ_query (); |
280 | ctx.end_occ_query (); |
208 | } |
|
|
209 | } |
281 | } |
210 | else |
282 | else |
211 | { |
283 | { |
212 | int nvis = 0; |
284 | int nvis = 0; |
213 | |
285 | |
214 | for (iterator i = begin (); i != end (); ) |
286 | for (int i = 0; i < size (); ++i) |
215 | { |
287 | { |
216 | entity *e = *i++; |
288 | entity *e = (*this)[i]; |
|
|
289 | const evis &evs = vs.get_visibility (i, e); |
217 | |
290 | |
218 | evis &evs = vs.vismap[e]; |
291 | if (evs.state == OCCLUDED) |
219 | |
|
|
220 | if (ctx.pass_type == view::POSTDEPTH) |
|
|
221 | { |
292 | { |
222 | if (evs.state == OCCLUDED) |
293 | if (!ctx.may_draw (e)) |
223 | { |
294 | continue; |
|
|
295 | |
224 | ctx.begin_occ_query (*this, e); |
296 | ctx.begin_occ_query (*this, e); |
225 | gl::draw_bbox (e->a - ctx.orig, e->b - ctx.orig); |
297 | gl::draw_bbox (e->a - ctx.orig, e->b - ctx.orig); |
226 | ctx.end_occ_query (); |
298 | ctx.end_occ_query (); |
227 | } |
|
|
228 | else |
|
|
229 | nvis++; |
|
|
230 | } |
299 | } |
231 | else |
300 | else |
|
|
301 | nvis++; |
|
|
302 | } |
|
|
303 | |
|
|
304 | #if 0 |
|
|
305 | if (nvis == 0 && size ()) |
|
|
306 | vs.state = PARTIAL; |
|
|
307 | #endif |
|
|
308 | } |
|
|
309 | } |
|
|
310 | |
|
|
311 | void octant::draw_lighted (view &ctx) |
|
|
312 | { |
|
|
313 | oct_visibility &vs = *(oct_visibility *)get_visibility (ctx); |
|
|
314 | |
|
|
315 | #if 0 |
|
|
316 | if (vs.state == PARTIAL || vs.state == OCCLUDED) |
|
|
317 | { |
|
|
318 | sector s = orig - ctx.orig; |
|
|
319 | gl::draw_bbox (s - extent, s + extent); |
|
|
320 | printf ("DLP %p\n", this);//D |
|
|
321 | } |
|
|
322 | #endif |
|
|
323 | |
|
|
324 | if (vs.state == PARTIAL || vs.state == OCCLUDED) |
|
|
325 | return; |
|
|
326 | |
|
|
327 | #if 0 |
|
|
328 | { |
|
|
329 | static vertex_buffer vb; |
|
|
330 | static index_buffer ib; |
|
|
331 | |
|
|
332 | sector s = orig - ctx.orig; |
|
|
333 | sector a = s - extent, b = s + extent; |
|
|
334 | |
|
|
335 | vertex_v3f vd[] = { |
|
|
336 | point (a.x, a.y, a.z), |
|
|
337 | point (b.x, a.y, a.z), |
|
|
338 | point (a.x, b.y, a.z), |
|
|
339 | point (b.x, b.y, a.z), |
|
|
340 | point (a.x, a.y, b.z), |
|
|
341 | point (b.x, a.y, b.z), |
|
|
342 | point (a.x, b.y, b.z), |
|
|
343 | point (b.x, b.y, b.z), |
|
|
344 | }; |
|
|
345 | |
|
|
346 | if (!ib) |
|
|
347 | { |
|
|
348 | static GLushort verts[4*6] = { |
|
|
349 | 0, 4, 6, 2, // -x |
|
|
350 | 1, 3, 7, 5, // +x |
|
|
351 | 0, 1, 5, 4, // -y |
|
|
352 | 7, 3, 2, 6, // +y |
|
|
353 | 0, 2, 3, 1, // -z |
|
|
354 | 4, 5, 7, 6, // +z |
|
|
355 | }; |
|
|
356 | |
|
|
357 | ib.set (verts, 4*6, GL_STATIC_DRAW_ARB); |
|
|
358 | } |
|
|
359 | |
|
|
360 | vb.set (vd, 8, GL_STREAM_DRAW_ARB); |
|
|
361 | vb.bind (); |
|
|
362 | for (int i = 0; i < 6; i++) |
|
|
363 | ib.draw (GL_LINE_LOOP, i*4, 4); |
|
|
364 | |
|
|
365 | } |
|
|
366 | #endif |
|
|
367 | |
|
|
368 | for (int i = 0; i < size (); ++i) |
|
|
369 | { |
|
|
370 | entity *e = (*this)[i]; |
|
|
371 | evis &evs = vs.get_visibility (i, e); |
|
|
372 | |
|
|
373 | if (evs.state != OCCLUDED) |
232 | { |
374 | { |
233 | if (!ctx.may_draw (e)) |
375 | if (!ctx.may_draw (e)) |
234 | continue; |
376 | continue; |
235 | |
377 | |
236 | |
|
|
237 | if (evs.state != OCCLUDED) |
|
|
238 | { |
|
|
239 | sector center = ((e->a + e->b) >> 1) - ctx.orig; |
378 | sector center = ((e->a + e->b) >> 1) - ctx.orig; |
240 | GLfloat z = length (vec3 (center)); |
379 | GLfloat z = length (vec3 (center)); |
241 | ctx.pixfact = ctx.perspfact / z; |
380 | ctx.pixfact = ctx.perspfact / z; |
242 | |
381 | |
243 | ctx.nz_far = max (ctx.nz_far, z + extent); |
382 | if (ctx.pass->type != LIGHTED |
244 | ctx.nz_near = min (ctx.nz_near, z - extent); |
383 | || !ctx.first_lighted |
245 | |
384 | || evs.last + 1. > timer.now) |
246 | if (ctx.pass_type == view::DEPTH || evs.last + 0.3 > timer.now) |
|
|
247 | e->draw (ctx); |
385 | e->draw (ctx); |
248 | else |
386 | else |
249 | { |
387 | { |
250 | evs.last = timer.now; |
388 | evs.last = timer.now; |
251 | ctx.begin_occ_query (*this, e); |
389 | ctx.begin_occ_query (*this, e); |
252 | e->draw (ctx); |
390 | e->draw (ctx); |
253 | ctx.end_occ_query (); |
391 | ctx.end_occ_query (); |
254 | } |
|
|
255 | } |
|
|
256 | } |
392 | } |
257 | } |
393 | } |
258 | |
|
|
259 | #if 1 |
|
|
260 | if (ctx.pass_type == view::POSTDEPTH && nvis == 0 && size ()) |
|
|
261 | vs.state = OCCLUDED; |
|
|
262 | #endif |
|
|
263 | } |
394 | } |
264 | } |
395 | } |
265 | |
396 | |
266 | void octant::event (occ_query &ev) |
397 | void octant::event (occ_query &ev) |
267 | { |
398 | { |
268 | oct_visibility &vs = *(oct_visibility *)get_visibility (ev.ctx); |
399 | oct_visibility &vs = *(oct_visibility *)get_visibility (ev.ctx); |
269 | entity *e = (entity *)ev.id; |
400 | entity *e = (entity *)ev.id; |
270 | |
401 | |
271 | if (e) |
402 | if (e) |
272 | { |
403 | { |
273 | evis &evs = vs.vismap[e]; |
404 | for (vector<evis>::iterator i = vs.vismap.begin (); |
|
|
405 | i != vs.vismap.end (); |
|
|
406 | ++i) |
|
|
407 | if (i->e == e) |
|
|
408 | { |
274 | evs.state = ev.count ? FULL : OCCLUDED; |
409 | i->state = ev.count ? FULL : OCCLUDED; |
|
|
410 | return; |
|
|
411 | } |
275 | } |
412 | } |
276 | else |
413 | else |
277 | vs.state = ev.count ? FULL : OCCLUDED; |
414 | vs.state = ev.count ? (vs.state == PARTIAL ? PARTIAL : FULL) : OCCLUDED; |
278 | } |
415 | } |
279 | |
416 | |
280 | |
417 | |