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/cvs/libgender/oct.C
Revision: 1.64
Committed: Tue Oct 19 19:40:31 2004 UTC (19 years, 7 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.63: +16 -14 lines
Log Message:
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File Contents

# Content
1 #include <cstdlib>
2
3 #include <vector>
4 using namespace std;
5
6 #include "opengl.h"
7
8 #include "oct.h"
9 #include "view.h"
10 #include "entity.h"
11
12 enum visibility_state { FULL, PARTIAL, SMALL, OCCLUDED };
13
14 struct evis {
15 visibility_state state;
16 double last; // time of last check
17 evis () : last(0.), state(FULL) { };
18 };
19
20 struct oct_visibility : visibility_base
21 {
22 typedef map<entity *, evis> evismap;
23 evismap vismap;
24
25 visibility_state state;
26
27 oct_visibility (octant &oct)
28 : state(FULL)
29 {
30 }
31 };
32
33 octant world(0, sector (SOFFS_MIN, SOFFS_MIN, SOFFS_MIN), MAXEXTENT);
34
35 octant::octant (octant *parent, const sector &orig, uoffs extent)
36 : parent(parent)
37 , orig(orig)
38 , extent(extent)
39 {
40 for (fill = 8; fill--; )
41 sub[fill] = 0;
42 }
43
44 visibility_base *octant::new_visibility ()
45 {
46 return new oct_visibility (*this);
47 }
48
49 void octant::clear_visibility (visibility_base *vs)
50 {
51 ((oct_visibility *)vs)->vismap.clear ();
52 }
53 octant::~octant ()
54 {
55 for (fill = 8; fill--; )
56 delete sub[fill];
57 }
58
59 static bool overlap (const sector &o1, uoffs ea, const sector &a, const sector &b)
60 {
61 ea /= 2;
62
63 sector center_1 = o1 + ea;
64 sector size_2 = b - a;
65 sector center_2 = a + (size_2 >> 1);
66
67 return abs (center_1 - center_2) <= ea + size_2;
68 }
69
70 void octant::add (entity *e)
71 {
72 const sector &a = e->a;
73 const sector &b = e->b;
74
75 if (overlap (orig, extent, a, b))
76 {
77 uoffs extent2 = extent >> 1;
78 uoffs size = max (abs (b - a));
79
80 if (size >= extent2 >> 1)
81 {
82 push_back (e);
83 e->o.push_back (this);
84 return;
85 }
86
87 for (int i = 8; i--; )
88 {
89 sector s = orig;
90 s.offset (i, extent2);
91
92 if (overlap (s, extent2, a, b))
93 {
94 if (!sub[i])
95 {
96 sub[i] = new octant (this, s, extent2);
97 fill++;
98 }
99
100 sub[i]->add (e);
101 }
102 }
103 }
104 }
105
106 void octant::remove (entity *e)
107 {
108 }
109
110 bool octant::detect_visibility (view &ctx)
111 {
112 oct_visibility &vs = *(oct_visibility *)get_visibility (ctx);
113
114 GLfloat extent2 = 0.5F * (GLfloat)extent;
115 sector centeri = orig + (extent >> 1) - ctx.orig;
116 point centerf = point (centeri) + ((extent & 1) ? 0.5F : 0.F);
117
118 GLfloat rad = ctx.diagfact * extent2;
119
120 if (!overlap (ctx.frustum.c, sphere (centerf, rad)))
121 return false;
122
123 if (orig <= ctx.orig && ctx.orig <= orig + extent)
124 vs.state = PARTIAL;
125 else
126 {
127 if (distance (ctx.frustum.t, centerf) < -rad) return false;
128 if (distance (ctx.frustum.b, centerf) < -rad) return false;
129 if (distance (ctx.frustum.l, centerf) < -rad) return false;
130 if (distance (ctx.frustum.r, centerf) < -rad) return false;
131 if (distance (ctx.frustum.n, centerf) < -rad) return false;
132
133 #if 0
134 GLfloat fd = distance (ctx.frustum.f, centerf);
135
136 if (fd < -(ctx.c_far - ctx.z_far) -rad * 3.F)
137 return false;
138 #endif
139 }
140
141 if (vs.state == OCCLUDED)
142 {
143 if (size ())
144 ctx.vislist.push_back (this);
145 return false;
146 }
147
148 GLfloat z = ctx.z_near + distance (ctx.frustum.n, centerf) + rad;
149 if (ctx.perspfact * extent / z < 1.) // very crude "too small to see" check
150 return false;
151 //printf ("z %f, perspfact %f, z*p %f\n", z, ctx.perspfact, ctx.perspfact / z);
152
153 #if 0
154 if (vs.state == PARTIAL || vs.state == FULL)
155 ctx.nc_far = max (ctx.nc_far, z);
156 #endif
157
158 // node to start with
159 unsigned char si = centeri.x > 0 ? 1 : 0
160 | centeri.y > 0 ? 2 : 0
161 | centeri.z > 0 ? 4 : 0;
162
163 //printf ("si %d C %Ld,%Ld,%Ld\n", si, centeri.x, centeri.y, centeri.z);
164
165 // bit-toggle to find next child for front-to-back order
166 static unsigned char toggle[8+1]
167 = { 0, 0^1, 1^2, 2^4, 4^3, 3^5, 5^6, 6^7, 0 };
168
169 unsigned char *next = toggle;
170 do
171 {
172 si ^= *next;
173
174 if (sub[si])
175 sub[si]->detect_visibility (ctx);
176 }
177 while (*++next);
178
179 if (size ()
180 && (vs.state == PARTIAL || vs.state == FULL))
181 ctx.vislist.push_back (this);
182
183 return true;
184 }
185
186 void octant::display (view &ctx)
187 {
188 #if 0
189 sector s = orig - ctx.orig;
190
191 glBegin (GL_LINES);
192 vec3 clr(0, 0.8, 0);
193 glMaterialfv (GL_FRONT_AND_BACK, GL_DIFFUSE, (const GLfloat*)&clr);
194
195 for (int i = 8; i--; )
196 for (int ji = 3; ji--; )
197 {
198 int j = i | (1 << ji);
199 if (i < j)
200 {
201 glVertex3i (s.x + !!(i & 1) * extent,
202 s.y + !!(i & 2) * extent,
203 s.z + !!(i & 4) * extent);
204 glVertex3i (s.x + !!(j & 1) * extent,
205 s.y + !!(j & 2) * extent,
206 s.z + !!(j & 4) * extent);
207 }
208 }
209
210 glEnd ();
211 #endif
212 oct_visibility &vs = *(oct_visibility *)get_visibility (ctx);
213
214 if (vs.state == OCCLUDED)
215 {
216 if (ctx.pass == view::POSTDEPTH)
217 {
218 ctx.begin_occ_query (*this, 0);
219 sector s = orig - ctx.orig;
220 gl::draw_bbox (s, s + extent);
221 printf ("bbox %Ld,%ld,%Ld\n", s.x, s.y, s.z);
222 ctx.end_occ_query ();
223 }
224 }
225 else
226 {
227 int nvis = 0;
228
229 for (iterator i = begin (); i != end (); )
230 {
231 entity *e = *i++;
232
233 if (!ctx.may_draw (e))
234 continue;
235
236 evis &evs = vs.vismap[e];
237
238 if (ctx.pass == view::POSTDEPTH)
239 {
240 if (evs.state == OCCLUDED)
241 {
242 ctx.begin_occ_query (*this, e);
243 gl::draw_bbox (e->a - ctx.orig, e->b - ctx.orig);
244 ctx.end_occ_query ();
245 }
246 else
247 nvis++;
248 }
249 else
250 {
251 if (evs.state != OCCLUDED)
252 {
253 sector center = ((e->a + e->b) >> 1) - ctx.orig;
254 GLfloat z = length (vec3 (center));
255 ctx.pixfact = ctx.perspfact / z;
256
257 ctx.nz_far = max (ctx.nz_far, z + extent);
258 ctx.nz_near = min (ctx.nz_near, z - extent);
259
260 if (ctx.pass == view::DEPTH || evs.last + 0.3 > timer.now)
261 e->draw (ctx);
262 else
263 {
264 evs.last = timer.now;
265 ctx.begin_occ_query (*this, e);
266 e->draw (ctx);
267 ctx.end_occ_query ();
268 }
269 }
270 }
271 }
272
273 #if 0
274 if (ctx.pass == view::POSTDEPTH && nvis == 0 && size ())
275 vs.state = OCCLUDED;
276 #endif
277 }
278 }
279
280 void octant::event (occ_query &ev)
281 {
282 oct_visibility &vs = *(oct_visibility *)get_visibility (ev.ctx);
283 entity *e = (entity *)ev.id;
284
285 if (e)
286 {
287 evis &evs = vs.vismap[e];
288 evs.state = ev.count ? FULL : OCCLUDED;
289 }
290 else
291 vs.state = ev.count ? FULL : OCCLUDED;
292 }
293
294