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/cvs/libgender/shader_vars.C
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Comparing libgender/shader_vars.C (file contents):
Revision 1.6 by root, Fri Oct 29 15:58:50 2004 UTC vs.
Revision 1.7 by root, Sat Oct 30 00:17:28 2004 UTC

1#include "shader_vars.h" 1#include "shader_vars.h"
2 2
3namespace shader { 3namespace shader {
4 4 namespace compile {
5 struct vin vin; 5 struct vin vin;
6 6
7#if 0 7#if 0
8 varying_3f vin::vertex_3f ("gl_Vertex"); 8 varying_3f vin::vertex_3f ("gl_Vertex");
9 varying_4f vin::vertex_4f ("gl_Vertex"); 9 varying_4f vin::vertex_4f ("gl_Vertex");
10 varying_3f vin::normal_3f ("gl_Normal"); 10 varying_3f vin::normal_3f ("gl_Normal");
11 varying_3f vin::color_3f ("gl_Color"); 11 varying_3f vin::color_3f ("gl_Color");
12 varying_4f vin::color_4f ("gl_Color"); 12 varying_4f vin::color_4f ("gl_Color");
13 varying_3f vin::secondary_color_3f ("gl_SecondaryColor"); 13 varying_3f vin::secondary_color_3f ("gl_SecondaryColor");
14 varying_4f vin::secondary_color_4f ("gl_SecondaryColor"); 14 varying_4f vin::secondary_color_4f ("gl_SecondaryColor");
15 varying_1f vin::tex_coord_1f[8] = 15 varying_1f vin::tex_coord_1f[8] =
16 { 16 {
17 varying_1f ("gl_TexCoord[0]"), varying_1f ("gl_TexCoord[1]"), varying_1f ("gl_TexCoord[2]"), varying_1f ("gl_TexCoord[3]"), 17 varying_1f ("gl_TexCoord[0]"), varying_1f ("gl_TexCoord[1]"), varying_1f ("gl_TexCoord[2]"), varying_1f ("gl_TexCoord[3]"),
18 varying_1f ("gl_TexCoord[4]"), varying_1f ("gl_TexCoord[5]"), varying_1f ("gl_TexCoord[6]"), varying_1f ("gl_TexCoord[7]"), 18 varying_1f ("gl_TexCoord[4]"), varying_1f ("gl_TexCoord[5]"), varying_1f ("gl_TexCoord[6]"), varying_1f ("gl_TexCoord[7]"),
19 }; 19 };
20 varying_2f vin::tex_coord_2f[8] = 20 varying_2f vin::tex_coord_2f[8] =
21 { 21 {
22 varying_2f ("gl_TexCoord[0]"), varying_2f ("gl_TexCoord[1]"), varying_2f ("gl_TexCoord[2]"), varying_2f ("gl_TexCoord[3]"), 22 varying_2f ("gl_TexCoord[0]"), varying_2f ("gl_TexCoord[1]"), varying_2f ("gl_TexCoord[2]"), varying_2f ("gl_TexCoord[3]"),
23 varying_2f ("gl_TexCoord[4]"), varying_2f ("gl_TexCoord[5]"), varying_2f ("gl_TexCoord[6]"), varying_2f ("gl_TexCoord[7]"), 23 varying_2f ("gl_TexCoord[4]"), varying_2f ("gl_TexCoord[5]"), varying_2f ("gl_TexCoord[6]"), varying_2f ("gl_TexCoord[7]"),
24 }; 24 };
25 varying_3f vin::tex_coord_3f[8] = 25 varying_3f vin::tex_coord_3f[8] =
26 { 26 {
27 varying_3f ("gl_TexCoord[0]"), varying_3f ("gl_TexCoord[1]"), varying_3f ("gl_TexCoord[2]"), varying_3f ("gl_TexCoord[3]"), 27 varying_3f ("gl_TexCoord[0]"), varying_3f ("gl_TexCoord[1]"), varying_3f ("gl_TexCoord[2]"), varying_3f ("gl_TexCoord[3]"),
28 varying_3f ("gl_TexCoord[4]"), varying_3f ("gl_TexCoord[5]"), varying_3f ("gl_TexCoord[6]"), varying_3f ("gl_TexCoord[7]"), 28 varying_3f ("gl_TexCoord[4]"), varying_3f ("gl_TexCoord[5]"), varying_3f ("gl_TexCoord[6]"), varying_3f ("gl_TexCoord[7]"),
29 }; 29 };
30 varying_4f vin::tex_coord_4f[8] = 30 varying_4f vin::tex_coord_4f[8] =
31 { 31 {
32 varying_4f ("gl_TexCoord[0]"), varying_4f ("gl_TexCoord[1]"), varying_4f ("gl_TexCoord[2]"), varying_4f ("gl_TexCoord[3]"), 32 varying_4f ("gl_TexCoord[0]"), varying_4f ("gl_TexCoord[1]"), varying_4f ("gl_TexCoord[2]"), varying_4f ("gl_TexCoord[3]"),
33 varying_4f ("gl_TexCoord[4]"), varying_4f ("gl_TexCoord[5]"), varying_4f ("gl_TexCoord[6]"), varying_4f ("gl_TexCoord[7]"), 33 varying_4f ("gl_TexCoord[4]"), varying_4f ("gl_TexCoord[5]"), varying_4f ("gl_TexCoord[6]"), varying_4f ("gl_TexCoord[7]"),
34 }; 34 };
35#endif 35#endif
36 36
37 gluvar const vin::vertex ("gl_Vertex"); 37 gluvar const vin::vertex ("gl_Vertex");
38 gluvar const vin::normal ("gl_Normal"); 38 gluvar const vin::normal ("gl_Normal");
39 gluvar const vin::color ("gl_Color"); 39 gluvar const vin::color ("gl_Color");
40 gluvar const vin::secondary_color ("gl_SecondaryColor"); 40 gluvar const vin::secondary_color ("gl_SecondaryColor");
41 gluvar const vin::tex_coord[8] = 41 gluvar const vin::tex_coord[8] =
42 { 42 {
43 gluvar ("gl_MultiTexCoord0"), gluvar ("gl_MultiTexCoord1"), gluvar ("gl_MultiTexCoord2"), gluvar ("gl_MultiTexCoord3"), 43 gluvar ("gl_MultiTexCoord0"), gluvar ("gl_MultiTexCoord1"), gluvar ("gl_MultiTexCoord2"), gluvar ("gl_MultiTexCoord3"),
44 gluvar ("gl_MultiTexCoord4"), gluvar ("gl_MultiTexCoord5"), gluvar ("gl_MultiTexCoord6"), gluvar ("gl_MultiTexCoord7"), 44 gluvar ("gl_MultiTexCoord4"), gluvar ("gl_MultiTexCoord5"), gluvar ("gl_MultiTexCoord6"), gluvar ("gl_MultiTexCoord7"),
45 }; 45 };
46 gluvar const vin::fog_coord ("gl_FogCoord"); 46 gluvar const vin::fog_coord ("gl_FogCoord");
47 47
48 struct vout vout; 48 struct vout vout;
49 49
50 gluvar const vout::position ("gl_Position"); 50 gluvar const vout::position ("gl_Position");
51 gluvar const vout::point_size ("gl_PointSize"); 51 gluvar const vout::point_size ("gl_PointSize");
52 gluvar const vout::clip_vertex ("gl_ClipVertex"); 52 gluvar const vout::clip_vertex ("gl_ClipVertex");
53 gluvar const vout::front_color ("gl_FontColor"); 53 gluvar const vout::front_color ("gl_FontColor");
54 gluvar const vout::back_color ("gl_BackColor"); 54 gluvar const vout::back_color ("gl_BackColor");
55 gluvar const vout::front_secondary_color ("gl_FrontSecondaryColor"); 55 gluvar const vout::front_secondary_color ("gl_FrontSecondaryColor");
56 gluvar const vout::back_secondary_color ("gl_BackSecondaryColor"); 56 gluvar const vout::back_secondary_color ("gl_BackSecondaryColor");
57 gluvar const vout::tex_coord[8] = 57 gluvar const vout::tex_coord[8] =
58 { 58 {
59 gluvar ("gl_TexCoord[0]"), gluvar ("gl_TexCoord[1]"), gluvar ("gl_TexCoord[2]"), gluvar ("gl_TexCoord[3]"), 59 gluvar ("gl_TexCoord[0]"), gluvar ("gl_TexCoord[1]"), gluvar ("gl_TexCoord[2]"), gluvar ("gl_TexCoord[3]"),
60 gluvar ("gl_TexCoord[4]"), gluvar ("gl_TexCoord[5]"), gluvar ("gl_TexCoord[6]"), gluvar ("gl_TexCoord[7]"), 60 gluvar ("gl_TexCoord[4]"), gluvar ("gl_TexCoord[5]"), gluvar ("gl_TexCoord[6]"), gluvar ("gl_TexCoord[7]"),
61 }; 61 };
62 gluvar const vout::fog_frag_coord ("gl_FogFragCoord"); 62 gluvar const vout::fog_frag_coord ("gl_FogFragCoord");
63 63
64 struct fin fin; 64 struct fin fin;
65 65
66 gluvar const fin::frag_coord ("gl_FragCoord"); 66 gluvar const fin::frag_coord ("gl_FragCoord");
67 gluvar const fin::front_facing ("gl_FrontFacing"); 67 gluvar const fin::front_facing ("gl_FrontFacing");
68 gluvar const fin::color ("gl_Color"); 68 gluvar const fin::color ("gl_Color");
69 gluvar const fin::secondary_color ("gl_SecondaryColor"); 69 gluvar const fin::secondary_color ("gl_SecondaryColor");
70 gluvar const fin::tex_coord[8] = 70 gluvar const fin::tex_coord[8] =
71 { 71 {
72 gluvar ("gl_TexCoord[0]"), gluvar ("gl_TexCoord[1]"), gluvar ("gl_TexCoord[2]"), gluvar ("gl_TexCoord[3]"), 72 gluvar ("gl_TexCoord[0]"), gluvar ("gl_TexCoord[1]"), gluvar ("gl_TexCoord[2]"), gluvar ("gl_TexCoord[3]"),
73 gluvar ("gl_TexCoord[4]"), gluvar ("gl_TexCoord[5]"), gluvar ("gl_TexCoord[6]"), gluvar ("gl_TexCoord[7]"), 73 gluvar ("gl_TexCoord[4]"), gluvar ("gl_TexCoord[5]"), gluvar ("gl_TexCoord[6]"), gluvar ("gl_TexCoord[7]"),
74 }; 74 };
75 gluvar const fin::fog_frag_coord ("gl_FogFragCoord"); 75 gluvar const fin::fog_frag_coord ("gl_FogFragCoord");
76 76
77 struct fout fout; 77 struct fout fout;
78 78
79 gluvar const fout::frag_color ("gl_FragColor"); 79 gluvar const fout::frag_color ("gl_FragColor");
80 gluvar const fout::frag_depth ("gl_FragDepth"); 80 gluvar const fout::frag_depth ("gl_FragDepth");
81 gluvar const fout::frag_data[2] = { gluvar ("gl_FragData[0]"), gluvar ("gl_FragData[1]") }; 81 gluvar const fout::frag_data[2] = { gluvar ("gl_FragData[0]"), gluvar ("gl_FragData[1]") };
82 82
83 gluvar gl::model_view_matrix ("gl_ModelViewMatrix"), 83 gluvar model_view_matrix ("gl_ModelViewMatrix"),
84 gl::projection_matrix ("gl_ProjectionMatrix"), 84 projection_matrix ("gl_ProjectionMatrix"),
85 gl::model_view_projection_matrix ("gl_ModelViewProjectionMatrix"), 85 model_view_projection_matrix ("gl_ModelViewProjectionMatrix"),
86 gl::texture_matrix[8] = 86 texture_matrix[8] =
87 { 87 {
88 gluvar ("gl_TextureMatrix[0]"), gluvar ("gl_TextureMatrix[1]"), 88 gluvar ("gl_TextureMatrix[0]"), gluvar ("gl_TextureMatrix[1]"),
89 gluvar ("gl_TextureMatrix[2]"), gluvar ("gl_TextureMatrix[3]"), 89 gluvar ("gl_TextureMatrix[2]"), gluvar ("gl_TextureMatrix[3]"),
90 gluvar ("gl_TextureMatrix[4]"), gluvar ("gl_TextureMatrix[5]"), 90 gluvar ("gl_TextureMatrix[4]"), gluvar ("gl_TextureMatrix[5]"),
91 gluvar ("gl_TextureMatrix[6]"), gluvar ("gl_TextureMatrix[7]"), 91 gluvar ("gl_TextureMatrix[6]"), gluvar ("gl_TextureMatrix[7]"),
92 }; 92 };
93 gluvar gl::model_view_matrix_inverse ("gl_ModelViewMatrixInverse"), 93 gluvar model_view_matrix_inverse ("gl_ModelViewMatrixInverse"),
94 gl::projection_matrix_inverse ("gl_ProjectionMatrixInverse"), 94 projection_matrix_inverse ("gl_ProjectionMatrixInverse"),
95 gl::model_view_projection_matrix_inverse ("gl_ModelViewProjectionMatrixInverse"), 95 model_view_projection_matrix_inverse ("gl_ModelViewProjectionMatrixInverse"),
96 gl::texture_matrix_inverse[8] = 96 texture_matrix_inverse[8] =
97 { 97 {
98 gluvar ("gl_TextureMatrixInverse[0]"), gluvar ("gl_TextureMatrixInverse[1]"), 98 gluvar ("gl_TextureMatrixInverse[0]"), gluvar ("gl_TextureMatrixInverse[1]"),
99 gluvar ("gl_TextureMatrixInverse[2]"), gluvar ("gl_TextureMatrixInverse[3]"), 99 gluvar ("gl_TextureMatrixInverse[2]"), gluvar ("gl_TextureMatrixInverse[3]"),
100 gluvar ("gl_TextureMatrixInverse[4]"), gluvar ("gl_TextureMatrixInverse[5]"), 100 gluvar ("gl_TextureMatrixInverse[4]"), gluvar ("gl_TextureMatrixInverse[5]"),
101 gluvar ("gl_TextureMatrixInverse[6]"), gluvar ("gl_TextureMatrixInverse[7]"), 101 gluvar ("gl_TextureMatrixInverse[6]"), gluvar ("gl_TextureMatrixInverse[7]"),
102 }; 102 };
103 gluvar gl::model_view_matrix_transpose ("gl_ModelViewMatrixTranspose"), 103 gluvar model_view_matrix_transpose ("gl_ModelViewMatrixTranspose"),
104 gl::projection_matrix_transpose ("gl_ProjectionMatrixTranspose"), 104 projection_matrix_transpose ("gl_ProjectionMatrixTranspose"),
105 gl::model_view_projection_matrix_transpose ("gl_ModelViewProjectionMatrixTranspose"), 105 model_view_projection_matrix_transpose ("gl_ModelViewProjectionMatrixTranspose"),
106 gl::texture_matrix_transpose[8] = 106 texture_matrix_transpose[8] =
107 { 107 {
108 gluvar ("gl_TextureMatrixTranspose[0]"), gluvar ("gl_TextureMatrixTranspose[1]"), 108 gluvar ("gl_TextureMatrixTranspose[0]"), gluvar ("gl_TextureMatrixTranspose[1]"),
109 gluvar ("gl_TextureMatrixTranspose[2]"), gluvar ("gl_TextureMatrixTranspose[3]"), 109 gluvar ("gl_TextureMatrixTranspose[2]"), gluvar ("gl_TextureMatrixTranspose[3]"),
110 gluvar ("gl_TextureMatrixTranspose[4]"), gluvar ("gl_TextureMatrixTranspose[5]"), 110 gluvar ("gl_TextureMatrixTranspose[4]"), gluvar ("gl_TextureMatrixTranspose[5]"),
111 gluvar ("gl_TextureMatrixTranspose[6]"), gluvar ("gl_TextureMatrixTranspose[7]"), 111 gluvar ("gl_TextureMatrixTranspose[6]"), gluvar ("gl_TextureMatrixTranspose[7]"),
112 }; 112 };
113 gluvar gl::model_view_matrix_inverse_transpose ("gl_ModelViewMatrixInverseTranspose"), 113 gluvar model_view_matrix_inverse_transpose ("gl_ModelViewMatrixInverseTranspose"),
114 gl::projection_matrix_inverse_transpose ("gl_ProjectionMatrixInverseTranspose"), 114 projection_matrix_inverse_transpose ("gl_ProjectionMatrixInverseTranspose"),
115 gl::model_view_projection_matrix_inverse_transpose ("gl_ModelViewProjectionMatrixInverseTranspose"), 115 model_view_projection_matrix_inverse_transpose ("gl_ModelViewProjectionMatrixInverseTranspose"),
116 gl::texture_matrix_inverse_transpose[8] = 116 texture_matrix_inverse_transpose[8] =
117 { 117 {
118 gluvar ("gl_TextureMatrixInverseTranspose[0]"), gluvar ("gl_TextureMatrixInverseTranspose[1]"), 118 gluvar ("gl_TextureMatrixInverseTranspose[0]"), gluvar ("gl_TextureMatrixInverseTranspose[1]"),
119 gluvar ("gl_TextureMatrixInverseTranspose[2]"), gluvar ("gl_TextureMatrixInverseTranspose[3]"), 119 gluvar ("gl_TextureMatrixInverseTranspose[2]"), gluvar ("gl_TextureMatrixInverseTranspose[3]"),
120 gluvar ("gl_TextureMatrixInverseTranspose[4]"), gluvar ("gl_TextureMatrixInverseTranspose[5]"), 120 gluvar ("gl_TextureMatrixInverseTranspose[4]"), gluvar ("gl_TextureMatrixInverseTranspose[5]"),
121 gluvar ("gl_TextureMatrixInverseTranspose[6]"), gluvar ("gl_TextureMatrixInverseTranspose[7]"), 121 gluvar ("gl_TextureMatrixInverseTranspose[6]"), gluvar ("gl_TextureMatrixInverseTranspose[7]"),
122 }; 122 };
123 123
124 gluvar gl::normal_matrix ("gl_NormalMatrix"); 124 gluvar normal_matrix ("gl_NormalMatrix");
125 125
126 gluvar gl::normal_scale ("gl_NormalScale"); 126 gluvar normal_scale ("gl_NormalScale");
127 gluvar gl::depth_range_near ("gl_DepthRange.near"), 127 gluvar depth_range_near ("gl_DepthRange.near"),
128 gl::depth_range_far ("gl_DepthRange.far"), 128 depth_range_far ("gl_DepthRange.far"),
129 gl::depth_range_diff ("gl_DepthRange.diff"); 129 depth_range_diff ("gl_DepthRange.diff");
130 130
131 gluvar gl::clip_plane[2] = { gluvar ("gl_ClipPlane[0]"), gluvar ("gl_ClipPlane[1]") }; 131 gluvar clip_plane[2] = { gluvar ("gl_ClipPlane[0]"), gluvar ("gl_ClipPlane[1]") };
132 132
133 gluvar gl::front_material_emission ("gl_FrontMaterialEmission"), 133 gluvar front_material_emission ("gl_FrontMaterialEmission"),
134 gl::front_material_ambient ("gl_FrontMaterialAmbient"), 134 front_material_ambient ("gl_FrontMaterialAmbient"),
135 gl::front_material_diffuse ("gl_FrontMaterialDiffuse"), 135 front_material_diffuse ("gl_FrontMaterialDiffuse"),
136 gl::front_material_specular ("gl_FrontMaterialSpecular"), 136 front_material_specular ("gl_FrontMaterialSpecular"),
137 gl::front_material_shininess ("gl_FrontMaterialShininess"); 137 front_material_shininess ("gl_FrontMaterialShininess");
138 gluvar gl::back_material_emission ("gl_BackMaterialEmission"), 138 gluvar back_material_emission ("gl_BackMaterialEmission"),
139 gl::back_material_ambient ("gl_BackMaterialAmbient"), 139 back_material_ambient ("gl_BackMaterialAmbient"),
140 gl::back_material_diffuse ("gl_BackMaterialDiffuse"), 140 back_material_diffuse ("gl_BackMaterialDiffuse"),
141 gl::back_material_specular ("gl_BackMaterialSpecular"), 141 back_material_specular ("gl_BackMaterialSpecular"),
142 gl::back_material_shininess ("gl_BackMaterialShininess"); 142 back_material_shininess ("gl_BackMaterialShininess");
143 143
144 gluvar gl::light_model_ambient ("gl_LightModel.ambient"); 144 gluvar light_model_ambient ("gl_LightModel.ambient");
145 gluvar gl::front_light_model_product_scene_color ("gl_FrontLightModelProduct.sceneColor"); 145 gluvar front_light_model_product_scene_color ("gl_FrontLightModelProduct.sceneColor");
146 gluvar gl::back_light_model_product_scene_color ("gl_BackLightModelProduct.sceneColor"); 146 gluvar back_light_model_product_scene_color ("gl_BackLightModelProduct.sceneColor");
147 147 }
148} 148}
149 149
150 150

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