--- libgender/test.C 2004/10/03 04:00:51 1.9 +++ libgender/test.C 2004/10/04 02:32:20 1.17 @@ -311,12 +311,34 @@ } /* Set the window manager title bar */ - SDL_WM_SetCaption ("SDL GL test", "testgl"); + SDL_WM_SetCaption ("libgender rendering test", "gendertest"); /* Set the gamma for the window */ if (gamma != 0.0) SDL_SetGamma (gamma, gamma, gamma); + // load a entity + for (int i = 0; i < 7; i++) + { + txtprt_parser p; + entity_anim *f = new entity_anim; + entity *e; + try + { + e = p.read ("test.blasc"); + } catch (txtprt_i_exception & e) + { + cout << "ERR: " << e.msg << endl; + } + f->set (e); + f->m.translate (vec3 (i, -1, 0)); + f->vx = 0; + f->vy = 0; + f->vz = 0; + f->show (); + } + + camera.orig.x = camera.orig.y = camera.orig.z = 0; camera.p = point (0, 0, 10); camera.d = vec3 (0, 0, -1); camera.u = vec3 (0, 1, 0); @@ -326,23 +348,22 @@ glMatrixMode (GL_MODELVIEW); glLoadIdentity (); + glEnable (GL_CULL_FACE); glEnable (GL_DEPTH_TEST); - - glDepthFunc (GL_LESS); - glShadeModel (GL_SMOOTH); glEnable (GL_LIGHTING); - //GLfloat lightc[4] = { 1, 0.1, 0.1, 1 }; //glLightf (GL_LIGHT0, GL_QUADRATIC_ATTENUATION); //glLightfv (GL_LIGHT0, GL_DIFFUSE, lightc); glEnable (GL_LIGHT0); - glEnable (GL_COLOR_MATERIAL); /* Loop until done. */ start_time = SDL_GetTicks (); frames = 0; + + draw_context c (camera); + while (!done) { GLenum gl_error; @@ -362,16 +383,20 @@ #if 0 static GLfloat ry; - ry += 0.03; - v.d.x = cos (ry); - v.d.z = sin (ry); + ry += 0.001; + camera.d.x = cos (ry); + camera.d.z = sin (ry); + //camera.d.y = sin (ry * 0.1); #endif - draw_context c; + c.mode = draw_context::DEPTH; + camera.draw (c); + c.drawn.clear (); c.mode = draw_context::LIGHTED; camera.draw (c); SDL_GL_SwapBuffers (); + timer.frame (); /* Check for error conditions. */ gl_error = glGetError (); @@ -433,16 +458,6 @@ int noframe = 0; int fsaa = 0; - // load a entity - txtprt_parser p; - entity *e; - try { - e = p.read ("test.blasc"); - } catch (txtprt_i_exception & e) { - cout << "ERR: " << e.msg << endl; - } - e->show (); - logo = 0; slowly = 0; numtests = 1; @@ -480,9 +495,9 @@ exit (0); } } + for (i = 0; i < numtests; ++i) - { - RunGLTest (argc, argv, logo, slowly, bpp, gamma, noframe, fsaa); - } + RunGLTest (argc, argv, logo, slowly, bpp, gamma, noframe, fsaa); + return 0; }