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/cvs/libgender/test.C
Revision: 1.66
Committed: Sun Oct 17 18:25:37 2004 UTC (19 years, 7 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.65: +21 -3 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 #include <stdlib.h>
2 #include <stdio.h>
3 #include <string.h>
4 #include <math.h>
5
6 #include "opengl.h"
7
8 #include "SDL.h"
9 #include "SDL_opengl.h"
10
11 static SDL_Surface *global_image = NULL;
12 static GLuint global_texture = 0;
13
14 #include "util.h"
15 #include "entity.h"
16 #include "txtprt_import.h"
17
18 /**********************************************************************/
19
20 view camera;
21 vec3 camera_velocity;
22 float camera_angle, camera_angle2, camera_velocity_angle, camera_velocity_angle2;
23 float camera_velocity_factor = 80;
24
25 void
26 HotKey_ToggleFullScreen (void)
27 {
28 SDL_Surface *screen;
29
30 screen = SDL_GetVideoSurface ();
31 if (SDL_WM_ToggleFullScreen (screen))
32 printf ("Toggled fullscreen mode - now %s\n",
33 (screen->flags & SDL_FULLSCREEN) ? "fullscreen" : "windowed");
34 else
35 printf ("Unable to toggle fullscreen mode\n");
36 }
37
38 void
39 HotKey_ToggleGrab (void)
40 {
41 SDL_GrabMode mode;
42
43 printf ("Ctrl-G: toggling input grab!\n");
44 mode = SDL_WM_GrabInput (SDL_GRAB_QUERY);
45 if (mode == SDL_GRAB_ON)
46 printf ("Grab was on\n");
47 else
48 printf ("Grab was off\n");
49
50 mode = SDL_WM_GrabInput (mode ? SDL_GRAB_OFF : SDL_GRAB_ON);
51 if (mode == SDL_GRAB_ON)
52 printf ("Grab is now on\n");
53 else
54 printf ("Grab is now off\n");
55 }
56
57 void
58 HotKey_Iconify (void)
59 {
60 printf ("Ctrl-Z: iconifying window!\n");
61 SDL_WM_IconifyWindow ();
62 }
63
64 int
65 HandleEvent (SDL_Event * event)
66 {
67 int done;
68
69 done = 0;
70 switch (event->type)
71 {
72 case SDL_ACTIVEEVENT:
73 /* See what happened */
74 printf ("app %s ", event->active.gain ? "gained" : "lost");
75 if (event->active.state & SDL_APPACTIVE)
76 printf ("active ");
77 else if (event->active.state & SDL_APPMOUSEFOCUS)
78 printf ("mouse ");
79 else if (event->active.state & SDL_APPINPUTFOCUS)
80 printf ("input ");
81
82 printf ("focus\n");
83 break;
84
85 case SDL_KEYDOWN:
86 if (event->key.keysym.sym == SDLK_UP) camera_velocity.z--;
87 if (event->key.keysym.sym == SDLK_DOWN) camera_velocity.z++;
88 if (event->key.keysym.sym == SDLK_RIGHT) camera_velocity_angle++;
89 if (event->key.keysym.sym == SDLK_LEFT) camera_velocity_angle--;
90 if (event->key.keysym.sym == SDLK_PAGEUP) camera_velocity_angle2++;
91 if (event->key.keysym.sym == SDLK_PAGEDOWN) camera_velocity_angle2--;
92 if (event->key.keysym.sym == SDLK_e) camera_velocity.y--;
93 if (event->key.keysym.sym == SDLK_q) camera_velocity.y++;
94 if (event->key.keysym.sym == SDLK_v) camera_velocity_factor *= 1.5;
95 if (event->key.keysym.sym == SDLK_b) camera_velocity_factor /= 1.5;
96
97 if (event->key.keysym.sym == SDLK_ESCAPE)
98 done = 1;
99
100 if ((event->key.keysym.sym == SDLK_g) &&
101 (event->key.keysym.mod & KMOD_CTRL))
102 HotKey_ToggleGrab ();
103
104 if ((event->key.keysym.sym == SDLK_z) &&
105 (event->key.keysym.mod & KMOD_CTRL))
106 HotKey_Iconify ();
107
108 if ((event->key.keysym.sym == SDLK_RETURN) &&
109 (event->key.keysym.mod & KMOD_ALT))
110 HotKey_ToggleFullScreen ();
111
112 break;
113
114 case SDL_KEYUP:
115 if (event->key.keysym.sym == SDLK_UP) camera_velocity.z++;
116 if (event->key.keysym.sym == SDLK_DOWN) camera_velocity.z--;
117 if (event->key.keysym.sym == SDLK_LEFT) camera_velocity_angle++;
118 if (event->key.keysym.sym == SDLK_RIGHT) camera_velocity_angle--;
119 if (event->key.keysym.sym == SDLK_PAGEUP) camera_velocity_angle2--;
120 if (event->key.keysym.sym == SDLK_PAGEDOWN) camera_velocity_angle2++;
121 if (event->key.keysym.sym == SDLK_e) camera_velocity.y++;
122 if (event->key.keysym.sym == SDLK_q) camera_velocity.y--;
123 break;
124
125 case SDL_QUIT:
126 done = 1;
127 break;
128 }
129
130 return (done);
131 }
132
133 void draw_floor (int size, int dx, int dy, int dz)
134 {
135 int x, z, ry;
136
137 for (x = 0; x < 10; x++)
138 {
139 for (z = 0; z < 10; z++)
140 {
141 vector<vertex_t2f_n3f_v3f> pts;
142 pts.push_back (vertex_t2f_n3f_v3f (point ( 0, 0, 0), vec3 (0, 1, 0), tex2 (0, 0)));
143 pts.push_back (vertex_t2f_n3f_v3f (point ( 0, 0, size), vec3 (0, 1, 0), tex2 (0, 1)));
144 pts.push_back (vertex_t2f_n3f_v3f (point (size, 0, size), vec3 (0, 1, 0), tex2 (1, 1)));
145 pts.push_back (vertex_t2f_n3f_v3f (point (size, 0, 0), vec3 (0, 1, 0), tex2 (1, 0)));
146
147 geometry_quads *q = new geometry_quads;
148 q->m = new simple_material;
149 q->set (pts);
150 entity *e = new entity (q);
151 e->move (vec3 (dx + x * size, dy, dz + z * size));
152 e->show ();
153 }
154 }
155 }
156
157 void draw_test_nurb ()
158 {
159 geometry_nurbs *q = new geometry_nurbs;
160 q->set ();
161 entity *e = new entity (q);
162 e->move (vec3 (10, 3, -4));
163 e->show ();
164 }
165
166 void fisch (vec3 center, GLfloat radius, int depth)
167 {
168 entity *planet = new entity (new geometry_sphere (radius));
169 planet->move (center);
170 planet->show ();
171
172 if (--depth)
173 {
174 GLfloat r2 = radius * .1F;
175 GLfloat r3 = radius + r2;
176
177 fisch (center + vec3 (r3, 0, 0), r2, depth);
178 fisch (center + vec3 (0, 0, r3), r2, depth);
179 fisch (center + vec3 (-r3, 0, 0), r2, depth);
180 }
181 }
182
183 extern void draw_level ();
184 int
185 RunGLTest (int argc, char *argv[],
186 int logo, int slowly, int bpp, float gamma, int noframe, int fsaa)
187 {
188 int i;
189 int rgb_size[3];
190 int w = 640;
191 int h = 480;
192 int done = 0;
193 int frames;
194 Uint32 video_flags;
195 int value;
196 GLenum gl_error;
197
198 if (SDL_Init (SDL_INIT_VIDEO) < 0)
199 {
200 fprintf (stderr, "Couldn't initialize SDL: %s\n", SDL_GetError ());
201 exit (1);
202 }
203
204 /* See if we should detect the display depth */
205 if (bpp == 0)
206 {
207 if (SDL_GetVideoInfo ()->vfmt->BitsPerPixel <= 8)
208 bpp = 8;
209 else
210 bpp = 16; /* More doesn't seem to work */
211 }
212
213 video_flags = SDL_OPENGL;
214
215 for (i = 1; argv[i]; ++i)
216 if (strcmp (argv[1], "-fullscreen") == 0)
217 video_flags |= SDL_FULLSCREEN;
218
219 if (noframe)
220 video_flags |= SDL_NOFRAME;
221
222 /* Initialize the display */
223 switch (bpp)
224 {
225 case 8:
226 rgb_size[0] = 3;
227 rgb_size[1] = 3;
228 rgb_size[2] = 2;
229 break;
230
231 case 15:
232 case 16:
233 rgb_size[0] = 5;
234 rgb_size[1] = 5;
235 rgb_size[2] = 5;
236 break;
237
238 default:
239 rgb_size[0] = 8;
240 rgb_size[1] = 8;
241 rgb_size[2] = 8;
242 break;
243 }
244
245 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, rgb_size[0]);
246 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb_size[1]);
247 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, rgb_size[2]);
248 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
249 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
250
251 if (fsaa)
252 {
253 SDL_GL_SetAttribute (SDL_GL_MULTISAMPLEBUFFERS, 1);
254 SDL_GL_SetAttribute (SDL_GL_MULTISAMPLESAMPLES, fsaa);
255 }
256
257 if (SDL_SetVideoMode (w, h, bpp, video_flags) == NULL)
258 {
259 fprintf (stderr, "Couldn't set GL mode: %s\n", SDL_GetError ());
260 SDL_Quit ();
261 exit (1);
262 }
263
264 printf ("Screen BPP: %d\n", SDL_GetVideoSurface ()->format->BitsPerPixel);
265 printf ("\n");
266 printf ("Vendor : %s\n", glGetString (GL_VENDOR));
267 printf ("Renderer : %s\n", glGetString (GL_RENDERER));
268 printf ("Version : %s\n", glGetString (GL_VERSION));
269 printf ("Extensions : %s\n", glGetString (GL_EXTENSIONS));
270 printf ("\n");
271
272 SDL_GL_GetAttribute (SDL_GL_RED_SIZE, &value);
273 printf ("SDL_GL_RED_SIZE: requested %d, got %d\n", rgb_size[0], value);
274 SDL_GL_GetAttribute (SDL_GL_GREEN_SIZE, &value);
275 printf ("SDL_GL_GREEN_SIZE: requested %d, got %d\n", rgb_size[1], value);
276 SDL_GL_GetAttribute (SDL_GL_BLUE_SIZE, &value);
277 printf ("SDL_GL_BLUE_SIZE: requested %d, got %d\n", rgb_size[2], value);
278 SDL_GL_GetAttribute (SDL_GL_DEPTH_SIZE, &value);
279 printf ("SDL_GL_DEPTH_SIZE: requested %d, got %d\n", bpp, value);
280 SDL_GL_GetAttribute (SDL_GL_DOUBLEBUFFER, &value);
281 printf ("SDL_GL_DOUBLEBUFFER: requested 1, got %d\n", value);
282
283 if (fsaa)
284 {
285 SDL_GL_GetAttribute (SDL_GL_MULTISAMPLEBUFFERS, &value);
286 printf ("SDL_GL_MULTISAMPLEBUFFERS: requested 1, got %d\n", value);
287 SDL_GL_GetAttribute (SDL_GL_MULTISAMPLESAMPLES, &value);
288 printf ("SDL_GL_MULTISAMPLESAMPLES: requested %d, got %d\n", fsaa,
289 value);
290 }
291
292 /* Set the window manager title bar */
293 SDL_WM_SetCaption ("libgender rendering test", "gendertest");
294
295 /* Set the gamma for the window */
296 if (gamma != 0.0)
297 SDL_SetGamma (gamma, gamma, gamma);
298
299 entity *planet = new entity (new geometry_sphere (10));
300 planet->move (vec3 (0, 0, -20));
301 planet->show ();
302
303 #if 1
304 for (int i = 0; i < 20; i++)
305 {
306 // load a entity
307 txtprt_parser p;
308 geometry *g;
309 try
310 {
311 g = p.read ("test.blasc");
312 }
313 catch (txtprt_i_exception & e)
314 {
315 cout << "ERR: " << e.msg << endl;
316 }
317
318 entity *e = new entity (g);
319 e->move (vec3 (i*5, -3, -i*10));
320 e->show ();
321 }
322
323 {
324 fisch (vec3 (0, 0, -2e9), 1e9, 10);
325 //entity *planet = new entity (new geometry_sphere (1e9));
326 //planet->move (vec3 (0, 0, -1.5e9));
327 //planet->show ();
328 }
329
330 {
331 entity *planet = new entity (new geometry_sphere (4e15));
332 planet->move (vec3 (0, 0, 1e17));
333 planet->show ();
334 }
335
336 draw_floor (10, -500, -10, -1000);
337 draw_level ();
338 //draw_test_nurb ();
339 #endif
340
341 //camera.orig.x = 108; camera.orig.y = 0; camera.orig.z = -368;
342 camera.orig.x = 0; camera.orig.y = 0; camera.orig.z = 0;
343 camera.p = point (0, 0, 10);
344 camera.d = vec3 (0, 0, -1);
345 camera.u = vec3 (0, 1, 0);
346 camera.w = w; camera.h = h;
347 camera.fov = 35;
348 camera.z_near = 1.;
349
350 glEnable (GL_CULL_FACE);
351 glDisable (GL_ALPHA_TEST);
352 glDisable (GL_BLEND);
353
354 init_shaders ();
355
356 osama_material osa_mat;
357
358 /* Loop until done. */
359 frames = 0;
360
361 while (!done)
362 {
363 char *sdl_error;
364 SDL_Event event;
365
366 camera_angle += 180 * camera_velocity_angle * timer.diff;
367 camera_angle2 += 180 * camera_velocity_angle2 * timer.diff;
368
369 vec3 geradeaus = matrix::rotation (-camera_angle, vec3 (0, 1, 0)) * vec3 (0, 0, -1);
370 vec3 right = matrix::rotation (90., vec3 (0, 1, 0)) * geradeaus;
371
372 camera.d = matrix::rotation (camera_angle2, right) * geradeaus;
373 camera.u = cross (camera.d, right);
374
375 camera.p = camera.p - camera.d * (camera_velocity_factor * timer.diff) * camera_velocity.z;
376 camera.p = camera.p - camera.u * (camera_velocity_factor * timer.diff) * camera_velocity.y;
377
378 osa_mat.begin ();
379
380 camera.begin ();
381 camera.render (view::DEPTH);
382 camera.render (view::POSTDEPTH);
383 camera.render (view::LIGHTED);
384 camera.end ();
385
386 SDL_GL_SwapBuffers ();
387 timer.frame ();
388
389 osa_mat.end ();
390
391 #if 0
392 /* Check for error conditions. */
393 gl_error = glGetError ();
394
395 if (gl_error != GL_NO_ERROR) fprintf (stderr, "testgl: OpenGL error: %d\n", gl_error);
396
397 sdl_error = SDL_GetError ();
398
399 if (sdl_error[0] != '\0')
400 {
401 fprintf (stderr, "testgl: SDL error '%s'\n", sdl_error);
402 SDL_ClearError ();
403 }
404
405 /* Allow the user to see what's happening */
406 //SDL_Delay (40);
407 #endif
408
409 /* Check if there's a pending event. */
410 while (SDL_PollEvent (&event))
411 done = HandleEvent (&event);
412
413
414 ++frames;
415 }
416
417 if (global_image)
418 {
419 SDL_FreeSurface (global_image);
420 global_image = NULL;
421 }
422 if (global_texture)
423 {
424 glDeleteTextures (1, &global_texture);
425 global_texture = 0;
426 }
427
428 /* Destroy our GL context, etc. */
429 SDL_Quit ();
430 return (0);
431 }
432 int
433 main (int argc, char *argv[])
434 {
435 int i, logo;
436 int numtests;
437 int bpp = 0;
438 int slowly;
439 float gamma = 0.0;
440 int noframe = 0;
441 int fsaa = 0;
442
443 logo = 0;
444 slowly = 0;
445 numtests = 1;
446 for (i = 1; argv[i]; ++i)
447 {
448 if (strcmp (argv[i], "-twice") == 0)
449 {
450 ++numtests;
451 }
452 if (strcmp (argv[i], "-slow") == 0)
453 {
454 slowly = 1;
455 }
456 if (strcmp (argv[i], "-bpp") == 0)
457 {
458 bpp = atoi (argv[++i]);
459 }
460 if (strcmp (argv[i], "-gamma") == 0)
461 {
462 gamma = (float) atof (argv[++i]);
463 }
464 if (strcmp (argv[i], "-noframe") == 0)
465 {
466 noframe = 1;
467 }
468 if (strcmp (argv[i], "-fsaa") == 0)
469 {
470 ++fsaa;
471 }
472 if (strncmp (argv[i], "-h", 2) == 0)
473 {
474 printf
475 ("Usage: %s [-twice] [-logo] [-slow] [-bpp n] [-gamma n] [-noframe] [-fsaa]\n",
476 argv[0]);
477 exit (0);
478 }
479 }
480
481 for (i = 0; i < numtests; ++i)
482 RunGLTest (argc, argv, logo, slowly, bpp, gamma, noframe, fsaa);
483
484 return 0;
485 }