… | |
… | |
73 | for face in mesh.faces:
|
73 | for face in mesh.faces:
|
74 | if len (face.v) < 3:
|
74 | if len (face.v) < 3:
|
75 | faces = faces - 1
|
75 | faces = faces - 1
|
76 | elif len (face.v) == 3:
|
76 | elif len (face.v) == 3:
|
77 | # triangle
|
77 | # triangle
|
78 | data = data + `face.v[0].index` + " " + `face.v[2].index` + " " + `face.v[1].index` + "\n"
|
78 | data = data + `face.v[0].index` + " " + `face.v[1].index` + " " + `face.v[2].index` + "\n"
|
79 | data = data + `face.smooth` + "\n"
|
79 | data = data + `face.smooth` + "\n"
|
80 | data = data + `face.uv[0][0]` + " " + `face.uv[0][1]` + "\n"
|
80 | data = data + `face.uv[0][0]` + " " + `face.uv[0][1]` + "\n"
|
81 | data = data + `face.uv[1][0]` + " " + `face.uv[1][1]` + "\n"
|
81 | data = data + `face.uv[1][0]` + " " + `face.uv[1][1]` + "\n"
|
82 | data = data + `face.uv[2][0]` + " " + `face.uv[2][1]` + "\n"
|
82 | data = data + `face.uv[2][0]` + " " + `face.uv[2][1]` + "\n"
|
83 | else:
|
83 | else:
|