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/cvs/libgender/view.C
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Comparing libgender/view.C (file contents):
Revision 1.34 by root, Thu Oct 7 23:39:44 2004 UTC vs.
Revision 1.36 by root, Sat Oct 9 02:08:29 2004 UTC

90 90
91 reset_projection (); 91 reset_projection ();
92 92
93 for (vector<octant *>::iterator i = farlist.begin (); i != farlist.end (); ++i) 93 for (vector<octant *>::iterator i = farlist.begin (); i != farlist.end (); ++i)
94 ; 94 ;
95
95 farlist.clear (); 96 farlist.clear ();
96 97
97 // check occlusion queries here 98 // check occlusion queries here
98#if 0 99#if 0
99 for (vector<octant *>::iterator i = checklist.begin (); i != checklist.end (); ++i) 100 for (vector<octant *>::iterator i = checklist.begin (); i != checklist.end (); ++i)
141 for (vector<octant *>::iterator i = vislist.begin (); i != vislist.end (); ++i) 142 for (vector<octant *>::iterator i = vislist.begin (); i != vislist.end (); ++i)
142 (*i)->display (*this); 143 (*i)->display (*this);
143 144
144 drawn.clear (); 145 drawn.clear ();
145 146
146 if (mode == view::LIGHTED) 147 if (mode == view::DEPTH || 1)
147 { 148 {
148 glEnable (GL_DEPTH_CLAMP_NV); 149 glEnable (GL_DEPTH_CLAMP_NV);
149 glDepthFunc (GL_LESS); 150 glDepthFunc (GL_LESS);
151 if (1) glDepthFunc (GL_LEQUAL);
150 glEnable (GL_COLOR_MATERIAL); 152 glEnable (GL_COLOR_MATERIAL);
151 glDisable (GL_LIGHTING); 153 glDisable (GL_LIGHTING);
152#if 1
153 cgGLDisableProfile (vsh_profile); 154 cgGLDisableProfile (vsh_profile);
154 cgGLDisableProfile (fsh_profile); 155 cgGLDisableProfile (fsh_profile);
155#endif
156 glShadeModel (GL_FLAT); 156 glShadeModel (GL_FLAT);
157 157
158#if 0 158#if 0
159 static int count; count++; 159 static int count; count++;
160 if (farlist.size ()) 160 if (farlist.size ())

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