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/cvs/libgender/view.C
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Comparing libgender/view.C (file contents):
Revision 1.3 by root, Mon Oct 4 02:06:57 2004 UTC vs.
Revision 1.4 by root, Mon Oct 4 07:04:58 2004 UTC

21 return true; 21 return true;
22} 22}
23 23
24void view::draw (draw_context &ctx) 24void view::draw (draw_context &ctx)
25{ 25{
26 // check occlusion queries here
27
28 ctx.generation++;
29
30 //renormalize (orig, p);
26 31
27 if (ctx.mode == draw_context::DEPTH) 32 if (ctx.mode == draw_context::DEPTH)
28 { 33 {
29 glEnable (GL_POLYGON_OFFSET_FILL); 34 glEnable (GL_POLYGON_OFFSET_FILL);
30 glPolygonOffset (0, 1); 35 glPolygonOffset (0, 1);
31 glDrawBuffer (GL_NONE);
32 glDepthFunc (GL_LESS); 36 glDepthFunc (GL_LESS);
33 glDisable (GL_LIGHTING); 37 glDisable (GL_LIGHTING);
38 glColorMask (0, 0, 0, 0);
34 } 39 }
35 else 40 else
36 { 41 {
37 glDisable (GL_POLYGON_OFFSET_FILL); 42 glDisable (GL_POLYGON_OFFSET_FILL);
38 glDrawBuffer (GL_BACK); 43 glDrawBuffer (GL_BACK);
39 glDepthFunc (GL_LEQUAL); 44 glDepthFunc (GL_LEQUAL);
40 glEnable (GL_LIGHTING); 45 glEnable (GL_LIGHTING);
46 glDepthMask (0);
41 } 47 }
42 48
43 glViewport (0, 0, w, h); 49 glViewport (0, 0, w, h);
44 50
45 glMatrixMode (GL_PROJECTION); 51 glMatrixMode (GL_PROJECTION);
67 glMatrixMode (GL_MODELVIEW); 73 glMatrixMode (GL_MODELVIEW);
68 glLoadIdentity (); 74 glLoadIdentity ();
69 glTranslatef (-p.x, -p.y, -p.z); 75 glTranslatef (-p.x, -p.y, -p.z);
70 76
71 world.draw (ctx); 77 world.draw (ctx);
78
79 ctx.drawn.clear ();
80
81 glColorMask (1, 1, 1, 0);
82 glDepthMask (1);
72} 83}
73 84

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