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/cvs/libgender/view.h
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Comparing libgender/view.h (file contents):
Revision 1.37 by root, Fri Nov 26 02:38:17 2004 UTC vs.
Revision 1.38 by root, Mon Feb 7 08:16:31 2005 UTC

71 71
72 GLfloat nz_far, nz_near, nc_far; 72 GLfloat nz_far, nz_near, nc_far;
73 GLfloat diagfact; // bounding box border to depth factor 73 GLfloat diagfact; // bounding box border to depth factor
74 GLfloat perspfact; // perspfact * (1/depth)=> pixels 74 GLfloat perspfact; // perspfact * (1/depth)=> pixels
75 75
76 gl::matrix projection;
77
78 struct { 76 struct {
79 plane l, r, t, b, n, f; 77 plane l, r, t, b, n, f;
80 cone c; 78 cone c;
81 sphere s; 79 sphere s;
82 } frustum; 80 } frustum;
123 121
124struct light : view 122struct light : view
125{ 123{
126 // the following variables are valid in the fragment shader as well as in the vertex shader 124 // the following variables are valid in the fragment shader as well as in the vertex shader
127 bool has_lightvec; // is a light vector available? 125 bool has_lightvec; // is a light vector available?
128 shader::temp_3f sh_lightvec; // not defined unless has_lightvec is true 126 shader::temp_3f sh_lightvec; // not defined unless has_lightvec is true
129 shader::temp_3f sh_colour; // always available for any light 127 shader::temp_3f sh_colour; // always available for any light
130 128
131 // vertex shader 129 // vertex shader
132 virtual void vsh () = 0; 130 virtual void vsh () = 0;
133 // fragment shader 131 // fragment shader
134 virtual void fsh () = 0; 132 virtual void fsh () = 0;
135 133
136 virtual void enable (); 134 virtual void enable (view &ctx);
137 virtual void disable (); 135 virtual void disable (view &ctx);
138 136
139protected: 137protected:
138 shader::varying_3f lightvec;
139 shader::varying_1f camdist;
140 shader::uniform_3f lightpos; // or direction 140 shader::uniform_3f lightpos; // or direction
141}; 141};
142 142
143struct linear_light : light 143struct linear_light : light
144{ 144{

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