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Comparing rxvt-unicode/README.FAQ (file contents):
Revision 1.16 by root, Wed Jul 13 03:08:57 2005 UTC vs.
Revision 1.17 by root, Wed Aug 10 01:44:35 2005 UTC

448 it gets worse, as rxvt-unicode then uses 8 bytes per screen cell. 448 it gets worse, as rxvt-unicode then uses 8 bytes per screen cell.
449 449
450 Can I speed up Xft rendering somehow? 450 Can I speed up Xft rendering somehow?
451 Yes, the most obvious way to speed it up is to avoid Xft entirely, 451 Yes, the most obvious way to speed it up is to avoid Xft entirely,
452 as it is simply slow. If you still want Xft fonts you might try to 452 as it is simply slow. If you still want Xft fonts you might try to
453 disable antialiasing (by appending ":antialiasing=false"), which 453 disable antialiasing (by appending ":antialias=false"), which saves
454 saves lots of memory and also speeds up rendering considerably. 454 lots of memory and also speeds up rendering considerably.
455 455
456 Rxvt-unicode doesn't seem to anti-alias its fonts, what is wrong? 456 Rxvt-unicode doesn't seem to anti-alias its fonts, what is wrong?
457 Rxvt-unicode will use whatever you specify as a font. If it needs to 457 Rxvt-unicode will use whatever you specify as a font. If it needs to
458 fall back to it's default font search list it will prefer X11 core 458 fall back to it's default font search list it will prefer X11 core
459 fonts, because they are small and fast, and then use Xft fonts. It 459 fonts, because they are small and fast, and then use Xft fonts. It

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