… | |
… | |
95 | respected). In the absence of this option, the display specified by the |
95 | respected). In the absence of this option, the display specified by the |
96 | B<DISPLAY> environment variable is used. |
96 | B<DISPLAY> environment variable is used. |
97 | |
97 | |
98 | =item B<-depth> I<bitdepth> |
98 | =item B<-depth> I<bitdepth> |
99 | |
99 | |
100 | Compile I<frills>: Attempt to find a visual with the given bit depth; |
100 | Compile I<xft>: Attempt to find a visual with the given bit depth; |
101 | resource B<depth>. |
101 | resource B<depth>. |
102 | |
102 | |
103 | =item B<-geometry> I<geom> |
103 | =item B<-geometry> I<geom> |
104 | |
104 | |
105 | Window geometry (B<-g> still respected); resource B<geometry>. |
105 | Window geometry (B<-g> still respected); resource B<geometry>. |
… | |
… | |
114 | |
114 | |
115 | =item B<-ip>|B<+ip> | B<-tr>|B<+tr> |
115 | =item B<-ip>|B<+ip> | B<-tr>|B<+tr> |
116 | |
116 | |
117 | Turn on/off inheriting parent window's pixmap. Alternative form is |
117 | Turn on/off inheriting parent window's pixmap. Alternative form is |
118 | B<-tr>; resource B<inheritPixmap>. |
118 | B<-tr>; resource B<inheritPixmap>. |
|
|
119 | |
|
|
120 | I<Please note that transparency of any kind if completely unsupported by |
|
|
121 | the author. Don't bug him with installation questions!> |
119 | |
122 | |
120 | =item B<-fade> I<number> |
123 | =item B<-fade> I<number> |
121 | |
124 | |
122 | Fade the text by the given percentage when focus is lost. Small values |
125 | Fade the text by the given percentage when focus is lost. Small values |
123 | fade a little only, 100 completely replaces all colours by the fade |
126 | fade a little only, 100 completely replaces all colours by the fade |
124 | colour; resource B<fading>. |
127 | colour; resource B<fading>. |
125 | |
128 | |
126 | =item B<-fadecolor> I<colour> |
129 | =item B<-fadecolor> I<colour> |
127 | |
130 | |
128 | Fade to this colour when fading is used (see B<-fade>). The default colour |
131 | Fade to this colour when fading is used (see B<-fade>). The default colour |
129 | is black. resource B<fadeColor>. |
132 | is opaque black. resource B<fadeColor>. |
130 | |
133 | |
131 | =item B<-tint> I<colour> |
134 | =item B<-tint> I<colour> |
132 | |
135 | |
133 | Tint the transparent background pixmap with the given colour when |
136 | Tint the transparent background pixmap with the given colour when |
134 | transparency is enabled with B<-tr> or B<-ip>. This only works for |
137 | transparency is enabled with B<-tr> or B<-ip>. This only works for |
… | |
… | |
512 | |
515 | |
513 | =over 4 |
516 | =over 4 |
514 | |
517 | |
515 | =item B<depth:> I<bitdepth> |
518 | =item B<depth:> I<bitdepth> |
516 | |
519 | |
517 | Compile I<frills>: Attempt to find a visual with the given bit depth; |
520 | Compile I<xft>: Attempt to find a visual with the given bit depth; |
518 | option B<-depth>. |
521 | option B<-depth>. |
519 | |
522 | |
520 | =item B<geometry:> I<geom> |
523 | =item B<geometry:> I<geom> |
521 | |
524 | |
522 | Create the window with the specified X window geometry [default 80x24]; |
525 | Create the window with the specified X window geometry [default 80x24]; |
… | |
… | |
596 | =item B<inheritPixmap:> I<boolean> |
599 | =item B<inheritPixmap:> I<boolean> |
597 | |
600 | |
598 | B<True>: make the background inherit the parent windows' pixmap, giving |
601 | B<True>: make the background inherit the parent windows' pixmap, giving |
599 | artificial transparency. B<False>: do not inherit the parent windows' |
602 | artificial transparency. B<False>: do not inherit the parent windows' |
600 | pixmap. |
603 | pixmap. |
|
|
604 | |
|
|
605 | I<Please note that transparency of any kind if completely unsupported by |
|
|
606 | the author. Don't bug him with installation questions!> |
601 | |
607 | |
602 | =item B<fading:> I<number> |
608 | =item B<fading:> I<number> |
603 | |
609 | |
604 | Fade the text by the given percentage when focus is lost; option B<-fade>. |
610 | Fade the text by the given percentage when focus is lost; option B<-fade>. |
605 | |
611 | |
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… | |
1350 | values (0 is completely transparent and the maximum is opaque). You |
1356 | values (0 is completely transparent and the maximum is opaque). You |
1351 | probably need to specify B<"-depth 32">, too, and have the luck that your |
1357 | probably need to specify B<"-depth 32">, too, and have the luck that your |
1352 | X-server uses ARGB pixel layout, as X is far from just supporting ARGB |
1358 | X-server uses ARGB pixel layout, as X is far from just supporting ARGB |
1353 | visuals out of the box, and rxvt-unicode just fudges around. |
1359 | visuals out of the box, and rxvt-unicode just fudges around. |
1354 | |
1360 | |
|
|
1361 | I<Please note that transparency of any kind if completely unsupported by |
|
|
1362 | the author. Don't bug him with installation questions!> |
|
|
1363 | |
1355 | Note that B<-rv> (B<"reverseVideo: True">) simulates reverse video by |
1364 | Note that B<-rv> (B<"reverseVideo: True">) simulates reverse video by |
1356 | always swapping the foreground/background colours. This is in contrast to |
1365 | always swapping the foreground/background colours. This is in contrast to |
1357 | I<xterm>(1) where the colours are only swapped if they have not otherwise |
1366 | I<xterm>(1) where the colours are only swapped if they have not otherwise |
1358 | been specified. For example, |
1367 | been specified. For example, |
1359 | |
1368 | |