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Revision 1.218 by root, Tue Jun 5 22:26:55 2012 UTC vs.
Revision 1.219 by root, Thu Jun 7 16:06:23 2012 UTC

98is still respected. but deprecated). In the absence of this option, the 98is still respected. but deprecated). In the absence of this option, the
99display specified by the B<DISPLAY> environment variable is used. 99display specified by the B<DISPLAY> environment variable is used.
100 100
101=item B<-depth> I<bitdepth> 101=item B<-depth> I<bitdepth>
102 102
103Compile I<xft>: Attempt to find a visual with the given bit depth; 103Compile I<frills>: Attempt to find a visual with the given bit depth;
104resource B<depth>. 104resource B<depth>.
105 105
106[Please note that many X servers (and libXft) are buggy with 106[Please note that many X servers (and libXft) are buggy with
107respect to C<-depth 32> and/or alpha channels, and will cause all sorts 107respect to C<-depth 32> and/or alpha channels, and will cause all sorts
108of graphical corruption. This is harmless, but we can't do anything about 108of graphical corruption. This is harmless, but we can't do anything about
109this, so watch out] 109this, so watch out]
110
111=item B<-visual> I<visualID>
112
113Compile I<frills>: Use the given visual (see e.g. C<xdpyinfo> for possible
114visual ids).
110 115
111=item B<-geometry> I<geom> 116=item B<-geometry> I<geom>
112 117
113Window geometry (B<-g> still respected); resource B<geometry>. 118Window geometry (B<-g> still respected); resource B<geometry>.
114 119

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