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Comparing rxvt-unicode/doc/rxvt.1.pod (file contents):
Revision 1.242 by sf-exg, Fri Dec 26 21:49:11 2014 UTC vs.
Revision 1.246 by sf-exg, Tue Jun 21 12:03:55 2016 UTC

380=item B<-pt> I<style> 380=item B<-pt> I<style>
381 381
382Compile I<XIM>: input style for input method; B<OverTheSpot>, 382Compile I<XIM>: input style for input method; B<OverTheSpot>,
383B<OffTheSpot>, B<Root>; resource B<preeditType>. 383B<OffTheSpot>, B<Root>; resource B<preeditType>.
384 384
385If the perl extension C<xim-onthespot> is used (which is the default),
386then additionally the C<OnTheSpot> preedit type is available.
387
385=item B<-im> I<text> 388=item B<-im> I<text>
386 389
387Compile I<XIM>: input method name. resource B<inputMethod>. 390Compile I<XIM>: input method name. resource B<inputMethod>.
388 391
389=item B<-imlocale> I<string> 392=item B<-imlocale> I<string>
868are not passed onto the shell; option B<-sk>. B<False>: do not scroll to 871are not passed onto the shell; option B<-sk>. B<False>: do not scroll to
869bottom when a non-special key is pressed; option B<+sk>. 872bottom when a non-special key is pressed; option B<+sk>.
870 873
871=item B<saveLines:> I<number> 874=item B<saveLines:> I<number>
872 875
873Save I<number> lines in the scrollback buffer [default 64]. This 876Save I<number> lines in the scrollback buffer [default 1000]; option B<-sl>.
874resource is limited on most machines to 65535; option B<-sl>.
875 877
876=item B<internalBorder:> I<number> 878=item B<internalBorder:> I<number>
877 879
878Internal border of I<number> pixels. This resource is limited to 100; 880Internal border of I<number> pixels. This resource is limited to 100;
879option B<-b>. 881option B<-b>.
942 944
943=item B<pointerColor2:> I<colour> 945=item B<pointerColor2:> I<colour>
944 946
945Mouse pointer background colour. 947Mouse pointer background colour.
946 948
949=item B<pointerShape:> I<string>
950
951Compile I<frills>: Specifies the name of the mouse pointer shape
952[default B<xterm>]. See the macros in the B<X11/cursorfont.h> include
953file for possible values (omit the C<XC_> prefix).
954
947=item B<pointerBlankDelay:> I<number> 955=item B<pointerBlankDelay:> I<number>
948 956
949Specifies number of seconds before blanking the pointer [default 2]. Use a 957Specifies number of seconds before blanking the pointer [default 2]. Use a
950large number (e.g. C<987654321>) to effectively disable the timeout. 958large number (e.g. C<987654321>) to effectively disable the timeout.
951 959
977 985
978B<< BACKSLASH `"'&()*,;<=>?@[]^{|} >> 986B<< BACKSLASH `"'&()*,;<=>?@[]^{|} >>
979 987
980=item B<preeditType:> I<style> 988=item B<preeditType:> I<style>
981 989
982B<OverTheSpot>, B<OffTheSpot>, B<Root>; option B<-pt>. 990B<OnTheSpot>, B<OverTheSpot>, B<OffTheSpot>, B<Root>; option B<-pt>.
983 991
984=item B<inputMethod:> I<name> 992=item B<inputMethod:> I<name>
985 993
986I<name> of inputMethod to use; option B<-im>. 994I<name> of inputMethod to use; option B<-im>.
987 995
1587In addition to the default foreground and background colours, 1595In addition to the default foreground and background colours,
1588B<@@RXVT_NAME@@> can display up to 88/256 colours: 8 ANSI colours plus 1596B<@@RXVT_NAME@@> can display up to 88/256 colours: 8 ANSI colours plus
1589high-intensity (potentially bold/blink) versions of the same, and 72 (or 1597high-intensity (potentially bold/blink) versions of the same, and 72 (or
1590240 in 256 colour mode) colours arranged in an 4x4x4 (or 6x6x6) colour RGB 1598240 in 256 colour mode) colours arranged in an 4x4x4 (or 6x6x6) colour RGB
1591cube plus a 8 (24) colour greyscale ramp. 1599cube plus a 8 (24) colour greyscale ramp.
1600
1601B<@@RXVT_NAME@@> supports direct 24-bit fg/bg RGB colour escapes
1602C< ESC [ 38 ; 2 ; R ; G ; Bm > / C< ESC [ 48 ; 2; R ; G ; Bm >. However the
1603number of 24-bit colours that can be used is limited: an internal 7x7x5 (256
1604colour mode) or 6x6x4 (88 colour mode) colour cube is used to index into the
160524-bit colour space. When indexing collisions happen, the nearest old colour in
1606the cube will be adapted to the new 24-bit RGB colour. That means one cannot
1607use many similar 24-bit colours. It's typically not a problem in common
1608scenarios.
1592 1609
1593Here is a list of the ANSI colours with their names. 1610Here is a list of the ANSI colours with their names.
1594 1611
1595=begin table 1612=begin table
1596 1613

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