… | |
… | |
871 | are not passed onto the shell; option B<-sk>. B<False>: do not scroll to |
871 | are not passed onto the shell; option B<-sk>. B<False>: do not scroll to |
872 | bottom when a non-special key is pressed; option B<+sk>. |
872 | bottom when a non-special key is pressed; option B<+sk>. |
873 | |
873 | |
874 | =item B<saveLines:> I<number> |
874 | =item B<saveLines:> I<number> |
875 | |
875 | |
876 | Save I<number> lines in the scrollback buffer [default 64]. This |
876 | Save I<number> lines in the scrollback buffer [default 1000]; option B<-sl>. |
877 | resource is limited on most machines to 65535; option B<-sl>. |
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|
878 | |
877 | |
879 | =item B<internalBorder:> I<number> |
878 | =item B<internalBorder:> I<number> |
880 | |
879 | |
881 | Internal border of I<number> pixels. This resource is limited to 100; |
880 | Internal border of I<number> pixels. This resource is limited to 100; |
882 | option B<-b>. |
881 | option B<-b>. |
… | |
… | |
944 | Mouse pointer foreground colour. |
943 | Mouse pointer foreground colour. |
945 | |
944 | |
946 | =item B<pointerColor2:> I<colour> |
945 | =item B<pointerColor2:> I<colour> |
947 | |
946 | |
948 | Mouse pointer background colour. |
947 | Mouse pointer background colour. |
|
|
948 | |
|
|
949 | =item B<pointerShape:> I<string> |
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|
950 | |
|
|
951 | Compile I<frills>: Specifies the name of the mouse pointer shape |
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|
952 | [default B<xterm>]. See the macros in the B<X11/cursorfont.h> include |
|
|
953 | file for possible values (omit the C<XC_> prefix). |
949 | |
954 | |
950 | =item B<pointerBlankDelay:> I<number> |
955 | =item B<pointerBlankDelay:> I<number> |
951 | |
956 | |
952 | Specifies number of seconds before blanking the pointer [default 2]. Use a |
957 | Specifies number of seconds before blanking the pointer [default 2]. Use a |
953 | large number (e.g. C<987654321>) to effectively disable the timeout. |
958 | large number (e.g. C<987654321>) to effectively disable the timeout. |
… | |
… | |
1590 | In addition to the default foreground and background colours, |
1595 | In addition to the default foreground and background colours, |
1591 | B<@@RXVT_NAME@@> can display up to 88/256 colours: 8 ANSI colours plus |
1596 | B<@@RXVT_NAME@@> can display up to 88/256 colours: 8 ANSI colours plus |
1592 | high-intensity (potentially bold/blink) versions of the same, and 72 (or |
1597 | high-intensity (potentially bold/blink) versions of the same, and 72 (or |
1593 | 240 in 256 colour mode) colours arranged in an 4x4x4 (or 6x6x6) colour RGB |
1598 | 240 in 256 colour mode) colours arranged in an 4x4x4 (or 6x6x6) colour RGB |
1594 | cube plus a 8 (24) colour greyscale ramp. |
1599 | cube plus a 8 (24) colour greyscale ramp. |
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1600 | |
|
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1601 | B<@@RXVT_NAME@@> supports direct 24-bit fg/bg RGB colour escapes |
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1602 | C< ESC [ 38 ; 2 ; R ; G ; Bm > / C< ESC [ 48 ; 2; R ; G ; Bm >. However the |
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|
1603 | number of 24-bit colours that can be used is limited: an internal 7x7x5 (256 |
|
|
1604 | colour mode) or 6x6x4 (88 colour mode) colour cube is used to index into the |
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|
1605 | 24-bit colour space. When indexing collisions happen, the nearest old colour in |
|
|
1606 | the cube will be adapted to the new 24-bit RGB colour. That means one cannot |
|
|
1607 | use many similar 24-bit colours. It's typically not a problem in common |
|
|
1608 | scenarios. |
1595 | |
1609 | |
1596 | Here is a list of the ANSI colours with their names. |
1610 | Here is a list of the ANSI colours with their names. |
1597 | |
1611 | |
1598 | =begin table |
1612 | =begin table |
1599 | |
1613 | |