… | |
… | |
871 | are not passed onto the shell; option B<-sk>. B<False>: do not scroll to |
871 | are not passed onto the shell; option B<-sk>. B<False>: do not scroll to |
872 | bottom when a non-special key is pressed; option B<+sk>. |
872 | bottom when a non-special key is pressed; option B<+sk>. |
873 | |
873 | |
874 | =item B<saveLines:> I<number> |
874 | =item B<saveLines:> I<number> |
875 | |
875 | |
876 | Save I<number> lines in the scrollback buffer [default 64]. This |
876 | Save I<number> lines in the scrollback buffer [default 1000]; option B<-sl>. |
877 | resource is limited on most machines to 65535; option B<-sl>. |
|
|
878 | |
877 | |
879 | =item B<internalBorder:> I<number> |
878 | =item B<internalBorder:> I<number> |
880 | |
879 | |
881 | Internal border of I<number> pixels. This resource is limited to 100; |
880 | Internal border of I<number> pixels. This resource is limited to 100; |
882 | option B<-b>. |
881 | option B<-b>. |
… | |
… | |
1596 | In addition to the default foreground and background colours, |
1595 | In addition to the default foreground and background colours, |
1597 | B<@@RXVT_NAME@@> can display up to 88/256 colours: 8 ANSI colours plus |
1596 | B<@@RXVT_NAME@@> can display up to 88/256 colours: 8 ANSI colours plus |
1598 | high-intensity (potentially bold/blink) versions of the same, and 72 (or |
1597 | high-intensity (potentially bold/blink) versions of the same, and 72 (or |
1599 | 240 in 256 colour mode) colours arranged in an 4x4x4 (or 6x6x6) colour RGB |
1598 | 240 in 256 colour mode) colours arranged in an 4x4x4 (or 6x6x6) colour RGB |
1600 | cube plus a 8 (24) colour greyscale ramp. |
1599 | cube plus a 8 (24) colour greyscale ramp. |
|
|
1600 | |
|
|
1601 | B<@@RXVT_NAME@@> supports direct 24-bit fg/bg RGB colour escapes |
|
|
1602 | C< ESC [ 38 ; 2 ; R ; G ; Bm > / C< ESC [ 48 ; 2; R ; G ; Bm >. However the |
|
|
1603 | number of 24-bit colours that can be used is limited: an internal 7x7x5 (256 |
|
|
1604 | colour mode) or 6x6x4 (88 colour mode) colour cube is used to index into the |
|
|
1605 | 24-bit colour space. When indexing collisions happen, the nearest old colour in |
|
|
1606 | the cube will be adapted to the new 24-bit RGB colour. That means one cannot |
|
|
1607 | use many similar 24-bit colours. It's typically not a problem in common |
|
|
1608 | scenarios. |
1601 | |
1609 | |
1602 | Here is a list of the ANSI colours with their names. |
1610 | Here is a list of the ANSI colours with their names. |
1603 | |
1611 | |
1604 | =begin table |
1612 | =begin table |
1605 | |
1613 | |