… | |
… | |
95 | respected). In the absence of this option, the display specified by the |
95 | respected). In the absence of this option, the display specified by the |
96 | B<DISPLAY> environment variable is used. |
96 | B<DISPLAY> environment variable is used. |
97 | |
97 | |
98 | =item B<-depth> I<bitdepth> |
98 | =item B<-depth> I<bitdepth> |
99 | |
99 | |
100 | Compile I<frills>: Attempt to find a visual with the given bit depth; |
100 | Compile I<xft>: Attempt to find a visual with the given bit depth; |
101 | resource B<depth>. |
101 | resource B<depth>. |
102 | |
102 | |
103 | =item B<-geometry> I<geom> |
103 | =item B<-geometry> I<geom> |
104 | |
104 | |
105 | Window geometry (B<-g> still respected); resource B<geometry>. |
105 | Window geometry (B<-g> still respected); resource B<geometry>. |
… | |
… | |
512 | |
512 | |
513 | =over 4 |
513 | =over 4 |
514 | |
514 | |
515 | =item B<depth:> I<bitdepth> |
515 | =item B<depth:> I<bitdepth> |
516 | |
516 | |
517 | Compile I<frills>: Attempt to find a visual with the given bit depth; |
517 | Compile I<xft>: Attempt to find a visual with the given bit depth; |
518 | option B<-depth>. |
518 | option B<-depth>. |
519 | |
519 | |
520 | =item B<geometry:> I<geom> |
520 | =item B<geometry:> I<geom> |
521 | |
521 | |
522 | Create the window with the specified X window geometry [default 80x24]; |
522 | Create the window with the specified X window geometry [default 80x24]; |