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100 | |
100 | |
101 | =item B<-depth> I<bitdepth> |
101 | =item B<-depth> I<bitdepth> |
102 | |
102 | |
103 | Compile I<xft>: Attempt to find a visual with the given bit depth; |
103 | Compile I<xft>: Attempt to find a visual with the given bit depth; |
104 | resource B<depth>. |
104 | resource B<depth>. |
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105 | |
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106 | [Please note that many X servers (and libXft) are buggy with |
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107 | respect to C<-depth 32> and/or alpha channels, and will cause all sorts |
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108 | of graphical corruption. This is harmless, but we can't do anything about |
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109 | this, so watch out] |
105 | |
110 | |
106 | =item B<-geometry> I<geom> |
111 | =item B<-geometry> I<geom> |
107 | |
112 | |
108 | Window geometry (B<-g> still respected); resource B<geometry>. |
113 | Window geometry (B<-g> still respected); resource B<geometry>. |
109 | |
114 | |